Fix documentation for C# Vector2/3i classes.

The / operator was wrongly documented as a multiplication.
This commit is contained in:
Lerg 2022-07-13 22:49:22 +02:00
parent 4dc86f3b5a
commit 52adbb763e
2 changed files with 2 additions and 2 deletions

View file

@ -461,7 +461,7 @@ namespace Godot
}
/// <summary>
/// Multiplies each component of the <see cref="Vector2i"/>
/// Divides each component of the <see cref="Vector2i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>

View file

@ -449,7 +449,7 @@ namespace Godot
}
/// <summary>
/// Multiplies each component of the <see cref="Vector3i"/>
/// Divides each component of the <see cref="Vector3i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>