Merge pull request #17354 from SaracenOne/shader_token_name_fix

Make the shader token names consistent.
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Rémi Verschelde 2018-03-09 10:39:22 +01:00 committed by GitHub
commit 47addcf9d0
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@ -124,6 +124,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"TYPE_ISAMPLER2D",
"TYPE_USAMPLER2D",
"TYPE_SAMPLERCUBE",
"INTERPOLATION_FLAT",
"INTERPOLATION_NO_PERSPECTIVE",
"INTERPOLATION_SMOOTH",
"PRECISION_LOW",
"PRECISION_MID",
"PRECISION_HIGH",