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Mention more caveats for custom mouse cursors in the documentation
See #32147 and #32148.
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Sets a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. Passing [code]null[/code] to the image parameter resets to the system cursor. See enum [code]CURSOR_*[/code] for the list of shapes.
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[code]image[/code]'s size must be lower than 256×256.
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[code]hotspot[/code] must be within [code]image[/code]'s size.
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[b]Note:[/b] [AnimatedTexture]s aren't supported as custom mouse cursors. If using an [AnimatedTexture], only the first frame will be displayed.
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[b]Note:[/b] Only images imported with the [b]Lossless[/b], [b]Lossy[/b] or [b]Uncompressed[/b] compression modes are supported. The [b]Video RAM[/b] compression mode can't be used for custom cursors.
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</description>
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</method>
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<method name="set_default_cursor_shape">
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