Show errors when solution file is missing in C# project

Fixes: #86591

Co-authored-by: Raul Santos <raulsntos@gmail.com>
This commit is contained in:
Nông Văn Tình 2024-04-07 00:25:34 +07:00
parent e5b4ef8e95
commit 316f253558

View file

@ -90,6 +90,13 @@ namespace GodotTools.Export
$"Resource of type {Internal.CSharpLanguageType} has an invalid file extension: {path}", $"Resource of type {Internal.CSharpLanguageType} has an invalid file extension: {path}",
nameof(path)); nameof(path));
if (!ProjectContainsDotNet())
{
_maybeLastExportError = $"This project contains C# files but no solution file was found at the following path: {GodotSharpDirs.ProjectSlnPath}\n" +
"A solution file is required for projects with C# files. Please ensure that the solution file exists in the specified location and try again.";
throw new InvalidOperationException($"{path} is a C# file but no solution file exists.");
}
// TODO: What if the source file is not part of the game's C# project? // TODO: What if the source file is not part of the game's C# project?
bool includeScriptsContent = (bool)GetOption("dotnet/include_scripts_content"); bool includeScriptsContent = (bool)GetOption("dotnet/include_scripts_content");