Clarify get_indexed in relation to Nodes

This commit is contained in:
kobewi 2021-11-22 01:26:55 +01:00
parent ed02b8af59
commit 4ea6709558

View file

@ -350,6 +350,7 @@
<argument index="0" name="property" type="NodePath" />
<description>
Gets the object's property indexed by the given [NodePath]. The node path should be relative to the current object and can use the colon character ([code]:[/code]) to access nested properties. Examples: [code]"position:x"[/code] or [code]"material:next_pass:blend_mode"[/code].
[b]Note:[/b] Even though the method takes [NodePath] argument, it doesn't support actual paths to [Node]s in the scene tree, only colon-separated sub-property paths. For the purpose of nodes, use [method Node.get_node_and_resource] instead.
</description>
</method>
<method name="get_instance_id" qualifiers="const">