Merge pull request #85189 from QbieShay/qbe/fix-emission-at-end

Correctly emit sub-emitter's emission at the end
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Rémi Verschelde 2024-05-01 09:54:38 +02:00
commit 3cb9e84cde
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@ -1136,9 +1136,9 @@ void ParticleProcessMaterial::_update_shader() {
code += " if (COLLIDED) emit_count = sub_emitter_amount_at_collision;\n";
} break;
case SUB_EMITTER_AT_END: {
code += " float unit_delta = DELTA/LIFETIME;\n";
code += " float end_time = CUSTOM.w * 0.95;\n"; // if we do at the end we might miss it, as it can just get deactivated by emitter
code += " if (CUSTOM.y < end_time && (CUSTOM.y + unit_delta) >= end_time) emit_count = sub_emitter_amount_at_end;\n";
code += " if ((CUSTOM.y / CUSTOM.w * LIFETIME) > (LIFETIME - DELTA)) {\n";
code += " emit_count = sub_emitter_amount_at_end;\n";
code += " }\n";
} break;
default: {
}