Remove unnecessary validity checks from Button and TextureRect

The one in `TextureRect` appears to be a leftover from earlier code, and
the one in `Button` was copied from there.
This commit is contained in:
A Thousand Ships 2023-09-06 16:39:06 +02:00
parent 8449592d92
commit 380db4d03e
2 changed files with 4 additions and 8 deletions

View file

@ -554,10 +554,8 @@ void Button::set_icon(const Ref<Texture2D> &p_icon) {
}
void Button::_texture_changed() {
if (icon.is_valid()) {
queue_redraw();
update_minimum_size();
}
queue_redraw();
update_minimum_size();
}
Ref<Texture2D> Button::get_icon() const {

View file

@ -189,10 +189,8 @@ bool TextureRect::_set(const StringName &p_name, const Variant &p_value) {
#endif
void TextureRect::_texture_changed() {
if (texture.is_valid()) {
queue_redraw();
update_minimum_size();
}
queue_redraw();
update_minimum_size();
}
void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {