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Pass -isysroot to compiler / linker when doing a macOS build
Previously the compiler would use system headers located at /System/Library/Frameworks, which could result in compilation failures due to the headers not always being up-to-date in regards to the latest installed macOS SDK headers that come with Xcode. Fix the issue by passing the SDK path via the -isysroot option to the compiler and linker invocations. If no custom SDK path is given, the build system queries the SDK path via xcrun --show-sdk-path, which returns something similar to /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/ /Developer/SDKs/MacOSX.sdk/ Querying via xcrun is now also done for iphone (and simulator) platforms as well. Here is an example of a compilation failure message due to outdated headers: platform/osx/os_osx.mm:1421:41: error: use of undeclared identifier 'NSAppKitVersionNumber10_12'; did you mean 'NSAppKitVersionNumber'? if (floor(NSAppKitVersionNumber) >= NSAppKitVersionNumber10_12) { ^~~~~~~~~~~~~~~~~~~~~~~~~~ NSAppKitVersionNumber /System/Library/Frameworks/AppKit.framework/Headers/NSApplication.h:26:28: note: 'NSAppKitVersionNumber' declared here
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parent
9df5ddae29
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3624644630
24
methods.py
24
methods.py
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@ -613,3 +613,27 @@ def CommandNoCache(env, target, sources, command, **args):
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result = env.Command(target, sources, command, **args)
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env.NoCache(result)
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return result
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def detect_darwin_sdk_path(platform, env):
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sdk_name = ''
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if platform == 'osx':
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sdk_name = 'macosx'
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var_name = 'MACOS_SDK_PATH'
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elif platform == 'iphone':
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sdk_name = 'iphoneos'
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var_name = 'IPHONESDK'
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elif platform == 'iphonesimulator':
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sdk_name = 'iphonesimulator'
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var_name = 'IPHONESDK'
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else:
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raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
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if not env[var_name]:
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try:
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sdk_path = subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip()
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if sdk_path:
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env[var_name] = sdk_path
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except (subprocess.CalledProcessError, OSError) as e:
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print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
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raise
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@ -1,7 +1,7 @@
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import os
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import string
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import sys
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from methods import detect_darwin_sdk_path
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def is_active():
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return True
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@ -22,9 +22,8 @@ def can_build():
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def get_opts():
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from SCons.Variables import BoolVariable
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return [
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('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
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('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
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('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
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('IPHONESDK', 'Path to the iPhone SDK', ''),
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BoolVariable('game_center', 'Support for game center', True),
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BoolVariable('store_kit', 'Support for in-app store', True),
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BoolVariable('icloud', 'Support for iCloud', True),
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@ -103,13 +102,15 @@ def configure(env):
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## Compile flags
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if (env["arch"] == "x86" or env["arch"] == "x86_64"):
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env['IPHONEPLATFORM'] = 'iPhoneSimulator'
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detect_darwin_sdk_path('iphonesimulator', env)
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env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9'
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arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
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env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=9.0 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"').split())
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elif (env["arch"] == "arm"):
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detect_darwin_sdk_path('iphone', env)
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env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'.split())
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elif (env["arch"] == "arm64"):
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detect_darwin_sdk_path('iphone', env)
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env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'.split())
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env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
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env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
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@ -1,5 +1,6 @@
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import os
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import sys
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from methods import detect_darwin_sdk_path
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def is_active():
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@ -23,6 +24,7 @@ def get_opts():
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return [
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('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
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('MACOS_SDK_PATH', 'Path to the macOS SDK', ''),
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EnumVariable('debug_symbols', 'Add debugging symbols to release builds', 'yes', ('yes', 'no', 'full')),
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BoolVariable('separate_debug_symbols', 'Create a separate file containing debugging symbols', False),
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]
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@ -84,6 +86,10 @@ def configure(env):
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env['AS'] = mpprefix + "/libexec/llvm-" + mpclangver + "/bin/llvm-as"
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env.Append(CCFLAGS=['-D__MACPORTS__']) #hack to fix libvpx MM256_BROADCASTSI128_SI256 define
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detect_darwin_sdk_path('osx', env)
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env.Append(CPPFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
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env.Append(LINKFLAGS=['-isysroot', '$MACOS_SDK_PATH'])
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else: # osxcross build
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root = os.environ.get("OSXCROSS_ROOT", 0)
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basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
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