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https://github.com/godotengine/godot
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GDScript: Better handling of @rpc
annotation and autocompletion
This commit is contained in:
parent
13f0158e49
commit
31749de128
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@ -666,7 +666,7 @@
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channel = 0,
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channel = 0,
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}
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}
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[/codeblock]
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[/codeblock]
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See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding [annotation @GDScript.@rpc] annotation ([code]@rpc(any_peer)[/code], [code]@rpc(authority)[/code]). By default, methods are not exposed to networking (and RPCs).
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See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding [annotation @GDScript.@rpc] annotation ([code]@rpc("any_peer")[/code], [code]@rpc("authority")[/code]). By default, methods are not exposed to networking (and RPCs).
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</description>
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</description>
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</method>
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</method>
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<method name="rpc_id" qualifiers="vararg">
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<method name="rpc_id" qualifiers="vararg">
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@ -576,10 +576,10 @@
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@rpc
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@rpc
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func fn(): pass
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func fn(): pass
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@rpc(any_peer, unreliable_ordered)
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@rpc("any_peer", "unreliable_ordered")
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func fn_update_pos(): pass
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func fn_update_pos(): pass
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@rpc(authority, call_remote, unreliable, 0) # Equivalent to @rpc
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@rpc("authority", "call_remote", "unreliable", 0) # Equivalent to @rpc
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func fn_default(): pass
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func fn_default(): pass
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[/codeblock]
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[/codeblock]
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</description>
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</description>
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@ -800,6 +800,15 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
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warning.insert_text = warning.display.quote(p_quote_style);
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warning.insert_text = warning.display.quote(p_quote_style);
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r_result.insert(warning.display, warning);
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r_result.insert(warning.display, warning);
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}
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}
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} else if (p_annotation->name == SNAME("@rpc")) {
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if (p_argument == 0 || p_argument == 1 || p_argument == 2) {
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static const char *options[7] = { "call_local", "call_remote", "any_peer", "authority", "reliable", "unreliable", "unreliable_ordered" };
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for (int i = 0; i < 7; i++) {
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ScriptLanguage::CodeCompletionOption option(options[i], ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
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option.insert_text = option.display.quote(p_quote_style);
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r_result.insert(option.display, option);
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}
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}
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}
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}
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}
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}
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@ -3902,26 +3902,46 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
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push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation);
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push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation);
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return false;
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return false;
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}
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}
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unsigned char locality_args = 0;
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unsigned char permission_args = 0;
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unsigned char transfer_mode_args = 0;
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for (int i = last; i >= 0; i--) {
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for (int i = last; i >= 0; i--) {
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String mode = p_annotation->resolved_arguments[i].operator String();
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String arg = p_annotation->resolved_arguments[i].operator String();
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if (mode == "any_peer") {
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if (arg == "call_local") {
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rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_ANY_PEER;
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locality_args++;
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} else if (mode == "authority") {
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rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
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} else if (mode == "call_local") {
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rpc_config["call_local"] = true;
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rpc_config["call_local"] = true;
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} else if (mode == "call_remote") {
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} else if (arg == "call_remote") {
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locality_args++;
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rpc_config["call_local"] = false;
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rpc_config["call_local"] = false;
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} else if (mode == "reliable") {
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} else if (arg == "any_peer") {
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permission_args++;
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rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_ANY_PEER;
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} else if (arg == "authority") {
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permission_args++;
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rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
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} else if (arg == "reliable") {
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transfer_mode_args++;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
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} else if (mode == "unreliable") {
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} else if (arg == "unreliable") {
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transfer_mode_args++;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE;
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} else if (mode == "unreliable_ordered") {
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} else if (arg == "unreliable_ordered") {
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transfer_mode_args++;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED;
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rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED;
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} else {
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} else {
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push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'call_remote' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation);
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push_error(R"(Invalid RPC argument. Must be one of: "call_local"/"call_remote" (local calls), "any_peer"/"authority" (permission), "reliable"/"unreliable"/"unreliable_ordered" (transfer mode).)", p_annotation);
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}
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}
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}
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}
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if (locality_args > 1) {
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push_error(R"(Invalid RPC config. The locality ("call_local"/"call_remote") must be specified no more than once.)", p_annotation);
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} else if (permission_args > 1) {
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push_error(R"(Invalid RPC config. The permission ("any_peer"/"authority") must be specified no more than once.)", p_annotation);
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} else if (transfer_mode_args > 1) {
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push_error(R"(Invalid RPC config. The transfer mode ("reliable"/"unreliable"/"unreliable_ordered") must be specified no more than once.)", p_annotation);
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}
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}
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}
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function->rpc_config = rpc_config;
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function->rpc_config = rpc_config;
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return true;
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return true;
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