doc: Sync classref with current source

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Rémi Verschelde 2021-03-25 12:19:51 +01:00
parent 5953f4d766
commit 3a5929abf3
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11 changed files with 69 additions and 27 deletions

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@ -10,7 +10,7 @@
</tutorials>
<methods>
<method name="add_spacer">
<return type="void">
<return type="Control">
</return>
<argument index="0" name="begin" type="bool">
</argument>

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@ -24,6 +24,8 @@
<theme_item name="checked" type="Texture2D">
The check icon to display when the [CheckBox] is checked.
</theme_item>
<theme_item name="checked_disabled" type="Texture2D">
</theme_item>
<theme_item name="disabled" type="StyleBox">
The [StyleBox] to display as a background when the [CheckBox] is disabled.
</theme_item>
@ -75,11 +77,17 @@
<theme_item name="radio_checked" type="Texture2D">
If the [CheckBox] is configured as a radio button, the icon to display when the [CheckBox] is checked.
</theme_item>
<theme_item name="radio_checked_disabled" type="Texture2D">
</theme_item>
<theme_item name="radio_unchecked" type="Texture2D">
If the [CheckBox] is configured as a radio button, the icon to display when the [CheckBox] is unchecked.
</theme_item>
<theme_item name="radio_unchecked_disabled" type="Texture2D">
</theme_item>
<theme_item name="unchecked" type="Texture2D">
The check icon to display when the [CheckBox] is unchecked.
</theme_item>
<theme_item name="unchecked_disabled" type="Texture2D">
</theme_item>
</theme_items>
</class>

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@ -49,6 +49,12 @@
<tutorials>
</tutorials>
<methods>
<method name="clear">
<return type="void">
</return>
<description>
</description>
</method>
<method name="erase_section">
<return type="void">
</return>

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@ -74,21 +74,11 @@
</constant>
<constant name="IMPORT_ANIMATION" value="2">
</constant>
<constant name="IMPORT_ANIMATION_DETECT_LOOP" value="4">
<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="4">
</constant>
<constant name="IMPORT_ANIMATION_OPTIMIZE" value="8">
<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="8">
</constant>
<constant name="IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS" value="16">
</constant>
<constant name="IMPORT_ANIMATION_KEEP_VALUE_TRACKS" value="32">
</constant>
<constant name="IMPORT_GENERATE_TANGENT_ARRAYS" value="256">
</constant>
<constant name="IMPORT_FAIL_ON_MISSING_DEPENDENCIES" value="512">
</constant>
<constant name="IMPORT_MATERIALS_IN_INSTANCES" value="1024">
</constant>
<constant name="IMPORT_USE_COMPRESSION" value="2048">
<constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16">
</constant>
</constants>
</class>

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@ -60,9 +60,17 @@
<description>
</description>
</method>
<method name="get_lightmap_size_hint" qualifiers="const">
<return type="Vector2i">
</return>
<description>
</description>
</method>
<method name="get_mesh">
<return type="ArrayMesh">
</return>
<argument index="0" name="arg0" type="Mesh">
</argument>
<description>
</description>
</method>
@ -150,6 +158,14 @@
<description>
</description>
</method>
<method name="set_lightmap_size_hint">
<return type="void">
</return>
<argument index="0" name="size" type="Vector2i">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="_data" type="Dictionary" setter="_set_data" getter="_get_data" default="{&quot;surfaces&quot;: [ ]}">

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@ -62,13 +62,6 @@
Returns the source file path which got imported (e.g. [code]res://scene.dae[/code]).
</description>
</method>
<method name="get_source_folder" qualifiers="const">
<return type="String">
</return>
<description>
Returns the resource folder the imported scene file is located in.
</description>
</method>
<method name="post_import" qualifiers="virtual">
<return type="Object">
</return>

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@ -1241,6 +1241,14 @@
Gets a slider_joint parameter (see [enum SliderJointParam] constants).
</description>
</method>
<method name="soft_body_get_bounds" qualifiers="const">
<return type="AABB">
</return>
<argument index="0" name="body" type="RID">
</argument>
<description>
</description>
</method>
<method name="space_create">
<return type="RID">
</return>
@ -1543,7 +1551,10 @@
<constant name="SHAPE_HEIGHTMAP" value="8" enum="ShapeType">
The [Shape3D] is a [HeightMapShape3D].
</constant>
<constant name="SHAPE_CUSTOM" value="9" enum="ShapeType">
<constant name="SHAPE_SOFT_BODY" value="9" enum="ShapeType">
The [Shape3D] is a [SoftBody3D].
</constant>
<constant name="SHAPE_CUSTOM" value="10" enum="ShapeType">
This constant is used internally by the engine. Any attempt to create this kind of shape results in an error.
</constant>
<constant name="AREA_PARAM_GRAVITY" value="0" enum="AreaParameter">

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@ -44,6 +44,12 @@
Returns an individual bit on the collision mask.
</description>
</method>
<method name="get_physics_rid" qualifiers="const">
<return type="RID">
</return>
<description>
</description>
</method>
<method name="remove_collision_exception_with">
<return type="void">
</return>
@ -85,11 +91,11 @@
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The physics layers this SoftBody3D scans for collisions. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient" default="0.0">
<member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient" default="0.01">
</member>
<member name="drag_coefficient" type="float" setter="set_drag_coefficient" getter="get_drag_coefficient" default="0.0">
</member>
<member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness" default="0.0">
<member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness" default="0.5">
</member>
<member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore" default="NodePath(&quot;&quot;)">
[NodePath] to a [CollisionObject3D] this SoftBody3D should avoid clipping.
@ -99,10 +105,10 @@
<member name="ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable" default="true">
If [code]true[/code], the [SoftBody3D] will respond to [RayCast3D]s.
</member>
<member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision" default="0">
<member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision" default="5">
Increasing this value will improve the resulting simulation, but can affect performance. Use with care.
</member>
<member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass" default="0.0">
<member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass" default="1.0">
The SoftBody3D's mass.
</member>
</members>

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@ -189,6 +189,12 @@
<description>
</description>
</method>
<method name="get_primitive" qualifiers="const">
<return type="int" enum="Mesh.PrimitiveType">
</return>
<description>
</description>
</method>
<method name="get_skin_weight_count" qualifiers="const">
<return type="int" enum="SurfaceTool.SkinWeightCount">
</return>

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@ -741,6 +741,12 @@
Sets the given column's tooltip text.
</description>
</method>
<method name="uncollapse_tree">
<return type="void">
</return>
<description>
</description>
</method>
</methods>
<members>
<member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed">

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@ -9,7 +9,7 @@
<methods>
</methods>
<members>
<member name="src_image" type="int" setter="set_src_image" getter="get_src_image" default="212600976">
<member name="src_image" type="int" setter="set_src_image" getter="get_src_image" default="0">
</member>
</members>
<constants>