mirror of
https://github.com/godotengine/godot
synced 2024-09-05 06:28:34 +00:00
C#: Match Core implementation of BinToInt
& HexToInt
This commit is contained in:
parent
4ce5e261b3
commit
48428bd087
|
@ -106,7 +106,7 @@ namespace Godot
|
|||
instance = instance.Substring(1);
|
||||
}
|
||||
|
||||
if (instance.StartsWith("0b"))
|
||||
if (instance.StartsWith("0b", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
instance = instance.Substring(2);
|
||||
}
|
||||
|
@ -816,7 +816,7 @@ namespace Godot
|
|||
instance = instance.Substring(1);
|
||||
}
|
||||
|
||||
if (instance.StartsWith("0x"))
|
||||
if (instance.StartsWith("0x", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
instance = instance.Substring(2);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue