From 4e64c9fd4dac5478e97b461897ec559ceeb580ef Mon Sep 17 00:00:00 2001 From: kobewi Date: Mon, 22 Mar 2021 16:35:49 +0100 Subject: [PATCH] Allow to drop files on filtered scene tree --- editor/scene_tree_editor.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index e9de91f8515b..b5e9aec85401 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -994,9 +994,6 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d if (!can_rename) { return false; //not editable tree } - if (filter != String()) { - return false; //can't rearrange tree with filter turned on - } Dictionary d = p_data; if (!d.has("type")) { @@ -1049,7 +1046,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d } } - return String(d["type"]) == "nodes"; + return String(d["type"]) == "nodes" && filter == String(); } void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {