mirror of
https://github.com/godotengine/godot
synced 2024-09-04 22:38:28 +00:00
[DOCS] Update VisibilityEnabler* and TileSet doc
This commit is contained in:
parent
fb5e732f78
commit
49549ce93c
|
@ -85,7 +85,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Creates a new tile which will be referenced by the given ID.
|
||||
Creates a new tile with the given ID.
|
||||
</description>
|
||||
</method>
|
||||
<method name="find_tile_by_name" qualifiers="const">
|
||||
|
@ -117,7 +117,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Removes the tile referenced by the given ID.
|
||||
Removes the given tile ID.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_add_shape">
|
||||
|
@ -134,6 +134,7 @@
|
|||
<argument index="4" name="autotile_coord" type="Vector2" default="Vector2( 0, 0 )">
|
||||
</argument>
|
||||
<description>
|
||||
Adds a shape to the tile.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_light_occluder" qualifiers="const">
|
||||
|
@ -142,7 +143,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the light occluder of the tile.
|
||||
Returns the tile's light occluder.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_material" qualifiers="const">
|
||||
|
@ -151,7 +152,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the material of the tile.
|
||||
Returns the tile's material.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_modulate" qualifiers="const">
|
||||
|
@ -160,6 +161,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the tile's modulation color.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_name" qualifiers="const">
|
||||
|
@ -168,7 +170,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the name of the tile.
|
||||
Returns the tile's name.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_navigation_polygon" qualifiers="const">
|
||||
|
@ -195,6 +197,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the tile's normal map texture.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_occluder_offset" qualifiers="const">
|
||||
|
@ -223,6 +226,7 @@
|
|||
<argument index="1" name="shape_id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns a tile's given shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_shape_count" qualifiers="const">
|
||||
|
@ -231,6 +235,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the number of shapes assigned to a tile.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_shape_offset" qualifiers="const">
|
||||
|
@ -241,6 +246,7 @@
|
|||
<argument index="1" name="shape_id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the offset of a tile's shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_shape_one_way" qualifiers="const">
|
||||
|
@ -251,6 +257,7 @@
|
|||
<argument index="1" name="shape_id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the one-way collision value of a tile's shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_shape_transform" qualifiers="const">
|
||||
|
@ -261,6 +268,7 @@
|
|||
<argument index="1" name="shape_id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the [Transform2D] of a tile's sahpe.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_shapes" qualifiers="const">
|
||||
|
@ -269,7 +277,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the array of shapes of the tile.
|
||||
Returns an array of the tile's shapes.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_texture" qualifiers="const">
|
||||
|
@ -278,7 +286,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the texture of the tile.
|
||||
Returns the tile's texture.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_texture_offset" qualifiers="const">
|
||||
|
@ -296,6 +304,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the tile's [enum TileMode].
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_get_z_index" qualifiers="const">
|
||||
|
@ -304,6 +313,7 @@
|
|||
<argument index="0" name="id" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
Returns the tile's z-index (drawing layer).
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_light_occluder">
|
||||
|
@ -391,7 +401,7 @@
|
|||
<argument index="1" name="occluder_offset" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Set an offset for the tile's light occluder.
|
||||
Sets an offset for the tile's light occluder.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_region">
|
||||
|
@ -402,7 +412,7 @@
|
|||
<argument index="1" name="region" type="Rect2">
|
||||
</argument>
|
||||
<description>
|
||||
Set the tile's sub-region in the texture. This is common in texture atlases.
|
||||
Sets the tile's sub-region in the texture. This is common in texture atlases.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_shape">
|
||||
|
@ -415,6 +425,7 @@
|
|||
<argument index="2" name="shape" type="Shape2D">
|
||||
</argument>
|
||||
<description>
|
||||
Sets a shape for the tile, enabling collision.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_shape_offset">
|
||||
|
@ -427,6 +438,7 @@
|
|||
<argument index="2" name="shape_offset" type="Vector2">
|
||||
</argument>
|
||||
<description>
|
||||
Sets the offset of a tile's shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_shape_one_way">
|
||||
|
@ -439,6 +451,7 @@
|
|||
<argument index="2" name="one_way" type="bool">
|
||||
</argument>
|
||||
<description>
|
||||
Enables one-way collision on a tile's shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_shape_transform">
|
||||
|
@ -451,6 +464,7 @@
|
|||
<argument index="2" name="shape_transform" type="Transform2D">
|
||||
</argument>
|
||||
<description>
|
||||
Sets a [Transform2D] on a tile's shape.
|
||||
</description>
|
||||
</method>
|
||||
<method name="tile_set_shapes">
|
||||
|
|
|
@ -14,8 +14,10 @@
|
|||
</methods>
|
||||
<members>
|
||||
<member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [RigidBody] nodes will be paused.
|
||||
</member>
|
||||
<member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [AnimationPlayer] nodes will be paused.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
|
|
@ -14,16 +14,22 @@
|
|||
</methods>
|
||||
<members>
|
||||
<member name="freeze_bodies" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [RigidBody2D] nodes will be paused.
|
||||
</member>
|
||||
<member name="pause_animated_sprites" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [AnimatedSprite] nodes will be paused.
|
||||
</member>
|
||||
<member name="pause_animations" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [AnimationPlayer] nodes will be paused.
|
||||
</member>
|
||||
<member name="pause_particles" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] [Particles2D] nodes will be paused.
|
||||
</member>
|
||||
<member name="physics_process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] the parent's [method Node._physics_process] will be stopped.
|
||||
</member>
|
||||
<member name="process_parent" type="bool" setter="set_enabler" getter="is_enabler_enabled">
|
||||
If [code]true[/code] the parent's [method Node._process] will be stopped.
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
|
|
Loading…
Reference in a new issue