Small fix for Import Game dialog labels

This commit is contained in:
Rodolfo Ribeiro Gomes 2015-06-08 23:19:52 -03:00
parent bc6d91c897
commit 310f061a4a

View file

@ -245,7 +245,8 @@ public:
project_name->clear();
if (import_mode) {
set_title("Import Existing Project:");
set_title("Import Existing Project");
get_ok()->set_text("Import");
pp->set_text("Project Path: (Must exist)");
pn->set_text("Project Name:");
pn->hide();
@ -254,7 +255,8 @@ public:
popup_centered(Size2(500,125));
} else {
set_title("Create New Project:");
set_title("Create New Project");
get_ok()->set_text("Create");
pp->set_text("Project Path:");
pn->set_text("Project Name:");
pn->show();
@ -313,7 +315,6 @@ public:
l->add_color_override("font_color",Color(1,0.4,0.3,0.8));
l->set_align(Label::ALIGN_CENTER);
get_ok()->set_text("Create");
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
project_path->set_text(d->get_current_dir());
memdelete(d);