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https://github.com/godotengine/godot
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Fix error when moving FileSystem dock
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parent
c7f56d327d
commit
308fb3a284
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@ -117,23 +117,13 @@ void EditorDirDialog::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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FileSystemDock::get_singleton()->connect("folder_color_changed", callable_mp(this, &EditorDirDialog::reload).bind(""));
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EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload).bind(""));
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reload();
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if (!tree->is_connected("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed))) {
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tree->connect("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed), CONNECT_DEFERRED);
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}
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if (!EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
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EditorFileSystem::get_singleton()->connect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload).bind(""));
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (EditorFileSystem::get_singleton()->is_connected("filesystem_changed", callable_mp(this, &EditorDirDialog::reload))) {
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EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload));
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}
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EditorFileSystem::get_singleton()->disconnect("filesystem_changed", callable_mp(this, &EditorDirDialog::reload));
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FileSystemDock::get_singleton()->disconnect("folder_color_changed", callable_mp(this, &EditorDirDialog::reload));
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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@ -229,6 +219,7 @@ EditorDirDialog::EditorDirDialog() {
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vb->add_child(tree);
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tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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tree->connect("item_activated", callable_mp(this, &EditorDirDialog::_item_activated));
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tree->connect("item_collapsed", callable_mp(this, &EditorDirDialog::_item_collapsed), CONNECT_DEFERRED);
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set_ok_button_text(TTR("Move"));
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