diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp index ba6585dfccae..1e7638bf72d3 100644 --- a/editor/editor_property_name_processor.cpp +++ b/editor/editor_property_name_processor.cpp @@ -110,8 +110,8 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["arm64-v8a"] = "arm64-v8a"; capitalize_string_remaps["armeabi-v7a"] = "armeabi-v7a"; capitalize_string_remaps["arvr"] = "ARVR"; - capitalize_string_remaps["bidi"] = "BiDi"; capitalize_string_remaps["bg"] = "BG"; + capitalize_string_remaps["bidi"] = "BiDi"; capitalize_string_remaps["bp"] = "BP"; capitalize_string_remaps["bpc"] = "BPC"; capitalize_string_remaps["bptc"] = "BPTC"; @@ -128,11 +128,11 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["erp"] = "ERP"; capitalize_string_remaps["etc"] = "ETC"; capitalize_string_remaps["etc2"] = "ETC2"; - capitalize_string_remaps["filesystem"] = "FileSystem"; capitalize_string_remaps["fbx"] = "FBX"; capitalize_string_remaps["fbx2gltf"] = "FBX2glTF"; capitalize_string_remaps["fft"] = "FFT"; capitalize_string_remaps["fg"] = "FG"; + capitalize_string_remaps["filesystem"] = "FileSystem"; capitalize_string_remaps["fov"] = "FOV"; capitalize_string_remaps["fps"] = "FPS"; capitalize_string_remaps["fs"] = "FS"; @@ -159,8 +159,8 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["ik"] = "IK"; capitalize_string_remaps["image@2x"] = "Image @2x"; capitalize_string_remaps["image@3x"] = "Image @3x"; - capitalize_string_remaps["ios"] = "iOS"; capitalize_string_remaps["iod"] = "IOD"; + capitalize_string_remaps["ios"] = "iOS"; capitalize_string_remaps["ip"] = "IP"; capitalize_string_remaps["ipad"] = "iPad"; capitalize_string_remaps["iphone"] = "iPhone"; @@ -178,11 +178,12 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["mb"] = "(MB)"; // Unit. capitalize_string_remaps["mms"] = "MMS"; capitalize_string_remaps["ms"] = "(ms)"; // Unit + capitalize_string_remaps["msaa"] = "MSAA"; + capitalize_string_remaps["msdf"] = "MSDF"; // Not used for now as AudioEffectReverb has a `msec` property. //capitalize_string_remaps["msec"] = "(msec)"; // Unit. - capitalize_string_remaps["msaa"] = "MSAA"; - capitalize_string_remaps["nfc"] = "NFC"; capitalize_string_remaps["navmesh"] = "NavMesh"; + capitalize_string_remaps["nfc"] = "NFC"; capitalize_string_remaps["ok"] = "OK"; capitalize_string_remaps["opengl"] = "OpenGL"; capitalize_string_remaps["opentype"] = "OpenType"; @@ -190,8 +191,8 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() { capitalize_string_remaps["pck"] = "PCK"; capitalize_string_remaps["png"] = "PNG"; capitalize_string_remaps["po2"] = "(Power of 2)"; // Unit. - capitalize_string_remaps["pvs"] = "PVS"; capitalize_string_remaps["pvrtc"] = "PVRTC"; + capitalize_string_remaps["pvs"] = "PVS"; capitalize_string_remaps["rgb"] = "RGB"; capitalize_string_remaps["rid"] = "RID"; capitalize_string_remaps["rmb"] = "RMB"; diff --git a/editor/translations/af.po b/editor/translations/af.po index 0e4d1e19ff8c..3031f9d884c0 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -212,14 +212,8 @@ msgstr "" msgid "Function" msgstr "Maak Funksie" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -554,13 +548,15 @@ msgid "Project Settings Override" msgstr "Projek Bestuurder" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Naam" @@ -613,7 +609,7 @@ msgstr "Vervang Alles" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -748,7 +744,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -758,7 +755,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -788,9 +785,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Eienskappe" @@ -916,10 +912,6 @@ msgstr "Pad" msgid "Source Code" msgstr "Hulpbron" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -985,7 +977,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1035,13 +1028,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1137,6 +1131,93 @@ msgstr "Anim Verander Sleutelraam Waarde" msgid "Anim Change Call" msgstr "Anim Verander Roep" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Skuif Byvoeg Sleutel" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Alle Seleksie" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Gunstelinge:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Wissel Modus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Skrap" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Herhaalde Verandering Van Sleutelraam Tye" @@ -1343,16 +1424,6 @@ msgstr "Verwyder Anim Baan" msgid "Editors" msgstr "Afhanklikheid Bewerker" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2839,7 +2910,7 @@ msgid "Script Editor" msgstr "Afhanklikheid Bewerker" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3139,11 +3210,11 @@ msgstr "Pad na Nodus:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3283,7 +3354,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Bo" @@ -3497,11 +3568,12 @@ msgstr "" msgid "Read Only" msgstr "Metodes" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4871,12 +4943,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5273,7 +5339,8 @@ msgstr "Hulpbron" msgid "Color Theme" msgstr "Lede" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5303,13 +5370,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6803,9 +6863,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6961,11 +7021,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Alle Seleksie" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7021,17 +7076,18 @@ msgstr "Anim Verander Transform" msgid "Optimizer" msgstr "Optimaliseer" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktiveer" @@ -7129,7 +7185,8 @@ msgstr "Wissel Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7161,12 +7218,6 @@ msgstr "Hernoem AutoLaai" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7951,7 +8002,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8141,7 +8193,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8546,7 +8598,7 @@ msgid "Select lightmap bake file:" msgstr "Skep Vouer" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9439,13 +9491,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Wissel Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Opnoemings:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9553,7 +9628,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10094,13 +10170,12 @@ msgstr "" msgid "Points" msgstr "Skuif Gunsteling Op" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Skep Intekening" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10181,8 +10256,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10455,8 +10528,6 @@ msgid "Previous Script" msgstr "Voorskou:" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10699,7 +10770,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12276,7 +12348,7 @@ msgstr "Wissel Modus" msgid "Disabled Button" msgstr "Afgeskaskel" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12597,12 +12669,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12873,6 +12939,138 @@ msgstr "Skep Intekening" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "EnkelHouer" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Tree (s):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Opnoemings:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Wysig Nodus Kurwe" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Wissel Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Afhanklikheid Bewerker" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasie Zoem." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Verander Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Slegs Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Skep Intekening" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Verwyder Seleksie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Eienskappe" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13975,7 +14173,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14031,12 +14229,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14271,6 +14463,19 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projek Stigters" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14361,11 +14566,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projek Bestuurder" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projek Stigters" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14421,10 +14621,6 @@ msgstr "Verwyder" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14768,7 +14964,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14898,13 +15095,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Tree (s):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15331,10 +15521,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15691,11 +15877,6 @@ msgstr "Skep Vouer" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16294,10 +16475,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16324,11 +16501,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gaan Terug" @@ -16400,11 +16577,6 @@ msgstr "Skep Intekening" msgid "Invert Faces" msgstr "Hernoem AutoLaai" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16860,7 +17032,7 @@ msgstr "Wissel Modus" msgid "Instance Materials" msgstr "Voeg Sleutel Hier" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16877,12 +17049,6 @@ msgstr "" msgid "Translation" msgstr "Oorgang" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16994,7 +17160,6 @@ msgstr "Skep Vouer" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Verwyder Seleksie" @@ -17026,7 +17191,7 @@ msgstr "EnkelHouer" msgid "Skeleton To Node" msgstr "EnkelHouer" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasie Zoem." @@ -17470,10 +17635,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17962,10 +18123,6 @@ msgstr "Verander Skikking Waarde-Soort" msgid "Node Path" msgstr "Laai Verstek" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18023,10 +18180,6 @@ msgstr "" msgid "Set Mode" msgstr "Wissel Modus" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18046,7 +18199,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18062,7 +18215,7 @@ msgstr "" msgid "Compose Array" msgstr "Herskaleer Skikking" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18170,11 +18323,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstantes" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstantes" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18192,10 +18340,6 @@ msgstr "Alle Seleksie" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18364,6 +18508,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18397,6 +18557,10 @@ msgstr "" msgid "Export Format" msgstr "Anim Verander Transform" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18425,7 +18589,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18858,6 +19022,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18929,7 +19145,7 @@ msgstr "Sukses!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Projek Stigters" @@ -19928,12 +20144,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Skuif Byvoeg Sleutel" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19951,18 +20161,6 @@ msgstr "" msgid "Centered" msgstr "Skrap" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20039,8 +20237,7 @@ msgid "Pitch Scale" msgstr "Wissel Modus" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -20085,7 +20282,8 @@ msgstr "Wissel Modus" msgid "Rotating" msgstr "Konstant" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Skep Vouer" @@ -20111,19 +20309,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lineêr" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lineêr" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Hernoem AutoLaai" @@ -20173,8 +20372,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Ekstra Roep Argumente:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Wissel Modus" @@ -20212,11 +20411,6 @@ msgstr "" msgid "Visible" msgstr "Wissel Versteekte Lêers" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20239,10 +20433,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20394,17 +20584,6 @@ msgstr "Projek Stigters" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Verwyder Seleksie" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20501,8 +20680,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20636,7 +20816,7 @@ msgid "Node B" msgstr "Anim Dupliseer Sleutels" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20646,7 +20826,7 @@ msgstr "" msgid "Disable Collision" msgstr "Afgeskaskel" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20683,7 +20863,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20806,7 +20987,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20841,8 +21022,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktiveer" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20855,15 +21042,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Eienskappe" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21240,7 +21418,7 @@ msgstr "Skuif Gunsteling Op" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21505,28 +21683,11 @@ msgstr "Verander Anim Lente" msgid "Tracking" msgstr "Verpak" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Verander Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21638,7 +21799,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nodus Naam:" @@ -21803,22 +21964,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21844,6 +21989,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Verander Skikking Waarde-Soort" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Afhanklikheid Bewerker" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Wissel Modus" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Eienskappe" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Eienskappe" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21852,7 +22072,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Wissel Modus" @@ -21958,7 +22179,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21967,7 +22189,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22094,18 +22316,169 @@ msgstr "Alle Seleksie" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Skuif Byvoeg Sleutel" +msgid "Joint Constraints" +msgstr "Konstantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Opnoemings:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Skuif Byvoeg Sleutel" +msgid "Angular Limit Enabled" +msgstr "Eienskappe" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Skuif Byvoeg Sleutel" +msgid "Angular Limit Upper" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Hoekige Fout:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrywing:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineêr" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrywing:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasie Zoem." + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Eienskappe" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22144,10 +22517,6 @@ msgstr "Skrap" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22160,11 +22529,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Opnoemings:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22227,14 +22591,6 @@ msgstr "Animasie Zoem." msgid "Angular Ortho" msgstr "Max. Hoekige Fout:" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22262,10 +22618,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22478,8 +22830,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22587,6 +22940,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ongeldige naam." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Skuif Gunsteling Op" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Afhanklikheid Bewerker" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22664,32 +23044,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Oorgang" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Verander Skikking Waarde-Soort" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22827,38 +23186,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Wissel AutoLaai Globale" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Wissel AutoLaai Globale" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22892,14 +23219,28 @@ msgid "Autorestart" msgstr "Anim Voeg Sleutel by" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Anim Voeg Sleutel by" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Skuif Gunsteling Op" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Voeg Sleutel Hier" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Skep Nuwe" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22910,10 +23251,6 @@ msgstr "Gunstelinge:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22984,11 +23321,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "Koppel '%s' aan '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Eienskappe" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23334,10 +23666,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23950,7 +24278,7 @@ msgstr "" msgid "Fill Mode" msgstr "Pad na Nodus:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24089,11 +24417,6 @@ msgstr "" msgid "Editor Description" msgstr "Beskrywing:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Projek Stigters" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24109,11 +24432,6 @@ msgstr "Opnoemings" msgid "Display Folded" msgstr "Vervang Alles" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nodus Naam:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24167,7 +24485,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24461,11 +24780,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24786,11 +25100,6 @@ msgstr "Wissel Versteekte Lêers" msgid "Panel Disabled" msgstr "Afgeskaskel" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Opnoemings:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24842,11 +25151,6 @@ msgstr "" msgid "Breakpoint" msgstr "Skep" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Opnoemings:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25569,15 +25873,6 @@ msgstr "Opnoemings:" msgid "Color Correction" msgstr "Maak Funksie" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Oorgange" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25612,10 +25907,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25634,10 +25925,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Beskrywing" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25647,11 +25934,6 @@ msgstr "Afhanklikheid Bewerker" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Afhanklikheid Bewerker" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25670,6 +25952,10 @@ msgstr "Afgeskaskel" msgid "Ensure Correct Normals" msgstr "Skep Intekening" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25734,10 +26020,6 @@ msgstr "Skep Vouer" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25760,49 +26042,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Verwyder Seleksie" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Wissel Modus" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Verwyder Seleksie" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25811,36 +26063,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Verwyder Seleksie" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Vee uit" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Vee uit" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Lede" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25848,15 +26085,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Skep Intekening" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Wissel Modus" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25888,11 +26116,6 @@ msgstr "" msgid "Transmission" msgstr "Oorgang" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Oorgang" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25939,15 +26162,20 @@ msgstr "Wissel Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Wissel Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Verander Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Verander Transform" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25971,26 +26199,6 @@ msgstr "Voeg Sleutel Hier" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Skep Intekening" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Skep Intekening" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Herskaleer Skikking" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Herskaleer Skikking" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26176,6 +26384,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Wysig Nodus Kurwe" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26184,14 +26397,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Gunstelinge:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Nodus Naam:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26264,10 +26487,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26290,6 +26509,19 @@ msgstr "Verwyder Seleksie" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gaan Terug" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26301,13 +26533,13 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Pad na Nodus:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Pad na Nodus:" +msgid "To" +msgstr "Bo" #: scene/resources/texture.cpp #, fuzzy @@ -26343,8 +26575,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Skep Intekening" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Wissel Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Wissel Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26771,6 +27024,11 @@ msgstr "Skep Intekening" msgid "Collision Unsafe Fraction" msgstr "Skep Intekening" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Aktiveer" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26785,13 +27043,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 19fb3809ddd8..034765f99a63 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -279,14 +279,8 @@ msgstr "" msgid "Function" msgstr "الوظائف البرمجية" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "مع البيانات" @@ -636,13 +630,15 @@ msgid "Project Settings Override" msgstr "إعدادات المشروع..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "الأسم" @@ -694,7 +690,7 @@ msgstr "إظهار الكل" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -839,7 +835,8 @@ msgstr "في النهاية" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr " (فيزيائي)" @@ -850,7 +847,7 @@ msgstr " (فيزيائي)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -882,9 +879,8 @@ msgstr "مُحرك الإخراج البصري:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "مرشحات:" @@ -1012,11 +1008,6 @@ msgstr "المسار" msgid "Source Code" msgstr "مصدر" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "اقتراف التعديلا" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "محلي" @@ -1083,7 +1074,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1136,13 +1128,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1237,6 +1230,97 @@ msgstr "Anim تغيير قيمة الإطار الرئيسي" msgid "Anim Change Call" msgstr "Anim تغيير النداء (Call)" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "نسبة الإطار %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "الوقت" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "توطين" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "خطوة الدوران:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "القيمة" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "الكمية:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "النوع" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "حدد المعامل" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "حدد المعامل" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "مقدار إزاحة الشبكة:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "المُعادل:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "رسوم متحركة" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "تسارع بعد بداية بطيئة" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim تغييرات متعددة لوقت الإطار الرئيسي" @@ -1434,16 +1518,6 @@ msgstr "إزالة مسار التحريك" msgid "Editors" msgstr "المحرّر" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "رسوم متحركة" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2890,7 +2964,7 @@ msgid "Script Editor" msgstr "محرر النص البرمجي" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "مكتبة المُلحقات" @@ -3169,11 +3243,11 @@ msgstr "وضع التشغيل:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3307,7 +3381,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "فوق" @@ -3505,12 +3579,13 @@ msgstr "القيمة" msgid "Read Only" msgstr "الطرق فقط" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "فَعل العنصر" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "عنصر مُفعل" @@ -4955,12 +5030,6 @@ msgstr "" msgid "Frame #:" msgstr "إطار #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "الوقت" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "إستدعاءات" @@ -5373,7 +5442,8 @@ msgstr "مورد فرعي" msgid "Color Theme" msgstr "مظهر المحرر/برنامج-جودوه" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5405,13 +5475,6 @@ msgstr "" msgid "Indent" msgstr "المسافة البادئة يساراً" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "النوع" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "مسافة بادئة تلقائية" @@ -6919,9 +6982,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7081,11 +7144,6 @@ msgstr "" msgid "Materials" msgstr "تغيرات المادة:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "توطين" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7144,17 +7202,18 @@ msgstr "التحوّل" msgid "Optimizer" msgstr "تحسين" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "تفعيل" @@ -7254,7 +7313,8 @@ msgstr "تحديد الوضع" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7288,12 +7348,6 @@ msgstr "رأس" msgid "Normal Map Invert Y" msgstr "حجم عشوائي:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8059,7 +8113,8 @@ msgstr "المستقبل" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "العمق" @@ -8242,7 +8297,7 @@ msgid "Fade Out (s):" msgstr "تلاشي من النهاية (ثواني):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "دمج" @@ -8649,7 +8704,7 @@ msgid "Select lightmap bake file:" msgstr "حدد ملف الخريطة الضوئية (lightmap):" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "عرض" @@ -9517,13 +9572,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "أظهر المود" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "نص" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "الأيقونة" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "التباعُدات:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "العنصر %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "العناصر" @@ -9626,7 +9704,8 @@ msgstr "أنشئ الحد" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "مجسّم" @@ -10182,12 +10261,11 @@ msgstr "ال UV" msgid "Points" msgstr "النقاط" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "المُضلعات" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "العظام" @@ -10267,8 +10345,6 @@ msgid "Grid Settings" msgstr "إعدادات الشبكة" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "محاذاة" @@ -10525,8 +10601,6 @@ msgid "Previous Script" msgstr "النص البرمجي السابق" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "ملف" @@ -10762,7 +10836,8 @@ msgid "Convert Case" msgstr "حالة التحويل" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "الأحرف الكبيرة (Uppercase)" @@ -12279,7 +12354,7 @@ msgstr "زر التبديل" msgid "Disabled Button" msgstr "زر معطّل" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "عنصر" @@ -12603,12 +12678,6 @@ msgstr "قناع-البِت" msgid "Priority" msgstr "الأولية" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "الأيقونة" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "ترتيبية المحور Z" @@ -12872,6 +12941,141 @@ msgstr "إنشاء مُضلع الإطباق Occlusion" msgid "This property can't be changed." msgstr "لا يمكن تعديل هذه الخاصية." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "إعدادت المحاذاة" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "المُعادل:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "الخطوة" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "التباعُدات:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "حدد" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "نص" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "مقدار إزاحة الشبكة:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "تغيرات المادة:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "تكثير/تزويد" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "أظهر المود" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "وضع قناع-البِت" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "حجم الخطوط:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "تكرار الرسوم المتحركة" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "أنشئ شكل مُطبق" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "وضع التنقل" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "المُعادل:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "التحوّل" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "التصادم" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "المحدد فقط" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "وضع التصادم" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "الإنتقال المرئي" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "حدد" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "تشريح النصوص البرمجية" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "مُحدد البلاط" @@ -14032,7 +14236,7 @@ msgstr "" "إن تم تحدديها، ستتم إتاحة المُعدّة سلفاً لتكون جاهزة للنشر deploy بضغط واحدة.\n" "فقط واحدة من المُعدّة سلفاً preset لكل منصة ستوسم على أنها قابلة للتشغيل." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "الموراد" @@ -14093,12 +14297,6 @@ msgstr "النص البرمجي" msgid "GDScript Export Mode:" msgstr "وضع تصدير النص البرمجي:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "نص" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "التعليمات المتوسطة المستوى (البايتكود) المُجمَّعة (تحميل أسرع)" @@ -14337,6 +14535,20 @@ msgstr "مشروع مفقود" msgid "Error: Project is missing on the filesystem." msgstr "خطأ: المشروع مفقود في نظام الملفات." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "محلي" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "المشاريع" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "مكتبة المُلحقات" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "لا يمكن فتح المشروع في '%s'." @@ -14453,11 +14665,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "مدير المشروع" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "المشاريع" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14512,11 +14719,6 @@ msgstr "إزالة المفقود" msgid "About" msgstr "حول هذا المستند" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "مكتبة المُلحقات" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "إعادة التشغيل الآن" @@ -14869,7 +15071,8 @@ msgstr "مَحليّات:" msgid "AutoLoad" msgstr "تحميل تلقائي" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "إضافات" @@ -14998,12 +15201,6 @@ msgstr "إذا تم تحديده فإن العداد سيعيد البدء لك msgid "Initial value for the counter" msgstr "القيمة المبدئية للعداد" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "الخطوة" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "مقدار الزيادة للعداد لكل عُقدة" @@ -15441,10 +15638,6 @@ msgstr "" "مرة يتم تحديث المشروع.\n" "قمْ بالتبديل مرة أخرى إلى رصيف شجرة المشهد المحلي لتحسين الأداء." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "محلي" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "مسح الموروث؟ (لا تراجع!)" @@ -15799,11 +15992,6 @@ msgstr "ملف تعريف الشبكة Network Profiler" msgid "Monitor" msgstr "المراقب Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "القيمة" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "المراقبون Monitors" @@ -16435,10 +16623,6 @@ msgstr "مُنقح الأخطاء" msgid "Wait Timeout" msgstr "انتهت المهلة." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16466,11 +16650,11 @@ msgstr "مُتفحص" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "الرجوع للخلف" @@ -16543,12 +16727,6 @@ msgstr "وضع التصادم" msgid "Invert Faces" msgstr "حالة التحويل" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "تغيرات المادة:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17030,7 +17208,7 @@ msgstr "طبخ (إعداد) خرائط الضوء" msgid "Instance Materials" msgstr "تغيرات المادة:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "إعادة اختيار الأبوة" @@ -17049,13 +17227,6 @@ msgstr "" msgid "Translation" msgstr "الترجمات" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "خطوة الدوران:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17175,7 +17346,6 @@ msgstr "اسم العُقدة الرئيسة (الجذر)" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "المزايا" @@ -17208,7 +17378,7 @@ msgstr "الهيكل" msgid "Skeleton To Node" msgstr "اختر عُقدة" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "الرسومات المتحركة:" @@ -17662,11 +17832,6 @@ msgstr "" msgid "IGD Status" msgstr "الحالة" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "تعديل قيمة الإدخال" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18148,11 +18313,6 @@ msgstr "النوع الأساسي" msgid "Node Path" msgstr "نسخ مسار العُقدة" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "تعديل اسم المعامل" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18213,11 +18373,6 @@ msgstr "" msgid "Set Mode" msgstr "تحديد الوضع" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "تحويل النوع" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18238,7 +18393,8 @@ msgid "Base object is not a Node!" msgstr "الكائن الأساس ليس بعُقدة!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "لا يؤدي المسار للوصول لعُقدة!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18255,7 +18411,7 @@ msgstr "تحديد %s" msgid "Compose Array" msgstr "تغيير حجم المصفوفة" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18372,11 +18528,6 @@ msgstr "" msgid "Construct %s" msgstr "ثوابت" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "ثوابت" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18396,10 +18547,6 @@ msgstr "إجراء" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "بحث VisualScript" @@ -18579,6 +18726,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "اسم الرُزمة مفقود." @@ -18612,6 +18775,11 @@ msgstr "" msgid "Export Format" msgstr "مسار التصدير" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "إضافة إدخال معماري architecture entry" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18646,7 +18814,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "تفحص النمذجة السابقة" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19133,6 +19301,58 @@ msgstr "المُحدد مفقود." msgid "The character '%s' is not allowed in Identifier." msgstr "إن الحرف '%s' غير مسموح في المُحدد Identifier." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19207,7 +19427,7 @@ msgstr "تم بشكل ناجح!" msgid "Push Notifications" msgstr "دوران عشوائي:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "واجهة المستخدم" @@ -20220,12 +20440,6 @@ msgstr "" "ليتم إظهار الإطارات في الAnimatedSprite (النقوش المتحركة), يجب تكوين مصدر " "لها من نوع SpriteFrames و ضبط خاصية الFrames (الأطر) بها." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "نسبة الإطار %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20244,19 +20458,6 @@ msgstr "تشغيل" msgid "Centered" msgstr "المنتصف" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "المُعادل:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20340,8 +20541,7 @@ msgid "Pitch Scale" msgstr "المقياس" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "إلغاء/تفعيل التشغيل التلقائي" @@ -20388,7 +20588,8 @@ msgstr "وضع الأيقونة" msgid "Rotating" msgstr "خطوة الدوران:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "الحالي:" @@ -20415,19 +20616,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "في الأعلى يساراً" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "ضوء" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "في الأسفل يساراً" @@ -20486,8 +20688,8 @@ msgstr "استدعاءات الرسم:" msgid "Draw Drag Margin" msgstr "تحديد الهامش" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "عقدة الدمج2" @@ -20526,12 +20728,6 @@ msgstr "تشغيل/إطفاء الوضوحية Visibility" msgid "Visible" msgstr "تشغيل/إطفاء الوضوحية Visibility" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "تكثير/تزويد" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20556,10 +20752,6 @@ msgstr "طبخ/تجهيز-خريطة-الاضاءة" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20748,17 +20940,6 @@ msgstr "المشاريع" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "نص" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20863,8 +21044,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21003,7 +21185,7 @@ msgid "Node B" msgstr "وحدة" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21013,7 +21195,7 @@ msgstr "" msgid "Disable Collision" msgstr "زر معطّل" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21052,7 +21234,8 @@ msgid "Texture Scale" msgstr "منطقة النقش TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21184,7 +21367,7 @@ msgstr "الشروع" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21222,8 +21405,14 @@ msgstr "السرعة:" msgid "Path Max Distance" msgstr "اختر المسافة:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "تفعيل" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21237,16 +21426,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "القمم:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "حجم الخطوط:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21665,7 +21844,7 @@ msgstr "مسح النقطة" msgid "Use Global Coordinates" msgstr "الإحداثيات التالية" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "إعادة التشغيل" @@ -21963,29 +22142,11 @@ msgstr "تفعيل دوبلر" msgid "Tracking" msgstr "يَحزم\"ينتج الملف المضغوط\"" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "محو التَحَوّل" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "الشجرة الفرعية" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "إيجاد السطوح meshes والأضواء" @@ -22105,7 +22266,7 @@ msgstr "" msgid "Light Data" msgstr "مع البيانات" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "إسم العقدة:" @@ -22302,24 +22463,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "تمكين الأولوية" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "مكتبة مطاوعة (ديناميكية)" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "مكتبة مطاوعة (ديناميكية)" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "تخطيط المجسمات" @@ -22349,6 +22492,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "مكتبة مطاوعة (ديناميكية)" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "محاذاة البكسل" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "مُظلل" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "الواجهة View الأمامية" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "تمكين الأولوية" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "تمكين الأولوية" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "الاجبار على التعديل الابيض" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "الخطوط" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "عَرضياً:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "تنقية الإشارات" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "تحميل تلقائي" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22359,7 +22583,8 @@ msgstr "الوان الإنبعاث" msgid "Negative" msgstr "لغة البرمجة GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "وضع المسطرة" @@ -22470,7 +22695,8 @@ msgid "Ignore Y" msgstr "(تجاهل)" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22481,7 +22707,7 @@ msgstr "" "يجب أن يكون نموذج-مجسم-التنقل (NavigationMeshInstance) تابعًا أو حفيدًا لعقدة " "التنقل (Navigation node). انه يوفر فقط بيانات التنقل." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "اطبخ شبكة ملاحة" @@ -22624,18 +22850,170 @@ msgstr "إجراء" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "تحريك العُقدة" +msgid "Joint Constraints" +msgstr "ثوابت" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "حفظ المشهد" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "التباعُدات:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "تحريك العُقدة" +msgid "Angular Limit Enabled" +msgstr "تنقية الإشارات" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "تحريك العُقدة" +msgid "Angular Limit Upper" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "أقصي أخطاء زواية:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "رسوم متحركة" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "رسوم متحركة" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "رسوم متحركة" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "رسوم متحركة" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "الوصف" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "خطي" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "الوصف" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "رسوم متحركة" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "تنقية الإشارات" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22676,10 +23054,6 @@ msgstr "حذف العُقد" msgid "Params" msgstr "لقد تم تغيير المَعلم:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22694,11 +23068,6 @@ msgstr "الأحرف الكبيرة (Uppercase)" msgid "Lower" msgstr "الأحرف الصغيرة (Lowercase)" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "التباعُدات:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22763,15 +23132,6 @@ msgstr "رسوم متحركة" msgid "Angular Ortho" msgstr "أقصي أخطاء زواية:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "حفظ المشهد" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22800,10 +23160,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23024,8 +23380,9 @@ msgstr "يجب توافر مدير-غرف (RoomManager) واحد فقط في ش msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23138,6 +23495,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "نسخ الوضع" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "أبناء قابلين للتعديل" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "تم تثبيت %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "الأدوات Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "ترتيبية المحور Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23222,33 +23608,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "محاذاة البكسل" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "المصفوفة المنقولة Transpose" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "مُظلل" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23404,40 +23768,6 @@ msgstr "" "يتم تجاهل هذه البيئة العالمية. إما أن تضيف كاميرا (للمشاهد ثلاثية البُعد) أو " "اضبط وضع الخلفية لهذه البيئة على لوحة (Canvas) (للمشاهد ثنائية البُعد)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "المشهد الرئيس" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "القيمة" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "تفعيل المثلثات التلقائية" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "تفعيل المثلثات التلقائية" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23474,13 +23804,28 @@ msgid "Autorestart" msgstr "إعادة تشغيل تلقائية:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "إعادة تشغيل تلقائية:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "إمالة عشوائية:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "الكمية:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "الكمية:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "ضع الإنحناء في الموقع" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23493,11 +23838,6 @@ msgstr "أضف منفذ أدخال" msgid "Xfade Time" msgstr "وقت التلاشي X (ثواني):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "مقدار إزاحة الشبكة:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23567,11 +23907,6 @@ msgstr "رسومية متحركة غير صالحة: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "ليس هناك وصل بين أي من مُدخلات '%s' للعُقدة '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "تنقية الإشارات" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "لم يتم تحديد عُقدة رئيسة لعُقدة الرسومات المتحركة لأجل الرسم graph." @@ -23945,11 +24280,6 @@ msgstr "نافذة XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "تحميل تلقائي" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "تنبيه!" @@ -24598,7 +24928,7 @@ msgstr "" msgid "Fill Mode" msgstr "وضع التشغيل:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24745,11 +25075,6 @@ msgstr "" msgid "Editor Description" msgstr "الوصف" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "مسار التصدير" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24765,11 +25090,6 @@ msgstr "وضعية الأستيفاء" msgid "Display Folded" msgstr "عرض من غير ظلال" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "إسم العقدة:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24828,7 +25148,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "تحديد التكرار:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25147,12 +25468,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "الخطوط" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25484,11 +25799,6 @@ msgstr "أظهر الملفات المخفية" msgid "Panel Disabled" msgstr "القص Clip مُعطّل" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "التباعُدات:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25544,11 +25854,6 @@ msgstr "ارتكاب" msgid "Breakpoint" msgstr "نقاط التكسّر" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "التباعُدات:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26291,15 +26596,6 @@ msgstr "التباعُدات:" msgid "Color Correction" msgstr "الوظيفة البرمجية للون." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "تحذيرات" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26338,11 +26634,6 @@ msgstr "العمق" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "تمكين الأولوية" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26362,10 +26653,6 @@ msgstr "عرض من غير ظلال" msgid "Vertex Lighting" msgstr "الاتجاهات" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26375,11 +26662,6 @@ msgstr "الواجهة View الأمامية" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "الواجهة View الأمامية" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26398,6 +26680,10 @@ msgstr "المسافة البادئة يميناً" msgid "Ensure Correct Normals" msgstr "أجهض التحول." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26464,10 +26750,6 @@ msgstr "الكمية:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26491,27 +26773,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "مصدر الانبعاث: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "إزالة النقش" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "منطقة النقش TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26519,24 +26784,8 @@ msgid "Emission" msgstr "قناع الانبعاث" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "الوان الإنبعاث" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "الوان الإنبعاث" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "قناع الانبعاث" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "مصدر الانبعاث: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26546,37 +26795,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "إمالة عشوائية:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "إزالة النقش" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "مسح" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "إخلاء الوضع" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "مظهر المحرر/برنامج-جودوه" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26584,15 +26817,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "الإطباق Occlusion" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "منطقة النقش TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26625,11 +26849,6 @@ msgstr "" msgid "Transmission" msgstr "الانتقال: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "الانتقال: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26681,15 +26900,20 @@ msgstr "وضع السحب" msgid "Lightmap Size Hint" msgstr "طبخ/تجهيز-خريطة-الاضاءة" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "عقدة الدمج2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "التحوّل" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "محو التَحَوّل" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26713,26 +26937,6 @@ msgstr "كائن" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "أجهض التحول." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "إعادة تشكيل خريطة UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "تغيير حجم المصفوفة" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "تغيير حجم المصفوفة" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26927,6 +27131,11 @@ msgstr "في الأعلى يميناً" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "تقسيم المنحنى" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26935,15 +27144,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "تشغيل المشهد المخصص" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "أضف منفذ أدخال" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "الربط" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "العظام" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27022,10 +27241,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27049,6 +27264,21 @@ msgstr "إزالة النقش" msgid "Image Size" msgstr "الصفحة: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "أظهر الموجهات" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "الواجهة View الأمامية" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "الرجوع للخلف" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27061,13 +27291,13 @@ msgstr "التقاط" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "وضع التشغيل:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "وضع التشغيل:" +msgid "To" +msgstr "فوق" #: scene/resources/texture.cpp #, fuzzy @@ -27104,8 +27334,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "الشروع" +msgid "Depth Draw" +msgstr "وضعية الأستيفاء" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "وضع المسطرة" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "وضع السحب" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "وضع السحب" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "وضع السحب" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27549,6 +27799,11 @@ msgstr "وضع التصادم" msgid "Collision Unsafe Fraction" msgstr "وضع التصادم" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "نسبة الإطار الفيزيائي %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27565,13 +27820,13 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/az.po b/editor/translations/az.po index f0bf91bc54c8..8814d4a39448 100644 --- a/editor/translations/az.po +++ b/editor/translations/az.po @@ -204,14 +204,8 @@ msgstr "" msgid "Function" msgstr "Funksiyalar:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -541,13 +535,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -596,7 +592,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -725,7 +721,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -735,7 +732,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -765,9 +762,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Siqnalları filtirlə" @@ -889,10 +885,6 @@ msgstr "Yol" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -958,7 +950,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1008,13 +1001,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1111,6 +1105,92 @@ msgstr "Animasya Açar-kadr (Keyframe) dəyərini dəyiş" msgid "Anim Change Call" msgstr "Animasiya Dəyişim Çağırısı" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Animasiyanı Təmizləmə" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Açar sözü buraya daxil edin" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1319,16 +1399,6 @@ msgstr "Animasya İzini Sil" msgid "Editors" msgstr "Redaktə et" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2787,7 +2857,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3065,11 +3135,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3200,7 +3270,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3391,11 +3461,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4734,12 +4805,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5123,7 +5188,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5152,13 +5218,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6577,9 +6636,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6729,11 +6788,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Animasiyanı Təmizləmə" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6786,17 +6840,18 @@ msgstr "Animasya transformasiyasını dəyiş" msgid "Optimizer" msgstr "Optimallaşdır" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6893,7 +6948,8 @@ msgstr "İnterpolasiya rejimi" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6925,12 +6981,6 @@ msgstr "%s növünü dəyişdirin" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7672,7 +7722,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7849,7 +7900,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8245,7 +8296,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9104,13 +9155,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "İz funksiyasını aktiv edin" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "İzah:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9213,7 +9287,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9744,12 +9819,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9828,8 +9902,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10088,8 +10160,6 @@ msgid "Previous Script" msgstr "Əvvəlki addıma keç" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10317,7 +10387,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11810,7 +11881,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12116,12 +12187,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12366,6 +12431,134 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Yapışdır(Snap):" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "İzah:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Hamısını Seç/Seçmə" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Metod çağırma izi" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasiya Döngüsü" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "%s növünü dəyişdirin" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Animasya transformasiyasını dəyiş" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Seçili açar(lar)-ı çoxalt" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yalnız Seçim" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Hamısını Seç/Seçmə" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Hamısını Seç/Seçmə" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Siqnalları filtirlə" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13437,7 +13630,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13493,12 +13686,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13724,6 +13911,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13813,10 +14012,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Layihə Meneceri " -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13867,10 +14062,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14209,7 +14400,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14335,12 +14527,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14753,10 +14939,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15093,11 +15275,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15682,10 +15859,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15712,11 +15885,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15784,11 +15957,6 @@ msgstr "" msgid "Invert Faces" msgstr "'%s' ilə '%s' qoş" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16230,7 +16398,7 @@ msgstr "" msgid "Instance Materials" msgstr "Açar sözü buraya daxil edin" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16247,12 +16415,6 @@ msgstr "" msgid "Translation" msgstr "Animasiyanı Təmizləmə" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16360,7 +16522,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16389,7 +16550,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasiyanı Təmizləmə" @@ -16818,10 +16979,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17287,10 +17444,6 @@ msgstr "%s növünü dəyişdirin" msgid "Node Path" msgstr "Yol" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17344,10 +17497,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17367,7 +17516,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17383,7 +17532,7 @@ msgstr "" msgid "Compose Array" msgstr "Massiv Ölçüsünü Dəyiş" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17483,10 +17632,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17504,10 +17649,6 @@ msgstr "Funksiyalar:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17670,6 +17811,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17703,6 +17860,10 @@ msgstr "" msgid "Export Format" msgstr "3D Transformasya izi" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17731,7 +17892,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18144,6 +18305,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18213,7 +18426,7 @@ msgstr "Uğur!" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19160,11 +19373,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19180,18 +19388,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19266,8 +19462,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19310,7 +19505,8 @@ msgstr "" msgid "Rotating" msgstr "İnterpolasiya rejimi" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Animasiya xüsusiyyətləri." @@ -19335,17 +19531,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Funksiyalar:" @@ -19395,8 +19592,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Ekstra Çağırış Arqumentləri:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19431,11 +19628,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19457,10 +19649,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19607,16 +19795,6 @@ msgstr "Bütün sözlər" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19711,8 +19889,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19839,7 +20018,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19848,7 +20027,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19885,7 +20064,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20002,7 +20182,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20037,8 +20217,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Siqnalları filtirlə" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20051,14 +20237,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20420,7 +20598,7 @@ msgstr "Sil" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20675,28 +20853,11 @@ msgstr "" msgid "Tracking" msgstr "Xassə" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Animasya transformasiyasını dəyiş" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20803,7 +20964,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20970,22 +21131,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21011,6 +21156,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Funksiyalar:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Siqnalları filtirlə" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Siqnalları filtirlə" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21019,7 +21237,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -21118,7 +21337,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21127,7 +21347,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21252,15 +21472,169 @@ msgid "Motion Z" msgstr "Animasiyanı Təmizləmə" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Açar sözü buraya daxil edin" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "İzah:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Siqnalları filtirlə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks.Bucaqlı Xəta:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Xətti" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasiyanı Təmizləmə" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Siqnalları filtirlə" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21299,10 +21673,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21315,11 +21685,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "İzah:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21382,14 +21747,6 @@ msgstr "Animasiyanı Təmizləmə" msgid "Angular Ortho" msgstr "Maks.Bucaqlı Xəta:" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21417,10 +21774,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21627,8 +21980,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21731,6 +22085,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Bezier Nöqtələrini Köçür" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "%s növünü dəyişdirin" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -21807,31 +22187,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Animasiyanı Təmizləmə" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21968,36 +22328,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22028,13 +22358,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Açar sözü buraya daxil edin" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Açar sözü buraya daxil edin" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Animasiyanı Təmizləmə" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -22044,10 +22389,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22114,11 +22455,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Siqnalları filtirlə" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22447,10 +22783,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23036,7 +23368,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23170,11 +23502,6 @@ msgstr "" msgid "Editor Description" msgstr "İzah:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Yol" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -23188,11 +23515,6 @@ msgstr "İnterpolasiya rejimi" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Animasiya Addımını Dəyişdirin" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -23242,7 +23564,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23526,11 +23849,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23831,11 +24149,6 @@ msgstr "İz funksiyasını aktiv edin" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "İzah:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23886,11 +24199,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "İzah:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -24574,15 +24882,6 @@ msgstr "İzah:" msgid "Color Correction" msgstr "Qoş" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Xəbərdarlıqlar" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -24617,10 +24916,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24638,10 +24933,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Bezier Nöqtələrini Köçür" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24650,10 +24941,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24671,6 +24958,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "3D Transformasya izi" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24730,10 +25021,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24755,25 +25042,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Metallic Texture" -msgstr "%s növünü dəyişdirin" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "%s növünü dəyişdirin" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24781,22 +25050,9 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "%s növünü dəyişdirin" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24805,48 +25061,26 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "%s növünü dəyişdirin" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" +msgid "Gloss" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "%s növünü dəyişdirin" - #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24877,11 +25111,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "%s növünü dəyişdirin" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -24927,14 +25156,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Animasya transformasiyasını dəyiş" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Animasya transformasiyasını dəyiş" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24957,26 +25192,6 @@ msgstr "Açar sözü buraya daxil edin" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3D Transformasya izi" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3D Transformasya izi" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Massiv Ölçüsünü Dəyiş" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Massiv Ölçüsünü Dəyiş" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25158,6 +25373,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25166,14 +25385,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Açar sözü buraya daxil edin" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25245,10 +25473,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25271,6 +25495,18 @@ msgstr "%s növünü dəyişdirin" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25281,11 +25517,11 @@ msgid "Lossy Storage Quality" msgstr "Tutmaq" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -25318,9 +25554,27 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "İnterpolasiya rejimi" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Metod çağırma izi" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25728,6 +25982,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Siqnalları filtirlə" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25742,13 +26001,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 3275a08135ee..ebecc2f9e98d 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -226,14 +226,8 @@ msgstr "" msgid "Function" msgstr "Функция" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Данни" @@ -576,13 +570,15 @@ msgid "Project Settings Override" msgstr "Настройки на проекта..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Име" @@ -634,7 +630,7 @@ msgstr "Показване на всичко" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -771,7 +767,8 @@ msgstr "На края" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -781,7 +778,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -811,9 +808,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Филтри:" @@ -939,11 +935,6 @@ msgstr "Път" msgid "Source Code" msgstr "Източник за полигонна мрежа:" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Съобщение за подаването" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1010,7 +1001,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1063,13 +1055,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1163,6 +1156,94 @@ msgstr "Промяна на стойност на ключов кадър (Ан msgid "Anim Change Call" msgstr "Промяна на повикана функция (Анимация)" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Добавяне на кадър" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Стъпка при завъртане:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Стъпка при завъртане:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Стойност" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Добавяне на входящ порт" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Отместване на мрежата:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Отместване:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Анимация" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1361,16 +1442,6 @@ msgstr "Премахване на анимационната пътечка" msgid "Editors" msgstr "3-измерен редактор" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Анимация" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2788,7 +2859,7 @@ msgid "Script Editor" msgstr "Редактор на скриптове" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Библиотека с ресурси" @@ -3064,11 +3135,11 @@ msgstr "Режим на възпроизвеждане:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3202,7 +3273,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3396,12 +3467,13 @@ msgstr "Стойност" msgid "Read Only" msgstr "Само методи" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Елемент за отметка" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Отметнат елемент" @@ -4789,12 +4861,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5190,7 +5256,8 @@ msgstr "" msgid "Color Theme" msgstr "Тема на редактора" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5221,13 +5288,6 @@ msgstr "" msgid "Indent" msgstr "Индекс по Z" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6695,9 +6755,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6855,11 +6915,6 @@ msgstr "" msgid "Materials" msgstr "Промени в материала:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Стъпка при завъртане:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6917,17 +6972,18 @@ msgstr "Трансформиране" msgid "Optimizer" msgstr "Оптимизиране" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Включване" @@ -7025,7 +7081,8 @@ msgstr "Режим на избиране" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7057,12 +7114,6 @@ msgstr "Следващ под" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7819,7 +7870,8 @@ msgstr "Бъдеще" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Дълбочина" @@ -7996,7 +8048,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8410,7 +8462,7 @@ msgid "Select lightmap bake file:" msgstr "Изберете файл за изпичане на карта на осветеност:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Преглед" @@ -9263,13 +9315,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Превключване на любимите" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Като текст" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Иконка" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Разделение:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9375,7 +9450,8 @@ msgstr "Създаване на контур" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Полигонна мрежа" @@ -9920,12 +9996,11 @@ msgstr "" msgid "Points" msgstr "Точки" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Полигони" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10004,8 +10079,6 @@ msgid "Grid Settings" msgstr "Настройки на решетката" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10261,8 +10334,6 @@ msgid "Previous Script" msgstr "Предишен скрипт" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Файл" @@ -10496,7 +10567,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Главни букви" @@ -12004,7 +12076,7 @@ msgstr "Бутон-превключвател" msgid "Disabled Button" msgstr "Заключен бутон" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Елемент" @@ -12317,12 +12389,6 @@ msgstr "Побитова маска" msgid "Priority" msgstr "Приоритет" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Иконка" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Индекс по Z" @@ -12577,6 +12643,140 @@ msgstr "Създаване на полигон за прикриване" msgid "This property can't be changed." msgstr "Това свойство не може да бъде променено." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Настройки за прилепването" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Отместване:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Стъпка" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Разделение:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Заключване на избраното" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Като текст" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Отместване на мрежата:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Промени в материала:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Филтриране на обектите" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Режим на побитова маска" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Размер на контура:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Повтаряне на анимацията" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Режим на прикриване" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Режим на навигация" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Отместване:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Трансформиране" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Колизия" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Само избраното" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Режим на колизии" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Навигация" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Заключване на избраното" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Филтриране на скриптовете" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Плочен набор" @@ -13637,7 +13837,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ресурси" @@ -13697,12 +13897,6 @@ msgstr "Скрипт" msgid "GDScript Export Mode:" msgstr "Режим на изнасяне на файловете с код на GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Като текст" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Компилиран байт-код (по-бързо зареждане)" @@ -13933,6 +14127,18 @@ msgstr "Проектът липсва" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Локални проекти" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Проекти от Библиотеката с ресурси" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Не може да бъде отворен проектът в „%s“." @@ -14022,10 +14228,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Управление на проектите" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Локални проекти" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Зареждане. Моля, изчакайте…" @@ -14074,10 +14276,6 @@ msgstr "Премахване на липсващите" msgid "About" msgstr "Относно" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Проекти от Библиотеката с ресурси" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14416,7 +14614,8 @@ msgstr "" msgid "AutoLoad" msgstr "Автозареждане" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Приставки" @@ -14544,12 +14743,6 @@ msgstr "Ако е зададено, броячът се подновява за msgid "Initial value for the counter" msgstr "Начална стойност на брояча" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Стъпка" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Стойност, с която броячът се увеличава при всеки следващ обект" @@ -14964,10 +15157,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15306,11 +15495,6 @@ msgstr "Профилиране на мрежата" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Стойност" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15923,10 +16107,6 @@ msgstr "Дебъгер" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15955,11 +16135,11 @@ msgstr "Инспектор" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16031,12 +16211,6 @@ msgstr "Режим на колизии" msgid "Invert Faces" msgstr "Редактиране на оста Y" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Промени в материала:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16508,7 +16682,7 @@ msgstr "Изпичане на карти на осветеност" msgid "Instance Materials" msgstr "Промени в материала:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16525,13 +16699,6 @@ msgstr "" msgid "Translation" msgstr "Транслиране" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Стъпка при завъртане:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16648,7 +16815,6 @@ msgstr "Име на коренния обект" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Текстурна област" @@ -16681,7 +16847,7 @@ msgstr "Опции на скелета" msgid "Skeleton To Node" msgstr "Избиране на обект" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Анимации:" @@ -17129,10 +17295,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17594,10 +17756,6 @@ msgstr "" msgid "Node Path" msgstr "Път" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17654,11 +17812,6 @@ msgstr "Побитолво Изключващо ИЛИ %s" msgid "Set Mode" msgstr "Режим на избиране" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Преобразуване на типа" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17679,7 +17832,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17694,7 +17847,7 @@ msgstr "" msgid "Compose Array" msgstr "Създаване на масив" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17794,11 +17947,6 @@ msgstr "" msgid "Construct %s" msgstr "Създаване на %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Създаване на %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Вземане на локална променлива" @@ -17815,10 +17963,6 @@ msgstr "Действие %s" msgid "Deconstruct %s" msgstr "Деконструиране на %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Търсене във VisualScript" @@ -17990,6 +18134,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Липсва име на пакета." @@ -18024,6 +18184,10 @@ msgstr "" msgid "Export Format" msgstr "Път за изнасяне" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18057,7 +18221,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Предишен раздел" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18517,6 +18681,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18585,7 +18801,7 @@ msgstr "Достъп до безжична мрежа" msgid "Push Notifications" msgstr "Известия" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Потребителски данни" @@ -19581,12 +19797,6 @@ msgstr "" "За да може AnimatedSprite да показва кадри, първо трябва се създаде или " "зададе ресурс от тип SpriteFrames в свойството „Frames“." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Добавяне на кадър" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19604,19 +19814,6 @@ msgstr "" msgid "Centered" msgstr "По средата вляво" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Отместване:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19697,8 +19894,7 @@ msgid "Pitch Scale" msgstr "Скалиране" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Превключване на авт. възпроизвеждане" @@ -19743,7 +19939,8 @@ msgstr "Режим на иконки" msgid "Rotating" msgstr "Стъпка при завъртане:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Текущ профил:" @@ -19770,19 +19967,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Горе вляво" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Горе вдясно" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Долу вляво" @@ -19838,8 +20036,8 @@ msgstr "Извиквания за изчертаване:" msgid "Draw Drag Margin" msgstr "Задаване на отстъп" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Режим на скалиране" @@ -19877,11 +20075,6 @@ msgstr "" msgid "Visible" msgstr "Изчистване на последните файлове" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19904,10 +20097,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20075,17 +20264,6 @@ msgstr "Локални проекти" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Като текст" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20186,8 +20364,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20322,7 +20501,7 @@ msgid "Node B" msgstr "Обект" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20332,7 +20511,7 @@ msgstr "" msgid "Disable Collision" msgstr "Заключен бутон" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20373,7 +20552,8 @@ msgid "Texture Scale" msgstr "Текстурна област" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20503,7 +20683,7 @@ msgstr "Инициализиране" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20540,8 +20720,14 @@ msgstr "Скорост:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Включване" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20555,16 +20741,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Вертекси:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Размер на контура:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20960,7 +21136,7 @@ msgstr "Премахване на точката" msgid "Use Global Coordinates" msgstr "Следваща координата" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Рестартиране" @@ -21237,29 +21413,11 @@ msgstr "Включване на доплеровия ефект" msgid "Tracking" msgstr "Пътечка за свойство" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Изчистване на трансформацията" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Поддърво" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Търсене на полигонни мрежи и светлини" @@ -21372,7 +21530,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Име на обекта:" @@ -21550,24 +21708,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Включване на приоритета" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Динамична библиотека" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Динамична библиотека" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Построяване на полигонните мрежи" @@ -21593,6 +21733,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Динамична библиотека" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Прилепване към пикселите" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Промени в шейдъра:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Изглед отпред" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Включване на приоритета" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Включване на приоритета" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Принудително модулиране на бялото" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Шрифтове" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Хоризонтала:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Филтриране на сигналите" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Автозареждане" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21602,7 +21823,8 @@ msgstr "Излъчващи точки:" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Режим на линията" @@ -21712,7 +21934,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21723,7 +21946,7 @@ msgstr "" "NavigationMeshInstance трябва да бъде дъщерен или под-дъщерен на обект от " "тип Navigation. Той само предоставя данните за навигирането." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Изпичане на NavMesh" @@ -21856,18 +22079,170 @@ msgstr "Действие" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Преместване на обекта" +msgid "Joint Constraints" +msgstr "Константи" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Запазване на сцената" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Разделение:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Преместване на обекта" +msgid "Angular Limit Enabled" +msgstr "Филтриране на сигналите" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Преместване на обекта" +msgid "Angular Limit Upper" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Анимация" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Анимация" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Анимация" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Анимация" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Описание" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Линейно" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Описание" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Анимация" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Филтриране на сигналите" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -21908,10 +22283,6 @@ msgstr "Изтриване на обектите" msgid "Params" msgstr "Параметърът е променен:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21926,11 +22297,6 @@ msgstr "Главни букви" msgid "Lower" msgstr "Малки букви" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Разделение:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21994,15 +22360,6 @@ msgstr "Анимация" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Запазване на сцената" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22031,10 +22388,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22254,8 +22607,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22365,6 +22719,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Фонов цвят" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Преместване на точките" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Гизмота" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Вземане на индекс" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22444,33 +22826,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Прилепване към пикселите" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Транслиране" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Промени в шейдъра:" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22614,39 +22974,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Стойност" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Превключване на автоматичните триъгълници" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Превключване на автоматичните триъгълници" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22680,14 +23007,28 @@ msgid "Autorestart" msgstr "Автоматично рестартиране:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Автоматично рестартиране:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Добавяне на точка" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Инстанциране на сцена тук" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Създаване на функция" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22698,11 +23039,6 @@ msgstr "Добавяне на входящ порт" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Отместване на мрежата:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22772,11 +23108,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Филтриране на сигналите" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23127,11 +23458,6 @@ msgstr "Диалогов прозорец XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Автозареждане" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Тревога!" @@ -23756,7 +24082,7 @@ msgstr "" msgid "Fill Mode" msgstr "Режим на възпроизвеждане:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23901,11 +24227,6 @@ msgstr "" msgid "Editor Description" msgstr "Описание" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Път за изнасяне" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23921,11 +24242,6 @@ msgstr "Режим на интерполация" msgid "Display Folded" msgstr "Показване на всичко" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Име на обекта:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23981,7 +24297,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24287,12 +24604,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Шрифтове" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24621,11 +24932,6 @@ msgstr "Превключване на скритите файлове" msgid "Panel Disabled" msgstr "Отрязването е изключено" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Разделение:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -24680,11 +24986,6 @@ msgstr "Превключване на коментар" msgid "Breakpoint" msgstr "Точки на прекъсване" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Разделение:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25411,14 +25712,6 @@ msgstr "Разделение:" msgid "Color Correction" msgstr "Функция за цвят." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "Разстояния между знаците" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25457,11 +25750,6 @@ msgstr "Дълбочина" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Включване на приоритета" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25480,10 +25768,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Директно осветяване" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25493,11 +25777,6 @@ msgstr "Изглед отпред" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Изглед отпред" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25515,6 +25794,10 @@ msgstr "По средата вдясно" msgid "Ensure Correct Normals" msgstr "Подсигуряване на правилни нормали" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25580,10 +25863,6 @@ msgstr "Хоризонтала:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25607,27 +25886,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Източник на излъчването: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Премахване на текстурата" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Текстурна област" #: scene/resources/material.cpp #, fuzzy @@ -25635,22 +25897,8 @@ msgid "Emission" msgstr "Излъчващи точки:" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Излъчващи точки:" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "Оператор на излъчването" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Излъчващи точки:" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Текстура на излъчването" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -25660,36 +25908,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Премахване на текстурата" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Изчистване" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Изчистване на костите" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Тема на редактора" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25697,15 +25930,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Прикриване" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Текстурна област" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25736,10 +25960,6 @@ msgstr "" msgid "Transmission" msgstr "Преход" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "Текстура на прехода" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Пречупване" @@ -25787,15 +26007,20 @@ msgstr "Панорамен режим" msgid "Lightmap Size Hint" msgstr "Изпичане на карти на осветеност" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Режим на скалиране" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Трансформиране" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Изчистване на трансформацията" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Формат на цвета" @@ -25817,26 +26042,6 @@ msgstr "Инстанциране на сцена тук" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Константа за трансформация." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Константа за трансформация." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Създаване на масив" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Създаване на масив" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -26025,6 +26230,11 @@ msgstr "Горе вдясно" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Персонализиран обект" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26033,15 +26243,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Пускане на персонализирана сцена" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Добавяне на входящ порт" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Име на обекта:" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26120,10 +26339,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26147,6 +26362,20 @@ msgstr "Премахване на текстурата" msgid "Image Size" msgstr "Размер:" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Показване на водачите" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Изглед отпред" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26158,13 +26387,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Режим на възпроизвеждане:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Режим на възпроизвеждане:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp msgid "Base" @@ -26200,8 +26428,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Инициализиране" +msgid "Depth Draw" +msgstr "Режим на интерполация" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Режим на линията" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Панорамен режим" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Панорамен режим" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Панорамен режим" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26634,6 +26882,11 @@ msgstr "Режим на колизии" msgid "Collision Unsafe Fraction" msgstr "Режим на колизии" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Включване" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -26649,13 +26902,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 5f0c0e8a9c61..1f6057f77331 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -226,14 +226,8 @@ msgstr "" msgid "Function" msgstr "ফাংশনগুলি:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -580,13 +574,15 @@ msgid "Project Settings Override" msgstr "প্রকল্পের সেটিংস" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "নাম" @@ -639,7 +635,7 @@ msgstr "Normal প্রদর্শন" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -785,7 +781,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "স্থির/বদ্ধ ফ্রেম %" @@ -796,7 +793,7 @@ msgstr "স্থির/বদ্ধ ফ্রেম %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -827,9 +824,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "ফিল্টারসমূহ" @@ -957,11 +953,6 @@ msgstr "পথ" msgid "Source Code" msgstr "উৎস:" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "স্ক্রিপ্টের পরিবর্তনসমূহ সুসংগত/সমন্বয় করুন" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "ঘটনাস্থল" @@ -1028,7 +1019,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1081,13 +1073,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1183,6 +1176,98 @@ msgstr "অ্যানিমেশন (Anim) ভ্যালু পরিবর msgid "Anim Change Call" msgstr "অ্যানিমেশন (Anim) কল পরিবর্তন করুন" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "ফ্রেম %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Time" +msgstr "সময়:" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "স্থানীয়করণ" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "ঘূর্ণায়নের পদক্ষেপ:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "মান" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "পরিমাণ:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "ধরণ" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "হ্যান্ডেল স্থাপন করুন" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "হ্যান্ডেল স্থাপন করুন" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "গ্রিডের অফসেট/ভারসাম্য:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "অফসেট/ভারসাম্য:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "অ্যানিমেশন" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "আগমন-গমন সহজ/আলগা করন" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "একাধিক অ্যানিমেশন (Anim) কীফ্রেমের সময় পরিবর্তন করুন" @@ -1380,16 +1465,6 @@ msgstr "অ্যানিমেশন (Anim) ট্র্যাক রিমু msgid "Editors" msgstr "সম্পাদন করুন (Edit)" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "অ্যানিমেশন" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2890,7 +2965,7 @@ msgid "Script Editor" msgstr "এডিটরে খুলুন" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "লাইব্রেরি এক্সপোর্ট করুন" @@ -3201,11 +3276,11 @@ msgstr "প্যান মোড" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3348,7 +3423,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "শীর্ষ" @@ -3576,12 +3651,13 @@ msgstr "মান" msgid "Read Only" msgstr "মেথডের তালিকা:" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "আইটেম চিহ্নিত করুন" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "চিহ্নিত আইটেম" @@ -5088,13 +5164,6 @@ msgstr "" msgid "Frame #:" msgstr "ফ্রেম #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -#, fuzzy -msgid "Time" -msgstr "সময়:" - #: editor/editor_profiler.cpp #, fuzzy msgid "Calls" @@ -5515,7 +5584,8 @@ msgstr "রিসোর্সসমূহ:" msgid "Color Theme" msgstr "থিম এডিট করুন..." -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5547,13 +5617,6 @@ msgstr "" msgid "Indent" msgstr "বামে মাত্রা দিন" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "ধরণ" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন" @@ -7141,9 +7204,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7306,11 +7369,6 @@ msgstr "" msgid "Materials" msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "স্থানীয়করণ" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7369,17 +7427,18 @@ msgstr "রুপান্তর" msgid "Optimizer" msgstr "পরিমার্জন করুন" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "সক্রিয় করুন" @@ -7481,7 +7540,8 @@ msgstr "মোড (Mode) বাছাই করুন" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7515,12 +7575,6 @@ msgstr "ভারটেক্স" msgid "Normal Map Invert Y" msgstr "যথেচ্ছ মাপ:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8346,7 +8400,8 @@ msgstr "গঠনবিন্যাস" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "গভীরতা" @@ -8537,7 +8592,7 @@ msgid "Fade Out (s):" msgstr "বহিঃস্থ ফেড/বিলীন (সেঃ):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "ব্লেন্ড/মিশ্রণ" @@ -8961,7 +9016,7 @@ msgid "Select lightmap bake file:" msgstr "লাইটম্যাপ বেক ফাইলটি নির্বাচন করুন:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "প্রিভিউ" @@ -9928,13 +9983,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "মোড অদলবদল/টগল করুন" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "টেক্সট" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "আইকন" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "বিচ্ছেদ:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "বস্তু %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "বস্তুসমূহ" @@ -10043,7 +10121,8 @@ msgstr "প্রান্তরেখা তৈরি করুন" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "মেস" @@ -10614,13 +10693,12 @@ msgstr "অতিবেগুনী" msgid "Points" msgstr "বিন্দু সরান" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "পলিগন->UV" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Bones" msgstr "বোন্‌/হাড় তৈরি করুন" @@ -10706,8 +10784,6 @@ msgid "Grid Settings" msgstr "স্ন্যাপ সেটিংস" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "স্ন্যাপ" @@ -10991,8 +11067,6 @@ msgid "Previous Script" msgstr "পূর্ববর্তী স্ক্রিপ্ট" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "ফাইল" @@ -11245,7 +11319,8 @@ msgid "Convert Case" msgstr "ছবিসমূহ রূপান্তর করা হচ্ছে" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "বড় হাতের অক্ষর" @@ -12926,7 +13001,7 @@ msgstr "মাউসের বোতাম" msgid "Disabled Button" msgstr "মধ্য বোতাম" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "বস্তু/আইটেম" @@ -13274,12 +13349,6 @@ msgstr "ঘূর্ণায়ন মোড" msgid "Priority" msgstr "এক্সপোর্ট মোড:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "আইকন" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13566,6 +13635,142 @@ msgstr "অকলুডার (occluder) পলিগন তৈরি করু msgid "This property can't be changed." msgstr "দৃশ্য ছাড়া এটি করা সম্ভব হবে না।" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "অ্যানিমেশনের সিদ্ধান্তসমূহ" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "অফসেট/ভারসাম্য:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "পদক্ষেপ:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "বিচ্ছেদ:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "নির্বাচন করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "টেক্সট" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "গ্রিডের অফসেট/ভারসাম্য:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "পপুলেট" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "মোড অদলবদল/টগল করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "ঘূর্ণায়ন মোড" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "প্রান্তরেখার আকার:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "অ্যানিমেশন (Animation) লুপিং" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "অকলুডার (occluder) পলিগন তৈরি করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigation Mesh তৈরি করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "অফসেট/ভারসাম্য:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "রুপান্তর" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "অ্যানিমেশনের নোড" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "শুধুমাত্র নির্বাচিতসমূহ" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "অ্যানিমেশনের নোড" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "দৃশ্যমান নেভিগেশন (Navigation)" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "নির্বাচন করুন" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "ফিল্টারসমূহ" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14713,7 +14918,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "রিসোর্সসমূহ" @@ -14782,12 +14987,6 @@ msgstr "নতুন স্ক্রিপ্ট" msgid "GDScript Export Mode:" msgstr "স্ক্রিপ্ট এক্সপোর্ট মোড:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "টেক্সট" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -15038,6 +15237,21 @@ msgstr "বিদ্যমান প্রকল্প ইম্পোর্ট msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Local" +msgstr "ঘটনাস্থল" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "নতুন প্রকল্প" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "লাইব্রেরি এক্সপোর্ট করুন" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -15144,11 +15358,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "প্রজেক্ট ম্যানেজার" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "নতুন প্রকল্প" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -15205,11 +15414,6 @@ msgstr "পথের বিন্দু অপসারণ করুন" msgid "About" msgstr "সম্বন্ধে" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "লাইব্রেরি এক্সপোর্ট করুন" - #: editor/project_manager.cpp #, fuzzy msgid "Restart Now" @@ -15577,7 +15781,8 @@ msgstr "ঘটনাস্থল" msgid "AutoLoad" msgstr "স্বয়ংক্রিয়-লোড" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "প্লাগইন-সমূহ" @@ -15714,13 +15919,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "পদক্ষেপ:" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -16171,11 +16369,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Local" -msgstr "ঘটনাস্থল" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "উত্তরাধিকারত্ব পরিস্কার করবেন? (ফেরৎ পাবেন না!)" @@ -16573,11 +16766,6 @@ msgstr "প্রকল্প এক্সপোর্ট করুন" msgid "Monitor" msgstr "মনিটর" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "মান" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "মনিটরস" @@ -17213,10 +17401,6 @@ msgstr "ডিবাগার" msgid "Wait Timeout" msgstr "সময়:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -17244,11 +17428,11 @@ msgstr "পরিদর্শক/পরীক্ষক" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "পিছনের দিকে যান" @@ -17325,12 +17509,6 @@ msgstr "অ্যানিমেশনের নোড" msgid "Invert Faces" msgstr "ছবিসমূহ রূপান্তর করা হচ্ছে" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17818,7 +17996,7 @@ msgstr "লাইট্ম্যাপে হস্তান্তর করু msgid "Instance Materials" msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "নতুন অভিভাবক দান করুন" @@ -17837,13 +18015,6 @@ msgstr "" msgid "Translation" msgstr "অনুবাদসমূহ" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "ঘূর্ণায়নের পদক্ষেপ:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17963,7 +18134,6 @@ msgstr "মূল নোডের নাম:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "গঠনবিন্যাস" @@ -17996,7 +18166,7 @@ msgstr "স্কেলেটন/কাঠাম..." msgid "Skeleton To Node" msgstr "একটি নোড নির্বাচন করুন" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "অ্যানিমেশনসমূহ" @@ -18477,11 +18647,6 @@ msgstr "" msgid "IGD Status" msgstr "অবস্থা:" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "ইনপুট নাম পরিবর্তন করুন" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -19010,11 +19175,6 @@ msgstr "ধরণ পরিবর্তন করুন" msgid "Node Path" msgstr "পথ প্রতিলিপি/কপি করুন" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "ইনপুট নাম পরিবর্তন করুন" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -19074,11 +19234,6 @@ msgstr "" msgid "Set Mode" msgstr "মোড (Mode) বাছাই করুন" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "ধরণ:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -19099,7 +19254,8 @@ msgid "Base object is not a Node!" msgstr "ভিত্তিটি (বেস) নোড নয়!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "পথটি নোডকে দিকনির্দেশ করে না!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -19115,7 +19271,7 @@ msgstr "" msgid "Compose Array" msgstr "শ্রেণীবিন্যাস/সারি পুনর্মাপন করুন" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -19230,11 +19386,6 @@ msgstr "" msgid "Construct %s" msgstr "ধ্রুবকসমূহ:" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "ধ্রুবকসমূহ:" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -19254,10 +19405,6 @@ msgstr "প্রক্রিয়া/অ্যাকশন" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -19437,6 +19584,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -19470,6 +19633,10 @@ msgstr "" msgid "Export Format" msgstr "এক্সপোর্টের প্রিসেট:" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -19503,7 +19670,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "পূর্ববর্তী ইন্সট্যান্স পরীক্ষা করুন" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19953,6 +20120,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "নামটি কার্যকর সনাক্তকারী নয়:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -20027,7 +20246,7 @@ msgstr "সম্পন্ন হয়েছে!" msgid "Push Notifications" msgstr "যথেচ্ছ ঘূর্ণায়ন:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "উত্তরাধিকারত্ব পরিস্কার করুন" @@ -21045,12 +21264,6 @@ msgstr "" "AnimatedSprite দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে " "অথবা 'Frames' এর মান-এ নির্ধারন করে দিতে হবে।" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "ফ্রেম %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -21069,19 +21282,6 @@ msgstr "চালান" msgid "Centered" msgstr "বামে মাত্রা দিন" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "অফসেট/ভারসাম্য:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -21165,8 +21365,7 @@ msgid "Pitch Scale" msgstr "স্কেল/মাপ:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "স্বয়ংক্রিয়ভাবে চালানো টগল করুন" @@ -21213,7 +21412,8 @@ msgstr "প্যান মোড" msgid "Rotating" msgstr "ঘূর্ণায়নের পদক্ষেপ:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "বর্তমান:" @@ -21240,19 +21440,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "বাম" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "ডান" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "নিম্ন দর্শন" @@ -21311,8 +21512,8 @@ msgstr "ড্র কলস" msgid "Draw Drag Margin" msgstr "হ্যান্ডেল স্থাপন করুন" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "ব্লেন্ড২ নোড" @@ -21351,12 +21552,6 @@ msgstr "Spatial দৃশ্যমানতা টগল করুন" msgid "Visible" msgstr "Spatial দৃশ্যমানতা টগল করুন" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "পপুলেট" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -21381,10 +21576,6 @@ msgstr "ডান" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -21551,17 +21742,6 @@ msgstr "নতুন প্রকল্প" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "টেক্সট" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21665,8 +21845,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21802,7 +21983,7 @@ msgid "Node B" msgstr "শাখা" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21812,7 +21993,7 @@ msgstr "" msgid "Disable Collision" msgstr "মধ্য বোতাম" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21853,7 +22034,8 @@ msgid "Texture Scale" msgstr "গঠনবিন্যাসের এলাকা" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21985,7 +22167,7 @@ msgstr "বড় হাতের অক্ষরে পরিবর্তনে msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -22022,8 +22204,14 @@ msgstr "গতি (FPS):" msgid "Path Max Distance" msgstr "ইন্সট্যান্স:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "সক্রিয় করুন" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -22037,16 +22225,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "ভারটেক্স" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "প্রান্তরেখার আকার:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -22448,7 +22626,7 @@ msgstr "পথের বিন্দু অপসারণ করুন" msgid "Use Global Coordinates" msgstr "পরবর্তী স্ক্রিপ্ট" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "পুনরারম্ভ (সেঃ):" @@ -22731,28 +22909,11 @@ msgstr "সম্পাদনযোগ্য অংশীদারীসমূ msgid "Tracking" msgstr "প্যাক/গুচ্ছিত করা" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "রুপান্তর" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22874,7 +23035,7 @@ msgstr "" msgid "Light Data" msgstr "ডান" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "নোডের নাম:" @@ -23059,24 +23220,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "নোড ফিল্টারসমূহ সম্পাদন করুন" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "MeshLibrary (মেস-লাইব্রেরি)..." - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "MeshLibrary (মেস-লাইব্রেরি)..." - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp #, fuzzy msgid "Plotting Meshes" @@ -23103,6 +23246,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "MeshLibrary (মেস-লাইব্রেরি)..." + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "পিক্সেল স্ন্যাপ" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "শেডার" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "সন্মুখ দর্শন" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "নোড ফিল্টারসমূহ সম্পাদন করুন" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "নোড ফিল্টারসমূহ সম্পাদন করুন" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "প্রান্তরেখার আকার:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "ফন্ট" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "সমকোণীয় (Orthogonal)" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "দ্রুত ফাইলসমূহ ফিল্টার করুন..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "স্বয়ংক্রিয়-লোড" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -23113,7 +23337,8 @@ msgstr "Emission-এর স্থানসমূহ:" msgid "Negative" msgstr "জিডিন্যাটিভ" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "চালানোর মোড:" @@ -23223,7 +23448,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -23234,7 +23460,7 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "মেস" @@ -23366,18 +23592,170 @@ msgstr "প্রক্রিয়া/অ্যাকশন" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "মোড (Mode) সরান" +msgid "Joint Constraints" +msgstr "ধ্রুবকসমূহ:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "দৃশ্য সংরক্ষিত হচ্ছে" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "বিচ্ছেদ:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "মোড (Mode) সরান" +msgid "Angular Limit Enabled" +msgstr "দ্রুত ফাইলসমূহ ফিল্টার করুন..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "মোড (Mode) সরান" +msgid "Angular Limit Upper" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "সর্বোচ্চ কৌণিক ভুল/সমস্যা:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "অ্যানিমেশন" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "অ্যানিমেশন" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "অ্যানিমেশন" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "অ্যানিমেশন" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "বর্ণনা:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "রৈখিক/লিনিয়ার" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "বর্ণনা:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "অ্যানিমেশন" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "দ্রুত ফাইলসমূহ ফিল্টার করুন..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -23418,10 +23796,6 @@ msgstr "নোড(সমূহ) অপসারণ করুন" msgid "Params" msgstr "পরিবর্তনসমূহ হাল-নাগাদ করুন" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -23436,11 +23810,6 @@ msgstr "বড় হাতের অক্ষর" msgid "Lower" msgstr "ছোট হাতের অক্ষর" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "বিচ্ছেদ:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -23505,15 +23874,6 @@ msgstr "অ্যানিমেশন" msgid "Angular Ortho" msgstr "সর্বোচ্চ কৌণিক ভুল/সমস্যা:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "দৃশ্য সংরক্ষিত হচ্ছে" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -23542,10 +23902,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23765,8 +24121,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23879,6 +24236,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "ভঙ্গি প্রতিলিপি করুন" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "সম্পাদনযোগ্য অংশীদারীসমূহ" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "বিন্দু সরান" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "গিজমোস" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "ইন্ডেক্স:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23960,33 +24346,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "পিক্সেল স্ন্যাপ" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "পক্ষান্তরিত করুন" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "শেডার" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -24137,40 +24501,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "প্রধান দৃশ্য" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "মান" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "AutoLoad এর সার্বজনীন মানসমূহ অদলবদল/টগল করুন" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "AutoLoad এর সার্বজনীন মানসমূহ অদলবদল/টগল করুন" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -24206,13 +24536,28 @@ msgid "Autorestart" msgstr "স্বয়ংক্রিয়ভাবে পুনরারম্ভ করুন:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "স্বয়ংক্রিয়ভাবে পুনরারম্ভ করুন:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "যথেচ্ছ ঢাল:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "পরিমাণ:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "পরিমাণ:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "আন্ত-বক্ররেখার স্থান নির্ধারণ করুন" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -24225,11 +24570,6 @@ msgstr "ইনপুট যোগ করুন" msgid "Xfade Time" msgstr "X-ফেড/বিলীন সময় (সেঃ):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "গ্রিডের অফসেট/ভারসাম্য:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -24301,11 +24641,6 @@ msgstr "ভুল: অগ্রহনযোগ্য অ্যানিমেশ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' এর সাথে '%s' সংযুক্ত করুন" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "দ্রুত ফাইলসমূহ ফিল্টার করুন..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -24670,11 +25005,6 @@ msgstr "XForm এর সংলাপ" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "স্বয়ংক্রিয়-লোড" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "সতর্কতা!" @@ -25318,7 +25648,7 @@ msgstr "" msgid "Fill Mode" msgstr "প্যান মোড" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -25465,11 +25795,6 @@ msgstr "" msgid "Editor Description" msgstr "বর্ণনা:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "এক্সপোর্টের প্রিসেট:" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -25485,11 +25810,6 @@ msgstr "ইন্টারপোলেশন মোড" msgid "Display Folded" msgstr "Shadeless প্রদর্শন" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "নোডের নাম:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -25545,7 +25865,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25858,12 +26179,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "ফন্ট" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -26195,11 +26510,6 @@ msgstr "অদৃশ্য ফাইলসমূহ অদলবদল/টগল msgid "Panel Disabled" msgstr "অসমর্থ/অক্ষম" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "বিচ্ছেদ:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -26254,11 +26564,6 @@ msgstr "কমিউনিটি/যৌথ-সামাজিক উৎস" msgid "Breakpoint" msgstr "বিন্দু অপসারণ করুন" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "বিচ্ছেদ:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26999,15 +27304,6 @@ msgstr "বিচ্ছেদ:" msgid "Color Correction" msgstr "ফাংশনে যান..." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "সতর্কতা" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -27046,11 +27342,6 @@ msgstr "গভীরতা" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "নোড ফিল্টারসমূহ সম্পাদন করুন" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -27070,10 +27361,6 @@ msgstr "Shadeless প্রদর্শন" msgid "Vertex Lighting" msgstr "অংশাদি:" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -27083,11 +27370,6 @@ msgstr "সন্মুখ দর্শন" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "সন্মুখ দর্শন" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -27106,6 +27388,10 @@ msgstr "ডানে মাত্রা দিন" msgid "Ensure Correct Normals" msgstr "রুপান্তর নিষ্ফলা করা হয়েছে।" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -27172,10 +27458,6 @@ msgstr "পরিমাণ:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -27199,27 +27481,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emission পূরণ:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "বস্তু অপসারণ করুন" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "গঠনবিন্যাসের এলাকা" #: scene/resources/material.cpp #, fuzzy @@ -27227,24 +27492,8 @@ msgid "Emission" msgstr "Emission Mask স্থাপন করুন" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emission-এর স্থানসমূহ:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emission-এর স্থানসমূহ:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emission Mask স্থাপন করুন" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emission পূরণ:" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -27254,37 +27503,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "যথেচ্ছ ঢাল:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "বস্তু অপসারণ করুন" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "পরিস্কার করুন/ক্লীয়ার" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "ভঙ্গি পরিষ্কার করুন" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "থিম এডিট করুন..." +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -27292,15 +27525,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Poly সম্পাদন করুন" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "গঠনবিন্যাসের এলাকা" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -27332,11 +27556,6 @@ msgstr "" msgid "Transmission" msgstr "ট্র্যানজিশন/স্থানান্তরণ" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "ট্র্যানজিশন/স্থানান্তরণ" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -27388,15 +27607,20 @@ msgstr "প্যান মোড" msgid "Lightmap Size Hint" msgstr "লাইট্ম্যাপে হস্তান্তর করুন:" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "ব্লেন্ড২ নোড" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "রুপান্তর" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "রুপান্তর" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -27420,26 +27644,6 @@ msgstr "ইনস্ট্যান্স" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "রুপান্তর নিষ্ফলা করা হয়েছে।" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV Map রুপান্তর করুন" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "শ্রেণীবিন্যাস/সারি পুনর্মাপন করুন" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "শ্রেণীবিন্যাস/সারি পুনর্মাপন করুন" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -27633,6 +27837,11 @@ msgstr "ডান" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "বক্ররেখা বন্ধ করুন" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -27641,15 +27850,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "স্বনির্বাচিত দৃশ্য চালান" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "ইনপুট যোগ করুন" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "বোন্‌/হাড় তৈরি করুন" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27728,10 +27946,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27755,6 +27969,21 @@ msgstr "বস্তু অপসারণ করুন" msgid "Image Size" msgstr "পাতা: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "বোন্‌/হাড় দেখান" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "সন্মুখ দর্শন" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "পিছনের দিকে যান" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27767,13 +27996,13 @@ msgstr "ক্যাপচার" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "প্যান মোড" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "প্যান মোড" +msgid "To" +msgstr "শীর্ষ" #: scene/resources/texture.cpp #, fuzzy @@ -27810,8 +28039,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "বড় হাতের অক্ষরে পরিবর্তনে করুন" +msgid "Depth Draw" +msgstr "ইন্টারপোলেশন মোড" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "চালানোর মোড:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "প্যান মোড" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "প্যান মোড" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "প্যান মোড" #: scene/resources/visual_shader.cpp #, fuzzy @@ -28257,6 +28506,11 @@ msgstr "অ্যানিমেশনের নোড" msgid "Collision Unsafe Fraction" msgstr "অ্যানিমেশনের নোড" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "স্থির/বদ্ধ ফ্রেম %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -28272,13 +28526,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/br.po b/editor/translations/br.po index 5764fa64e24d..3e70f18074d2 100644 --- a/editor/translations/br.po +++ b/editor/translations/br.po @@ -203,14 +203,8 @@ msgstr "" msgid "Function" msgstr "Fonksionoù :" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -529,13 +523,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -584,7 +580,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -713,7 +709,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -723,7 +720,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -753,9 +750,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -875,10 +871,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -944,7 +936,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -993,13 +986,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1093,6 +1087,92 @@ msgstr "Cheñch Talvoud ar Skeudenn-alc'hwez Fiñvskeudenn" msgid "Anim Change Call" msgstr "Cheñch Galv ar Fiñvskeudenn" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Tro Fiñvskeudenn" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Mod Interpoladur" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Mod Interpoladur" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cheñch Meur a Amzer Skeudenn-alc'hwez Fiñvskeudenn" @@ -1288,16 +1368,6 @@ msgstr "Dilemel ar Roudenn Fiñvskeudenn" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2709,7 +2779,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2985,11 +3055,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3119,7 +3189,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3310,11 +3380,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4648,12 +4719,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5033,7 +5098,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5062,13 +5128,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6468,9 +6527,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6618,11 +6677,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Tro Fiñvskeudenn" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6673,17 +6727,18 @@ msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6780,7 +6835,8 @@ msgstr "Mod Interpoladur" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6811,12 +6867,6 @@ msgstr "Fonksionoù :" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7553,7 +7603,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7730,7 +7781,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8125,7 +8176,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8978,13 +9029,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Aktivañ ar Roudenn" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9087,7 +9160,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9618,12 +9692,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9702,8 +9775,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9960,8 +10031,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10187,7 +10256,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11671,7 +11741,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11976,12 +12046,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12226,6 +12290,130 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Tro Fiñvskeudenn" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Tro Fiñvskeudenn" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Roudenn Galv Metodenn" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Tro Fiñvskeudenn" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Mod Interpoladur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Eilskoueriañ an Alc'whezh(ioù) Uhelsklaeriet" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Aktivañ ar Roudenn" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13287,7 +13475,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13343,12 +13531,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13574,6 +13756,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13662,10 +13856,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13714,10 +13904,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14056,7 +14242,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14182,12 +14369,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14600,10 +14781,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14939,11 +15116,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15524,10 +15696,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15553,11 +15721,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15624,11 +15792,6 @@ msgstr "" msgid "Invert Faces" msgstr "Enlakaat Alc'hwez" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16064,7 +16227,7 @@ msgstr "" msgid "Instance Materials" msgstr "Enlakaat an Alc'hwezh Amañ" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16081,12 +16244,6 @@ msgstr "" msgid "Translation" msgstr "Tro Fiñvskeudenn" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16194,7 +16351,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16223,7 +16379,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Tro Fiñvskeudenn" @@ -16647,10 +16803,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17110,10 +17262,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17167,10 +17315,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17190,7 +17334,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17205,7 +17349,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17305,10 +17449,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17326,10 +17466,6 @@ msgstr "Fonksionoù :" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17491,6 +17627,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17524,6 +17676,10 @@ msgstr "" msgid "Export Format" msgstr "Roudenn Treuzfurmadur 3D" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17552,7 +17708,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17962,6 +18118,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18028,7 +18236,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18962,11 +19170,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18982,18 +19185,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19068,8 +19259,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19111,7 +19301,8 @@ msgstr "" msgid "Rotating" msgstr "Mod Interpoladur" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Roudenn Perzhioù" @@ -19135,17 +19326,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Fonksionoù :" @@ -19194,8 +19386,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19230,11 +19422,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19256,10 +19443,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19405,16 +19588,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19507,8 +19680,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19634,7 +19808,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19643,7 +19817,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19679,7 +19853,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19793,7 +19968,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19828,8 +20003,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivañ ar Roudenn" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19842,14 +20023,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20208,7 +20381,7 @@ msgstr "Dilemel ar Roudenn Fiñvskeudenn" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20461,28 +20634,11 @@ msgstr "" msgid "Tracking" msgstr "Roudenn Perzhioù" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20588,7 +20744,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20752,22 +20908,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20793,6 +20933,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Fonksionoù :" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Aktivañ ar Roudenn" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Aktivañ ar Roudenn" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20801,7 +21014,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20898,7 +21112,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20907,7 +21122,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21032,15 +21247,169 @@ msgid "Motion Z" msgstr "Tro Fiñvskeudenn" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Fonksionoù :" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Aktivañ ar Roudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineel" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Tro Fiñvskeudenn" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Aktivañ ar Roudenn" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21079,10 +21448,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21095,11 +21460,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Fonksionoù :" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21159,14 +21519,6 @@ msgstr "Tro Fiñvskeudenn" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21194,10 +21546,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21402,8 +21750,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21504,6 +21853,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fiñval ar Poentoù Bezier" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -21580,31 +21955,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tro Fiñvskeudenn" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21738,36 +22093,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21798,13 +22123,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Tro Fiñvskeudenn" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -21814,10 +22154,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21883,11 +22219,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Aktivañ ar Roudenn" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22212,10 +22543,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22788,7 +23115,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22917,11 +23244,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Roudenn Perzhioù" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22935,11 +23257,6 @@ msgstr "Mod Interpoladur" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Cheñch Pazenn ar Fiñvskeudenn" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22988,7 +23305,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23270,11 +23588,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23569,10 +23882,6 @@ msgstr "Aktivañ ar Roudenn" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23623,11 +23932,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Tro Fiñvskeudenn" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24290,14 +24594,6 @@ msgstr "Tro Fiñvskeudenn" msgid "Color Correction" msgstr "Tro Fiñvskeudenn" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24330,10 +24626,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24351,10 +24643,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Fiñval ar Poentoù Bezier" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24363,10 +24651,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24384,6 +24668,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "Roudenn Treuzfurmadur 3D" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24443,10 +24731,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24468,23 +24752,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24492,19 +24760,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24515,24 +24771,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24540,21 +24784,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24585,11 +24821,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Tro Fiñvskeudenn" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24634,14 +24865,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Cheñch Treuzfurmadur ar Fiñvskeudenn" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24664,24 +24901,6 @@ msgstr "Enlakaat an Alc'hwezh Amañ" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Roudenn Treuzfurmadur 3D" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Roudenn Treuzfurmadur 3D" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24858,6 +25077,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24866,14 +25089,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Enlakaat an Alc'hwezh Amañ" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24945,10 +25177,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24969,6 +25197,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24979,11 +25219,11 @@ msgid "Lossy Storage Quality" msgstr "Tapout" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -25015,9 +25255,27 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "Mod Interpoladur" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Roudenn Galv Metodenn" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25424,6 +25682,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Aktivañ ar Roudenn" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25438,13 +25701,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index f6bf7acf1ae4..af9eb718b1bb 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -212,14 +212,8 @@ msgstr "" msgid "Function" msgstr "Funció" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -549,13 +543,15 @@ msgid "Project Settings Override" msgstr "Configuració del Projecte..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nom" @@ -607,7 +603,7 @@ msgstr "Mostra-ho tot" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -750,7 +746,8 @@ msgstr "Al Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fotograma de Física %" @@ -761,7 +758,7 @@ msgstr "Fotograma de Física %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -792,9 +789,8 @@ msgstr "Renderitzat" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtres" @@ -916,10 +912,6 @@ msgstr "Camí" msgid "Source Code" msgstr "Codi Font" -#: core/translation.cpp -msgid "Messages" -msgstr "Missatges" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Idioma" @@ -985,7 +977,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1038,13 +1031,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1139,6 +1133,97 @@ msgstr "Modifica el valor de la clau" msgid "Anim Change Call" msgstr "Canviar crida d'animació" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "% del Fotograma" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Temps" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Localització" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Pas de la Rotació:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Quantitat:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Estableix la Nansa" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Estableix la Nansa" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "òfset de la quadrícula:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "òfset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animació" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Esmorteeix Entrada-Sortida" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Modifica el temps de diverses claus d'animació" @@ -1335,16 +1420,6 @@ msgstr "Treu la Pista" msgid "Editors" msgstr "Editors" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animació" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2819,7 +2894,7 @@ msgid "Script Editor" msgstr "Editor de scripts" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca d'Actius" @@ -3110,11 +3185,11 @@ msgstr "Mode de Reproducció:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3250,7 +3325,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Dalt" @@ -3452,12 +3527,13 @@ msgstr "Valor" msgid "Read Only" msgstr "Només Mètodes" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Valida l'Element" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Element validat" @@ -4932,12 +5008,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotograma núm.:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Temps" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Crides" @@ -5354,7 +5424,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editar Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5386,13 +5457,6 @@ msgstr "" msgid "Indent" msgstr "Sagnia Esquerra" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipus" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Sagnat Automàtic" @@ -6947,9 +7011,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7109,11 +7173,6 @@ msgstr "" msgid "Materials" msgstr "Canvis de Material:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Localització" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7172,17 +7231,18 @@ msgstr "Transformar" msgid "Optimizer" msgstr "Optimitza" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7282,7 +7342,8 @@ msgstr "Mode de selecció" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7316,12 +7377,6 @@ msgstr "Vèrtex" msgid "Normal Map Invert Y" msgstr "Escala aleatòria:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8099,7 +8154,8 @@ msgstr "Futur" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profunditat" @@ -8281,7 +8337,7 @@ msgid "Fade Out (s):" msgstr "Fosa de sortida (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mescla" @@ -8696,7 +8752,7 @@ msgid "Select lightmap bake file:" msgstr "Seleccioneu un Fitxer de Plantilla:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Previsualització" @@ -9613,13 +9669,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Commuta Mode" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Text" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separació:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Element %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elements" @@ -9731,7 +9810,8 @@ msgstr "Crea el Contorn" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malla" @@ -10278,12 +10358,11 @@ msgstr "UV" msgid "Points" msgstr "Punts" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígons" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ossos" @@ -10370,8 +10449,6 @@ msgid "Grid Settings" msgstr "Configuració de la Quadrícula" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Ajustar" @@ -10638,8 +10715,6 @@ msgid "Previous Script" msgstr "Script Anterior" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fitxer" @@ -10879,7 +10954,8 @@ msgid "Convert Case" msgstr "Converteix Majúscules" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Majúscules" @@ -12481,7 +12557,7 @@ msgstr "Botó de Commutació" msgid "Disabled Button" msgstr "Botó Desactivat" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Element" @@ -12813,12 +12889,6 @@ msgstr "Mode màscara de bits" msgid "Priority" msgstr "Mode Prioritat" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13097,6 +13167,141 @@ msgstr "Crear Polígon d'Oclusió" msgid "This property can't be changed." msgstr "Aquesta propietat no es pot canviar." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcions d'Ajustament" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "òfset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Pas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separació:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Selecciona" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Text" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "òfset de la quadrícula:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Canvis de Material:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Omple" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Commuta Mode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Mode màscara de bits" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Mida del Contorn:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Bucle de l'Animació" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Crea un Polígon Oclusor" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Mode Navegació" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "òfset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Mode Col·lisió" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Selecció Només" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Mode Col·lisió" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegació Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Selecciona" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtra les propietats" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14307,7 +14512,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14368,12 +14573,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Mode d'Exportació de Scripts:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Text" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14625,6 +14824,19 @@ msgstr "Importa un Projecte existent" msgid "Error: Project is missing on the filesystem." msgstr "Error: falta el projecte al sistema de fitxers." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Projectes Locals" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Biblioteca d'Actius" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "No es pot obrir el projecte a '%s'." @@ -14748,10 +14960,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gestor del Projecte" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Projectes Locals" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14808,11 +15016,6 @@ msgstr "Suprimeix els que falten" msgid "About" msgstr "Quant a" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Biblioteca d'Actius" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reinicia" @@ -15165,7 +15368,8 @@ msgstr "Localitzacions:" msgid "AutoLoad" msgstr "Càrrega Automàtica" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Connectors" @@ -15297,12 +15501,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Valor inicial per al comptador" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Pas" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Quantitat en què s'incrementa el comptador per a cada node" @@ -15753,10 +15951,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Elimina l'Herència (No es pot desfer!)" @@ -16122,11 +16316,6 @@ msgstr "Perfilador de Xarxa" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitors" @@ -16759,10 +16948,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Temps d'espera esgotat." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16790,11 +16975,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Enrere" @@ -16869,12 +17054,6 @@ msgstr "Mode Col·lisió" msgid "Invert Faces" msgstr "Converteix Majúscules" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Canvis de Material:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17361,7 +17540,7 @@ msgstr "Precalcular Lightmaps" msgid "Instance Materials" msgstr "Canvis de Material:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Canvia el Parentatge" @@ -17380,13 +17559,6 @@ msgstr "" msgid "Translation" msgstr "Traduccions" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Pas de la Rotació:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17506,7 +17678,6 @@ msgstr "Nom del node arrel" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Característiques" @@ -17539,7 +17710,7 @@ msgstr "Esquelet" msgid "Skeleton To Node" msgstr "Selecciona un Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacions:" @@ -17998,11 +18169,6 @@ msgstr "" msgid "IGD Status" msgstr "Estat" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Modifica el Valor de l'Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18513,11 +18679,6 @@ msgstr "Modifica el Tipus de Base" msgid "Node Path" msgstr "Copia el Camí del Node" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Modifica el nom de l'Argument" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18578,11 +18739,6 @@ msgstr "" msgid "Set Mode" msgstr "Mode de selecció" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipus:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18603,7 +18759,8 @@ msgid "Base object is not a Node!" msgstr "L'objecte de Base no és un Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "El camí no condueix a cap Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18620,7 +18777,7 @@ msgstr "Definir %s" msgid "Compose Array" msgstr "Redimensiona la Matriu" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18738,11 +18895,6 @@ msgstr "" msgid "Construct %s" msgstr "Constants" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Constants" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18762,10 +18914,6 @@ msgstr "Acció" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18945,6 +19093,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "El nom del paquet falta." @@ -18983,6 +19147,11 @@ msgstr "" msgid "Export Format" msgstr "Camí d'exportació" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Afegeix una entrada d'arquitectura" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -19016,7 +19185,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspecciona la Instància anterior" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19484,6 +19653,58 @@ msgstr "Falta l'identificador." msgid "The character '%s' is not allowed in Identifier." msgstr "No es permet el caràcter '%s' en l'Identificador." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19558,7 +19779,7 @@ msgstr "Èxit!" msgid "Push Notifications" msgstr "Rotació aleatòria:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interfície d'usuari" @@ -20578,12 +20799,6 @@ msgstr "" "propietat \"Fotogrames (Frames)\" perquè AnimatedSprite pugui mostrar els " "quadres." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "% del Fotograma" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20602,19 +20817,6 @@ msgstr "Reprodueix" msgid "Centered" msgstr "Centre" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "òfset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20698,8 +20900,7 @@ msgid "Pitch Scale" msgstr "Escala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Reproducció Automàtica" @@ -20746,7 +20947,8 @@ msgstr "Mode Icona" msgid "Rotating" msgstr "Pas de la Rotació:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Actual:" @@ -20773,19 +20975,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Esquerra" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Llum" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Vista Inferior" @@ -20844,8 +21047,8 @@ msgstr "Crides de Dibuix:" msgid "Draw Drag Margin" msgstr "Establir Marge" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Node Mescla2" @@ -20884,12 +21087,6 @@ msgstr "Visibilitat" msgid "Visible" msgstr "Visibilitat" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Omple" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20914,10 +21111,6 @@ msgstr "Llum" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -21089,17 +21282,6 @@ msgstr "Projectes Locals" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Text" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21203,8 +21385,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21340,7 +21523,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21350,7 +21533,7 @@ msgstr "" msgid "Disable Collision" msgstr "Botó Desactivat" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21392,7 +21575,8 @@ msgid "Texture Scale" msgstr "Regió de Textura" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21526,7 +21710,7 @@ msgstr "Converteix a Majúscules" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21564,8 +21748,14 @@ msgstr "Velocitat (FPS):" msgid "Path Max Distance" msgstr "Trieu la distància:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21579,16 +21769,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vèrtexs:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Mida del Contorn:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -22000,7 +22180,7 @@ msgstr "Elimina Punt" msgid "Use Global Coordinates" msgstr "Coordenada Següent" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reinicia" @@ -22294,29 +22474,11 @@ msgstr "Habilitar Filtració" msgid "Tracking" msgstr "Compressió" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Restablir Transformació" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subarbre" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22436,7 +22598,7 @@ msgstr "" msgid "Light Data" msgstr "Llum" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nom del node:" @@ -22630,24 +22792,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Habilitar Prioritat" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Biblioteca Dinàmica" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Biblioteca Dinàmica" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "S'estàn traçant les Malles" @@ -22676,6 +22820,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Biblioteca Dinàmica" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Ajustament de Píxels" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Habilitar Prioritat" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Habilitar Prioritat" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Força modulació blanca" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Lletra" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horitzontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrat de senyals" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Càrrega Automàtica" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22686,7 +22911,8 @@ msgstr "Colors d'Emissió" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mode Regla" @@ -22799,7 +23025,8 @@ msgid "Ignore Y" msgstr "(ignorar)" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22810,7 +23037,7 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Malla" @@ -22946,18 +23173,170 @@ msgstr "Acció" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Moure Node" +msgid "Joint Constraints" +msgstr "Constants" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "S'està desant l'Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Separació:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Moure Node" +msgid "Angular Limit Enabled" +msgstr "Filtrat de senyals" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Moure Node" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Error Angular Max.:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animació" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animació" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animació" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animació" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descripció" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descripció" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animació" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrat de senyals" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22998,10 +23377,6 @@ msgstr "Eliminar Nodes" msgid "Params" msgstr "Paràmetre Canviat:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -23016,11 +23391,6 @@ msgstr "Majúscules" msgid "Lower" msgstr "Minúscula" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separació:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -23085,15 +23455,6 @@ msgstr "Animació" msgid "Angular Ortho" msgstr "Error Angular Max.:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "S'està desant l'Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -23122,10 +23483,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23345,8 +23702,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23459,6 +23817,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Còpia la Postura" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Fills Editables" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Moure Punts" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Índex" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23545,33 +23932,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Ajustament de Píxels" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transposa" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -23726,40 +24091,6 @@ msgstr "" "Aquest WorldEnvironment s'ignora. Afegiu una càmera (per a escenes 3D) o " "configureu el Background Mode a Canvas (per a escenes 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Escena Principal" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Commutar Auto Triangles" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Commutar Auto Triangles" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23794,13 +24125,28 @@ msgid "Autorestart" msgstr "Reinici automàtic :" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Reinici automàtic :" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinació aleatòria:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Quantitat:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Quantitat:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Estableix la Posició d'Entrada de la Corba" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23813,11 +24159,6 @@ msgstr "Afegeix una Entrada" msgid "Xfade Time" msgstr "Durada de la fosa (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "òfset de la quadrícula:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23888,11 +24229,6 @@ msgstr "Animació invàlida: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Desconnecta '%s' de '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrat de senyals" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -24262,11 +24598,6 @@ msgstr "Diàleg XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Càrrega Automàtica" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Ep!" @@ -24919,7 +25250,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mode de Reproducció:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -25066,11 +25397,6 @@ msgstr "" msgid "Editor Description" msgstr "Descripció" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Camí d'exportació" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -25086,11 +25412,6 @@ msgstr "Mode d'Interpolació" msgid "Display Folded" msgstr "Mostra sense Ombreig" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nom del node:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -25149,7 +25470,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Estableix Múltiples:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25468,12 +25790,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Lletra" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25805,11 +26121,6 @@ msgstr "Commuta Fitxers Ocults" msgid "Panel Disabled" msgstr "Clip Desactivat" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separació:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25865,11 +26176,6 @@ msgstr "Comunitat" msgid "Breakpoint" msgstr "Punts d’interrupció" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separació:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26612,15 +26918,6 @@ msgstr "Separació:" msgid "Color Correction" msgstr "Funció color." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26659,11 +26956,6 @@ msgstr "Profunditat" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Habilitar Prioritat" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26683,10 +26975,6 @@ msgstr "Mostra sense Ombreig" msgid "Vertex Lighting" msgstr "Direccions" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26696,11 +26984,6 @@ msgstr "Vista Frontal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26719,6 +27002,10 @@ msgstr "Sagnia Dreta" msgid "Ensure Correct Normals" msgstr "S'ha interromput la Transformació ." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26785,10 +27072,6 @@ msgstr "Quantitat:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26812,27 +27095,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Font d'Emissió: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Eliminar Textura" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Regió de Textura" #: scene/resources/material.cpp #, fuzzy @@ -26840,24 +27106,8 @@ msgid "Emission" msgstr "Màscara d'Emissió" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Colors d'Emissió" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Colors d'Emissió" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Màscara d'Emissió" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Font d'Emissió: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26867,37 +27117,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinació aleatòria:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Eliminar Textura" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Neteja" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Reestableix la Postura" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editar Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26905,15 +27139,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Mode Oclusió" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Regió de Textura" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26946,11 +27171,6 @@ msgstr "" msgid "Transmission" msgstr "Transició: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transició: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -27002,15 +27222,20 @@ msgstr "Mode d'Escombratge lateral" msgid "Lightmap Size Hint" msgstr "Precalcular Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Node Mescla2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformar" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Restablir Transformació" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -27034,26 +27259,6 @@ msgstr "Instància" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "S'ha interromput la Transformació ." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transforma el Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensiona la Matriu" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Redimensiona la Matriu" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -27248,6 +27453,11 @@ msgstr "Dreta" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Partir Corba" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -27256,15 +27466,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Reprodueix Escena Personalitzada" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Afegeix una Entrada" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Vinculació" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ossos" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27343,10 +27563,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27370,6 +27586,21 @@ msgstr "Eliminar Textura" msgid "Image Size" msgstr "Pàgina: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Mostra les guies" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Enrere" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27382,13 +27613,13 @@ msgstr "Captura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Mode de Reproducció:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Mode de Reproducció:" +msgid "To" +msgstr "Dalt" #: scene/resources/texture.cpp #, fuzzy @@ -27425,8 +27656,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Converteix a Majúscules" +msgid "Depth Draw" +msgstr "Mode d'Interpolació" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mode Regla" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mode d'Escombratge lateral" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mode d'Escombratge lateral" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mode d'Escombratge lateral" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27872,6 +28123,11 @@ msgstr "Mode Col·lisió" msgid "Collision Unsafe Fraction" msgstr "Mode Col·lisió" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotograma de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27887,13 +28143,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 6af60f7975b7..9fc7ddbddbea 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -243,14 +243,8 @@ msgstr "" msgid "Function" msgstr "Funkce" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Data" @@ -600,13 +594,15 @@ msgid "Project Settings Override" msgstr "Nastavení projektu..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Název" @@ -658,7 +654,7 @@ msgstr "Zobrazit všechny" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -803,7 +799,8 @@ msgstr "Na konci" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fyzikální snímek %" @@ -814,7 +811,7 @@ msgstr "Fyzikální snímek %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -846,9 +843,8 @@ msgstr "Vykreslovač:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtry:" @@ -976,11 +972,6 @@ msgstr "Cesta" msgid "Source Code" msgstr "Zdroj" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Commitnout změny" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Jazyky" @@ -1047,7 +1038,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1100,13 +1092,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1201,6 +1194,97 @@ msgstr "Animace: Změna hodnoty klíčového snímku" msgid "Anim Change Call" msgstr "Animace: Změna volání" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Snímek %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Čas" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalizace" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Krok rotace:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Hodnota" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Množství:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Typ" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Nastavit úchyt" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Nastavit úchyt" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset mřížky:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Offset(Posun):" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animace" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Hladký vstup-výstup" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animace: Změna času klíčových snímků" @@ -1400,16 +1484,6 @@ msgstr "Odstranit stopu animace" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animace" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2862,7 +2936,7 @@ msgid "Script Editor" msgstr "Editor skriptů" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Knihovna zdrojů (AssetLib)" @@ -3142,11 +3216,11 @@ msgstr "Režim přehrávání:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3282,7 +3356,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Horní" @@ -3481,12 +3555,13 @@ msgstr "Hodnota" msgid "Read Only" msgstr "Pouze metody" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Zaškrtávátko" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Zaškrtávací položka" @@ -4940,12 +5015,6 @@ msgstr "" msgid "Frame #:" msgstr "Snímek č.:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Čas" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Volání" @@ -5361,7 +5430,8 @@ msgstr "Dílčí zdroje" msgid "Color Theme" msgstr "Motiv editoru" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5393,13 +5463,6 @@ msgstr "" msgid "Indent" msgstr "Odsadit zleva" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Typ" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatické odsazení" @@ -6914,9 +6977,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7076,11 +7139,6 @@ msgstr "" msgid "Materials" msgstr "Změny materiálu:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalizace" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7139,17 +7197,18 @@ msgstr "Transformace" msgid "Optimizer" msgstr "Optimalizuj" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Povolit" @@ -7249,7 +7308,8 @@ msgstr "Režim výběru" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7283,12 +7343,6 @@ msgstr "Vrchol" msgid "Normal Map Invert Y" msgstr "Náhodné měřítko:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8051,7 +8105,8 @@ msgstr "Budoucí" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Hloubka" @@ -8233,7 +8288,7 @@ msgid "Fade Out (s):" msgstr "Zmizení za (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Prolnutí" @@ -8644,7 +8699,7 @@ msgid "Select lightmap bake file:" msgstr "Vybrat soubor pro zapečení světelných map:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Náhled" @@ -9521,13 +9576,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Přepnout režim" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Text" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Oddělení:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Položka %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Položky" @@ -9630,7 +9708,8 @@ msgstr "Vytvořit obrys" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Sítě (Mesh)" @@ -10184,12 +10263,11 @@ msgstr "UV" msgid "Points" msgstr "Body" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polygony" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Kosti" @@ -10270,8 +10348,6 @@ msgid "Grid Settings" msgstr "Nastavení mřížky" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Přichytit" @@ -10529,8 +10605,6 @@ msgid "Previous Script" msgstr "Předchozí skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Soubor" @@ -10765,7 +10839,8 @@ msgid "Convert Case" msgstr "Změnit velikost písmen" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Velká písmena" @@ -12325,7 +12400,7 @@ msgstr "Přepínatelné tlačítko" msgid "Disabled Button" msgstr "Deaktivované tlačítko" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Položka" @@ -12645,12 +12720,6 @@ msgstr "Bitmaska" msgid "Priority" msgstr "Priorita" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z-Index" @@ -12914,6 +12983,141 @@ msgstr "Vytvořit okluzní polygon" msgid "This property can't be changed." msgstr "Tato vlastnost nemůže být změněna." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Možnosti přichycení" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset(Posun):" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Krok" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Oddělení:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Vybrat" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Text" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset mřížky:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Změny materiálu:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Naplnit" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Přepnout režim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Režim bitové masky" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Velikost obrysu:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Opakování animace" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Vytvořit Occluder Polygon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigační režim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Offset(Posun):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformace" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Kolize" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Pouze výběr" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Kolizní režim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Viditelná navigace" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Vybrat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrovat skripty" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet (Sada dlaždic)" @@ -14064,7 +14268,7 @@ msgstr "" "Když je zaškrtlé, tak bude profil k dispozici pro rychlé nasazení.\n" "Pouze jeden profil na platformě může být označen jako spuštěný." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Zdroje" @@ -14125,12 +14329,6 @@ msgstr "Skript" msgid "GDScript Export Mode:" msgstr "Režim exportu skriptů:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Text" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14370,6 +14568,19 @@ msgstr "Chybějící projekt" msgid "Error: Project is missing on the filesystem." msgstr "Chyba: Projek se nevyskytuje v souborovém systému." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Místní" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Místní projekty" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Knihovna zdrojů (AssetLib)" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Nelze otevřít projekt v '%s'." @@ -14487,10 +14698,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Správce projektů" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Místní projekty" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Načítání, prosím čekejte..." @@ -14540,11 +14747,6 @@ msgstr "Odstranit nenalezené" msgid "About" msgstr "O aplikaci" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Knihovna zdrojů (AssetLib)" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Restartovat nyní" @@ -14896,7 +15098,8 @@ msgstr "Jazyky:" msgid "AutoLoad" msgstr "Autoload" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Pluginy" @@ -15024,12 +15227,6 @@ msgstr "Když je zapnuté, počítadlo se resetuje pro každou skupinu potomků. msgid "Initial value for the counter" msgstr "Počáteční hodnota pro počítadlo" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Krok" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Hodnota, o kterou se počítadlo zvýší za každý uzel" @@ -15459,10 +15656,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Místní" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Vymazat dědičnost? (Nelze vrátit zpět!)" @@ -15815,11 +16008,6 @@ msgstr "Síťový profiler" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Hodnota" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitory" @@ -16449,10 +16637,6 @@ msgstr "Ladicí program" msgid "Wait Timeout" msgstr "Čas vypršel." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16480,11 +16664,11 @@ msgstr "Inspektor" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Jít zpět" @@ -16557,12 +16741,6 @@ msgstr "Kolizní režim" msgid "Invert Faces" msgstr "Změnit velikost písmen" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Změny materiálu:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17043,7 +17221,7 @@ msgstr "Zapéct lightmapy" msgid "Instance Materials" msgstr "Změny materiálu:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Upravit rodiče" @@ -17062,13 +17240,6 @@ msgstr "" msgid "Translation" msgstr "Překlady" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Krok rotace:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17188,7 +17359,6 @@ msgstr "Název kořenového uzlu" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Vlastnosti" @@ -17221,7 +17391,7 @@ msgstr "Kostra" msgid "Skeleton To Node" msgstr "Vybrat uzel" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animace:" @@ -17670,11 +17840,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Změnit vstupní hodnotu" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18154,11 +18319,6 @@ msgstr "Změnit základní typ" msgid "Node Path" msgstr "Kopírovat cestu k uzlu" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Změnit název argumentu" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18219,11 +18379,6 @@ msgstr "" msgid "Set Mode" msgstr "Režim výběru" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Typy:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18244,7 +18399,8 @@ msgid "Base object is not a Node!" msgstr "Základní objekt není Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Cesta nevede k uzlu!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18261,7 +18417,7 @@ msgstr "Nastav %s" msgid "Compose Array" msgstr "Změnit velikost pole" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18378,11 +18534,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstanty" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanty" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18402,10 +18553,6 @@ msgstr "Akce" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Hledat VisualScript" @@ -18585,6 +18732,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Chybí jméno balíčku." @@ -18618,6 +18781,11 @@ msgstr "" msgid "Export Format" msgstr "Exportovat cestu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Přidat záznam architektury" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18651,7 +18819,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Zkontrolovat předchozí instanci" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19116,6 +19284,58 @@ msgstr "Chybí identifikátor." msgid "The character '%s' is not allowed in Identifier." msgstr "Znak '%s' není dovolen v identifikátoru." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19190,7 +19410,7 @@ msgstr "Úspěch!" msgid "Push Notifications" msgstr "Náhodná rotace:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Uživatelské rozhraní" @@ -20197,12 +20417,6 @@ msgstr "" "Aby AnimatedSprite mohl zobrazovat snímky, zdroj SpriteFrames musí být " "vytvořen nebo nastaven v vlastnosti \"Frames\"." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Snímek %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20221,19 +20435,6 @@ msgstr "Hrát" msgid "Centered" msgstr "Uprostřed" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Offset(Posun):" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20317,8 +20518,7 @@ msgid "Pitch Scale" msgstr "Měřítko" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Zapnout Autoplay" @@ -20365,7 +20565,8 @@ msgstr "Režim ikony" msgid "Rotating" msgstr "Krok rotace:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Aktuální:" @@ -20392,19 +20593,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Vlevo nahoře" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Světlo" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Vlevo dole" @@ -20463,8 +20665,8 @@ msgstr "Vykreslovací volání:" msgid "Draw Drag Margin" msgstr "Nastavit okraj" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Uzel Blend2" @@ -20503,12 +20705,6 @@ msgstr "Přepnout viditelnost" msgid "Visible" msgstr "Přepnout viditelnost" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Naplnit" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20533,10 +20729,6 @@ msgstr "Světlo" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20713,17 +20905,6 @@ msgstr "Místní projekty" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Text" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20827,8 +21008,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20964,7 +21146,7 @@ msgid "Node B" msgstr "Uzel" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20974,7 +21156,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktivované tlačítko" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21013,7 +21195,8 @@ msgid "Texture Scale" msgstr "Oblast textury" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21146,7 +21329,7 @@ msgstr "Inicializovat" msgid "Multimesh" msgstr "Vynásobit %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21184,8 +21367,14 @@ msgstr "Rychlost:" msgid "Path Max Distance" msgstr "Vybrat vzdálenost:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Povolit" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21199,16 +21388,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vrcholy:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Velikost obrysu:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21623,7 +21802,7 @@ msgstr "Odstranit bod" msgid "Use Global Coordinates" msgstr "Další koordináta" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Restartovat" @@ -21910,29 +22089,11 @@ msgstr "Povolit Doppler" msgid "Tracking" msgstr "Balím" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Promazat transformaci" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Podstrom" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Hledat mřížky a světla" @@ -22049,7 +22210,7 @@ msgstr "" msgid "Light Data" msgstr "S daty" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Název uzlu:" @@ -22243,24 +22404,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Zapnout priority" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dynamická knihovna" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dynamická knihovna" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Vykreslení sítí" @@ -22288,6 +22431,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dynamická knihovna" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Přichycení na pixely" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Pohled zepředu" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Zapnout priority" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Zapnout priority" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Vynutit bílou modulaci" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonty" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizonálně:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrovat signály" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Autoload" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22298,7 +22522,8 @@ msgstr "Emisní barvy" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Režim pravítka" @@ -22409,7 +22634,8 @@ msgid "Ignore Y" msgstr "[Ignorovat]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22420,7 +22646,7 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Zapéct NavMesh" @@ -22563,18 +22789,170 @@ msgstr "Akce" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Přesunout uzel" +msgid "Joint Constraints" +msgstr "Konstanty" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Ukládám scénu" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Oddělení:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Přesunout uzel" +msgid "Angular Limit Enabled" +msgstr "Filtrovat signály" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Přesunout uzel" +msgid "Angular Limit Upper" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maximální úhlová chyba:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animace" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animace" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animace" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animace" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Popis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineární" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Popis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animace" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrovat signály" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22615,10 +22993,6 @@ msgstr "Smazat uzly" msgid "Params" msgstr "Změněný parametr:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22633,11 +23007,6 @@ msgstr "Velká písmena" msgid "Lower" msgstr "Malá písmena" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Oddělení:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22702,15 +23071,6 @@ msgstr "Animace" msgid "Angular Ortho" msgstr "Maximální úhlová chyba:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Ukládám scénu" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22739,10 +23099,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22963,8 +23319,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23077,6 +23434,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopírovat pózu" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Upravitelní potomci" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Přesunout body" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizma" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z-Index" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23160,33 +23546,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Přichycení na pixely" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transponovat" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23342,40 +23706,6 @@ msgstr "" "Tento WorldEnvironment je ignorován. Buď přidejte kameru (pro 3D scény) nebo " "nastavte plátnu tohoto prostředí Režim pozadí (pro 2D scény)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Hlavní scéna" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Hodnota" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Zapnout/Vypnout automatické trojúhelníky" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Zapnout/Vypnout automatické trojúhelníky" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Na uzlu BlendTree \"%s\" nebyla nalezena animace: \"%s\"" @@ -23410,13 +23740,28 @@ msgid "Autorestart" msgstr "Auto-restart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto-restart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Náhodné naklonění:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Množství:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Množství:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Nastavit bod do křivky" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23429,11 +23774,6 @@ msgstr "Přidat vstupní port" msgid "Xfade Time" msgstr "X-Fade čas (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset mřížky:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23503,11 +23843,6 @@ msgstr "Neplatná animace: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nic není připojeno do vstupu '%s' uzlu '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrovat signály" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Není nastaven žádný kořen grafu AnimationNode." @@ -23878,11 +24213,6 @@ msgstr "XForm dialog" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Autoload" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Pozor!" @@ -24533,7 +24863,7 @@ msgstr "" msgid "Fill Mode" msgstr "Režim přehrávání:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24680,11 +25010,6 @@ msgstr "" msgid "Editor Description" msgstr "Popis" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Exportovat cestu" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24700,11 +25025,6 @@ msgstr "Interpolační režim" msgid "Display Folded" msgstr "Bezestínový pohled" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Název uzlu:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24763,7 +25083,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Vynásobit %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25083,12 +25404,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonty" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25420,11 +25735,6 @@ msgstr "Zobrazit skryté soubory" msgid "Panel Disabled" msgstr "Vypnout ořezávání" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Oddělení:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25480,11 +25790,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "Breakpointy" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Oddělení:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26227,15 +26532,6 @@ msgstr "Oddělení:" msgid "Color Correction" msgstr "Funkce obarvení." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Varování" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26274,11 +26570,6 @@ msgstr "Hloubka" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Zapnout priority" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26298,10 +26589,6 @@ msgstr "Bezestínový pohled" msgid "Vertex Lighting" msgstr "Přímé osvětlení" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26311,11 +26598,6 @@ msgstr "Pohled zepředu" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Pohled zepředu" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26334,6 +26616,10 @@ msgstr "Odsadit zprava" msgid "Ensure Correct Normals" msgstr "Transformace zrušena." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26400,10 +26686,6 @@ msgstr "Množství:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26427,27 +26709,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Zdroje emisí: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Odstranit texturu" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Oblast textury" #: scene/resources/material.cpp #, fuzzy @@ -26455,24 +26720,8 @@ msgid "Emission" msgstr "Emisní maska" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisní barvy" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisní barvy" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisní maska" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Zdroje emisí: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26482,37 +26731,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Náhodné naklonění:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Odstranit texturu" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Promazat" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Vymazat pózu" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Motiv editoru" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26520,15 +26753,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Okluze" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Oblast textury" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26561,11 +26785,6 @@ msgstr "" msgid "Transmission" msgstr "Přechod: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Přechod: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26617,15 +26836,20 @@ msgstr "Režim posouvání" msgid "Lightmap Size Hint" msgstr "Zapéct lightmapy" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Uzel Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformace" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Promazat transformaci" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26649,26 +26873,6 @@ msgstr "Instance" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformace zrušena." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformovat UV mapu" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Změnit velikost pole" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Změnit velikost pole" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26864,6 +27068,11 @@ msgstr "Vpravo nahoře" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Rozdělit křivku" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26872,15 +27081,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Přehrát upravenou scénu" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Přidat vstupní port" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Vazba" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Kosti" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26959,10 +27178,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26986,6 +27201,21 @@ msgstr "Odstranit texturu" msgid "Image Size" msgstr "Strana: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Zobrazit vodítka" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Pohled zepředu" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Jít zpět" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26998,13 +27228,13 @@ msgstr "Snímat" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Režim přehrávání:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Režim přehrávání:" +msgid "To" +msgstr "Horní" #: scene/resources/texture.cpp #, fuzzy @@ -27041,8 +27271,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializovat" +msgid "Depth Draw" +msgstr "Interpolační režim" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Režim pravítka" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Režim posouvání" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Režim posouvání" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Režim posouvání" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27488,6 +27738,11 @@ msgstr "Kolizní režim" msgid "Collision Unsafe Fraction" msgstr "Kolizní režim" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fyzikální snímek %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27504,13 +27759,13 @@ msgstr "Odlišnosti mohou být přiřazeny pouze ve vertex funkci." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index 80669d616ac1..653fbd4ecce7 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -218,14 +218,8 @@ msgstr "" msgid "Function" msgstr "Funktioner:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -567,13 +561,15 @@ msgid "Project Settings Override" msgstr "Projekt Indstillinger" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Navn" @@ -625,7 +621,7 @@ msgstr "Vis alle" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -766,7 +762,8 @@ msgstr "I Slutningen" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fysik Frame %" @@ -777,7 +774,7 @@ msgstr "Fysik Frame %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -807,9 +804,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filter:" @@ -936,11 +932,6 @@ msgstr "Sti" msgid "Source Code" msgstr "Ressource" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Synkroniser Script Ændringer" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1007,7 +998,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1058,13 +1050,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1159,6 +1152,93 @@ msgstr "Anim Skift Keyframeværdi" msgid "Anim Change Call" msgstr "Anim Skift Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Ramme %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Tilføj Funktion" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Mængde:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Skifter Modus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Vælg Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1364,16 +1444,6 @@ msgstr "Fjern Anim Spor" msgid "Editors" msgstr "Redaktør" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2884,7 +2954,7 @@ msgid "Script Editor" msgstr "Åbn Script Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Åben Bibliotek over Aktiver" @@ -3189,11 +3259,11 @@ msgstr "Afspil Mode:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3335,7 +3405,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Top" @@ -3539,11 +3609,12 @@ msgstr "" msgid "Read Only" msgstr "Kun metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Vælg værktøj" @@ -5011,12 +5082,6 @@ msgstr "" msgid "Frame #:" msgstr "Ramme #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Kald" @@ -5423,7 +5488,8 @@ msgstr "Sub-Ressourcer:" msgid "Color Theme" msgstr "Medlemmer" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5453,13 +5519,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6992,9 +7051,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7152,11 +7211,6 @@ msgstr "" msgid "Materials" msgstr "Skift Shader" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Tilføj Funktion" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7212,17 +7266,18 @@ msgstr "Anim Skift Transformering" msgid "Optimizer" msgstr "Optimér" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktivér" @@ -7321,7 +7376,8 @@ msgstr "Skifter Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7354,12 +7410,6 @@ msgstr "Fjern Alt" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8162,7 +8212,8 @@ msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp #, fuzzy msgid "Depth" msgstr "Dybde" @@ -8345,7 +8396,7 @@ msgid "Fade Out (s):" msgstr "Fade Ud (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8764,7 +8815,7 @@ msgid "Select lightmap bake file:" msgstr "Vælg template fil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9671,13 +9722,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Skifter Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Tællinger:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9785,7 +9859,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10338,13 +10413,12 @@ msgstr "" msgid "Points" msgstr "Fjern punkt" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10427,8 +10501,6 @@ msgid "Grid Settings" msgstr "Editor Indstillinger" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10702,8 +10774,6 @@ msgid "Previous Script" msgstr "Forrige fane" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10949,7 +11019,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12558,7 +12629,7 @@ msgstr "Skift Autoplay" msgid "Disabled Button" msgstr "Deaktiveret" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12887,12 +12958,6 @@ msgstr "" msgid "Priority" msgstr "Eksporter Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13174,6 +13239,140 @@ msgstr "Opret Poly" msgid "This property can't be changed." msgstr "Denne handling kan ikke udføres uden en scene." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Singleton" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Trin:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Tællinger:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Rediger Node Kurve" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Skift Shader" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Skifter Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Rediger filtre" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniature..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animationsløkke" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Rediger Poly" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Fjern Template" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Skift Transformering" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Kun Valgte" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Interpolationsmetode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Vælg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrer noder" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14297,7 +14496,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14355,12 +14554,6 @@ msgstr "Kør Script" msgid "GDScript Export Mode:" msgstr "Eksporter Projekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14597,6 +14790,20 @@ msgstr "Projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Åben Bibliotek over Aktiver" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14693,11 +14900,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projekt Manager" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekt" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14753,11 +14955,6 @@ msgstr "Fjern punkt" msgid "About" msgstr "Om" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Åben Bibliotek over Aktiver" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -15108,7 +15305,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15241,13 +15439,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Trin:" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15683,10 +15874,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -16060,11 +16247,6 @@ msgstr "Eksporter Projekt" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16678,10 +16860,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Tiden udløb." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16709,11 +16887,11 @@ msgstr "Inspektør" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå Tilbage" @@ -16786,12 +16964,6 @@ msgstr "Interpolationsmetode" msgid "Invert Faces" msgstr "Konverter Til %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Skift Shader" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17257,7 +17429,7 @@ msgstr "Skifter Modus" msgid "Instance Materials" msgstr "Skift Shader" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17274,12 +17446,6 @@ msgstr "" msgid "Translation" msgstr "Oversætter: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17394,7 +17560,6 @@ msgstr "Omdøb" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Fjern Template" @@ -17426,7 +17591,7 @@ msgstr "Singleton" msgid "Skeleton To Node" msgstr "Vælg Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Tilføj animation" @@ -17880,11 +18045,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Ændre Input Værdi" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18387,11 +18547,6 @@ msgstr "Skift Base Type" msgid "Node Path" msgstr "Indlæs Fejl" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Ændre Argument navn" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18449,11 +18604,6 @@ msgstr "" msgid "Set Mode" msgstr "Skifter Modus" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Basis Type:" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18473,7 +18623,8 @@ msgid "Base object is not a Node!" msgstr "Base-objekt er ikke en Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Stien fører ikke til Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18489,7 +18640,7 @@ msgstr "" msgid "Compose Array" msgstr "Ændre størrelsen på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18603,11 +18754,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstanter" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanter" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18625,10 +18771,6 @@ msgstr "Tilføj Funktion" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18804,6 +18946,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18837,6 +18995,10 @@ msgstr "" msgid "Export Format" msgstr "Eksporter Projekt" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18867,7 +19029,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Forrige fane" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19315,6 +19477,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "Navnet er ikke et gyldigt id:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19389,7 +19603,7 @@ msgstr "Succes!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Åbn Projekt datamappe" @@ -20403,12 +20617,6 @@ msgstr "" "En SpriteFrames ressource skal oprettes eller angives i egenskaben 'Frames' " "for at AnimatedSprite kan vise frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Ramme %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20427,18 +20635,6 @@ msgstr "Spil" msgid "Centered" msgstr "Vælg Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20518,8 +20714,7 @@ msgid "Pitch Scale" msgstr "Skalér:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Skift Autoplay" @@ -20566,7 +20761,8 @@ msgstr "Skifter Modus" msgid "Rotating" msgstr "Konstant" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nuværende:" @@ -20592,19 +20788,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lineær" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Fjern Alt" @@ -20656,8 +20853,8 @@ msgstr "Kald" msgid "Draw Drag Margin" msgstr "Ekstra Call Argumenter:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Skifter Modus" @@ -20695,11 +20892,6 @@ msgstr "" msgid "Visible" msgstr "Skifter Skjulte Filer" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20722,10 +20914,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20891,17 +21079,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Fjern Template" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20999,8 +21176,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21134,7 +21312,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21144,7 +21322,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktiveret" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21182,7 +21360,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21310,7 +21489,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21345,8 +21524,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivér" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21359,16 +21544,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Egenskaber" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Online Dokumentation" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21755,7 +21930,7 @@ msgstr "Fjern punkt" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Gem & genstart" @@ -22032,28 +22207,11 @@ msgstr "Ændret Lokalfilter" msgid "Tracking" msgstr "Pakker" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Skift Transformering" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22168,7 +22326,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node Navn:" @@ -22350,22 +22508,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Rediger filtre" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22391,6 +22533,84 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Skift Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Skrifttype Størrelse:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Rediger filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Tving Hvid Modulate" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrer filer..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Skift Autoplay" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22399,7 +22619,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Skifter Modus" @@ -22508,7 +22729,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22519,7 +22741,7 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22651,18 +22873,170 @@ msgstr "Tilføj Funktion" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flyt Node" +msgid "Joint Constraints" +msgstr "Konstanter" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gemmer Scene" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Tællinger:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flyt Node" +msgid "Angular Limit Enabled" +msgstr "Filtrer filer..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flyt Node" +msgid "Angular Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Azimutal fejl:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrer filer..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22702,10 +23076,6 @@ msgstr "Vælg Node" msgid "Params" msgstr "Skift Shader" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22718,11 +23088,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Tællinger:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22785,15 +23150,6 @@ msgstr "Animation" msgid "Angular Ortho" msgstr "Max. Azimutal fejl:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Gemmer Scene" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22822,10 +23178,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23042,8 +23394,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23154,6 +23507,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ugyldigt navn." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fjern punkt" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Indhold:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Knap" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23233,32 +23614,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Oversætter: " -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Skift Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -23406,38 +23766,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Skift AutoIndlæs Globalt" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23472,14 +23800,28 @@ msgid "Autorestart" msgstr "Auto Genstart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Genstart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mængde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Fjern Signal" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -23490,10 +23832,6 @@ msgstr "Tilføj punkt" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23565,11 +23903,6 @@ msgstr "FEJL: Ugyldig animationsnavn!" msgid "Nothing connected to input '%s' of node '%s'." msgstr "Afbryd '%s' fra '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrer filer..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23921,11 +24254,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Skift Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Advarsel!" @@ -24552,7 +24880,7 @@ msgstr "" msgid "Fill Mode" msgstr "Afspil Mode:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24696,11 +25024,6 @@ msgstr "" msgid "Editor Description" msgstr "Beskrivelse" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Eksporter Projekt" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24716,11 +25039,6 @@ msgstr "Interpolationsmetode" msgid "Display Folded" msgstr "Vis alle" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Node Navn:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24776,7 +25094,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25084,11 +25403,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25413,11 +25727,6 @@ msgstr "Skifter Skjulte Filer" msgid "Panel Disabled" msgstr "Clip Deaktiveret" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Tællinger:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25470,11 +25779,6 @@ msgstr "Fællesskab" msgid "Breakpoint" msgstr "Slet points" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Tællinger:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26205,15 +26509,6 @@ msgstr "Tællinger:" msgid "Color Correction" msgstr "Tilføj Funktion" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advarsler" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26251,11 +26546,6 @@ msgstr "Dybde" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Rediger filtre" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26274,10 +26564,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Beskrivelse" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26287,11 +26573,6 @@ msgstr "Skrifttype Størrelse:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Skrifttype Størrelse:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26310,6 +26591,10 @@ msgstr "Deaktiveret" msgid "Ensure Correct Normals" msgstr "Opret Poly" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26375,10 +26660,6 @@ msgstr "Mængde:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -26401,27 +26682,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Fjern Template" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Skifter Modus" #: scene/resources/material.cpp #, fuzzy @@ -26429,23 +26693,9 @@ msgid "Emission" msgstr "Skift udtryk" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Skift udtryk" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Fjern Template" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26454,36 +26704,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Fjern Template" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Clear" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Spil Brugerdefineret Scene" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Medlemmer" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26491,15 +26726,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Rediger Poly" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Skifter Modus" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26531,11 +26757,6 @@ msgstr "" msgid "Transmission" msgstr "Overgang: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Overgang: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26583,15 +26804,20 @@ msgstr "Skifter Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Skifter Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Skift Transformering" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Skift Transformering" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26615,26 +26841,6 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Opret Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ændre størrelsen på Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ændre størrelsen på Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26821,6 +27027,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Rediger Node Kurve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26829,15 +27040,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Spil Brugerdefineret Scene" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tilføj punkt" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node Navn:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26912,10 +27132,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26939,6 +27155,19 @@ msgstr "Fjern Template" msgid "Image Size" msgstr "Skrifttype Størrelse:" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå Tilbage" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26951,13 +27180,13 @@ msgstr "Optag" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Afspil Mode:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Afspil Mode:" +msgid "To" +msgstr "Top" #: scene/resources/texture.cpp #, fuzzy @@ -26993,8 +27222,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolationsmetode" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Skifter Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Skifter Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -27430,6 +27680,11 @@ msgstr "Interpolationsmetode" msgid "Collision Unsafe Fraction" msgstr "Interpolationsmetode" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysik Frame %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27444,13 +27699,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index 13e7b0eeea81..130ea5ecf119 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -273,14 +273,8 @@ msgstr "Multithread-Warteschlangengröße (KB)" msgid "Function" msgstr "Funktion" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Daten" @@ -595,13 +589,15 @@ msgid "Project Settings Override" msgstr "Projekteinstellungsüberbrückung" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Name" @@ -650,7 +646,7 @@ msgstr "Anzeige" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Breite" @@ -779,7 +775,8 @@ msgstr "UI Ende" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Physik" @@ -789,7 +786,7 @@ msgstr "Physik" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -819,9 +816,8 @@ msgstr "Am Rendern" msgid "Quality" msgstr "Qualität" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filter" @@ -940,10 +936,6 @@ msgstr "Pfad" msgid "Source Code" msgstr "Quellcode" -#: core/translation.cpp -msgid "Messages" -msgstr "Nachrichten" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Gebietsschema" @@ -1009,7 +1001,8 @@ msgstr "Canvaspolygonindex-Puffergröße (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1058,13 +1051,14 @@ msgstr "Max Anzahl an Lichtern pro Objekt" msgid "Subsurface Scattering" msgstr "Subsurface-Streuung" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1158,6 +1152,94 @@ msgstr "Schlüsselbildwert ändern" msgid "Anim Change Call" msgstr "Aufruf ändern" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "Frame" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Zeit" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Ort" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotation" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Wert" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Anzahl" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Argumente" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Art" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Wähle Griff" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Wähle Griff" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "Stream" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Port-Versatz" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "H Versatz" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Glätten Ein-Aus" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim-Multi-Change Schlüsselbildzeit" @@ -1353,16 +1435,6 @@ msgstr "Spur entfernen" msgid "Editors" msgstr "Editoren" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Eingabespur bestätigen" @@ -2820,7 +2892,7 @@ msgid "Script Editor" msgstr "Skript Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Bestandsbibliothek (AssetLib)" @@ -3108,11 +3180,11 @@ msgstr "Darstellungsmodus" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Modus" @@ -3243,7 +3315,7 @@ msgstr "Fehlende importierte Dateien reimportieren" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Oben" @@ -3440,11 +3512,12 @@ msgstr "Bezeichner" msgid "Read Only" msgstr "Nur Lesezugriff" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Auswählbar" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Ausgewählt" @@ -4904,12 +4977,6 @@ msgstr "" msgid "Frame #:" msgstr "Bild #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Zeit" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Aufrufe" @@ -5295,7 +5362,8 @@ msgstr "Farbton von Subressourcen" msgid "Color Theme" msgstr "Farbthema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Zeilenzwischenraum" @@ -5324,13 +5392,6 @@ msgstr "Typsichere Zeilen hervorheben" msgid "Indent" msgstr "Einrücken" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Art" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatische Einrückung" @@ -6754,9 +6815,9 @@ msgstr "Kein BPTC falls RGB" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "Flags" @@ -6899,10 +6960,6 @@ msgstr "Alte Namen verwenden" msgid "Materials" msgstr "Materialien" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "Ort" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "Bei Neuimport behalten" @@ -6951,17 +7008,18 @@ msgstr "Eigene Spuren behalten" msgid "Optimizer" msgstr "Optimierer" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "Aktiviert" @@ -7054,7 +7112,8 @@ msgstr "HDR-Modus" msgid "BPTC LDR" msgstr "BPTC LDR" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7084,12 +7143,6 @@ msgstr "Farben invertieren" msgid "Normal Map Invert Y" msgstr "Y der Normal-Map invertieren" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "Stream" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Höchstmaß" @@ -7851,7 +7904,8 @@ msgstr "Zukunft" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Tiefe" @@ -8033,7 +8087,7 @@ msgid "Fade Out (s):" msgstr "Ausblenden (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Blenden" @@ -8441,7 +8495,7 @@ msgid "Select lightmap bake file:" msgstr "Lightmap-Bake-Datei auswählen:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vorschau" @@ -9313,13 +9367,36 @@ msgstr "Gradient Füllpunkte vertauschen" msgid "Toggle Grid Snap" msgstr "Gittereinrasten umschalten" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Text" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Symbol" + +#: editor/plugins/item_list_editor_plugin.cpp +#, fuzzy +msgid "ID" +msgstr "IOD" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "Trenner" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Element %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elemente" @@ -9427,7 +9504,8 @@ msgstr "Umriss erzeugen" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -9983,12 +10061,11 @@ msgstr "UV" msgid "Points" msgstr "Punkte" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polygone" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Knochen" @@ -10069,8 +10146,6 @@ msgid "Grid Settings" msgstr "Gittereinstellungen" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Einrasten" @@ -10329,8 +10404,6 @@ msgid "Previous Script" msgstr "Vorheriges Skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Datei" @@ -10561,7 +10634,8 @@ msgid "Convert Case" msgstr "Groß-/Kleinschreibung ändern" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Großbuchstaben" @@ -12083,7 +12157,7 @@ msgstr "Umschaltknopf" msgid "Disabled Button" msgstr "Deaktivierter Knopf" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Element" @@ -12396,12 +12470,6 @@ msgstr "Bitmaske" msgid "Priority" msgstr "Priorität" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Symbol" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z-Index" @@ -12667,6 +12735,136 @@ msgstr "Occlusion-Polygon erzeugen" msgid "This property can't be changed." msgstr "Diese Eigenschaft kann nicht geändert werden." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Einrasteinstellungen" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Versatz" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Schritt" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "Trennung" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Ausgewählt" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "Textur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Titelversatz" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Material" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "Modulierung" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Modus umschalten" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmaskenmodus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Umrissgröße" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Zeilenzwischenraum" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Occluder-Loch" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigationsgefühl" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Grundversatz" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Kollisionen verwenden" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Nur Auswahl" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "BVH-Kollisionsspielraum" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigation sichtbar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Ausgewählt Fokus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Skript filtern" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Kachelsatz" @@ -13808,7 +14006,7 @@ msgstr "" "Falls aktiviert wird diese Vorlage beim Soforteinsatz verwendet.\n" "Nur eine Vorlage pro Plattform kann für den Soforteinsatz aktiviert werden." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ressourcen" @@ -13868,12 +14066,6 @@ msgstr "Skript" msgid "GDScript Export Mode:" msgstr "GDScript-Exportmodus:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Text" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Kompilierter Bytecode (schnelleres Laden)" @@ -14116,6 +14308,18 @@ msgstr "Fehlendes Projekt" msgid "Error: Project is missing on the filesystem." msgstr "Fehler: Projekt ist nicht im Dateisystem vorhanden." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokal" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Lokale Projekte" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Nutzerinhalte-Projekte" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Projekt in ‚%s‘ kann nicht geöffnet werden." @@ -14237,10 +14441,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projektverwaltung" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Lokale Projekte" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Projekte werden geladen, bitte warten..." @@ -14289,10 +14489,6 @@ msgstr "Fehlende entfernen" msgid "About" msgstr "Über" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Nutzerinhalte-Projekte" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Jetzt Neustarten" @@ -14643,7 +14839,8 @@ msgstr "Sprachen:" msgid "AutoLoad" msgstr "Autoload" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Erweiterungen" @@ -14772,12 +14969,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Anfangswert für Zähler" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Schritt" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Wert um welchen der Zähler für jedes Node erhöht wird" @@ -15236,10 +15427,6 @@ msgstr "" "Für bessere Geschwindigkeit sollte diese Option auf Lokaler Szenenbaum " "gestellt werden." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokal" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Vererbung wirklich lösen? (Lässt sich nicht rückgängig machen!)" @@ -15592,11 +15779,6 @@ msgstr "Netzwerk-Profiler" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Wert" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitore" @@ -16175,10 +16357,6 @@ msgstr "Auf Debugger warten" msgid "Wait Timeout" msgstr "Maximale Wartezeit" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "Argumente" - #: main/main.cpp msgid "Runtime" msgstr "Laufzeitumgebung" @@ -16204,11 +16382,11 @@ msgstr "Verhältnis" msgid "Shrink" msgstr "Verkleinern" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "Automatisches Beendenakzeptieren" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "Beenden bei Zurück" @@ -16274,11 +16452,6 @@ msgstr "Kollisionsmaske" msgid "Invert Faces" msgstr "Oberflächen invertieren" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Material" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16710,7 +16883,7 @@ msgstr "Mischgewichte" msgid "Instance Materials" msgstr "Instanzmaterialien" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "Eltern" @@ -16726,12 +16899,6 @@ msgstr "Skin" msgid "Translation" msgstr "Übersetzung" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotation" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "Kinder" @@ -16838,7 +17005,6 @@ msgstr "Wurzel-Nodes" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Texturen" @@ -16866,7 +17032,7 @@ msgstr "Skelette" msgid "Skeleton To Node" msgstr "Skelett zu Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animationen" @@ -17291,10 +17457,6 @@ msgstr "IGD-Unsere-Adresse" msgid "IGD Status" msgstr "IGD-Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "Standard Eingabewerte" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17768,10 +17930,6 @@ msgstr "Basistyp" msgid "Node Path" msgstr "Node-Pfad" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "Parametercache" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "Default-Argumente verwenden" @@ -17824,10 +17982,6 @@ msgstr "Bitweises Exklusivoder %s" msgid "Set Mode" msgstr "Modus festlegen" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "Typcache" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "Op zuweisen" @@ -17847,7 +18001,8 @@ msgid "Base object is not a Node!" msgstr "Basis-Objekt ist kein Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Pfad führt nicht zu einem Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17862,7 +18017,7 @@ msgstr "%s emittieren" msgid "Compose Array" msgstr "Array zusammenstellen" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "Operator" @@ -17965,10 +18120,6 @@ msgstr "Titel" msgid "Construct %s" msgstr "%s konstruieren" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "Konstruktor" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Lokale Variable erhalten" @@ -17985,10 +18136,6 @@ msgstr "Aktion %s" msgid "Deconstruct %s" msgstr "Zerlege %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "Elementecache" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "VisualScript suchen" @@ -18149,6 +18296,23 @@ msgstr "Systemnutzer erzwingen" msgid "Shutdown ADB On Exit" msgstr "ADB beim Beenden herunterfahren" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Main 192 X 192" +msgstr "iPhone 120 X 120" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Paketname fehlt." @@ -18182,6 +18346,11 @@ msgstr "Einen Build verwenden" msgid "Export Format" msgstr "Exportformat" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Architektur" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "Schlüsselspeicher" @@ -18210,7 +18379,7 @@ msgstr "Ein-Klick-Deploy" msgid "Clear Previous Install" msgstr "Vorherige Installation löschen" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Code" @@ -18672,6 +18841,70 @@ msgstr "Bezeichner fehlt." msgid "The character '%s' is not allowed in Identifier." msgstr "Das Zeichen ‚%s‘ ist in Bezeichnern nicht gestattet." +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Landscape Launch Screens" +msgstr "Startbildschirm Storyboard verwenden" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2436 X 1125" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2208 X 1242" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1024 X 768" +msgstr "iPad 76 X 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 2048 X 1536" +msgstr "iPad 152 X 152" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 960" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 1136" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 750 X 1334" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1125 X 2436" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 768 X 1024" +msgstr "iPad 76 X 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1536 X 2048" +msgstr "iPad 152 X 152" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1242 X 2208" +msgstr "iPhone 120 X 120" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "AppStore TeamID" @@ -18737,7 +18970,7 @@ msgstr "Zugriff auf WLan" msgid "Push Notifications" msgstr "Pushnachrichten" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Nutzerdaten" @@ -19713,11 +19946,6 @@ msgstr "" "Eine SpriteFrames-Ressource muss in der ‚Frames‘-Eigenschaft erstellt oder " "gesetzt werden, damit AnimatedSprite Einzelbilder darstellen kann." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "Frame" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19733,18 +19961,6 @@ msgstr "Wird abgespielt" msgid "Centered" msgstr "Zentriert" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Versatz" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19816,8 +20032,7 @@ msgid "Pitch Scale" msgstr "Tonhöhenskalierung" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "Automatisches Abspielen" @@ -19858,7 +20073,8 @@ msgstr "Anker Modus" msgid "Rotating" msgstr "Rotierend" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Aktuell" @@ -19881,17 +20097,18 @@ msgid "Limit" msgstr "Limit" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "Links" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "Rechts" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "Unten" @@ -19939,8 +20156,8 @@ msgstr "Grenzen zeichnen" msgid "Draw Drag Margin" msgstr "Ziehbegrenzungen zeichnen" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "Mischmodus" @@ -19973,11 +20190,6 @@ msgstr "Sichtbarkeit" msgid "Visible" msgstr "Sichtbar" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "Modulierung" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "Selbst-Modulieren" @@ -19999,10 +20211,6 @@ msgstr "Lichtblende" msgid "Use Parent Material" msgstr "Benutze Eltern Material" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "Höchste Ebene" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20174,16 +20382,6 @@ msgstr "Lokale Koordination" msgid "Draw Order" msgstr "Zeichenreihenfolge" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "Textur" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20275,8 +20473,9 @@ msgid "Tangential Accel" msgstr "Tangentiale Beschleunigung" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "Dämpfung" @@ -20397,7 +20596,7 @@ msgid "Node B" msgstr "Node B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "Tendenz" @@ -20406,7 +20605,7 @@ msgstr "Tendenz" msgid "Disable Collision" msgstr "Kollisionen deaktivieren" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "Weichheit" @@ -20444,7 +20643,8 @@ msgid "Texture Scale" msgstr "Texturskalierung" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "Energie" @@ -20562,7 +20762,7 @@ msgstr "Kantengeglättet" msgid "Multimesh" msgstr "Multimesh" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20596,8 +20796,15 @@ msgstr "Max Geschw" msgid "Path Max Distance" msgstr "Max Pfad-Distanz" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Verstecken aktiviert" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D kann nur unter einem Node2D-Node genutzt werden." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20612,14 +20819,6 @@ msgstr "" "Der einzige Zweck eines NavigationObstacle2D ist es, Kollisionsvermeidung " "für ein Node2D-Objekt bereitzustellen." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Vertizes" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Umrisse" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21002,7 +21201,7 @@ msgstr "Fern-Pfad" msgid "Use Global Coordinates" msgstr "Globale Koordinaten verwenden" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "Ruhelage" @@ -21261,27 +21460,11 @@ msgstr "Dopplereffekt" msgid "Tracking" msgstr "Nachverfolgen" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "Grenzen" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "Zellraum-Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "Zellen Unterteilung" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "Innenbereich" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "Octree" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Am Suchen nach Meshes und Lichtern" @@ -21384,7 +21567,7 @@ msgstr "Bildpfad" msgid "Light Data" msgstr "Lichtdaten" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Knochenname" @@ -21562,22 +21745,6 @@ msgstr "Erlaube Zusammenfügen" msgid "Autoplace Priority" msgstr "Priorität des Autosetzens" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "zu Zellentransform" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "Dynamische Daten" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "Dynamischer Bereich" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "Normalentendenz" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Plotte Mesh" @@ -21608,6 +21775,80 @@ msgstr "" msgid "Subdiv" msgstr "Unterteilung" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "Dynamischer Bereich" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "Normalentendenz" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "Pixelgröße" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "Plakatwand" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "Schattiert" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "Doppelseitig" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "Kein Tiefentest" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "Feste Größe" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "Alphaschnitt" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "Alphascherenschwelle" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "Render-Priorität" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Render-Priorität" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Schriftumrissmodulierung" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "Schriftart" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal aktiviert" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Ausrichtung" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "Autoumbrechen" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "Indirekte Energie" @@ -21616,7 +21857,8 @@ msgstr "Indirekte Energie" msgid "Negative" msgstr "Negativ" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "Spiegelnd" @@ -21711,7 +21953,9 @@ msgid "Ignore Y" msgstr "Y ignorieren" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent kann nur unter einem Spatial-Node genutzt werden." #: scene/3d/navigation_mesh_instance.cpp @@ -21722,7 +21966,7 @@ msgstr "" "NavigationMeshInstance muss ein Unterobjekt erster oder zweiter Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsinformationen." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMesh backen" @@ -21864,16 +22108,172 @@ msgid "Motion Z" msgstr "Z Bewegung" #: scene/3d/physics_body.cpp -msgid "Move Lock X" -msgstr "X Sperre bewegen" +#, fuzzy +msgid "Joint Constraints" +msgstr "Konstanten" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "Impulsabklemmen" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "Schwungbereich" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "Verdrehungsbereich" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "Entspannung" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" -msgstr "Y Sperre bewegen" +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Winkelgrenze X" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" -msgstr "Z Sperre bewegen" +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Winkelgrenze X" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineargrenze X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linearfeder X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineare Steifheit" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linearfeder X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Gleichgewichts Punkt" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Rückbildung" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineare Dämpfung" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Rückbildung" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Dämpfung nach Winkel" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "ERP" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Winkelfeder X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Stiffness" +msgstr "Winkelgebiet-Steifheit" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Damping" +msgstr "Winkelfeder X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Equilibrium Point" +msgstr "Gleichgewichts Punkt" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21911,10 +22311,6 @@ msgstr "Nodes ausschließen" msgid "Params" msgstr "Parameter" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "Impulsabklemmen" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "Winkelgrenze" @@ -21927,10 +22323,6 @@ msgstr "Obergrenze" msgid "Lower" msgstr "Untergrenze" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "Entspannung" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "Antrieb" @@ -21983,14 +22375,6 @@ msgstr "Winkelbewegung" msgid "Angular Ortho" msgstr "Winkel-Ortho" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "Schwungbereich" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "Verdrehungsbereich" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "Lineargrenze X" @@ -22015,10 +22399,6 @@ msgstr "Gleichgewichts Punkt" msgid "Angular Limit X" msgstr "Winkelgrenze X" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "ERP" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "Winkelantrieb X" @@ -22229,8 +22609,9 @@ msgstr "Es darf nur ein RoomManager im Szenenbaum vorhanden sein." msgid "Main" msgstr "Haupt" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "Aktiv" @@ -22342,6 +22723,35 @@ msgstr "" "Stellen Sie sicher, dass alle Räume Geometrie oder manuelle Begrenzungen " "enthalten." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Pose kopieren" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Kinder" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s angeheftet" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Anpassungen" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Index lesen" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "Physik aktiviert" @@ -22421,30 +22831,10 @@ msgstr "Federlänge" msgid "Opacity" msgstr "Deckkraft" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "Pixelgröße" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "Plakatwand" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "Transparent" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "Schattiert" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "Doppelseitig" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "Alphaschnitt" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22587,36 +22977,6 @@ msgstr "" "einfügen oder Hintergrundmodus der Environment-Instanz umstellen auf Canvas " "(für 2D-Szenen)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "Min Raum" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "Max Raum" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "Wertebezeichner" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "Automatische Dreiecke" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "Dreiecke" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "X Beschriftung" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "Y Beschriftung" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "In BlendTree-Node ‚%s‘, Animation nicht gefunden: ‚%s‘" @@ -22646,13 +23006,30 @@ msgid "Autorestart" msgstr "Auto-Neustarten" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "Auto-Neustarten-Verzögerung" +#, fuzzy +msgid "Delay" +msgstr "Verzögerung (ms)" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +#, fuzzy +msgid "Random Delay" msgstr "Auto-Neustarten zufällige Verzögerung" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Menge" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Skalierungsbetrag" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Streamposition" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "Eingabezähler" @@ -22662,10 +23039,6 @@ msgstr "Eingabezähler" msgid "Xfade Time" msgstr "Überblendzeit" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "Graphversatz" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "Wechselmodus" @@ -22726,10 +23099,6 @@ msgstr "Ungültige Animation: ‚%s‘." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nichts ist mit dem Eingang ‚%s‘ von Node ‚%s‘ verbunden." -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "Filter aktiviert" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Für diesen Graphen wurde kein Wurzel-AnimationNode festgelegt." @@ -23059,10 +23428,6 @@ msgstr "Dialog" msgid "Hide On OK" msgstr "Verstecke bei OK" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "Autoumbrechen" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Warnung!" @@ -23632,7 +23997,7 @@ msgstr "Fortschritt Versatz" msgid "Fill Mode" msgstr "Füllmodus" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "Färbung" @@ -23759,10 +24124,6 @@ msgstr "Name der Hülle" msgid "Editor Description" msgstr "Editorbeschreibung" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "Importpfad" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "Pausiermodus" @@ -23776,11 +24137,6 @@ msgstr "Physikinterpolation" msgid "Display Folded" msgstr "Eingeklappt anzeigen" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Eindeutiger Name" - #: scene/main/node.cpp msgid "Filename" msgstr "Dateiname" @@ -23829,7 +24185,8 @@ msgstr "Wurzel" msgid "Multiplayer Poll" msgstr "Mehrspielerrundfrage" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "Formen" @@ -24119,11 +24476,6 @@ msgstr "Bake-Intervall" msgid "Panel" msgstr "Leiste" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "Schriftart" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "Schriftfarbe" @@ -24402,10 +24754,6 @@ msgstr "Versteckte Dateien umschalten" msgid "Panel Disabled" msgstr "Leiste deaktiviert" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "Trenner" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "Benannter Trenner Links" @@ -24451,10 +24799,6 @@ msgstr "Kommentarfokus" msgid "Breakpoint" msgstr "Haltepunkt" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "Trennung" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "Versteller" @@ -25083,14 +25427,6 @@ msgstr "Sättigung" msgid "Color Correction" msgstr "Farbkorrektur" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "Zeichen" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "Kerning" - #: scene/resources/font.cpp msgid "Ascent" msgstr "Anstieg" @@ -25124,10 +25460,6 @@ msgstr "Kartendaten" msgid "D" msgstr "D" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "Render-Priorität" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "Nächster Durchlauf" @@ -25144,10 +25476,6 @@ msgstr "Unschattiert" msgid "Vertex Lighting" msgstr "Vertexbeleuchtung" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "Kein Tiefentest" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "Punktgröße verwenden" @@ -25156,10 +25484,6 @@ msgstr "Punktgröße verwenden" msgid "World Triplanar" msgstr "Welt triplanar" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "Feste Größe" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "Albedo Texturen erzwingen sRGB" @@ -25176,6 +25500,11 @@ msgstr "Umgebungslicht deaktivieren" msgid "Ensure Correct Normals" msgstr "Korrekte Normalen sicherstellen" +#: scene/resources/material.cpp +#, fuzzy +msgid "Albedo Tex MSDF" +msgstr "Albedo Texturen erzwingen sRGB" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "Vertexfarbe" @@ -25232,10 +25561,6 @@ msgstr "Wachstumsrate" msgid "Use Alpha Scissor" msgstr "Alphaschere verwenden" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "Alphascherenschwelle" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "Partikelanimation" @@ -25257,44 +25582,16 @@ msgid "Metallic" msgstr "Metallisch" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "Metallisch Glanz" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "Metallisch Textur" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "Metallisch Textur-Kanal" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "Rauheit Textur" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "Rauheit Textur-Kanal" +msgid "Texture Channel" +msgstr "Texturkanal" #: scene/resources/material.cpp msgid "Emission" msgstr "Emission" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "Emissionsenergie" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "Emissionsoperator" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "Emission auf UV2" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Emissionstextur" +msgid "On UV2" +msgstr "Auf UV2" #: scene/resources/material.cpp msgid "NormalMap" @@ -25304,46 +25601,26 @@ msgstr "Normal-Map" msgid "Rim" msgstr "Umrandung" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "Randtönung" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "Randtextur" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "Klarlack" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "Klarlackglanz" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" -msgstr "Klarlacktextur" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "Anisotropie" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" -msgstr "Anisotropie-Flussdiagramm" +msgid "Flowmap" +msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "Umgebungsverdeckung" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "Auf UV2" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "Texturkanal" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "Tiefer Parallax" @@ -25372,10 +25649,6 @@ msgstr "Volumenstreuung" msgid "Transmission" msgstr "Übertragung" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "Übertragungstextur" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Brechung" @@ -25420,14 +25693,20 @@ msgstr "Async-Modus" msgid "Lightmap Size Hint" msgstr "Lightmap-Größenhinweis" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "Mischform-Modus" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "Eigenes AABB" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformation" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Leinwand-Transform" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Farbformat" @@ -25448,22 +25727,6 @@ msgstr "Instanzanzahl" msgid "Visible Instance Count" msgstr "Sichtbare Instanzen Anzahl" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Transform-Array" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "Transform-2D-Array" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "Farb-Array" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "Eigene-Daten-Array" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "Probeneinteilunstyp" @@ -25636,6 +25899,11 @@ msgstr "Links nach rechts" msgid "Is Hemisphere" msgstr "Ist Halbkugel" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kurve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "Rutscht bei Schräge" @@ -25644,14 +25912,25 @@ msgstr "Rutscht bei Schräge" msgid "A" msgstr "A" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "Eigene Definitionen" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "Eigenen Bias für Löser" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Punktanzahl" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Zuordnung" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Knochen" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "Strahlungsgröße" @@ -25720,10 +25999,6 @@ msgstr "Eckendetails" msgid "Anti Aliasing" msgstr "Kantenglättung" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "Größe der Kantenglättung" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "Wachstumsanfang" @@ -25744,6 +26019,21 @@ msgstr "Grundtextur" msgid "Image Size" msgstr "Bildgröße" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Seiten" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Sicht von vorne" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Zurück" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "Speichermodus" @@ -25753,12 +26043,14 @@ msgid "Lossy Storage Quality" msgstr "Verlustbehaftete Speicherqualität" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "Füllen ab" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "Füllen bis" +#, fuzzy +msgid "To" +msgstr "Oben" #: scene/resources/texture.cpp msgid "Base" @@ -25790,8 +26082,29 @@ msgid "Output Port For Preview" msgstr "Ausgabeschnittstelle für Vorschau" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "Initialisiert" +#, fuzzy +msgid "Depth Draw" +msgstr "Tiefenzeichenmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Aushöhlungsmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Diffuse Bild" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Async-Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modus" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26196,6 +26509,11 @@ msgstr "Sicherer Anteil der Kollision" msgid "Collision Unsafe Fraction" msgstr "Unsicherer Anteil der Kollision" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Physik aktiviert" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "Schwerpunkt" @@ -26209,16 +26527,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varyings dürfen nicht in Funktion ‚%s‘ zugewiesen werden." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Varyings, welche in der ‚vertex‘-Funktion zugewiesen wurden, können nicht " "erneut in der ‚fragment‘- oder ‚light‘-Funktion zugewiesen werden." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Varyings, welche in der ‚fragment‘-Funktion zugewiesen wurden, können nicht " diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index e74983e7d3d3..9091e7c09a4e 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -190,14 +190,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -511,13 +505,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -566,7 +562,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -695,7 +691,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -705,7 +702,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -735,9 +732,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -856,10 +852,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -925,7 +917,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -974,13 +967,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1074,6 +1068,88 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1269,16 +1345,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2673,7 +2739,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2947,11 +3013,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3080,7 +3146,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3271,11 +3337,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4605,12 +4672,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4985,7 +5046,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5014,13 +5076,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6410,9 +6465,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6555,10 +6610,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6607,17 +6658,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6708,7 +6760,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6738,12 +6791,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7476,7 +7523,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7653,7 +7701,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8048,7 +8096,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8895,13 +8943,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9004,7 +9074,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9533,12 +9604,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9617,8 +9687,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9873,8 +9941,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10100,7 +10166,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11583,7 +11650,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11888,12 +11955,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12138,6 +12199,119 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Snap Options" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13198,7 +13372,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13254,12 +13428,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13485,6 +13653,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13573,10 +13753,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13625,10 +13801,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13967,7 +14139,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14093,12 +14266,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14509,10 +14676,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14848,11 +15011,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15430,10 +15588,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15459,11 +15613,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15529,11 +15683,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15963,7 +16112,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -15979,12 +16128,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16091,7 +16234,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16119,7 +16261,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16542,10 +16684,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17001,10 +17139,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17057,10 +17191,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17080,7 +17210,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17095,7 +17225,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17194,10 +17324,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17214,10 +17340,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17378,6 +17500,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17410,6 +17548,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17438,7 +17580,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17843,6 +17985,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17908,7 +18102,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18831,11 +19025,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18851,18 +19040,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18934,8 +19111,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -18975,7 +19151,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -18998,17 +19175,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19056,8 +19234,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19090,11 +19268,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19116,10 +19289,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19265,16 +19434,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19366,8 +19525,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19488,7 +19648,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19497,7 +19657,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19533,7 +19693,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19647,7 +19808,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19681,8 +19842,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19695,14 +19861,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20056,7 +20214,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20301,27 +20459,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20424,7 +20566,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20584,22 +20726,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20625,6 +20751,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20633,7 +20829,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20726,7 +20923,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20735,7 +20933,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20853,15 +21051,144 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20900,10 +21227,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20916,10 +21239,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -20972,14 +21291,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21004,10 +21315,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21206,8 +21513,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21308,6 +21616,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21383,30 +21715,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21537,36 +21849,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21596,11 +21878,23 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21612,10 +21906,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21676,10 +21966,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -21995,10 +22281,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22554,7 +22836,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22680,10 +22962,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22696,10 +22974,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22748,7 +23022,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23025,11 +23300,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23308,10 +23578,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23356,10 +23622,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -23988,14 +24250,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24028,10 +24282,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24048,10 +24298,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24060,10 +24306,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24080,6 +24322,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24136,10 +24382,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24161,23 +24403,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24185,19 +24411,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24208,24 +24422,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24233,21 +24435,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24276,10 +24470,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24324,14 +24514,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24352,22 +24546,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24540,6 +24718,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24548,14 +24730,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24624,10 +24814,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24648,6 +24834,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24657,11 +24855,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24693,7 +24891,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25096,6 +25310,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25110,13 +25328,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index c4c3529ab48a..8aa63c669748 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -17,13 +17,14 @@ # Παναγιώτης Παπαηλίου , 2022. # JessicaLukatz , 2022. # Anthony V. , 2022. +# Anthony V. , 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-07 05:11+0000\n" -"Last-Translator: Overloaded @ Orama Interactive \n" +"PO-Revision-Date: 2022-05-20 11:17+0000\n" +"Last-Translator: Anthony V. \n" "Language-Team: Greek \n" "Language: el\n" @@ -31,10 +32,9 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.12.1\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp -#, fuzzy msgid "Tablet Driver" msgstr "Οδηγός Ταμπλέτας" @@ -51,7 +51,6 @@ msgid "Exit Code" msgstr "Κωδικός Εξόδου" #: core/bind/core_bind.cpp -#, fuzzy msgid "V-Sync Enabled" msgstr "Ενεργοποιημένο V-Sync" @@ -123,7 +122,6 @@ msgstr "Mεταβλητό Mέγεθος" #: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp #: scene/gui/control.cpp scene/gui/line_edit.cpp #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Position" msgstr "Θέση" @@ -173,19 +171,16 @@ msgid "Error" msgstr "Σφάλμα" #: core/bind/core_bind.cpp -#, fuzzy msgid "Error String" -msgstr "Σφάλμα αποθήκευσης" +msgstr "Σφάλμα Συμβολοσειράς" #: core/bind/core_bind.cpp -#, fuzzy msgid "Error Line" -msgstr "Σφάλμα αποθήκευσης" +msgstr "Σφάλμα Γραμμής" #: core/bind/core_bind.cpp -#, fuzzy msgid "Result" -msgstr "Αποτελέσματα Αναζήτησης" +msgstr "Αποτέλεσμα" #: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp msgid "Memory" @@ -217,14 +212,8 @@ msgstr "Μέγεθος Ουράς Multithreading (KB)" msgid "Function" msgstr "Συνάρτηση" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Δεδομένα" @@ -550,13 +539,15 @@ msgid "Project Settings Override" msgstr "Παράκαμψη Ρυθμίσεων Έργου" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Όνομα" @@ -607,7 +598,7 @@ msgstr "Εμφάνιση όλων" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -673,9 +664,8 @@ msgid "Autoload On Startup" msgstr "" #: core/project_settings.cpp -#, fuzzy msgid "Plugin Name" -msgstr "Όνομα προσθέτου:" +msgstr "Όνομα Προσθέτου" #: core/project_settings.cpp scene/2d/collision_object_2d.cpp #: scene/3d/collision_object.cpp scene/gui/control.cpp @@ -750,7 +740,8 @@ msgstr "Στο τέλος" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Kαρέ φυσικής %" @@ -761,7 +752,7 @@ msgstr "Kαρέ φυσικής %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -779,9 +770,8 @@ msgstr "Δημιουργία αδελφού σύγκρουσης πλέγατο #: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp #: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp #: servers/visual_server.cpp -#, fuzzy msgid "Rendering" -msgstr "Μέθοδος Απόδοσης:" +msgstr "Απόδοση" #: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp #: drivers/gles3/rasterizer_scene_gles3.cpp @@ -793,12 +783,10 @@ msgstr "Μέθοδος Απόδοσης:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp -#, fuzzy +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" -msgstr "Φίλτρα:" +msgstr "Φίλτρα" #: core/project_settings.cpp scene/main/viewport.cpp msgid "Sharpen Intensity" @@ -818,9 +806,8 @@ msgstr "Αποσφαλμάτωση" #: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp #: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp -#, fuzzy msgid "Settings" -msgstr "Ρυθμίσεις:" +msgstr "Ρυθμίσεις" #: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp @@ -879,9 +866,8 @@ msgid "TCP" msgstr "" #: core/register_core_types.cpp -#, fuzzy msgid "Connect Timeout Seconds" -msgstr "Σύνδεση σε μέθοδο:" +msgstr "Δευτερόλεπτα Χρονικού Ορίου Σύνδεσης" #: core/register_core_types.cpp msgid "Packet Peer Stream" @@ -923,11 +909,6 @@ msgstr "Διαδρομή" msgid "Source Code" msgstr "Πηγή" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Αλλαγές Δέσμευσης" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Μικρός λοβός" @@ -994,7 +975,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1047,18 +1029,18 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#, fuzzy msgid "Scale" -msgstr "Κλιμάκωση:" +msgstr "Μέγεθος" #: drivers/gles3/rasterizer_scene_gles3.cpp #, fuzzy @@ -1149,6 +1131,97 @@ msgstr "Αλλαγή Τιμής Κλειδιού Κίνησης" msgid "Anim Change Call" msgstr "Αλλαγή Κλήσης Κίνησης" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Καρέ %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Χρόνος" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Τοπική προσαρμογή" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Βήμα Περιστροφής:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Τιμή" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Ποσότητα:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Τύπος" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Ορισμός λαβής" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Ορισμός λαβής" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Μετατόπιση Πλέγματος:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Μετατόπιση:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Κίνηση" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Ομαλή κίνηση από μέσα προς τα έξω" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Αλλαγή Χρόνων Κλειδιών Κίνησης" @@ -1346,16 +1419,6 @@ msgstr "Αφαίρεση Κομματιού Κίνησης" msgid "Editors" msgstr "Επεξεργαστής" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Κίνηση" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2833,7 +2896,7 @@ msgid "Script Editor" msgstr "Επεξεργαστής Δεσμών Ενεργειών" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Βιβλιοθήκη Πόρων" @@ -2932,9 +2995,8 @@ msgid "Class Properties:" msgstr "Ιδιότητες:" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Main Features:" -msgstr "Δυνατότητες" +msgstr "Κύριες Δυνατότητες:" #: editor/editor_feature_profile.cpp #, fuzzy @@ -3003,9 +3065,8 @@ msgid "Configure Selected Profile:" msgstr "Τρέχων Προφίλ:" #: editor/editor_feature_profile.cpp -#, fuzzy msgid "Extra Options:" -msgstr "Επιλογές υφής" +msgstr "Επιπλέον Επιλογές:" #: editor/editor_feature_profile.cpp msgid "Create or import a profile to edit available classes and properties." @@ -3111,39 +3172,35 @@ msgid "Access" msgstr "Επιτυχία" #: editor/editor_file_dialog.cpp editor/editor_settings.cpp -#, fuzzy msgid "Display Mode" -msgstr "Λειτουργία Αναπαραγωγής:" +msgstr "Λειτουργία Οθόνης" #: editor/editor_file_dialog.cpp #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" msgstr "Λειτουργία Μετακίνησης Κάμερας" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current Dir" -msgstr "Τρέχων:" +msgstr "Τρέχων Κατάλογος" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current File" -msgstr "Τρέχων Προφίλ:" +msgstr "Τρέχων Αρχείο" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current Path" -msgstr "Τρέχων:" +msgstr "Τρέχουσα Διαδρομή" #: editor/editor_file_dialog.cpp editor/editor_settings.cpp #: scene/gui/file_dialog.cpp @@ -3260,7 +3317,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Κορυφή" @@ -3462,12 +3519,13 @@ msgstr "Τιμή" msgid "Read Only" msgstr "Μόνο μεθόδοι" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Επιλογή στοιχείου" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Επιλεγμένο στοιχείο" @@ -4176,9 +4234,8 @@ msgid "Scene" msgstr "Σκηνή" #: editor/editor_node.cpp -#, fuzzy msgid "Scene Naming" -msgstr "Διαδρομή σκηνής:" +msgstr "Όνομα Σκηνής" #: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp #: servers/arvr/arvr_interface.cpp @@ -4209,55 +4266,48 @@ msgid "Output" msgstr "Έξοδος" #: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy msgid "Always Clear Output On Play" -msgstr "Εκκαθάριση εξόδου" +msgstr "Πάντα Εκκαθάριση Εξόδου κατά την Αναπαραγωγή" #: editor/editor_node.cpp editor/editor_settings.cpp msgid "Always Open Output On Play" -msgstr "" +msgstr "Πάντα Άνοιξε Έξοδο κατά την Αναπαραγωγή" #: editor/editor_node.cpp editor/editor_settings.cpp msgid "Always Close Output On Stop" -msgstr "" +msgstr "Πάντα Κλείσε Έξοδο κατά την Διακοπή" #: editor/editor_node.cpp msgid "Save On Focus Loss" -msgstr "" +msgstr "Αποθήκευσε στη Απώλεια Εστίασης" #: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy msgid "Save Each Scene On Quit" -msgstr "Αποθήκευση Κλάδου ως Σκηνή" +msgstr "Αποθήκευση κάθε Σκηνής στο Κλείσιμο" #: editor/editor_node.cpp editor/editor_settings.cpp -#, fuzzy msgid "Quit Confirmation" -msgstr "Εμφάνιση πληροφοριών" +msgstr "Επιβεβαίωση Τερματισμού" #: editor/editor_node.cpp -#, fuzzy msgid "Show Update Spinner" -msgstr "Απόκρυψη Δείκτη Ενημέρωσης" +msgstr "Εμφάνιση Δείκτη Ενημέρωσης" #: editor/editor_node.cpp msgid "Update Continuously" msgstr "Συνεχόμενη Ανανέωση" #: editor/editor_node.cpp -#, fuzzy msgid "Update Vital Only" -msgstr "Αλλαγές υλικού" +msgstr "Ενημέρωση Μόνο Σημαντικών" #: editor/editor_node.cpp -#, fuzzy msgid "Localize Settings" -msgstr "Τοπική προσαρμογή" +msgstr "Τοπικές Ρυθμίσεις" #: editor/editor_node.cpp -#, fuzzy msgid "Restore Scenes On Load" -msgstr "Κόμβος εύρεσης χρόνου" +msgstr "Επαναφορά Σκηνών Στην Φόρτωση" #: editor/editor_node.cpp editor/editor_settings.cpp msgid "Show Thumbnail On Hover" @@ -4268,61 +4318,56 @@ msgid "Inspector" msgstr "Επιθεωρητής" #: editor/editor_node.cpp -#, fuzzy msgid "Default Property Name Style" -msgstr "Διαδρομή έργου:" +msgstr "Προεπιλογμένο Στυλ Ονόματος Ιδιότητας" #: editor/editor_node.cpp msgid "Default Float Step" -msgstr "" +msgstr "Προεπιλεγμένο Βήμα Κινητής Υποδιαστολής" #: editor/editor_node.cpp scene/gui/tree.cpp -#, fuzzy msgid "Disable Folding" -msgstr "Απενεργοποιημένο Κουμπί" +msgstr "Απενεργοποίηση Αναδίπλωσης" #: editor/editor_node.cpp msgid "Auto Unfold Foreign Scenes" -msgstr "" +msgstr "Αυτόματη Αναδίπλωση Ξένων Σκηνών" #: editor/editor_node.cpp msgid "Horizontal Vector2 Editing" -msgstr "" +msgstr "Οριζόντια Επεξεργασία Vector2" #: editor/editor_node.cpp msgid "Horizontal Vector Types Editing" -msgstr "" +msgstr "Οριζόντια Επεξεργασία Τύπων Vector" #: editor/editor_node.cpp -#, fuzzy msgid "Open Resources In Current Inspector" -msgstr "Άνοιγμα για επιθεώρηση" +msgstr "Άνοιγμα Πόρων στον τωρινό επιθεωρητή" #: editor/editor_node.cpp -#, fuzzy msgid "Resources To Open In New Inspector" -msgstr "Άνοιγμα για επιθεώρηση" +msgstr "Πόροι για άνοιγμα στον καινούργιο επιθεωρητή" #: editor/editor_node.cpp msgid "Default Color Picker Mode" -msgstr "" +msgstr "Προεπιλεγμένη Λειτουργία Επιλογέα Χρώματος" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Username" -msgstr "Μετονομασία" +msgstr "Ψευδώνυμο" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "SSH Public Key Path" -msgstr "" +msgstr "Τοποθεσία Δημοσίου Κλειδιού SSH" #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp msgid "SSH Private Key Path" -msgstr "" +msgstr "Τοποθεσία Ιδιωτικού Κλειδιού SSH" #: editor/editor_node.cpp msgid "Dock Position" -msgstr "Θέση αγκύρωσης" +msgstr "Θέση Αγκύρωσης" #: editor/editor_node.cpp editor/editor_plugin.cpp msgid "Distraction Free Mode" @@ -4951,12 +4996,6 @@ msgstr "" msgid "Frame #:" msgstr "Καρέ #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Χρόνος" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Κλήσεις" @@ -5371,7 +5410,8 @@ msgstr "Yπο-Πόροι" msgid "Color Theme" msgstr "Επεξεργασία Θέματος" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5403,13 +5443,6 @@ msgstr "" msgid "Indent" msgstr "Στοιχειοθέτηση Αριστερά" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Τύπος" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Αυτόματη Στοιχειοθέτηση" @@ -6946,9 +6979,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7108,11 +7141,6 @@ msgstr "" msgid "Materials" msgstr "Αλλαγές υλικού" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Τοπική προσαρμογή" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7171,17 +7199,18 @@ msgstr "Μετασχηματισμός" msgid "Optimizer" msgstr "Βελτιστοποίησε" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Ενεργοποίηση" @@ -7284,7 +7313,8 @@ msgstr "Επιλογή Λειτουργίας" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7318,12 +7348,6 @@ msgstr "Κορυφή" msgid "Normal Map Invert Y" msgstr "Τυχαία κλιμάκωση:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8097,7 +8121,8 @@ msgstr "Μέλλον" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Βάθος" @@ -8279,7 +8304,7 @@ msgid "Fade Out (s):" msgstr "Απόκρυψη σε (δευτερόλεπτα):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Ανάμειξη" @@ -8694,7 +8719,7 @@ msgid "Select lightmap bake file:" msgstr "Επιλογή Αρχείου Προτύπων:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Προεπισκόπηση" @@ -9590,13 +9615,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Εναλλαγή λειτουργίας" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Κείμενο" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Εικονίδιο" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Διαχωρισμός:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Στοιχείο %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Στοιχεία" @@ -9705,7 +9753,8 @@ msgstr "Δημιουργία περιγράμματος" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Πλέγμα" @@ -10265,12 +10314,11 @@ msgstr "UV" msgid "Points" msgstr "Σημεία" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Πολύγωνα" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Οστά" @@ -10357,8 +10405,6 @@ msgid "Grid Settings" msgstr "Ρυθμίσεις Πλέγματος" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Κούμπωμα" @@ -10627,8 +10673,6 @@ msgid "Previous Script" msgstr "Προηγούμενη Δέσμη Ενεργειών" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Αρχείο" @@ -10867,7 +10911,8 @@ msgid "Convert Case" msgstr "Μετατροπή κεφαλαίων/πεζών" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Κεφαλαία" @@ -12446,7 +12491,7 @@ msgstr "Εναλλαγή Κουμπιού" msgid "Disabled Button" msgstr "Απενεργοποιημένο Κουμπί" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Στοιχείο" @@ -12769,12 +12814,6 @@ msgstr "Μάσκα Bit" msgid "Priority" msgstr "Προτεραιότητα" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Εικονίδιο" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Δείκτης Z" @@ -13043,6 +13082,141 @@ msgstr "Δημιουργία Πολυγώνου Εμποδίου" msgid "This property can't be changed." msgstr "Αυτή η ιδιότητα δεν μπορεί να αλλάξει." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Επιλογές Προσκόλλησης" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Μετατόπιση:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Βήμα" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Διαχωρισμός:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Επιλογή" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Κείμενο" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Μετατόπιση Πλέγματος:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Αλλαγές υλικού" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Συμπλήρωση" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Εναλλαγή λειτουργίας" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Λειτουργία Μάσκας Bit" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Μέγεθος περιγράμματος:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Επανάληψη κίνησης" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Δημιουργία πολυγώνου εμποδίου" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Δημιουργία Πλοήγησης" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Μετατόπιση:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Μετασχηματισμός" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Σύγκρουση" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Μόνο στην επιλογή" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Λειτουργία Σύγκρουσης" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Ορατή πλοήγηση" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Επιλογή" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Φιλτράρισμα δεσμών ενεργειών" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14209,7 +14383,7 @@ msgstr "" "ένα-κλικ.\n" "Μία μόνο προρύθμιση ανά πλατφόρμα μπορεί να σημειωθεί ως δυνατή να τρέξει." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Πόροι" @@ -14270,12 +14444,6 @@ msgstr "Γραφή" msgid "GDScript Export Mode:" msgstr "Λειτουργία Εξαγωγής Δεσμών Ενεργειών:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Κείμενο" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14518,6 +14686,20 @@ msgstr "Ελλιπές Έργο" msgid "Error: Project is missing on the filesystem." msgstr "Σφάλμα: Το έργο λείπει από το σύστημα αρχείων." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Τοπικό" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Έργα" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Βιβλιοθήκη Πόρων" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Αδυνατό το άνοιγμα του έργου στο «%s»." @@ -14638,11 +14820,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Διαχειριστής" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Έργα" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14697,11 +14874,6 @@ msgstr "Αφαίρεση Απόντων" msgid "About" msgstr "Σχετικά" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Βιβλιοθήκη Πόρων" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Επανεκκίνηση τώρα" @@ -15055,7 +15227,8 @@ msgstr "Περιοχές:" msgid "AutoLoad" msgstr "Αυτόματη φόρτωση" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Πρόσθετα" @@ -15184,12 +15357,6 @@ msgstr "Εάν οριστεί, ο μετρητής επανεκκινείται msgid "Initial value for the counter" msgstr "Αρχική τιμή μετρητή" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Βήμα" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Τιμή κατά την οποία αυξάνεται ο μετρητής ανά κόμβο" @@ -15627,10 +15794,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Τοπικό" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Εκκαθάριση κληρονομικότητας; (Δεν γίνεται ανέραιση!)" @@ -15983,11 +16146,6 @@ msgstr "Πρόγραμμα Δημιουργίας Δικτυακού Προφί msgid "Monitor" msgstr "Κλειδί" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Τιμή" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Παρακολούθηση" @@ -16619,10 +16777,6 @@ msgstr "Αποσφαλματωτής" msgid "Wait Timeout" msgstr "Λήξη χρονικού ορίου." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16650,11 +16804,11 @@ msgstr "Επιθεωρητής" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Επιστροφή" @@ -16727,12 +16881,6 @@ msgstr "Λειτουργία Σύγκρουσης" msgid "Invert Faces" msgstr "Μετατροπή κεφαλαίων/πεζών" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Αλλαγές υλικού" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17216,7 +17364,7 @@ msgstr "Προετοιμασία Lightmaps" msgid "Instance Materials" msgstr "Αλλαγές υλικού" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Επαναπροσδιορισμός Γονέα" @@ -17235,13 +17383,6 @@ msgstr "" msgid "Translation" msgstr "Μεταφράσεις" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Βήμα Περιστροφής:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17361,7 +17502,6 @@ msgstr "Όνομα ριζικού κόμβου" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Δυνατότητες" @@ -17394,7 +17534,7 @@ msgstr "Σκελετός" msgid "Skeleton To Node" msgstr "Επιλέξτε έναν κόμβο" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Κινήσεις:" @@ -17848,11 +17988,6 @@ msgstr "" msgid "IGD Status" msgstr "Κατάσταση" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Αλλαγή τιμής εισόδου" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18344,11 +18479,6 @@ msgstr "Αλλαγή βασικού τύπου" msgid "Node Path" msgstr "Αντιγραφή διαδρομής κόμβου" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Αλλαγή ονόματος παραμέτρου" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18409,11 +18539,6 @@ msgstr "" msgid "Set Mode" msgstr "Επιλογή Λειτουργίας" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Τύπος:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18434,7 +18559,8 @@ msgid "Base object is not a Node!" msgstr "Το βασικό αντικείμενο δεν είναι κόμβος!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Η διαδρομή δεν οδηγεί σε κόμβο!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18451,7 +18577,7 @@ msgstr "Θέσε %s" msgid "Compose Array" msgstr "Αλλαγή μεγέθους πίνακα" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18569,11 +18695,6 @@ msgstr "" msgid "Construct %s" msgstr "Σταθερές" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Σταθερές" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18593,10 +18714,6 @@ msgstr "Ενέργεια" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Αναζήτηση VisualScript" @@ -18775,6 +18892,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Το όνομα του πακέτου λείπει." @@ -18812,6 +18945,11 @@ msgstr "" msgid "Export Format" msgstr "Διαδρομή Εξαγωγής" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Προσθέστε ένα πεδίο αρχιτεκτονικής" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18845,7 +18983,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Επιθεώρηση του προηγούμενου στιγμιοτύπου" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19321,6 +19459,58 @@ msgstr "Το αναγνωριστικό λείπει." msgid "The character '%s' is not allowed in Identifier." msgstr "Ο χαρακτήρας «%s» είναι άκυρος σε αναγνωριστικό." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19394,7 +19584,7 @@ msgstr "Επιτυχία!" msgid "Push Notifications" msgstr "Τυχαία περιστροφή:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Περιβάλλον χρήστη" @@ -20408,12 +20598,6 @@ msgstr "" "Απαιτείται ο ορισμός ενός πόρου SpriteFrames στην ιδιότητα «Frames» για την " "εμφάνιση καρέ από το AnimatedSprite." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Καρέ %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20432,19 +20616,6 @@ msgstr "Αναπαραγωγή" msgid "Centered" msgstr "Κέντρο" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Μετατόπιση:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20528,8 +20699,7 @@ msgid "Pitch Scale" msgstr "Κλιμάκωση:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Εναλλαγή αυτόματης αναπαραγωγής" @@ -20576,7 +20746,8 @@ msgstr "Λειτουργία Εικονιδίων" msgid "Rotating" msgstr "Βήμα Περιστροφής:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Τρέχων:" @@ -20603,19 +20774,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Πάνω Αριστερά" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Φως" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Κάτω Αριστερά" @@ -20674,8 +20846,8 @@ msgstr "Κλήσεις σχεδίασης" msgid "Draw Drag Margin" msgstr "Ορισμός Περιθωρίου" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Κόμβος Ανάμειξης 2" @@ -20714,12 +20886,6 @@ msgstr "Εναλλαγή ορατότητας" msgid "Visible" msgstr "Εναλλαγή ορατότητας" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Συμπλήρωση" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20744,10 +20910,6 @@ msgstr "Φως" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20925,17 +21087,6 @@ msgstr "Έργα" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Κείμενο" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21039,8 +21190,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21176,7 +21328,7 @@ msgid "Node B" msgstr "Κόμβος" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21186,7 +21338,7 @@ msgstr "" msgid "Disable Collision" msgstr "Απενεργοποιημένο Κουμπί" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21225,7 +21377,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21360,7 +21513,7 @@ msgstr "Αρχικοποιήστε" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21398,8 +21551,14 @@ msgstr "Ταχύτητα:" msgid "Path Max Distance" msgstr "Επιλογή απόστασης:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Ενεργοποίηση" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21413,16 +21572,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Κορυφές" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Μέγεθος περιγράμματος:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21840,7 +21989,7 @@ msgstr "Αφαίρεση Σημείου" msgid "Use Global Coordinates" msgstr "Επόμενη Συντεταγμένη" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Επανεκκίνηση" @@ -22130,29 +22279,11 @@ msgstr "Ενεργοποίηση Doppler" msgid "Tracking" msgstr "Πακετάρισμα" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Εκκαθάριση Μετασχηματισμού" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Υπόδεντρο" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22272,7 +22403,7 @@ msgstr "" msgid "Light Data" msgstr "Φως" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Όνομα κόμβου:" @@ -22469,24 +22600,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Επεξεργασία Προτεραιότητας" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Δυναμική Βιβλιοθήκη" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Δυναμική Βιβλιοθήκη" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Τοποθέτηση πλεγμάτων" @@ -22514,6 +22627,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Δυναμική Βιβλιοθήκη" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Κούμπωμα στα εικονοστοιχεία" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Πρόγραμμα Σκίασης" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Εμπρόσθια όψη" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Επεξεργασία Προτεραιότητας" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Επεξεργασία Προτεραιότητας" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Εξανάγκασε τονισμό άσπρου" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Γραμματοσειρά" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Οριζόντια:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Φιλτράρισμα σημάτων" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Αυτόματη φόρτωση" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22524,7 +22718,8 @@ msgstr "Χρώματα εκπομπής" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Λειτουργία Χάρακα" @@ -22637,7 +22832,8 @@ msgid "Ignore Y" msgstr "[Παράβλεψη]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22648,7 +22844,7 @@ msgstr "" "Ένας κόμβος τύπου στιγμιοτύπου πλέγματος πλοήγησης πρέπει να κληρονομεί έναν " "κόμβο τύπου πλοήγηση, διότι διαθέτει μόνο δεδομένα πλοήγησης." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Ψήσιμο NavMesh" @@ -22791,18 +22987,170 @@ msgstr "Ενέργεια" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Μετακίνηση Κόμβου" +msgid "Joint Constraints" +msgstr "σταθερές" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Αποθήκευση σκηνής" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Διαχωρισμός:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Μετακίνηση Κόμβου" +msgid "Angular Limit Enabled" +msgstr "Φιλτράρισμα σημάτων" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Μετακίνηση Κόμβου" +msgid "Angular Limit Upper" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Μέγιστο γωνιώδες σφάλμα:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Κίνηση" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Κίνηση" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Κίνηση" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Κίνηση" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Περιγραφή" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Γραμμική" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Περιγραφή" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Κίνηση" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Φιλτράρισμα σημάτων" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22843,10 +23191,6 @@ msgstr "Διαγραφή Κόμβων" msgid "Params" msgstr "Αλλαγη Παραμέτρου" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22861,11 +23205,6 @@ msgstr "Κεφαλαία" msgid "Lower" msgstr "Πεζά" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Διαχωρισμός:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22930,15 +23269,6 @@ msgstr "Κίνηση" msgid "Angular Ortho" msgstr "Μέγιστο γωνιώδες σφάλμα:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Αποθήκευση σκηνής" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22967,10 +23297,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23191,8 +23517,9 @@ msgstr "" msgid "Main" msgstr "Κύριος/-α" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23305,6 +23632,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Αντιγραφή Στάσης" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Επεξεργάσιμα παιδιά" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Μετακίνηση Σημείων" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Μαραφέτια" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Δείκτης Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23389,33 +23745,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Κούμπωμα στα εικονοστοιχεία" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Μετατόπιση" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Πρόγραμμα Σκίασης" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23571,40 +23905,6 @@ msgstr "" "Αυτό το WorldEnvironment θα αγνοηθεί. Προσθέστε μια κάμερα (για 3d) ή ορίστε " "το Background Mode αυτού του περιβάλλοντος σε Canvas (για 2d)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Κύρια σκηνή" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Τιμή" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Εναλλαγή Αυτόματων Τριγώνων" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Εναλλαγή Αυτόματων Τριγώνων" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Στον κόμβο BlendTree «%s», δεν βρέθηκε η κίνηση: «%s»" @@ -23639,13 +23939,28 @@ msgid "Autorestart" msgstr "Αυτόματη επανεκκίνηση:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Αυτόματη επανεκκίνηση:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Τυχαία κλίση:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Ποσότητα:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Ποσότητα:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Ορισμός θέσης εισόδου καμπύλης" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23658,11 +23973,6 @@ msgstr "Προσθήκη Θύρας Εισόδου" msgid "Xfade Time" msgstr "Χρόνος συνδιασμού (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Μετατόπιση Πλέγματος:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23732,11 +24042,6 @@ msgstr "Άκυρη κίνηση: «%s»." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Τίποτα δεν είναι συνδεδεμένο στην είσοδο «%s» του κόμβου «%s»." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Φιλτράρισμα σημάτων" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Δεν έχει οριστεί ριζικό AnimationNode για το γράφημα." @@ -24107,11 +24412,6 @@ msgstr "Διάλογος XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Αυτόματη φόρτωση" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Ειδοποίηση!" @@ -24765,7 +25065,7 @@ msgstr "" msgid "Fill Mode" msgstr "Λειτουργία Αναπαραγωγής:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24912,11 +25212,6 @@ msgstr "" msgid "Editor Description" msgstr "Περιγραφή" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Διαδρομή Εξαγωγής" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24932,11 +25227,6 @@ msgstr "Μέθοδος παρεμβολής" msgid "Display Folded" msgstr "Εμφάνιση χωρίς σκιές" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Όνομα κόμβου:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24995,7 +25285,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Ορισμός πολλών:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25316,12 +25607,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Γραμματοσειρά" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25653,11 +25938,6 @@ msgstr "Εναλλαγή κρυμμένων αρχείων" msgid "Panel Disabled" msgstr "Η περικοπή είναι απενεργοποιημένη" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Διαχωρισμός:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25713,11 +25993,6 @@ msgstr "Υποβολή" msgid "Breakpoint" msgstr "Σημεία Διακοπής" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Διαχωρισμός:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26460,15 +26735,6 @@ msgstr "Διαχωρισμός:" msgid "Color Correction" msgstr "Συνάρτηση χρώματος." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Προειδοποιήσεις" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26507,11 +26773,6 @@ msgstr "Βάθος" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Επεξεργασία Προτεραιότητας" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26531,10 +26792,6 @@ msgstr "Εμφάνιση χωρίς σκιές" msgid "Vertex Lighting" msgstr "Κατευθήνσεις" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26544,11 +26801,6 @@ msgstr "Εμπρόσθια όψη" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Εμπρόσθια όψη" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26567,6 +26819,10 @@ msgstr "Στοιχειοθέτηση Δεξιά" msgid "Ensure Correct Normals" msgstr "Ο μετασχηματισμός ματαιώθηκε." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26633,10 +26889,6 @@ msgstr "Ποσότητα:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26660,27 +26912,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Πηγή εκπομπής: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Αφαίρεση Υφής" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26688,24 +26923,8 @@ msgid "Emission" msgstr "Μάσκα εκπομπής" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Χρώματα εκπομπής" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Χρώματα εκπομπής" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Μάσκα εκπομπής" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Πηγή εκπομπής: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26715,37 +26934,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Τυχαία κλίση:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Αφαίρεση Υφής" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Εκκαθάριση" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Εκκαθάριση Στάσης" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Επεξεργασία Θέματος" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26753,15 +26956,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Έμφραξη" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26794,11 +26988,6 @@ msgstr "" msgid "Transmission" msgstr "Μετάβαση: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Μετάβαση: " - #: scene/resources/material.cpp msgid "Refraction" msgstr "Διάθλαση" @@ -26849,15 +27038,20 @@ msgstr "Λειτουργία Μετακίνησης Κάμερας" msgid "Lightmap Size Hint" msgstr "Προετοιμασία Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Κόμβος Ανάμειξης 2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Μετασχηματισμός" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Εκκαθάριση Μετασχηματισμού" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26881,26 +27075,6 @@ msgstr "Στιγμιότυπο" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Ο μετασχηματισμός ματαιώθηκε." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Μετασχηματισμός χάρτη UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Αλλαγή μεγέθους πίνακα" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Αλλαγή μεγέθους πίνακα" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -27095,6 +27269,11 @@ msgstr "Πάνω Δεξιά" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Διαίρεση Καμπύλης" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -27103,15 +27282,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Αναπαραγωγή προσαρμοσμένης σκηνής" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Προσθήκη Θύρας Εισόδου" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Δεσμός" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Οστά" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27190,10 +27379,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27217,6 +27402,21 @@ msgstr "Αφαίρεση Υφής" msgid "Image Size" msgstr "Σελίδα: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Εμφάνιση Οδηγιών" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Εμπρόσθια όψη" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Επιστροφή" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27229,13 +27429,13 @@ msgstr "Καταγραφή" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Λειτουργία Αναπαραγωγής:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Λειτουργία Αναπαραγωγής:" +msgid "To" +msgstr "Κορυφή" #: scene/resources/texture.cpp #, fuzzy @@ -27272,8 +27472,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Αρχικοποιήστε" +msgid "Depth Draw" +msgstr "Μέθοδος παρεμβολής" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Λειτουργία Χάρακα" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Λειτουργία Μετακίνησης Κάμερας" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Λειτουργία Μετακίνησης Κάμερας" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Λειτουργία Μετακίνησης Κάμερας" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27717,6 +27937,11 @@ msgstr "Λειτουργία Σύγκρουσης" msgid "Collision Unsafe Fraction" msgstr "Λειτουργία Σύγκρουσης" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Kαρέ φυσικής %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27733,13 +27958,13 @@ msgstr "Τα «varying» μπορούν να ανατεθούν μόνο στη #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/en_Shaw.po b/editor/translations/en_Shaw.po index 6ccc2bc4bc0a..4d7807e6f34d 100644 --- a/editor/translations/en_Shaw.po +++ b/editor/translations/en_Shaw.po @@ -197,14 +197,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -521,13 +515,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -576,7 +572,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -705,7 +701,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -715,7 +712,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -745,9 +742,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -867,10 +863,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -936,7 +928,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -985,13 +978,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1085,6 +1079,91 @@ msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑒𐑰𐑓𐑮𐑱 msgid "Anim Change Call" msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑒𐑷𐑤" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "𐑗𐑱𐑯𐑡 𐑥𐑳𐑤𐑑𐑦𐑐𐑩𐑤 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑒𐑰𐑓𐑮𐑱𐑥 𐑑𐑲𐑥𐑟" @@ -1280,16 +1359,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2686,7 +2755,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2960,11 +3029,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3093,7 +3162,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3284,11 +3353,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4618,12 +4688,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5001,7 +5065,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5030,13 +5095,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6430,9 +6488,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6577,11 +6635,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6632,17 +6685,18 @@ msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑑𐑮𐑨𐑯𐑕 msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6739,7 +6793,8 @@ msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6770,12 +6825,6 @@ msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7512,7 +7561,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7689,7 +7739,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8084,7 +8134,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8932,13 +8982,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9041,7 +9113,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9571,12 +9644,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9655,8 +9727,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9911,8 +9981,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10138,7 +10206,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11621,7 +11690,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11926,12 +11995,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12176,6 +12239,127 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑤𐑵𐑐𐑦𐑙" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "𐑒𐑷𐑤 𐑥𐑧𐑔𐑩𐑛 𐑑𐑮𐑨𐑒" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑤𐑵𐑐𐑦𐑙" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13236,7 +13420,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13292,12 +13476,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13523,6 +13701,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13611,10 +13801,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13663,10 +13849,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14005,7 +14187,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14131,12 +14314,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14549,10 +14726,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14888,11 +15061,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15471,10 +15639,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15500,11 +15664,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15570,11 +15734,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16006,7 +16165,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16022,12 +16181,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16134,7 +16287,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16163,7 +16315,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑤𐑵𐑐𐑦𐑙" @@ -16587,10 +16739,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17048,10 +17196,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17105,10 +17249,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17128,7 +17268,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17143,7 +17283,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17242,10 +17382,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17262,10 +17398,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17427,6 +17559,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17460,6 +17608,10 @@ msgstr "" msgid "Export Format" msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17488,7 +17640,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17897,6 +18049,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17963,7 +18167,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18894,11 +19098,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18914,18 +19113,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18999,8 +19186,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19041,7 +19227,8 @@ msgstr "" msgid "Rotating" msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19064,17 +19251,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" @@ -19123,8 +19311,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19159,11 +19347,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19185,10 +19368,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19334,16 +19513,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19436,8 +19605,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19559,7 +19729,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19568,7 +19738,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19604,7 +19774,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19718,7 +19889,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19753,8 +19924,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19767,14 +19944,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20131,7 +20300,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20382,28 +20551,11 @@ msgstr "" msgid "Tracking" msgstr "𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑑𐑮𐑨𐑒" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20507,7 +20659,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20671,22 +20823,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20712,6 +20848,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20720,7 +20929,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20817,7 +21027,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20826,7 +21037,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20951,15 +21162,165 @@ msgid "Motion Z" msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +#, fuzzy +msgid "Linear Limit Upper" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "𐑤𐑦𐑯𐑽" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20998,10 +21359,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21014,11 +21371,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21077,14 +21429,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21112,10 +21456,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21320,8 +21660,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21422,6 +21763,31 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "𐑥𐑵𐑝 𐑚𐑧𐑟𐑦𐑱 𐑐𐑶𐑯𐑑𐑕" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -21498,30 +21864,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21654,36 +22000,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21713,13 +22029,26 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -21729,10 +22058,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21797,11 +22122,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22125,10 +22445,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22697,7 +23013,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22826,10 +23142,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22843,11 +23155,6 @@ msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑤𐑧𐑙𐑒𐑔" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22896,7 +23203,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23177,11 +23485,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23473,10 +23776,6 @@ msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23526,11 +23825,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24189,14 +24483,6 @@ msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" msgid "Color Correction" msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24229,10 +24515,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24249,10 +24531,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24261,10 +24539,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24282,6 +24556,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24341,10 +24619,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24366,23 +24640,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24390,19 +24648,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24413,24 +24659,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24438,21 +24672,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24483,11 +24709,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24532,14 +24753,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "𐑗𐑱𐑯𐑡 𐑨𐑯𐑦𐑥𐑱𐑖𐑩𐑯 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24561,24 +24788,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3-𐑛 𐑑𐑮𐑨𐑯𐑕𐑓𐑹𐑥 𐑑𐑮𐑨𐑒" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24754,6 +24963,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24762,14 +24975,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24841,10 +25062,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24865,6 +25082,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24875,11 +25104,11 @@ msgid "Lossy Storage Quality" msgstr "𐑒𐑨𐑐𐑗𐑼" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24911,9 +25140,27 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "𐑒𐑷𐑤 𐑥𐑧𐑔𐑩𐑛 𐑑𐑮𐑨𐑒" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25319,6 +25566,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "𐑑𐑪𐑜𐑩𐑤 𐑑𐑮𐑨𐑒 𐑦𐑯𐑱𐑚𐑩𐑤𐑛" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25333,13 +25585,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index a183ba025aa4..6d333214ca37 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -226,14 +226,8 @@ msgstr "" msgid "Function" msgstr "Funkcioj:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -578,13 +572,15 @@ msgid "Project Settings Override" msgstr "Projektaj agordoj..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nomo" @@ -634,7 +630,7 @@ msgstr "Vidigi tutan" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -778,7 +774,8 @@ msgstr "Je la fino" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fiziko-kadro %" @@ -789,7 +786,7 @@ msgstr "Fiziko-kadro %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -821,9 +818,8 @@ msgstr "Bildigilo:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtriloj:" @@ -951,11 +947,6 @@ msgstr "Dosierindiko" msgid "Source Code" msgstr "Fonto" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Ŝanĝu" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Lokaĵaro" @@ -1022,7 +1013,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1075,13 +1067,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1176,6 +1169,96 @@ msgstr "Aliigi Kernakadron Valoron de Animado" msgid "Anim Change Call" msgstr "Aliigi Alvokon de Animado" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kadro %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokaĵigado" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Rotacia paŝo:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valoro" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Elekti koloron" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Defini stirilon" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Defini stirilon" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Krada deŝovo:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Krada deŝovo:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animacio" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Aliigi Kernakadron Fojon de Animadoj" @@ -1372,16 +1455,6 @@ msgstr "Forigi animacian trakon" msgid "Editors" msgstr "Redaktilo" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animacio" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2838,7 +2911,7 @@ msgid "Script Editor" msgstr "Skriptredaktilo" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteko de havaĵoj" @@ -3120,11 +3193,11 @@ msgstr "Reĝimo de ludado:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3260,7 +3333,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Supro" @@ -3460,11 +3533,12 @@ msgstr "Valoro" msgid "Read Only" msgstr "Nur metodoj" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Ŝlosi elektiton" @@ -4921,12 +4995,6 @@ msgstr "" msgid "Frame #:" msgstr "Kadro #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Alvokoj" @@ -5340,7 +5408,8 @@ msgstr "Subrisurcoj" msgid "Color Theme" msgstr "Redaktilo" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5372,13 +5441,6 @@ msgstr "" msgid "Indent" msgstr "Krommarĝeni maldekstren" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6901,9 +6963,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7063,11 +7125,6 @@ msgstr "" msgid "Materials" msgstr "Parametro ŝanĝiĝis" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokaĵigado" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7126,17 +7183,18 @@ msgstr "Transformo" msgid "Optimizer" msgstr "Optimigi" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Ŝaltita" @@ -7235,7 +7293,8 @@ msgstr "Elektada reĝimo" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7269,12 +7328,6 @@ msgstr "Elekti koloron" msgid "Normal Map Invert Y" msgstr "Formo" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8046,7 +8099,8 @@ msgstr "Estonteco" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundo" @@ -8229,7 +8283,7 @@ msgid "Fade Out (s):" msgstr "Fordissolvo (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8631,7 +8685,7 @@ msgid "Select lightmap bake file:" msgstr "Elekti dosieron por bakado de lummapo:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9520,13 +9574,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Baskuli reĝimon" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Versio:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementoj" @@ -9632,7 +9709,8 @@ msgstr "Krei konturon" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Maŝo" @@ -10180,12 +10258,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10264,8 +10341,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10526,8 +10601,6 @@ msgid "Previous Script" msgstr "Antaŭa tabo" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Dosiero" @@ -10760,7 +10833,8 @@ msgid "Convert Case" msgstr "Konverti usklon" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Majuskla" @@ -12334,7 +12408,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12647,12 +12721,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12900,6 +12968,138 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcioj de kaptado" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Krada deŝovo:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Versio:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Elekti" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Estonteco" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Krada deŝovo:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Parametro ŝanĝiĝis" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Baskuli reĝimon" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Grando de konturo:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animado Iteracianti" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Krei okludan plurlateron" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Videbla navigacio" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Krada deŝovo:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Emisia masko" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Nur Elektaro" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Videbla navigacio" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Elekti" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtriloj:" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13987,7 +14187,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14043,12 +14243,6 @@ msgstr "Skripto" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14288,6 +14482,20 @@ msgstr "Manka projekto" msgid "Error: Project is missing on the filesystem." msgstr "Eraro: projekto estas manka en la dosiersistemo." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Loka" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projektoj" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Biblioteko de havaĵoj" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Ne eblas malfermi projekton ĉe '%s'." @@ -14396,11 +14604,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Mastrumilo de Projektoj" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projektoj" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Ŝargas, bonvolu atendi..." @@ -14454,11 +14657,6 @@ msgstr "Forigi mankan" msgid "About" msgstr "Pri" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Biblioteko de havaĵoj" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Rekomenci nun" @@ -14804,7 +15002,8 @@ msgstr "Lokaĵaroj:" msgid "AutoLoad" msgstr "Aŭtoŝargado" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Kromprogramoj" @@ -14930,12 +15129,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15359,10 +15552,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Loka" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Vakigi heredadon? (Ne malfaro!)" @@ -15716,11 +15905,6 @@ msgstr "Reta Profililo" msgid "Monitor" msgstr "Monitoro" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valoro" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitoroj" @@ -16340,10 +16524,6 @@ msgstr "Sencimigilo" msgid "Wait Timeout" msgstr "Tempolimo." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16371,11 +16551,11 @@ msgstr "Inspektoro" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Posteniri" @@ -16448,12 +16628,6 @@ msgstr "Emisia masko" msgid "Invert Faces" msgstr "Konverti usklon" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Parametro ŝanĝiĝis" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16925,7 +17099,7 @@ msgstr "Baki lummapojn" msgid "Instance Materials" msgstr "Parametro ŝanĝiĝis" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Kapti al patro" @@ -16943,13 +17117,6 @@ msgstr "" msgid "Translation" msgstr "Tradukoj" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Rotacia paŝo:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17066,7 +17233,6 @@ msgstr "Krei radikan nodon:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -17098,7 +17264,7 @@ msgstr "Opcioj de ostaro" msgid "Skeleton To Node" msgstr "Elektu nodon" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacio" @@ -17543,10 +17709,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18028,10 +18190,6 @@ msgstr "Ŝanĝi tipon" msgid "Node Path" msgstr "Ŝargi antaŭagordon" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18091,11 +18249,6 @@ msgstr "" msgid "Set Mode" msgstr "Elektada reĝimo" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipo" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18116,7 +18269,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18133,7 +18286,7 @@ msgstr "Agordis %s" msgid "Compose Array" msgstr "Regrandigi Vicon" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18246,11 +18399,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstantoj" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstantoj" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18270,10 +18418,6 @@ msgstr "Faro" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18452,6 +18596,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18485,6 +18645,10 @@ msgstr "" msgid "Export Format" msgstr "Formo" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18516,7 +18680,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspekti antaŭan ekzemplon" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18960,6 +19124,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19034,7 +19250,7 @@ msgstr "Sukceso!" msgid "Push Notifications" msgstr "Alglui animacion" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Uzanta Interfaco" @@ -20037,12 +20253,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kadro %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20061,19 +20271,6 @@ msgstr "Ludi" msgid "Centered" msgstr "Centre" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Krada deŝovo:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20156,8 +20353,7 @@ msgid "Pitch Scale" msgstr "Skalo:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Baskuli aŭtoludadon" @@ -20204,7 +20400,8 @@ msgstr "Nur ankroj" msgid "Rotating" msgstr "Rotacia paŝo:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Aktuala profilo:" @@ -20231,19 +20428,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Supre maldekstre" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Supre dekstre" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Malsupre maldekstre" @@ -20297,8 +20495,8 @@ msgstr "Alvokoj" msgid "Draw Drag Margin" msgstr "Aldona argumentoj de alvoko:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Skalada reĝimo" @@ -20337,11 +20535,6 @@ msgstr "Baskuli videblon" msgid "Visible" msgstr "Baskuli videblon" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20365,10 +20558,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20519,17 +20708,6 @@ msgstr "Projektoj" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Estonteco" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20630,8 +20808,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20767,7 +20946,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20777,7 +20956,7 @@ msgstr "" msgid "Disable Collision" msgstr "Ŝalti filtradon" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20815,7 +20994,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20943,7 +21123,7 @@ msgstr "Kapitaligi" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20978,8 +21158,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Ŝaltita" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20993,16 +21179,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Partikloj" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Grando de konturo:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21389,7 +21565,7 @@ msgstr "Forigi punkton" msgid "Use Global Coordinates" msgstr "Konstanto" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Rekomencigi" @@ -21662,28 +21838,11 @@ msgstr "" msgid "Tracking" msgstr "Pakas" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Aliigi Transformon de Animado" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21798,7 +21957,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nomo de nodo:" @@ -21972,22 +22131,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22013,6 +22156,83 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Grando de konturo:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Ŝanĝu" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Grando de konturo:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Altrudi blankan moduladon" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtri signalojn" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtri signalojn" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Aŭtoŝargado" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22022,7 +22242,8 @@ msgstr "Emisiaj koloroj" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mezurado reĝimo" @@ -22132,7 +22353,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22141,7 +22363,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Maŝo" @@ -22272,18 +22494,170 @@ msgstr "Faro" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Movi nodon" +msgid "Joint Constraints" +msgstr "Konstantoj" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Konservas scenon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Versio:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Movi nodon" +msgid "Angular Limit Enabled" +msgstr "Filtri signalojn" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Movi nodon" +msgid "Angular Limit Upper" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. Angula Eraro:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacio" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Priskribo" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineara" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Priskribo" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacio" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtri signalojn" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22324,10 +22698,6 @@ msgstr "Krei okludan plurlateron" msgid "Params" msgstr "Parametro ŝanĝiĝis" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22342,11 +22712,6 @@ msgstr "Majuskla" msgid "Lower" msgstr "Minuskla" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Versio:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22411,15 +22776,6 @@ msgstr "Animacio" msgid "Angular Ortho" msgstr "Maks. Angula Eraro:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Konservas scenon" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22448,10 +22804,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22669,8 +23021,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22782,6 +23135,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopii la pozon" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Redakteblaj infanoj" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Forigi plurlateron kaj punkton" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Enhavo:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Indekso:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22860,33 +23242,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Grando de konturo:" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tradukoj" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Ŝanĝu" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23031,40 +23391,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Ĉefa sceno" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valoro" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Baskuli aŭtomatajn triangulojn" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Baskuli aŭtomatajn triangulojn" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23098,14 +23424,28 @@ msgid "Autorestart" msgstr "Rekomencigi" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Aŭtomate enmeti ŝlosilon" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Aldoni punkton" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Ekzemplodoni" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Pozicio de doko" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -23116,11 +23456,6 @@ msgstr "Eniga mapo" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Krada deŝovo:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23190,11 +23525,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtri signalojn" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23551,11 +23881,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Aŭtoŝargado" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -24193,7 +24518,7 @@ msgstr "" msgid "Fill Mode" msgstr "Reĝimo de ludado:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24339,11 +24664,6 @@ msgstr "" msgid "Editor Description" msgstr "Priskribo" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Enporti" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24359,11 +24679,6 @@ msgstr "Interpolado Modo" msgid "Display Folded" msgstr "Vidigi tutan" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nomo de nodo:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24421,7 +24736,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Agordi pluroblan:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24731,11 +25047,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25065,11 +25376,6 @@ msgstr "Baskuli kaŝitaj dosieroj" msgid "Panel Disabled" msgstr "Ŝalti filtradon" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Versio:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25122,11 +25428,6 @@ msgstr "Komunumo" msgid "Breakpoint" msgstr "Paŭzpunktoj" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Versio:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25864,15 +26165,6 @@ msgstr "Versio:" msgid "Color Correction" msgstr "Formo" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avertoj" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25911,10 +26203,6 @@ msgstr "Profundo" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25933,10 +26221,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Naskas lummapojn" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25946,11 +26230,6 @@ msgstr "Grando de konturo:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Grando de konturo:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25969,6 +26248,10 @@ msgstr "Krommarĝeni dekstren" msgid "Ensure Correct Normals" msgstr "Transformo" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26034,10 +26317,6 @@ msgstr "Movi horizontalan gvidilon" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26061,27 +26340,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emisiaj koloroj" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Krei emisiajn punktojn el la maŝo" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Mezurado reĝimo" #: scene/resources/material.cpp #, fuzzy @@ -26089,24 +26351,8 @@ msgid "Emission" msgstr "Emisia masko" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisiaj koloroj" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisiaj koloroj" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisia masko" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emisiaj koloroj" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26116,51 +26362,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Estonteco" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Vakigi" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Vakigi la pozon" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redaktilo" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Mezurado reĝimo" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26192,11 +26414,6 @@ msgstr "" msgid "Transmission" msgstr "Transpaso: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transpaso: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26245,15 +26462,20 @@ msgstr "Panoramada reĝimo" msgid "Lightmap Size Hint" msgstr "Baki lummapojn" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Skalada reĝimo" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformo" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformo" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26277,26 +26499,6 @@ msgstr "Ekzemplodoni" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformo" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformo" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Regrandigi Vicon" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Regrandigi Vicon" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26486,6 +26688,11 @@ msgstr "Supre dekstre" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Eltondi nodo(j)n" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26494,15 +26701,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Ludi laŭmendan scenon" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Eniga mapo" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Nomo de nodo:" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26580,10 +26796,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26607,6 +26819,20 @@ msgstr "Ŝanĝi tipon" msgid "Image Size" msgstr "Paĝo: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Montri gvidilojn" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Posteniri" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26619,13 +26845,13 @@ msgstr "Kapti" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Reĝimo de ludado:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Reĝimo de ludado:" +msgid "To" +msgstr "Supro" #: scene/resources/texture.cpp #, fuzzy @@ -26662,8 +26888,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Kapitaligi" +msgid "Depth Draw" +msgstr "Interpolado Modo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mezurado reĝimo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Panoramada reĝimo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Panoramada reĝimo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Panoramada reĝimo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27100,6 +27346,11 @@ msgstr "Videblaj koliziaj formoj" msgid "Collision Unsafe Fraction" msgstr "Videblaj koliziaj formoj" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fiziko-kadro %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27115,13 +27366,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index 529cc6351b59..d40459a2cc6e 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -83,7 +83,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-17 21:38+0000\n" +"PO-Revision-Date: 2022-05-18 23:16+0000\n" "Last-Translator: Javier Ocampos \n" "Language-Team: Spanish \n" @@ -270,14 +270,8 @@ msgstr "Tamaño de la Cola Multihilo (KB)" msgid "Function" msgstr "Función" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Datos" @@ -594,13 +588,15 @@ msgid "Project Settings Override" msgstr "Anulación de la Configuración del Proyecto" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nombre" @@ -650,7 +646,7 @@ msgstr "Mostrar Todos" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -782,7 +778,8 @@ msgstr "UI Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Física" @@ -792,7 +789,7 @@ msgstr "Física" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -822,9 +819,8 @@ msgstr "Renderización" msgid "Quality" msgstr "Calidad" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtros" @@ -943,10 +939,6 @@ msgstr "Ruta" msgid "Source Code" msgstr "Código Fuente" -#: core/translation.cpp -msgid "Messages" -msgstr "Mensajes" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Idioma" @@ -1012,7 +1004,8 @@ msgstr "Tamaño del buffer del índice del polígono del lienzo (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1061,13 +1054,14 @@ msgstr "Luces Máximas Por Objeto" msgid "Subsurface Scattering" msgstr "Dispersión Subsuperficial" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1161,6 +1155,96 @@ msgstr "Cambiar Valor de Fotogramas Clave de Animación" msgid "Anim Change Call" msgstr "Cambiar Llamada de Animación" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotograma %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tiempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Traducciones" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotación" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cuenta" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Establecer Manipulador" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Establecer Manipulador" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Pivote de Desplazamiento" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Desplazamiento H" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animación" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Entrada-Salida Suave" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambiar Tiempo de Múltiples Fotogramas Clave de Animación" @@ -1356,16 +1440,6 @@ msgstr "Eliminar Pista de Animación" msgid "Editors" msgstr "Editores" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animación" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Confirmar Pista de Inserción" @@ -2785,7 +2859,6 @@ msgid "ETC2" msgstr "ETC2" #: editor/editor_export.cpp -#, fuzzy msgid "No BPTC Fallbacks" msgstr "No hay retroceso de BPTC" @@ -2823,7 +2896,7 @@ msgid "Script Editor" msgstr "Editor de Script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Librería de Assets" @@ -3109,11 +3182,11 @@ msgstr "Modo de Visualización" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Modo" @@ -3244,7 +3317,7 @@ msgstr "Reimportar Archivos Importados Faltantes" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Superior" @@ -3439,11 +3512,12 @@ msgstr "Etiqueta" msgid "Read Only" msgstr "Sólo Lectura" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Chequeable" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Chequeado" @@ -4899,12 +4973,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotograma #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tiempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Llamadas" @@ -5294,7 +5362,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editor de Themes" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Espaciado de Línea" @@ -5323,13 +5392,6 @@ msgstr "" msgid "Indent" msgstr "Indentar" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Sangría" @@ -6787,9 +6849,9 @@ msgstr "No BPTC Si RGB" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "Flags" @@ -6942,11 +7004,6 @@ msgstr "" msgid "Materials" msgstr "Materiales" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Traducciones" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7005,17 +7062,18 @@ msgstr "Transformar" msgid "Optimizer" msgstr "Optimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7113,7 +7171,8 @@ msgstr "Modo de Selección" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7146,12 +7205,6 @@ msgstr "Vértice" msgid "Normal Map Invert Y" msgstr "Invertir Y en Mapa Normal" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7924,7 +7977,8 @@ msgstr "Posterior" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -8106,7 +8160,7 @@ msgid "Fade Out (s):" msgstr "Fundido de salida (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mezcla" @@ -8518,7 +8572,7 @@ msgid "Select lightmap bake file:" msgstr "Selecciona un archivo lightmap bakeado:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vista Previa" @@ -9393,13 +9447,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Cambiar Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icono" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separación:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementos" @@ -9506,7 +9583,8 @@ msgstr "Crear Outline" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malla" @@ -10067,12 +10145,11 @@ msgstr "UV" msgid "Points" msgstr "Puntos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Huesos" @@ -10155,8 +10232,6 @@ msgid "Grid Settings" msgstr "Configuración de la Cuadrícula" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Ajuste" @@ -10413,8 +10488,6 @@ msgid "Previous Script" msgstr "Script Anterior" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Archivo" @@ -10650,7 +10723,8 @@ msgid "Convert Case" msgstr "Convertir Mayúsculas/Minúsculas" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Mayúsculas" @@ -12173,7 +12247,7 @@ msgstr "Botón de Conmutación" msgid "Disabled Button" msgstr "Botón Desactivado" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Elemento" @@ -12492,12 +12566,6 @@ msgstr "Máscara de bits" msgid "Priority" msgstr "Prioridad" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icono" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Índice Z" @@ -12762,6 +12830,139 @@ msgstr "Crear Polígono de Oclusión" msgid "This property can't be changed." msgstr "Esta propiedad no se puede cambiar." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opciones de Ajuste" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Desplazamiento" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Paso" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separación:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seleccionar" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Desplazamiento de Byte" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Material" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Rellenar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Cambiar Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Modo de Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Tamaño del Contorno" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Espaciado de Línea" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Crear Polígono Oclusor" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Modo de Navegación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Desplazamiento Base" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Sólo selección" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Modo de Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegación Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seleccionar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13906,7 +14107,7 @@ msgstr "" "con un clic.\n" "Sólo se puede marcar un preset por plataforma como ejecutable." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -13966,12 +14167,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Modo de Exportación GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bytecode Compilado (Carga Más Rápida)" @@ -14213,6 +14408,18 @@ msgstr "Proyecto Faltante" msgid "Error: Project is missing on the filesystem." msgstr "Error: Proyecto faltante en el sistema de archivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Proyectos Locales" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Proyectos de la Librería de Assets" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "No se puede abrir el proyecto en '%s'." @@ -14334,10 +14541,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Administrador de Proyectos" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Proyectos Locales" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Cargando, espera por favor..." @@ -14386,10 +14589,6 @@ msgstr "Eliminar Faltantes" msgid "About" msgstr "Acerca de" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Proyectos de la Librería de Assets" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Ahora" @@ -14738,7 +14937,8 @@ msgstr "Idiomas:" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -14867,12 +15067,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Valor inicial para el contador" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Paso" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Cantidad en la que se incrementa el contador por cada nodo" @@ -15327,10 +15521,6 @@ msgstr "" "framerate en el proyecto cada vez que se actualice.\n" "Vuelve a seleccionar el árbol de escena Local para mejorar el rendimiento." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "¿Quieres limpiar la herencia? (No se puede deshacer)" @@ -15685,11 +15875,6 @@ msgstr "Profiler de Red" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16293,9 +16478,8 @@ msgid "Custom Image Hotspot" msgstr "" #: main/main.cpp -#, fuzzy msgid "Tooltip Position Offset" -msgstr "Offset de Rotación:" +msgstr "Offset de la Posición del Tooltip" #: main/main.cpp modules/mono/mono_gd/gd_mono.cpp #, fuzzy @@ -16311,10 +16495,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Tiempo de Espera" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16343,11 +16523,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retroceder" @@ -16420,11 +16600,6 @@ msgstr "Modo de Colisión" msgid "Invert Faces" msgstr "Convertir Mayúsculas/Minúsculas" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Material" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16521,9 +16696,8 @@ msgid "Path Continuous U" msgstr "Continuo" #: modules/csg/csg_shape.cpp -#, fuzzy msgid "Path U Distance" -msgstr "Seleccionar Distancia:" +msgstr "Distancia de la Ruta U" #: modules/csg/csg_shape.cpp msgid "Path Joined" @@ -16894,7 +17068,7 @@ msgstr "Calcular Lightmaps" msgid "Instance Materials" msgstr "Materiales de Instancia" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Reemparentar" @@ -16913,12 +17087,6 @@ msgstr "" msgid "Translation" msgstr "Traducciones" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotación" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17036,7 +17204,6 @@ msgstr "Nombre del nodo raíz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Características" @@ -17068,7 +17235,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Selecciona un Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animaciones" @@ -17511,11 +17678,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambiar Valor de Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17995,11 +18157,6 @@ msgstr "Tipo Base" msgid "Node Path" msgstr "Copiar Ruta del Nodo" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Cambiar Nombre del Argumento" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18055,11 +18212,6 @@ msgstr "BitXor %s" msgid "Set Mode" msgstr "Modo de Selección" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipo de Proyección" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18080,7 +18232,8 @@ msgid "Base object is not a Node!" msgstr "¡El objeto base no es un nodo!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "¡La ruta no apunta a un Nodo!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18095,7 +18248,7 @@ msgstr "Emitir %s" msgid "Compose Array" msgstr "Ordenar Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18200,11 +18353,6 @@ msgstr "" msgid "Construct %s" msgstr "Construir %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Construir %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Obtener Var local" @@ -18221,10 +18369,6 @@ msgstr "Acción %s" msgid "Deconstruct %s" msgstr "Deconstruir %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" @@ -18399,6 +18543,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Falta el nombre del paquete." @@ -18435,6 +18595,11 @@ msgstr "" msgid "Export Format" msgstr "Ruta de Exportación" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Añadir una entrada de arquitectura" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18469,7 +18634,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspeccionar Instancia Anterior" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18950,6 +19115,58 @@ msgstr "Falta el identificador." msgid "The character '%s' is not allowed in Identifier." msgstr "El carácter '% s' no está permitido en el Identificador." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18976,9 +19193,8 @@ msgid "Code Sign Identity Release" msgstr "" #: platform/iphone/export/export.cpp -#, fuzzy msgid "Export Method Release" -msgstr "Modo de Exportación:" +msgstr "Método de Exportación de Release" #: platform/iphone/export/export.cpp msgid "Targeted Device Family" @@ -19022,7 +19238,7 @@ msgstr "Acceso" msgid "Push Notifications" msgstr "Notificaciones Push" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interfaz de usuario" @@ -20071,12 +20287,6 @@ msgstr "" "Se debe crear o establecer un recurso SpriteFrames en la propiedad " "\"Frames\" para que AnimatedSprite pueda mostrar los fotogramas." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Fotograma %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20095,18 +20305,6 @@ msgstr "Reproducir" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Desplazamiento" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20190,8 +20388,7 @@ msgid "Pitch Scale" msgstr "Escala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Act./Desact. Reproducción Automática" @@ -20236,7 +20433,8 @@ msgstr "Modo de Icono" msgid "Rotating" msgstr "Rotando" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Actual" @@ -20262,19 +20460,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "UI Izquierda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Luz" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Inferior Izquierda" @@ -20331,8 +20530,8 @@ msgstr "Límites de Dibujo" msgid "Draw Drag Margin" msgstr "Asignar Margen" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nodo Blend2" @@ -20371,12 +20570,6 @@ msgstr "Cambiar Visibilidad" msgid "Visible" msgstr "Cambiar Visibilidad" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Rellenar" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20401,10 +20594,6 @@ msgstr "Luz" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20584,17 +20773,6 @@ msgstr "Proyectos Locales" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20698,8 +20876,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20829,7 +21008,7 @@ msgid "Node B" msgstr "Nodos" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20839,7 +21018,7 @@ msgstr "" msgid "Disable Collision" msgstr "Botón Desactivado" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20880,7 +21059,8 @@ msgid "Texture Scale" msgstr "Región de Textura" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21015,7 +21195,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "Multiplicar %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21050,8 +21230,15 @@ msgstr "Velocidad Máxima" msgid "Path Max Distance" msgstr "Distancia Máxima de Ruta" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "El NavigationAgent2D sólo puede utilizarse bajo un nodo Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21067,14 +21254,6 @@ msgstr "" "El NavigationObstacle2D sólo sirve para evitar la colisión de un objeto " "Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Vértices" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Contornos" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21486,7 +21665,7 @@ msgstr "Eliminar Punto" msgid "Use Global Coordinates" msgstr "Siguiente Coordenada" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21771,29 +21950,11 @@ msgstr "Activar Doppler" msgid "Tracking" msgstr "Empaquetando" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Reestablecer Transformación" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárbol" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Encontrando mallas y luces" @@ -21907,7 +22068,7 @@ msgstr "" msgid "Light Data" msgstr "Con Datos" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Nombre del Hueso" @@ -21934,9 +22095,8 @@ msgid "FOV" msgstr "" #: scene/3d/camera.cpp -#, fuzzy msgid "Frustum Offset" -msgstr "Desplazamiento de Cuadrícula:" +msgstr "Offset de Frustum" #: scene/3d/camera.cpp #, fuzzy @@ -22101,24 +22261,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Activar Prioridad" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Librería Dinámica" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Librería Dinámica" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Trazando Mallas" @@ -22149,6 +22291,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Librería Dinámica" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Ajuste de Píxeles" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Activar Prioridad" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Activar Prioridad" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forzar Modulación en Blanco" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fuentes" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal Activado" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar señales" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22159,7 +22382,8 @@ msgstr "Colores de Emisión" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo de Regla" @@ -22269,7 +22493,9 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "El NavigationAgent sólo puede utilizarse bajo un nodo spatial." #: scene/3d/navigation_mesh_instance.cpp @@ -22280,7 +22506,7 @@ msgstr "" "NavigationMeshInstance debe ser hijo o nieto de un nodo Navigation. Ya que " "sólo proporciona los datos de navegación." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Calcular NavMesh" @@ -22348,14 +22574,12 @@ msgid "Visibility AABB" msgstr "Cambiar Visibilidad" #: scene/3d/particles.cpp -#, fuzzy msgid "Draw Passes" -msgstr "Llamadas de Dibujado:" +msgstr "Pases de Dibujo" #: scene/3d/particles.cpp -#, fuzzy msgid "Passes" -msgstr "Llamadas de Dibujado:" +msgstr "Pases" #: scene/3d/path.cpp msgid "PathFollow only works when set as a child of a Path node." @@ -22434,18 +22658,169 @@ msgstr "Acción" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nodo" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Guardar Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "Relajación" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtrar señales" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nodo" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Ortogonal Angular" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descripción" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descripción" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar señales" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22484,10 +22859,6 @@ msgstr "Eliminar Nodos" msgid "Params" msgstr "Parámetros" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22502,11 +22873,6 @@ msgstr "Mayúsculas" msgid "Lower" msgstr "Minúsculas" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separación:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22564,18 +22930,8 @@ msgid "Angular Motion" msgstr "Animación" #: scene/3d/physics_joint.cpp -#, fuzzy msgid "Angular Ortho" -msgstr "Error Angular Máximo:" - -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Guardar Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" +msgstr "Ortogonal Angular" #: scene/3d/physics_joint.cpp #, fuzzy @@ -22604,10 +22960,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22829,8 +23181,9 @@ msgstr "Sólo debe haber un RoomManager en el SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22957,6 +23310,35 @@ msgstr "" "Error al calcular los límites de la room.\n" "Asegúrate de que todas las rooms contienen geometría o límites manuales." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Hijos Editables" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fijado %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Obtener Índice" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23039,33 +23421,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Ajuste de Píxeles" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transponer" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23137,26 +23497,23 @@ msgstr "Error" #: scene/3d/visibility_notifier.cpp msgid "AABB" -msgstr "" +msgstr "AABB" #: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp -#, fuzzy msgid "Geometry" -msgstr "Reintentar" +msgstr "Geometría" #: scene/3d/visual_instance.cpp -#, fuzzy msgid "Material Override" -msgstr "Anulaciones" +msgstr "Material de Anulación" #: scene/3d/visual_instance.cpp msgid "Material Overlay" -msgstr "Superposición de Materiales" +msgstr "Material de Superposición" #: scene/3d/visual_instance.cpp -#, fuzzy msgid "Cast Shadow" -msgstr "Crear Nodo Shader" +msgstr "Sombra Proyectada" #: scene/3d/visual_instance.cpp #, fuzzy @@ -23179,7 +23536,7 @@ msgstr "" #: scene/3d/visual_instance.cpp msgid "LOD" -msgstr "" +msgstr "LOD" #: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp #: scene/resources/material.cpp @@ -23218,40 +23575,6 @@ msgstr "" "escenas 3D) o configura el Background Mode de este entorno en modo Canvas " "(para escenas 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Escena Principal" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Act./Desact. Triángulos Automáticos" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Act./Desact. Triángulos Automáticos" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "En el nodo BlendTree '%s', no se encontró la animación: '%s'" @@ -23282,12 +23605,28 @@ msgid "Autorestart" msgstr "Reinicio Automático" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "Retraso de Reinicio Automático" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinación al azar:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Cantidad" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantidad de Escala" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Establecer Posición de Entrada de Curva" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23299,10 +23638,6 @@ msgstr "Añadir Puerto de Entrada" msgid "Xfade Time" msgstr "Tiempo de Fundido Cruzado" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "Desplazamiento de Gráfico" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23371,11 +23706,6 @@ msgstr "Animación inválida: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado a la entrada '%s' del nodo '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar señales" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "No se ha establecido ningún nodo AnimationNode raíz para el gráfico." @@ -23743,11 +24073,6 @@ msgstr "Diálogo XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "¡Alerta!" @@ -24379,7 +24704,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo de Relleno" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24523,11 +24848,6 @@ msgstr "" msgid "Editor Description" msgstr "Descripción" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Ruta de Exportación" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24543,11 +24863,6 @@ msgstr "Modo de Interpolación" msgid "Display Folded" msgstr "Mostrar Sin Sombreado" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nombre Único" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24604,7 +24919,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Multiplicar %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24927,12 +25243,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fuentes" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25264,11 +25574,6 @@ msgstr "Act./Desact. Archivos Ocultos" msgid "Panel Disabled" msgstr "Clip Deshabilitado" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separación:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25323,11 +25628,6 @@ msgstr "Confirmar" msgid "Breakpoint" msgstr "Puntos de interrupción" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separación:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26059,15 +26359,6 @@ msgstr "Saturación" msgid "Color Correction" msgstr "Corrección del Color" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advertencias" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26106,11 +26397,6 @@ msgstr "Profundidad" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Activar Prioridad" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26130,10 +26416,6 @@ msgstr "Mostrar Sin Sombreado" msgid "Vertex Lighting" msgstr "Iluminación directa" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26143,11 +26425,6 @@ msgstr "Vista Frontal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26166,6 +26443,10 @@ msgstr "Indentar a la Derecha" msgid "Ensure Correct Normals" msgstr "Transformar Normales" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26230,10 +26511,6 @@ msgstr "Cantidad de Crecimiento" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26257,27 +26534,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Textura Normal" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Eliminar Textura" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Región de Textura" #: scene/resources/material.cpp #, fuzzy @@ -26285,23 +26545,8 @@ msgid "Emission" msgstr "Máscara de Emisión" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Colores de Emisión" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Colores de Emisión" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Máscara de Emisión" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Textura de Emisión" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26311,37 +26556,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinación al azar:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Eliminar Textura" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpiar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Limpiar Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editor de Themes" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26349,15 +26578,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oclusión" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Región de Textura" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26389,11 +26609,6 @@ msgstr "" msgid "Transmission" msgstr "Transmisión" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transmisión" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Refracción" @@ -26444,15 +26659,20 @@ msgstr "Modo desplazamiento lateral" msgid "Lightmap Size Hint" msgstr "Calcular Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nodo Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformar" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Reestablecer Transformación" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Formato de Color" @@ -26474,25 +26694,6 @@ msgstr "Instanciar" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Array de Transformación" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ordenar Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ordenar Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26672,6 +26873,11 @@ msgstr "De Izquierda a Derecha" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Partir Curva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26680,15 +26886,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Reproducir Escena Personalizada" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Añadir Puerto de Entrada" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Vinculación" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Huesos" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "Tamaño de Resplandor" @@ -26764,10 +26980,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26790,6 +27002,21 @@ msgstr "Eliminar Textura" msgid "Image Size" msgstr "Tamaño de la Imagen" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Mostrar Guías" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retroceder" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26801,12 +27028,14 @@ msgid "Lossy Storage Quality" msgstr "Captura" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "Rellene Desde" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "Rellenar Hasta" +#, fuzzy +msgid "To" +msgstr "Superior" #: scene/resources/texture.cpp #, fuzzy @@ -26843,8 +27072,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolación" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo de Regla" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo desplazamiento lateral" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo desplazamiento lateral" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27286,6 +27535,11 @@ msgstr "Modo de Colisión" msgid "Collision Unsafe Fraction" msgstr "Modo de Colisión" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotogramas de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27300,16 +27554,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "No se puede asignar la variable en la función '%s'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Las variaciones asignadas en función 'vértice' no pueden reasignarse en " "'fragmento' o 'luz'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Varyings Cuál asignó en 'fragmento' la función no puede ser reasignada en " diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index c7beccaa062f..8b25e207cb49 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -234,14 +234,8 @@ msgstr "" msgid "Function" msgstr "Función" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "Con Data" @@ -593,13 +587,15 @@ msgid "Project Settings Override" msgstr "Ajustes del Proyecto..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nombre" @@ -651,7 +647,7 @@ msgstr "Mostrar Todo" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -796,7 +792,8 @@ msgstr "Al Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr " (Física)" @@ -807,7 +804,7 @@ msgstr " (Física)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -839,9 +836,8 @@ msgstr "Renderizador:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtros:" @@ -969,11 +965,6 @@ msgstr "Ruta" msgid "Source Code" msgstr "Fuente" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Mensaje de Commit" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Idioma" @@ -1040,7 +1031,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1093,13 +1085,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1194,6 +1187,97 @@ msgstr "Cambiar Valor de Keyframe de Anim" msgid "Anim Change Call" msgstr "Cambiar Call de Anim" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Frame %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tiempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Localización" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Step de Rotación:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cantidad:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Setear Handle" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Setear Handle" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset de Grilla:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animación" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Easing In-Out" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambiar Tiempo de Múltiples Keyframes de Anim" @@ -1390,16 +1474,6 @@ msgstr "Quitar pista de animación" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animación" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2861,7 +2935,7 @@ msgid "Script Editor" msgstr "Editor de Scripts" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Assets" @@ -3148,11 +3222,11 @@ msgstr "Modo de Reproducción:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3288,7 +3362,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Cima" @@ -3486,12 +3560,13 @@ msgstr "Valor" msgid "Read Only" msgstr "Solo Métodos" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Tildar Item" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Ítem Tildado" @@ -4966,12 +5041,6 @@ msgstr "" msgid "Frame #:" msgstr "Frame #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tiempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Llamadas" @@ -5387,7 +5456,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editar Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5419,13 +5489,6 @@ msgstr "" msgid "Indent" msgstr "Indentar a la Izq" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -6950,9 +7013,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7112,11 +7175,6 @@ msgstr "" msgid "Materials" msgstr "Cambios de Material:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Localización" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7175,17 +7233,18 @@ msgstr "Transform" msgid "Optimizer" msgstr "Optimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7285,7 +7344,8 @@ msgstr "Modo Seleccionar" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7319,12 +7379,6 @@ msgstr "Vértice" msgid "Normal Map Invert Y" msgstr "Escala al Azar:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8101,7 +8155,8 @@ msgstr "Posterior" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -8283,7 +8338,7 @@ msgid "Fade Out (s):" msgstr "Fade Out (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Blend" @@ -8696,7 +8751,7 @@ msgid "Select lightmap bake file:" msgstr "Selecciona un archivo de lightmap bakeado:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vista Previa" @@ -9570,13 +9625,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Act/Desact. Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icono" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separación:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Items" @@ -9682,7 +9760,8 @@ msgstr "Crear Outline" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10239,12 +10318,11 @@ msgstr "UV" msgid "Points" msgstr "Puntos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Huesos" @@ -10327,8 +10405,6 @@ msgid "Grid Settings" msgstr "Ajustes de Grilla" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Ajustar" @@ -10585,8 +10661,6 @@ msgid "Previous Script" msgstr "Script Anterior" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Archivo" @@ -10824,7 +10898,8 @@ msgid "Convert Case" msgstr "Convertir Mayúsculas" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Mayúsculas" @@ -12344,7 +12419,7 @@ msgstr "Botón de Conmutación" msgid "Disabled Button" msgstr "Botón Desactivado" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Ítem" @@ -12663,12 +12738,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Prioridad" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icono" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z Index" @@ -12931,6 +13000,141 @@ msgstr "Crear Polígono de Oclusión" msgid "This property can't be changed." msgstr "Esta propiedad no se puede cambiar." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opciones de Ajuste" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Paso" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separación:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seleccionar" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset de Grilla:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Cambios de Material:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Poblar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Act/Desact. Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Modo Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Tamaño de Outline:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Loop de Animación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Crear Polígono Oclusor" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Modo Navegación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Solo Selección" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Modo Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegación Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seleccionar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14076,7 +14280,7 @@ msgstr "" "lanzamiento de “un click”.\n" "Sólo se puede marcar como ejecutable una plantilla por plataforma." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14136,12 +14340,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Modo de Exportación GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bytecode Compilado (Carga Más Rápida)" @@ -14384,6 +14582,18 @@ msgstr "Proyecto Faltante" msgid "Error: Project is missing on the filesystem." msgstr "Error: Proyecto faltante en el sistema de archivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Proyectos Locales" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Proyectos de la Librería de Assets" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "No se puede abrir el proyecto en '%s'." @@ -14506,10 +14716,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gestor de Proyectos" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Proyectos Locales" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Cargando, esperá, por favor..." @@ -14558,10 +14764,6 @@ msgstr "Eliminar Faltantes" msgid "About" msgstr "Acerca de" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Proyectos de la Librería de Assets" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Ahora" @@ -14910,7 +15112,8 @@ msgstr "Locales:" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -15039,12 +15242,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Valor inicial para el contador" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Paso" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Cantidad en la que se incrementa el contador por cada nodo" @@ -15500,10 +15697,6 @@ msgstr "" "framerate en el proyecto cada vez que se actualice.\n" "Volvé a seleccionar escena local para mejorar el rendimiento." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Limpiar Herencia? (Imposible Deshacer!)" @@ -15859,11 +16052,6 @@ msgstr "Profiler de Red" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16488,10 +16676,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Tiempo de espera." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16520,11 +16704,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retroceder" @@ -16597,12 +16781,6 @@ msgstr "Modo Colisión" msgid "Invert Faces" msgstr "Convertir Mayúsculas" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Cambios de Material:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17085,7 +17263,7 @@ msgstr "Bake Lightmaps" msgid "Instance Materials" msgstr "Cambios de Material:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Reemparentar" @@ -17104,13 +17282,6 @@ msgstr "" msgid "Translation" msgstr "Traducciones" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Step de Rotación:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17230,7 +17401,6 @@ msgstr "Nombre del nodo raíz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Características" @@ -17263,7 +17433,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Seleccionar un Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animaciones:" @@ -17709,11 +17879,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambiar Valor de Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18192,11 +18357,6 @@ msgstr "Cambiar Tipo Base" msgid "Node Path" msgstr "Copiar Ruta del Nodo" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Cambiar Nombre de Argumento" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18253,11 +18413,6 @@ msgstr "BitXor %s" msgid "Set Mode" msgstr "Modo Seleccionar" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Casteo de Tipo" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18278,7 +18433,8 @@ msgid "Base object is not a Node!" msgstr "El objeto base no es un Nodo!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "La ruta no apunta a un Nodo!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18293,7 +18449,7 @@ msgstr "Emitir %s" msgid "Compose Array" msgstr "Componer Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18398,11 +18554,6 @@ msgstr "" msgid "Construct %s" msgstr "Construir %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Construir %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Obtener Var local" @@ -18419,10 +18570,6 @@ msgstr "Acción %s" msgid "Deconstruct %s" msgstr "Deconstruir %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" @@ -18597,6 +18744,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nombre de paquete faltante." @@ -18633,6 +18796,11 @@ msgstr "" msgid "Export Format" msgstr "Ruta de Exportación" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Agregar una entrada de arquitectura" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18667,7 +18835,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspeccionar Instancia Previa" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19145,6 +19313,58 @@ msgstr "Identificador no encontrado." msgid "The character '%s' is not allowed in Identifier." msgstr "El caracter '%s' no esta permitido como identificador." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19219,7 +19439,7 @@ msgstr "¡Éxito!" msgid "Push Notifications" msgstr "Rotación al Azar:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interfaz de Usuario" @@ -20267,12 +20487,6 @@ msgstr "" "Se debe crear o establecer un recurso SpriteFrames en la propiedad " "\"Frames\" para que AnimatedSprite pueda mostrar frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Frame %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20291,19 +20505,6 @@ msgstr "Reproducir" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Offset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20387,8 +20588,7 @@ msgid "Pitch Scale" msgstr "Escalar" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Activar/Desact. Autoplay" @@ -20435,7 +20635,8 @@ msgstr "Modo Icono" msgid "Rotating" msgstr "Step de Rotación:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Actual:" @@ -20462,19 +20663,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Superior Izquierda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Luz" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Inferior Izquierda" @@ -20533,8 +20735,8 @@ msgstr "Llamadas de Dibujado:" msgid "Draw Drag Margin" msgstr "Asignar Margen" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nodo Blend2" @@ -20573,12 +20775,6 @@ msgstr "Act/Desact. Visibilidad" msgid "Visible" msgstr "Act/Desact. Visibilidad" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Poblar" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20603,10 +20799,6 @@ msgstr "Luz" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20787,17 +20979,6 @@ msgstr "Proyectos Locales" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20902,8 +21083,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21039,7 +21221,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21049,7 +21231,7 @@ msgstr "" msgid "Disable Collision" msgstr "Botón Desactivado" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21090,7 +21272,8 @@ msgid "Texture Scale" msgstr "Región de Textura" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21226,7 +21409,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "Multiplicar %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21264,8 +21447,14 @@ msgstr "Velocidad:" msgid "Path Max Distance" msgstr "Elegir Instancia:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21279,16 +21468,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vértices:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Tamaño de Outline:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21706,7 +21885,7 @@ msgstr "Quitar Punto" msgid "Use Global Coordinates" msgstr "Coordenada Siguiente" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21994,29 +22173,11 @@ msgstr "Activar Doppler" msgid "Tracking" msgstr "Empaquetando" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Reestablecer Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárbol" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Encontrar mallas y luces" @@ -22133,7 +22294,7 @@ msgstr "" msgid "Light Data" msgstr "Con Data" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nombre de Nodo:" @@ -22328,24 +22489,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Activar Prioridad" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Biblioteca Dinámica" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Biblioteca Dinámica" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Trazando Meshes" @@ -22376,6 +22519,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Biblioteca Dinámica" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Ajustar a Pixeles" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Activar Prioridad" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Activar Prioridad" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forzar Modulado a Blanco" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fuentes" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar señales" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22386,7 +22610,8 @@ msgstr "Colores de Emisión" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo Regla" @@ -22499,7 +22724,8 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22510,7 +22736,7 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Bake NavMesh" @@ -22654,18 +22880,170 @@ msgstr "Acción" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nodo" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Guardar Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Separación:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtrar señales" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nodo" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Error Angular Max.:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descripción" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descripción" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar señales" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22706,10 +23084,6 @@ msgstr "Eliminar Nodos" msgid "Params" msgstr "Parámetro Modificado:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22724,11 +23098,6 @@ msgstr "Mayúsculas" msgid "Lower" msgstr "Minúsculas" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separación:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22793,15 +23162,6 @@ msgstr "Animación" msgid "Angular Ortho" msgstr "Error Angular Max.:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Guardar Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22830,10 +23190,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23059,8 +23415,9 @@ msgstr "Sólo debe haber un RoomManager en el SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23187,6 +23544,35 @@ msgstr "" "Error al calcular los límites de la room.\n" "Asegurate de que todas las rooms contengan geometría o límites manuales." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Hijos Editables" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fijado %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Obtener Índice" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23271,33 +23657,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Ajustar a Pixeles" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transponer" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23454,40 +23818,6 @@ msgstr "" "escenas 3D) o configurá el Background Mode de este entorno en modo Canvas " "(para escenas 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Escena Principal" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Act/Desact. Auto Triángulos" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Act/Desact. Auto Triángulos" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "En el nodo BlendTree '%s', no se encontró la animación: '%s'" @@ -23522,13 +23852,28 @@ msgid "Autorestart" msgstr "Auto Reiniciar:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Reiniciar:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinación al Azar:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Cantidad:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantidad:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Setear Posición de Entrada de Curva" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23541,11 +23886,6 @@ msgstr "Agregar Puerto de Entrada" msgid "Xfade Time" msgstr "Tiempo de Crossfade (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset de Grilla:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23615,11 +23955,6 @@ msgstr "Animación inválida: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado a la entrada '%s' del nodo '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar señales" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "No se ha establecido ningún nodo AnimationNode raíz para el gráfico." @@ -23993,11 +24328,6 @@ msgstr "Dialogo XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24651,7 +24981,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo de Reproducción:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24798,11 +25128,6 @@ msgstr "" msgid "Editor Description" msgstr "Descripción" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Ruta de Exportación" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24818,11 +25143,6 @@ msgstr "Modo de Interpolación" msgid "Display Folded" msgstr "Mostrar Sin Sombreado" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nombre de Nodo:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24881,7 +25201,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Multiplicar %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25207,12 +25528,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fuentes" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25544,11 +25859,6 @@ msgstr "Act/Desact. Archivos Ocultos" msgid "Panel Disabled" msgstr "Clip Desactivado" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separación:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25604,11 +25914,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "Puntos de interrupción" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separación:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26351,15 +26656,6 @@ msgstr "Separación:" msgid "Color Correction" msgstr "Función Color." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advertencias" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26398,11 +26694,6 @@ msgstr "Profundidad" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Activar Prioridad" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26422,10 +26713,6 @@ msgstr "Mostrar Sin Sombreado" msgid "Vertex Lighting" msgstr "Iluminación directa" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26435,11 +26722,6 @@ msgstr "Vista Frontal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26458,6 +26740,10 @@ msgstr "Indentar a la Der" msgid "Ensure Correct Normals" msgstr "Transformación Abortada." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26524,10 +26810,6 @@ msgstr "Cantidad:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26551,27 +26833,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fuente de Emisión: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Remover Textura" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Región de Textura" #: scene/resources/material.cpp #, fuzzy @@ -26579,24 +26844,8 @@ msgid "Emission" msgstr "Máscara de Emisión" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Colores de Emisión" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Colores de Emisión" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Máscara de Emisión" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Fuente de Emisión: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26606,37 +26855,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinación al Azar:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Remover Textura" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpiar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Restablecer Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editar Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26644,15 +26877,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oclusión" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Región de Textura" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26685,11 +26909,6 @@ msgstr "" msgid "Transmission" msgstr "Transición: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transición: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26741,15 +26960,20 @@ msgstr "Modo Paneo" msgid "Lightmap Size Hint" msgstr "Bake Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nodo Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Reestablecer Transform" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26773,26 +26997,6 @@ msgstr "Instancia" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformación Abortada." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Componer Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Componer Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26988,6 +27192,11 @@ msgstr "Superior Derecha" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Partir Curva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26996,15 +27205,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Reproducir Escena Personalizada" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Agregar Puerto de Entrada" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Binding" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Huesos" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27083,10 +27302,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27110,6 +27325,21 @@ msgstr "Remover Textura" msgid "Image Size" msgstr "Página: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Mostrar guías" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retroceder" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27122,13 +27352,13 @@ msgstr "Captura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo de Reproducción:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo de Reproducción:" +msgid "To" +msgstr "Cima" #: scene/resources/texture.cpp #, fuzzy @@ -27165,8 +27395,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolación" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo Regla" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo Paneo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo Paneo" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modo Paneo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27612,6 +27862,11 @@ msgstr "Modo Colisión" msgid "Collision Unsafe Fraction" msgstr "Modo Colisión" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Frames de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27626,16 +27881,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "No se pueden asignar varyings a la función '%s'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Las varyings que fueron asignadas en una función 'vertex' no pueden ser " "reasignadas en 'fragment' o 'light'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Las varyings que fueron asignadas en una función 'fragment' no pueden ser " diff --git a/editor/translations/et.po b/editor/translations/et.po index 90a691dac908..1c6444233bc7 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -213,14 +213,8 @@ msgstr "" msgid "Function" msgstr "Funktsioonid" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -557,13 +551,15 @@ msgid "Project Settings Override" msgstr "Projekti sätted..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nimi" @@ -613,7 +609,7 @@ msgstr "Kuva kõik" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -750,7 +746,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -760,7 +757,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -790,9 +787,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtreeri sõlmed" @@ -917,11 +913,6 @@ msgstr "Tee" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Kasutus" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -988,7 +979,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1039,13 +1031,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1140,6 +1133,94 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kaadri %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Aeg" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Tõlked" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Pööramisrežiim" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Väärtus" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Sisesta võti siia" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tüüp" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Liigutamisrežiim" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Kustuta sõlm(ed)" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animatsioon" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1336,16 +1417,6 @@ msgstr "Eemalda animatsiooni rada" msgid "Editors" msgstr "Redaktor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animatsioon" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2780,7 +2851,7 @@ msgid "Script Editor" msgstr "Skriptiredaktor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Vadade kogum" @@ -3071,11 +3142,11 @@ msgstr "Kuva varjutamata" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3211,7 +3282,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Ülaosa" @@ -3406,11 +3477,12 @@ msgstr "Väärtus" msgid "Read Only" msgstr "Ainult meetodid" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4786,12 +4858,6 @@ msgstr "" msgid "Frame #:" msgstr "Kaader nr:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Aeg" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Kutsungid" @@ -5187,7 +5253,8 @@ msgstr "Alamressursid" msgid "Color Theme" msgstr "Redaktor" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5216,13 +5283,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tüüp" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6665,9 +6725,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6824,11 +6884,6 @@ msgstr "" msgid "Materials" msgstr "Materjali muutused" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Tõlked" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6884,17 +6939,18 @@ msgstr "Redaktor" msgid "Optimizer" msgstr "Optimiseeri" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Luba" @@ -6992,7 +7048,8 @@ msgstr "Valimisrežiim" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7025,12 +7082,6 @@ msgstr "Muuda tüüpi" msgid "Normal Map Invert Y" msgstr "Formaat" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7785,7 +7836,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7962,7 +8014,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8360,7 +8412,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Eelvaade" @@ -9215,13 +9267,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Lülita jagamisrežiim sisse/välja" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Versioon:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9324,7 +9399,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9854,12 +9930,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9938,8 +10013,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10199,8 +10272,6 @@ msgid "Previous Script" msgstr "Eelmine skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fail" @@ -10429,7 +10500,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11974,7 +12046,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12286,12 +12358,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12538,6 +12604,135 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Intervall:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Versioon:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Vali" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materjali muutused" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Filtreeri sõlmed" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Pisipilt..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animatsiooni kordus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Kustuta sõlm(ed)" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Muuda tüüpi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Redaktor" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Praegune profiil:" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Kustuta animatsioon?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Vali" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtreeri sõlmed" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13617,7 +13812,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13673,12 +13868,6 @@ msgstr "Skript" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13906,6 +14095,20 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projektid" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Vadade kogum" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14000,11 +14203,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "projektihaldur" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projektid" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -14058,11 +14256,6 @@ msgstr "Eemalda puuduvad" msgid "About" msgstr "Teave" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Vadade kogum" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14403,7 +14596,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Pistikprogrammid" @@ -14530,12 +14724,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14951,10 +15139,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15292,11 +15476,6 @@ msgstr "Võrgu profileerija" msgid "Monitor" msgstr "Jälgija" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Väärtus" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Jälgijad" @@ -15895,10 +16074,6 @@ msgstr "Siluja" msgid "Wait Timeout" msgstr "Aeg maha." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15926,11 +16101,11 @@ msgstr "Ülevaataja" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Mine tagasi" @@ -15999,12 +16174,6 @@ msgstr "" msgid "Invert Faces" msgstr "Teisenda..." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materjali muutused" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16464,7 +16633,7 @@ msgstr "Skaleerimisrežiim" msgid "Instance Materials" msgstr "Materjali muutused" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16481,13 +16650,6 @@ msgstr "" msgid "Translation" msgstr "Tõlked" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Pööramisrežiim" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16602,7 +16764,6 @@ msgstr "Sõlm" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16632,7 +16793,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Kustuta sõlm(ed)" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animatsioon" @@ -17073,10 +17234,6 @@ msgstr "" msgid "IGD Status" msgstr "Olek" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17545,10 +17702,6 @@ msgstr "Muuda tüüpi" msgid "Node Path" msgstr "Kopeeri sõlme tee" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17605,11 +17758,6 @@ msgstr "" msgid "Set Mode" msgstr "Valimisrežiim" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tüüp:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17630,7 +17778,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17645,7 +17793,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17754,11 +17902,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstandid" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstandid" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -17778,10 +17921,6 @@ msgstr "Funktsioonid" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17955,6 +18094,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17988,6 +18143,10 @@ msgstr "" msgid "Export Format" msgstr "Formaat" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18018,7 +18177,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18450,6 +18609,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18523,7 +18734,7 @@ msgstr "Õnnestus!" msgid "Push Notifications" msgstr "Konstant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Kasutajaliides" @@ -19517,12 +19728,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kaadri %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19541,18 +19746,6 @@ msgstr "Mängi" msgid "Centered" msgstr "Kustuta sõlm(ed)" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19633,8 +19826,7 @@ msgid "Pitch Scale" msgstr "Skaleerimisrežiim" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19679,7 +19871,8 @@ msgstr "Liigutamisrežiim" msgid "Rotating" msgstr "Pööramisrežiim" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Praegune profiil:" @@ -19705,19 +19898,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Vasakvaade" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Paremvaade" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Altvaade" @@ -19768,8 +19962,8 @@ msgstr "Kuvamise kutsungid" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Skaleerimisrežiim" @@ -19808,11 +20002,6 @@ msgstr "Sea nähtavus sisse/välja" msgid "Visible" msgstr "Sea nähtavus sisse/välja" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19835,10 +20024,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19989,16 +20174,6 @@ msgstr "Projektid" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20098,8 +20273,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20232,7 +20408,7 @@ msgid "Node B" msgstr "Sõlm" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20241,7 +20417,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20278,7 +20454,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20402,7 +20579,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20437,8 +20614,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Luba" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20452,16 +20635,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Tipud" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Veebidokumentatsioonid" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20837,7 +21010,7 @@ msgstr "Uus projekt" msgid "Use Global Coordinates" msgstr "Konstant" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21102,27 +21275,11 @@ msgstr "" msgid "Tracking" msgstr "Pakin" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21236,7 +21393,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Sõlme nimi:" @@ -21406,22 +21563,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21447,6 +21588,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Varjutaja muutused" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Eesvaade" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Valimisrežiim" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtreeri sõlmed" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtreeri sõlmed" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21455,7 +21671,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Skaleerimisrežiim" @@ -21560,7 +21777,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21569,7 +21787,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21698,18 +21916,170 @@ msgstr "Animatsioon" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Liigutamisrežiim" +msgid "Joint Constraints" +msgstr "Konstandid" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Stseeni salvestamine" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Versioon:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Liigutamisrežiim" +msgid "Angular Limit Enabled" +msgstr "Filtreeri sõlmed" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Liigutamisrežiim" +msgid "Angular Limit Upper" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animatsioon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animatsioon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animatsioon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animatsioon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Kirjeldus" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Sirgjooneline" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Kirjeldus" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animatsioon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtreeri sõlmed" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21748,10 +22118,6 @@ msgstr "" msgid "Params" msgstr "Materjali muutused" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21764,11 +22130,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Versioon:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21830,15 +22191,6 @@ msgstr "Animatsioon" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Stseeni salvestamine" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21867,10 +22219,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22084,8 +22432,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -22195,6 +22544,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Liiguta Bezieri punkte" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Vidinad" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Eesvaade" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22272,32 +22648,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tõlked" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Varjutaja muutused" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22435,37 +22790,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Väärtus" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22498,13 +22822,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Eemalda horisontaalne juht" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Sisesta võti siia" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Doki asukoht" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -22514,10 +22853,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22587,11 +22922,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtreeri sõlmed" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22938,10 +23268,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Tähelepanu!" @@ -23557,7 +23883,7 @@ msgstr "" msgid "Fill Mode" msgstr "Skaleerimisrežiim" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23697,11 +24023,6 @@ msgstr "" msgid "Editor Description" msgstr "Kirjeldus" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Impordi" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23717,11 +24038,6 @@ msgstr "Interpolatsiooni režiim" msgid "Display Folded" msgstr "Kuva varjutamata" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Sõlme nimi:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23777,7 +24093,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Sea mitu:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24072,11 +24389,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24394,11 +24706,6 @@ msgstr "Lülita varjatud failid sisse/välja" msgid "Panel Disabled" msgstr "(Redaktor keelatud)" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Versioon:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24451,11 +24758,6 @@ msgstr "Kogukond" msgid "Breakpoint" msgstr "Katkepunktid" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Versioon:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -25175,15 +25477,6 @@ msgstr "Versioon:" msgid "Color Correction" msgstr "Formaat" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Hoiatus!" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25218,10 +25511,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25241,10 +25530,6 @@ msgstr "Kuva varjutamata" msgid "Vertex Lighting" msgstr "Liiguta Bezieri punkte" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25254,11 +25539,6 @@ msgstr "Eesvaade" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Eesvaade" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25276,6 +25556,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "3D muundus rada" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25341,10 +25625,6 @@ msgstr "Eemalda horisontaalne juht" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25367,49 +25647,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Muuda tüüpi" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Muuda tüüpi" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Pööramisrežiim" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Muuda tüüpi" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25418,35 +25668,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Muuda tüüpi" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Puhasta" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" +msgid "Gloss" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redaktor" - #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25454,15 +25690,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Vaateakna sätted" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Pööramisrežiim" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25494,11 +25721,6 @@ msgstr "" msgid "Transmission" msgstr "Tõlked" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Tõlked" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25546,15 +25768,20 @@ msgstr "Skaleerimisrežiim" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Skaleerimisrežiim" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Redaktor" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Redaktor" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25578,25 +25805,6 @@ msgstr "Sisesta võti siia" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3D muundus rada" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3D muundus rada" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Formaat" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25782,6 +25990,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kustuta sõlm(ed)" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25790,15 +26003,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Mängi kohandatud stseeni" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Sisesta võti siia" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Kombinatsioon" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Sõlme nimi:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25873,10 +26096,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25900,6 +26119,20 @@ msgstr "Muuda tüüpi" msgid "Image Size" msgstr "Liida stseenist" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Eesvaade" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Mine tagasi" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -25912,13 +26145,13 @@ msgstr "Jäädvusta" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Skaleerimisrežiim" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Skaleerimisrežiim" +msgid "To" +msgstr "Ülaosa" #: scene/resources/texture.cpp #, fuzzy @@ -25954,8 +26187,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolatsiooni režiim" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Skaleerimisrežiim" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Skaleerimisrežiim" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Skaleerimisrežiim" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Liigutamisrežiim" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26385,6 +26639,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Luba" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26399,13 +26658,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/eu.po b/editor/translations/eu.po index bee533c6c16d..9e58964de2e1 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -6,114 +6,110 @@ # Osoitz , 2019, 2020. # Erik Zubiria , 2021. # Sergio Varela , 2021. +# Gorka Egino , 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" -"PO-Revision-Date: 2021-07-29 02:34+0000\n" -"Last-Translator: Sergio Varela \n" +"PO-Revision-Date: 2022-05-23 21:52+0000\n" +"Last-Translator: Gorka Egino \n" "Language-Team: Basque \n" "Language: eu\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 4.7.2-dev\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" -msgstr "" +msgstr "Tableta kontroladorea" #: core/bind/core_bind.cpp msgid "Clipboard" -msgstr "" +msgstr "Arbela" #: core/bind/core_bind.cpp -#, fuzzy msgid "Current Screen" -msgstr "Hurrengo karpeta/fitxategia" +msgstr "Oraingo pantaila" #: core/bind/core_bind.cpp msgid "Exit Code" -msgstr "" +msgstr "Irteera-kodea" #: core/bind/core_bind.cpp -#, fuzzy msgid "V-Sync Enabled" -msgstr "Gaitu atxikitzea" +msgstr "V-Sync aktibatuta" #: core/bind/core_bind.cpp main/main.cpp msgid "V-Sync Via Compositor" -msgstr "" +msgstr "V-Sync via Compositor" #: core/bind/core_bind.cpp main/main.cpp msgid "Delta Smoothing" -msgstr "" +msgstr "Delta leuntzea" #: core/bind/core_bind.cpp -#, fuzzy msgid "Low Processor Usage Mode" -msgstr "Txandakatu modua" +msgstr "Prozesadore erabilera baxuko modua" #: core/bind/core_bind.cpp msgid "Low Processor Usage Mode Sleep (µsec)" -msgstr "" +msgstr "Prozesadore erabilera baxuko moduko loa (µsec)" #: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp msgid "Keep Screen On" -msgstr "" +msgstr "Mantendu pantaila aktibo" #: core/bind/core_bind.cpp msgid "Min Window Size" -msgstr "" +msgstr "Leihoaren tamaina minimoa" #: core/bind/core_bind.cpp msgid "Max Window Size" -msgstr "" +msgstr "Leihoaren tamaina maximoa" #: core/bind/core_bind.cpp msgid "Screen Orientation" -msgstr "" +msgstr "Pantaila-orientazioa" #: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp #: platform/uwp/os_uwp.cpp msgid "Window" -msgstr "" +msgstr "Leihoa" #: core/bind/core_bind.cpp core/project_settings.cpp msgid "Borderless" -msgstr "" +msgstr "Ertzik gabe" #: core/bind/core_bind.cpp msgid "Per Pixel Transparency Enabled" -msgstr "" +msgstr "Pixelekako gardentasuna aktibatuta" #: core/bind/core_bind.cpp core/project_settings.cpp -#, fuzzy msgid "Fullscreen" -msgstr "Txandakatu pantaila osoa" +msgstr "Pantaila osoa" #: core/bind/core_bind.cpp msgid "Maximized" -msgstr "" +msgstr "Maximizatuta" #: core/bind/core_bind.cpp msgid "Minimized" -msgstr "" +msgstr "Minimizatuta" #: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp #: scene/gui/graph_node.cpp msgid "Resizable" -msgstr "" +msgstr "Neurri aldagarria" #: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp #: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp #: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp #: scene/gui/control.cpp scene/gui/line_edit.cpp #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Position" -msgstr "Kargatu animazioa" +msgstr "Kokapena" #: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp #: main/main.cpp modules/gridmap/grid_map.cpp @@ -125,47 +121,43 @@ msgstr "Kargatu animazioa" #: scene/resources/style_box.cpp scene/resources/texture.cpp #: scene/resources/visual_shader.cpp servers/visual_server.cpp msgid "Size" -msgstr "" +msgstr "Tamaina" #: core/bind/core_bind.cpp msgid "Endian Swap" -msgstr "" +msgstr "Endian-en trukaketa" #: core/bind/core_bind.cpp -#, fuzzy msgid "Editor Hint" -msgstr "Editatu azala" +msgstr "Editorearen iradokizuna" #: core/bind/core_bind.cpp msgid "Print Error Messages" -msgstr "" +msgstr "Errore mezuak inprimatu" #: core/bind/core_bind.cpp -#, fuzzy msgid "Iterations Per Second" -msgstr "Interpolazio mota" +msgstr "Segunduko iterazioak" #: core/bind/core_bind.cpp msgid "Target FPS" -msgstr "" +msgstr "Helburuko FPS" #: core/bind/core_bind.cpp -#, fuzzy msgid "Time Scale" -msgstr "Erakutsi guztiak" +msgstr "Denbora eskala" #: core/bind/core_bind.cpp main/main.cpp msgid "Physics Jitter Fix" -msgstr "" +msgstr "Fisiken jitterra konpondu" #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp msgid "Error" -msgstr "" +msgstr "Akatsa" #: core/bind/core_bind.cpp -#, fuzzy msgid "Error String" -msgstr "Errorea kargatzean:" +msgstr "Errore katea" #: core/bind/core_bind.cpp #, fuzzy @@ -174,11 +166,11 @@ msgstr "Errorea kargatzean:" #: core/bind/core_bind.cpp msgid "Result" -msgstr "" +msgstr "Emaitza" #: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp msgid "Memory" -msgstr "" +msgstr "Memoria" #: core/command_queue_mt.cpp core/message_queue.cpp #: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp @@ -189,110 +181,98 @@ msgstr "" #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h #: servers/visual_server.cpp msgid "Limits" -msgstr "" +msgstr "Mugak" #: core/command_queue_mt.cpp msgid "Command Queue" -msgstr "" +msgstr "Komando ilara" #: core/command_queue_mt.cpp msgid "Multithreading Queue Size (KB)" -msgstr "" +msgstr "Multiharikatzearen ilararen tamaina (KB)" #: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp #: modules/visual_script/visual_script_func_nodes.cpp #: modules/visual_script/visual_script_nodes.cpp #: scene/resources/visual_shader_nodes.cpp -#, fuzzy msgid "Function" -msgstr "Funtzioak:" +msgstr "Funtzioa" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" -msgstr "" +msgstr "Datuak" #: core/io/file_access_network.cpp core/register_core_types.cpp #: editor/editor_settings.cpp main/main.cpp #: modules/gdscript/language_server/gdscript_language_server.cpp #: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h msgid "Network" -msgstr "" +msgstr "Sarea" #: core/io/file_access_network.cpp -#, fuzzy msgid "Remote FS" -msgstr "Kendu elementu guztiak" +msgstr "Urruneko FS" #: core/io/file_access_network.cpp msgid "Page Size" -msgstr "" +msgstr "Orrialde-tamaina" #: core/io/file_access_network.cpp msgid "Page Read Ahead" -msgstr "" +msgstr "Aurretikoz irakurritako orria" #: core/io/http_client.cpp msgid "Blocking Mode Enabled" -msgstr "" +msgstr "Blokeo modua aktibatuta" #: core/io/http_client.cpp -#, fuzzy msgid "Connection" -msgstr "Konexio-errorea" +msgstr "Konexioa" #: core/io/http_client.cpp msgid "Read Chunk Size" -msgstr "" +msgstr "Irakurri puskaren tamaina" #: core/io/marshalls.cpp msgid "Object ID" -msgstr "" +msgstr "Objektuaren IDa" #: core/io/multiplayer_api.cpp core/io/packet_peer.cpp msgid "Allow Object Decoding" -msgstr "" +msgstr "Baimendu objektu-dekodifikazioa" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Refuse New Network Connections" -msgstr "" +msgstr "Errefusatu sare konexio berriak" #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp msgid "Network Peer" -msgstr "" +msgstr "Sare kidea" #: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp -#, fuzzy msgid "Root Node" -msgstr "Blend4 nodoa" +msgstr "Nodo erroa" #: core/io/networked_multiplayer_peer.cpp -#, fuzzy msgid "Refuse New Connections" -msgstr "Konexio-errorea" +msgstr "Ukatu konexio berriak" #: core/io/networked_multiplayer_peer.cpp -#, fuzzy msgid "Transfer Mode" -msgstr "Trantsizio nodoa" +msgstr "Transferentzia modua" #: core/io/packet_peer.cpp msgid "Encode Buffer Max Size" -msgstr "" +msgstr "Kodifikazio-buferraren tamaina maximoa" #: core/io/packet_peer.cpp msgid "Input Buffer Max Size" -msgstr "" +msgstr "Sarrera-bufferraren tamaina maximoa" #: core/io/packet_peer.cpp msgid "Output Buffer Max Size" -msgstr "" +msgstr "Irteera-bufferraren tamaina maximoa" #: core/io/packet_peer.cpp msgid "Stream Peer" @@ -543,13 +523,15 @@ msgid "Project Settings Override" msgstr "Proiektuaren ezarpenak..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -599,7 +581,7 @@ msgstr "Erakutsi guztiak" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -729,7 +711,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -739,7 +722,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -769,9 +752,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Iragazkiak..." @@ -895,10 +877,6 @@ msgstr "Bidea" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -964,7 +942,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1015,13 +994,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1115,6 +1095,94 @@ msgstr "Animazioaren giltza fotogramen balioa aldatu" msgid "Anim Change Call" msgstr "Animazioaren deia aldatu" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Hurrengo karpeta/fitxategia" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Erabili biraketa atxikitzea" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Erabili biraketa atxikitzea" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Txertatu gakoa hemen" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Atxikitze modua:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Blend4 nodoa" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Fotograma anitzen animazio giltzen denbora aldatu" @@ -1311,16 +1379,6 @@ msgstr "Ezabatu Animazio Pista" msgid "Editors" msgstr "Editatu azala" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2744,7 +2802,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Aktiboen liburutegia" @@ -3028,11 +3086,11 @@ msgstr "Erakutsi guztiak" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3165,7 +3223,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3358,11 +3416,12 @@ msgstr "" msgid "Read Only" msgstr "Metodoak bakarrik" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4716,12 +4775,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5112,7 +5165,8 @@ msgstr "" msgid "Color Theme" msgstr "Editatu azala" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5141,13 +5195,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6587,9 +6634,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6741,11 +6788,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Erabili biraketa atxikitzea" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6799,17 +6841,18 @@ msgstr "Editatu azala" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Gaitu atxikitzea" @@ -6907,7 +6950,8 @@ msgstr "Atxikitze modua:" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6939,12 +6983,6 @@ msgstr "Kendu elementu guztiak" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7695,7 +7733,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7872,7 +7911,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8271,7 +8310,7 @@ msgid "Select lightmap bake file:" msgstr "Hautatu txantiloi fitxategia" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9127,13 +9166,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Txandakatu modua" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Testua" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Enumerazioak" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9236,7 +9298,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9768,12 +9831,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9852,8 +9914,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Atxikitu" @@ -10112,8 +10172,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10342,7 +10400,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11870,7 +11929,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12179,12 +12238,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12431,6 +12484,135 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Atxikitze aukerak" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Enumerazioak" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Inportatu azala" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Testua" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Blend4 nodoa" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Txandakatu modua" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Pixel atxikitzea" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animazioaren loop-a" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Blend4 nodoa" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Trantsizio nodoa" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Kide mota" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Animazioaren transformazioa aldatu" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Talka formak ikusgai" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Ezabatu animazioa?" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Inportatu azala" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Iragazkiak..." + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13499,7 +13681,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13555,12 +13737,6 @@ msgstr "Scripta" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Testua" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13787,6 +13963,20 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Proiektua" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Aktiboen liburutegia" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13878,11 +14068,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Proiektu-kudeatzailea " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proiektua" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -13939,11 +14124,6 @@ msgstr "" msgid "About" msgstr "Honi buruz" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Aktiboen liburutegia" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14284,7 +14464,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14411,12 +14592,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14831,10 +15006,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15172,11 +15343,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15767,10 +15933,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15796,11 +15958,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Joan atzera" @@ -15873,11 +16035,6 @@ msgstr "Talka formak ikusgai" msgid "Invert Faces" msgstr "Sartu Giltza" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16330,7 +16487,7 @@ msgstr "Blend4 nodoa" msgid "Instance Materials" msgstr "Txertatu gakoa hemen" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Atxikitu gurasora" @@ -16348,13 +16505,6 @@ msgstr "" msgid "Translation" msgstr "Translazio atzikitzea:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Erabili biraketa atxikitzea" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16467,7 +16617,6 @@ msgstr "Blend4 nodoa" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Ezaugarriak" @@ -16497,7 +16646,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Kargatu animazioa" @@ -16932,10 +17081,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17401,10 +17546,6 @@ msgstr "Kide mota" msgid "Node Path" msgstr "Kopiatu bidea" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17460,10 +17601,6 @@ msgstr "" msgid "Set Mode" msgstr "Atxikitze modua:" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17483,7 +17620,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17498,7 +17635,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17604,11 +17741,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstanteak" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanteak" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17626,10 +17758,6 @@ msgstr "Funtzioak:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17797,6 +17925,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17830,6 +17974,10 @@ msgstr "" msgid "Export Format" msgstr "Esportatu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17859,7 +18007,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18289,6 +18437,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18359,7 +18559,7 @@ msgstr "Arrakasta!" msgid "Push Notifications" msgstr "Itsatsi animazioa" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Ireki editorearen datu karpeta" @@ -19338,12 +19538,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Hurrengo karpeta/fitxategia" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19360,18 +19554,6 @@ msgstr "" msgid "Centered" msgstr "Blend4 nodoa" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19449,8 +19631,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19493,7 +19674,8 @@ msgstr "" msgid "Rotating" msgstr "Erabili biraketa atxikitzea" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Uneko bertsioa:" @@ -19518,17 +19700,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Kendu elementu guztiak" @@ -19577,8 +19760,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend4 nodoa" @@ -19614,11 +19797,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19641,10 +19819,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19793,17 +19967,6 @@ msgstr "Proiektua" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Testua" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -19900,8 +20063,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20030,7 +20194,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20040,7 +20204,7 @@ msgstr "" msgid "Disable Collision" msgstr "Gaitu iragazkia" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20077,7 +20241,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20200,7 +20365,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20235,8 +20400,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Gaitu atxikitzea" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20249,16 +20420,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Propietateak" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Lineako dokumentuak" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20630,7 +20791,7 @@ msgstr "Proiektua" msgid "Use Global Coordinates" msgstr "Konstantea" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20891,28 +21052,11 @@ msgstr "" msgid "Tracking" msgstr "Propietateen pista" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Animazioaren transformazioa aldatu" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21025,7 +21169,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -21193,22 +21337,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21234,6 +21362,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Pixel atxikitzea" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Pixel atxikitzea" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Atxikitze modua:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Pista Akt./Desakt." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Pista Akt./Desakt." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21242,7 +21445,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Atxikitze modua:" @@ -21343,7 +21547,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21352,7 +21557,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21477,15 +21682,169 @@ msgid "Motion Z" msgstr "Kargatu animazioa" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Konstanteak" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumerazioak" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Pista Akt./Desakt." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Itsatsi animazioa" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Itsatsi animazioa" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Itsatsi animazioa" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Itsatsi animazioa" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Deskripzioa" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Deskripzioa" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Itsatsi animazioa" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Pista Akt./Desakt." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21524,10 +21883,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21540,11 +21895,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Enumerazioak" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21606,14 +21956,6 @@ msgstr "Itsatsi animazioa" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21641,10 +21983,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21855,8 +22193,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21963,6 +22302,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Mugitu Bezier puntuak" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Edukiak:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Pixel atxikitzea" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22039,32 +22405,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Pixel atxikitzea" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Translazio atzikitzea:" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22202,36 +22547,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22263,13 +22578,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Txertatu gakoa hemen" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Txertatu gakoa hemen" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Kokapena" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -22279,10 +22609,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22351,11 +22677,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Pista Akt./Desakt." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22692,10 +23013,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23287,7 +23604,7 @@ msgstr "" msgid "Fill Mode" msgstr "Txandakatu modua" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23426,11 +23743,6 @@ msgstr "" msgid "Editor Description" msgstr "Deskripzioa" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Inportatu azala" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23446,11 +23758,6 @@ msgstr "Interpolazio mota" msgid "Display Folded" msgstr "Erakutsi guztiak" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Animazio berriaren izena:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23503,7 +23810,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23796,11 +24104,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24114,11 +24417,6 @@ msgstr "Txandakatu ezkutatutako fitxategiak" msgid "Panel Disabled" msgstr "Gaitu iragazkia" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Enumerazioak" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24170,11 +24468,6 @@ msgstr "Komunitatea" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Enumerazioak" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24880,15 +25173,6 @@ msgstr "Enumerazioak" msgid "Color Correction" msgstr "Konexio-errorea" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Atxikitze ezarpenak" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24922,10 +25206,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -24944,10 +25224,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Mugitu Bezier puntuak" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24957,11 +25233,6 @@ msgstr "Pixel atxikitzea" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Pixel atxikitzea" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24980,6 +25251,10 @@ msgstr "Gaitu iragazkia" msgid "Ensure Correct Normals" msgstr "3D Transformazioaren pista" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25043,10 +25318,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25070,27 +25341,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Kide mota" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Testua" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Txandakatu modua" #: scene/resources/material.cpp #, fuzzy @@ -25098,23 +25352,9 @@ msgid "Emission" msgstr "Erabili adierazpen erregularrak" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Erabili adierazpen erregularrak" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Testua" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25123,49 +25363,26 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Testua" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" +msgid "Gloss" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editatu azala" - #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Txandakatu modua" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25197,11 +25414,6 @@ msgstr "" msgid "Transmission" msgstr "Trantsizio nodoa" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Trantsizio nodoa" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25248,15 +25460,20 @@ msgstr "Atxikitze modua:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend4 nodoa" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Editatu azala" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Animazioaren transformazioa aldatu" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -25279,24 +25496,6 @@ msgstr "Txertatu gakoa hemen" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3D Transformazioaren pista" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3D Transformazioaren pista" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25478,6 +25677,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kendu elementu guztiak" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25486,14 +25690,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Txertatu gakoa hemen" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Blend4 nodoa" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25566,10 +25780,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25593,6 +25803,19 @@ msgstr "Kide mota" msgid "Image Size" msgstr "Pixel atxikitzea" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Joan atzera" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -25605,13 +25828,12 @@ msgstr "Kaptura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Txandakatu modua" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Txandakatu modua" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -25647,8 +25869,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolazio mota" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Txandakatu modua" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Atxikitze modua:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Atxikitze modua:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Atxikitze modua:" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26070,6 +26313,11 @@ msgstr "Talka formak ikusgai" msgid "Collision Unsafe Fraction" msgstr "Talka formak ikusgai" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Gaitu atxikitzea" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26084,13 +26332,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index e3ce955b19a6..717b5b62043b 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -234,14 +234,8 @@ msgstr "" msgid "Function" msgstr "توابع" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -586,13 +580,15 @@ msgid "Project Settings Override" msgstr "تنظیمات طرح…" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "نام" @@ -644,7 +640,7 @@ msgstr "نشان دادن همه" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -780,7 +776,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -790,7 +787,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -820,9 +817,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "صافی:" @@ -949,11 +945,6 @@ msgstr "آدرس" msgid "Source Code" msgstr "منبع" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "تغییر بده" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "بومی" @@ -1020,7 +1011,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1071,13 +1063,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1172,6 +1165,95 @@ msgstr "تغییر مقدار لحظه‌کلید متحرک" msgid "Anim Change Call" msgstr "تغییر فراخوان متحرک" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "انتخاب یک گره" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Time" +msgstr "زمان:" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "بومی‌سازی" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "وضعیت:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "افزودن عمل ورودی" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "انتخاب حالت" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "ساختن گره" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "انیمیشن" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "تغییرات زمان لحظه‌کلید متحرک" @@ -1368,16 +1450,6 @@ msgstr "حذف ترک انیمشین" msgid "Editors" msgstr "ویرایشگر" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "انیمیشن" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2822,7 +2894,7 @@ msgid "Script Editor" msgstr "ویرایشگر اسکریپت" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "کتابخانه دارایی" @@ -3109,11 +3181,11 @@ msgstr "حالت صدور:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3247,7 +3319,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3440,11 +3512,12 @@ msgstr "" msgid "Read Only" msgstr "تنها روش‌ها" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "همه‌ی انتخاب ها" @@ -4829,13 +4902,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -#, fuzzy -msgid "Time" -msgstr "زمان:" - #: editor/editor_profiler.cpp #, fuzzy msgid "Calls" @@ -5239,7 +5305,8 @@ msgstr "زیرمنبع‌ها:" msgid "Color Theme" msgstr "عضوها" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5270,13 +5337,6 @@ msgstr "" msgid "Indent" msgstr "اندیس:" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6805,9 +6865,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6965,11 +7025,6 @@ msgstr "" msgid "Materials" msgstr "تغییر بده" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "بومی‌سازی" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7026,17 +7081,18 @@ msgstr "انتقال را در انیمیشن تغییر بده" msgid "Optimizer" msgstr "بهینه‌سازی کن" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "روشن" @@ -7134,7 +7190,8 @@ msgstr "انتخاب حالت" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7166,12 +7223,6 @@ msgstr "برداشتن انتخاب شده" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7968,7 +8019,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8158,7 +8210,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8570,7 +8622,7 @@ msgid "Select lightmap bake file:" msgstr "انتخاب پرونده قالب" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9477,13 +9529,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "یک Breakpoint درج کن" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "شمارش ها:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9591,7 +9666,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10146,13 +10222,12 @@ msgstr "" msgid "Points" msgstr "برداشتن نقطه" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "ویرایش سیگنال" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10234,8 +10309,6 @@ msgid "Grid Settings" msgstr "ترجیحات" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10510,8 +10583,6 @@ msgid "Previous Script" msgstr "زبانه قبلی" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10760,7 +10831,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12387,7 +12459,7 @@ msgstr "دکمهٔ میانی." msgid "Disabled Button" msgstr "غیرفعال شده" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12718,12 +12790,6 @@ msgstr "" msgid "Priority" msgstr "حالت صدور:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13005,6 +13071,140 @@ msgstr "انتخاب شده را تغییر مقیاس بده" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "تنها در قسمت انتخاب شده" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "گام(ها):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "شمارش ها:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "همه‌ی انتخاب ها" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "حذف قالب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "ویرایش منحنی گره" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "تغییر بده" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "صافی کردن گره‌ها" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "ویرایش صافی ها" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "باز کردن و اجرای یک اسکریپت" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "تکرار انیمیشن" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "ویرایش سیگنال" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "گره انیمیشن" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "حذف قالب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "انتقال را در انیمیشن تغییر بده" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "گره انیمیشن" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "تنها در قسمت انتخاب شده" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "گره انیمیشن" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "انیمیشن حذف شود؟" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "همه‌ی انتخاب ها" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "صافی کردن گره‌ها" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14128,7 +14328,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "منابع" @@ -14187,12 +14387,6 @@ msgstr "صحنه جدید" msgid "GDScript Export Mode:" msgstr "حالت صدور:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14429,6 +14623,20 @@ msgstr "وارد کردن پروژه موجود" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "محلی" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "طرح ها" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "کتابخانه دارایی" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14522,11 +14730,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "مدیر پروژه" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "طرح ها" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14582,11 +14785,6 @@ msgstr "برداشتن نقطه" msgid "About" msgstr "درباره" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "کتابخانه دارایی" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "راه اندازی دوباره" @@ -14945,7 +15143,8 @@ msgstr "بومی‌سازی‌ها:" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "افزونه‌ها" @@ -15080,13 +15279,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "گام(ها):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15524,10 +15716,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "محلی" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "وراثت حذف شود؟ (بدون بازگشت!)" @@ -15901,11 +16089,6 @@ msgstr "صدور پروژه" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16515,10 +16698,6 @@ msgstr "" msgid "Wait Timeout" msgstr "زمان:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16545,11 +16724,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16621,12 +16800,6 @@ msgstr "گره انیمیشن" msgid "Invert Faces" msgstr "اتصال به گره:" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "تغییر بده" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17098,7 +17271,7 @@ msgstr "گره مخلوط۲" msgid "Instance Materials" msgstr "تغییر بده" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17115,13 +17288,6 @@ msgstr "" msgid "Translation" msgstr "ترجمه‌ها" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "وضعیت:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17237,7 +17403,6 @@ msgstr "تغییر نام" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "ویژگی‌ها" @@ -17269,7 +17434,7 @@ msgstr "تنها در قسمت انتخاب شده" msgid "Skeleton To Node" msgstr "انتخاب یک گره" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "گره انیمیشن" @@ -17725,11 +17890,6 @@ msgstr "" msgid "IGD Status" msgstr "وضعیت:" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "تغییر مقدار ورودی" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18241,11 +18401,6 @@ msgstr "تغییر نوع پایه" msgid "Node Path" msgstr "کپی کردن مسیر node" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "مقدار آرایه را تغییر بده" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18304,11 +18459,6 @@ msgstr "" msgid "Set Mode" msgstr "انتخاب حالت" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "نوع پایه:" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18328,7 +18478,8 @@ msgid "Base object is not a Node!" msgstr "شیء پایه یک گره نیست!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "مسیر به یک نود نمیرسد!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18345,7 +18496,7 @@ msgstr "تنظیم %s" msgid "Compose Array" msgstr "آرایه را تغییر اندازه بده" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18460,11 +18611,6 @@ msgstr "" msgid "Construct %s" msgstr "ثابت ها" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "ثابت ها" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18484,10 +18630,6 @@ msgstr "افزودن وظیفه" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18660,6 +18802,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18693,6 +18851,10 @@ msgstr "" msgid "Export Format" msgstr "صدور پروژه" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18723,7 +18885,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "زبانه قبلی" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19167,6 +19329,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "نام یک شناسه‌ی معتبر نیست:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19241,7 +19455,7 @@ msgstr "موفقیت!" msgid "Push Notifications" msgstr "ثابت" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "پاک کردن ارث‌بری" @@ -20255,12 +20469,6 @@ msgstr "" "یک منبع SpriteFrames باید در دارایی Frames ایجاد یا تنظیم شود تا " "AnimatedSprite فریم‌ها را نمایش دهد." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "انتخاب یک گره" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20279,18 +20487,6 @@ msgstr "پخش" msgid "Centered" msgstr "ساختن گره" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20367,8 +20563,7 @@ msgid "Pitch Scale" msgstr "بومی" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "AutoLoad" @@ -20414,7 +20609,8 @@ msgstr "انتخاب حالت" msgid "Rotating" msgstr "وضعیت:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "نمایه موجود:" @@ -20440,19 +20636,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "خطی" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "خطی" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "برداشتن انتخاب شده" @@ -20506,8 +20703,8 @@ msgstr "فراخوانی" msgid "Draw Drag Margin" msgstr "آرگومان‌های اضافی فراخوانی:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "گره مخلوط۲" @@ -20545,11 +20742,6 @@ msgstr "" msgid "Visible" msgstr "یک Breakpoint درج کن" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20572,10 +20764,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20743,17 +20931,6 @@ msgstr "طرح ها" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "حذف قالب" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20850,8 +21027,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20985,7 +21163,7 @@ msgid "Node B" msgstr "گره" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20995,7 +21173,7 @@ msgstr "" msgid "Disable Collision" msgstr "غیرفعال شده" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21033,7 +21211,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21159,7 +21338,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21194,8 +21373,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "روشن" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21208,15 +21393,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "خصوصیات" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21603,7 +21779,7 @@ msgstr "برداشتن نقطه" msgid "Use Global Coordinates" msgstr "ثابت" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "راه اندازی دوباره" @@ -21881,28 +22057,11 @@ msgstr "فرزند قابل ویرایش" msgid "Tracking" msgstr "بسته بندی" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "انتقال را در انیمیشن تغییر بده" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22015,7 +22174,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "نام گره:" @@ -22199,24 +22358,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "ویرایش صافی ها" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "صادکردن فایل کتابخانه ای" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "صادکردن فایل کتابخانه ای" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22242,6 +22383,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "صادکردن فایل کتابخانه ای" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "تغییر بده" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "باز کردن و اجرای یک اسکریپت" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "ویرایش صافی ها" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "ویرایش صافی ها" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "انتخاب حالت" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "صافی کردن گره‌هاسیگنال ها را فیلتر کنید" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "صافی کردن گره‌هاسیگنال ها را فیلتر کنید" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22251,7 +22471,8 @@ msgstr "" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "انتخاب حالت" @@ -22359,7 +22580,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22370,7 +22592,7 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این " "تنها داده‌ی پیمایش را فراهم می‌کند." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22503,18 +22725,170 @@ msgstr "افزودن وظیفه" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "حرکت دادن گره(ها)" +msgid "Joint Constraints" +msgstr "ثابت ها" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "ذخیره سازی صحنه" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "شمارش ها:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "حرکت دادن گره(ها)" +msgid "Angular Limit Enabled" +msgstr "صافی کردن گره‌هاسیگنال ها را فیلتر کنید" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "حرکت دادن گره(ها)" +msgid "Angular Limit Upper" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "خطای Max. Angular:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "انیمیشن" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "انیمیشن" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "انیمیشن" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "انیمیشن" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "تعریف" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "خطی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "تعریف" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "انیمیشن" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "صافی کردن گره‌هاسیگنال ها را فیلتر کنید" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22554,10 +22928,6 @@ msgstr "حذف گره(ها)" msgid "Params" msgstr "تغییر بده" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22570,11 +22940,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "شمارش ها:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22637,15 +23002,6 @@ msgstr "انیمیشن" msgid "Angular Ortho" msgstr "خطای Max. Angular:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "ذخیره سازی صحنه" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22674,10 +23030,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22894,8 +23246,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23005,6 +23358,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "فرزند قابل ویرایش" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "برداشتن نقطه" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "محتواها:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "اندیس:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23082,32 +23463,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "ترجمه‌ها" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "تغییر بده" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -23255,38 +23615,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "افزودن متغیر" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "افزودن متغیر" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23321,14 +23649,28 @@ msgid "Autorestart" msgstr "راه اندازی دوباره" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "کلید را در انیمیشن درج کن" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "افزودن نقطه" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "ارث‌بری صحنهٔ فرزند" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "برداشتن موج" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -23339,10 +23681,6 @@ msgstr "افزودن عمل ورودی" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23413,11 +23751,6 @@ msgstr "انیمیشن نامعتبر: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' را از '%s' جدا کن" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "صافی کردن گره‌هاسیگنال ها را فیلتر کنید" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23767,11 +24100,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "هشدار!" @@ -24397,7 +24725,7 @@ msgstr "" msgid "Fill Mode" msgstr "حالت صدور:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24541,11 +24869,6 @@ msgstr "" msgid "Editor Description" msgstr "تعریف" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "صدور پروژه" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24561,11 +24884,6 @@ msgstr "حالت درون یابی(درون‌یابی روشی است برای msgid "Display Folded" msgstr "نشان دادن همه" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "نام گره:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24624,7 +24942,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "تعیین چندگانه:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24930,11 +25249,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25258,11 +25572,6 @@ msgstr "یک Breakpoint درج کن" msgid "Panel Disabled" msgstr "غیرفعال شده" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "شمارش ها:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25315,11 +25624,6 @@ msgstr "انجمن" msgid "Breakpoint" msgstr "حذف کن" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "شمارش ها:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26047,15 +26351,6 @@ msgstr "شمارش ها:" msgid "Color Correction" msgstr "افزودن وظیفه" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "هشدارها" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26091,11 +26386,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "ویرایش صافی ها" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26114,10 +26404,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "توضیح" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26127,11 +26413,6 @@ msgstr "باز کردن و اجرای یک اسکریپت" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "باز کردن و اجرای یک اسکریپت" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26150,6 +26431,10 @@ msgstr "غیرفعال شده" msgid "Ensure Correct Normals" msgstr "انتخاب شده را تغییر مقیاس بده" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26215,10 +26500,6 @@ msgstr "کلیدهای نامعتبر را حذف کن" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -26241,27 +26522,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "حذف قالب" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "حذف قالب" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "انتخاب حالت" #: scene/resources/material.cpp #, fuzzy @@ -26269,23 +26533,9 @@ msgid "Emission" msgstr "انتقال را در انیمیشن تغییر بده" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "انتقال را در انیمیشن تغییر بده" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "حذف قالب" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26294,36 +26544,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "حذف قالب" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "پاک کردن" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "پخش سفارشی صحنه" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "عضوها" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26331,15 +26566,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "ویرایش سیگنال" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "انتخاب حالت" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26371,11 +26597,6 @@ msgstr "" msgid "Transmission" msgstr "انتقال" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "انتقال" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26423,15 +26644,20 @@ msgstr "انتخاب حالت" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "گره مخلوط۲" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "انتقال را در انیمیشن تغییر بده" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "انتقال را در انیمیشن تغییر بده" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26455,26 +26681,6 @@ msgstr "ارث‌بری صحنهٔ فرزند" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "انتخاب شده را تغییر مقیاس بده" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "انتخاب شده را تغییر مقیاس بده" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "آرایه را تغییر اندازه بده" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "آرایه را تغییر اندازه بده" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26663,6 +26869,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "ویرایش منحنی گره" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26671,15 +26882,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "اجرای صحنه دلخواه" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "افزودن عمل ورودی" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "نام گره:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26754,10 +26974,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26781,6 +26997,18 @@ msgstr "حذف قالب" msgid "Image Size" msgstr "ادغام از صحنه" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26793,13 +27021,12 @@ msgstr "گرفتن" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "حالت صدور:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "حالت صدور:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -26835,8 +27062,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "حالت درون یابی(درون‌یابی روشی است برای یافتن مقدار تابع درون یک بازه)" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "انتخاب حالت" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "انتخاب حالت" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "انتخاب حالت" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "انتخاب حالت" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27272,6 +27520,11 @@ msgstr "گره انیمیشن" msgid "Collision Unsafe Fraction" msgstr "گره انیمیشن" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "روشن" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27286,13 +27539,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index f63f9f4cd6dc..b69785d4ab1a 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -227,14 +227,8 @@ msgstr "" msgid "Function" msgstr "Funktio" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "Datan kanssa" @@ -585,13 +579,15 @@ msgid "Project Settings Override" msgstr "Projektin asetukset..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nimi" @@ -643,7 +639,7 @@ msgstr "Näytä kaikki" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -788,7 +784,8 @@ msgstr "Lopussa" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr " (fyysinen)" @@ -799,7 +796,7 @@ msgstr " (fyysinen)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -831,9 +828,8 @@ msgstr "Renderöijä:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Suodattimet:" @@ -961,11 +957,6 @@ msgstr "Polku" msgid "Source Code" msgstr "Lähde" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Muutosten vahvistusviesti" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Kielialue" @@ -1032,7 +1023,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1085,13 +1077,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1186,6 +1179,97 @@ msgstr "Animaatio: muuta avainruudun arvoa" msgid "Anim Change Call" msgstr "Animaatio: muuta kutsua" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kuvaruutujen %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Aika" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Kääntäminen" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Kierron välistys:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Arvo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Määrä:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tyyppi" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Aseta kahva" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Aseta kahva" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Ruudukon siirtymä:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Siirtymä:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animaatio" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Helpotus sisään-ulos" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animaatio: muuta monen avainruudun aikaa" @@ -1382,16 +1466,6 @@ msgstr "Poista animaatioraita" msgid "Editors" msgstr "Editori" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animaatio" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2844,7 +2918,7 @@ msgid "Script Editor" msgstr "Skriptieditori" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Asset-kirjasto" @@ -3130,11 +3204,11 @@ msgstr "Toistotila:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3269,7 +3343,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Alku" @@ -3467,12 +3541,13 @@ msgstr "Arvo" msgid "Read Only" msgstr "Vain metodit" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Valinta" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Valittu" @@ -4937,12 +5012,6 @@ msgstr "" msgid "Frame #:" msgstr "Ruutu #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Aika" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Kutsuja" @@ -5356,7 +5425,8 @@ msgstr "Aliresurssit" msgid "Color Theme" msgstr "Editorin teema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5388,13 +5458,6 @@ msgstr "" msgid "Indent" msgstr "Sisennä vasemmalle" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tyyppi" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automaattinen sisennys" @@ -6910,9 +6973,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7072,11 +7135,6 @@ msgstr "" msgid "Materials" msgstr "Materiaalimuutokset:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Kääntäminen" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7135,17 +7193,18 @@ msgstr "Muunna" msgid "Optimizer" msgstr "Optimoi" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Ota käyttöön" @@ -7247,7 +7306,8 @@ msgstr "Valintatila" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7281,12 +7341,6 @@ msgstr "Kärkipiste" msgid "Normal Map Invert Y" msgstr "Satunnainen skaalaus:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8058,7 +8112,8 @@ msgstr "Tuleva" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Syvyys" @@ -8240,7 +8295,7 @@ msgid "Fade Out (s):" msgstr "Häivytys ulos (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Sulauta" @@ -8653,7 +8708,7 @@ msgid "Select lightmap bake file:" msgstr "Valitse lightmapin kehitystiedosto:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Esikatselu" @@ -9526,13 +9581,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Aseta tila" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Teksti" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Kuvake" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Erotus:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Kohde %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Sisältö" @@ -9635,7 +9713,8 @@ msgstr "Luo ääriviivat" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10194,12 +10273,11 @@ msgstr "UV" msgid "Points" msgstr "Pisteet" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polygonit" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Luut" @@ -10281,8 +10359,6 @@ msgid "Grid Settings" msgstr "Ruudukon asetukset" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Tartu" @@ -10540,8 +10616,6 @@ msgid "Previous Script" msgstr "Edellinen skripti" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Tiedosto" @@ -10778,7 +10852,8 @@ msgid "Convert Case" msgstr "Muunna aakkoslaji" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Isot kirjaimet" @@ -12295,7 +12370,7 @@ msgstr "Vaihtopainike" msgid "Disabled Button" msgstr "Toimintakyvytön painike" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Osanen" @@ -12618,12 +12693,6 @@ msgstr "Bittimaski" msgid "Priority" msgstr "Prioriteetti" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Kuvake" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z-indeksi" @@ -12886,6 +12955,141 @@ msgstr "Luo peittopolygoni" msgid "This property can't be changed." msgstr "Tätä ominaisuutta ei voi muuttaa." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Tarttumisen asetukset" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Siirtymä:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Askel" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Erotus:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Valitse" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Teksti" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Ruudukon siirtymä:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materiaalimuutokset:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Täytä" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Aseta tila" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bittimaskitila" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Ääriviivojen koko:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animaation kierto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Luo peittopolygoni" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Siirtymistila" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Siirtymä:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Muunna" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Törmäys" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Pelkkä valinta" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Törmäystila" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Näkyvä navigaatio" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Valitse" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Suodata skriptejä" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Laattavalikoima" @@ -14022,7 +14226,7 @@ msgstr "" "Jos päällä, esiasetus on käytettävissä yhden napsautuksen käyttöönotossa.\n" "Kutakin alustaa kohden voidaan merkitä ajettavaksi vain yksi esiasetus." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Resurssit" @@ -14083,12 +14287,6 @@ msgstr "Skripti" msgid "GDScript Export Mode:" msgstr "GDScriptin vientitila:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Teksti" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Käännetty bytekoodi (nopeampi latautuminen)" @@ -14329,6 +14527,18 @@ msgstr "Puuttuva projekti" msgid "Error: Project is missing on the filesystem." msgstr "Virhe: projekti puuttuu tiedostojärjestelmästä." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Paikallinen" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Paikalliset projektit" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Asset-kirjaston projektit" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Ei voida avata projektia kohteesta '%s'." @@ -14447,10 +14657,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projektinhallinta" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Paikalliset projektit" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Ladataan, hetkinen..." @@ -14499,10 +14705,6 @@ msgstr "Poista puuttuva" msgid "About" msgstr "Tietoja" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Asset-kirjaston projektit" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Käynnistä uudelleen nyt" @@ -14850,7 +15052,8 @@ msgstr "Kielet:" msgid "AutoLoad" msgstr "Automaattilataus" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Liitännäiset" @@ -14978,12 +15181,6 @@ msgstr "Jos asetettu, laskuri alkaa alusta jokaiselle alisolmujen ryhmälle." msgid "Initial value for the counter" msgstr "Laskurin alkuarvo" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Askel" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Lukumäärä, jolla laskuria kasvatetaan kullekin solmulle" @@ -15439,10 +15636,6 @@ msgstr "" "Vaihda takaisin Paikallinen kohtauspuu -telakkaan suorituskyvyn " "parantamiseksi." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Paikallinen" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Poistetaanko perintä? (Ei voi perua!)" @@ -15796,11 +15989,6 @@ msgstr "Verkkoprofiloija" msgid "Monitor" msgstr "Monitoroija" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Arvo" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitoroijat" @@ -16425,10 +16613,6 @@ msgstr "Debuggeri" msgid "Wait Timeout" msgstr "Aikakatkaisu." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16457,11 +16641,11 @@ msgstr "Tarkastelu" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Mene taaksepäin" @@ -16534,12 +16718,6 @@ msgstr "Törmäystila" msgid "Invert Faces" msgstr "Muunna aakkoslaji" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materiaalimuutokset:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17023,7 +17201,7 @@ msgstr "Kehitä Lightmapit" msgid "Instance Materials" msgstr "Materiaalimuutokset:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Uusi isäntä" @@ -17042,13 +17220,6 @@ msgstr "" msgid "Translation" msgstr "Käännökset" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Kierron välistys:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17168,7 +17339,6 @@ msgstr "Juurisolmun nimi" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Ominaisuudet" @@ -17201,7 +17371,7 @@ msgstr "Luuranko" msgid "Skeleton To Node" msgstr "Valitse solmu" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animaatiot:" @@ -17649,11 +17819,6 @@ msgstr "" msgid "IGD Status" msgstr "Tila" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Vaihda syötteen arvo" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18131,11 +18296,6 @@ msgstr "Kantatyyppi" msgid "Node Path" msgstr "Kopioi solmun polku" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Vaihda argumentin nimi" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18192,11 +18352,6 @@ msgstr "Binääri XOR %s" msgid "Set Mode" msgstr "Valintatila" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tyyppimuunnos" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18217,7 +18372,8 @@ msgid "Base object is not a Node!" msgstr "Kantaobjekti ei ole solmu!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Polku ei johda solmuun!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18232,7 +18388,7 @@ msgstr "Lähetä %s" msgid "Compose Array" msgstr "Laadi taulukko" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18336,11 +18492,6 @@ msgstr "" msgid "Construct %s" msgstr "Muodosta %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Muodosta %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Hae paikallinen muuttuja" @@ -18357,10 +18508,6 @@ msgstr "Toiminto %s" msgid "Deconstruct %s" msgstr "Pura %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Hae VisualScriptistä" @@ -18535,6 +18682,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Paketin nimi puuttuu." @@ -18568,6 +18731,11 @@ msgstr "" msgid "Export Format" msgstr "Vientipolku" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Lisää arkkitehtuurikohde" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18602,7 +18770,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Tarkastele edellistä ilmentymää" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19083,6 +19251,58 @@ msgstr "Tunniste puuttuu." msgid "The character '%s' is not allowed in Identifier." msgstr "Merkki '%s' ei ole sallittu Identifier osiossa." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19157,7 +19377,7 @@ msgstr "Onnistui!" msgid "Push Notifications" msgstr "Satunnainen kierto:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Käyttöliittymä" @@ -20198,12 +20418,6 @@ msgstr "" "SpriteFrames resurssi on luotava tai asetettava \"Frames\" ominaisuudelle, " "jotta AnimatedSprite voi näyttää ruutuja." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kuvaruutujen %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20222,19 +20436,6 @@ msgstr "Pelaa" msgid "Centered" msgstr "Keskitä" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Siirtymä:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20318,8 +20519,7 @@ msgid "Pitch Scale" msgstr "Skaalaa" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Toista automaattisesti" @@ -20366,7 +20566,8 @@ msgstr "Kuvaketila" msgid "Rotating" msgstr "Kierron välistys:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nykyinen:" @@ -20393,19 +20594,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Ylävasen" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Valo" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Alavasen" @@ -20464,8 +20666,8 @@ msgstr "Piirtokutsuja:" msgid "Draw Drag Margin" msgstr "Aseta marginaali" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "2-sulautussolmu" @@ -20504,12 +20706,6 @@ msgstr "Aseta näkyvyys" msgid "Visible" msgstr "Aseta näkyvyys" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Täytä" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20534,10 +20730,6 @@ msgstr "LightMapin kehitys" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20718,17 +20910,6 @@ msgstr "Paikalliset projektit" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Teksti" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20833,8 +21014,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20970,7 +21152,7 @@ msgid "Node B" msgstr "Solmu" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20980,7 +21162,7 @@ msgstr "" msgid "Disable Collision" msgstr "Toimintakyvytön painike" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21020,7 +21202,8 @@ msgid "Texture Scale" msgstr "Tekstuurialue" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21154,7 +21337,7 @@ msgstr "Alusta" msgid "Multimesh" msgstr "Monista %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21192,8 +21375,15 @@ msgstr "Nopeus:" msgid "Path Max Distance" msgstr "Poimintaetäisyys:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Ota käyttöön" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" "NavigationAgent2D solmua voidaan käyttää ainoastaan Node2D solmun alla." @@ -21210,16 +21400,6 @@ msgstr "" "NavigationObstacle2D on olemassa ainoastaan tarjotakseen Node2D objektille " "törmäyksen välttämistä." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Kärkipisteitä:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Ääriviivojen koko:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21641,7 +21821,7 @@ msgstr "Poista piste" msgid "Use Global Coordinates" msgstr "Seuraava koordinaatti" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Käynnistä uudelleen" @@ -21930,29 +22110,11 @@ msgstr "Kytke Doppler" msgid "Tracking" msgstr "Pakataan" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Tyhjennä muunnos" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Alipuu" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Etsitään meshejä ja valoja" @@ -22069,7 +22231,7 @@ msgstr "" msgid "Light Data" msgstr "Datan kanssa" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Solmun nimi:" @@ -22264,24 +22426,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Ota prioriteetti käyttöön" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dynaaminen kirjasto" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dynaaminen kirjasto" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Piirretään meshejä" @@ -22312,6 +22456,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dynaaminen kirjasto" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Tartu pikseleihin" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Sävytin" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Etunäkymä" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Ota prioriteetti käyttöön" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Ota prioriteetti käyttöön" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Pakota valkoisen modulaatio" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fontit" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Vaakasuora:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Suodata signaaleja" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Automaattilataus" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22322,7 +22547,8 @@ msgstr "Emissiovärit" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Viivaintila" @@ -22434,7 +22660,9 @@ msgid "Ignore Y" msgstr "[Sivuuta]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent solmua voidaan käyttää ainoastaan Spatial solmun alla." #: scene/3d/navigation_mesh_instance.cpp @@ -22445,7 +22673,7 @@ msgstr "" "NavigationMeshInstance solmun täytyy olla Navigation solmun alaisuudessa. Se " "tarjoaa vain navigointidataa." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Kehitä NavMesh" @@ -22596,18 +22824,170 @@ msgstr "Toiminto" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Siirrä solmua" +msgid "Joint Constraints" +msgstr "Vakiot" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Tallennetaan kohtaus" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Erotus:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Siirrä solmua" +msgid "Angular Limit Enabled" +msgstr "Suodata signaaleja" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Siirrä solmua" +msgid "Angular Limit Upper" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. kulmavirhe:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animaatio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animaatio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animaatio" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animaatio" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Kuvaus" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineaarinen" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Kuvaus" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animaatio" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Suodata signaaleja" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22648,10 +23028,6 @@ msgstr "Poista solmut" msgid "Params" msgstr "Parametri muutettu:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22666,11 +23042,6 @@ msgstr "Isot kirjaimet" msgid "Lower" msgstr "Pienet kirjaimet" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Erotus:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22735,15 +23106,6 @@ msgstr "Animaatio" msgid "Angular Ortho" msgstr "Max. kulmavirhe:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Tallennetaan kohtaus" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22772,10 +23134,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23000,8 +23358,9 @@ msgstr "Kohtauspuussa pitäisi olla vain yksi huonemanageri." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23127,6 +23486,35 @@ msgstr "" "Virhe laskettaessa huoneen rajoja.\n" "Varmista, että kaikki huoneet sisältävät geometrian tai käsin syötetyt rajat." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopioi asento" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Muokattavat alisolmut" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Kiinnitetty %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Vempaimet" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Hae indeksi" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23210,33 +23598,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Tartu pikseleihin" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transponoi" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Sävytin" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23394,40 +23760,6 @@ msgstr "" "varten) tai aseta tämän ympäristön taustatilaksi Canvas (2D-kohtauksia " "varten)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Pääkohtaus" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Arvo" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Aseta automaattiset kolmiot" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Aseta automaattiset kolmiot" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "BlendTree solmusta '%' ei löytynyt animaatiota: '%s'" @@ -23462,13 +23794,28 @@ msgid "Autorestart" msgstr "Automaattinen uudelleenaloitus:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automaattinen uudelleenaloitus:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Satunnainen kallistus:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Määrä:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Määrä:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Aseta käyrän aloitussijainti" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23481,11 +23828,6 @@ msgstr "Lisää tuloportti" msgid "Xfade Time" msgstr "Ristihäivytyksen aika (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Ruudukon siirtymä:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23555,11 +23897,6 @@ msgstr "Virheellinen animaatio: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Mitään ei ole yhdistetty syötteeseen '%s' solmussa '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Suodata signaaleja" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Graafille ei ole asetettu AnimationNode juurisolmua." @@ -23931,11 +24268,6 @@ msgstr "XForm-ikkuna" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Automaattilataus" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Huomio!" @@ -24589,7 +24921,7 @@ msgstr "" msgid "Fill Mode" msgstr "Toistotila:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24736,11 +25068,6 @@ msgstr "" msgid "Editor Description" msgstr "Kuvaus" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Vientipolku" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24756,11 +25083,6 @@ msgstr "Interpolaatiotila" msgid "Display Folded" msgstr "Näytä sävyttämätön" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Solmun nimi:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24819,7 +25141,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Monista %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25145,12 +25468,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fontit" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25482,11 +25799,6 @@ msgstr "Näytä piilotiedostot" msgid "Panel Disabled" msgstr "Leikkaus pois käytöstä" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Erotus:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25542,11 +25854,6 @@ msgstr "Vahvista muutos" msgid "Breakpoint" msgstr "Keskeytyskohdat" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Erotus:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26289,15 +26596,6 @@ msgstr "Erotus:" msgid "Color Correction" msgstr "Värifunktio." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Varoitukset" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26336,11 +26634,6 @@ msgstr "Syvyys" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Ota prioriteetti käyttöön" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26360,10 +26653,6 @@ msgstr "Näytä sävyttämätön" msgid "Vertex Lighting" msgstr "Suora valaistus" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26373,11 +26662,6 @@ msgstr "Etunäkymä" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Etunäkymä" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26396,6 +26680,10 @@ msgstr "Sisennä oikealle" msgid "Ensure Correct Normals" msgstr "Muunnos keskeytetty." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26462,10 +26750,6 @@ msgstr "Määrä:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26489,27 +26773,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emission lähde: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Poista tekstuuri" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Tekstuurialue" #: scene/resources/material.cpp #, fuzzy @@ -26517,24 +26784,8 @@ msgid "Emission" msgstr "Emissiomaski" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emissiovärit" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emissiovärit" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emissiomaski" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emission lähde: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26544,37 +26795,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Satunnainen kallistus:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Poista tekstuuri" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Tyhjennä" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Tyhjennä asento" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editorin teema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26582,15 +26817,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Peitto" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Tekstuurialue" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26623,11 +26849,6 @@ msgstr "" msgid "Transmission" msgstr "Siirtymä: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Siirtymä: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26679,15 +26900,20 @@ msgstr "Panorointitila" msgid "Lightmap Size Hint" msgstr "LightMapin kehitys" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "2-sulautussolmu" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Muunna" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Tyhjennä muunnos" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26711,26 +26937,6 @@ msgstr "Luo ilmentymä" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Muunnos keskeytetty." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Muunna UV kartta" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Laadi taulukko" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Laadi taulukko" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26926,6 +27132,11 @@ msgstr "Yläoikea" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Puolita käyrä" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26934,15 +27145,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Toista mukautettu kohtaus" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Lisää tuloportti" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Sidonta" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Luut" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27021,10 +27242,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27048,6 +27265,21 @@ msgstr "Poista tekstuuri" msgid "Image Size" msgstr "Sivu: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Näytä apuviivat" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Etunäkymä" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Mene taaksepäin" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27060,13 +27292,13 @@ msgstr "Kaappaa" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Toistotila:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Toistotila:" +msgid "To" +msgstr "Alku" #: scene/resources/texture.cpp #, fuzzy @@ -27103,8 +27335,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Alusta" +msgid "Depth Draw" +msgstr "Interpolaatiotila" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Viivaintila" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Panorointitila" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Panorointitila" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Panorointitila" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27550,6 +27802,11 @@ msgstr "Törmäystila" msgid "Collision Unsafe Fraction" msgstr "Törmäystila" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysiikkaruutujen %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27564,16 +27821,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying tyyppiä ei voi sijoittaa '%s' funktiossa." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Varying muuttujia, jotka on sijoitettu 'vertex' funktiossa, ei voi " "uudelleensijoittaa 'fragment' tai 'light' funktioissa." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Varying muuttujia, jotka on sijoitettu 'fragment' funktiossa, ei voi " diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 5966e5354767..cebedb2c5064 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -199,14 +199,8 @@ msgstr "Laki ng Pila sa Multithreading (KB)" msgid "Function" msgstr "Function" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Data" @@ -521,13 +515,15 @@ msgid "Project Settings Override" msgstr "Override sa Pagsasaayos ng Proyekto" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Pangalan" @@ -576,7 +572,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -705,7 +701,8 @@ msgstr "UI End" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Pisika" @@ -715,7 +712,7 @@ msgstr "Pisika" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -745,9 +742,8 @@ msgstr "Pagre-render" msgid "Quality" msgstr "Kalidad" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Mga Filter" @@ -866,10 +862,6 @@ msgstr "Daan" msgid "Source Code" msgstr "Source Code" -#: core/translation.cpp -msgid "Messages" -msgstr "Mga Mensahe" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Lokal" @@ -935,7 +927,8 @@ msgstr "Index Buffer ng Canvas Polygon (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -984,13 +977,14 @@ msgstr "Max na Ilaw Kada Object" msgid "Subsurface Scattering" msgstr "Subsurface Scattering" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1084,6 +1078,92 @@ msgstr "Anim Change Keyframe Value" msgid "Anim Change Call" msgstr "Anim Change Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Pagulit ng Animation" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Idagdag Ang Bezier Point" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Kopya" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Kopya" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Multi Change Keyframe Time" @@ -1279,16 +1359,6 @@ msgstr "Tanggalin ang Anim Track" msgid "Editors" msgstr "Mga Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2688,7 +2758,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2965,11 +3035,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3099,7 +3169,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3291,11 +3361,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4636,12 +4707,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5021,7 +5086,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5050,13 +5116,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6466,9 +6525,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6618,11 +6677,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Pagulit ng Animation" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6672,17 +6726,18 @@ msgstr "3D Transform Track" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6778,7 +6833,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6809,12 +6865,6 @@ msgstr "Mga Functions:" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7554,7 +7604,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7731,7 +7782,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8127,7 +8178,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8982,13 +9033,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9091,7 +9164,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9623,12 +9697,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9707,8 +9780,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9966,8 +10037,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10193,7 +10262,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11688,7 +11758,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11994,12 +12064,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12245,6 +12309,131 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Pag-snap" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Pagulit ng Animation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Burahin ang (mga) Napiling Key" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Kopya" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Pahina: " + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Pagulit ng Animation" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Kopya" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "3D Transform Track" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "I-duplicate ang (mga) Napiling Key" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Burahin ang (mga) Napiling Key" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Burahin ang (mga) Napiling Key" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Ilipat Ang Mga Bezier Points" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13314,7 +13503,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13370,12 +13559,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13601,6 +13784,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13689,10 +13884,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13742,10 +13933,6 @@ msgstr "" msgid "About" msgstr "Tungkol" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14084,7 +14271,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14210,12 +14398,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14629,10 +14811,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14969,11 +15147,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15556,10 +15729,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Oras:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15586,11 +15755,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15658,11 +15827,6 @@ msgstr "" msgid "Invert Faces" msgstr "Magpasok Ang Key" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16103,7 +16267,7 @@ msgstr "" msgid "Instance Materials" msgstr "Mag-insert ng Key dito" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16120,12 +16284,6 @@ msgstr "" msgid "Translation" msgstr "Pagulit ng Animation" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16236,7 +16394,6 @@ msgstr "Burahin ang (mga) Napiling Key" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16265,7 +16422,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Pagulit ng Animation" @@ -16694,10 +16851,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17160,10 +17313,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17216,10 +17365,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17239,7 +17384,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17255,7 +17400,7 @@ msgstr "" msgid "Compose Array" msgstr "Baguhin ang Laki ng Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17355,10 +17500,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17376,10 +17517,6 @@ msgstr "Mga Functions:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17541,6 +17678,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17574,6 +17727,10 @@ msgstr "" msgid "Export Format" msgstr "3D Transform Track" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17602,7 +17759,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18013,6 +18170,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18080,7 +18289,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19025,11 +19234,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19045,18 +19249,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19130,8 +19322,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19173,7 +19364,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Property Track" @@ -19197,17 +19389,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Mga Functions:" @@ -19256,8 +19449,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19292,11 +19485,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19318,10 +19506,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19467,16 +19651,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19569,8 +19743,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19698,7 +19873,7 @@ msgid "Node B" msgstr "Burahin ang (mga) Napiling Key" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19707,7 +19882,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19744,7 +19919,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19860,7 +20036,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19895,8 +20071,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Binuksan ang V-Sync" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19909,14 +20091,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20277,7 +20451,7 @@ msgstr "Ilipat Ang Mga Bezier Points" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20528,28 +20702,11 @@ msgstr "" msgid "Tracking" msgstr "Property Track" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "3D Transform Track" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20658,7 +20815,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20822,22 +20979,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20863,6 +21004,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Pahina: " + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Mga Functions:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Ilipat Ang Mga Bezier Points" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20871,7 +21085,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20968,7 +21183,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20977,7 +21193,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21098,15 +21314,159 @@ msgid "Motion Z" msgstr "Pagulit ng Animation" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Mga Constant" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Mga Functions:" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Paglalarawan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Paglalarawan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Paglalarawan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Pagulit ng Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21145,10 +21505,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21161,11 +21517,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Mga Functions:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21222,14 +21573,6 @@ msgstr "Pagulit ng Animation" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21254,10 +21597,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21457,8 +21796,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21561,6 +21901,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Ilipat Ang Mga Bezier Points" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Index ng Button" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21636,31 +22002,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Pagulit ng Animation" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21794,36 +22140,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21854,13 +22170,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Idagdag Ang Bezier Point" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mag-insert ng Key dito" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Posisyon" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -21871,10 +22202,6 @@ msgstr "Idagdag Ang Bezier Point" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21940,10 +22267,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22263,10 +22586,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22839,7 +23158,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22970,11 +23289,6 @@ msgstr "" msgid "Editor Description" msgstr "Paglalarawan" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Burahin ang (mga) Napiling Key" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22988,11 +23302,6 @@ msgstr "Interpolation Mode" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Pagbago ng Haba ng Animation" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -23041,7 +23350,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23322,11 +23632,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23620,10 +23925,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23675,11 +23976,6 @@ msgstr "Komunidad" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Pagulit ng Animation" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -24338,15 +24634,6 @@ msgstr "Pagulit ng Animation" msgid "Color Correction" msgstr "Ikabit" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Mga Babala" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -24381,10 +24668,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24402,10 +24685,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Maglipat ng (mga) Bezier Point" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24415,11 +24694,6 @@ msgstr "Idagdag Ang Bezier Point" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Pahina: " - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24437,6 +24711,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "3D Transform Track" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24495,10 +24773,6 @@ msgstr "Ilipat Ang Mga Bezier Points" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24520,23 +24794,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24544,19 +24802,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24567,24 +24813,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24592,21 +24826,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24637,11 +24863,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Pagulit ng Animation" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24686,14 +24907,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "3D Transform Track" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "3D Transform Track" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24716,26 +24943,6 @@ msgstr "Mag-insert ng Key dito" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3D Transform Track" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3D Transform Track" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Baguhin ang Laki ng Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Baguhin ang Laki ng Array" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24912,6 +25119,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Ilipat Ang Mga Bezier Points" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24920,14 +25132,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Idagdag Ang Bezier Point" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24999,10 +25220,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25024,6 +25241,18 @@ msgstr "" msgid "Image Size" msgstr "Pahina: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25033,11 +25262,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -25069,9 +25298,27 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "Baguhin" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Burahin ang (mga) Napiling Key" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25476,6 +25723,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Pisika" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25490,13 +25742,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 8a5afd249967..97951a6d7f56 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -293,14 +293,8 @@ msgstr "Taille de la file du Multi-tache (KB)" msgid "Function" msgstr "Fonction" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Données" @@ -620,13 +614,15 @@ msgid "Project Settings Override" msgstr "Paramètres du projet..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nom" @@ -677,7 +673,7 @@ msgstr "Tout afficher" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -819,7 +815,8 @@ msgstr "À la fin" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Physique" @@ -829,7 +826,7 @@ msgstr "Physique" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -860,9 +857,8 @@ msgstr "Rendu" msgid "Quality" msgstr "Qualité" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtres" @@ -983,10 +979,6 @@ msgstr "Chemin" msgid "Source Code" msgstr "Code Source" -#: core/translation.cpp -msgid "Messages" -msgstr "Messages" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Localisation" @@ -1052,7 +1044,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1105,13 +1098,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1206,6 +1200,95 @@ msgstr "Changer la valeur de l’image-clé de l’animation" msgid "Anim Change Call" msgstr "Changer l’appel de l’animation" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Image %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Temps" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Localisation" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotation" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valeur" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Compte" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Type" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Définir la poignée" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Définir la poignée" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Décalage du Pivot" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Décalage :" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Ease in-out" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Modification du temps de l’image-clé" @@ -1401,16 +1484,6 @@ msgstr "Supprimer la piste d’animation" msgid "Editors" msgstr "Éditeurs" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2875,7 +2948,7 @@ msgid "Script Editor" msgstr "Éditeur de Script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Bibliothèque d'assets" @@ -3163,11 +3236,11 @@ msgstr "Mode d'Affichage" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Mode" @@ -3298,7 +3371,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Dessus" @@ -3493,12 +3566,13 @@ msgstr "Label" msgid "Read Only" msgstr "Lecture Seule" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Item à cocher" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Item coché" @@ -4982,12 +5056,6 @@ msgstr "" msgid "Frame #:" msgstr "Image # :" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Temps" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Appels" @@ -5393,7 +5461,8 @@ msgstr "Ressources secondaires" msgid "Color Theme" msgstr "Thème de l'éditeur" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5425,13 +5494,6 @@ msgstr "" msgid "Indent" msgstr "Indenter vers la gauche" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Type" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentation automatique" @@ -6933,9 +6995,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7086,10 +7148,6 @@ msgstr "" msgid "Materials" msgstr "Matériaux" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "Localisation" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7147,17 +7205,18 @@ msgstr "Transformation" msgid "Optimizer" msgstr "Optimiser" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activer" @@ -7255,7 +7314,8 @@ msgstr "Mode sélection" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7289,12 +7349,6 @@ msgstr "Vertex" msgid "Normal Map Invert Y" msgstr "Échelle aléatoire :" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8071,7 +8125,8 @@ msgstr "Futur" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profondeur" @@ -8254,7 +8309,7 @@ msgid "Fade Out (s):" msgstr "Fondu sortant (s) :" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mélanger" @@ -8666,7 +8721,7 @@ msgid "Select lightmap bake file:" msgstr "Sélectionnez le fichier de précalcul de lightmap :" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Aperçu" @@ -9540,13 +9595,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Basculer le mode" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texte" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icône" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Séparation :" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Objet %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Objets" @@ -9656,7 +9734,8 @@ msgstr "Créer le contour" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Maillages" @@ -10221,12 +10300,11 @@ msgstr "UV" msgid "Points" msgstr "Points" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polygones" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Os" @@ -10308,8 +10386,6 @@ msgid "Grid Settings" msgstr "Paramètres de la grille" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Aligner" @@ -10566,8 +10642,6 @@ msgid "Previous Script" msgstr "Script précédent" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fichier" @@ -10805,7 +10879,8 @@ msgid "Convert Case" msgstr "Modifier la casse" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Tout en majuscule" @@ -12336,7 +12411,7 @@ msgstr "Bouton à bascule (toggle)" msgid "Disabled Button" msgstr "Bouton désactivé" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12658,12 +12733,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Priorité" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icône" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z Index" @@ -12928,6 +12997,139 @@ msgstr "Créer le polygone d'occlusion" msgid "This property can't be changed." msgstr "Cette propriété ne peut être changée." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Options de magnétisme" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Décalage" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Pas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Séparation :" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Sélectionner" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texte" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Décalage d’Octet" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Matériau" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Peupler" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Basculer le mode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Mode Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Taille de Contour" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Bouclage de l’animation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Créer un polygone occulteur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Mode Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Décalage :" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Collision" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Sélection uniquement" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Mode collision" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigation visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Sélectionner" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrer les scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14074,7 +14276,7 @@ msgstr "" "déploiement en un clic.\n" "Un seul préréglage par plateforme peut être marqué comme exécutable." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ressources" @@ -14134,12 +14336,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Mode d'exportation GDScript :" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texte" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bytecode compilé (chargement plus rapide)" @@ -14383,6 +14579,18 @@ msgstr "Projet manquant" msgid "Error: Project is missing on the filesystem." msgstr "Erreur : Le projet n'existe pas dans le système de fichier." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Projets locaux" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Projets de l'Asset Library" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Impossible d'ouvrir le projet à \"%s\"." @@ -14505,10 +14713,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gestionnaire de projets" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Projets locaux" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Chargement en cours, veuillez patienter..." @@ -14557,10 +14761,6 @@ msgstr "Nettoyer la liste" msgid "About" msgstr "À propos" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Projets de l'Asset Library" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Redémarrer maintenant" @@ -14912,7 +15112,8 @@ msgstr "Langues :" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Extensions" @@ -15040,12 +15241,6 @@ msgstr "Si défini, le compteur redémarre pour chaque groupe de nœuds enfant." msgid "Initial value for the counter" msgstr "Valeur initiale pour le compteur" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Pas" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Valeur par laquelle le compteur est incrémenté pour chaque nœud" @@ -15504,10 +15699,6 @@ msgstr "" "Revenez au dock de l'arborescence de la scène locale afin d'améliorer les " "performances." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Effacer l'héritage ? (Pas de retour en arrière !)" @@ -15862,11 +16053,6 @@ msgstr "Profileur réseau" msgid "Monitor" msgstr "Moniteur" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valeur" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Moniteurs" @@ -16493,10 +16679,6 @@ msgstr "Débogueur" msgid "Wait Timeout" msgstr "Délai d'Attente" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16525,11 +16707,11 @@ msgstr "Inspecteur" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retourner" @@ -16602,11 +16784,6 @@ msgstr "Mode collision" msgid "Invert Faces" msgstr "Modifier la casse" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Matériau" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17082,7 +17259,7 @@ msgstr "Précalculer les lightmaps" msgid "Instance Materials" msgstr "Changements de matériau :" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Re-parenter" @@ -17101,12 +17278,6 @@ msgstr "" msgid "Translation" msgstr "Traductions" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotation" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17224,7 +17395,6 @@ msgstr "Nom de nœud racine" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Fonctionnalités" @@ -17257,7 +17427,7 @@ msgstr "Squelette" msgid "Skeleton To Node" msgstr "Sélectionner un nœud" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animations" @@ -17703,11 +17873,6 @@ msgstr "" msgid "IGD Status" msgstr "État" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Changer nom de l'entrée" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18188,11 +18353,6 @@ msgstr "Changer le type de base" msgid "Node Path" msgstr "Copier le chemin du nœud" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Changer nom d'argument" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18248,11 +18408,6 @@ msgstr "Ou-exclusif par bit %s" msgid "Set Mode" msgstr "Mode sélection" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Changer le type" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18273,7 +18428,8 @@ msgid "Base object is not a Node!" msgstr "L'objet de base n'est pas un nœud !" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Le chemin ne mène pas au nœud !" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18288,7 +18444,7 @@ msgstr "Émettre %s" msgid "Compose Array" msgstr "Composer le tableau" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18393,11 +18549,6 @@ msgstr "" msgid "Construct %s" msgstr "Construire %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Construire %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Obtenir Variable locale" @@ -18414,10 +18565,6 @@ msgstr "L'action %s" msgid "Deconstruct %s" msgstr "Déconstruire %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Rechercher VisualScript" @@ -18592,6 +18739,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nom du paquet manquant." @@ -18630,6 +18793,11 @@ msgstr "" msgid "Export Format" msgstr "Chemin d'exportation" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Ajouter une entrée architecture" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18664,7 +18832,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspecter l'instance précédente" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19148,6 +19316,58 @@ msgstr "L'identifiant est manquant." msgid "The character '%s' is not allowed in Identifier." msgstr "Le caractère « %s » n'est pas autorisé dans l'identifiant." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19220,7 +19440,7 @@ msgstr "Accès Wi-Fi" msgid "Push Notifications" msgstr "Rotation aléatoire :" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interface utilisateur" @@ -20244,12 +20464,6 @@ msgstr "" "Une ressource SpriteFrames doit être créée ou assignée à la propriété « " "Frames » afin qu'AnimatedSprite affiche les frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Image %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20268,18 +20482,6 @@ msgstr "Jouer" msgid "Centered" msgstr "Centre" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Décalage" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20363,8 +20565,7 @@ msgid "Pitch Scale" msgstr "Mode mise à l'échelle" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Activer/désactiver la lecture automatique" @@ -20410,7 +20611,8 @@ msgstr "Mode Icône" msgid "Rotating" msgstr "Pas de la rotation :" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Actuel" @@ -20436,19 +20638,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "En haut à gauche" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lumière" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "En bas à gauche" @@ -20507,8 +20710,8 @@ msgstr "Appels de dessin :" msgid "Draw Drag Margin" msgstr "Définir la marge" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nœud Blend2" @@ -20547,12 +20750,6 @@ msgstr "Basculer la visibilité" msgid "Visible" msgstr "Basculer la visibilité" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Peupler" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20577,10 +20774,6 @@ msgstr "LightMap Bake" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20759,17 +20952,6 @@ msgstr "Projets locaux" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texte" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20872,8 +21054,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21006,7 +21189,7 @@ msgid "Node B" msgstr "Nœud" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21016,7 +21199,7 @@ msgstr "" msgid "Disable Collision" msgstr "Bouton désactivé" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21057,7 +21240,8 @@ msgid "Texture Scale" msgstr "RegionDeTexture" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21193,7 +21377,7 @@ msgstr "Initialiser" msgid "Multimesh" msgstr "Multiplier %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21231,8 +21415,15 @@ msgstr "Vitesse :" msgid "Path Max Distance" msgstr "Choisissez distance :" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activer" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "Le NavigationAgent2D ne peut être utilisé que sous un nœud Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21248,16 +21439,6 @@ msgstr "" "Un NavigationObstacle2D ne peut éviter les collisions qu'avec les nœuds " "Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Sommets :" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Taille du contour :" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21680,7 +21861,7 @@ msgstr "Supprimer un point" msgid "Use Global Coordinates" msgstr "Coordonnée suivante" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Redémarrer" @@ -21968,29 +22149,11 @@ msgstr "Activer l'effet Doppler" msgid "Tracking" msgstr "Empaquetage" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Supprimer la transformation" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Sous-arbre" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Recherche de maillages et de lumières" @@ -22107,7 +22270,7 @@ msgstr "" msgid "Light Data" msgstr "Avec données" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nom de nœud :" @@ -22301,24 +22464,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Activer la priorité" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Bibliothèque dynamique" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Bibliothèque dynamique" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Tracer les maillages" @@ -22350,6 +22495,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Bibliothèque dynamique" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Aimanter au pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Ombrage" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vue de devant" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Activer la priorité" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Activer la priorité" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forcer la modulation blanche" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Polices" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal Activé" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrer les signaux" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22360,7 +22586,8 @@ msgstr "Couleurs d'émission" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mode Règle" @@ -22473,7 +22700,9 @@ msgid "Ignore Y" msgstr "[Ignorer]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "Le NavigationAgent ne peut être utilisé que sous un nœud spatial." #: scene/3d/navigation_mesh_instance.cpp @@ -22484,7 +22713,7 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Calculer le NavMesh" @@ -22639,18 +22868,170 @@ msgstr "Action" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Déplacer le nœud" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Enregistrement de la scène" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Séparation :" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Déplacer le nœud" +msgid "Angular Limit Enabled" +msgstr "Filtrer les signaux" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Déplacer le nœud" +msgid "Angular Limit Upper" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Erreur angulaire max. :" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Description" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linéaire" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Description" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrer les signaux" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22691,10 +23072,6 @@ msgstr "Supprimer des nœuds" msgid "Params" msgstr "Paramètre modifié :" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22709,11 +23086,6 @@ msgstr "Tout en majuscule" msgid "Lower" msgstr "Tout en minuscule" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Séparation :" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22777,15 +23149,6 @@ msgstr "Animation" msgid "Angular Ortho" msgstr "Erreur angulaire max. :" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Enregistrement de la scène" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22813,10 +23176,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23039,8 +23398,9 @@ msgstr "Il ne doit y avoir qu'un seul RoomManager dans le SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23169,6 +23529,35 @@ msgstr "" "Assurez-vous que toutes les pièces contiennent une géométrie ou des limites " "manuelles." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copier la pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Enfants modifiables" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Épinglé %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gadgets" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Récupérer la position" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23251,33 +23640,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Aimanter au pixel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transposer" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Ombrage" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23433,40 +23800,6 @@ msgstr "" "définissez la propriété \"Background Mode\" de cet environnement sur " "\"Canvas\" (pour les scènes 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Scène principale" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valeur" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Commutation automatique des triangles" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Commutation automatique des triangles" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Sur le nœud BlendTree « %s », animation introuvable : « %s »" @@ -23499,12 +23832,28 @@ msgid "Autorestart" msgstr "Redémarrage Automatique" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "Délai de Démarrage Automatique" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinaison aléatoire :" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Quantité" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Quantité :" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Définir position d'entrée de la courbe" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23517,11 +23866,6 @@ msgstr "Ajouter un port d'entrée" msgid "Xfade Time" msgstr "Durée du fondu (s) :" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Décalage de la grille :" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23590,11 +23934,6 @@ msgstr "Animation invalide : « %s »." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Rien n'est connecté à l'entrée « %s » du nœud « %s »." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrer les signaux" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Aucun AnimationNode racine pour le graphique n'est défini." @@ -23964,11 +24303,6 @@ msgstr "Dialogue XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerte !" @@ -24608,7 +24942,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mode de Remplissage" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24754,11 +25088,6 @@ msgstr "" msgid "Editor Description" msgstr "Description" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Chemin d'exportation" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24774,11 +25103,6 @@ msgstr "Mode d’interpolation" msgid "Display Folded" msgstr "Afficher sans ombrage" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nom unique" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24835,7 +25159,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Multiplier %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25156,12 +25481,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Polices" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25493,11 +25812,6 @@ msgstr "Basculer les fichiers cachés" msgid "Panel Disabled" msgstr "Âgrafe désactivée" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Séparation :" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25553,11 +25867,6 @@ msgstr "Enregistrer" msgid "Breakpoint" msgstr "Point d'arrêts" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Séparation :" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26287,15 +26596,6 @@ msgstr "Saturation" msgid "Color Correction" msgstr "Correction de Couleur" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avertissements" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26333,11 +26633,6 @@ msgstr "Profondeur" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Activer la priorité" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26357,10 +26652,6 @@ msgstr "Afficher sans ombrage" msgid "Vertex Lighting" msgstr "Éclairage direct" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26370,11 +26661,6 @@ msgstr "Vue de devant" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vue de devant" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26392,6 +26678,10 @@ msgstr "Indenter vers la droite" msgid "Ensure Correct Normals" msgstr "Assurer des Normales Correctes" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26457,10 +26747,6 @@ msgstr "Quantité :" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26484,27 +26770,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Texture métallique" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Supprimer la texture" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "RegionDeTexture" #: scene/resources/material.cpp #, fuzzy @@ -26512,24 +26781,8 @@ msgid "Emission" msgstr "Masque d'émission" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Couleurs d'émission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Couleurs d'émission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Masque d'émission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Texture d'émission" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26539,37 +26792,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinaison aléatoire :" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Supprimer la texture" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Effacer" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Vider la pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Thème de l'éditeur" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26577,15 +26814,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Occlusion" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "RegionDeTexture" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26617,11 +26845,6 @@ msgstr "" msgid "Transmission" msgstr "Transmission" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Texture de Transmission" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Réfraction" @@ -26672,15 +26895,20 @@ msgstr "Mode navigation" msgid "Lightmap Size Hint" msgstr "LightMap Bake" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nœud Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformation" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Supprimer la transformation" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Format de Couleur" @@ -26703,25 +26931,6 @@ msgstr "Instance" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Tableau de Transformation" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformer la carte UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Composer le tableau" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Composer le tableau" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26915,6 +27124,11 @@ msgstr "En haut à droite" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Scinder la courbe" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26923,15 +27137,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Jouer une scène personnalisée" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Ajouter un port d'entrée" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Liaison" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Os" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27009,10 +27233,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27035,6 +27255,21 @@ msgstr "Supprimer la texture" msgid "Image Size" msgstr "Taille de l'image" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Afficher les guides" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vue de devant" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retourner" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27046,12 +27281,14 @@ msgid "Lossy Storage Quality" msgstr "Capturer" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "Remplir à Partir de" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "Remplir Jusqu'à" +#, fuzzy +msgid "To" +msgstr "Dessus" #: scene/resources/texture.cpp #, fuzzy @@ -27088,8 +27325,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Initialiser" +msgid "Depth Draw" +msgstr "Mode d’interpolation" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mode Règle" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mode navigation" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mode navigation" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mode" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27531,6 +27788,11 @@ msgstr "Mode collision" msgid "Collision Unsafe Fraction" msgstr "Mode collision" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Image physique %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27545,16 +27807,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying ne peut pas être assigné dans la fonction '%s'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Les Varyings assignées dans la fonction \"vertex\" ne peuvent pas être " "réassignées dans 'fragment' ou 'light'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Les Varyings attribuées dans la fonction 'fragment' ne peuvent pas être " diff --git a/editor/translations/ga.po b/editor/translations/ga.po index 1e786ca3e43d..0be19c562ad0 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -198,14 +198,8 @@ msgstr "" msgid "Function" msgstr "Cruthaigh" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -526,13 +520,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -582,7 +578,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -712,7 +708,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -722,7 +719,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -752,9 +749,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Scagairí..." @@ -876,10 +872,6 @@ msgstr "Cosán" msgid "Source Code" msgstr "Acmhainn" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -946,7 +938,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -995,13 +988,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1096,6 +1090,92 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "CrannBeochan" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Méid:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Nód Cumaisc2" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Nód Cumaisc2" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1291,16 +1371,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2698,7 +2768,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2974,11 +3044,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3107,7 +3177,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3298,11 +3368,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4636,12 +4707,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5019,7 +5084,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5048,13 +5114,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6453,9 +6512,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6606,11 +6665,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "CrannBeochan" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6662,17 +6716,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6765,7 +6820,8 @@ msgstr "Nód Measc" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6796,12 +6852,6 @@ msgstr "Scagairí..." msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7540,7 +7590,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7718,7 +7769,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Cumaisc" @@ -8113,7 +8164,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8961,13 +9012,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Cuntas:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9070,7 +9144,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9599,12 +9674,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9683,8 +9757,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9940,8 +10012,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10168,7 +10238,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11659,7 +11730,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11965,12 +12036,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12215,6 +12280,129 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Cruthaigh" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Cuntas:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Scagairí..." + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Nód Cumaisc2" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Scagairí..." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Nód Cumaisc2" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Nód Beochana" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Scagairí..." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Nód Beochana" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Scagairí..." + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13280,7 +13468,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13336,12 +13524,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13567,6 +13749,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13655,10 +13849,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13707,10 +13897,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14050,7 +14236,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14176,12 +14363,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14594,10 +14775,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14936,11 +15113,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15523,10 +15695,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15552,11 +15720,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15623,11 +15791,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16065,7 +16228,7 @@ msgstr "Nód Cumaisc2" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16082,12 +16245,6 @@ msgstr "" msgid "Translation" msgstr "Athrú: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16197,7 +16354,6 @@ msgstr "Nód UrcharAmháin" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16226,7 +16382,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "CrannBeochan" @@ -16655,11 +16811,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Scrios ionchur" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17122,10 +17273,6 @@ msgstr "" msgid "Node Path" msgstr "Cosán" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17178,10 +17325,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17201,7 +17344,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17216,7 +17359,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17317,10 +17460,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17338,10 +17477,6 @@ msgstr "Cruthaigh" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17502,6 +17637,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17534,6 +17685,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17562,7 +17717,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17973,6 +18128,58 @@ msgstr "Tá aitheantóir ar iarraidh." msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18039,7 +18246,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18987,11 +19194,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19009,18 +19211,6 @@ msgstr "" msgid "Centered" msgstr "Nód Cumaisc2" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19093,8 +19283,7 @@ msgid "Pitch Scale" msgstr "Scála:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19136,7 +19325,8 @@ msgstr "" msgid "Rotating" msgstr "Nód Beochana" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19159,17 +19349,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Cruthaigh" @@ -19218,8 +19409,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nód Cumaisc2" @@ -19254,11 +19445,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19280,10 +19466,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19430,16 +19612,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19534,8 +19706,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19668,7 +19841,7 @@ msgid "Node B" msgstr "Nód Measc" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19677,7 +19850,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19713,7 +19886,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19828,7 +20002,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19863,8 +20037,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Scagairí..." + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19877,14 +20057,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20243,7 +20415,7 @@ msgstr "Cosán" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20493,27 +20665,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20621,7 +20777,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20784,22 +20940,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20825,6 +20965,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Cruthaigh" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Scagairí..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Scagairí..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20833,7 +21046,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20934,7 +21148,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20943,7 +21158,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21065,15 +21280,163 @@ msgid "Motion Z" msgstr "CrannBeochan" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Cuir ionchur leis" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Cuntas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Scagairí..." + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +#, fuzzy +msgid "Angular Limit Lower" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Cuntas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Scagairí..." + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Scagairí..." + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Cuntas:" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Cuntas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Cuntas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "CrannBeochan" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Scagairí..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21112,10 +21475,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21128,11 +21487,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Cuntas:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21190,14 +21544,6 @@ msgstr "CrannBeochan" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21222,10 +21568,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21425,8 +21767,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21529,6 +21872,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Ábhar:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Cuir ionchur leis" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -21606,31 +21975,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Athrú: " -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21763,36 +22112,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21823,13 +22142,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Méid:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Méid:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Cruthaigh" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -21840,10 +22174,6 @@ msgstr "Cuir ionchur leis" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21907,11 +22237,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Scagairí..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22240,10 +22565,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22811,7 +23132,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22941,11 +23262,6 @@ msgstr "" msgid "Editor Description" msgstr "Cuntas:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Cosán" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22958,11 +23274,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nód Beochana" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23013,7 +23324,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23295,11 +23607,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23599,11 +23906,6 @@ msgstr "" msgid "Panel Disabled" msgstr "Scrios ionchur" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Cuntas:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23653,11 +23955,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Cuntas:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24339,14 +24636,6 @@ msgstr "Cuntas:" msgid "Color Correction" msgstr "CrannBeochan" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24379,10 +24668,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24399,10 +24684,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24411,10 +24692,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24431,6 +24708,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24492,10 +24773,6 @@ msgstr "Méid:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24517,23 +24794,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24541,19 +24802,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24564,24 +24813,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24589,21 +24826,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24633,11 +24862,6 @@ msgstr "" msgid "Transmission" msgstr "Athrú: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Athrú: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -24683,15 +24907,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nód Cumaisc2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24712,22 +24939,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24903,6 +25114,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24911,14 +25126,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Cuir ionchur leis" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Nód UrcharAmháin" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24991,10 +25216,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25016,6 +25237,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25025,11 +25258,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -25061,9 +25294,28 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "Scála:" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Scagairí..." + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Nód Measc" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25469,6 +25721,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Scagairí..." + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25483,13 +25740,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/gl.po b/editor/translations/gl.po index ff0aa989bdb6..5687b29d5a09 100644 --- a/editor/translations/gl.po +++ b/editor/translations/gl.po @@ -217,14 +217,8 @@ msgstr "" msgid "Function" msgstr "Funcións" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -572,13 +566,15 @@ msgid "Project Settings Override" msgstr "Axustes do Proxecto..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -628,7 +624,7 @@ msgstr "Amosar Todo" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -769,7 +765,8 @@ msgstr "Ao Final" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fotograma de Física %" @@ -780,7 +777,7 @@ msgstr "Fotograma de Física %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -811,9 +808,8 @@ msgstr "Renderizador:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtros:" @@ -941,11 +937,6 @@ msgstr "Ruta" msgid "Source Code" msgstr "Fonte" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Uso" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Linguaxe" @@ -1012,7 +1003,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1064,13 +1056,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1165,6 +1158,94 @@ msgstr "Cambiar Valor do Fotograma Clave da Animación" msgid "Anim Change Call" msgstr "Cambiar Chamada da Animación" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotograma %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Linguaxe" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Modo Rotación" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cantidade:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Offset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animación" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambiar Tempo de Múltiples Fotogramas Claves de Animación" @@ -1361,16 +1442,6 @@ msgstr "Eliminar Pista de Animación" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animación" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2838,7 +2909,7 @@ msgid "Script Editor" msgstr "Editor de Scripts" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Assets" @@ -3126,11 +3197,11 @@ msgstr "Modo de Reprodución:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3264,7 +3335,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Superior" @@ -3467,11 +3538,12 @@ msgstr "Valor" msgid "Read Only" msgstr "Só Métodos" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4930,12 +5002,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotograma #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chamadas" @@ -5343,7 +5409,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Editar Membro" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5375,13 +5442,6 @@ msgstr "" msgid "Indent" msgstr "Sangrado á Esquerda" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -6880,9 +6940,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7042,11 +7102,6 @@ msgstr "" msgid "Materials" msgstr "Parámetro Cambiado" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Linguaxe" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7104,17 +7159,18 @@ msgstr "Transformación" msgid "Optimizer" msgstr "Optimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activar" @@ -7213,7 +7269,8 @@ msgstr "Elixir Modo" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7247,12 +7304,6 @@ msgstr "Vertex" msgid "Normal Map Invert Y" msgstr "Formato" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8013,7 +8064,8 @@ msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidad" @@ -8190,7 +8242,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mezcla" @@ -8592,7 +8644,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Vista Previa" @@ -9475,13 +9527,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Act./Desact. Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Escalar (Razón):" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementos" @@ -9589,7 +9664,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malla" @@ -10135,12 +10211,11 @@ msgstr "UV" msgid "Points" msgstr "Puntos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ósos" @@ -10219,8 +10294,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Axuste de Cuadrícula" @@ -10480,8 +10553,6 @@ msgid "Previous Script" msgstr "Anterior script" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Arquivo" @@ -10712,7 +10783,8 @@ msgid "Convert Case" msgstr "Converter Maiús./Minús." #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiúscula" @@ -12313,7 +12385,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12627,12 +12699,6 @@ msgstr "Máscara de Bits" msgid "Priority" msgstr "Prioridade" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12878,6 +12944,140 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcións de Axuste de Cuadrícula" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Paso" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Escalar (Razón):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Parámetro Cambiado" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Encher" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Act./Desact. Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatura..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animación en Bucle" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navegación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformación" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Só a Selección" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Colisión" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegación Visible" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Elixir" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -14004,7 +14204,7 @@ msgstr "" "usar co despregue dun só clic.\n" "Só uns axustes de exportación por plataforma poden marcarse como executables." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14062,12 +14262,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14300,6 +14494,20 @@ msgstr "Proxecto Faltante" msgid "Error: Project is missing on the filesystem." msgstr "Erro: O proxecto non se pode encontrar no sistema de arquivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Proxectos" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Biblioteca de Assets" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Non se pode abrir proxecto en '%s'." @@ -14417,11 +14625,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Administrador de Proxectos" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proxectos" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Cargando, por favor agarde..." @@ -14475,11 +14678,6 @@ msgstr "Eliminar Faltantes" msgid "About" msgstr "Acerca De" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Biblioteca de Assets" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Agora" @@ -14831,7 +15029,8 @@ msgstr "Linguaxes:" msgid "AutoLoad" msgstr "AutoCargador" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Características Adicionais (Plugins)" @@ -14958,12 +15157,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Paso" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15378,10 +15571,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15722,11 +15911,6 @@ msgstr "Analítica de Rendemento de Rede" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16338,10 +16522,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Timeout." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16369,11 +16549,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Retroceder" @@ -16446,12 +16626,6 @@ msgstr "Colisión" msgid "Invert Faces" msgstr "Converter Maiús./Minús." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Parámetro Cambiado" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16928,7 +17102,7 @@ msgstr "Modo Escalado" msgid "Instance Materials" msgstr "Parámetro Cambiado" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Remparentar" @@ -16947,13 +17121,6 @@ msgstr "" msgid "Translation" msgstr "Traducións" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Modo Rotación" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17069,7 +17236,6 @@ msgstr "Nome do nodo raíz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Características" @@ -17101,7 +17267,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Seleccione un Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacións:" @@ -17545,11 +17711,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambiar Valor de Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18021,10 +18182,6 @@ msgstr "Cambiar Tipo Base:" msgid "Node Path" msgstr "Copiar Ruta do Nodo" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18083,11 +18240,6 @@ msgstr "" msgid "Set Mode" msgstr "Elixir Modo" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipo:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18108,7 +18260,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18124,7 +18276,7 @@ msgstr "" msgid "Compose Array" msgstr "Redimensionar Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18237,11 +18389,6 @@ msgstr "" msgid "Construct %s" msgstr "Constantes" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Constantes" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18261,10 +18408,6 @@ msgstr "Acción" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar en VisualScript" @@ -18441,6 +18584,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18474,6 +18633,10 @@ msgstr "" msgid "Export Format" msgstr "Formato" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18505,7 +18668,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Anterior Pestana" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18957,6 +19120,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19031,7 +19246,7 @@ msgstr "Éxito!" msgid "Push Notifications" msgstr "Pegar Animación" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Abrir Cartafol de Datos do Editor" @@ -20035,12 +20250,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Fotograma %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20059,19 +20268,6 @@ msgstr "Executar" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Offset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20155,8 +20351,7 @@ msgid "Pitch Scale" msgstr "Escala:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Act./Desact. Auto-reproducción" @@ -20203,7 +20398,8 @@ msgstr "Só Áncoras" msgid "Rotating" msgstr "Modo Rotación" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Actual:" @@ -20230,19 +20426,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Arriba á Esquerda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Arriba á Dereita" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Abaixo á Esquerda" @@ -20295,8 +20492,8 @@ msgstr "Chamadas" msgid "Draw Drag Margin" msgstr "Argumentos Extra da Chamada:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Modo Escalado" @@ -20333,12 +20530,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Encher" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20362,10 +20553,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20532,17 +20719,6 @@ msgstr "Proxectos" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20644,8 +20820,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20781,7 +20958,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20791,7 +20968,7 @@ msgstr "" msgid "Disable Collision" msgstr "Colisión" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20829,7 +21006,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20958,7 +21136,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20995,8 +21173,14 @@ msgstr "Velocidade:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21010,16 +21194,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vértices" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Documentación En Liña" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21419,7 +21593,7 @@ msgstr "Eliminar Punto" msgid "Use Global Coordinates" msgstr "Constante" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21694,29 +21868,11 @@ msgstr "Activar Efecto Doppler" msgid "Tracking" msgstr "Empaquetando" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Cambiar Transformación da Animación" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárbore" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21831,7 +21987,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nome do Nodo:" @@ -22018,22 +22174,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Prioridade" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22059,6 +22199,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Axustar aos Píxeles" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Encher" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonte" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar sinais" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoCargador" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22069,7 +22289,8 @@ msgstr "Sangrado á Dereita" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo Regra" @@ -22179,7 +22400,8 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22188,7 +22410,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Malla" @@ -22327,18 +22549,170 @@ msgstr "Acción" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nodo" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Gardando Escena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Escalar (Razón):" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtrar sinais" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nodo" +msgid "Angular Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Erro Angular Máximo:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrición" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animación" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar sinais" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22379,10 +22753,6 @@ msgstr "Eliminar Nodos" msgid "Params" msgstr "Parámetro Cambiado" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22397,11 +22767,6 @@ msgstr "Maiúscula" msgid "Lower" msgstr "Minúscula" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Escalar (Razón):" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22466,15 +22831,6 @@ msgstr "Animación" msgid "Angular Ortho" msgstr "Erro Angular Máximo:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Gardando Escena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22503,10 +22859,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22724,8 +23076,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22837,6 +23190,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Elexir Cor" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Mover Puntos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Contidos:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Índice:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22921,33 +23303,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Axustar aos Píxeles" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transpoñer" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23091,39 +23451,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Engadir Triángulo" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23157,14 +23484,28 @@ msgid "Autorestart" msgstr "Auto Reinicio:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Reinicio:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantidade:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Posición do Panel" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -23175,11 +23516,6 @@ msgstr "Mapeado de Entradas" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23249,11 +23585,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar sinais" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23616,11 +23947,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoCargador" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24259,7 +24585,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo de Reprodución:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24403,11 +24729,6 @@ msgstr "" msgid "Editor Description" msgstr "Descrición" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Importar" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24423,11 +24744,6 @@ msgstr "Modo de Interpolación" msgid "Display Folded" msgstr "Mostrar Sen Sombreado" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome do Nodo:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24485,7 +24801,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Establecer Varios:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24798,12 +25115,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonte" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25130,11 +25441,6 @@ msgstr "Amosar/Ocultar Arquivos Ocultos" msgid "Panel Disabled" msgstr "(Editor Desactivado)" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Escalar (Razón):" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25187,11 +25493,6 @@ msgstr "Comunidade" msgid "Breakpoint" msgstr "Act./Desact. Punto de Interrupción (Breakpoint)" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Escalar (Razón):" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25925,15 +26226,6 @@ msgstr "Escalar (Razón):" msgid "Color Correction" msgstr "Colisión" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25972,11 +26264,6 @@ msgstr "Profundidad" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Prioridade" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25996,10 +26283,6 @@ msgstr "Mostrar Sen Sombreado" msgid "Vertex Lighting" msgstr "Número de Puntos Xerados:" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26009,11 +26292,6 @@ msgstr "Vista Frontal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista Frontal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26032,6 +26310,10 @@ msgstr "Sangrado á Dereita" msgid "Ensure Correct Normals" msgstr "Transformación" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26098,10 +26380,6 @@ msgstr "Cantidade:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26125,49 +26403,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Cambiar Tipo Base:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Texto" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Modo Regra" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Texto" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26176,36 +26424,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Texto" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Restablecer Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editar Membro" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26213,15 +26446,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oclusión" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Modo Regra" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26253,11 +26477,6 @@ msgstr "" msgid "Transmission" msgstr "Transición: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transición: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26307,15 +26526,20 @@ msgstr "Modo de Reprodución:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Modo Escalado" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformación" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformación" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26339,26 +26563,6 @@ msgstr "Instanciar" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformación" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensionar Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Redimensionar Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26548,6 +26752,11 @@ msgstr "Arriba á Dereita" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Cortar Nodos" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26556,15 +26765,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Executar Escena a Elixir" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Mapeado de Entradas" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ósos" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26642,10 +26860,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26669,6 +26883,21 @@ msgstr "Cambiar Tipo Base:" msgid "Image Size" msgstr "Páxina: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Amosar Guías" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Retroceder" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26681,13 +26910,13 @@ msgstr "Captura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo de Reprodución:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo de Reprodución:" +msgid "To" +msgstr "Superior" #: scene/resources/texture.cpp #, fuzzy @@ -26724,8 +26953,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolación" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo Regra" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo Escalado" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo de Reprodución:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mover Modo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27164,6 +27413,11 @@ msgstr "Colisión" msgid "Collision Unsafe Fraction" msgstr "Colisión" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotograma de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27179,13 +27433,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/he.po b/editor/translations/he.po index 09ec6b6032ad..f70a86945c35 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -237,14 +237,8 @@ msgstr "" msgid "Function" msgstr "פונקציות" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -591,13 +585,15 @@ msgid "Project Settings Override" msgstr "הגדרות מיזם..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "שם" @@ -649,7 +645,7 @@ msgstr "הצג הכל" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -791,7 +787,8 @@ msgstr "בסוף" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "שקופית פיזיקלית %" @@ -802,7 +799,7 @@ msgstr "שקופית פיזיקלית %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -832,9 +829,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "מסננים..." @@ -962,11 +958,6 @@ msgstr "נתיב" msgid "Source Code" msgstr "משאב" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "סנכרון השינויים בסקריפט" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1033,7 +1024,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1086,13 +1078,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1187,6 +1180,94 @@ msgstr "שינוי ערך פריים-מפתח אנימציה" msgid "Anim Change Call" msgstr "שינוי קריאת אנימציה" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "שקופית %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "זמן" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "צעד סיבוב:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "צעד סיבוב:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "ערך" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "כמות:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "סוג" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "היסט רשת:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "היסט רשת:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "הנפשה" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "שינוי זמן פריים-מפתח אנימציה רבים" @@ -1383,16 +1464,6 @@ msgstr "מחיקת רצועת הנפשה" msgid "Editors" msgstr "עורך" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "הנפשה" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2829,7 +2900,7 @@ msgid "Script Editor" msgstr "עורך סקריפטים" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "ספריית משאבים" @@ -3109,11 +3180,11 @@ msgstr "מצב ניגון:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3247,7 +3318,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "עליון" @@ -3447,11 +3518,12 @@ msgstr "ערך" msgid "Read Only" msgstr "מתודות בלבד" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "בחירת מיקוד" @@ -4886,12 +4958,6 @@ msgstr "" msgid "Frame #:" msgstr "שקופית מס׳:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "זמן" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "קריאות" @@ -5297,7 +5363,8 @@ msgstr "תת-משאבים" msgid "Color Theme" msgstr "חברים" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5329,13 +5396,6 @@ msgstr "" msgid "Indent" msgstr "הזחה משמאל" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "סוג" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "הזחה אוטומטית" @@ -6863,9 +6923,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7024,11 +7084,6 @@ msgstr "" msgid "Materials" msgstr "שינויי חומרים" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "צעד סיבוב:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7085,17 +7140,18 @@ msgstr "התמרה" msgid "Optimizer" msgstr "מיטוב" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "הפעלה" @@ -7194,7 +7250,8 @@ msgstr "מצב שינוי קנה מידה (R)" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7228,12 +7285,6 @@ msgstr "קודקודים" msgid "Normal Map Invert Y" msgstr "תבנית" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8021,7 +8072,8 @@ msgstr "עתיד" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "עומק" @@ -8203,7 +8255,7 @@ msgid "Fade Out (s):" msgstr "עמעום/ים:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "מיזוג" @@ -8610,7 +8662,7 @@ msgid "Select lightmap bake file:" msgstr "בחירת קובץ תבנית" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "תצוגה מקדימה" @@ -9525,13 +9577,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "שינוי מצב" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "מונים:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9638,7 +9713,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10183,13 +10259,12 @@ msgstr "" msgid "Points" msgstr "הזזת נקודה" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "עריכת מצולע" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10274,8 +10349,6 @@ msgid "Grid Settings" msgstr "הגדרות" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "הצמדה" @@ -10540,8 +10613,6 @@ msgid "Previous Script" msgstr "הסקריפט הקודם" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "קובץ" @@ -10786,7 +10857,8 @@ msgid "Convert Case" msgstr "החלפת מצב רשיות" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "אותיות גדולות" @@ -12414,7 +12486,7 @@ msgstr "כפתור עכבר" msgid "Disabled Button" msgstr "כפתור אמצעי" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12744,12 +12816,6 @@ msgstr "מצב גולמי" msgid "Priority" msgstr "ייצוא מיזם" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13027,6 +13093,141 @@ msgstr "יצירת מצולע" msgid "This property can't be changed." msgstr "לא ניתן לבצע פעולה זו ללא סצנה." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "הגדרות הצמדה" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "היסט רשת:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "צעד/ים:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "מונים:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "בחירה" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "הסרת תבנית" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "היסט רשת:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "שינויי חומרים" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "שינוי מצב" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "מצב גולמי" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "תמונה ממוזערת…" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "לולאת הנפשה" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "עריכת מצולע" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "עריכת מצולע" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "היסט רשת:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "התמרה" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "עריכת מצולע" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "בחירה בלבד" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "עריכת מצולע" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "ניווט גלוי" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "בחירה" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "סינון סקריפטים" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -14147,7 +14348,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14204,12 +14405,6 @@ msgstr "סקריפט" msgid "GDScript Export Mode:" msgstr "ייצוא מיזם" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14443,6 +14638,20 @@ msgstr "מיזם" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "מקומי" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "מיזם" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "ספריית משאבים" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14538,11 +14747,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "מנהל המיזמים" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "מיזם" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14600,11 +14804,6 @@ msgstr "הסרת תבנית" msgid "About" msgstr "על אודות" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "ספריית משאבים" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "להפעיל מחדש כעת" @@ -14953,7 +15152,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15085,13 +15285,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "צעד/ים:" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15521,10 +15714,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "מקומי" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "ניקוי קשר ירושה? (ללא ביטול!)" @@ -15876,11 +16065,6 @@ msgstr "מאפיין רשת" msgid "Monitor" msgstr "צג" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "ערך" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "צגים" @@ -16495,10 +16679,6 @@ msgstr "ניפוי שגיאות" msgid "Wait Timeout" msgstr "עבר הזמן." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16526,11 +16706,11 @@ msgstr "מפקח" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "מעבר אחורה" @@ -16603,12 +16783,6 @@ msgstr "עריכת מצולע" msgid "Invert Faces" msgstr "החלפת מצב רשיות" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "שינויי חומרים" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17081,7 +17255,7 @@ msgstr "אפיית Lightmaps" msgid "Instance Materials" msgstr "שינויי חומרים" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17099,13 +17273,6 @@ msgstr "" msgid "Translation" msgstr "מעברון: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "צעד סיבוב:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17224,7 +17391,6 @@ msgstr "שינוי שם מפרק השורש" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "הסרת תבנית" @@ -17257,7 +17423,7 @@ msgstr "יחידני" msgid "Skeleton To Node" msgstr "בחר מפרק" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "אנימציות" @@ -17706,11 +17872,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "שינוי ערך נקלט" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18189,11 +18350,6 @@ msgstr "שינוי סוג בסיס" msgid "Node Path" msgstr "העתקת נתיב המפרק" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "שינוי שם ארגומנט" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18252,11 +18408,6 @@ msgstr "" msgid "Set Mode" msgstr "מצב שינוי קנה מידה (R)" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "סוג" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18276,7 +18427,8 @@ msgid "Base object is not a Node!" msgstr "עצם הבסיס איננו מפרק!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "הנתיב לא מוביל מפרק!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18293,7 +18445,7 @@ msgstr "קביעת %s" msgid "Compose Array" msgstr "שינוי גודל המערך" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18408,11 +18560,6 @@ msgstr "" msgid "Construct %s" msgstr "קבועים" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "קבועים" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18432,10 +18579,6 @@ msgstr "כל הבחירה" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "חיפוש VisualScript" @@ -18612,6 +18755,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "שם החבילה חסר." @@ -18645,6 +18804,11 @@ msgstr "" msgid "Export Format" msgstr "ייצוא מיזם" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "הוספת ערך ארכיטקטורה" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18676,7 +18840,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "בדיקת המופע הקודם" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19142,6 +19306,58 @@ msgstr "מזהה חסר." msgid "The character '%s' is not allowed in Identifier." msgstr "התו '%s' אינו מותר במזהה." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19216,7 +19432,7 @@ msgstr "הצלחה!" msgid "Push Notifications" msgstr "הדבקת הנפשה" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "ממשק משתמש" @@ -20227,12 +20443,6 @@ msgstr "" "יש ליצור או להגדיר משאב SpriteFrames במאפיין \"Frames\" כדי ש- " "AnimatedSprite יציג תמוניות." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "שקופית %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20251,19 +20461,6 @@ msgstr "הרצה" msgid "Centered" msgstr "הזחה משמאל" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "היסט רשת:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20346,8 +20543,7 @@ msgid "Pitch Scale" msgstr "קנה מידה:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "הפעלת/ביטול הפעלה אוטומטית" @@ -20394,7 +20590,8 @@ msgstr "מצב שינוי קנה מידה (R)" msgid "Rotating" msgstr "צעד סיבוב:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "נוכחי:" @@ -20421,19 +20618,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "שמאל" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "ימין" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "מבט תחתי" @@ -20485,8 +20683,8 @@ msgstr "קריאות" msgid "Draw Drag Margin" msgstr "פרמטרי קריאה נוספים:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "מפרק Blend2" @@ -20525,11 +20723,6 @@ msgstr "הצגה/הסתרה" msgid "Visible" msgstr "הצגה/הסתרה" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20553,10 +20746,6 @@ msgstr "ימין" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20726,17 +20915,6 @@ msgstr "מיזם" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "הסרת תבנית" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20838,8 +21016,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20975,7 +21154,7 @@ msgid "Node B" msgstr "מפרק" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20985,7 +21164,7 @@ msgstr "" msgid "Disable Collision" msgstr "כפתור אמצעי" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21023,7 +21202,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21149,7 +21329,7 @@ msgstr "הגדלת אות ראשונה" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21186,8 +21366,14 @@ msgstr "מהירות (FPS):" msgid "Path Max Distance" msgstr "בחירת מרחק:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "הפעלה" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21201,16 +21387,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "קודקודים" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "מסמכים מקוונים" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21616,7 +21792,7 @@ msgstr "הסרת נקודה בנתיב" msgid "Use Global Coordinates" msgstr "הסקריפט הבא" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "להפעיל מחדש כעת" @@ -21894,28 +22070,11 @@ msgstr "שינוי" msgid "Tracking" msgstr "אורז" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "התמרה" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22035,7 +22194,7 @@ msgstr "" msgid "Light Data" msgstr "ימין" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "שם המפרק:" @@ -22222,24 +22381,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "ייצוא מיזם" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "ספריה דינאמית" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "ספריה דינאמית" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "הדפסת רשתות" @@ -22267,6 +22408,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "ספריה דינאמית" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "שינויי חומרים" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "מבט קדמי" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "ייצוא מיזם" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "ייצוא מיזם" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "אילוץ ציור לבן" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "סנן אותות" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "סנן אותות" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "הפעלת/ביטול הפעלה אוטומטית" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22277,7 +22497,8 @@ msgstr "הזחה מימין" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "מצב שינוי קנה מידה (R)" @@ -22387,7 +22608,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22398,7 +22620,7 @@ msgstr "" "NavigationMeshInstance חייב להיות ילד או נכד למפרק Navigation. הוא מספק רק " "נתוני ניווט." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "אפיית NavMesh" @@ -22539,18 +22761,170 @@ msgstr "כל הבחירה" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "הזזת מפרק" +msgid "Joint Constraints" +msgstr "קבועים" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "שומר סצנה" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "מונים:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "הזזת מפרק" +msgid "Angular Limit Enabled" +msgstr "סנן אותות" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "הזזת מפרק" +msgid "Angular Limit Upper" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "שגיאת זווית מקסימלית:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "הנפשה" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "הנפשה" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "הנפשה" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "הנפשה" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "תיאור" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "ליניארי" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "תיאור" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "הנפשה" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "סנן אותות" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22591,10 +22965,6 @@ msgstr "מחיקת שורה" msgid "Params" msgstr "משתנה השתנה" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22609,11 +22979,6 @@ msgstr "אותיות גדולות" msgid "Lower" msgstr "אותיות קטנות" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "מונים:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22678,15 +23043,6 @@ msgstr "הנפשה" msgid "Angular Ortho" msgstr "שגיאת זווית מקסימלית:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "שומר סצנה" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22715,10 +23071,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22939,8 +23291,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23053,6 +23406,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "צאצאים הניתנים לעריכה" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "הזזת נקודה" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "תוכן:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "הזחה אוטומטית" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23135,32 +23516,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "מעברון: " -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "שינויי חומרים" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23314,39 +23674,6 @@ msgstr "" "ה-WorldEnvironment הזה לא פעיל. הוסף מצלמה (לסצנות תלת ממדיות) או הגדר את " "מצב הרקע של סביבה זו ל-Canvas (לסצינות דו-ממדיות)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "ערך" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "החלפת מצב מועדפים" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "החלפת מצב מועדפים" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "במפרק 'BlendTree '%s, הנפשה לא נמצאה: '%s'" @@ -23381,13 +23708,28 @@ msgid "Autorestart" msgstr "התחלה מחדש אוטומטית:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "התחלה מחדש אוטומטית:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "התחלה(ות) מחדש באקראי:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "כמות:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "כמות:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "מיקום הפנל" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23400,11 +23742,6 @@ msgstr "הוספת פורט כניסה" msgid "Xfade Time" msgstr "זמן עמעום/ים (X-Fade):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "היסט רשת:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23474,11 +23811,6 @@ msgstr "הנפשה לא חוקית: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "שום דבר לא מחובר לקלט '%s' של צומת '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "סנן אותות" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "לא נקבע שורש AnimationNode עבור הגרף." @@ -23840,11 +24172,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "הפעלת/ביטול הפעלה אוטומטית" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "אזהרה!" @@ -24481,7 +24808,7 @@ msgstr "" msgid "Fill Mode" msgstr "מצב ניגון:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24626,11 +24953,6 @@ msgstr "" msgid "Editor Description" msgstr "תיאור" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "ייצוא מיזם" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24646,11 +24968,6 @@ msgstr "מצב אינטרפולציה" msgid "Display Folded" msgstr "הצג הכל" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "שם המפרק:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24709,7 +25026,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "קביעה מרובה:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25020,11 +25338,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25354,11 +25667,6 @@ msgstr "הצג/הסתר קבצים מוסתרים" msgid "Panel Disabled" msgstr "קליפ מושבת" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "מונים:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25411,11 +25719,6 @@ msgstr "קהילה" msgid "Breakpoint" msgstr "מחיקת נקודות" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "מונים:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26151,15 +26454,6 @@ msgstr "מונים:" msgid "Color Correction" msgstr "פונקציית צבע." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "אזהרות" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26198,11 +26492,6 @@ msgstr "עומק" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "ייצוא מיזם" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26221,10 +26510,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "כיוונים" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26234,11 +26519,6 @@ msgstr "מבט קדמי" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "מבט קדמי" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26257,6 +26537,10 @@ msgstr "הזחה מימין" msgid "Ensure Correct Normals" msgstr "התמרה" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26323,10 +26607,6 @@ msgstr "כמות:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26350,27 +26630,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "הסרת תבנית" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "הסרת תבנית" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "מצב שינוי קנה מידה (R)" #: scene/resources/material.cpp #, fuzzy @@ -26378,23 +26641,9 @@ msgid "Emission" msgstr "גרסה נוכחית:" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "גרסה נוכחית:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "הסרת תבנית" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26403,36 +26652,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "הסרת תבנית" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "ניקוי" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "נגינת סצנה בהתאמה אישית" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "חברים" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26440,15 +26674,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "עריכת מצולע" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "מצב שינוי קנה מידה (R)" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26480,11 +26705,6 @@ msgstr "" msgid "Transmission" msgstr "מעברון: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "מעברון: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26533,15 +26753,20 @@ msgstr "מצב שינוי קנה מידה (R)" msgid "Lightmap Size Hint" msgstr "אפיית Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "מפרק Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "התמרה" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "התמרה" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26565,26 +26790,6 @@ msgstr "עותק" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "התמרה" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "התמרה" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "שינוי גודל המערך" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "שינוי גודל המערך" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26777,6 +26982,11 @@ msgstr "ימין" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "גזירת מפרקים" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26785,15 +26995,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "הרצת סצנה בהתאמה אישית" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "הוספת פורט כניסה" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "קישור" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "שם המפרק:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26870,10 +27090,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26897,6 +27113,20 @@ msgstr "הסרת תבנית" msgid "Image Size" msgstr "מיזוג מסצנה" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "מבט קדמי" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "מעבר אחורה" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26909,13 +27139,13 @@ msgstr "לכידה" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "מצב ניגון:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "מצב ניגון:" +msgid "To" +msgstr "עליון" #: scene/resources/texture.cpp #, fuzzy @@ -26952,8 +27182,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "הגדלת אות ראשונה" +msgid "Depth Draw" +msgstr "מצב אינטרפולציה" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "מצב שינוי קנה מידה (R)" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "מצב שינוי קנה מידה (R)" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "מצב שינוי קנה מידה (R)" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "מצב שינוי קנה מידה (R)" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -27392,6 +27642,11 @@ msgstr "עריכת מצולע" msgid "Collision Unsafe Fraction" msgstr "עריכת מצולע" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "שקופית פיזיקלית %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27408,13 +27663,13 @@ msgstr "ניתן להקצות שינויים רק בפונקצית vertex." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index b90ffb435d58..c5be63b03bcb 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -224,14 +224,8 @@ msgstr "" msgid "Function" msgstr "कार्यों" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -564,13 +558,15 @@ msgid "Project Settings Override" msgstr "प्रोजेक्ट सेटिंग ..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "नाम" @@ -622,7 +618,7 @@ msgstr "सब दिखाइए" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -759,7 +755,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "फिजिक्स फ्रेम %" @@ -770,7 +767,7 @@ msgstr "फिजिक्स फ्रेम %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -800,9 +797,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "फिल्टर:" @@ -929,11 +925,6 @@ msgstr "पथ" msgid "Source Code" msgstr "संसाधन" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "समुदाय" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -999,7 +990,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1049,13 +1041,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1149,6 +1142,93 @@ msgstr "एनीमेशन मुख्य-फ़्रेम मूल्य msgid "Anim Change Call" msgstr "एनीमेशन परिवर्तन बुलावा" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "फ़्रेम%" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "समय" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "कार्य" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "पसंदीदा:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "सदस्यता बनाएं" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "को हटा दें" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "अनीम मल्टी चेंज कीफ्रेम टाइम" @@ -1345,16 +1425,6 @@ msgstr "अनीम ट्रैक निकालें" msgid "Editors" msgstr "संपादक" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2811,7 +2881,7 @@ msgid "Script Editor" msgstr "स्क्रिप्ट एडीटर" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "अस्सेट संग्रह" @@ -3098,11 +3168,11 @@ msgstr "सब दिखाइए" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3236,7 +3306,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "सर्वोच्च" @@ -3434,11 +3504,12 @@ msgstr "" msgid "Read Only" msgstr "सिर्फ मेथड" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4877,12 +4948,6 @@ msgstr "" msgid "Frame #:" msgstr "फ्रेम #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "समय" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "कॉल" @@ -5288,7 +5353,8 @@ msgstr "संसाधन" msgid "Color Theme" msgstr "संपादक" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5318,13 +5384,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6811,9 +6870,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6970,11 +7029,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "कार्य" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -7029,17 +7083,18 @@ msgstr "एनीमेशन परिवर्तन परिणत" msgid "Optimizer" msgstr "ऑप्टिमाइज़" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "सक्रिय करे" @@ -7137,7 +7192,8 @@ msgstr "मोड टॉगल कीजिये" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7169,12 +7225,6 @@ msgstr "आइटम निकालें" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7926,7 +7976,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8103,7 +8154,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8502,7 +8553,7 @@ msgid "Select lightmap bake file:" msgstr "टेम्पलेट फ़ाइल का चयन करें" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9369,13 +9420,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "मोड टॉगल कीजिये" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "संस्करण:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9481,7 +9555,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10021,13 +10096,12 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "सदस्यता बनाएं" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10107,8 +10181,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10374,8 +10446,6 @@ msgid "Previous Script" msgstr "पिछला टैब" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10612,7 +10682,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12177,7 +12248,7 @@ msgstr "" msgid "Disabled Button" msgstr "बंद कर दिया गया है" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12495,12 +12566,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12767,6 +12832,137 @@ msgstr "सदस्यता बनाएं" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "आकस्मिक:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "संस्करण:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "चुनें" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "मिटाना" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "नोड वक्र संपादित करें" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "मोड टॉगल कीजिये" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "थंबनेल..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "एनिमेशन लूप" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "मिटाना" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "एनीमेशन परिवर्तन परिणत" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "सिर्फ चयन किये हुए" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "सदस्यता बनाएं" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "दर्शनीय नेविगेशन" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "चुनें" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "फिल्टर:" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13868,7 +14064,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13924,12 +14120,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14160,6 +14350,20 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "परियोजना के संस्थापक" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "अस्सेट संग्रह" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14249,11 +14453,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "प्रोजेक्ट मैनेजर" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "परियोजना के संस्थापक" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14309,11 +14508,6 @@ msgstr "मिटाना" msgid "About" msgstr "के बारे में" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "अस्सेट संग्रह" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14655,7 +14849,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "प्लगइन्स" @@ -14782,12 +14977,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15212,10 +15401,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15565,11 +15750,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16169,10 +16349,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16200,11 +16376,11 @@ msgstr "निरीक्षक" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "पीछे जाय" @@ -16276,11 +16452,6 @@ msgstr "सदस्यता बनाएं" msgid "Invert Faces" msgstr "% एस में परिवर्तित करें" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16739,7 +16910,7 @@ msgstr "मोड टॉगल कीजिये" msgid "Instance Materials" msgstr "फिजिक्स फ्रेम %" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16756,12 +16927,6 @@ msgstr "" msgid "Translation" msgstr "संक्रमण: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16874,7 +17039,6 @@ msgstr "एक नया बनाएं" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "सुविधाऐं" @@ -16905,7 +17069,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "नोड हटाएं" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "कार्यों:" @@ -17350,10 +17514,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17836,10 +17996,6 @@ msgstr "%s का टाइप बदले" msgid "Node Path" msgstr "प्रायिक लोड कीजिये" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17896,10 +18052,6 @@ msgstr "" msgid "Set Mode" msgstr "मोड टॉगल कीजिये" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17920,7 +18072,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17936,7 +18088,7 @@ msgstr "" msgid "Compose Array" msgstr "Array को बड़ा या छोटा करना" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18047,11 +18199,6 @@ msgstr "" msgid "Construct %s" msgstr "कोन्स्टन्ट" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "कोन्स्टन्ट" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18069,10 +18216,6 @@ msgstr "कार्य" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18243,6 +18386,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18276,6 +18435,10 @@ msgstr "" msgid "Export Format" msgstr "एनीमेशन परिवर्तन परिणत" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18306,7 +18469,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "पिछला टैब" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18743,6 +18906,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18817,7 +19032,7 @@ msgstr "सफलता!" msgid "Push Notifications" msgstr "कोन्स्टन्ट" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "संपादक डेटा फ़ोल्डर खोलें" @@ -19817,12 +20032,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "फ़्रेम%" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19840,18 +20049,6 @@ msgstr "खेल" msgid "Centered" msgstr "को हटा दें" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19931,8 +20128,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19977,7 +20173,8 @@ msgstr "" msgid "Rotating" msgstr "कोन्स्टन्ट" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "वर्तमान प्रोफ़ाइल:" @@ -20004,18 +20201,19 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "समय" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "आइटम निकालें" @@ -20067,8 +20265,8 @@ msgstr "कॉल" msgid "Draw Drag Margin" msgstr "अतिरिक्त Call Arguments:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "मोड टॉगल कीजिये" @@ -20105,11 +20303,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20132,10 +20325,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20286,17 +20475,6 @@ msgstr "परियोजना के संस्थापक" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "मिटाना" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20395,8 +20573,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20529,7 +20708,7 @@ msgid "Node B" msgstr "नोड" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20539,7 +20718,7 @@ msgstr "" msgid "Disable Collision" msgstr "बंद कर दिया गया है" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20576,7 +20755,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20702,7 +20882,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20737,8 +20917,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "सक्रिय करे" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20751,16 +20937,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "विशेषता" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "ऑनलाइन डॉक्स" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21138,7 +21314,7 @@ msgstr "मिटाना" msgid "Use Global Coordinates" msgstr "कोन्स्टन्ट" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21400,28 +21576,11 @@ msgstr "" msgid "Tracking" msgstr "पैक कर रहा है" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "एनीमेशन परिवर्तन परिणत" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21536,7 +21695,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "नोड का नाम:" @@ -21706,22 +21865,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21747,6 +21890,80 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "आकार: " + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "मोड टॉगल कीजिये" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "स्क्रीनिंग सिग्नल" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "स्क्रीनिंग सिग्नल" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21755,7 +21972,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "मोड टॉगल कीजिये" @@ -21862,7 +22080,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21871,7 +22090,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21998,15 +22217,170 @@ msgid "Motion Z" msgstr "कार्य" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "कोन्स्टन्ट" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "सीन सेव कर रहा है" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "संस्करण:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "स्क्रीनिंग सिग्नल" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "अधिकतम. कोणीय त्रुटि:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "कार्यों:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "कार्यों:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "कार्यों:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "कार्यों:" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "विवरण" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "रैखिक" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "विवरण" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "कार्यों:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "स्क्रीनिंग सिग्नल" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -22047,10 +22421,6 @@ msgstr "को हटा दें" msgid "Params" msgstr "पैरैमिटर्स पेस्ट कीजिये" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22063,11 +22433,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "संस्करण:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22130,15 +22495,6 @@ msgstr "कार्यों:" msgid "Angular Ortho" msgstr "अधिकतम. कोणीय त्रुटि:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "सीन सेव कर रहा है" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22167,10 +22523,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22384,8 +22736,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22493,6 +22846,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "गलत फॉण्ट का आकार |" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "सदस्यता बनाएं" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "स्क्रिप्ट बढ़ाएँ" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "आकार: " + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22571,31 +22952,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "संक्रमण: " -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22734,38 +23095,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "त्रिकोण जोड़ें" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "त्रिकोण जोड़ें" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22798,14 +23127,28 @@ msgid "Autorestart" msgstr "ऑटो डालें कुंजी" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "ऑटो डालें कुंजी" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "प्वाइंट जोड़ें" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "इनस्टन्स" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "डॉक पोजीशन" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22816,10 +23159,6 @@ msgstr "पसंदीदा:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22890,11 +23229,6 @@ msgstr "गलत फॉण्ट का आकार |" msgid "Nothing connected to input '%s' of node '%s'." msgstr "जुडिये '%s' to '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "स्क्रीनिंग सिग्नल" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23241,10 +23575,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23862,7 +24192,7 @@ msgstr "" msgid "Fill Mode" msgstr "सदस्यता बनाएं" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24004,11 +24334,6 @@ msgstr "" msgid "Editor Description" msgstr "विवरण" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "आयात" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24024,11 +24349,6 @@ msgstr "इंटरपोलेशन मोड" msgid "Display Folded" msgstr "सब दिखाइए" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "नोड का नाम:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24086,7 +24406,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "अनेक सेट करे:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24386,11 +24707,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24711,11 +25027,6 @@ msgstr "छिपी फ़ाइले टॉगल कीजिये" msgid "Panel Disabled" msgstr "बंद कर दिया गया है" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "संस्करण:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24768,11 +25079,6 @@ msgstr "समुदाय" msgid "Breakpoint" msgstr "एक नया बनाएं" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "संस्करण:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25496,15 +25802,6 @@ msgstr "संस्करण:" msgid "Color Correction" msgstr "कार्यों:" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "चेतावनियाँ" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25539,10 +25836,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25561,10 +25854,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "निर्देशों" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25574,11 +25863,6 @@ msgstr "आकार: " msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "आकार: " - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25597,6 +25881,10 @@ msgstr "बंद कर दिया गया है" msgid "Ensure Correct Normals" msgstr "सदस्यता बनाएं" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25661,10 +25949,6 @@ msgstr "क्षैतिज गाइड बनाएं" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25687,50 +25971,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "मिटाना" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "मिटाना" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "मोड टॉगल कीजिये" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "दृश्यमान टकराव आकार" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "मिटाना" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25739,36 +25992,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "मिटाना" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "साफ़" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "साफ हड्डियां" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "संपादक" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25776,15 +26014,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "सदस्यता बनाएं" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "मोड टॉगल कीजिये" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25816,11 +26045,6 @@ msgstr "" msgid "Transmission" msgstr "संक्रमण: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "संक्रमण: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25867,15 +26091,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "स्प्लिट मोड टॉगल कीजिये" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "एनीमेशन परिवर्तन परिणत" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "एनीमेशन परिवर्तन परिणत" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25899,26 +26128,6 @@ msgstr "इनस्टन्स" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "सदस्यता बनाएं" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "सदस्यता बनाएं" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Array को बड़ा या छोटा करना" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Array को बड़ा या छोटा करना" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -26103,6 +26312,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "नोड वक्र संपादित करें" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26111,15 +26325,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "कस्टम दृश्य बजाना" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "पसंदीदा:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "नोड का नाम:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26193,10 +26416,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26220,6 +26439,19 @@ msgstr "मिटाना" msgid "Image Size" msgstr "पृष्ठ: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "पीछे जाय" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26232,13 +26464,13 @@ msgstr "पकड़ना" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "सदस्यता बनाएं" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "सदस्यता बनाएं" +msgid "To" +msgstr "सर्वोच्च" #: scene/resources/texture.cpp #, fuzzy @@ -26274,9 +26506,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "इंटरपोलेशन मोड" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "सदस्यता बनाएं" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "दृश्य रोकें" + +#: scene/resources/visual_shader.cpp +msgid "Async" msgstr "" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "नोड" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -26708,6 +26960,11 @@ msgstr "सदस्यता बनाएं" msgid "Collision Unsafe Fraction" msgstr "सदस्यता बनाएं" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "फिजिक्स फ्रेम %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26722,13 +26979,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index d9aaa4d5f9c9..0e45dceeadb1 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -208,14 +208,8 @@ msgstr "" msgid "Function" msgstr "Funkcije" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -543,13 +537,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Ime" @@ -598,7 +594,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -731,7 +727,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -741,7 +738,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -771,9 +768,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtriraj signale" @@ -897,11 +893,6 @@ msgstr "Put" msgid "Source Code" msgstr "Izvor:" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Promijeni" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -967,7 +958,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1016,13 +1008,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1116,6 +1109,93 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Premjesti Okvir" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Animacija" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Dodaj Bezier Točku" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Način Interpolacije" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Premjesti čvor(node)" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animacija" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1312,16 +1392,6 @@ msgstr "Ukloni Stazu Animacije" msgid "Editors" msgstr "Uredi" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animacija" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2743,7 +2813,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3028,11 +3098,11 @@ msgstr "Način reprodukcije:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3165,7 +3235,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3356,11 +3426,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4710,12 +4781,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5104,7 +5169,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5134,13 +5200,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6583,9 +6642,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6739,11 +6798,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Animacija" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6798,17 +6852,18 @@ msgstr "Anim Promijeni Transform" msgid "Optimizer" msgstr "Optimiraj" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Omogući" @@ -6906,7 +6961,8 @@ msgstr "Način Ravnala" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6938,12 +6994,6 @@ msgstr "Preimenuj Autoload" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7692,7 +7742,8 @@ msgstr "Budućnost" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Dubina" @@ -7869,7 +7920,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8267,7 +8318,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9127,13 +9178,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Prikaži/sakrij favorite" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Opis:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9236,7 +9310,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9767,12 +9842,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9851,8 +9925,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10112,8 +10184,6 @@ msgid "Previous Script" msgstr "Idi na prethodni korak" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10342,7 +10412,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11857,7 +11928,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12165,12 +12236,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12418,6 +12483,137 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcije Klase" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Opis:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Brisati odabrani ključ/odabrane ključeve" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Budućnost" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Premjesti čvor(node)" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Način Ravnala" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Glavna skripta:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Ponavljanje Animacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Premjesti čvor(node)" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Način Navigacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Promijeni vrstu baze:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Promijeni Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Collision" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Samo odabir" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Način Interpolacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigacija" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Brisati odabrani ključ/odabrane ključeve" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtriraj signale" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13501,7 +13697,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13557,12 +13753,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13790,6 +13980,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13879,10 +14081,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projektni menadžer " -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13934,10 +14132,6 @@ msgstr "" msgid "About" msgstr "U vezi s" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14277,7 +14471,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14404,12 +14599,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14823,10 +15012,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15164,11 +15349,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15762,10 +15942,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15792,11 +15968,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Idi Natrag" @@ -15868,11 +16044,6 @@ msgstr "Način Interpolacije" msgid "Invert Faces" msgstr "Spoji '%s' na '%s'" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16326,7 +16497,7 @@ msgstr "Način Ravnala" msgid "Instance Materials" msgstr "Unesite ključ ovdje" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16343,12 +16514,6 @@ msgstr "" msgid "Translation" msgstr "Uredi Tranzicije..." -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16460,7 +16625,6 @@ msgstr "Premjesti čvor(node)" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16489,7 +16653,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacija" @@ -16926,10 +17090,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17403,10 +17563,6 @@ msgstr "Promijeni vrstu baze:" msgid "Node Path" msgstr "Učitaj Zadano" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17463,11 +17619,6 @@ msgstr "" msgid "Set Mode" msgstr "Način Ravnala" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Promijeni" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17487,7 +17638,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17502,7 +17653,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17604,10 +17755,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17625,10 +17772,6 @@ msgstr "Funkcije" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17795,6 +17938,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17828,6 +17987,10 @@ msgstr "" msgid "Export Format" msgstr "Izvoz" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17856,7 +18019,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18276,6 +18439,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18347,7 +18562,7 @@ msgstr "Uspjeh!" msgid "Push Notifications" msgstr "Zalijepi Animaciju" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Otvori datoteku" @@ -19315,12 +19530,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Premjesti Okvir" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19337,18 +19546,6 @@ msgstr "" msgid "Centered" msgstr "Premjesti čvor(node)" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19424,8 +19621,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Automatska reprodukcija pri učitavanju" @@ -19470,7 +19666,8 @@ msgstr "" msgid "Rotating" msgstr "Zalijepi Animaciju" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Trenutni Profil:" @@ -19495,19 +19692,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Lijevo Široko" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Desno Široko" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Preimenuj Autoload" @@ -19557,8 +19755,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Dodatni argumenti poziva:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Način Ravnala" @@ -19595,11 +19793,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19622,10 +19815,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19775,17 +19964,6 @@ msgstr "Cijele riječi" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Budućnost" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19882,8 +20060,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20015,7 +20194,7 @@ msgid "Node B" msgstr "Brisati odabrani ključ/odabrane ključeve" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20025,7 +20204,7 @@ msgstr "" msgid "Disable Collision" msgstr "Collision" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20062,7 +20241,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20184,7 +20364,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20219,8 +20399,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Omogući" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20233,14 +20419,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20606,7 +20784,7 @@ msgstr "Obriši Bezier Točku" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20866,28 +21044,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Promijeni Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20997,7 +21158,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Naziv Čvora(node):" @@ -21165,22 +21326,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21206,6 +21351,82 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Promijeni" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Glavna skripta:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Način Ravnala" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtriraj signale" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtriraj signale" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Automatska reprodukcija pri učitavanju" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21214,7 +21435,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Način Ravnala" @@ -21317,7 +21539,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21326,7 +21549,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21452,18 +21675,169 @@ msgstr "Animacija" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Premjesti čvor(node)" +msgid "Joint Constraints" +msgstr "Dodaj Bezier Točku" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Opis:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Premjesti čvor(node)" +msgid "Angular Limit Enabled" +msgstr "Filtriraj signale" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Premjesti čvor(node)" +msgid "Angular Limit Upper" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Najveća kutna pogreška:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Opis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Opis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtriraj signale" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21501,10 +21875,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21517,11 +21887,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Opis:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21584,14 +21949,6 @@ msgstr "Animacija" msgid "Angular Ortho" msgstr "Najveća kutna pogreška:" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21619,10 +21976,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21833,8 +22186,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21940,6 +22294,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Obriši Bezier Točku" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Glavna skripta:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22017,32 +22397,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Uredi Tranzicije..." -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Promijeni" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22179,36 +22538,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22241,13 +22570,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Dodaj Bezier Točku" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Unesite ključ ovdje" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Stvori" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22258,10 +22602,6 @@ msgstr "Dodaj Bezier Točku" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22330,11 +22670,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtriraj signale" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22668,11 +23003,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Automatska reprodukcija pri učitavanju" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23272,7 +23602,7 @@ msgstr "" msgid "Fill Mode" msgstr "Način reprodukcije:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23407,11 +23737,6 @@ msgstr "" msgid "Editor Description" msgstr "Opis" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Uvezi" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23426,11 +23751,6 @@ msgstr "Način Interpolacije" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Naziv Čvora(node):" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23483,7 +23803,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23774,11 +24095,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24094,11 +24410,6 @@ msgstr "Prikaži/sakrij skrivene datoteke" msgid "Panel Disabled" msgstr "(Editor Onemogućen)" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Opis:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24150,11 +24461,6 @@ msgstr "Zajednica" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Opis:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24864,15 +25170,6 @@ msgstr "Opis:" msgid "Color Correction" msgstr "Način Interpolacije" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Upozorenja" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -24910,10 +25207,6 @@ msgstr "Dubina" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -24932,10 +25225,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Direkcije" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24945,11 +25234,6 @@ msgstr "Glavna skripta:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Glavna skripta:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24967,6 +25251,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "Način Ravnala" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25031,10 +25319,6 @@ msgstr "Makni Vodoravne Upute" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25058,49 +25342,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Promijeni vrstu baze:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Budućnost" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Način Ravnala" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Budućnost" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25109,49 +25363,26 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Budućnost" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" +msgid "Gloss" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Budućnost" - #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Način Ravnala" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25182,11 +25413,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Promijeni vrstu baze:" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25233,14 +25459,20 @@ msgstr "Način reprodukcije:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Promijeni Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Promijeni Transform" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -25262,22 +25494,6 @@ msgstr "Unesite ključ ovdje" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25461,6 +25677,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Pomakni Bezier Točke" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25469,14 +25690,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Dodaj Bezier Točku" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Naziv Čvora(node):" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25548,10 +25779,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25574,6 +25801,19 @@ msgstr "Promijeni vrstu baze:" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Idi Natrag" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25584,13 +25824,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Način reprodukcije:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Način reprodukcije:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -25624,8 +25863,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Način Interpolacije" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Način Ravnala" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Način reprodukcije:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Način reprodukcije:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Brisati odabrani ključ/odabrane ključeve" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26047,6 +26307,11 @@ msgstr "Način Interpolacije" msgid "Collision Unsafe Fraction" msgstr "Način Interpolacije" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Omogući" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26062,13 +26327,13 @@ msgstr "Varijacije se mogu dodijeliti samo u vertex funkciji." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 3718ec5db6b9..0a66c721ecb3 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -237,14 +237,8 @@ msgstr "" msgid "Function" msgstr "Függvények" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -592,13 +586,15 @@ msgid "Project Settings Override" msgstr "Projekt beállítások..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Név" @@ -650,7 +646,7 @@ msgstr "Az összes megjelenítése" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -793,7 +789,8 @@ msgstr "A végén" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fizika Keret %" @@ -804,7 +801,7 @@ msgstr "Fizika Keret %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -835,9 +832,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Szűrők:" @@ -964,10 +960,6 @@ msgstr "Útvonal" msgid "Source Code" msgstr "Forrás" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1034,7 +1026,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1087,13 +1080,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1189,6 +1183,96 @@ msgstr "Animáció - Kulcskép Érték Változtatása" msgid "Anim Change Call" msgstr "Animáció - Hívás Változtatása" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Keret %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Idő" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalizáció" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Forgatási Léptetés:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Mennyiség:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Fogantyú Beállítása" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Fogantyú Beállítása" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Rács Eltolás:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Rács Eltolás:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animáció" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animáció - Több Kulcskép Idő Változtatása" @@ -1385,16 +1469,6 @@ msgstr "Animáció Sáv Eltávolítása" msgid "Editors" msgstr "Szerkesztő" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animáció" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2855,7 +2929,7 @@ msgid "Script Editor" msgstr "Szkript szerkesztő" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Eszköz könyvtár" @@ -3147,11 +3221,11 @@ msgstr "Lejátszási mód:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3285,7 +3359,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Eleje" @@ -3487,11 +3561,12 @@ msgstr "" msgid "Read Only" msgstr "Csak metódusok" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Kijelölés zárolása" @@ -4958,12 +5033,6 @@ msgstr "" msgid "Frame #:" msgstr "Keret #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Idő" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Hívások" @@ -5367,7 +5436,8 @@ msgstr "Al-Erőforrások" msgid "Color Theme" msgstr "Téma szerkesztése" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5399,13 +5469,6 @@ msgstr "" msgid "Indent" msgstr "Behúzás Balra" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatikus Behúzás" @@ -6912,9 +6975,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7074,11 +7137,6 @@ msgstr "" msgid "Materials" msgstr "A paraméter megváltozott" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalizáció" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7137,17 +7195,18 @@ msgstr "Globális Transzformáció Megtartása" msgid "Optimizer" msgstr "Optimalizálás" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Engedélyezés" @@ -7247,7 +7306,8 @@ msgstr "Kiválasztó Mód" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7281,12 +7341,6 @@ msgstr "Következő koordináta" msgid "Normal Map Invert Y" msgstr "Véletlenszerű Skálázás:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8049,7 +8103,8 @@ msgstr "Jövő" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Mélység" @@ -8226,7 +8281,7 @@ msgid "Fade Out (s):" msgstr "Elhalványulás (mp):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Keverés" @@ -8640,7 +8695,7 @@ msgid "Select lightmap bake file:" msgstr "Válasszon fénytérkép sablonfájlt:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Előnézet" @@ -9520,13 +9575,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Mód váltása" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Felsorolások:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "%d elem" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elemek" @@ -9632,7 +9710,8 @@ msgstr "Körvonal Készítése" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10170,12 +10249,11 @@ msgstr "" msgid "Points" msgstr "Pontok" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Sokszögek" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Csontok" @@ -10254,8 +10332,6 @@ msgid "Grid Settings" msgstr "Rács beállításai" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Illesztés" @@ -10516,8 +10592,6 @@ msgid "Previous Script" msgstr "Előző Szkript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fájl" @@ -10752,7 +10826,8 @@ msgid "Convert Case" msgstr "Kis- és Nagybetűk Konvertálása" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Mind Nagybetű" @@ -12335,7 +12410,7 @@ msgstr "Váltógomb" msgid "Disabled Button" msgstr "Letiltott gomb" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12649,12 +12724,6 @@ msgstr "Bitmaszk" msgid "Priority" msgstr "Prioritás" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z index" @@ -12899,6 +12968,140 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Illesztési beállítások" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Rács Eltolás:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Lépés" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Felsorolások:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Kiválasztás" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Textúra eltávolítása" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Rács Eltolás:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "A paraméter megváltozott" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Kitöltés" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Mód váltása" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Körvonal Mérete:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animáció Ismétlése" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Árnyékoló Sokszög Létrehozása" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigációs mód" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Rács Eltolás:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Megnéz a Síklap transzformációját." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Ütközés" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Csak kijelölés" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Ütközési mód" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Látható Navigáció" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Kiválasztás" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Szkriptek szűrése" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Csempekészlet" @@ -13983,7 +14186,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14040,12 +14243,6 @@ msgstr "Szkript" msgid "GDScript Export Mode:" msgstr "Szkript Exportálás Mód:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14273,6 +14470,20 @@ msgstr "Hiányzó projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projektek" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Eszköz könyvtár" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "A projekt nem nyitható meg a(z) %s helyen." @@ -14364,11 +14575,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projektkezelő" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projektek" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Betöltés, kérem várjon..." @@ -14422,11 +14628,6 @@ msgstr "Hiányzó eltávolítása" msgid "About" msgstr "Névjegy" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Eszköz könyvtár" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Újraindítás most" @@ -14767,7 +14968,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Bővítmények" @@ -14894,12 +15096,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Lépés" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15316,10 +15512,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15658,11 +15850,6 @@ msgstr "Hálózati profilkészítő" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16289,10 +16476,6 @@ msgstr "Hibakereső" msgid "Wait Timeout" msgstr "Időtúllépés." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16320,11 +16503,11 @@ msgstr "Megfigyelő" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Ugrás Vissza" @@ -16397,12 +16580,6 @@ msgstr "Ütközési mód" msgid "Invert Faces" msgstr "Kis- és Nagybetűk Konvertálása" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "A paraméter megváltozott" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16879,7 +17056,7 @@ msgstr "Fény Besütése" msgid "Instance Materials" msgstr "A paraméter megváltozott" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Új szülő hozzárendelése" @@ -16897,13 +17074,6 @@ msgstr "" msgid "Translation" msgstr "Fordítások" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Forgatási Léptetés:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17019,7 +17189,6 @@ msgstr "Gyökér Node Létrehozása:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Funkciók" @@ -17052,7 +17221,7 @@ msgstr "Csontváz" msgid "Skeleton To Node" msgstr "Csontváz" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animációk:" @@ -17497,11 +17666,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Bemenet Törlése" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17979,10 +18143,6 @@ msgstr "Alaptípus módosítása:" msgid "Node Path" msgstr "Node Útvonal Másolása" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18042,11 +18202,6 @@ msgstr "" msgid "Set Mode" msgstr "Kiválasztó Mód" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Típus:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18067,7 +18222,8 @@ msgid "Base object is not a Node!" msgstr "Az alap objektum nem egy node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Az út nem vezeti a csomópontot!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18083,7 +18239,7 @@ msgstr "" msgid "Compose Array" msgstr "Tömb átméretezése" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18196,11 +18352,6 @@ msgstr "" msgid "Construct %s" msgstr "Állandók" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Állandók" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18218,10 +18369,6 @@ msgstr "Művelet" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18400,6 +18547,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18433,6 +18596,10 @@ msgstr "" msgid "Export Format" msgstr "Exportálási Útvonal" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18464,7 +18631,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Előző lap" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18908,6 +19075,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18982,7 +19201,7 @@ msgstr "Siker!" msgid "Push Notifications" msgstr "Véletlenszerű Forgatás:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Felhasználói Felület" @@ -19988,12 +20207,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Keret %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20012,19 +20225,6 @@ msgstr "Játék" msgid "Centered" msgstr "Középre" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Rács Eltolás:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20106,8 +20306,7 @@ msgid "Pitch Scale" msgstr "Skála:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Automatikus Lejátszás Váltása" @@ -20154,7 +20353,8 @@ msgstr "Ikon mód" msgid "Rotating" msgstr "Forgatási Léptetés:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Jelenlegi:" @@ -20181,19 +20381,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Bal felső" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Jobb felső" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Bal alsó" @@ -20251,8 +20452,8 @@ msgstr "Hívások" msgid "Draw Drag Margin" msgstr "Margó Beállítása" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Keverés2 Node" @@ -20290,12 +20491,6 @@ msgstr "" msgid "Visible" msgstr "Legutóbbi Fájlok Törlése" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Kitöltés" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20319,10 +20514,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20477,17 +20668,6 @@ msgstr "Projektek" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Textúra eltávolítása" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20590,8 +20770,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20727,7 +20908,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20737,7 +20918,7 @@ msgstr "" msgid "Disable Collision" msgstr "Letiltott gomb" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20775,7 +20956,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20904,7 +21086,7 @@ msgstr "Inicializálás" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20939,8 +21121,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Engedélyezés" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20954,16 +21142,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Részecskék" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Körvonal Mérete:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21352,7 +21530,7 @@ msgstr "Pont eltávolítása" msgid "Use Global Coordinates" msgstr "Következő koordináta" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Újraindítás" @@ -21627,28 +21805,11 @@ msgstr "" msgid "Tracking" msgstr "Csomagolás" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Megnéz a Síklap transzformációját." - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21765,7 +21926,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node neve:" @@ -21941,22 +22102,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Prioritás Engedélyezése" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21982,6 +22127,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Körvonal Mérete:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Árnyaló" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Körvonal Mérete:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Prioritás Engedélyezése" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Prioritás Engedélyezése" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Fehérmoduláció Kierőltetése" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Betűtípus" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Jelek szűrése" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Jelek szűrése" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Automatikus Lejátszás Váltása" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21991,7 +22216,8 @@ msgstr "Kibocsátási színek" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Vonalzó mód" @@ -22101,7 +22327,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22110,7 +22337,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Mesh" @@ -22241,18 +22468,170 @@ msgstr "Művelet" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Node áthelyezése" +msgid "Joint Constraints" +msgstr "Állandók" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Scene mentése" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Felsorolások:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Node áthelyezése" +msgid "Angular Limit Enabled" +msgstr "Jelek szűrése" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Node áthelyezése" +msgid "Angular Limit Upper" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maximum szög hiba:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animáció" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animáció" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animáció" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animáció" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Leírás" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineáris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Leírás" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animáció" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Jelek szűrése" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22293,10 +22672,6 @@ msgstr "Node-ok törlése" msgid "Params" msgstr "A paraméter megváltozott" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22311,11 +22686,6 @@ msgstr "Mind Nagybetű" msgid "Lower" msgstr "Mind Kisbetű" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Felsorolások:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22380,15 +22750,6 @@ msgstr "Animáció" msgid "Angular Ortho" msgstr "Maximum szög hiba:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Scene mentése" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22417,10 +22778,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22638,8 +22995,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22750,6 +23108,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Póz Másolása" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Érvénytelen háttérszín." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Pontok mozgatása" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Tartalom:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z index" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22829,33 +23216,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Körvonal Mérete:" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transzpozálás" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Árnyaló" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22999,39 +23364,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Fő Jelenet" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Automatikus háromszögek be- és kikapcsolása" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Automatikus háromszögek be- és kikapcsolása" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23066,13 +23398,28 @@ msgid "Autorestart" msgstr "Automatikus Újraindítás:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automatikus Újraindítás:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Véletlenszerű Billentés:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Mennyiség:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mennyiség:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Be-Görbe Pozíció Beállítása" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23085,11 +23432,6 @@ msgstr "Bemeneti port hozzáadása" msgid "Xfade Time" msgstr "Áttűnési Idő (mp):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Rács Eltolás:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23159,11 +23501,6 @@ msgstr "Érvénytelen animáció: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Jelek szűrése" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23521,11 +23858,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Automatikus Lejátszás Váltása" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Figyelem!" @@ -24161,7 +24493,7 @@ msgstr "" msgid "Fill Mode" msgstr "Lejátszási mód:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24306,11 +24638,6 @@ msgstr "" msgid "Editor Description" msgstr "Leírás" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Exportálási Útvonal" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24326,11 +24653,6 @@ msgstr "Interpolálás Módja" msgid "Display Folded" msgstr "Az összes megjelenítése" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Node neve:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24388,7 +24710,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Többszörös beállítása:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24700,12 +25023,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Betűtípus" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25036,11 +25353,6 @@ msgstr "Rejtett fálok megjelenítése/elrejtése" msgid "Panel Disabled" msgstr "Letiltott elem" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Felsorolások:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25093,11 +25405,6 @@ msgstr "Közösség" msgid "Breakpoint" msgstr "Töréspontok" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Felsorolások:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25833,15 +26140,6 @@ msgstr "Felsorolások:" msgid "Color Correction" msgstr "Szín függvény." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Figyelmeztetések" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25880,11 +26178,6 @@ msgstr "Mélység" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Prioritás Engedélyezése" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25903,10 +26196,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Közvetlen megvilágítás" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25916,11 +26205,6 @@ msgstr "Körvonal Mérete:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Körvonal Mérete:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25939,6 +26223,10 @@ msgstr "Behúzás Jobbra" msgid "Ensure Correct Normals" msgstr "Átalakítás Megszakítva." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26004,10 +26292,6 @@ msgstr "Mennyiség:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26031,27 +26315,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Kibocsátási Forrás: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Textúra eltávolítása" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Vonalzó mód" #: scene/resources/material.cpp #, fuzzy @@ -26059,24 +26326,8 @@ msgid "Emission" msgstr "Kibocsátási Maszk" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Kibocsátási színek" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Kibocsátási színek" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Kibocsátási Maszk" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Kibocsátási Forrás: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26086,52 +26337,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Véletlenszerű Billentés:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Textúra eltávolítása" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Töröl" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Póz törlése" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Téma szerkesztése" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Vonalzó mód" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26163,11 +26389,6 @@ msgstr "" msgid "Transmission" msgstr "Átmenet: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Átmenet: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26217,15 +26438,20 @@ msgstr "Pásztázás Mód" msgid "Lightmap Size Hint" msgstr "Fény Besütése" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Keverés2 Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Globális Transzformáció Megtartása" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Animáció - Transzformáció Változtatása" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26249,26 +26475,6 @@ msgstr "Példány" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Átalakítás Megszakítva." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV Térkép Transzformálása" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Tömb átméretezése" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Tömb átméretezése" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26459,6 +26665,11 @@ msgstr "Jobb felső" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Görbe Lezárása" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26467,15 +26678,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Tetszőleges jelenet lejátszása" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Bemeneti port hozzáadása" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Csontok" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26552,10 +26772,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26579,6 +26795,20 @@ msgstr "Textúra eltávolítása" msgid "Image Size" msgstr "Oldal: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Vezetővonalak Megjelenítése" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Ugrás Vissza" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26591,13 +26821,13 @@ msgstr "Felvétel" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Lejátszási mód:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Lejátszási mód:" +msgid "To" +msgstr "Eleje" #: scene/resources/texture.cpp #, fuzzy @@ -26634,8 +26864,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializálás" +msgid "Depth Draw" +msgstr "Interpolálás Módja" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Vonalzó mód" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Pásztázás Mód" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Pásztázás Mód" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Pásztázás Mód" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27075,6 +27325,11 @@ msgstr "Ütközési mód" msgid "Collision Unsafe Fraction" msgstr "Ütközési mód" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizika Keret %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27090,13 +27345,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 7082c3bf5779..486e023df442 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -231,14 +231,8 @@ msgstr "Ukuran Antrean Multithreading (KB)" msgid "Function" msgstr "Fungsi" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Data" @@ -553,13 +547,15 @@ msgid "Project Settings Override" msgstr "Penggantian Pengaturan Proyek" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nama" @@ -608,7 +604,7 @@ msgstr "Tampilan" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Lebar" @@ -740,7 +736,8 @@ msgstr "UI Akhir" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Fisika" @@ -750,7 +747,7 @@ msgstr "Fisika" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -782,9 +779,8 @@ msgstr "Perender:" msgid "Quality" msgstr "Kualitas" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filter" @@ -903,10 +899,6 @@ msgstr "Jalur" msgid "Source Code" msgstr "Kode Sumber" -#: core/translation.cpp -msgid "Messages" -msgstr "Pesan" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Lokal" @@ -972,7 +964,8 @@ msgstr "Ukuran Penyangga Indeks Poligon Kanvas (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1022,13 +1015,14 @@ msgstr "Maksimal Cahaya Per Objek" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1123,6 +1117,96 @@ msgstr "Ubah Nilai Keyframe Animasi" msgid "Anim Change Call" msgstr "Ubah Panggilan Anim" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bingkai %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Waktu" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisasi" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotasi" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Nilai" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Jumlah" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Argumen²" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipe" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Atur Pegangan" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Atur Pegangan" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset Kotak-kotak:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Pengimbangan:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasi" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Mempermudah Masuk-Keluar" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Ubah Beberapa Waktu Keyframe Animasi" @@ -1319,16 +1403,6 @@ msgstr "Hapus Trek Anim" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasi" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2784,7 +2858,7 @@ msgid "Script Editor" msgstr "Editor Skrip" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Pustaka Aset" @@ -3069,11 +3143,11 @@ msgstr "Mode Putar:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3209,7 +3283,7 @@ msgstr "Impor Ulang File ter-impor yang Hilang" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Atas" @@ -3409,11 +3483,12 @@ msgstr "Label" msgid "Read Only" msgstr "Hanya Baca" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Dapat di centang" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Dicentang" @@ -4878,12 +4953,6 @@ msgstr "" msgid "Frame #:" msgstr "Bingkai #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Waktu" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Panggil" @@ -5298,7 +5367,8 @@ msgstr "Sub-Resource" msgid "Color Theme" msgstr "Sunting Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Jarak Baris" @@ -5329,13 +5399,6 @@ msgstr "" msgid "Indent" msgstr "Indentasi" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipe" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentasi Otomatis" @@ -6818,9 +6881,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6974,11 +7037,6 @@ msgstr "Gunakan Nama Warisan" msgid "Materials" msgstr "Material" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisasi" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7037,17 +7095,18 @@ msgstr "Transformasi" msgid "Optimizer" msgstr "Optimalkan" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktifkan" @@ -7145,7 +7204,8 @@ msgstr "Mode HDR" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7177,12 +7237,6 @@ msgstr "Balik Warna" msgid "Normal Map Invert Y" msgstr "Skala Acak:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Batas Ukuran" @@ -7950,7 +8004,8 @@ msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Kedalaman" @@ -8130,7 +8185,7 @@ msgid "Fade Out (s):" msgstr "Memudar Keluar (d):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Berbaur" @@ -8539,7 +8594,7 @@ msgid "Select lightmap bake file:" msgstr "Pilih berkas lightmap bake:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Pratinjau" @@ -9417,13 +9472,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Beralih Mode" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Teks" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Enumerasi:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Item" @@ -9526,7 +9604,8 @@ msgstr "Buat Garis Tepi" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Jala" @@ -10087,12 +10166,11 @@ msgstr "UV" msgid "Points" msgstr "Titik" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Poligon" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Tulang" @@ -10173,8 +10251,6 @@ msgid "Grid Settings" msgstr "Pengaturan Kisi" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Pengancingan" @@ -10431,8 +10507,6 @@ msgid "Previous Script" msgstr "Skrip Sebelumnya" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Berkas" @@ -10668,7 +10742,8 @@ msgid "Convert Case" msgstr "Konversikan Pengkapitalan" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Huruf Besar" @@ -12246,7 +12321,7 @@ msgstr "Tombol Jungkit" msgid "Disabled Button" msgstr "Tombol Dinonaktifkan" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12568,12 +12643,6 @@ msgstr "Masker Bit" msgid "Priority" msgstr "Prioritas" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Indeks Z" @@ -12839,6 +12908,141 @@ msgstr "Buat Poligon Oklusi" msgid "This property can't be changed." msgstr "Properti ini tidak dapat diubah." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opsi-opsi Snap" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Pengimbangan:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Langkah" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Enumerasi:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Teks" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset Bita" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Perubahan Material:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Isi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Beralih Mode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Mode Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Ukuran Garis Tepi:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Jarak Baris" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Lubang Oklusi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Mode Navigasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Pengimbangan:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Area Tabrakan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Hanya yang Dipilih" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Mode Tabrakan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigasi Terlihat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filter skrip" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13998,7 +14202,7 @@ msgstr "" "klik.\n" "Hanya satu preset per platform yang dapat ditandai sebagai runnable." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Resource" @@ -14059,12 +14263,6 @@ msgstr "Skrip" msgid "GDScript Export Mode:" msgstr "Mode Ekspor Skrip:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Teks" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bitakode Terkompilasi (Memuat Lebih Cepat)" @@ -14308,6 +14506,18 @@ msgstr "Proyek hilang" msgid "Error: Project is missing on the filesystem." msgstr "Error: Proyek ini tidak ditemukan dalam berkas sistem." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokal" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Proyek Lokal" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Proyek Perpustakaan Aset" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Tidak dapat membuka proyek di '%s'." @@ -14428,10 +14638,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Manajer Proyek" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Proyek Lokal" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Memuat, tunggu sejenak..." @@ -14485,10 +14691,6 @@ msgstr "Hapus yang Tidak Ada" msgid "About" msgstr "Tentang" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Proyek Perpustakaan Aset" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Mulai ulang Sekarang" @@ -14842,7 +15044,8 @@ msgstr "Pelokalan:" msgid "AutoLoad" msgstr "Muat Otomatis" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Pengaya" @@ -14971,12 +15174,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Nilai awal untuk penghitung" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Langkah" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Jumlah penghitung bertambah untuk setiap node" @@ -15431,10 +15628,6 @@ msgstr "" "kali diperbarui. \n" "Beralih kembali ke dok pohon skena Lokal untuk meningkatkan kinerja." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokal" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Bersihkan Pewarisan? (Tidak Bisa Dibatalkan!)" @@ -15789,11 +15982,6 @@ msgstr "Network Profiler(Debug jaringan)" msgid "Monitor" msgstr "Pemantau" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Nilai" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Pemantau" @@ -16405,10 +16593,6 @@ msgstr "Pengawakutu" msgid "Wait Timeout" msgstr "Tenggat waktu habis." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "Argumen²" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16434,12 +16618,12 @@ msgstr "Aspek" msgid "Shrink" msgstr "Menyusut" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Auto Accept Quit" msgstr "Otomatis Terima Keluar" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Kembali" @@ -16510,12 +16694,6 @@ msgstr "Mode Tabrakan" msgid "Invert Faces" msgstr "Konversikan Pengkapitalan" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Perubahan Material:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16984,7 +17162,7 @@ msgstr "Panggang Lightmaps" msgid "Instance Materials" msgstr "Perubahan Material:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Pengindukan Ulang" @@ -17003,12 +17181,6 @@ msgstr "" msgid "Translation" msgstr "Terjemahan" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotasi" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17123,7 +17295,6 @@ msgstr "Node Akar" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Tekstur²" @@ -17151,7 +17322,7 @@ msgstr "Kerangka" msgid "Skeleton To Node" msgstr "Kerangka Menjadi Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animasi" @@ -17591,10 +17762,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "Nilai Masukan Baku" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18076,11 +18243,6 @@ msgstr "Tipe Basis" msgid "Node Path" msgstr "Lokasi Node" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Ubah Nama Argumen" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18141,11 +18303,6 @@ msgstr "" msgid "Set Mode" msgstr "Mode Seleksi" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Jenis:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18166,7 +18323,8 @@ msgid "Base object is not a Node!" msgstr "Objek dasar bukan sebuah Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Path tidak menunjukkan Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18183,7 +18341,7 @@ msgstr "Setel %s" msgid "Compose Array" msgstr "Ubah ukuran Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18299,11 +18457,6 @@ msgstr "Judul" msgid "Construct %s" msgstr "Konstanta" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanta" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Dapatkan Variabel Lokal" @@ -18320,10 +18473,6 @@ msgstr "Aksi %s" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Cari VisualScript" @@ -18502,6 +18651,23 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "Matikan ADB Saat Keluar" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Main 192 X 192" +msgstr "iPhone 120 × 120" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nama paket tidak ada." @@ -18536,6 +18702,11 @@ msgstr "Gunakan Direktori Pengguna Kustom" msgid "Export Format" msgstr "Lokasi Ekspor" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Arsitektur" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18569,7 +18740,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspeksi Instance Sebelumnya" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Kode" @@ -19027,6 +19198,69 @@ msgstr "Kurang identifier." msgid "The character '%s' is not allowed in Identifier." msgstr "Karakter '%s' tidak diizinkan dalam Identifier." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2436 X 1125" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2208 X 1242" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1024 X 768" +msgstr "iPad 76 × 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 2048 X 1536" +msgstr "iPad 152 × 152" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 960" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 1136" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 750 X 1334" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1125 X 2436" +msgstr "iPhone 120 × 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 768 X 1024" +msgstr "iPad 76 × 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1536 X 2048" +msgstr "iPad 152 × 152" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1242 X 2208" +msgstr "iPhone 120 × 120" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19097,7 +19331,7 @@ msgstr "Sukses!" msgid "Push Notifications" msgstr "Perputaran Acak:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Data Pengguna" @@ -20100,12 +20334,6 @@ msgstr "" "Resource SpriteFrames seharusnya diciptakan atau diatur dalam properti " "'Frames' agar AnimatedSprite menampilkan frame-frame." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bingkai %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -20122,19 +20350,6 @@ msgstr "Memainkan" msgid "Centered" msgstr "Tengah" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Pengimbangan:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20217,8 +20432,7 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Jungkitkan Putar Otomatis" @@ -20263,7 +20477,8 @@ msgstr "Mode Ikon" msgid "Rotating" msgstr "Jangkah Perputaran:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Saat ini" @@ -20288,17 +20503,18 @@ msgid "Limit" msgstr "Batas" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "Kiri" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "Kanan" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "Bawah" @@ -20353,8 +20569,8 @@ msgstr "Gambarkan Panggilan:" msgid "Draw Drag Margin" msgstr "Atur Batas" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Campur 2 Node" @@ -20392,12 +20608,6 @@ msgstr "Jungkitkan Visibilitas" msgid "Visible" msgstr "Jungkitkan Visibilitas" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Isi" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20422,10 +20632,6 @@ msgstr "Cahaya" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20609,17 +20815,6 @@ msgstr "Proyek" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Teks" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20721,8 +20916,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20850,7 +21046,7 @@ msgid "Node B" msgstr "Node B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20859,7 +21055,7 @@ msgstr "" msgid "Disable Collision" msgstr "Nonaktifkan Tabrakan" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20897,7 +21093,8 @@ msgid "Texture Scale" msgstr "Skala Tekstur" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "Energi" @@ -21020,7 +21217,7 @@ msgstr "Inisialisasi" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21057,8 +21254,15 @@ msgstr "Kecepatan Maks" msgid "Path Max Distance" msgstr "Pilih Jarak:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktifkan" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D hanya dapat digunakan di bawah node Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21074,14 +21278,6 @@ msgstr "" "NavigationObstacle2D hanya berfungsi untuk memberikan penghindaran tabrakan " "ke objek Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Sudut" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Garis Tepi" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21480,7 +21676,7 @@ msgstr "Hapus Titik" msgid "Use Global Coordinates" msgstr "Gunakan Koordinat Global" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Mulai Ulang" @@ -21753,29 +21949,11 @@ msgstr "Aktifkan Efek Doppler" msgid "Tracking" msgstr "Pelacakan" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "Batasan" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Bersihkan Transformasi" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subpohon" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Mencari mesh dan cahaya" @@ -21883,7 +22061,7 @@ msgstr "Jalur Gambar" msgid "Light Data" msgstr "Data Cahaya" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Nama Tulang" @@ -22071,22 +22249,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Aktifkan Prioritas" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "Data Dinamis" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "Jarak Dinamis" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Memetakan Mesh" @@ -22114,6 +22276,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "Jarak Dinamis" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Pengancingan Piksel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Klik ganda" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Tampilan Depan" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Aktifkan Prioritas" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Aktifkan Prioritas" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Paksa Modulasi Putih" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonta" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horisontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filter sinyal" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Muat Otomatis" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22123,7 +22366,8 @@ msgstr "Warna Emisi" msgid "Negative" msgstr "Negatif" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mode Penggaris" @@ -22231,7 +22475,9 @@ msgid "Ignore Y" msgstr "Abaikan Y" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent hanya dapat digunakan di bawah node spasial." #: scene/3d/navigation_mesh_instance.cpp @@ -22242,7 +22488,7 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Panggang NavMesh" @@ -22396,18 +22642,171 @@ msgstr "Aksi" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Pindahkan Node" +msgid "Joint Constraints" +msgstr "konstan" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Menyimpan Skena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumerasi:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Pindahkan Node" +msgid "Angular Limit Enabled" +msgstr "Filter sinyal" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Pindahkan Node" +msgid "Angular Limit Upper" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Error Angular Maksimum:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Batas Linier X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Jarak Baris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Kekakuan linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Jarak Baris" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Deskripsi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linier" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Deskripsi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filter sinyal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Stiffness" +msgstr "Kekakuan linier" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22448,10 +22847,6 @@ msgstr "Hapus Node" msgid "Params" msgstr "Parameter Berubah:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22466,11 +22861,6 @@ msgstr "Huruf Besar" msgid "Lower" msgstr "Huruf Kecil" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Enumerasi:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22533,15 +22923,6 @@ msgstr "Animasi" msgid "Angular Ortho" msgstr "Error Angular Maksimum:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Menyimpan Skena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "Batas Linier X" @@ -22568,10 +22949,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22790,8 +23167,9 @@ msgstr "Hanya dapat memiliki satu RoomManager pada setiap SceneTree." msgid "Main" msgstr "Utama" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22906,6 +23284,35 @@ msgstr "" "Gagal dalam menghitung batasan ruang.\n" "Pastikan semua ruang memiliki geometri atau batasan manual." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Salin Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Anakan yang Dapat Disunting" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s disematkan" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmo" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Indeks Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22987,34 +23394,11 @@ msgstr "" msgid "Opacity" msgstr "Kegelapan" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Pengancingan Piksel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Mengubah urutan" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Klik ganda" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23169,40 +23553,6 @@ msgstr "" "WorldEnvironment ini diabaikan. Tambahkan Camera (untuk skena 3D) atau setel " "Mode Latar Belakang lingkungannya menjadi Canvas (untuk skena 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Skena Utama" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "Ruang Maksimum" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Nilai" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Jungkitkan Segitiga Otomatis" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Jungkitkan Segitiga Otomatis" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "Label X" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "Label Y" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Di Node BlendTree '%s', animasi tidak ditemukan: '%s'" @@ -23238,12 +23588,28 @@ msgstr "Mulai Ulang Otomatis:" #: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "Mulai Ulang Otomatis:" +msgid "Delay" +msgstr "Penundaan Sentuh" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Kemiringan Acak:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Jumlah" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Jumlah Skala" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Atur Posisi Kurva Dalam" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23256,11 +23622,6 @@ msgstr "Tambah Port Masukan" msgid "Xfade Time" msgstr "Waktu X-Fade (d):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset Kotak-kotak:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23330,11 +23691,6 @@ msgstr "Animasi tidak valid: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Tidak ada yang terhubung ke input '%s' dari node '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filter sinyal" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Akar AnimationNode untuk grafik belum diatur." @@ -23709,11 +24065,6 @@ msgstr "Dialog XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Muat Otomatis" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Peringatan!" @@ -24366,7 +24717,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mode Putar:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24513,11 +24864,6 @@ msgstr "" msgid "Editor Description" msgstr "Deskripsi" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Lokasi Ekspor" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24533,11 +24879,6 @@ msgstr "Mode Interpolasi" msgid "Display Folded" msgstr "Tampilan Tak Berbayang" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nama Unik" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24596,7 +24937,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Terapkan Bersamaan:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24917,12 +25259,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonta" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25254,11 +25590,6 @@ msgstr "Beralih File Tersembunyi" msgid "Panel Disabled" msgstr "Klip Dinonaktifkan" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Enumerasi:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25314,11 +25645,6 @@ msgstr "Komit" msgid "Breakpoint" msgstr "Breakpoint" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Enumerasi:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26063,15 +26389,6 @@ msgstr "Enumerasi:" msgid "Color Correction" msgstr "Fungsi warna." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Peringatan" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26110,11 +26427,6 @@ msgstr "Kedalaman" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Aktifkan Prioritas" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26134,10 +26446,6 @@ msgstr "Tampilan Tak Berbayang" msgid "Vertex Lighting" msgstr "PEncahayaan langsung" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26147,11 +26455,6 @@ msgstr "Tampilan Depan" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Tampilan Depan" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26170,6 +26473,10 @@ msgstr "Indentasi Kanan" msgid "Ensure Correct Normals" msgstr "Transformasi Dibatalkan." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26236,10 +26543,6 @@ msgstr "Jumlah:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26263,27 +26566,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Sumber Emisi: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Hapus Tekstur" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TeksturRegion" #: scene/resources/material.cpp #, fuzzy @@ -26291,24 +26577,8 @@ msgid "Emission" msgstr "Masker Emisi" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Warna Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Warna Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Masker Emisi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Sumber Emisi: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26318,37 +26588,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Kemiringan Acak:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Hapus Tekstur" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Bersihkan" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Hapus Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Sunting Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26356,15 +26610,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oklusi" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TeksturRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26397,11 +26642,6 @@ msgstr "" msgid "Transmission" msgstr "Transisi: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transisi: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26453,15 +26693,20 @@ msgstr "Mode Geser Pandangan" msgid "Lightmap Size Hint" msgstr "Panggang Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Campur 2 Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformasi" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Bersihkan Transformasi" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26485,25 +26730,6 @@ msgstr "Instansi" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Transformasi Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformasikan Peta UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ubah ukuran Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ubah ukuran Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26689,6 +26915,11 @@ msgstr "Kiri Ke Kanan" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kurva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26697,15 +26928,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Mainkan Skena Kustom" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tambah Port Masukan" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Mengikat" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Tulang" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "Ukuran Pancaran" @@ -26782,10 +27023,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26808,6 +27045,21 @@ msgstr "Hapus Tekstur" msgid "Image Size" msgstr "Ukuran Gambar" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Tampilkan Garis-bantu" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Tampilan Depan" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Kembali" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26819,12 +27071,14 @@ msgid "Lossy Storage Quality" msgstr "Tangkap" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "Isi Dari" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "Isi Ke" +#, fuzzy +msgid "To" +msgstr "Atas" #: scene/resources/texture.cpp #, fuzzy @@ -26861,8 +27115,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inisialisasi" +msgid "Depth Draw" +msgstr "Mode Interpolasi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mode Penggaris" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mode Geser Pandangan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mode Geser Pandangan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mode Geser Pandangan" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27301,6 +27575,11 @@ msgstr "Fraksi Aman Collision" msgid "Collision Unsafe Fraction" msgstr "Fraksi Tidak Aman Collision" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Frame Fisika %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "Pusat Massa" @@ -27315,13 +27594,13 @@ msgstr "Memvariasikan mungkin tidak ditetapkan dalam fungsi '%s'." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index f32c97384b22..02befde0b41d 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -203,14 +203,8 @@ msgstr "" msgid "Function" msgstr "Val á kvarða" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -536,13 +530,15 @@ msgid "Project Settings Override" msgstr "Verkefna Stjóri" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -593,7 +589,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -723,7 +719,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -733,7 +730,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -763,9 +760,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Verkefna Stjóri" @@ -888,10 +884,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -957,7 +949,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1006,13 +999,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1113,6 +1107,93 @@ msgstr "Anim breyta lyklagrind gildi" msgid "Anim Change Call" msgstr "Útkall breyting símtal" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Hreyfa Viðbótar Lykil" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Allt úrvalið" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Stillið breyting á:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Breyta Viðbót" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Anim DELETE-lyklar" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1323,16 +1404,6 @@ msgstr "Fjarlægja Anim track" msgid "Editors" msgstr "Breyta" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2748,7 +2819,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3027,11 +3098,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3161,7 +3232,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3353,11 +3424,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4705,12 +4777,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5094,7 +5160,8 @@ msgstr "" msgid "Color Theme" msgstr "Breyta:" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5123,13 +5190,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6548,9 +6608,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6702,11 +6762,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Allt úrvalið" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6758,17 +6813,18 @@ msgstr "Breyta umbreytingu" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6862,7 +6918,8 @@ msgstr "Breyta Viðbót" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6893,12 +6950,6 @@ msgstr "Val á kvarða" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7649,7 +7700,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7832,7 +7884,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8228,7 +8280,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9093,13 +9145,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Stillið breyting á:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9202,7 +9277,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9739,13 +9815,12 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Breyta Viðbót" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9825,8 +9900,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10083,8 +10156,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10311,7 +10382,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11822,7 +11894,7 @@ msgstr "" msgid "Disabled Button" msgstr "Óvirkt" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12136,12 +12208,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12399,6 +12465,136 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Val á kvarða" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Stillið breyting á:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Fjarlægja val" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Fjarlægja val" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Breyta hnútnum Ferill" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Verkefna Stjóri" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Anim bæta við lag" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Fjarlægja val" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Breyta umbreytingu" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Breyta Viðbót" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Fjarlægja val" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Verkefna Stjóri" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13476,7 +13672,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13532,12 +13728,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13763,6 +13953,19 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Verkefna Stjóri" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13855,11 +14058,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Verkefna Stjóri" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Verkefna Stjóri" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13914,10 +14112,6 @@ msgstr "Fjarlægja val" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14258,7 +14452,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14385,12 +14580,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14809,10 +14998,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15149,11 +15334,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15741,10 +15921,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15771,11 +15947,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15846,11 +16022,6 @@ msgstr "Breyta Viðbót" msgid "Invert Faces" msgstr "Hreyfa Viðbótar Lykil" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16289,7 +16460,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16306,12 +16477,6 @@ msgstr "" msgid "Translation" msgstr "Stillið breyting á:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16423,7 +16588,6 @@ msgstr "Hreyfa Viðbótar Lykil" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Fjarlægja val" @@ -16454,7 +16618,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Anim DELETE-lyklar" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Stillið breyting á:" @@ -16892,10 +17056,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17367,10 +17527,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17424,10 +17580,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17447,7 +17599,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17462,7 +17614,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17563,10 +17715,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17584,10 +17732,6 @@ msgstr "Allt úrvalið" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17750,6 +17894,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17783,6 +17943,10 @@ msgstr "" msgid "Export Format" msgstr "Breyta umbreytingu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17811,7 +17975,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18227,6 +18391,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18293,7 +18509,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19246,12 +19462,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Hreyfa Viðbótar Lykil" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19269,18 +19479,6 @@ msgstr "" msgid "Centered" msgstr "Anim DELETE-lyklar" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19354,8 +19552,7 @@ msgid "Pitch Scale" msgstr "Val á kvarða" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19398,7 +19595,8 @@ msgstr "" msgid "Rotating" msgstr "Breyta Viðbót" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Hreyfa Viðbótar Lykil" @@ -19422,17 +19620,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Val á kvarða" @@ -19481,8 +19680,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19517,11 +19716,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19543,10 +19737,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19696,17 +19886,6 @@ msgstr "Verkefna Stjóri" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Fjarlægja val" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19801,8 +19980,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19936,7 +20116,7 @@ msgid "Node B" msgstr "Tvíteknir lyklar" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19946,7 +20126,7 @@ msgstr "" msgid "Disable Collision" msgstr "Óvirkt" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19983,7 +20163,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20102,7 +20283,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20137,8 +20318,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Fjarlægja val" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20151,14 +20338,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20524,7 +20703,7 @@ msgstr "Fjarlægja val" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20782,28 +20961,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Breyta umbreytingu" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20910,7 +21072,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Fjarlægja val" @@ -21074,22 +21236,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21115,6 +21261,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Anim bæta við lag" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Val á kvarða" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Fjarlægja val" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21123,7 +21342,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Breyta Viðbót" @@ -21226,7 +21446,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21235,7 +21456,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21358,18 +21579,163 @@ msgstr "Allt úrvalið" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Hreyfa Viðbótar Lykil" +msgid "Joint Constraints" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Stillið breyting á:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Hreyfa Viðbótar Lykil" +msgid "Angular Limit Enabled" +msgstr "Breyta umbreytingu" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Hreyfa Viðbótar Lykil" +msgid "Angular Limit Lower" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Allt úrvalið" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Breyta umbreytingu" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Breyta umbreytingu" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Allt úrvalið" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Stillið breyting á:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Breyta umbreytingu" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21408,10 +21774,6 @@ msgstr "Anim DELETE-lyklar" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21424,11 +21786,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Stillið breyting á:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21486,14 +21843,6 @@ msgstr "Stillið breyting á:" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21518,10 +21867,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21725,8 +22070,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -21830,6 +22176,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Breyta Viðbót" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Anim bæta við lag" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21906,31 +22278,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Stillið breyting á:" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22063,38 +22415,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Anim bæta við lag" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Anim bæta við lag" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22124,13 +22444,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Stillið breyting á:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Stillið breyting á:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Val á kvarða" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22141,10 +22476,6 @@ msgstr "Stillið breyting á:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22211,10 +22542,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22541,10 +22868,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23122,7 +23445,7 @@ msgstr "" msgid "Fill Mode" msgstr "Breyta Viðbót" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23257,11 +23580,6 @@ msgstr "" msgid "Editor Description" msgstr "Breyta Tengingu: " -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Verkefna Stjóri" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -23275,11 +23593,6 @@ msgstr "Breytingar á Anim track" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Fjarlægja val" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23331,7 +23644,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23619,11 +23933,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23927,11 +24236,6 @@ msgstr "" msgid "Panel Disabled" msgstr "Óvirkt" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Stillið breyting á:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23982,11 +24286,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Stillið breyting á:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24686,15 +24985,6 @@ msgstr "Stillið breyting á:" msgid "Color Correction" msgstr "Breyta Viðbót" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Stillið breyting á:" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24727,10 +25017,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -24748,10 +25034,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24761,11 +25043,6 @@ msgstr "Anim bæta við lag" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Anim bæta við lag" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24783,6 +25060,10 @@ msgstr "Óvirkt" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24846,10 +25127,6 @@ msgstr "Fjarlægja val" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24872,49 +25149,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fjarlægja val" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Fjarlægja val" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Óvirkt" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Fjarlægja val" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24923,36 +25170,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Fjarlægja val" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Breyta umbreytingu" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Breyta umbreytingu" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Breyta:" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -24960,15 +25192,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Breyta Viðbót" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Óvirkt" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24999,11 +25222,6 @@ msgstr "" msgid "Transmission" msgstr "Stillið breyting á:" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Stillið breyting á:" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25049,14 +25267,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Breyta umbreytingu" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Breyta umbreytingu" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25078,24 +25302,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Breyta umbreytingu" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Breyta umbreytingu" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25276,6 +25482,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Breyta hnútnum Ferill" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25284,14 +25495,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Stillið breyting á:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Fjarlægja val" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25364,10 +25585,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25389,6 +25606,18 @@ msgstr "Fjarlægja val" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25399,13 +25628,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Breyta Viðbót" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Breyta Viðbót" +msgid "To" +msgstr "" #: scene/resources/texture.cpp msgid "Base" @@ -25437,9 +25665,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "Breyta Viðbót" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Breyta Viðbót" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Breyta Viðbót" + +#: scene/resources/visual_shader.cpp +msgid "Async" msgstr "" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Tvíteknir lyklar" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25850,6 +26098,11 @@ msgstr "Breyta Viðbót" msgid "Collision Unsafe Fraction" msgstr "Breyta Viðbót" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Breytingar á Anim track" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25864,13 +26117,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 16a47de7700e..2a41dbe9b66b 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -260,14 +260,8 @@ msgstr "Dimensione Coda Multithreading (KB)" msgid "Function" msgstr "Funzioni" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Dati" @@ -581,13 +575,15 @@ msgid "Project Settings Override" msgstr "Sovrascrittura Impostazioni del Progetto" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -636,7 +632,7 @@ msgstr "Display" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Larghezza" @@ -767,7 +763,8 @@ msgstr "UI Fine" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Fisica" @@ -777,7 +774,7 @@ msgstr "Fisica" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -807,9 +804,8 @@ msgstr "Renderer" msgid "Quality" msgstr "Qualità" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtri" @@ -928,10 +924,6 @@ msgstr "Percorso" msgid "Source Code" msgstr "Codice Sorgente" -#: core/translation.cpp -msgid "Messages" -msgstr "Messaggi" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Locale" @@ -997,7 +989,8 @@ msgstr "Dimensione Index Buffer dei Poligoni nel Canvas (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1046,13 +1039,14 @@ msgstr "Quantità Massima di Luci Per Oggetto" msgid "Subsurface Scattering" msgstr "Subsurface Scattering" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1146,6 +1140,95 @@ msgstr "Cambia il valore del fotogramma chiave di un'animazione" msgid "Anim Change Call" msgstr "Cambia la chiamata di un'animazione" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Fotogramma %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Posizione" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotazione" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valore" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Quantità" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Imposta Maniglia" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Imposta Maniglia" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "Stream" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Scostamento della griglia:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Scostamento:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animazione" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Easing In-Out" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Cambia il tempo di più fotogrammi chiave" @@ -1341,16 +1424,6 @@ msgstr "Rimuovi una traccia d'animazione" msgid "Editors" msgstr "Editori" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animazione" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Conferma Traccia Inserita" @@ -2810,7 +2883,7 @@ msgid "Script Editor" msgstr "Editor degli script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Libreria dei contenuti" @@ -3095,11 +3168,11 @@ msgstr "Modalità Visualizzazione" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Modalità" @@ -3230,7 +3303,7 @@ msgstr "Reimporta Files Importati Mancanti" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "In cima" @@ -3425,11 +3498,12 @@ msgstr "Etichetta" msgid "Read Only" msgstr "Sola Lettura" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Casella di Spunta" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Selezionato" @@ -4885,12 +4959,6 @@ msgstr "" msgid "Frame #:" msgstr "Fotogramma #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chiamate" @@ -5277,7 +5345,8 @@ msgstr "Tinta Colore Sotto-Risorse" msgid "Color Theme" msgstr "Colore Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Spaziatura Linee" @@ -5306,13 +5375,6 @@ msgstr "Evidenzia Righe Type Safe" msgid "Indent" msgstr "Indenta" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indenta automaticamente" @@ -6752,9 +6814,9 @@ msgstr "No BPTC Se RGB" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp #, fuzzy msgid "Flags" msgstr "Flags" @@ -6899,10 +6961,6 @@ msgstr "Usa Nomi Legacy" msgid "Materials" msgstr "Materiali" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "Posizione" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "Mantieni Alla Reimportazione" @@ -6951,17 +7009,18 @@ msgstr "Mantieni Tracce Personalizzate" msgid "Optimizer" msgstr "Ottimizzatore" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "Abilitato" @@ -7053,7 +7112,8 @@ msgstr "Modalità HDR" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7083,12 +7143,6 @@ msgstr "Inverti Colore" msgid "Normal Map Invert Y" msgstr "Inverti Y in Normal Map" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "Stream" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Limite Dimensione" @@ -7850,7 +7904,8 @@ msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profondità" @@ -8032,7 +8087,7 @@ msgid "Fade Out (s):" msgstr "Fade Out (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Fondi" @@ -8441,7 +8496,7 @@ msgid "Select lightmap bake file:" msgstr "Seleziona il file bake della lightmap:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Anteprima" @@ -9311,13 +9366,36 @@ msgstr "Scambia Punti di Riempimento del Gradiente" msgid "Toggle Grid Snap" msgstr "Commuta Agganciamento Griglia" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Testo" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separazione:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Elemento %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementi" @@ -9425,7 +9503,8 @@ msgstr "Crea Outline" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -9985,12 +10064,11 @@ msgstr "UV" msgid "Points" msgstr "Punti" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Poligoni" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ossa" @@ -10073,8 +10151,6 @@ msgid "Grid Settings" msgstr "Impostazioni griglia" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Scatto" @@ -10333,8 +10409,6 @@ msgid "Previous Script" msgstr "Script precedente" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "File" @@ -10566,7 +10640,8 @@ msgid "Convert Case" msgstr "Converti Maiuscole/Minuscole" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiuscolo" @@ -12088,7 +12163,7 @@ msgstr "Interruttore" msgid "Disabled Button" msgstr "Pulsante disabilitato" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Elemento" @@ -12402,12 +12477,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Priorità" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Indice Z" @@ -12673,6 +12742,140 @@ msgstr "Crea Poligono di Occlusione" msgid "This property can't be changed." msgstr "Questa proprietà non può essere cambiata." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opzioni Agganciamento" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Scostamento:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Passo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separazione:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seleziona" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Testo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset Byte" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Materiale" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Popola" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Commuta la modalità" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Modalità Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Dimensione Outline:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Spaziatura Linee" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Foro di Occlusione" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Sensazione Navigazione" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Scostamento:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Trasformazione" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Usa Collisioni" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Solo nella selezione" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Margine di Collisione BVH" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigazione visibile" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seleziona" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtra Script" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13822,7 +14025,7 @@ msgstr "" "click.\n" "Solo un preset per piattaforma può essere selezionato come eseguibile." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Risorse" @@ -13882,12 +14085,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Modalità Esportazione GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Testo" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Compilato in Bytecode (Caricamento più Veloce)" @@ -14128,6 +14325,18 @@ msgstr "Progetto Mancante" msgid "Error: Project is missing on the filesystem." msgstr "Errore: il Progetto non è presente nel filesystem." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Locale" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Progetti Locali" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Progetti della libreria dei contenuti" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Impossibile aprire il progetto a \"%s\"." @@ -14248,10 +14457,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gestore Progetto" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Progetti Locali" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Caricamento, per favore attendere..." @@ -14300,10 +14505,6 @@ msgstr "Rimuovi Mancanti" msgid "About" msgstr "Informazioni su Godot" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Progetti della libreria dei contenuti" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Riavvia Ora" @@ -14651,7 +14852,8 @@ msgstr "Lingue:" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Estensioni" @@ -14780,12 +14982,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Valore iniziale per il contatore" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Passo" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Quantità di cui viene incrementato il contatore per ogni nodo" @@ -15230,10 +15426,6 @@ msgstr "" "ogni volta che viene aggiornato.\n" "Torna al pannello della scena locale per migliorare le prestazioni." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Locale" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Liberare Ereditarietà? (Non Annullabile!)" @@ -15589,11 +15781,6 @@ msgstr "Profiler di Rete" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valore" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitor" @@ -16179,10 +16366,6 @@ msgstr "Aspetta Debugger" msgid "Wait Timeout" msgstr "Aspetta il Timeout" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "Esecuzione" @@ -16208,11 +16391,11 @@ msgstr "Aspetto" msgid "Shrink" msgstr "Riduci" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "Auto-Accetta Uscita" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Torna indietro" @@ -16280,11 +16463,6 @@ msgstr "Maschera di Collisione" msgid "Invert Faces" msgstr "Inverti Facce" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Materiale" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16724,7 +16902,7 @@ msgstr "Sfuma Pesi" msgid "Instance Materials" msgstr "Materiali Istanze" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "Genitore" @@ -16741,12 +16919,6 @@ msgstr "" msgid "Translation" msgstr "Traslazione" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotazione" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "Figli" @@ -16856,7 +17028,6 @@ msgstr "Nodi Radice" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Textures" @@ -16884,7 +17055,7 @@ msgstr "Scheletri" msgid "Skeleton To Node" msgstr "Da Scheletro A Nodo" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animazioni" @@ -17317,11 +17488,6 @@ msgstr "" msgid "IGD Status" msgstr "Stato" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Cambia Valore di Input" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17795,11 +17961,6 @@ msgstr "Tipo Base" msgid "Node Path" msgstr "Percorso Nodo" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Cambia nome Argomento" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "Utilizza Argomenti Predefiniti" @@ -17854,11 +18015,6 @@ msgstr "" msgid "Set Mode" msgstr "Modalità di Selezione" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipo:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17879,7 +18035,8 @@ msgid "Base object is not a Node!" msgstr "L'oggetto base non è un Nodo!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Il percorso non conduce a un Nodo!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17896,7 +18053,7 @@ msgstr "Imposta %s" msgid "Compose Array" msgstr "Ridimensiona lista" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "Operatore" @@ -18001,11 +18158,6 @@ msgstr "Titolo" msgid "Construct %s" msgstr "Costanti" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Costanti" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18025,10 +18177,6 @@ msgstr "Azione" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Ricerca VisualScript" @@ -18201,6 +18349,22 @@ msgstr "Forza Utente System" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Il nome del pacchetto è mancante." @@ -18238,6 +18402,11 @@ msgstr "Utilizza Build Personalizzata" msgid "Export Format" msgstr "Formato Esportazione" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Architettura" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "Archivio Chiavi" @@ -18267,7 +18436,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Elimina Installazione Precedente" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Codice" @@ -18733,6 +18902,58 @@ msgstr "Identificatore mancante." msgid "The character '%s' is not allowed in Identifier." msgstr "Il carattere \"%s\" non è consentito nell'Identificatore." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18807,7 +19028,7 @@ msgstr "Accedi" msgid "Push Notifications" msgstr "Rotazione Casuale:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interfaccia Utente" @@ -19827,12 +20048,6 @@ msgstr "" "Una risorsa SpriteFrames deve essere creata o impostata nella proprietà " "\"Frames\" per permettere a AnimatedSprite di visualizzare i frame." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Fotogramma %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19851,19 +20066,6 @@ msgstr "Esegui" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Scostamento:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19947,8 +20149,7 @@ msgid "Pitch Scale" msgstr "Scala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Commuta la riproduzione automatica" @@ -19995,7 +20196,8 @@ msgstr "Modalità Icona" msgid "Rotating" msgstr "Passo di rotazione:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Corrente:" @@ -20022,19 +20224,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "UI Sinistra" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Luce" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "In Basso A Sinistra" @@ -20093,8 +20296,8 @@ msgstr "Draw Calls:" msgid "Draw Drag Margin" msgstr "Imposta Margine" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nodo Blend2" @@ -20133,12 +20336,6 @@ msgstr "Commuta visibilità" msgid "Visible" msgstr "Commuta visibilità" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Popola" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20163,10 +20360,6 @@ msgstr "Luce" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20348,17 +20541,6 @@ msgstr "Progetti Locali" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Testo" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20462,8 +20644,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20599,7 +20782,7 @@ msgid "Node B" msgstr "Nodo" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20609,7 +20792,7 @@ msgstr "" msgid "Disable Collision" msgstr "Pulsante disabilitato" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20650,7 +20833,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20784,7 +20968,7 @@ msgstr "Inizializza" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20822,8 +21006,14 @@ msgstr "Velocità:" msgid "Path Max Distance" msgstr "Scegli la Distanza:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Abilita" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20837,16 +21027,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vertici:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dimensione Outline:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21261,7 +21441,7 @@ msgstr "Rimuovi punto" msgid "Use Global Coordinates" msgstr "Coordinata successiva" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Ricomincia" @@ -21550,29 +21730,11 @@ msgstr "Abilita Doppler" msgid "Tracking" msgstr "Impacchettando" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Azzera la trasformazione" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Sottoalbero" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Cercando mesh e luci" @@ -21688,7 +21850,7 @@ msgstr "" msgid "Light Data" msgstr "Con i Dati" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nome del Nodo:" @@ -21885,24 +22047,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Abilita Priorità Tile" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Libreria Dinamica" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Libreria Dinamica" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Tracciando Meshes" @@ -21933,6 +22077,88 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Libreria Dinamica" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Scatto sui pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Doppio click" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista frontale" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Abilita Priorità Tile" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Abilita Priorità Tile" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forza Modulazione Bianca" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Font" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Orizzontale Abilitato" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Verticale Abilitato" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21943,7 +22169,8 @@ msgstr "Colori Emissione" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modalità Righello" @@ -22054,7 +22281,8 @@ msgid "Ignore Y" msgstr "[Ignora]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22065,7 +22293,7 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Prepara NavMesh" @@ -22207,18 +22435,170 @@ msgstr "Azione" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Sposta Nodo" +msgid "Joint Constraints" +msgstr "Costanti" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Salvando la scena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Separazione:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Sposta Nodo" +msgid "Angular Limit Enabled" +msgstr "Filtra segnali" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Sposta Nodo" +msgid "Angular Limit Upper" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max errore angolare:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animazione" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animazione" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animazione" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animazione" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Spaziatura Linee" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Spaziatura Linee" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Spaziatura Linee" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrizione" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineare" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrizione" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animazione" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Pulsante di Svuotamento Attivato" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22259,10 +22639,6 @@ msgstr "Elimina Nodi" msgid "Params" msgstr "Parametro modificato:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22277,11 +22653,6 @@ msgstr "Maiuscolo" msgid "Lower" msgstr "Minuscolo" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separazione:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22346,15 +22717,6 @@ msgstr "Animazione" msgid "Angular Ortho" msgstr "Max errore angolare:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Salvando la scena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22383,10 +22745,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22613,8 +22971,9 @@ msgstr "Ci dovrebbe essere un solo RoomManager nello SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22745,6 +23104,35 @@ msgstr "" "Errore durante il calcolo dei confini della stanza.\n" "Assicurarsi che tutte le stanze contengano geometria o confini manuali." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copia Posa" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Figli" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s fissato" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Ottieni Indice" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22828,34 +23216,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Scatto sui pixel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Trasponi" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Doppio click" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23011,40 +23376,6 @@ msgstr "" "3D) oppure imposta il Background Mode di questo ambiente su Canvas (per le " "scene in 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Scena Principale" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valore" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Attiva la triangolazione automatica" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Attiva la triangolazione automatica" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "Sul nodo BlendTree \"%s\", animazione non trovata: \"%s\"" @@ -23080,12 +23411,28 @@ msgstr "Riavvio Automatico:" #: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "Riavvio Automatico:" +msgid "Delay" +msgstr "Delay Tocco" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinazione Casuale:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Quantità" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Quantità:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Imposta Curva In Posizione" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23098,11 +23445,6 @@ msgstr "Aggiungi Porta Input" msgid "Xfade Time" msgstr "Tempo(i) di Crossfade:" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Scostamento della griglia:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23173,11 +23515,6 @@ msgstr "Animazione non valida: \"%s\"." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Niente collegato all'input \"%s\" del nodo \"%s\"." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtra segnali" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Non è stato impostato alcun AnimationNode root per il grafico." @@ -23549,11 +23886,6 @@ msgstr "Finestra di XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Attenzione!" @@ -24181,7 +24513,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modalità Riproduzione:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24327,11 +24659,6 @@ msgstr "" msgid "Editor Description" msgstr "Descrizione" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Percorso di Esportazione" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24347,11 +24674,6 @@ msgstr "Modalità d'interpolazione" msgid "Display Folded" msgstr "Mostra Unshaded" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome del Nodo:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24410,7 +24732,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Imposta più valori:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24735,12 +25058,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Font" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25073,11 +25390,6 @@ msgstr "Commuta la visibilità dei file nascosti" msgid "Panel Disabled" msgstr "Clip Disabilitata" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separazione:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25133,11 +25445,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "Punti di interruzione" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separazione:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25881,15 +26188,6 @@ msgstr "Separazione:" msgid "Color Correction" msgstr "Correzione Colore" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avvisi" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25928,11 +26226,6 @@ msgstr "Profondità" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Abilita Priorità Tile" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25952,10 +26245,6 @@ msgstr "Mostra Unshaded" msgid "Vertex Lighting" msgstr "Luci dirette" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25965,11 +26254,6 @@ msgstr "Vista frontale" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista frontale" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25988,6 +26272,10 @@ msgstr "Indenta a destra" msgid "Ensure Correct Normals" msgstr "Trasforma Normals" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26054,10 +26342,6 @@ msgstr "Quantità:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26081,27 +26365,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Normal Texture" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Rimuovi Texture" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26109,23 +26376,8 @@ msgid "Emission" msgstr "Maschera Emissione" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Colori Emissione" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Colori Emissione" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Maschera Emissione" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Texture di Emissione:" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26135,37 +26387,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinazione Casuale:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Rimuovi Texture" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Rimuovi tutto" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Azzera Posa" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Modifica Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26173,15 +26409,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Occlusione" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26213,11 +26440,6 @@ msgstr "" msgid "Transmission" msgstr "Trasmissione" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Trasmissione" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26269,15 +26491,20 @@ msgstr "Modalità di Pan" msgid "Lightmap Size Hint" msgstr "Preprocessa Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nodo Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Trasformazione" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Azzera la trasformazione" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Formato Colore" @@ -26299,25 +26526,6 @@ msgstr "Istanza" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Array di Trasformazione" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Trasforma Mappa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ridimensiona lista" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ridimensiona lista" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26511,6 +26719,11 @@ msgstr "In Alto A Destra" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Dividi Curva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26519,15 +26732,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Avvia una scena personalizzata" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Aggiungi Porta Input" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Associazione" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ossa" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26606,10 +26829,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26632,6 +26851,21 @@ msgstr "Rimuovi Texture" msgid "Image Size" msgstr "Dimensione Immagine" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Lati" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista frontale" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Torna indietro" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26644,13 +26878,13 @@ msgstr "Cattura" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modalità Riproduzione:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modalità Riproduzione:" +msgid "To" +msgstr "In cima" #: scene/resources/texture.cpp #, fuzzy @@ -26687,8 +26921,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inizializza" +msgid "Depth Draw" +msgstr "Modalità d'interpolazione" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modalità Righello" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Immagine Diffuse" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modalità di Pan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modalità" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27134,6 +27388,11 @@ msgstr "Modalità Collisioni" msgid "Collision Unsafe Fraction" msgstr "Modalità Collisioni" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fotogramma fisico %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27148,16 +27407,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Le variabili non possono essere assegnate nella funzione \"%s\"." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Le variabili assegnate nella funzione \"vertex\" non possono essere " "riassegnate in \"fragment\" o \"light\"." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Le variabili assegnate nella funzione \"fragment\" non possono essere " diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 07463073a6a4..a2e81aca45bc 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -22,7 +22,7 @@ # Rob Matych , 2018. # Hidetsugu Takahashi , 2019. # Wataru Onuki , 2019. -# John Smith , 2019. +# John Smith , 2019, 2022. # Takuya Watanabe , 2019. # Sodium11 , 2019. # leela <53352@protonmail.com>, 2019. @@ -43,7 +43,7 @@ msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-10 13:14+0000\n" +"PO-Revision-Date: 2022-05-22 05:53+0000\n" "Last-Translator: nitenook \n" "Language-Team: Japanese \n" @@ -52,7 +52,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.12.1\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -234,14 +234,8 @@ msgstr "マルチスレッド キューサイズ (KB)" msgid "Function" msgstr "関数" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "データ" @@ -526,13 +520,13 @@ msgstr "ピッチ" #: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp #: scene/3d/physics_body.cpp scene/resources/particles_material.cpp -#, fuzzy msgid "Velocity" -msgstr "オービットビュー 右" +msgstr "ベロシティ" #: core/os/input_event.cpp +#, fuzzy msgid "Instrument" -msgstr "" +msgstr "インストゥルメント" #: core/os/input_event.cpp msgid "Controller Number" @@ -557,13 +551,15 @@ msgid "Project Settings Override" msgstr "プロジェクト設定のオーバーライド" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "名前" @@ -613,9 +609,9 @@ msgstr "すべて表示" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" -msgstr "" +msgstr "幅" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp @@ -623,9 +619,8 @@ msgstr "" #: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp #: scene/resources/font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp -#, fuzzy msgid "Height" -msgstr "ライト" +msgstr "高さ" #: core/project_settings.cpp msgid "Always On Top" @@ -755,10 +750,11 @@ msgstr "終りに" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" -msgstr " (物理的)" +msgstr "(物理的)" #: core/project_settings.cpp editor/editor_settings.cpp #: editor/import/resource_importer_layered_texture.cpp @@ -766,7 +762,7 @@ msgstr " (物理的)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -797,9 +793,8 @@ msgstr "レンダリング" msgid "Quality" msgstr "品質" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "フィルター:" @@ -921,19 +916,13 @@ msgstr "パス" msgid "Source Code" msgstr "ソースコード" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "メッセージをコミットする" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "ロケール" #: core/translation.cpp -#, fuzzy msgid "Test" -msgstr "試験的" +msgstr "テスト" #: core/translation.cpp scene/resources/font.cpp msgid "Fallback" @@ -973,7 +962,7 @@ msgstr "EiB" #: drivers/gles3/rasterizer_scene_gles3.cpp #: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp msgid "Buffers" -msgstr "" +msgstr "バッファ" #: drivers/gles2/rasterizer_canvas_base_gles2.cpp #: drivers/gles3/rasterizer_canvas_base_gles3.cpp @@ -992,7 +981,8 @@ msgstr "キャンバスのポリゴンインデックスのバッファサイズ #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1041,13 +1031,14 @@ msgstr "オブジェクトごとのライト数の上限" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1142,6 +1133,97 @@ msgstr "アニメーションキーフレームの値を変更" msgid "Anim Change Call" msgstr "アニメーション呼び出しの変更" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "フレーム %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "時間" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "ローカライズ" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "回転のステップ:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "値" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "総計:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "引数" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "タイプ(型)" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "ハンドルを設定する" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "ハンドルを設定する" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "ストリーム" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "グリッドのオフセット:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "オフセット:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "アニメーション" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "イージング(In-Out)" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "アニメーションキーフレームの時間を複数変更" @@ -1337,16 +1419,6 @@ msgstr "アニメーショントラックを除去" msgid "Editors" msgstr "エディター" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "アニメーション" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "トラック挿入の確認" @@ -2716,9 +2788,8 @@ msgstr "" #: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#, fuzzy msgid "Custom Template" -msgstr "カスタムテーマ" +msgstr "カスタムテンプレート" #: editor/editor_export.cpp editor/project_export.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp @@ -2728,13 +2799,12 @@ msgid "Release" msgstr "リリース" #: editor/editor_export.cpp -#, fuzzy msgid "Binary Format" -msgstr "Color演算子。" +msgstr "バイナリフォーマット" #: editor/editor_export.cpp msgid "64 Bits" -msgstr "" +msgstr "64ビット" #: editor/editor_export.cpp msgid "Embed PCK" @@ -2801,7 +2871,7 @@ msgid "Script Editor" msgstr "スクリプトエディター" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "アセットライブラリ" @@ -3083,11 +3153,11 @@ msgstr "表示モード" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "モード" @@ -3218,7 +3288,7 @@ msgstr "見つからないインポート済みファイルを再インポート #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "トップ" @@ -3405,20 +3475,20 @@ msgid "Property:" msgstr "プロパティ:" #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp -#, fuzzy msgid "Label" -msgstr "値" +msgstr "ラベル" #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Read Only" msgstr "読み取り専用" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "チェック可能" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "チェック済み" @@ -3792,14 +3862,12 @@ msgid "Quick Open Script..." msgstr "スクリプトをクイックオープン..." #: editor/editor_node.cpp -#, fuzzy msgid "Save & Reload" -msgstr "保存して再起動" +msgstr "保存して再読み込み" #: editor/editor_node.cpp -#, fuzzy msgid "Save changes to '%s' before reloading?" -msgstr "閉じる前に、'%s' への変更を保存しますか?" +msgstr "再読み込み前に、'%s' への変更を保存しますか?" #: editor/editor_node.cpp msgid "Save & Close" @@ -3918,9 +3986,8 @@ msgid "Open Project Manager?" msgstr "プロジェクトマネージャーを開きますか?" #: editor/editor_node.cpp -#, fuzzy msgid "Save changes to the following scene(s) before reloading?" -msgstr "終了する前に、以下のシーンへの変更を保存しますか?" +msgstr "再読み込みする前に、以下のシーンへの変更を保存しますか?" #: editor/editor_node.cpp msgid "Save & Quit" @@ -4190,7 +4257,7 @@ msgstr "タイムシーク ノード" #: editor/editor_node.cpp editor/editor_settings.cpp msgid "Show Thumbnail On Hover" -msgstr "" +msgstr "ホバー時にサムネイルを表示" #: editor/editor_node.cpp editor/editor_settings.cpp msgid "Inspector" @@ -4869,12 +4936,6 @@ msgstr "" msgid "Frame #:" msgstr "フレーム #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "時間" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "呼び出し" @@ -5269,7 +5330,8 @@ msgstr "サブリソース" msgid "Color Theme" msgstr "カラーテーマ" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "行間隔" @@ -5298,13 +5360,6 @@ msgstr "型安全な行をハイライトする" msgid "Indent" msgstr "インデント" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "タイプ(型)" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "自動インデント" @@ -6761,9 +6816,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "フラグ" @@ -6923,11 +6978,6 @@ msgstr "" msgid "Materials" msgstr "マテリアルの変更:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "ローカライズ" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6986,17 +7036,18 @@ msgstr "トランスフォーム" msgid "Optimizer" msgstr "最適化" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "有効" @@ -7096,7 +7147,8 @@ msgstr "選択モード" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7131,15 +7183,8 @@ msgid "Normal Map Invert Y" msgstr "ランダムな縮尺:" #: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "ストリーム" - -#: editor/import/resource_importer_texture.cpp -#, fuzzy msgid "Size Limit" -msgstr "サイズ: " +msgstr "サイズ制限" #: editor/import/resource_importer_texture.cpp msgid "Detect 3D" @@ -7900,7 +7945,8 @@ msgstr "未来" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Depth(深度/奥行)" @@ -8082,7 +8128,7 @@ msgid "Fade Out (s):" msgstr "フェードアウト:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "ブレンド" @@ -8495,7 +8541,7 @@ msgid "Select lightmap bake file:" msgstr "ライトマップベイクファイルを選択:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "プレビュー" @@ -9362,13 +9408,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "グリッドの切り替え" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "テキスト" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "アイコン" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "分離:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "アイテム %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "アイテム" @@ -9473,7 +9542,8 @@ msgstr "アウトラインを生成" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "メッシュ" @@ -10027,12 +10097,11 @@ msgstr "UV" msgid "Points" msgstr "点" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "ポリゴン" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "ボーン" @@ -10113,8 +10182,6 @@ msgid "Grid Settings" msgstr "スナップの設定" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "スナップ" @@ -10372,8 +10439,6 @@ msgid "Previous Script" msgstr "前のスクリプト" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "ファイル" @@ -10607,7 +10672,8 @@ msgid "Convert Case" msgstr "大文字と小文字を変換" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "大文字" @@ -12123,7 +12189,7 @@ msgstr "切り替えボタン" msgid "Disabled Button" msgstr "無効なボタン" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "アイテム" @@ -12438,12 +12504,6 @@ msgstr "ビットマスク" msgid "Priority" msgstr "優先順位" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "アイコン" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Zインデックス" @@ -12708,6 +12768,140 @@ msgstr "オクルージョン ポリゴンを生成" msgid "This property can't be changed." msgstr "このプロパティは変更できません。" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "スナッピングオプション" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "オフセット:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "ステップ" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "分離:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "選択" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "テキスト" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "バイトのオフセット" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "マテリアル" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "データの投入" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "モード切り替え" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "ビットマスクモード" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "アウトラインのサイズ:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "行間隔" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "オクルーダーポリゴンを生成" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "ナビゲーションモード" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "オフセット:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "トランスフォーム" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "コリジョンを使用" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "選択範囲のみ" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "BVHコリジョンマージン" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "ナビゲーションを表示" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "選択" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "スクリプトを絞り込む" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "タイルセット" @@ -13838,7 +14032,7 @@ msgstr "" "ひとつのプラットフォームに対し、ひとつのプリセットのみが実行可能としてマーク" "できます。" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "リソース" @@ -13898,12 +14092,6 @@ msgstr "スクリプト" msgid "GDScript Export Mode:" msgstr "GDScript のエクスポートモード:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "テキスト" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "コンパイルされたバイトコード (より高速なローディング)" @@ -14144,6 +14332,18 @@ msgstr "プロジェクトがありません" msgid "Error: Project is missing on the filesystem." msgstr "エラー: ファイルシステム上にプロジェクトが見つかりません。" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "ローカル" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "ローカルのプロジェクト" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "アセットライブラリのプロジェクト" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "次の場所のプロジェクトを開けません '%s'。" @@ -14261,10 +14461,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "プロジェクトマネージャー" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "ローカルのプロジェクト" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "読み込み中、しばらくお待ちください..." @@ -14313,10 +14509,6 @@ msgstr "存在しないものを除去" msgid "About" msgstr "概要" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "アセットライブラリのプロジェクト" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "今すぐ再起動" @@ -14665,7 +14857,8 @@ msgstr "ロケール:" msgid "AutoLoad" msgstr "自動読み込み" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "プラグイン" @@ -14793,12 +14986,6 @@ msgstr "設定すると、子ノードのグループごとにカウンターが msgid "Initial value for the counter" msgstr "カウンターの初期値" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "ステップ" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "各ノードのカウンターの増分量" @@ -15249,10 +15436,6 @@ msgstr "" "パフォーマンスを向上させるには、ローカルのシーンツリードックに切り替えてくだ" "さい。" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "ローカル" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "継承をクリアしますか? (元に戻せません!)" @@ -15606,11 +15789,6 @@ msgstr "ネットワークプロファイラー" msgid "Monitor" msgstr "モニター" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "値" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "モニター" @@ -16208,10 +16386,6 @@ msgstr "デバッガーを待機" msgid "Wait Timeout" msgstr "待機のタイムアウト" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "引数" - #: main/main.cpp msgid "Runtime" msgstr "ランタイム" @@ -16237,11 +16411,11 @@ msgstr "アスペクト" msgid "Shrink" msgstr "縮小" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "戻る" @@ -16308,11 +16482,6 @@ msgstr "コリジョンマスク" msgid "Invert Faces" msgstr "面を反転" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "マテリアル" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16777,7 +16946,7 @@ msgstr "ライトマップを焼き込む" msgid "Instance Materials" msgstr "マテリアルの変更:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "親" @@ -16795,13 +16964,6 @@ msgstr "" msgid "Translation" msgstr "翻訳" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "回転のステップ:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -16918,7 +17080,6 @@ msgstr "ルートノード名" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "機能" @@ -16951,7 +17112,7 @@ msgstr "スケルトン" msgid "Skeleton To Node" msgstr "ノードを選択" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "アニメーション:" @@ -17398,11 +17559,6 @@ msgstr "" msgid "IGD Status" msgstr "ステータス" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "入力値の変更" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17882,11 +18038,6 @@ msgstr "基底型を変更" msgid "Node Path" msgstr "ノードのパスをコピー" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "引数名の変更" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17943,11 +18094,6 @@ msgstr "" msgid "Set Mode" msgstr "選択モード" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "タイプ変更" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17968,7 +18114,8 @@ msgid "Base object is not a Node!" msgstr "ベースオブジェクトはノードではありません!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "パスがノードに達しません!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17985,7 +18132,7 @@ msgstr "%s を設定" msgid "Compose Array" msgstr "配列のサイズを変更" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18096,11 +18243,6 @@ msgstr "" msgid "Construct %s" msgstr "定数" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "定数" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18119,10 +18261,6 @@ msgstr "アクション %s" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "VisualScriptを検索" @@ -18296,6 +18434,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "終了時にADBをシャットダウン" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "パッケージ名がありません。" @@ -18329,6 +18483,11 @@ msgstr "" msgid "Export Format" msgstr "エクスポート先のパス" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "アーキテクチャエントリを追加する" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18363,7 +18522,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "前のインスタンスを調べる" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18830,6 +18989,58 @@ msgstr "識別子がありません。" msgid "The character '%s' is not allowed in Identifier." msgstr "文字 '%s' は識別子に使用できません。" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18904,7 +19115,7 @@ msgstr "アクセス" msgid "Push Notifications" msgstr "ランダムな回転:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "ユーザーデータ" @@ -19447,9 +19658,7 @@ msgstr "サムネイルを作成中" #: platform/osx/export/export.cpp #, fuzzy msgid "Could not find template app to export:" -msgstr "" -"エクスポートするテンプレートAPKが見つかりませんでした:\n" -"%s" +msgstr "エクスポートするテンプレートAPKが見つかりませんでした:" #: platform/osx/export/export.cpp msgid "" @@ -19916,12 +20125,6 @@ msgstr "" "AnimatedSpriteでフレームを表示するには、\"Frames\"プロパティでSpriteFramesリ" "ソースを作成または設定する必要があります。" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "フレーム %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19940,19 +20143,6 @@ msgstr "実行" msgid "Centered" msgstr "中央" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "オフセット:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20033,8 +20223,7 @@ msgid "Pitch Scale" msgstr "スケール" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "自動再生" @@ -20079,7 +20268,8 @@ msgstr "アイコンモード" msgid "Rotating" msgstr "回転のステップ:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "現在" @@ -20103,19 +20293,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "左上" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "ライト" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "左下" @@ -20174,8 +20365,8 @@ msgstr "ドローコール:" msgid "Draw Drag Margin" msgstr "マージンを設定する" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "ブレンド2 ノード" @@ -20213,12 +20404,6 @@ msgstr "可視性" msgid "Visible" msgstr "可視性の切り替え" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "データの投入" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20243,10 +20428,6 @@ msgstr "ライト" msgid "Use Parent Material" msgstr "親のマテリアルを使用" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "トップレベル" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20420,17 +20601,6 @@ msgstr "ローカルのプロジェクト" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "テキスト" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20535,8 +20705,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20670,7 +20841,7 @@ msgid "Node B" msgstr "ノード B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "バイアス" @@ -20680,7 +20851,7 @@ msgstr "バイアス" msgid "Disable Collision" msgstr "無効なボタン" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20720,7 +20891,8 @@ msgid "Texture Scale" msgstr "テクスチャ領域" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "エネルギー" @@ -20850,7 +21022,7 @@ msgstr "初期化" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20888,8 +21060,15 @@ msgstr "速度:" msgid "Path Max Distance" msgstr "距離を取得:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "有効" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D は Node2Dノードの下でのみ使用可能です。" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20905,16 +21084,6 @@ msgstr "" "NavigationObstacle2D はコリジョン回避を Node2D オブジェクトに提供するためだけ" "に機能します。" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "頂点:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "アウトラインのサイズ:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21213,7 +21382,7 @@ msgstr "マージンを設定する" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Sync To Physics" -msgstr " (物理的)" +msgstr "(物理的)同期" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #, fuzzy @@ -21335,7 +21504,7 @@ msgstr "ポイントを削除" msgid "Use Global Coordinates" msgstr "次の座標" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "再起動" @@ -21619,28 +21788,11 @@ msgstr "ドップラー" msgid "Tracking" msgstr "トラッキング" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "トランスフォームをクリア" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "八分木" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "メッシュとライトを検索中" @@ -21756,7 +21908,7 @@ msgstr "" msgid "Light Data" msgstr "データ付" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "ノード名:" @@ -21952,24 +22104,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "優先順位を有効化" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "ダイナミック ライブラリ" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "ダイナミック ライブラリ" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "メッシュを描画中" @@ -22000,6 +22134,88 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "ダイナミック ライブラリ" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "ピクセルスナップ" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "シェーダー" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "ダブルクリック" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "前面図" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "優先順位を有効化" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "優先順位を有効化" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "白色調整" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "フォント" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "水平:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "シグナルを絞り込む" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "自動読み込み" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22010,7 +22226,8 @@ msgstr "放出色" msgid "Negative" msgstr "\\ GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "定規モード" @@ -22120,7 +22337,9 @@ msgid "Ignore Y" msgstr "[無視]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent はSpatialノードの下でのみ使用されます。" #: scene/3d/navigation_mesh_instance.cpp @@ -22131,7 +22350,7 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMeshを焼き込む" @@ -22280,18 +22499,170 @@ msgstr "アクション(Action)" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "ノードを移動" +msgid "Joint Constraints" +msgstr "定数" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "シーンを保存中" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "分離:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "ノードを移動" +msgid "Angular Limit Enabled" +msgstr "シグナルを絞り込む" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "ノードを移動" +msgid "Angular Limit Upper" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "最大。角度エラー:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "アニメーション" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "アニメーション" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "アニメーション" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "アニメーション" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "行間隔" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "行間隔" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "行間隔" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "説明" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "リニア" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "説明" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "アニメーション" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "シグナルを絞り込む" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22332,10 +22703,6 @@ msgstr "ノードを削除" msgid "Params" msgstr "パラメーターが変更されました:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22350,11 +22717,6 @@ msgstr "大文字" msgid "Lower" msgstr "小文字" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "分離:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22419,15 +22781,6 @@ msgstr "アニメーション" msgid "Angular Ortho" msgstr "最大。角度エラー:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "シーンを保存中" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22456,10 +22809,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22537,7 +22886,7 @@ msgstr "RoomGroup は Portal の子や孫にできません。" #: scene/3d/portal.cpp #, fuzzy msgid "Portal Active" -msgstr " [ポータル有効]" +msgstr "[ポータル有効]" #: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp msgid "Two Way" @@ -22682,8 +23031,9 @@ msgstr "SceneTree には RoomManager が1つだけ存在できます。" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22808,6 +23158,35 @@ msgstr "" "すべてのRoomにジオメトリまたはマニュアルの境界が含まれていることを確認してく" "ださい。" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "ポーズをコピー" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "編集可能な子" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s をピン留め" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "ギズモ" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Zインデックス" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22890,34 +23269,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "ピクセルスナップ" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "行列(縦横)入れ替え" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "シェーダー" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "ダブルクリック" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23072,40 +23428,6 @@ msgstr "" "このWorldEnvironmentは無視されました。カメラを追加するか(3Dシーンの場合)、こ" "のEnvironmentの Backgroundモード を Canvas に設定します(2Dシーンの場合)。" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "メインシーン" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "値" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "三角形の自動作成をオン / オフ" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "三角形の自動作成をオン / オフ" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "BlendTreeノード '%s' では、アニメーションが見つかりません: '%s'" @@ -23141,12 +23463,28 @@ msgstr "自動リスタート:" #: scene/animation/animation_blend_tree.cpp #, fuzzy -msgid "Autorestart Delay" -msgstr "自動リスタート:" +msgid "Delay" +msgstr "タッチの遅延" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "ランダムな傾き:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "量" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "総計:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "曲線のIn-Controlの位置を指定" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23159,11 +23497,6 @@ msgstr "入力ポートを追加" msgid "Xfade Time" msgstr "クロスフェード時間 (秒):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "グリッドのオフセット:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23233,11 +23566,6 @@ msgstr "無効なアニメーション: '%s'。" msgid "Nothing connected to input '%s' of node '%s'." msgstr "入力 '%s'(ノード '%s')に接続されているものはありません。" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "シグナルを絞り込む" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "グラフのルートAnimationNodeが設定されていません。" @@ -23611,11 +23939,6 @@ msgstr "XFormダイアログ" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "自動読み込み" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "警告!" @@ -23959,9 +24282,8 @@ msgid "Max Value" msgstr "値" #: scene/gui/range.cpp -#, fuzzy msgid "Page" -msgstr "ページ: " +msgstr "ページ" #: scene/gui/range.cpp #, fuzzy @@ -24268,7 +24590,7 @@ msgstr "" msgid "Fill Mode" msgstr "プレイモード:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24391,9 +24713,8 @@ msgid "Max Redirects" msgstr "" #: scene/main/http_request.cpp -#, fuzzy msgid "Timeout" -msgstr "タイムアウト。" +msgstr "タイムアウト" #: scene/main/node.cpp msgid "" @@ -24414,11 +24735,6 @@ msgstr "名前の命名規則" msgid "Editor Description" msgstr "説明" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "エクスポート先のパス" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24434,11 +24750,6 @@ msgstr "補間モード" msgid "Display Folded" msgstr "シェーディングなしで表示" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "ノード名:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24497,7 +24808,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "複数設定:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24529,9 +24841,8 @@ msgid "Draw 2D Outlines" msgstr "アウトラインを生成" #: scene/main/scene_tree.cpp servers/visual_server.cpp -#, fuzzy msgid "Reflections" -msgstr "方向" +msgstr "反射" #: scene/main/scene_tree.cpp #, fuzzy @@ -24821,12 +25132,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "フォント" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25158,11 +25463,6 @@ msgstr "隠しファイルをオン / オフ" msgid "Panel Disabled" msgstr "クリップ無効" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "分離:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25174,9 +25474,8 @@ msgid "Labeled Separator Right" msgstr "名前付きセパレーター" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Font Separator" -msgstr "Color演算子。" +msgstr "フォントセパレータ" #: scene/resources/default_theme/default_theme.cpp #, fuzzy @@ -25218,11 +25517,6 @@ msgstr "コミット" msgid "Breakpoint" msgstr "ブレークポイント" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "分離:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25876,9 +26170,8 @@ msgid "Distance" msgstr "距離を取得:" #: scene/resources/environment.cpp -#, fuzzy msgid "Transition" -msgstr "トランジション: " +msgstr "トランジション" #: scene/resources/environment.cpp msgid "DOF Near Blur" @@ -25900,9 +26193,8 @@ msgstr "" #: scene/resources/environment.cpp #: servers/audio/effects/audio_effect_chorus.cpp -#, fuzzy msgid "2" -msgstr "2D" +msgstr "2" #: scene/resources/environment.cpp #: servers/audio/effects/audio_effect_chorus.cpp @@ -25967,15 +26259,6 @@ msgstr "分離:" msgid "Color Correction" msgstr "Color関数。" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "警告" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26014,11 +26297,6 @@ msgstr "Depth(深度/奥行)" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "優先順位を有効化" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26038,10 +26316,6 @@ msgstr "シェーディングなしで表示" msgid "Vertex Lighting" msgstr "直接光" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26051,11 +26325,6 @@ msgstr "前面図" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "前面図" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26074,6 +26343,10 @@ msgstr "右インデント" msgid "Ensure Correct Normals" msgstr "トランスフォームは中止されました。" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26140,10 +26413,6 @@ msgstr "総計:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26167,27 +26436,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "放出源: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "テクスチャを削除" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "テクスチャ領域" #: scene/resources/material.cpp #, fuzzy @@ -26195,24 +26447,8 @@ msgid "Emission" msgstr "放出マスク" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "放出色" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "放出色" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "放出マスク" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "放出源: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26222,37 +26458,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "ランダムな傾き:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "テクスチャを削除" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "クリア" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "ポーズをクリアする" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "エディターのテーマ" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26260,15 +26480,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "オクルージョン" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "テクスチャ領域" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26299,12 +26510,7 @@ msgstr "" #: scene/resources/material.cpp #, fuzzy msgid "Transmission" -msgstr "トランジション: " - -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "トランジション: " +msgstr "トランジション" #: scene/resources/material.cpp #, fuzzy @@ -26357,15 +26563,20 @@ msgstr "パンモード" msgid "Lightmap Size Hint" msgstr "ライトマップを焼き込む" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "ブレンド2 ノード" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "トランスフォーム" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "トランスフォームをクリア" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26389,26 +26600,6 @@ msgstr "インスタンス" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "トランスフォームは中止されました。" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UVマップをトランスフォーム" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "配列のサイズを変更" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "配列のサイズを変更" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26528,7 +26719,7 @@ msgstr "放出点:" #: scene/resources/particles_material.cpp #, fuzzy msgid "Normal Texture" -msgstr "放出源: " +msgstr "通常のテクスチャ" #: scene/resources/particles_material.cpp #, fuzzy @@ -26603,6 +26794,11 @@ msgstr "右上" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "曲線を分割する" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26611,15 +26807,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "カスタムシーンを実行" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "入力ポートを追加" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "バインド" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "ボーン" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26698,10 +26904,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26725,6 +26927,21 @@ msgstr "テクスチャを削除" msgid "Image Size" msgstr "ページ: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "ガイドを表示" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "前面図" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "戻る" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26737,13 +26954,13 @@ msgstr "キャプチャ" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "プレイモード:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "プレイモード:" +msgid "To" +msgstr "トップ" #: scene/resources/texture.cpp #, fuzzy @@ -26780,8 +26997,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "初期化" +msgid "Depth Draw" +msgstr "補間モード" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "カリングモード" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "パンモード" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "パンモード" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "モード" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27220,6 +27457,11 @@ msgstr "コリジョンモード" msgid "Collision Unsafe Fraction" msgstr "コリジョンモード" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "物理フレーム %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "質量中心" @@ -27233,16 +27475,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying は '%s' 関数で割り当てられない可能性があります。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "'vertex' 関数で割り当てた Varying を 'fragment' と 'light' で再び割り当てるこ" "とはできません。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "'fragment' 関数で割り当てた Varying を 'vertex' と 'light' で再び割り当てるこ" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index 80d946f0dc0d..438853521bb8 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -210,14 +210,8 @@ msgstr "" msgid "Function" msgstr "ფუნქციები:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -547,13 +541,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -606,7 +602,7 @@ msgstr "ყველას ჩანაცვლება" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -738,7 +734,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -748,7 +745,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -778,9 +775,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "ანიმ სიგრძის შეცვლა" @@ -905,11 +901,6 @@ msgstr "გზა" msgid "Source Code" msgstr "რესურსი" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "ცვლილება" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -975,7 +966,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1025,13 +1017,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1129,6 +1122,92 @@ msgstr "ანიმაციის გასაღებური კადრ msgid "Anim Change Call" msgstr "ანიმაციის ძახილის ცვლილება" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "ყველა მონიშნვა" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "საყვარლები:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "მასშტაბის თანაფარდობა:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "წაშლა" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1348,16 +1427,6 @@ msgstr "ანიმაციის თრექის წაშლა" msgid "Editors" msgstr "დამოკიდებულებების შემსწორებელი" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2829,7 +2898,7 @@ msgid "Script Editor" msgstr "დამოკიდებულებების შემსწორებელი" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3116,11 +3185,11 @@ msgstr "გზა კვანძამდე:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3257,7 +3326,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3459,11 +3528,12 @@ msgstr "" msgid "Read Only" msgstr "მონიშნული მხოლოდ" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4821,12 +4891,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5219,7 +5283,8 @@ msgstr "" msgid "Color Theme" msgstr "მონიშვნის მრუდის ცვლილება" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5248,13 +5313,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6722,9 +6780,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6878,11 +6936,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "ყველა მონიშნვა" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6938,17 +6991,18 @@ msgstr "ანიმაციის გარდაქმნის ცვლი msgid "Optimizer" msgstr "ოპტიმიზაცია" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -7044,7 +7098,8 @@ msgstr "მასშტაბის თანაფარდობა:" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7076,12 +7131,6 @@ msgstr "%s ტიპის ცვლილება" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7849,7 +7898,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8035,7 +8085,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8438,7 +8488,7 @@ msgid "Select lightmap bake file:" msgstr "წავშალოთ მონიშნული ფაილები?" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9327,13 +9377,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "ფუნქციის შექმნა" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9439,7 +9512,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9978,13 +10052,12 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "შექმნა" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10064,8 +10137,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10331,8 +10402,6 @@ msgid "Previous Script" msgstr "წინამდებარე ნაბიჯზე გადასვლა" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10572,7 +10641,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12120,7 +12190,7 @@ msgstr "" msgid "Disabled Button" msgstr "გამორთული" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12437,12 +12507,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12711,6 +12775,138 @@ msgstr "შექმნა" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "მონიშნული მხოლოდ" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "ნაბიჯი (წამი):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "ფუნქციის შექმნა" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "კვანძის მრუდის რედაქტირება" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "მასშტაბის თანაფარდობა:" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "დამოკიდებულებების შემსწორებელი" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "ანიმაციის ბრუნვა" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "შექმნა" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "შექმნა" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "ანიმაციის გარდაქმნის ცვლილება" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "ინტერპოლაციის რეჟიმი" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "მონიშნული მხოლოდ" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "ინტერპოლაციის რეჟიმი" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "შექმნა" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "მონიშვნის მოშორება" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "ანიმ სიგრძის შეცვლა" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13815,7 +14011,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13871,12 +14067,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14106,6 +14296,19 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "პროექტის დამფუძნებლები" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14195,11 +14398,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "პროექტის მენეჯერი. " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "პროექტის დამფუძნებლები" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14255,10 +14453,6 @@ msgstr "მოშორება" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14601,7 +14795,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14728,13 +14923,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "ნაბიჯი (წამი):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15159,10 +15347,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15515,11 +15699,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16116,10 +16295,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16146,11 +16321,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16221,11 +16396,6 @@ msgstr "ინტერპოლაციის რეჟიმი" msgid "Invert Faces" msgstr "შექმნა" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16678,7 +16848,7 @@ msgstr "მასშტაბის თანაფარდობა:" msgid "Instance Materials" msgstr "აქ ჩასვით გასაღები" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16695,12 +16865,6 @@ msgstr "" msgid "Translation" msgstr "გარდასვლა" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16811,7 +16975,6 @@ msgstr "კვანძთან დაკავშირება:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "მონიშვნის მოშორება" @@ -16843,7 +17006,7 @@ msgstr "მონიშნული მხოლოდ" msgid "Skeleton To Node" msgstr "წაშლა" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "ფუნქციები:" @@ -17284,10 +17447,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17772,10 +17931,6 @@ msgstr "%s ტიპის ცვლილება" msgid "Node Path" msgstr "გზა" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17831,11 +17986,6 @@ msgstr "" msgid "Set Mode" msgstr "მასშტაბის თანაფარდობა:" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "ცვლილება" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17855,7 +18005,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17871,7 +18021,7 @@ msgstr "" msgid "Compose Array" msgstr "მასივის ზომის ცვლილება" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17978,11 +18128,6 @@ msgstr "" msgid "Construct %s" msgstr "მუდმივი" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "მუდმივი" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18000,10 +18145,6 @@ msgstr "ყველა მონიშნვა" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18168,6 +18309,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18201,6 +18358,10 @@ msgstr "" msgid "Export Format" msgstr "ანიმაციის გარდაქმნის ცვლილება" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18229,7 +18390,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18655,6 +18816,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18726,7 +18939,7 @@ msgstr "წარმატება!" msgid "Push Notifications" msgstr "მუდმივი" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "პროექტის დამფუძნებლები" @@ -19708,11 +19921,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19730,18 +19938,6 @@ msgstr "" msgid "Centered" msgstr "წაშლა" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19817,8 +20013,7 @@ msgid "Pitch Scale" msgstr "მასშტაბის თანაფარდობა:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19862,7 +20057,8 @@ msgstr "მასშტაბის თანაფარდობა:" msgid "Rotating" msgstr "მუდმივი" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "ფუნქციის შექმნა" @@ -19888,19 +20084,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "წრფივი" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "წრფივი" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "შექმნა" @@ -19950,8 +20147,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "დამატებითი გამოძახების არგუმენტები:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "მასშტაბის თანაფარდობა:" @@ -19987,11 +20184,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20014,10 +20206,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20169,17 +20357,6 @@ msgstr "პროექტის დამფუძნებლები" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "მონიშვნის მოშორება" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20276,8 +20453,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20411,7 +20589,7 @@ msgid "Node B" msgstr "ანიმაციის გასაღებების ასლის შექმნა" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20421,7 +20599,7 @@ msgstr "" msgid "Disable Collision" msgstr "გამორთული" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20458,7 +20636,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20581,7 +20760,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20616,8 +20795,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "დამაკავშირებელი სიგნალი:" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20630,14 +20815,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21012,7 +21189,7 @@ msgstr "მონიშვნის მოშორება" msgid "Use Global Coordinates" msgstr "მუდმივი" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21273,28 +21450,11 @@ msgstr "ანიმ სიგრძის შეცვლა" msgid "Tracking" msgstr "ობიექტზე დაკვირვება" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "ანიმაციის გარდაქმნის ცვლილება" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21406,7 +21566,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "მოშორება" @@ -21574,22 +21734,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21615,6 +21759,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "ცვლილება" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "დამოკიდებულებების შემსწორებელი" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "მასშტაბის თანაფარდობა:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "დამაკავშირებელი სიგნალი:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "დამაკავშირებელი სიგნალი:" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21623,7 +21842,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "მასშტაბის თანაფარდობა:" @@ -21728,7 +21948,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21737,7 +21958,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21862,15 +22083,169 @@ msgid "Motion Z" msgstr "ყველა მონიშნვა" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "მუდმივი" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "ფუნქციის შექმნა" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "დამაკავშირებელი სიგნალი:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "მაქსიმუმი წრიული შეცდომა:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "ფუნქციები:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "ფუნქციები:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "ფუნქციები:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "ფუნქციები:" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "აღწერა:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "წრფივი" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "აღწერა:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "ფუნქციები:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "დამაკავშირებელი სიგნალი:" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21910,10 +22285,6 @@ msgstr "წაშლა" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21926,11 +22297,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "ფუნქციის შექმნა" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21993,14 +22359,6 @@ msgstr "ფუნქციები:" msgid "Angular Ortho" msgstr "მაქსიმუმი წრიული შეცდომა:" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22028,10 +22386,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22244,8 +22598,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22350,6 +22705,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "არასწორი ფონტის ზომა." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "შექმნა" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "დამოკიდებულებების შემსწორებელი" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22427,32 +22809,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "გარდასვლა" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "ცვლილება" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22590,38 +22951,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "ანიმაციის თრექის დამატება" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "ანიმაციის თრექის დამატება" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22656,14 +22985,28 @@ msgid "Autorestart" msgstr "ანიმ გასაღების ჩაყენება" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "ანიმ გასაღების ჩაყენება" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "საყვარლები:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "აქ ჩასვით გასაღები" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "ახალი %s შექმნა" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22674,10 +23017,6 @@ msgstr "საყვარლები:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22749,11 +23088,6 @@ msgstr "არასწორი ფონტის ზომა." msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' და '%s' შორის კავშირის გაწყვეტა" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "დამაკავშირებელი სიგნალი:" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23093,10 +23427,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23699,7 +24029,7 @@ msgstr "" msgid "Fill Mode" msgstr "გზა კვანძამდე:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23836,11 +24166,6 @@ msgstr "" msgid "Editor Description" msgstr "აღწერა:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "პროექტის დამფუძნებლები" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23856,11 +24181,6 @@ msgstr "ინტერპოლაციის რეჟიმი" msgid "Display Folded" msgstr "ყველას ჩანაცვლება" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "მოშორება" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23914,7 +24234,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24208,11 +24529,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24527,11 +24843,6 @@ msgstr "ჩანაწერის ჩართვა / გამორთვ msgid "Panel Disabled" msgstr "გამორთული" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "ფუნქციის შექმნა" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24583,11 +24894,6 @@ msgstr "" msgid "Breakpoint" msgstr "შექმნა" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "ფუნქციის შექმნა" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25306,15 +25612,6 @@ msgstr "ფუნქციის შექმნა" msgid "Color Correction" msgstr "ფუნქციის შექმნა" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "გადასვლები" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25349,10 +25646,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -25370,10 +25663,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "შექმნა" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25383,11 +25672,6 @@ msgstr "დამოკიდებულებების შემსწო msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "დამოკიდებულებების შემსწორებელი" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25406,6 +25690,10 @@ msgstr "გამორთული" msgid "Ensure Correct Normals" msgstr "შექმნა" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25470,10 +25758,6 @@ msgstr "კვანძთან დაკავშირება:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25494,49 +25778,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "მონიშვნის მოშორება" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "მონიშვნის მოშორება" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "მასშტაბის თანაფარდობა:" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "მონიშვნის მოშორება" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25545,36 +25799,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "მონიშვნის მოშორება" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "ანიმაციის გარდაქმნის ცვლილება" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "ანიმაციის გარდაქმნის ცვლილება" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "მონიშვნის მრუდის ცვლილება" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25582,15 +25821,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "შექმნა" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "მასშტაბის თანაფარდობა:" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25621,11 +25851,6 @@ msgstr "" msgid "Transmission" msgstr "გარდასვლა" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "გარდასვლა" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25672,15 +25897,20 @@ msgstr "მასშტაბის თანაფარდობა:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "მასშტაბის თანაფარდობა:" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "ანიმაციის გარდაქმნის ცვლილება" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "ანიმაციის გარდაქმნის ცვლილება" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25704,26 +25934,6 @@ msgstr "აქ ჩასვით გასაღები" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "შექმნა" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "შექმნა" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "მასივის ზომის ცვლილება" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "მასივის ზომის ცვლილება" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25909,6 +26119,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "კვანძის მრუდის რედაქტირება" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25917,14 +26132,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "საყვარლები:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "მოშორება" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25997,10 +26222,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26023,6 +26244,18 @@ msgstr "მონიშვნის მოშორება" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26035,13 +26268,12 @@ msgstr "გადაღება" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "გზა კვანძამდე:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "გზა კვანძამდე:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -26075,8 +26307,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "ინტერპოლაციის რეჟიმი" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "მასშტაბის თანაფარდობა:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "მასშტაბის თანაფარდობა:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "მასშტაბის თანაფარდობა:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "მასშტაბის თანაფარდობა:" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26502,6 +26755,11 @@ msgstr "ინტერპოლაციის რეჟიმი" msgid "Collision Unsafe Fraction" msgstr "ინტერპოლაციის რეჟიმი" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "დამაკავშირებელი სიგნალი:" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26516,13 +26774,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/km.po b/editor/translations/km.po index 366466c08d87..e0b143c761c6 100644 --- a/editor/translations/km.po +++ b/editor/translations/km.po @@ -194,14 +194,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -516,13 +510,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -571,7 +567,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -700,7 +696,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -710,7 +707,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -740,9 +737,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -861,10 +857,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -930,7 +922,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -979,13 +972,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1079,6 +1073,89 @@ msgstr "Anim ផ្លាស់ប្តូរតម្លៃ Keyframe" msgid "Anim Change Call" msgstr "Anim ផ្លាស់ប្តូរ Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1275,16 +1352,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2679,7 +2746,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2953,11 +3020,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3086,7 +3153,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3277,11 +3344,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4612,12 +4680,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4993,7 +5055,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5022,13 +5085,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6421,9 +6477,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6567,10 +6623,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6620,17 +6672,18 @@ msgstr "Anim ផ្លាស់ប្តូរ Transform" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6724,7 +6777,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6754,12 +6808,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7494,7 +7542,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7671,7 +7720,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8066,7 +8115,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8918,13 +8967,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9027,7 +9098,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9558,12 +9630,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9642,8 +9713,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9900,8 +9969,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10127,7 +10194,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11610,7 +11678,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11915,12 +11983,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12165,6 +12227,126 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Anim ផ្លាស់ប្តូរ Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Anim ផ្លាស់ប្តូរ Transition" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim ផ្លាស់ប្តូរ Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Key(s) ដែលបានជ្រើសស្ទួន" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13225,7 +13407,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13281,12 +13463,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13512,6 +13688,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13600,10 +13788,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13652,10 +13836,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13994,7 +14174,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14120,12 +14301,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14538,10 +14713,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14877,11 +15048,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15459,10 +15625,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15488,11 +15650,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15558,11 +15720,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15996,7 +16153,7 @@ msgstr "" msgid "Instance Materials" msgstr "បញ្ចូល Key នៅទីនេះ" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16012,12 +16169,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16125,7 +16276,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16153,7 +16303,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16576,10 +16726,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17035,10 +17181,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17091,10 +17233,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17114,7 +17252,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17129,7 +17267,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17229,10 +17367,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17249,10 +17383,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17413,6 +17543,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17445,6 +17591,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17473,7 +17623,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17879,6 +18029,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17944,7 +18146,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18870,11 +19072,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18890,18 +19087,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18974,8 +19159,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19015,7 +19199,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19038,17 +19223,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19096,8 +19282,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19130,11 +19316,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19156,10 +19337,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19305,16 +19482,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19406,8 +19573,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19530,7 +19698,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19539,7 +19707,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19575,7 +19743,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19689,7 +19858,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19723,8 +19892,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19737,14 +19911,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20099,7 +20265,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20346,28 +20512,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim ផ្លាស់ប្តូរ Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20471,7 +20620,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20631,22 +20780,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20672,6 +20805,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20680,7 +20883,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20773,7 +20977,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20782,7 +20987,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20900,15 +21105,145 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20947,10 +21282,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20963,10 +21294,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21020,14 +21347,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21052,10 +21371,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21254,8 +21569,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21356,6 +21672,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "ផ្លាស់ទី Bezier Points" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21431,30 +21773,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21587,36 +21909,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21646,11 +21938,25 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21662,10 +21968,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21726,10 +22028,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22045,10 +22343,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22608,7 +22902,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22735,10 +23029,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22751,11 +23041,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "បញ្ចូល Key នៅទីនេះ" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22804,7 +23089,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23083,11 +23369,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23370,10 +23651,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23423,11 +23700,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Anim ផ្លាស់ប្តូរ Transition" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24062,14 +24334,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24102,10 +24366,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24123,10 +24383,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "ផ្លាស់ទី Bezier Points" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24135,10 +24391,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24155,6 +24407,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24211,10 +24467,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24236,23 +24488,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24260,19 +24496,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24283,24 +24507,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24308,21 +24520,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24353,11 +24557,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Anim ផ្លាស់ប្តូរ Transition" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24402,14 +24601,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim ផ្លាស់ប្តូរ Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim ផ្លាស់ប្តូរ Transform" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24431,22 +24636,6 @@ msgstr "បញ្ចូល Key នៅទីនេះ" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24622,6 +24811,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24630,14 +24823,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "បញ្ចូល Key នៅទីនេះ" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24706,10 +24908,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24730,6 +24928,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24739,11 +24949,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24775,7 +24985,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25180,6 +25406,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25194,13 +25424,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 3c3df766ce04..1d26a4e6a863 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -31,13 +31,14 @@ # JumpJetAvocado , 2021. # Lee Minhak , 2022. # 한수현 , 2022. +# Taehun Yun , 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-15 09:38+0000\n" -"Last-Translator: 한수현 \n" +"PO-Revision-Date: 2022-05-23 21:52+0000\n" +"Last-Translator: Taehun Yun \n" "Language-Team: Korean \n" "Language: ko\n" @@ -223,14 +224,8 @@ msgstr "멀티스레딩 대기열 크기 (KB)" msgid "Function" msgstr "함수" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "데이터" @@ -545,13 +540,15 @@ msgid "Project Settings Override" msgstr "프로젝트 설정 덮어쓰기" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "이름" @@ -595,15 +592,14 @@ msgstr "사용자 지정 디렉토리 이름" #: core/project_settings.cpp main/main.cpp #: platform/javascript/export/export.cpp platform/osx/export/export.cpp #: platform/uwp/os_uwp.cpp -#, fuzzy msgid "Display" -msgstr "모두 표시" +msgstr "표시" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" -msgstr "" +msgstr "너비" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp @@ -611,23 +607,20 @@ msgstr "" #: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp #: scene/resources/font.cpp scene/resources/navigation_mesh.cpp #: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp -#, fuzzy msgid "Height" -msgstr "라이트" +msgstr "높이" #: core/project_settings.cpp msgid "Always On Top" -msgstr "" +msgstr "항상 맨 위에" #: core/project_settings.cpp -#, fuzzy msgid "Test Width" -msgstr "왼쪽 넓게" +msgstr "테스트 너비" #: core/project_settings.cpp -#, fuzzy msgid "Test Height" -msgstr "테스트" +msgstr "테스트 높이" #: core/project_settings.cpp editor/animation_track_editor.cpp #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp @@ -733,7 +726,8 @@ msgstr "End UI" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "물리" @@ -743,7 +737,7 @@ msgstr "물리" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -773,9 +767,8 @@ msgstr "렌더링" msgid "Quality" msgstr "품질" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "필터" @@ -894,10 +887,6 @@ msgstr "경로" msgid "Source Code" msgstr "소스 코드" -#: core/translation.cpp -msgid "Messages" -msgstr "메시지" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "위치" @@ -963,7 +952,8 @@ msgstr "캔버스 폴리곤 인덱스 버퍼 크기 (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1012,13 +1002,14 @@ msgstr "오브젝트당 최대 광원 수" msgid "Subsurface Scattering" msgstr "서브서피스 산란" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1112,6 +1103,97 @@ msgstr "애니메이션 키프레임 값 바꾸기" msgid "Anim Change Call" msgstr "애니메이션 호출 바꾸기" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "프레임 %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "시간" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "현지화" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "회전 단계:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "값" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "양:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "타입" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "핸들 설정" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "핸들 설정" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "격자 오프셋:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "오프셋:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "애니메이션" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "감속-가속" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "애니메이션 여러 키프레임 시간 바꾸기" @@ -1307,16 +1389,6 @@ msgstr "애니메이션 트랙 제거" msgid "Editors" msgstr "에디터" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "애니메이션" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "트랙 삽입하기" @@ -2165,7 +2237,6 @@ msgstr "리드 개발자" #. TRANSLATORS: This refers to a job title. #: editor/editor_about.cpp -#, fuzzy msgctxt "Job Title" msgid "Project Manager" msgstr "프로젝트 매니저" @@ -2458,9 +2529,8 @@ msgid "Create a new Bus Layout." msgstr "새로운 버스 레이아웃을 만듭니다." #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Audio Bus Layout" -msgstr "오디오 버스 레이아웃 열기" +msgstr "오디오 버스 레이아웃" #: editor/editor_autoload_settings.cpp msgid "Invalid name." @@ -2682,9 +2752,8 @@ msgstr "" #: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp platform/uwp/export/export.cpp -#, fuzzy msgid "Custom Template" -msgstr "테마 에디터" +msgstr "커스텀 템플릿" #: editor/editor_export.cpp editor/project_export.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp @@ -2694,9 +2763,8 @@ msgid "Release" msgstr "출시" #: editor/editor_export.cpp -#, fuzzy msgid "Binary Format" -msgstr "색상 연산자." +msgstr "바이너리 포맷" #: editor/editor_export.cpp msgid "64 Bits" @@ -2704,32 +2772,31 @@ msgstr "64비트" #: editor/editor_export.cpp msgid "Embed PCK" -msgstr "" +msgstr "PCK 포함" #: editor/editor_export.cpp platform/osx/export/export.cpp -#, fuzzy msgid "Texture Format" -msgstr "텍스처 영역" +msgstr "텍스처 포맷" #: editor/editor_export.cpp msgid "BPTC" -msgstr "" +msgstr "BPTC" #: editor/editor_export.cpp platform/osx/export/export.cpp msgid "S3TC" -msgstr "" +msgstr "S3TC" #: editor/editor_export.cpp platform/osx/export/export.cpp msgid "ETC" -msgstr "" +msgstr "ETC" #: editor/editor_export.cpp platform/osx/export/export.cpp msgid "ETC2" -msgstr "" +msgstr "ETC2" #: editor/editor_export.cpp msgid "No BPTC Fallbacks" -msgstr "" +msgstr "BPTC 폴백 없음" #: editor/editor_export.cpp platform/android/export/export_plugin.cpp #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp @@ -2753,7 +2820,7 @@ msgstr "32비트 환경에서는 4 GiB보다 큰 내장 PCK를 내보낼 수 없 #: editor/editor_export.cpp msgid "Convert Text Resources To Binary On Export" -msgstr "" +msgstr "내보낼 때 텍스트 리소스를 바이너리로 변환" #: editor/editor_feature_profile.cpp msgid "3D Editor" @@ -2764,7 +2831,7 @@ msgid "Script Editor" msgstr "스크립트 에디터" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "애셋 라이브러리" @@ -3030,54 +3097,47 @@ msgid "Save a File" msgstr "파일로 저장" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Access" -msgstr "성공!" +msgstr "액세스" #: editor/editor_file_dialog.cpp editor/editor_settings.cpp -#, fuzzy msgid "Display Mode" -msgstr "실행 모드:" +msgstr "표시 모드" #: editor/editor_file_dialog.cpp #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp -#, fuzzy msgid "Mode" -msgstr "팬 모드" +msgstr "모드" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current Dir" -msgstr "현재:" +msgstr "현재 디렉토리" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current File" -msgstr "현재 프로필:" +msgstr "현재 파일" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Current Path" -msgstr "현재:" +msgstr "현재 경로" #: editor/editor_file_dialog.cpp editor/editor_settings.cpp #: scene/gui/file_dialog.cpp -#, fuzzy msgid "Show Hidden Files" -msgstr "숨김 파일 토글" +msgstr "숨김 파일 표시" #: editor/editor_file_dialog.cpp msgid "Disable Overwrite Warning" -msgstr "" +msgstr "덮어쓰기 경고 비활성화" #: editor/editor_file_dialog.cpp msgid "Go Back" @@ -3180,11 +3240,11 @@ msgstr "애셋 (다시) 가져오는 중" #: editor/editor_file_system.cpp msgid "Reimport Missing Imported Files" -msgstr "" +msgstr "누락된 가져온 파일 다시 가져오기" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "맨 위" @@ -3210,9 +3270,8 @@ msgid "Properties" msgstr "속성" #: editor/editor_help.cpp -#, fuzzy msgid "overrides %s:" -msgstr "오버라이드 %s:" +msgstr "%s 오버라이드:" #: editor/editor_help.cpp msgid "default:" @@ -3242,7 +3301,6 @@ msgid "Icons" msgstr "아이콘" #: editor/editor_help.cpp -#, fuzzy msgid "Styles" msgstr "스타일" @@ -3293,7 +3351,7 @@ msgstr "도움말" #: editor/editor_help.cpp msgid "Sort Functions Alphabetically" -msgstr "" +msgstr "알파벳순으로 함수 정렬" #: editor/editor_help_search.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp @@ -3379,44 +3437,38 @@ msgstr "값" #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Read Only" -msgstr "메서드만 표시" +msgstr "읽기 전용" -#: editor/editor_inspector.cpp -#, fuzzy +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" -msgstr "체크 항목" +msgstr "확인 가능" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp -#, fuzzy +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" -msgstr "체크된 항목" +msgstr "확인됨" #: editor/editor_inspector.cpp -#, fuzzy msgid "Draw Red" -msgstr "드로우 콜:" +msgstr "빨간색 그리기" #: editor/editor_inspector.cpp -#, fuzzy msgid "Keying" -msgstr "실행" +msgstr "키 값 생성" #: editor/editor_inspector.cpp -#, fuzzy msgid "Pin value" -msgstr "(값)" +msgstr "값 고정" #: editor/editor_inspector.cpp -#, fuzzy msgid "" "Pinning a value forces it to be saved even if it's equal to the default." -msgstr "값을 고정하면 기본값과 같더라도 강제로 저장됩니다." +msgstr "값을 고정하면 값이 기본값과 같더라도 강제로 저장됩니다." #: editor/editor_inspector.cpp msgid "Pin value [Disabled because '%s' is editor-only]" -msgstr "" +msgstr "값 고정 ['%s'이(가) 에디터 전용이므로 비활성화됨]" #: editor/editor_inspector.cpp #: editor/plugins/gradient_texture_2d_editor_plugin.cpp @@ -3433,26 +3485,23 @@ msgstr "다수 설정:" #: editor/editor_inspector.cpp msgid "Pinned %s" -msgstr "" +msgstr "%s 고정됨" #: editor/editor_inspector.cpp msgid "Unpinned %s" -msgstr "" +msgstr "%s 고정 해제됨" #: editor/editor_inspector.cpp -#, fuzzy msgid "Copy Property" msgstr "속성 복사" #: editor/editor_inspector.cpp -#, fuzzy msgid "Paste Property" msgstr "속성 붙여넣기" #: editor/editor_inspector.cpp -#, fuzzy msgid "Copy Property Path" -msgstr "스크립트 경로 복사" +msgstr "속성 경로 복사" #: editor/editor_log.cpp msgid "Output:" @@ -3765,14 +3814,12 @@ msgid "Quick Open Script..." msgstr "빠른 스크립트 열기..." #: editor/editor_node.cpp -#, fuzzy msgid "Save & Reload" -msgstr "저장 & 다시 시작" +msgstr "저장 및 새로고침" #: editor/editor_node.cpp -#, fuzzy msgid "Save changes to '%s' before reloading?" -msgstr "닫기 전에 '%s'에 변경사항을 저장하시겠습니까?" +msgstr "새로고침하기 전에 '%s'에 변경사항을 저장하시겠습니까?" #: editor/editor_node.cpp msgid "Save & Close" @@ -3891,9 +3938,8 @@ msgid "Open Project Manager?" msgstr "프로젝트 매니저를 여시겠습니까?" #: editor/editor_node.cpp -#, fuzzy msgid "Save changes to the following scene(s) before reloading?" -msgstr "종료하기 전에 해당 씬의 변경사항을 저장하시겠습니까?" +msgstr "새로고침하기 전에 해당 씬의 변경사항을 저장하시겠습니까?" #: editor/editor_node.cpp msgid "Save & Quit" @@ -4840,12 +4886,6 @@ msgstr "" msgid "Frame #:" msgstr "프레임 #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "시간" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "호출" @@ -5251,7 +5291,8 @@ msgstr "하위 리소스" msgid "Color Theme" msgstr "테마 에디터" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5282,13 +5323,6 @@ msgstr "" msgid "Indent" msgstr "들여쓰기" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "타입" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "자동 들여쓰기" @@ -6795,9 +6829,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6957,11 +6991,6 @@ msgstr "" msgid "Materials" msgstr "머티리얼 바꾸기:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "현지화" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7020,17 +7049,18 @@ msgstr "변형" msgid "Optimizer" msgstr "최적화" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "활성화" @@ -7130,7 +7160,8 @@ msgstr "모드 선택" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7164,12 +7195,6 @@ msgstr "꼭짓점" msgid "Normal Map Invert Y" msgstr "무작위 스케일:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7935,7 +7960,8 @@ msgstr "미래" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "깊이" @@ -8116,7 +8142,7 @@ msgid "Fade Out (s):" msgstr "페이드 아웃 (초):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "혼합" @@ -8525,7 +8551,7 @@ msgid "Select lightmap bake file:" msgstr "라이트맵을 구울 파일 선택:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "미리보기" @@ -9395,13 +9421,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "모드 토글" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "텍스트" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "아이콘" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "간격:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "항목 %d개" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "항목" @@ -9504,7 +9553,8 @@ msgstr "윤곽선 만들기" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "메시" @@ -10059,12 +10109,11 @@ msgstr "UV" msgid "Points" msgstr "점" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "폴리곤" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "본" @@ -10145,8 +10194,6 @@ msgid "Grid Settings" msgstr "격자 설정" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "스냅" @@ -10403,8 +10450,6 @@ msgid "Previous Script" msgstr "이전 스크립트" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "파일" @@ -10642,7 +10687,8 @@ msgid "Convert Case" msgstr "대소문자 변환" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "대문자로" @@ -12159,7 +12205,7 @@ msgstr "토글 버튼" msgid "Disabled Button" msgstr "비활성화된 버튼" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "항목" @@ -12477,12 +12523,6 @@ msgstr "비트 마스크" msgid "Priority" msgstr "우선 순위" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "아이콘" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z 인덱스" @@ -12745,6 +12785,141 @@ msgstr "어클루전 폴리곤 만들기" msgid "This property can't be changed." msgstr "이 속성은 바꿀 수 없습니다." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "스냅 설정" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "오프셋:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "단계" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "간격:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "선택" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "텍스트" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "격자 오프셋:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "머티리얼 바꾸기:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "만들기" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "모드 토글" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "비트 마스크 모드" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "윤곽선 크기:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "애니메이션 반복" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Occluder 폴리곤 만들기" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "내비게이션 모드" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "오프셋:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "변형" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "콜리전" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "선택 영역만" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "콜리전 모드" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "내비게이션 보이기" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "선택" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "스크립트 필터" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "타일셋" @@ -13883,7 +14058,7 @@ msgstr "" "체크하면 프리셋은 원 클릭 배포로 사용할 수 있게 됩니다.\n" "플랫폼 당 하나의 프리셋만 실행 가능하다고 표시될 것입니다." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "리소스" @@ -13943,12 +14118,6 @@ msgstr "스크립트" msgid "GDScript Export Mode:" msgstr "GDScript 내보내기 모드:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "텍스트" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "컴파일된 바이트코드 (더 빠른 불러오기)" @@ -14187,6 +14356,18 @@ msgstr "누락된 프로젝트" msgid "Error: Project is missing on the filesystem." msgstr "오류: 프로젝트가 파일시스템에서 누락되었습니다." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "로컬" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "로컬 프로젝트" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "애셋 라이브러리 프로젝트" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "'%s'에서 프로젝트를 열 수 없습니다." @@ -14302,10 +14483,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "프로젝트 매니저" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "로컬 프로젝트" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "로드 중, 기다려 주세요..." @@ -14354,10 +14531,6 @@ msgstr "누락된 부분 제거" msgid "About" msgstr "정보" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "애셋 라이브러리 프로젝트" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "지금 다시 시작" @@ -14705,7 +14878,8 @@ msgstr "로케일:" msgid "AutoLoad" msgstr "오토로드" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "플러그인(Plugin)" @@ -14833,12 +15007,6 @@ msgstr "설정하면 각 그룹의 자식 노드의 카운터를 다시 시작 msgid "Initial value for the counter" msgstr "카운터의 초기 값" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "단계" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "각 노드에 대해 카운터가 증가하는 양" @@ -15274,10 +15442,6 @@ msgstr "" "는 원인이 됩니다.\n" "성능을 향상시키려면 로컬 씬 트리 독으로 다시 전환하세요." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "로컬" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "상속을 지울까요? (되돌릴 수 없습니다!)" @@ -15632,11 +15796,6 @@ msgstr "네트워크 프로파일러" msgid "Monitor" msgstr "모니터" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "값" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "모니터" @@ -16262,10 +16421,6 @@ msgstr "디버거" msgid "Wait Timeout" msgstr "시간 초과." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16293,11 +16448,11 @@ msgstr "인스펙터" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "뒤로" @@ -16370,12 +16525,6 @@ msgstr "콜리전 모드" msgid "Invert Faces" msgstr "대소문자 변환" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "머티리얼 바꾸기:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16855,7 +17004,7 @@ msgstr "라이트맵 굽기" msgid "Instance Materials" msgstr "머티리얼 바꾸기:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "부모 다시 지정" @@ -16874,13 +17023,6 @@ msgstr "" msgid "Translation" msgstr "번역" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "회전 단계:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17000,7 +17142,6 @@ msgstr "루트 노드 이름" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "기능" @@ -17033,7 +17174,7 @@ msgstr "스켈레톤" msgid "Skeleton To Node" msgstr "노드를 선택하세요" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "애니메이션:" @@ -17479,11 +17620,6 @@ msgstr "" msgid "IGD Status" msgstr "상태" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "입력 값 바꾸기" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17966,11 +18102,6 @@ msgstr "기본 타입 바꾸기" msgid "Node Path" msgstr "노드 경로 복사" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "인수 이름 바꾸기" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18031,11 +18162,6 @@ msgstr "" msgid "Set Mode" msgstr "모드 선택" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "타입:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18056,7 +18182,8 @@ msgid "Base object is not a Node!" msgstr "기본 오브젝트는 노드가 아닙니다!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "노드를 지정하는 경로가 아닙니다!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18073,7 +18200,7 @@ msgstr "Set %s" msgid "Compose Array" msgstr "배열 크기 바꾸기" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18190,11 +18317,6 @@ msgstr "" msgid "Construct %s" msgstr "상수" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "상수" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18214,10 +18336,6 @@ msgstr "액션" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "비주얼스크립트 검색" @@ -18397,6 +18515,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "패키지 이름이 누락되어 있습니다." @@ -18430,6 +18564,11 @@ msgstr "" msgid "Export Format" msgstr "경로 내보내기" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "구조 항목을 추가" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18463,7 +18602,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "이전 인스턴스 검사" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18924,6 +19063,58 @@ msgstr "식별자가 누락되어 있습니다." msgid "The character '%s' is not allowed in Identifier." msgstr "문자 '%s'은(는) 식별자에 쓸 수 없습니다." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18998,7 +19189,7 @@ msgstr "성공!" msgid "Push Notifications" msgstr "무작위 회전:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "유저 인터페이스" @@ -20011,12 +20202,6 @@ msgstr "" "AnimatedSprite이 프레임을 보여주려면 \"Frames\" 속성에 SpriteFrames 리소스를 " "만들거나 지정해야 합니다." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "프레임 %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20035,19 +20220,6 @@ msgstr "실행" msgid "Centered" msgstr "중앙" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "오프셋:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20069,14 +20241,12 @@ msgid "Monitorable" msgstr "모니터" #: scene/2d/area_2d.cpp scene/3d/area.cpp -#, fuzzy msgid "Physics Overrides" -msgstr "오버라이드" +msgstr "물리 오버라이드" #: scene/2d/area_2d.cpp scene/3d/area.cpp -#, fuzzy msgid "Space Override" -msgstr "오버라이드" +msgstr "공간 오버라이드" #: scene/2d/area_2d.cpp scene/3d/area.cpp #, fuzzy @@ -20113,7 +20283,6 @@ msgid "Audio Bus" msgstr "오디오 버스 추가" #: scene/2d/area_2d.cpp scene/3d/area.cpp -#, fuzzy msgid "Override" msgstr "오버라이드" @@ -20131,8 +20300,7 @@ msgid "Pitch Scale" msgstr "스케일" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "자동 재생 토글" @@ -20179,7 +20347,8 @@ msgstr "아이콘 모드" msgid "Rotating" msgstr "회전 단계:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "현재:" @@ -20206,19 +20375,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "왼쪽 위" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "라이트" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "왼쪽 아래" @@ -20277,8 +20447,8 @@ msgstr "드로우 콜:" msgid "Draw Drag Margin" msgstr "여백 설정" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "혼합2 노드" @@ -20317,12 +20487,6 @@ msgstr "가시성 토글" msgid "Visible" msgstr "가시성 토글" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "만들기" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20347,10 +20511,6 @@ msgstr "라이트" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20524,17 +20684,6 @@ msgstr "로컬 프로젝트" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "텍스트" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20639,8 +20788,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20776,7 +20926,7 @@ msgid "Node B" msgstr "노드" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20786,7 +20936,7 @@ msgstr "" msgid "Disable Collision" msgstr "비활성화된 버튼" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20825,7 +20975,8 @@ msgid "Texture Scale" msgstr "텍스처 영역" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20957,7 +21108,7 @@ msgstr "초기화" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20995,8 +21146,14 @@ msgstr "속도:" msgid "Path Max Distance" msgstr "거리 선택:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "활성화" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21010,16 +21167,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "정점:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "윤곽선 크기:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21223,7 +21370,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Physics Material Override" -msgstr "" +msgstr "물리 머티리얼 오버라이드" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp #: scene/resources/world.cpp scene/resources/world_2d.cpp @@ -21434,7 +21581,7 @@ msgstr "점 제거" msgid "Use Global Coordinates" msgstr "다음 좌표" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "다시 시작" @@ -21718,29 +21865,11 @@ msgstr "파동 왜곡 활성화" msgid "Tracking" msgstr "패킹 중" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "변형 지우기" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "하위 트리" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "메시 및 라이트를 찾는 중" @@ -21857,7 +21986,7 @@ msgstr "" msgid "Light Data" msgstr "데이터와 함께" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "노드 이름:" @@ -22052,24 +22181,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "우선 순위 활성화" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "동적 라이브러리" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "동적 라이브러리" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "메시 구분" @@ -22100,6 +22211,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "동적 라이브러리" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "픽셀 스냅" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "셰이더" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "정면 뷰" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "우선 순위 활성화" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "우선 순위 활성화" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "강제 흰색 조절" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "글꼴" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "수평:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "시그널 필터" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "오토로드" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22110,7 +22302,8 @@ msgstr "방출 색상" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "자 모드" @@ -22221,7 +22414,8 @@ msgid "Ignore Y" msgstr "[무시]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22232,7 +22426,7 @@ msgstr "" "NavigationMeshInstance는 Navigation 노드의 자식이나 손주에 있어야 합니다. 이" "것은 내비게이션 데이터만 제공합니다." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMesh 굽기" @@ -22374,18 +22568,170 @@ msgstr "액션" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "노드 이동" +msgid "Joint Constraints" +msgstr "상수" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "씬 저장 중" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "간격:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "노드 이동" +msgid "Angular Limit Enabled" +msgstr "시그널 필터" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "노드 이동" +msgid "Angular Limit Upper" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "최대 각도 오류:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "애니메이션" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "애니메이션" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "애니메이션" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "애니메이션" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "설명" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "직선형" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "설명" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "애니메이션" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "시그널 필터" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22426,10 +22772,6 @@ msgstr "노드 삭제" msgid "Params" msgstr "매개변수 변경됨:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22444,11 +22786,6 @@ msgstr "대문자로" msgid "Lower" msgstr "소문자로" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "간격:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22513,15 +22850,6 @@ msgstr "애니메이션" msgid "Angular Ortho" msgstr "최대 각도 오류:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "씬 저장 중" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22550,10 +22878,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22778,8 +23102,9 @@ msgstr "SceneTree에는 RoomManager 하나만 있어야 합니다." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22902,6 +23227,35 @@ msgstr "" "룸 경계를 계산하는 중 오류.\n" "모든 룸에 지오메트리 또는 수동 경계가 포함되어 있는지 확인하세요." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "포즈 복사" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "편집할 수 있는 자식" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s 고정됨" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "기즈모" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z 인덱스" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22985,33 +23339,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "픽셀 스냅" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "행렬 맞바꾸기" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "셰이더" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23093,9 +23425,8 @@ msgid "Geometry" msgstr "다시 시도" #: scene/3d/visual_instance.cpp -#, fuzzy msgid "Material Override" -msgstr "오버라이드" +msgstr "머티리얼 오버라이드" #: scene/3d/visual_instance.cpp #, fuzzy @@ -23166,40 +23497,6 @@ msgstr "" "이 WorldEnvironment는 무시됩니다. (3D 씬을 위해) Camera를 추가하거나 아니면 " "(2D 씬을 위해) 이 환경의 Background Mode를 Canvas로 설정하세요." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "메인 씬" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "값" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "자동 삼각형 토글" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "자동 삼각형 토글" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "BlendTree 노드 '%s'에서, 애니메이션을 찾을 수 없음: '%s'" @@ -23234,13 +23531,28 @@ msgid "Autorestart" msgstr "자동 재시작:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "자동 재시작:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "무작위 기울기:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "양:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "양:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "곡선의 인 위치 설정" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23253,11 +23565,6 @@ msgstr "입력 포트 추가하기" msgid "Xfade Time" msgstr "X-페이드 시간 (초):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "격자 오프셋:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23327,11 +23634,6 @@ msgstr "잘못된 애니메이션: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "노드 '%s'의 '%s' 입력에 아무것도 연결되지 않았습니다." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "시그널 필터" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "그래프를 위한 루트 AnimationNode를 설정하지 않았습니다." @@ -23585,9 +23887,8 @@ msgstr "" "스크립트를 추가하는 의도가 없으면, 순수한 Control 노드를 사용해주세요." #: scene/gui/control.cpp -#, fuzzy msgid "Theme Overrides" -msgstr "오버라이드" +msgstr "테마 오버라이드" #: scene/gui/control.cpp msgid "" @@ -23703,11 +24004,6 @@ msgstr "XForm 대화 상자" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "오토로드" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "경고!" @@ -24139,9 +24435,8 @@ msgid "Selection Enabled" msgstr "선택 영역만" #: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -#, fuzzy msgid "Override Selected Font Color" -msgstr "선택된 프로필 구성:" +msgstr "선택한 글꼴 색상 오버라이드" #: scene/gui/rich_text_label.cpp #, fuzzy @@ -24360,7 +24655,7 @@ msgstr "" msgid "Fill Mode" msgstr "실행 모드:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24507,11 +24802,6 @@ msgstr "" msgid "Editor Description" msgstr "설명" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "경로 내보내기" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24527,11 +24817,6 @@ msgstr "보간 모드" msgid "Display Folded" msgstr "셰이더 없음 표시" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "노드 이름:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24590,7 +24875,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "다수 설정:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24914,12 +25200,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "글꼴" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25251,11 +25531,6 @@ msgstr "숨김 파일 토글" msgid "Panel Disabled" msgstr "클립 비활성화" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "간격:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25311,11 +25586,6 @@ msgstr "커밋" msgid "Breakpoint" msgstr "중단점" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "간격:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25724,9 +25994,8 @@ msgid "Hinting" msgstr "" #: scene/resources/dynamic_font.cpp -#, fuzzy msgid "Override Oversampling" -msgstr "항목 오버라이드" +msgstr "오버샘플링 오버라이드" #: scene/resources/dynamic_font.cpp #, fuzzy @@ -26058,15 +26327,6 @@ msgstr "간격:" msgid "Color Correction" msgstr "색상 함수." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "경고" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26105,11 +26365,6 @@ msgstr "깊이" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "우선 순위 활성화" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26129,10 +26384,6 @@ msgstr "셰이더 없음 표시" msgid "Vertex Lighting" msgstr "직접 조명" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26142,11 +26393,6 @@ msgstr "정면 뷰" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "정면 뷰" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26165,6 +26411,10 @@ msgstr "들여쓰기" msgid "Ensure Correct Normals" msgstr "변형 중단됨." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26231,10 +26481,6 @@ msgstr "양:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26258,27 +26504,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "방출 소스: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "텍스처 제거" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "텍스처 영역" #: scene/resources/material.cpp #, fuzzy @@ -26286,24 +26515,8 @@ msgid "Emission" msgstr "방출 마스크" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "방출 색상" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "방출 색상" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "방출 마스크" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "방출 소스: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26313,37 +26526,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "무작위 기울기:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "텍스처 제거" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "지우기" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "포즈 지우기" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "테마 에디터" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26351,15 +26548,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "어클루전" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "텍스처 영역" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26392,11 +26580,6 @@ msgstr "" msgid "Transmission" msgstr "전환: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "전환: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26448,15 +26631,20 @@ msgstr "팬 모드" msgid "Lightmap Size Hint" msgstr "라이트맵 굽기" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "혼합2 노드" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "변형" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "변형 지우기" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26480,26 +26668,6 @@ msgstr "인스턴스하기" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "변형 중단됨." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV 맵 변형" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "배열 크기 바꾸기" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "배열 크기 바꾸기" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26694,6 +26862,11 @@ msgstr "오른쪽 위" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "곡선 가르기" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26702,15 +26875,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "커스텀 씬 실행" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "입력 포트 추가하기" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "바인딩" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "본" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26789,10 +26972,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26816,6 +26995,21 @@ msgstr "텍스처 제거" msgid "Image Size" msgstr "페이지: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "가이드 보이기" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "정면 뷰" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "뒤로" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26828,13 +27022,13 @@ msgstr "캡처" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "실행 모드:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "실행 모드:" +msgid "To" +msgstr "맨 위" #: scene/resources/texture.cpp #, fuzzy @@ -26871,8 +27065,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "초기화" +msgid "Depth Draw" +msgstr "보간 모드" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "자 모드" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "팬 모드" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "팬 모드" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "모드" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27318,6 +27532,11 @@ msgstr "콜리전 모드" msgid "Collision Unsafe Fraction" msgstr "콜리전 모드" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "물리 프레임 %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27332,16 +27551,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying은 '%s' 함수에서 할당되지 않을 수 있습니다." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "'vertex' 함수에서 할당된 Varying은 'fragment' 또는 'light'에서 재할당되지 않" "을 수 있습니다." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "'fragment' 함수에서 할당된 Varying은 'vertex' 또는 'light'에서 재할당되지 않" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 4850f0b982e1..3b5592b3dda7 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -213,14 +213,8 @@ msgstr "" msgid "Function" msgstr "(Esama)" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -555,13 +549,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Vardas" @@ -613,7 +609,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -747,7 +743,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fizikos Kadro %" @@ -758,7 +755,7 @@ msgstr "Fizikos Kadro %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -788,9 +785,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtrai..." @@ -914,11 +910,6 @@ msgstr "Takas" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Bendruomenė" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -984,7 +975,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1034,13 +1026,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1137,6 +1130,94 @@ msgstr "Animacija: Pakeisti Reikšmę" msgid "Anim Change Call" msgstr "Animacija: Pakeisti Iškvietimą" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kadro %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Time" +msgstr "Trukmė:" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Animacija" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Kiekis:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "TimeScale Nodas" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Ištrinti Efektą" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animacija" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1338,16 +1419,6 @@ msgstr "Animacija: panaikinti įrašą" msgid "Editors" msgstr "Atidaryti 3D Editorių" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animacija" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2784,7 +2855,7 @@ msgid "Script Editor" msgstr "Atidaryti Skriptų Editorių" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Atidaryti Resursų Biblioteką" @@ -3079,11 +3150,11 @@ msgstr "Importuoti iš Nodo:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3219,7 +3290,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3417,11 +3488,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4790,13 +4862,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -#, fuzzy -msgid "Time" -msgstr "Trukmė:" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5193,7 +5258,8 @@ msgstr "" msgid "Color Theme" msgstr "Redaguoti Filtrus" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5223,13 +5289,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6697,9 +6756,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6853,11 +6912,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Animacija" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6912,17 +6966,18 @@ msgstr "Animacija: Pakeisti Transformaciją" msgid "Optimizer" msgstr "Optimizuoti" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Įgalinti" @@ -7021,7 +7076,8 @@ msgstr "TimeScale Nodas" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7053,12 +7109,6 @@ msgstr "Filtrai..." msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7830,7 +7880,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8019,7 +8070,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8426,7 +8477,7 @@ msgid "Select lightmap bake file:" msgstr "Pasirinkite Nodus, kuriuos norite importuoti" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9308,13 +9359,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Koreguoti įrašą į įjungtas" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Versija:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9420,7 +9494,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9963,13 +10038,12 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Priedai" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10050,8 +10124,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10322,8 +10394,6 @@ msgid "Previous Script" msgstr "Pasirinkite Nodus, kuriuos norite importuoti" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10561,7 +10631,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12106,7 +12177,7 @@ msgstr "" msgid "Disabled Button" msgstr "Išjungta" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12426,12 +12497,6 @@ msgstr "" msgid "Priority" msgstr "Importuoti iš Nodo:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12704,6 +12769,139 @@ msgstr "Keisti Poligono Skalę" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Žingsnis(iai):" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Žingsnis(iai):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Versija:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Ištrinti Efektą" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "TimeScale Nodas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Redaguoti Filtrus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatūra..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animacijos ciklas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Priedai" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Animacijos Nodas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Animacija: Pakeisti Transformaciją" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Animacijos Nodas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Keisti Poligono Skalę" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Animacijos Nodas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Animacijos Nodas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Panaikinti pasirinkimą" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrai..." + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13801,7 +13999,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13859,12 +14057,6 @@ msgstr "Atidaryti Skriptų Editorių" msgid "GDScript Export Mode:" msgstr "Importuoti iš Nodo:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14095,6 +14287,19 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Atidaryti Resursų Biblioteką" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14184,10 +14389,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Aprašymas:" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14241,11 +14442,6 @@ msgstr "Panaikinti" msgid "About" msgstr "Apie" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Atidaryti Resursų Biblioteką" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14586,7 +14782,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Priedai" @@ -14714,13 +14911,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Žingsnis(iai):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15142,10 +15332,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15498,11 +15684,6 @@ msgstr "Importuoti iš Nodo:" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16100,10 +16281,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Trukmė:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16130,11 +16307,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16205,11 +16382,6 @@ msgstr "Animacijos Nodas" msgid "Invert Faces" msgstr "Keisti Poligono Skalę" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16664,7 +16836,7 @@ msgstr "Blend2 Nodas" msgid "Instance Materials" msgstr "Fizikos Kadro %" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16681,12 +16853,6 @@ msgstr "" msgid "Translation" msgstr "Transition Nodas" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16800,7 +16966,6 @@ msgstr "Prijunkite prie Nodo:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Panaikinti pasirinkimą" @@ -16831,7 +16996,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Ištrinti Efektą" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacija" @@ -17276,10 +17441,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17761,10 +17922,6 @@ msgstr "" msgid "Node Path" msgstr "Takas" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17820,10 +17977,6 @@ msgstr "" msgid "Set Mode" msgstr "TimeScale Nodas" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17843,7 +17996,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17858,7 +18011,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17966,11 +18119,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstanta" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanta" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17988,10 +18136,6 @@ msgstr "Animacija" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18163,6 +18307,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18196,6 +18356,10 @@ msgstr "" msgid "Export Format" msgstr "Importuoti iš Nodo:" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18224,7 +18388,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18652,6 +18816,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18725,7 +18941,7 @@ msgstr "Sėkmė!" msgid "Push Notifications" msgstr "Konstanta" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Atidaryti" @@ -19721,12 +19937,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kadro %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19744,18 +19954,6 @@ msgstr "" msgid "Centered" msgstr "Ištrinti Efektą" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19834,8 +20032,7 @@ msgid "Pitch Scale" msgstr "Skalė:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19879,7 +20076,8 @@ msgstr "TimeScale Nodas" msgid "Rotating" msgstr "Konstanta" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Pradėti Profiliavimą" @@ -19905,18 +20103,19 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Trukmė:" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Sukurti" @@ -19966,8 +20165,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Papildomi Iškvietimo Argumentai:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 Nodas" @@ -20005,11 +20204,6 @@ msgstr "" msgid "Visible" msgstr "Importuoti iš Nodo:" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20032,10 +20226,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20187,17 +20377,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Panaikinti pasirinkimą" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20294,8 +20473,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20428,7 +20608,7 @@ msgid "Node B" msgstr "Transition Nodas" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20438,7 +20618,7 @@ msgstr "" msgid "Disable Collision" msgstr "Išjungta" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20475,7 +20655,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20597,7 +20778,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20632,8 +20813,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Įgalinti" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20646,14 +20833,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21029,7 +21208,7 @@ msgstr "Panaikinti pasirinkimą" msgid "Use Global Coordinates" msgstr "Konstanta" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Pradėti!" @@ -21294,28 +21473,11 @@ msgstr "Animacija" msgid "Tracking" msgstr "Ypatybės seklys" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Animacija: Pakeisti Transformaciją" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21428,7 +21590,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Panaikinti" @@ -21597,22 +21759,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Redaguoti Filtrus" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21638,6 +21784,82 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Atidaryti Skriptų Editorių" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Redaguoti Filtrus" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Redaguoti Filtrus" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "TimeScale Nodas" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrai..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrai..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21646,7 +21868,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "TimeScale Nodas" @@ -21749,7 +21972,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21758,7 +21982,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21885,18 +22109,169 @@ msgstr "Animacija" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mix Nodas" +msgid "Joint Constraints" +msgstr "Konstanta" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Versija:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mix Nodas" +msgid "Angular Limit Enabled" +msgstr "Filtrai..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mix Nodas" +msgid "Angular Limit Upper" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Aprašymas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linijinis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Aprašymas:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrai..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21935,10 +22310,6 @@ msgstr "Ištrinti Efektą" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21951,11 +22322,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Versija:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22017,14 +22383,6 @@ msgstr "Animacija" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22052,10 +22410,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22269,8 +22623,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22376,6 +22731,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Netinkamas šrifto dydis." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Priedai" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Atidaryti Skriptų Editorių" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Atidaryti Skriptų Editorių" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22454,31 +22837,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transition Nodas" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22617,38 +22980,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Animacija: Pridėti Takelį" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Animacija: Pridėti Takelį" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22683,13 +23014,28 @@ msgid "Autorestart" msgstr "Pradėti!" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Kiekis:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Kiekis:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Sukurti Naują" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22700,10 +23046,6 @@ msgstr "Mėgstamiausi:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22775,11 +23117,6 @@ msgstr "Netinkamas šrifto dydis." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Prijungti '%s' prie '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrai..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23120,10 +23457,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Įspėjimas!" @@ -23724,7 +24057,7 @@ msgstr "" msgid "Fill Mode" msgstr "Importuoti iš Nodo:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23863,11 +24196,6 @@ msgstr "" msgid "Editor Description" msgstr "Aprašymas:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Importuoti iš Nodo:" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23882,11 +24210,6 @@ msgstr "Interpoliacijos režimas" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Panaikinti" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23940,7 +24263,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24238,11 +24562,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24559,11 +24878,6 @@ msgstr "Koreguoti įrašą į įjungtas" msgid "Panel Disabled" msgstr "Išjungta" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Versija:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24616,11 +24930,6 @@ msgstr "Bendruomenė" msgid "Breakpoint" msgstr "Sukurti" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Versija:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -25337,15 +25646,6 @@ msgstr "Versija:" msgid "Color Correction" msgstr "Panaikinti pasirinkimą" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Importuoti Animacijas..." - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25380,11 +25680,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Redaguoti Filtrus" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25403,10 +25698,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Aprašymas:" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25416,11 +25707,6 @@ msgstr "Atidaryti Skriptų Editorių" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Atidaryti Skriptų Editorių" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25439,6 +25725,10 @@ msgstr "Išjungta" msgid "Ensure Correct Normals" msgstr "Keisti Poligono Skalę" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25502,10 +25792,6 @@ msgstr "Kiekis:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25528,49 +25814,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Panaikinti pasirinkimą" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Panaikinti pasirinkimą" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TimeScale Nodas" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Panaikinti pasirinkimą" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25579,36 +25835,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Panaikinti pasirinkimą" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Animacija: Pakeisti Transformaciją" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Animacija: Pakeisti Transformaciją" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redaguoti Filtrus" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25616,15 +25857,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Priedai" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TimeScale Nodas" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25656,11 +25888,6 @@ msgstr "" msgid "Transmission" msgstr "Transition Nodas" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transition Nodas" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25708,15 +25935,20 @@ msgstr "TimeScale Nodas" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend2 Nodas" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Animacija: Pakeisti Transformaciją" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Animacija: Pakeisti Transformaciją" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25740,25 +25972,6 @@ msgstr "Įrašyti raktažodį čia" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Keisti Poligono Skalę" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Keisti Poligono Skalę" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Animacija: Pakeisti Transformaciją" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25942,6 +26155,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Transition Nodas" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25950,14 +26168,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Mėgstamiausi:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Panaikinti" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26030,10 +26258,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26056,6 +26280,18 @@ msgstr "Panaikinti pasirinkimą" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26068,13 +26304,12 @@ msgstr "Fiksuoti" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Importuoti iš Nodo:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Importuoti iš Nodo:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp msgid "Base" @@ -26108,8 +26343,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpoliacijos režimas" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "TimeScale Nodas" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "TimeScale Nodas" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "TimeScale Nodas" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "TimeScale Nodas" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26539,6 +26795,11 @@ msgstr "Animacijos Nodas" msgid "Collision Unsafe Fraction" msgstr "Animacijos Nodas" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizikos Kadro %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26553,13 +26814,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 2d4a4d6eb7ac..6d62cc9d81e5 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -216,14 +216,8 @@ msgstr "" msgid "Function" msgstr "Funkcijas" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -560,13 +554,15 @@ msgid "Project Settings Override" msgstr "Projekta iestatjumi..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nosaukums" @@ -618,7 +614,7 @@ msgstr "Parādīt Visu" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -758,7 +754,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fizikas kadrs %" @@ -769,7 +766,7 @@ msgstr "Fizikas kadrs %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -799,9 +796,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtrs:" @@ -927,11 +923,6 @@ msgstr "Ceļš" msgid "Source Code" msgstr "Avots" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Pielietot izmaiņas" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -998,7 +989,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1048,13 +1040,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1148,6 +1141,94 @@ msgstr "Anim Izmainīt Atslēgkadra Vērtību" msgid "Anim Change Call" msgstr "Anim Izmainīt Izsaukumu" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kadrs %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Laiks" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalizācija" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Lokalizācija" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Daudzums:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Ikonu Režīms" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Centrēt mezglu" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animācija" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Vairākkārt Izmainīt Atslēgkadra Laiku" @@ -1344,16 +1425,6 @@ msgstr "Noņemt Anim. Celiņu" msgid "Editors" msgstr "Redaktors" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animācija" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2807,7 +2878,7 @@ msgid "Script Editor" msgstr "Skripta redaktors" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Līdzekļu bibliotēka" @@ -3090,11 +3161,11 @@ msgstr "Atskaņošanas Režīms:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3230,7 +3301,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Virsotne" @@ -3427,11 +3498,12 @@ msgstr "" msgid "Read Only" msgstr "Tikai Metodes" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4853,12 +4925,6 @@ msgstr "" msgid "Frame #:" msgstr "Kadrs #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Laiks" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Izsaukumi" @@ -5255,7 +5321,8 @@ msgstr "Sub-resursi nav atrasti." msgid "Color Theme" msgstr "Redaktora motīvs" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5284,13 +5351,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6746,9 +6806,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6904,11 +6964,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalizācija" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6964,17 +7019,18 @@ msgstr "Redaktora motīvs" msgid "Optimizer" msgstr "Optimizēt" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Iespējot" @@ -7073,7 +7129,8 @@ msgstr "Mēroga Režīms" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7105,12 +7162,6 @@ msgstr "Krāsas" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7856,7 +7907,8 @@ msgstr "Nākotne" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Dziļums" @@ -8033,7 +8085,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Pludināt" @@ -8433,7 +8485,7 @@ msgid "Select lightmap bake file:" msgstr "Izvēlēties gaismas kartes cepšanas failu:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Priekšskats" @@ -9284,13 +9336,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Pārslēgt režīmu" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Atdalījums:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9393,7 +9468,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9925,12 +10001,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Daudzstūri" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10009,8 +10084,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10265,8 +10338,6 @@ msgid "Previous Script" msgstr "Iepriekšējais skripts" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fails" @@ -10499,7 +10570,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11993,7 +12065,7 @@ msgstr "" msgid "Disabled Button" msgstr "Atspējota poga" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12304,12 +12376,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12555,6 +12621,139 @@ msgstr "Izveidot oklūzijas daudzstūri" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcijas" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Solis" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Atdalījums:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Izvēlēties" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Noņemt tekstūru" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Centrēt mezglu" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Apdzīvot" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Pārslēgt režīmu" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Ielīmēt flīzes bitmasku" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Sīktēls..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animāciju Cilpa" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Oklūzijas režīms" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigācijas režīms" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Noņemt tekstūru" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Izmainīt Transformāciju" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Sadursme" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Tikai izvēlētais" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Sadursmes režīms" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Redzama navigācija" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Izvēlēties" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrs:" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13627,7 +13826,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13683,12 +13882,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13914,6 +14107,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Lokālie projekti" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Līdzekļu bibliotēkas projekti" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14003,10 +14208,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projekta Menedžeris " -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Lokālie projekti" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Ielādē, lūdzu uzgaidi..." @@ -14055,10 +14256,6 @@ msgstr "Noņemt trūkstošo" msgid "About" msgstr "Par" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Līdzekļu bibliotēkas projekti" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Restartēt tagad" @@ -14399,7 +14596,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Spraudņi" @@ -14525,12 +14723,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Solis" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14943,10 +15135,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15285,11 +15473,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15895,10 +16078,6 @@ msgstr "Atkļūdotājs" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15926,11 +16105,11 @@ msgstr "Inspektors" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Doties atpakaļ" @@ -16002,11 +16181,6 @@ msgstr "Sadursmes režīms" msgid "Invert Faces" msgstr "Konvertēt uz %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16466,7 +16640,7 @@ msgstr "Mēroga Režīms" msgid "Instance Materials" msgstr "Fizikas kadrs %" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16483,13 +16657,6 @@ msgstr "" msgid "Translation" msgstr "Pāreja eksistē!" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Lokalizācija" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16602,7 +16769,6 @@ msgstr "Izveidot Cilmes Mezglu:" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Noņemt tekstūru" @@ -16633,7 +16799,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Izdzēst Mezglu" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animācijas:" @@ -17072,10 +17238,6 @@ msgstr "" msgid "IGD Status" msgstr "Statuss" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17541,10 +17703,6 @@ msgstr "Mainīt tipu" msgid "Node Path" msgstr "Kopēt mezgla ceļu" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17603,11 +17761,6 @@ msgstr "" msgid "Set Mode" msgstr "Mēroga Režīms" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipa maiņa" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17628,7 +17781,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17645,7 +17798,7 @@ msgstr "Likt %s" msgid "Compose Array" msgstr "Mainīt Masīva Lielumu" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17756,11 +17909,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstantes" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstantes" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17778,10 +17926,6 @@ msgstr "Darbība" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17955,6 +18099,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17988,6 +18148,10 @@ msgstr "" msgid "Export Format" msgstr "Eksportēt bibliotēku" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18019,7 +18183,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Iepriekšējā cilne" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18442,6 +18606,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18516,7 +18732,7 @@ msgstr "Mērķis sasniegts!" msgid "Push Notifications" msgstr "Konstante" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Lietotāja interfeiss" @@ -19508,12 +19724,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kadrs %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19532,18 +19742,6 @@ msgstr "Atskaņot" msgid "Centered" msgstr "Centrēt mezglu" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19624,8 +19822,7 @@ msgid "Pitch Scale" msgstr "Mērogs" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19671,7 +19868,8 @@ msgstr "Ikonu Režīms" msgid "Rotating" msgstr "Lokalizācija" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Pašreizējs:" @@ -19697,19 +19895,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Pa Kreisi, Plašs" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Pa labi, Plašs" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Grāmatzīmes" @@ -19760,8 +19959,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Ekstra Izsaukuma Argumenti:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Mēroga Režīms" @@ -19800,12 +19999,6 @@ msgstr "Pārslēgt redzamību" msgid "Visible" msgstr "Pārslēgt redzamību" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Apdzīvot" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19828,10 +20021,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19983,17 +20172,6 @@ msgstr "Lokālie projekti" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Noņemt tekstūru" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20092,8 +20270,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20228,7 +20407,7 @@ msgid "Node B" msgstr "Mezgls" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20238,7 +20417,7 @@ msgstr "" msgid "Disable Collision" msgstr "Atspējota poga" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20275,7 +20454,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20401,7 +20581,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20436,8 +20616,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Iespējot" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20450,16 +20636,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Daļiņas" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Tiešsaistes Dokumenti" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20837,7 +21013,7 @@ msgstr "Noņemt Punktu" msgid "Use Global Coordinates" msgstr "Konstante" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21104,28 +21280,11 @@ msgstr "Iespējot doppler" msgid "Tracking" msgstr "Pako" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Izmainīt Transformāciju" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21238,7 +21397,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Mezgla Vārds:" @@ -21410,22 +21569,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21451,6 +21594,82 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Ēnotājs" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Galvenais Skripts:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Apdzīvot" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonti" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrēt signālus" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrēt signālus" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21459,7 +21678,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Lineāla Režīms" @@ -21566,7 +21786,8 @@ msgid "Ignore Y" msgstr "[Ignorēt]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21575,7 +21796,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21702,18 +21923,170 @@ msgstr "Darbība" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Bīdīt lejup" +msgid "Joint Constraints" +msgstr "Konstantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Saglabā Ainu" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Atdalījums:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Bīdīt lejup" +msgid "Angular Limit Enabled" +msgstr "Filtrēt signālus" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Bīdīt lejup" +msgid "Angular Limit Upper" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. Rotācijas Kļūda:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animācija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animācija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animācija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animācija" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Apraksts" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineārs" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Apraksts" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animācija" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrēt signālus" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21753,10 +22126,6 @@ msgstr "Dzēst mezglus" msgid "Params" msgstr "Ielīmēt Parametrus" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21769,11 +22138,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Atdalījums:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21836,15 +22200,6 @@ msgstr "Animācija" msgid "Angular Ortho" msgstr "Maks. Rotācijas Kļūda:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Saglabā Ainu" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21872,10 +22227,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22090,8 +22441,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22200,6 +22552,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Nederīga fona krāsa." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Piesprausts %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Saturs:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Galvenais Skripts:" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22278,32 +22658,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Pāreja eksistē!" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Ēnotājs" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22443,38 +22802,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Pievienot Trijstūri" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Pievienot Trijstūri" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22508,14 +22835,28 @@ msgid "Autorestart" msgstr "Automātiski Ievietot Atslēgu" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automātiski Ievietot Atslēgu" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Daudzums:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Daudzums:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Doka pozīcija" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22526,10 +22867,6 @@ msgstr "Pievienot Ieejas Pieslēgvietu" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22599,11 +22936,6 @@ msgstr "Nederīga animācija: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nekas nav savienots ar ieeju '%s' mezglam '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrēt signālus" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22951,10 +23283,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Brīdinājums!" @@ -23575,7 +23903,7 @@ msgstr "" msgid "Fill Mode" msgstr "Atskaņošanas Režīms:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23717,11 +24045,6 @@ msgstr "" msgid "Editor Description" msgstr "Apraksts" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Importēt" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23737,11 +24060,6 @@ msgstr "Interpolācijas režīms" msgid "Display Folded" msgstr "Parādīt Visu" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Mezgla Vārds:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23799,7 +24117,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Uzlikt vairākus:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24100,12 +24419,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonti" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24422,11 +24735,6 @@ msgstr "Pārslēgt slēptos failus" msgid "Panel Disabled" msgstr "Atspējots vienums" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Atdalījums:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24479,11 +24787,6 @@ msgstr "Komūns" msgid "Breakpoint" msgstr "Pārrāvumpunkts" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Atdalījums:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25208,15 +25511,6 @@ msgstr "Atdalījums:" msgid "Color Correction" msgstr "Krāsas funkcija." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Brīdinājumi" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25254,10 +25548,6 @@ msgstr "Dziļums" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25276,10 +25566,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Ģenerēt Punktus" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25289,11 +25575,6 @@ msgstr "Galvenais Skripts:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Galvenais Skripts:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25312,6 +25593,10 @@ msgstr "Atspējota LineEdit" msgid "Ensure Correct Normals" msgstr "Transformēt vienmērīgo." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25376,10 +25661,6 @@ msgstr "Daudzums:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25403,50 +25684,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Noņemt tekstūru" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Noņemt tekstūru" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Lineāla Režīms" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Redzamas sadursmes formas" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Noņemt tekstūru" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25455,36 +25705,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Noņemt tekstūru" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Notīrīt" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Notīrīt pozu" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redaktora motīvs" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25492,15 +25727,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Šķērslis" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Lineāla Režīms" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25532,11 +25758,6 @@ msgstr "" msgid "Transmission" msgstr "Pievienot Pāreju" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Pievienot Pāreju" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25584,15 +25805,20 @@ msgstr "Ikonu Režīms" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Mēroga Režīms" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Redaktora motīvs" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Izmainīt Transformāciju" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -25615,26 +25841,6 @@ msgstr "Šablons" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformēt vienmērīgo." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformēt vienmērīgo." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Mainīt Masīva Lielumu" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Mainīt Masīva Lielumu" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25821,6 +26027,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Izgriezt mezglu(s)" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25829,15 +26040,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Atskaņot pielāgotu ainu" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Pievienot Ieejas Pieslēgvietu" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Mezgla Vārds:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25912,10 +26132,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25939,6 +26155,19 @@ msgstr "Noņemt tekstūru" msgid "Image Size" msgstr "Lapa: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Doties atpakaļ" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -25951,13 +26180,13 @@ msgstr "Uztvert" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Atskaņošanas Režīms:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Atskaņošanas Režīms:" +msgid "To" +msgstr "Virsotne" #: scene/resources/texture.cpp #, fuzzy @@ -25993,8 +26222,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolācijas režīms" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Lineāla Režīms" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mēroga Režīms" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Ikonu Režīms" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Ikonu Režīms" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26427,6 +26677,11 @@ msgstr "Sadursmes režīms" msgid "Collision Unsafe Fraction" msgstr "Sadursmes režīms" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizikas kadrs %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26441,13 +26696,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index c5fe6170e10d..517f1c60165e 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -187,14 +187,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -508,13 +502,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -563,7 +559,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -692,7 +688,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -702,7 +699,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -732,9 +729,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -853,10 +849,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -922,7 +914,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -971,13 +964,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1071,6 +1065,88 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1266,16 +1342,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2670,7 +2736,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2944,11 +3010,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3077,7 +3143,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3268,11 +3334,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4602,12 +4669,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4982,7 +5043,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5011,13 +5073,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6407,9 +6462,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6552,10 +6607,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6604,17 +6655,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6705,7 +6757,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6735,12 +6788,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7473,7 +7520,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7650,7 +7698,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8045,7 +8093,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8892,13 +8940,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9001,7 +9071,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9530,12 +9601,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9614,8 +9684,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9870,8 +9938,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10097,7 +10163,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11580,7 +11647,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11885,12 +11952,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12135,6 +12196,119 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Snap Options" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13195,7 +13369,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13251,12 +13425,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13482,6 +13650,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13570,10 +13750,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13622,10 +13798,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13964,7 +14136,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14090,12 +14263,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14506,10 +14673,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14845,11 +15008,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15427,10 +15585,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15456,11 +15610,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15526,11 +15680,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15960,7 +16109,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -15976,12 +16125,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16088,7 +16231,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16116,7 +16258,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16539,10 +16681,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -16998,10 +17136,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17054,10 +17188,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17077,7 +17207,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17092,7 +17222,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17191,10 +17321,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17211,10 +17337,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17375,6 +17497,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17407,6 +17545,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17435,7 +17577,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17840,6 +17982,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17905,7 +18099,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18828,11 +19022,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18848,18 +19037,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18931,8 +19108,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -18972,7 +19148,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -18995,17 +19172,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19053,8 +19231,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19087,11 +19265,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19113,10 +19286,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19262,16 +19431,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19363,8 +19522,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19485,7 +19645,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19494,7 +19654,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19530,7 +19690,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19644,7 +19805,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19678,8 +19839,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19692,14 +19858,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20053,7 +20211,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20298,27 +20456,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20421,7 +20563,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20581,22 +20723,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20622,6 +20748,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20630,7 +20826,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20723,7 +20920,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20732,7 +20930,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20850,15 +21048,144 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20897,10 +21224,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20913,10 +21236,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -20969,14 +21288,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21001,10 +21312,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21203,8 +21510,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21305,6 +21613,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21380,30 +21712,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21534,36 +21846,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21593,11 +21875,23 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21609,10 +21903,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21673,10 +21963,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -21992,10 +22278,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22551,7 +22833,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22677,10 +22959,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22693,10 +22971,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22745,7 +23019,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23022,11 +23297,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23305,10 +23575,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23353,10 +23619,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -23985,14 +24247,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24025,10 +24279,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24045,10 +24295,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24057,10 +24303,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24077,6 +24319,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24133,10 +24379,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24158,23 +24400,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24182,19 +24408,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24205,24 +24419,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24230,21 +24432,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24273,10 +24467,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24321,14 +24511,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24349,22 +24543,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24537,6 +24715,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24545,14 +24727,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24621,10 +24811,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24645,6 +24831,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24654,11 +24852,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24690,7 +24888,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25093,6 +25307,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25107,13 +25325,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/mk.po b/editor/translations/mk.po index 43ff9e4c40b2..9230d277d74f 100644 --- a/editor/translations/mk.po +++ b/editor/translations/mk.po @@ -197,14 +197,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -522,13 +516,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -577,7 +573,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -706,7 +702,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -716,7 +713,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -746,9 +743,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -867,10 +863,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -936,7 +928,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -985,13 +978,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1085,6 +1079,91 @@ msgstr "Анимација Промени Клучен Кадар Вреднос msgid "Anim Change Call" msgstr "Анимација Промени Позив" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Внеси клуч тука" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Својства на анимацијата." + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Својства на анимацијата." + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1281,16 +1360,6 @@ msgstr "" msgid "Editors" msgstr "Уреди" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2685,7 +2754,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2960,11 +3029,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3094,7 +3163,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3285,11 +3354,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4623,12 +4693,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5007,7 +5071,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5036,13 +5101,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6437,9 +6495,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6587,10 +6645,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6641,17 +6695,18 @@ msgstr "Копирај Траки" msgid "Optimizer" msgstr "Оптимизирај" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6746,7 +6801,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6776,12 +6832,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7521,7 +7571,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7698,7 +7749,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8093,7 +8144,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8945,13 +8996,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9054,7 +9127,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9583,12 +9657,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9667,8 +9740,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9925,8 +9996,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10152,7 +10221,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11637,7 +11707,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11942,12 +12012,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12192,6 +12256,127 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Својства на анимацијата." + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Својства на анимацијата." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Својства на анимацијата." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Својства на анимацијата." + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Дуплирај избран(и) клуч(еви)" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13254,7 +13439,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13310,12 +13495,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13541,6 +13720,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13629,10 +13820,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13681,10 +13868,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14023,7 +14206,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14149,12 +14333,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14567,10 +14745,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14906,11 +15080,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15488,10 +15657,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15517,11 +15682,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15587,11 +15752,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16026,7 +16186,7 @@ msgstr "" msgid "Instance Materials" msgstr "Внеси клуч тука" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16042,12 +16202,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16156,7 +16310,6 @@ msgstr "Јазол" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16184,7 +16337,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Својства на анимацијата." @@ -16608,10 +16761,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17068,10 +17217,6 @@ msgstr "" msgid "Node Path" msgstr "Јазол" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17124,10 +17269,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17147,7 +17288,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17162,7 +17303,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17262,10 +17403,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17282,10 +17419,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17446,6 +17579,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17478,6 +17627,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17506,7 +17659,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17915,6 +18068,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17982,7 +18187,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18908,11 +19113,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18928,18 +19128,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19012,8 +19200,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19054,7 +19241,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Својства на анимацијата." @@ -19078,17 +19266,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19136,8 +19325,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19171,11 +19360,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19197,10 +19381,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19346,16 +19526,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19447,8 +19617,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19573,7 +19744,7 @@ msgid "Node B" msgstr "Јазол" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19582,7 +19753,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19619,7 +19790,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19733,7 +19905,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19767,8 +19939,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19781,14 +19958,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20144,7 +20313,7 @@ msgstr "Избриши невалидни клучеви" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20392,27 +20561,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20516,7 +20669,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20676,22 +20829,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20717,6 +20854,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20726,7 +20933,8 @@ msgstr "" msgid "Negative" msgstr "GDNative(ГДДомороден)" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20820,7 +21028,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20829,7 +21038,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20947,15 +21156,146 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Внеси клуч тука" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Зачувување на сцената" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20994,10 +21334,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21010,10 +21346,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21068,15 +21400,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Зачувување на сцената" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21101,10 +21424,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21303,8 +21622,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21406,6 +21726,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Промести Безиер Точка" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Внеси клуч тука" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21481,30 +21827,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21637,36 +21963,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21696,11 +21992,25 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Внеси клуч тука" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Внеси клуч тука" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21712,10 +22022,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21777,10 +22083,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22100,10 +22402,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22665,7 +22963,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22793,11 +23091,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Импортирај" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22810,11 +23103,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Внеси клуч тука" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22863,7 +23151,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23141,11 +23430,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23430,10 +23714,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23483,11 +23763,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Својства на анимацијата." - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24120,14 +24395,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24160,10 +24427,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24181,10 +24444,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Промести Безиер Точка" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24193,10 +24452,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24213,6 +24468,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24269,10 +24528,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24294,23 +24549,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24318,19 +24557,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24341,24 +24568,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24366,21 +24581,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24411,11 +24618,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Анимација Промени Прелаз" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24460,14 +24662,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24489,22 +24695,6 @@ msgstr "Внеси клуч тука" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24681,6 +24871,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24689,14 +24883,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Внеси клуч тука" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Јазол" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24765,10 +24969,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24789,6 +24989,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24798,11 +25010,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24834,9 +25046,26 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Јазол" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25239,6 +25468,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25253,13 +25486,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 138b1d6748b3..707c81075181 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -200,14 +200,8 @@ msgstr "" msgid "Function" msgstr "പ്രവൃത്തികൾ:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -526,13 +520,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -581,7 +577,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -710,7 +706,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -720,7 +717,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -750,9 +747,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -872,10 +868,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -941,7 +933,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -990,13 +983,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1090,6 +1084,92 @@ msgstr "ചലന തിരസൂചനയുടെ വില മാറ്റു msgid "Anim Change Call" msgstr "മാറ്റം വിളി ചലിപ്പിക്കുക" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "ചലനം ചുറ്റൽ" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "വിളി രീതി നോക്കുക" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "വിളി രീതി നോക്കുക" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "പല മാറ്റം തിരസൂചനയുടെ സമയം ചലിപ്പിക്കുക" @@ -1285,16 +1365,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2694,7 +2764,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2968,11 +3038,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3102,7 +3172,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3295,11 +3365,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4635,12 +4706,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5019,7 +5084,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5048,13 +5114,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6451,9 +6510,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6598,11 +6657,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "ചലനം ചുറ്റൽ" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6652,17 +6706,18 @@ msgstr "പരിവർത്തനം ചലിപ്പിക്കുക" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6758,7 +6813,8 @@ msgstr "വിളി രീതി നോക്കുക" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6789,12 +6845,6 @@ msgstr "പ്രവൃത്തികൾ:" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7536,7 +7586,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7713,7 +7764,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8108,7 +8159,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8961,13 +9012,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9070,7 +9143,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9601,12 +9675,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9685,8 +9758,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9943,8 +10014,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10170,7 +10239,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11653,7 +11723,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11958,12 +12028,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12209,6 +12273,130 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "പ്രവൃത്തികൾ:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "ചലനം ചുറ്റൽ" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "സൂചികകൾ നീക്കം ചെയ്യുക" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "വിളി രീതി നോക്കുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "ചലനം ചുറ്റൽ" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "വിളി രീതി നോക്കുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "പരിവർത്തനം ചലിപ്പിക്കുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "സൂചികകൾ നീക്കം ചെയ്യുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "സൂചികകളുടെ പകർപ്പെടുക്കുക" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "പ്രവൃത്തികൾ:" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13269,7 +13457,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13325,12 +13513,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13556,6 +13738,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13644,10 +13838,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13696,10 +13886,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14038,7 +14224,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14164,12 +14351,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14582,10 +14763,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14921,11 +15098,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15504,10 +15676,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15533,11 +15701,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15604,11 +15772,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16042,7 +16205,7 @@ msgstr "" msgid "Instance Materials" msgstr "സൂചിക ഇവിടെയിടുക" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16059,12 +16222,6 @@ msgstr "" msgid "Translation" msgstr "ചലനം ചുറ്റൽ" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16172,7 +16329,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16201,7 +16357,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "ചലനം ചുറ്റൽ" @@ -16625,10 +16781,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17088,10 +17240,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17145,10 +17293,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17168,7 +17312,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17183,7 +17327,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17283,10 +17427,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17304,10 +17444,6 @@ msgstr "പ്രവൃത്തികൾ:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17468,6 +17604,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17501,6 +17653,10 @@ msgstr "" msgid "Export Format" msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17529,7 +17685,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17937,6 +18093,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18003,7 +18211,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18935,11 +19143,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18955,18 +19158,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19040,8 +19231,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19083,7 +19273,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "ഗുണം നോക്കുക" @@ -19107,17 +19298,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "പ്രവൃത്തികൾ:" @@ -19166,8 +19358,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19202,11 +19394,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19228,10 +19415,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19377,16 +19560,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19478,8 +19651,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19605,7 +19779,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19614,7 +19788,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19650,7 +19824,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19764,7 +19939,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19799,8 +19974,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19813,14 +19993,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20178,7 +20350,7 @@ msgstr "ഗുണം നോക്കുക" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20429,28 +20601,11 @@ msgstr "" msgid "Tracking" msgstr "ഗുണം നോക്കുക" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "പരിവർത്തനം ചലിപ്പിക്കുക" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20556,7 +20711,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20717,22 +20872,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20758,6 +20897,77 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "പ്രവൃത്തികൾ:" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20766,7 +20976,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20863,7 +21074,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20872,7 +21084,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20993,15 +21205,159 @@ msgid "Motion Z" msgstr "ചലനം ചുറ്റൽ" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "പ്രവൃത്തികൾ:" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +#, fuzzy +msgid "Angular Limit Lower" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "ചലനം ചുറ്റൽ" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21040,10 +21396,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21056,11 +21408,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "പ്രവൃത്തികൾ:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21117,14 +21464,6 @@ msgstr "ചലനം ചുറ്റൽ" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21149,10 +21488,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21351,8 +21686,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21453,6 +21789,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "ബെസിയർ ബിന്ദു നീക്കുക" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21528,31 +21890,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "ചലനം ചുറ്റൽ" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21686,36 +22028,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21745,13 +22057,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "ചലനം ചുറ്റൽ" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -21761,10 +22088,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21830,10 +22153,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22154,10 +22473,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22718,7 +23033,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22846,11 +23161,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "ഗുണം നോക്കുക" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22863,11 +23173,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "ചലനത്തിൻറെ നേരം മാറ്റുക" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22916,7 +23221,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23197,11 +23503,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23494,10 +23795,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23548,11 +23845,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "ചലനം ചുറ്റൽ" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24206,14 +24498,6 @@ msgstr "ചലനം ചുറ്റൽ" msgid "Color Correction" msgstr "ചലനം ചുറ്റൽ" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24246,10 +24530,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24267,10 +24547,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "ബെസിയർ ബിന്ദു നീക്കുക" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24279,10 +24555,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24300,6 +24572,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24358,10 +24634,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24383,23 +24655,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24407,19 +24663,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24430,24 +24674,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24455,21 +24687,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24500,11 +24724,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "ചലനം ചുറ്റൽ" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24549,14 +24768,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "പരിവർത്തനം ചലിപ്പിക്കുക" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "പരിവർത്തനം ചലിപ്പിക്കുക" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24579,24 +24804,6 @@ msgstr "സൂചിക ഇവിടെയിടുക" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "ത്രിമാന പരിവർത്തനം നോക്കുക" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24773,6 +24980,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24781,14 +24992,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "സൂചിക ഇവിടെയിടുക" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24860,10 +25080,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24884,6 +25100,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24893,11 +25121,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24929,9 +25157,26 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "വിളി രീതി നോക്കുക" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25334,6 +25579,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25348,13 +25597,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/mr.po b/editor/translations/mr.po index acc9653bebc1..c526e51a21aa 100644 --- a/editor/translations/mr.po +++ b/editor/translations/mr.po @@ -198,14 +198,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -528,13 +522,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -583,7 +579,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -713,7 +709,8 @@ msgstr "शेवटी" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -723,7 +720,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -753,9 +750,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -874,10 +870,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -943,7 +935,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -992,13 +985,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1093,6 +1087,91 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "अ‍ॅनिमेशन ट्री" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "नोड हलवा" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "नोड हलवा" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1288,16 +1367,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2693,7 +2762,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2968,11 +3037,11 @@ msgstr "प्ले मोड:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3101,7 +3170,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3292,11 +3361,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4630,12 +4700,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5010,7 +5074,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5039,13 +5104,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6445,9 +6503,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6597,11 +6655,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "अ‍ॅनिमेशन ट्री" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6651,17 +6704,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6756,7 +6810,8 @@ msgstr "प्ले मोड:" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6786,12 +6841,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7528,7 +7577,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7705,7 +7755,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8100,7 +8150,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8951,13 +9001,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "संक्रमण: " + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9060,7 +9133,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9589,12 +9663,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9673,8 +9746,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9930,8 +10001,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10157,7 +10226,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11645,7 +11715,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11950,12 +12020,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12200,6 +12264,127 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "अ‍ॅनिमेशन ट्री" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "संक्रमण: " + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "नोड हलवा" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "नोड हलवा" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "नोड हलवा" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "नोड हलवा" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "प्ले मोड:" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "नोड हलवा" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13266,7 +13451,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13322,12 +13507,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13553,6 +13732,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13641,10 +13832,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13693,10 +13880,6 @@ msgstr "" msgid "About" msgstr "आमच्या बद्दल" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14036,7 +14219,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14162,12 +14346,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14580,10 +14758,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14919,11 +15093,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15505,10 +15674,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15534,11 +15699,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15605,11 +15770,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16042,7 +16202,7 @@ msgstr "ब्लेंड टाइम्स:" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16059,12 +16219,6 @@ msgstr "" msgid "Translation" msgstr "संक्रमण: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16174,7 +16328,6 @@ msgstr "नोड हलवा" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16203,7 +16356,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "अ‍ॅनिमेशन ट्री" @@ -16630,10 +16783,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17093,10 +17242,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17150,10 +17295,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17173,7 +17314,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17188,7 +17329,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17288,10 +17429,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17308,10 +17445,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17473,6 +17606,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17505,6 +17654,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17533,7 +17686,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17944,6 +18097,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18010,7 +18215,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18942,11 +19147,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -18964,18 +19164,6 @@ msgstr "" msgid "Centered" msgstr "नोड हलवा" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19048,8 +19236,7 @@ msgid "Pitch Scale" msgstr "स्केल:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19091,7 +19278,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19114,17 +19302,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19172,8 +19361,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "ब्लेंड टाइम्स:" @@ -19209,11 +19398,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19236,10 +19420,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19386,16 +19566,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19489,8 +19659,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19622,7 +19793,7 @@ msgid "Node B" msgstr "नोड जोडा" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19631,7 +19802,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19667,7 +19838,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19783,7 +19955,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19818,8 +19990,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "समक्रमित करा" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19832,14 +20010,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20198,7 +20368,7 @@ msgstr "नोड काढला" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20448,27 +20618,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20573,7 +20727,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20734,22 +20888,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20775,6 +20913,77 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "व्हाइट मॉड्युलेटेड सक्ती करा" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20783,7 +20992,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "प्ले मोड:" @@ -20883,7 +21093,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20892,7 +21103,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21013,19 +21224,161 @@ msgid "Motion Z" msgstr "अ‍ॅनिमेशन ट्री" #: scene/3d/physics_body.cpp +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "नोड हलवा" +msgid "Relaxation" +msgstr "संक्रमण: " #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "नोड हलवा" +msgid "Angular Limit Enabled" +msgstr "शेवटी" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "नोड हलवा" +msgid "Angular Limit Lower" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "शेवटी" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "संक्रमण: " + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "अ‍ॅनिमेशन ट्री" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21063,10 +21416,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21079,11 +21428,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "संक्रमण: " - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21141,14 +21485,6 @@ msgstr "अ‍ॅनिमेशन ट्री" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21173,10 +21509,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21376,8 +21708,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21479,6 +21812,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21554,31 +21911,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "संक्रमण: " -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21712,36 +22049,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21772,13 +22079,27 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "ब्लेंड टाइम्स:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "अ‍ॅनिमेशन ट्री" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -21788,10 +22109,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21858,10 +22175,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22185,10 +22498,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22753,7 +23062,7 @@ msgstr "" msgid "Fill Mode" msgstr "प्ले मोड:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22881,10 +23190,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -22898,11 +23203,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "अ‍ॅनिमेशन नाव:" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22951,7 +23251,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23230,11 +23531,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23524,11 +23820,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "संक्रमण: " - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23578,11 +23869,6 @@ msgstr "समुदाय" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "संक्रमण: " - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24238,14 +24524,6 @@ msgstr "संक्रमण: " msgid "Color Correction" msgstr "अ‍ॅनिमेशन ट्री" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24278,10 +24556,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24298,10 +24572,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24310,10 +24580,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24330,6 +24596,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24391,10 +24661,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24416,23 +24682,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24440,19 +24690,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24463,24 +24701,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24488,21 +24714,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24534,11 +24752,6 @@ msgstr "" msgid "Transmission" msgstr "संक्रमण: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "संक्रमण: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -24585,14 +24798,18 @@ msgstr "प्ले मोड:" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24613,22 +24830,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24805,6 +25006,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24813,14 +25018,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "नोड हलवा" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24889,10 +25103,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24913,6 +25123,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24923,13 +25145,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "प्ले मोड:" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "प्ले मोड:" +msgid "To" +msgstr "" #: scene/resources/texture.cpp msgid "Base" @@ -24961,8 +25182,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "स्केल:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "प्ले मोड:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "प्ले मोड:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "प्ले मोड:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "नोड जोडा" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -25366,6 +25608,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25380,13 +25626,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 673ad0ff221a..ec5a8a98e3f4 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -222,14 +222,8 @@ msgstr "" msgid "Function" msgstr "Fungsi" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -569,13 +563,15 @@ msgid "Project Settings Override" msgstr "Tetapan Projek..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nama" @@ -627,7 +623,7 @@ msgstr "Paparkan Semua" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -770,7 +766,8 @@ msgstr "Pada Akhir" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Bingkai Fizik %" @@ -781,7 +778,7 @@ msgstr "Bingkai Fizik %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -811,9 +808,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Penapis:" @@ -938,11 +934,6 @@ msgstr "Laluan" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Komuniti" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1009,7 +1000,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1062,13 +1054,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1162,6 +1155,96 @@ msgstr "Anim Ubah Nilai Keyframe" msgid "Anim Change Call" msgstr "Anim Ubah Panggilan" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bingkai %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Masa" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Langkah Putaran:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Langkah Putaran:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Jumlah:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Tetapkan Pemegang" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Tetapkan Pemegang" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Grid Offset:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Grid Offset:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasi" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Ubah Pelbagai Masa Keyframe" @@ -1358,16 +1441,6 @@ msgstr "Keluarkan Trek Anim" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasi" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2825,7 +2898,7 @@ msgid "Script Editor" msgstr "Editor Skrip" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Perpustakaan Aset" @@ -3111,11 +3184,11 @@ msgstr "Mod Main:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3251,7 +3324,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Atas" @@ -3448,11 +3521,12 @@ msgstr "" msgid "Read Only" msgstr "Kaedah Sahaja" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Terkunci" @@ -4919,12 +4993,6 @@ msgstr "" msgid "Frame #:" msgstr "Bingkai #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Masa" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Panggilan" @@ -5335,7 +5403,8 @@ msgstr "Tiada sub-sumber dijumpai." msgid "Color Theme" msgstr "Editor" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5364,13 +5433,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6847,9 +6909,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7007,11 +7069,6 @@ msgstr "" msgid "Materials" msgstr "Perubahan Bahan:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Langkah Putaran:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7069,17 +7126,18 @@ msgstr "Kosongkan Transformasi" msgid "Optimizer" msgstr "Mengoptimumkan" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktifkan" @@ -7181,7 +7239,8 @@ msgstr "Pilih Mod" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7214,12 +7273,6 @@ msgstr "Warna" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7985,7 +8038,8 @@ msgstr "Masa depan" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Kedalaman" @@ -8166,7 +8220,7 @@ msgid "Fade Out (s):" msgstr "Pudar Keluar (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Adun" @@ -8573,7 +8627,7 @@ msgid "Select lightmap bake file:" msgstr "Pilih fail lightmap bake:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Pratonton" @@ -9446,13 +9500,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Togol Mod" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Versi:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Item" @@ -9555,7 +9632,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10087,12 +10165,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10171,8 +10248,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10433,8 +10508,6 @@ msgid "Previous Script" msgstr "Tab sebelumnya" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10666,7 +10739,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12207,7 +12281,7 @@ msgstr "" msgid "Disabled Button" msgstr "Tidak Aktif" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12522,12 +12596,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12774,6 +12842,138 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Pilihan Snap" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Grid Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Versi:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Masa depan" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Grid Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Perubahan Bahan:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Togol Mod" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Gambar kecil..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Gelung Animasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Cipta Poligon Occluder" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigasi Yang Boleh Dilihat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Grid Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Kosongkan Transformasi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Topeng Emission" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Pilihan Sahaja" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigasi Yang Boleh Dilihat" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Pilih" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Penapis:" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13859,7 +14059,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13915,12 +14115,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14148,6 +14342,20 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projek" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Perpustakaan Aset" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14237,11 +14445,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Pengurus Projek " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projek" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14296,11 +14499,6 @@ msgstr "" msgid "About" msgstr "Tentang" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Perpustakaan Aset" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14641,7 +14839,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14768,12 +14967,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15189,10 +15382,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15531,11 +15720,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16145,10 +16329,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Masa tamat." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16176,11 +16356,11 @@ msgstr "Pemeriksa" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Pergi Balik" @@ -16253,12 +16433,6 @@ msgstr "Topeng Emission" msgid "Invert Faces" msgstr "Tukar ke %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Perubahan Bahan:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16726,7 +16900,7 @@ msgstr "Bake Lightmap" msgid "Instance Materials" msgstr "Perubahan Bahan:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Snap kepada Ibu Bapa" @@ -16744,13 +16918,6 @@ msgstr "" msgid "Translation" msgstr "Peralihan: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Langkah Putaran:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16865,7 +17032,6 @@ msgstr "Nod OneShot" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16897,7 +17063,7 @@ msgstr "Pilihan Rangka" msgid "Skeleton To Node" msgstr "Padam Nod" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Set Peralihan ke:" @@ -17345,11 +17511,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Padam Input" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17823,10 +17984,6 @@ msgstr "Ubah Jenis %s" msgid "Node Path" msgstr "Muatkan Pratetap" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17885,10 +18042,6 @@ msgstr "" msgid "Set Mode" msgstr "Pilih Mod" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17909,7 +18062,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17926,7 +18079,7 @@ msgstr "Tetapkan %s" msgid "Compose Array" msgstr "Ubah saiz Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18037,11 +18190,6 @@ msgstr "" msgid "Construct %s" msgstr "Pemalar" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Pemalar" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18059,10 +18207,6 @@ msgstr "Aksi" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18237,6 +18381,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18270,6 +18430,10 @@ msgstr "" msgid "Export Format" msgstr "Warna seragam." +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18300,7 +18464,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Tab sebelumnya" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18734,6 +18898,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18807,7 +19023,7 @@ msgstr "Berjaya!" msgid "Push Notifications" msgstr "Tampal Animasi" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Buka Folder Data Pengguna" @@ -19796,12 +20012,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bingkai %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19819,19 +20029,6 @@ msgstr "Main" msgid "Centered" msgstr "Tengah" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Grid Offset:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19911,8 +20108,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Togol Automain" @@ -19959,7 +20155,8 @@ msgstr "Sauh sahaja" msgid "Rotating" msgstr "Langkah Putaran:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Semasa:" @@ -19986,19 +20183,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Atas Kiri" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Atas Kanan" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Bawah Kiri" @@ -20052,8 +20250,8 @@ msgstr "Cabutan Panggilan:" msgid "Draw Drag Margin" msgstr "Hujah Panggilan Tambahan:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nod Blend2" @@ -20090,11 +20288,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20118,10 +20311,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20273,17 +20462,6 @@ msgstr "Projek" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Masa depan" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20383,8 +20561,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20519,7 +20698,7 @@ msgid "Node B" msgstr "Nod" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20529,7 +20708,7 @@ msgstr "" msgid "Disable Collision" msgstr "Tidak Aktif" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20567,7 +20746,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20694,7 +20874,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20729,8 +20909,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktifkan" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20744,16 +20930,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Bucu:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dokumen Dalam Talian" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21135,7 +21311,7 @@ msgstr "Buang Titik" msgid "Use Global Coordinates" msgstr "Pemalar" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Mula semula" @@ -21404,28 +21580,11 @@ msgstr "" msgid "Tracking" msgstr "Pembungkusan" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Kosongkan Transformasi" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21540,7 +21699,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nama Nod:" @@ -21714,22 +21873,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21755,6 +21898,83 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Perubahan Shader:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Saiz:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Paksa Modulasi Putih" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fon" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Tapis isyarat" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Tapis isyarat" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Togol Automain" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21764,7 +21984,8 @@ msgstr "Warna Emission" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mod Pembaris" @@ -21874,7 +22095,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21883,7 +22105,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22011,18 +22233,170 @@ msgstr "Aksi" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Pindahkan Nod" +msgid "Joint Constraints" +msgstr "Pemalar" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Menyimpan Adegan" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Versi:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Pindahkan Nod" +msgid "Angular Limit Enabled" +msgstr "Tapis isyarat" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Pindahkan Nod" +msgid "Angular Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Ralat Sudut:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Keterangan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Keterangan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasi" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Tapis isyarat" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22063,10 +22437,6 @@ msgstr "Semua Pilihan" msgid "Params" msgstr "Parameter Berubah:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22079,11 +22449,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Versi:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22146,15 +22511,6 @@ msgstr "Animasi" msgid "Angular Ortho" msgstr "Max. Ralat Sudut:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Menyimpan Adegan" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22183,10 +22539,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22403,8 +22755,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22514,6 +22867,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Salin Pose" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Dipinkan %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Kandungan:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Butang X 1" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22592,32 +22973,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Peralihan: " -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Perubahan Shader:" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22758,38 +23118,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Togol Segi Tiga Auto" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Togol Segi Tiga Auto" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22824,13 +23152,28 @@ msgid "Autorestart" msgstr "Mula Semula Auto:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Mula Semula Auto:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Mula Semula Rawak (s):" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Jumlah:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Jumlah:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Kedudukan Dok" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -22843,11 +23186,6 @@ msgstr "Tambah Port Input" msgid "Xfade Time" msgstr "Masa X-Fade (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Grid Offset:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22917,11 +23255,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Tapis isyarat" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23275,11 +23608,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Togol Automain" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23906,7 +24234,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mod Main:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24050,11 +24378,6 @@ msgstr "" msgid "Editor Description" msgstr "Keterangan" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "import" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24070,11 +24393,6 @@ msgstr "Mod Interpolasi" msgid "Display Folded" msgstr "Paparkan Semua" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nama Nod:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24131,7 +24449,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Tetapkan Pelbagai:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24434,12 +24753,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fon" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24766,11 +25079,6 @@ msgstr "Togol Fail Tersembunyi" msgid "Panel Disabled" msgstr "Tidak Aktif" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Versi:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24823,11 +25131,6 @@ msgstr "Komuniti" msgid "Breakpoint" msgstr "Cipta titik-titik." -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Versi:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25563,15 +25866,6 @@ msgstr "Versi:" msgid "Color Correction" msgstr "Warna seragam." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Amaran" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25610,10 +25904,6 @@ msgstr "Kedalaman" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25632,10 +25922,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Menjana Peta Cahaya" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25645,11 +25931,6 @@ msgstr "Saiz:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Saiz:" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25668,6 +25949,10 @@ msgstr "Tengah Kanan" msgid "Ensure Correct Normals" msgstr "Trek Transformasi 3D" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25733,10 +26018,6 @@ msgstr "Jumlah:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25760,27 +26041,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Warna Emission" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Cipta Titik Emission Daripada Mesh" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Mod Pembaris" #: scene/resources/material.cpp #, fuzzy @@ -25788,24 +26052,8 @@ msgid "Emission" msgstr "Topeng Emission" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Warna Emission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Warna Emission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Topeng Emission" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Warna Emission" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -25815,51 +26063,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Masa depan" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Kosongkan" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Kosongkan Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editor" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Mod Pembaris" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25891,11 +26115,6 @@ msgstr "" msgid "Transmission" msgstr "Peralihan: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Peralihan: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25944,15 +26163,20 @@ msgstr "Mod Pan" msgid "Lightmap Size Hint" msgstr "Bake Lightmap" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nod Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Kosongkan Transformasi" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Kosongkan Transformasi" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25976,26 +26200,6 @@ msgstr "Contoh" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Trek Transformasi 3D" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Trek Transformasi 3D" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ubah saiz Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ubah saiz Array" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -26183,6 +26387,11 @@ msgstr "Atas Kanan" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Potong Nod" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26191,15 +26400,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Mainkan Adegan Tersuai" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Tambah Port Input" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Nama Nod:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26274,10 +26492,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26301,6 +26515,20 @@ msgstr "Ubah Jenis %s" msgid "Image Size" msgstr "Halaman: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Tunjukkan Panduan" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Pergi Balik" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26313,13 +26541,13 @@ msgstr "Tangkap" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Mod Main:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Mod Main:" +msgid "To" +msgstr "Atas" #: scene/resources/texture.cpp #, fuzzy @@ -26355,8 +26583,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Mod Interpolasi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mod Pembaris" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mod Pan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mod Pan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mod Pan" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26790,6 +27039,11 @@ msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" msgid "Collision Unsafe Fraction" msgstr "Bentuk Perlanggaran Yang Boleh Dilihat" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Bingkai Fizik %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -26805,13 +27059,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e6f25c2a6ab2..1bfa99213cf3 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -216,14 +216,8 @@ msgstr "Flertråding Kø Størrelse (KB)" msgid "Function" msgstr "Funksjon" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Data" @@ -554,13 +548,15 @@ msgid "Project Settings Override" msgstr "Overstyr Prosjektinnstillinger" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Navn" @@ -611,7 +607,7 @@ msgstr "Vis alle" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -747,7 +743,8 @@ msgstr "UI Slutt" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Fysikk" @@ -757,7 +754,7 @@ msgstr "Fysikk" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -787,9 +784,8 @@ msgstr "Rendrer" msgid "Quality" msgstr "Kvalitet" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filter" @@ -914,10 +910,6 @@ msgstr "Søkesti" msgid "Source Code" msgstr "Kildekode" -#: core/translation.cpp -msgid "Messages" -msgstr "Meldinger" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Språk" @@ -984,7 +976,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1037,13 +1030,14 @@ msgstr "Maks Lys Per Objekt" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1146,6 +1140,96 @@ msgstr "Anim Endre Nøkkelbildeverdi" msgid "Anim Change Call" msgstr "Anim Endre Kall" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bilde %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisering" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Rotasjon Steg:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Mengde:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Skriv" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Sett Handle" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Sett Handle" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Rutenett Offset:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Avstand:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasjon" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1354,16 +1438,6 @@ msgstr "Fjern Anim-Spor" msgid "Editors" msgstr "Redaktør" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasjon" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2861,7 +2935,7 @@ msgid "Script Editor" msgstr "Skript Redigeringsverktøy" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Ressursbibliotek" @@ -3162,11 +3236,11 @@ msgstr "Panorerings-Modus" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3306,7 +3380,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Topp" @@ -3517,11 +3591,12 @@ msgstr "" msgid "Read Only" msgstr "Metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Låst" @@ -4993,12 +5068,6 @@ msgstr "" msgid "Frame #:" msgstr "Bilde #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Samtaler" @@ -5414,7 +5483,8 @@ msgstr "Ressurs" msgid "Color Theme" msgstr "Medlemmer" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5446,13 +5516,6 @@ msgstr "" msgid "Indent" msgstr "Innrykk Venstre" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Skriv" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatisk Innrykk" @@ -6994,9 +7057,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7156,11 +7219,6 @@ msgstr "" msgid "Materials" msgstr "Forandre" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisering" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7217,17 +7275,18 @@ msgstr "Transformer" msgid "Optimizer" msgstr "Optimaliser" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktiver" @@ -7327,7 +7386,8 @@ msgstr "Velg Modus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7361,12 +7421,6 @@ msgstr "Neste Koordinat" msgid "Normal Map Invert Y" msgstr "Tilfeldig Skala:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8178,7 +8232,8 @@ msgstr "Fremtid" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Dybde" @@ -8367,7 +8422,7 @@ msgid "Fade Out (s):" msgstr "Fade Ut (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Bland" @@ -8788,7 +8843,7 @@ msgid "Select lightmap bake file:" msgstr "Velg malfil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Forhåndvisning" @@ -9725,13 +9780,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Veksle Modus" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Tekst" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Nummereringer:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Element %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementer" @@ -9839,7 +9917,8 @@ msgstr "Lag Omriss" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10396,13 +10475,12 @@ msgstr "" msgid "Points" msgstr "Poeng" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Rediger Poly" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Bones" msgstr "Lag Ben" @@ -10487,8 +10565,6 @@ msgid "Grid Settings" msgstr "Instillinger for rutenett" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10763,8 +10839,6 @@ msgid "Previous Script" msgstr "Forrige skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fil" @@ -11004,7 +11078,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Store bokstaver" @@ -12617,7 +12692,7 @@ msgstr "Museknapp" msgid "Disabled Button" msgstr "Deaktivert" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Oppføring" @@ -12948,12 +13023,6 @@ msgstr "Roter Modus" msgid "Priority" msgstr "Prioritet" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13235,6 +13304,140 @@ msgstr "Lag Poly" msgid "This property can't be changed." msgstr "Denne operasjonen kan ikke gjøres uten en scene." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Snapping innstillinger" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Avstand:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Steg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Nummereringer:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Velg" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Tekst" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Rutenett Offset:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Forandre" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Veksle Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmaske Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatyrbilde..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasjonsløkke" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Okklusjon Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigasjon Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Avstand:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformer" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Animasjonsnode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Kun Valgte" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Kollisjon Modus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig navigasjon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Velg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Lim inn Noder" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14359,7 +14562,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ressurser" @@ -14416,12 +14619,6 @@ msgstr "Skript" msgid "GDScript Export Mode:" msgstr "Eksporter Prosjekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Tekst" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14668,6 +14865,20 @@ msgstr "Importer Eksisterende Prosjekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokal" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Prosjekter" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Ressursbibliotek" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14768,11 +14979,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Prosjekthåndterer" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Prosjekter" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14828,11 +15034,6 @@ msgstr "Fjern punkt" msgid "About" msgstr "Om" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Ressursbibliotek" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Start på nytt nå" @@ -15179,7 +15380,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -15311,12 +15513,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Steg" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15750,10 +15946,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokal" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -16117,11 +16309,6 @@ msgstr "" msgid "Monitor" msgstr "Skjerm" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Skjermer" @@ -16749,10 +16936,6 @@ msgstr "Feilsøkingsprogram" msgid "Wait Timeout" msgstr "Tid:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16780,11 +16963,11 @@ msgstr "Inspektør" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå tilbake" @@ -16860,12 +17043,6 @@ msgstr "Kollisjon Modus" msgid "Invert Faces" msgstr "Konverter Til %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Forandre" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17345,7 +17522,7 @@ msgstr "Lys" msgid "Instance Materials" msgstr "Forandre" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Snap til foreldre" @@ -17364,13 +17541,6 @@ msgstr "" msgid "Translation" msgstr "Oversettelser" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Rotasjon Steg:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17488,7 +17658,6 @@ msgstr "Endre navn" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Funksjoner" @@ -17521,7 +17690,7 @@ msgstr "Skelett" msgid "Skeleton To Node" msgstr "Velg node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasjoner" @@ -17981,11 +18150,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Anim Forandre Verdi" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18494,10 +18658,6 @@ msgstr "Endre %s type" msgid "Node Path" msgstr "Kopier Node-bane" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18557,11 +18717,6 @@ msgstr "" msgid "Set Mode" msgstr "Velg Modus" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Typer:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18582,7 +18737,8 @@ msgid "Base object is not a Node!" msgstr "Baseobjekt er ikke en Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Sti leder ikke Node!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18598,7 +18754,7 @@ msgstr "" msgid "Compose Array" msgstr "Endre størrelsen på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18711,11 +18867,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstanter" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstanter" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18735,10 +18886,6 @@ msgstr "Handling" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18920,6 +19067,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18954,6 +19117,10 @@ msgstr "Bruk Tilpasset Brukerkatalog" msgid "Export Format" msgstr "Eksporter Prosjekt" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18987,7 +19154,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Forrige fane" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19435,6 +19602,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "Navn er ikke en gyldig identifikator:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19509,7 +19728,7 @@ msgstr "Suksess!" msgid "Push Notifications" msgstr "Tilfeldig Rotasjon:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Brukergrensesnitt" @@ -20526,12 +20745,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bilde %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20550,19 +20763,6 @@ msgstr "Spill" msgid "Centered" msgstr "I midten" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Avstand:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20646,8 +20846,7 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Slå av/på Autoavspilling" @@ -20694,7 +20893,8 @@ msgstr "Ikon Modus" msgid "Rotating" msgstr "Rotasjon Steg:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Aktiv:" @@ -20721,19 +20921,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "UI Venstre" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Lys" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Nederst til venstre" @@ -20791,8 +20992,8 @@ msgstr "Ring" msgid "Draw Drag Margin" msgstr "Sett Handle" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 Node" @@ -20831,11 +21032,6 @@ msgstr "Juster synlighet" msgid "Visible" msgstr "Juster synlighet" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20860,10 +21056,6 @@ msgstr "Lys" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -21020,17 +21212,6 @@ msgstr "Prosjekter" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Tekst" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21133,8 +21314,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21270,7 +21452,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21280,7 +21462,7 @@ msgstr "" msgid "Disable Collision" msgstr "Deaktivert" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21318,7 +21500,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21447,7 +21630,7 @@ msgstr "Store bokstaver" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21484,8 +21667,14 @@ msgstr "Hastighet (FPS):" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktiver" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21499,16 +21688,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Egenskaper:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Lag Omriss" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21904,7 +22083,7 @@ msgstr "Fjern punkt" msgid "Use Global Coordinates" msgstr "Neste Koordinat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Omstart" @@ -22179,29 +22358,11 @@ msgstr "Endre Anim Lengde" msgid "Tracking" msgstr "Pakking" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Nullstill Transformasjon" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Undertre" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22320,7 +22481,7 @@ msgstr "" msgid "Light Data" msgstr "Lys" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nodenavn:" @@ -22498,22 +22659,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Rediger Filtre" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22539,6 +22684,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Forandre" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Dobbelklikk" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Frontvisning" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Rediger Filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Rediger Filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Tving Hvit-Modulat" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Skrifttyper" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Vend horisontalt" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrer Signaler" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Slå av/på Autoavspilling" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22548,7 +22773,8 @@ msgstr "Innrykk Høyre" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Linjal Modus" @@ -22658,7 +22884,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22667,7 +22894,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22797,18 +23024,170 @@ msgstr "Handling" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flytt Modus" +msgid "Joint Constraints" +msgstr "Konstanter" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Lagrer Scene" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Nummereringer:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flytt Modus" +msgid "Angular Limit Enabled" +msgstr "Filtrer Signaler" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flytt Modus" +msgid "Angular Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Vinklet Feilmelding:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasjon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasjon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasjon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasjon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineær" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivelse" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasjon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrer Signaler" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22849,10 +23228,6 @@ msgstr "Kutt Noder" msgid "Params" msgstr "Forandre" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22867,11 +23242,6 @@ msgstr "Store bokstaver" msgid "Lower" msgstr "Små bokstaver" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Nummereringer:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22936,15 +23306,6 @@ msgstr "Animasjon" msgid "Angular Ortho" msgstr "Max. Vinklet Feilmelding:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Lagrer Scene" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22973,10 +23334,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23194,8 +23551,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23308,6 +23666,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopier Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Ugyldig navn." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Flytt Punkt" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Innhold:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Panorerings-Modus" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23387,33 +23774,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transposer" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Forandre" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Dobbelklikk" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23557,38 +23922,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Veksle AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Veksle AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23624,13 +23957,28 @@ msgid "Autorestart" msgstr "Start Om Igjen Automatisk:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Start Om Igjen Automatisk:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Tilfeldig Tilt:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Mengde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Mengde:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Fjern Funksjon" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23643,11 +23991,6 @@ msgstr "Legg til Input" msgid "Xfade Time" msgstr "X-Fade Tid (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Rutenett Offset:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23718,11 +24061,6 @@ msgstr "Ugyldig animasjon: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Koble '%s' fra '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrer Signaler" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -24083,11 +24421,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Slå av/på Autoavspilling" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -24725,7 +25058,7 @@ msgstr "" msgid "Fill Mode" msgstr "Panorerings-Modus" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24871,11 +25204,6 @@ msgstr "" msgid "Editor Description" msgstr "Beskrivelse" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Eksporter Prosjekt" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24891,11 +25219,6 @@ msgstr "Interpolasjonsmodus" msgid "Display Folded" msgstr "Vis alle" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nodenavn:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24954,7 +25277,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Sett mange:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25265,12 +25589,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Skrifttyper" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25601,11 +25919,6 @@ msgstr "Veksle Visning av Skjulte Filer" msgid "Panel Disabled" msgstr "Avslått" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Nummereringer:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25658,11 +25971,6 @@ msgstr "Sjekk inn" msgid "Breakpoint" msgstr "Stoppunkter" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Nummereringer:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26403,15 +26711,6 @@ msgstr "Nummereringer:" msgid "Color Correction" msgstr "Fjern Funksjon" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Advarsler" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26450,11 +26749,6 @@ msgstr "Dybde" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Rediger Filtre" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26473,10 +26767,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Retninger" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26486,11 +26776,6 @@ msgstr "Frontvisning" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Frontvisning" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26509,6 +26794,10 @@ msgstr "Innrykk Høyre" msgid "Ensure Correct Normals" msgstr "Lag Poly" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26574,10 +26863,6 @@ msgstr "Mengde:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26601,27 +26886,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Fjern Mal" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Fjern Mal" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Linjal Modus" #: scene/resources/material.cpp #, fuzzy @@ -26629,23 +26897,9 @@ msgid "Emission" msgstr "Gjeldende Versjon:" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Gjeldende Versjon:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Tekst" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26654,37 +26908,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Tilfeldig Tilt:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Fjern Mal" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Tøm" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Fjern Posering" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Medlemmer" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26692,15 +26930,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Rediger Poly" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Linjal Modus" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26733,11 +26962,6 @@ msgstr "" msgid "Transmission" msgstr "Overgang: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Overgang: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26786,15 +27010,20 @@ msgstr "Panorerings-Modus" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend2 Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformer" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Nullstill Transformasjon" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26818,26 +27047,6 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Lag Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Lag Poly" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Endre størrelsen på Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Endre størrelsen på Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -27027,6 +27236,11 @@ msgstr "Øverst til høyre" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Lukk Kurve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -27035,15 +27249,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Spill av Tilpasset Scene" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Legg til Input" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Lag Ben" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -27120,10 +27343,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27147,6 +27366,21 @@ msgstr "Fjern Mal" msgid "Image Size" msgstr "Side: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Vis Veiledere" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Frontvisning" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå tilbake" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27159,13 +27393,13 @@ msgstr "Fang" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Panorerings-Modus" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Panorerings-Modus" +msgid "To" +msgstr "Topp" #: scene/resources/texture.cpp #, fuzzy @@ -27202,8 +27436,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Store bokstaver" +msgid "Depth Draw" +msgstr "Interpolasjonsmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Linjal Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Panorerings-Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Panorerings-Modus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Panorerings-Modus" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27646,6 +27900,11 @@ msgstr "Kollisjon Modus" msgid "Collision Unsafe Fraction" msgstr "Kollisjon Modus" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysikk-Frame %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27661,13 +27920,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 5fb29c5fcc25..08117fa9d913 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -274,14 +274,8 @@ msgstr "" msgid "Function" msgstr "Functies" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -631,13 +625,15 @@ msgid "Project Settings Override" msgstr "Projectinstellingen..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Naam" @@ -689,7 +685,7 @@ msgstr "Alles tonen" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -834,7 +830,8 @@ msgstr "Aan het einde" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Physics Frame %" @@ -845,7 +842,7 @@ msgstr "Physics Frame %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -877,9 +874,8 @@ msgstr "Renderer:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filters:" @@ -1007,11 +1003,6 @@ msgstr "Pad" msgid "Source Code" msgstr "Bron" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Commit veranderingen" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Localisatie" @@ -1078,7 +1069,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1131,13 +1123,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1233,6 +1226,97 @@ msgstr "Anim Keyframe-waarde wijzigen" msgid "Anim Change Call" msgstr "Anim Wijzig Aanroep" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Frame %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tijd" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisatie" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Rotatie Stap:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Waarde" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Hoeveelheid:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Type" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Stel Handgreep In" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Stel Handgreep In" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Raster Verplaatsing:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Afstand:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animatie" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "In-uit vloeien" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Multi Keyframe-tijd wijzigen" @@ -1429,16 +1513,6 @@ msgstr "Verwijder Anim Track" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animatie" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2896,7 +2970,7 @@ msgid "Script Editor" msgstr "Script Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Materiaalbibliotheek" @@ -3186,11 +3260,11 @@ msgstr "Afspeelmodus:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3326,7 +3400,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Boven" @@ -3524,12 +3598,13 @@ msgstr "Waarde" msgid "Read Only" msgstr "Alleen Methoden" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Item Aanvinken" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Item Aangevinkt" @@ -4987,12 +5062,6 @@ msgstr "" msgid "Frame #:" msgstr "Frame #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tijd" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Aanroepen" @@ -5407,7 +5476,8 @@ msgstr "Sub-Resource" msgid "Color Theme" msgstr "Bewerk Thema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5439,13 +5509,6 @@ msgstr "" msgid "Indent" msgstr "Links Inspringen" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Type" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatisch inspringen" @@ -6978,9 +7041,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7140,11 +7203,6 @@ msgstr "" msgid "Materials" msgstr "Materiaal Wijzigingen" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisatie" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7203,17 +7261,18 @@ msgstr "Transformatie" msgid "Optimizer" msgstr "Optimaliseren" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Inschakelen" @@ -7314,7 +7373,8 @@ msgstr "Selecteermodus" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7348,12 +7408,6 @@ msgstr "Vertex" msgid "Normal Map Invert Y" msgstr "Willekeurige Schaal:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8121,7 +8175,8 @@ msgstr "Toekomst" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Diepte" @@ -8303,7 +8358,7 @@ msgid "Fade Out (s):" msgstr "Fade-Out (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Vochtigheid vermenging ruis" @@ -8715,7 +8770,7 @@ msgid "Select lightmap bake file:" msgstr "Selecteer lightmap bake-bestand:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Voorbeeld" @@ -9605,13 +9660,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Modus wisselen" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Tekst" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icoon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Afzondering:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Items" @@ -9718,7 +9796,8 @@ msgstr "Creëer Omlijning" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10275,12 +10354,11 @@ msgstr "UV" msgid "Points" msgstr "Punten" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polygonen" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Botten" @@ -10363,8 +10441,6 @@ msgid "Grid Settings" msgstr "Raster Instellingen" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Uitlijnen" @@ -10628,8 +10704,6 @@ msgid "Previous Script" msgstr "Vorig script" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Bestand" @@ -10865,7 +10939,8 @@ msgid "Convert Case" msgstr "Letters omzetten" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Hoofdletters" @@ -12470,7 +12545,7 @@ msgstr "Toggel Knop" msgid "Disabled Button" msgstr "Knop Uitschakelen" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12790,12 +12865,6 @@ msgstr "Bitmasker" msgid "Priority" msgstr "Prioriteit" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icoon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z Index" @@ -13059,6 +13128,141 @@ msgstr "Creëer Occlusion Polygon" msgid "This property can't be changed." msgstr "Deze eigenschap kan niet worden veranderd." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Kleefinstellingen" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Afstand:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Stap" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Afzondering:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Selecteer" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Tekst" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Raster Verplaatsing:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materiaal Wijzigingen" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Bevolken" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Modus wisselen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmaskermodus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Omlijningsgrootte:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animatie herhalen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Creëer Occluder Polygon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Navigatiemodus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Afstand:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformatie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Botsing" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Alleen selectie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Botsingsmodus" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigatie zichtbaar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Selecteer" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filter scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14228,7 +14432,7 @@ msgstr "" "Indien aangevinkt, zal deze preset beschikbaar zijn voor one-click deploy.\n" "Per platform kan maar een preset als runnable gekozen worden." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Bronnen" @@ -14289,12 +14493,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Script-exporteermodus:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Tekst" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14536,6 +14734,20 @@ msgstr "Bestanden ontbreken" msgid "Error: Project is missing on the filesystem." msgstr "Error: Project ontbreekt in het bestandssysteem." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokaal" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projecten" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Materiaalbibliotheek" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Kan project niet openen op '%s'." @@ -14657,11 +14869,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projectbeheer" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projecten" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Aan het laden, even wachten a.u.b..." @@ -14715,11 +14922,6 @@ msgstr "Lijst opruimen" msgid "About" msgstr "Over" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Materiaalbibliotheek" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Nu herstarten" @@ -15073,7 +15275,8 @@ msgstr "Lokalen:" msgid "AutoLoad" msgstr "Automatisch Laden" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -15203,12 +15406,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Initiële waarde van teller" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Stap" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Hoeveelheid waarmee de teller voor iedere knoop opgehoogd wordt" @@ -15638,10 +15835,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokaal" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Erfenis wissen? (Kan niet ongedaan worden gemaakt!)" @@ -15994,11 +16187,6 @@ msgstr "Netwerk Profiler" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Waarde" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitors" @@ -16628,10 +16816,6 @@ msgstr "Debugger" msgid "Wait Timeout" msgstr "Tijdslimiet." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16659,11 +16843,11 @@ msgstr "Inspecteur" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Ga Terug" @@ -16736,12 +16920,6 @@ msgstr "Botsingsmodus" msgid "Invert Faces" msgstr "Letters omzetten" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materiaal Wijzigingen" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17224,7 +17402,7 @@ msgstr "Bak Lichtmappen" msgid "Instance Materials" msgstr "Materiaal Wijzigingen" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Ouder veranderen" @@ -17243,13 +17421,6 @@ msgstr "" msgid "Translation" msgstr "Vertalingen" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Rotatie Stap:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17369,7 +17540,6 @@ msgstr "Wortelknoopnaam" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Functionaliteiten" @@ -17402,7 +17572,7 @@ msgstr "Skelet" msgid "Skeleton To Node" msgstr "Knoop uitkiezen" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animaties:" @@ -17849,11 +18019,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Wijzig Invoer Waarde" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18343,11 +18508,6 @@ msgstr "Verander basis type" msgid "Node Path" msgstr "Knooppad kopiëren" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Wijzig Argument naam" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18408,11 +18568,6 @@ msgstr "" msgid "Set Mode" msgstr "Selecteermodus" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Type:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18433,7 +18588,8 @@ msgid "Base object is not a Node!" msgstr "Basisobject is geen knoop!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Pad leidt niet naar een knoop!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18450,7 +18606,7 @@ msgstr "Zet %s" msgid "Compose Array" msgstr "Array Grootte Wijzigen" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18568,11 +18724,6 @@ msgstr "" msgid "Construct %s" msgstr "Constanten" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Constanten" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18592,10 +18743,6 @@ msgstr "Actie" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Zoek VisualScript" @@ -18774,6 +18921,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Package naam ontbreekt." @@ -18809,6 +18972,11 @@ msgstr "" msgid "Export Format" msgstr "Export Pad" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Voeg een architectuur invoer toe" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18843,7 +19011,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspecteer vorige instantie" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19313,6 +19481,58 @@ msgstr "Identifier ontbreekt." msgid "The character '%s' is not allowed in Identifier." msgstr "Het karakter '%s' is geen geldige identifier." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19387,7 +19607,7 @@ msgstr "Gelukt!" msgid "Push Notifications" msgstr "Willekeurige Rotatie:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Gebruikersomgeving" @@ -20409,12 +20629,6 @@ msgstr "" "Een SpriteFrames resource moet gemaakt of gekozen worden in de 'Frames' " "eigenschap om AnimatedSprite frames te laten tonen." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Frame %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20433,19 +20647,6 @@ msgstr "Speel" msgid "Centered" msgstr "Center" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Afstand:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20529,8 +20730,7 @@ msgid "Pitch Scale" msgstr "Schaal:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Schakel Automatisch Afspelen" @@ -20577,7 +20777,8 @@ msgstr "Icoonmodus" msgid "Rotating" msgstr "Rotatie Stap:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Huidig:" @@ -20604,19 +20805,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Linksboven" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Licht" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Linksonder" @@ -20675,8 +20877,8 @@ msgstr "Teken Aanroepingen" msgid "Draw Drag Margin" msgstr "Stel Marge In" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "2-Overgangsknoop" @@ -20715,12 +20917,6 @@ msgstr "Toggle Zichtbaarheid" msgid "Visible" msgstr "Toggle Zichtbaarheid" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Bevolken" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20745,10 +20941,6 @@ msgstr "Licht" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20925,17 +21117,6 @@ msgstr "Projecten" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Tekst" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21039,8 +21220,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21176,7 +21358,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21186,7 +21368,7 @@ msgstr "" msgid "Disable Collision" msgstr "Knop Uitschakelen" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21227,7 +21409,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21362,7 +21545,7 @@ msgstr "Initialiseren" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21400,8 +21583,15 @@ msgstr "Snelheid:" msgid "Path Max Distance" msgstr "Selecteerafstand:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Inschakelen" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "De NavigationAgent2D kan alleen worden gebruikt als een Node2D Node." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21415,16 +21605,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Hoekpunten" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Omlijningsgrootte:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21841,7 +22021,7 @@ msgstr "Punt verwijderen" msgid "Use Global Coordinates" msgstr "Volgend Coördinaat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Herstart" @@ -22129,29 +22309,11 @@ msgstr "Activeer Doppler" msgid "Tracking" msgstr "Inpakken" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Transform wissen" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subtree" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22268,7 +22430,7 @@ msgstr "" msgid "Light Data" msgstr "Licht" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Knoopnaam:" @@ -22460,24 +22622,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Prioriteit Inschakelen" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dynamische Bibliotheek" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dynamische Bibliotheek" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Plotten van Meshes" @@ -22505,6 +22649,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dynamische Bibliotheek" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Aan pixels kleven" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vooraanzicht" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Prioriteit Inschakelen" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Prioriteit Inschakelen" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forceer Witte Modulatie" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Lettertypes" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontaal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Signalen filteren" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Automatisch Laden" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22515,7 +22740,8 @@ msgstr "Emissiekleuren" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Meetlatmodus" @@ -22627,8 +22853,10 @@ msgid "Ignore Y" msgstr "[Negeren]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." -msgstr "" +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." +msgstr "De NavigationAgent2D kan alleen worden gebruikt als een Node2D Node." #: scene/3d/navigation_mesh_instance.cpp msgid "" @@ -22638,7 +22866,7 @@ msgstr "" "NavigationMeshInstance moet een (klein)kind zijn van een Navigation-knoop om " "navigatiegevens door te geven." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Bak NavMesh" @@ -22783,18 +23011,170 @@ msgstr "Actie" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Knoop verplaatsen" +msgid "Joint Constraints" +msgstr "Constanten" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Scène aan het opslaan" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Afzondering:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Knoop verplaatsen" +msgid "Angular Limit Enabled" +msgstr "Signalen filteren" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Knoop verplaatsen" +msgid "Angular Limit Upper" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Fout in hoek:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animatie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animatie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animatie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animatie" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beschrijving" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineair" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beschrijving" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animatie" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Signalen filteren" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22835,10 +23215,6 @@ msgstr "VisualShader-knoop/knopen verwijderen" msgid "Params" msgstr "Parameter veranderd:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22853,11 +23229,6 @@ msgstr "Hoofdletters" msgid "Lower" msgstr "Kleine letters" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Afzondering:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22922,15 +23293,6 @@ msgstr "Animatie" msgid "Angular Ortho" msgstr "Max. Fout in hoek:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Scène aan het opslaan" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22959,10 +23321,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23183,8 +23541,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23297,6 +23656,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopieer Houding" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Bewerkbare kinderen" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Vastgezet %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z Index" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23380,33 +23768,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Aan pixels kleven" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transponeren" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23562,40 +23928,6 @@ msgstr "" "Deze WorldEnvironment wordt genegeerd. Voeg een Camera (voor 3D scènes) toe " "of zet de \"Background Mode\" naar Canvas (voor 2D scènes)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Startscène" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Waarde" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Omschakelen Automatische Driehoeken" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Omschakelen Automatische Driehoeken" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "In BlendTree knoop '%s', animatie niet gevonden: '%s'" @@ -23630,13 +23962,28 @@ msgid "Autorestart" msgstr "Automatische herstart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automatische herstart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Willekeurige Tilt:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Hoeveelheid:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Hoeveelheid:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Zet Curve In Positie" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23649,11 +23996,6 @@ msgstr "Voeg invoerpoort toe" msgid "Xfade Time" msgstr "X-Fade Tijd (en):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Raster Verplaatsing:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23723,11 +24065,6 @@ msgstr "Ongeldige animatie: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Niets verbonden met invoer '%s' van knoop '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Signalen filteren" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Er is geen AnimationNode-wortelknoop voor dit diagram aangegeven." @@ -24100,11 +24437,6 @@ msgstr "XForm Dialoog" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Automatisch Laden" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alarm!" @@ -24754,7 +25086,7 @@ msgstr "" msgid "Fill Mode" msgstr "Afspeelmodus:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24901,11 +25233,6 @@ msgstr "" msgid "Editor Description" msgstr "Beschrijving" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Export Pad" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24921,11 +25248,6 @@ msgstr "Interpolatiemodus" msgid "Display Folded" msgstr "Weergave Zonder Shading" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Knoopnaam:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24984,7 +25306,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Zet Meerdere:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25305,12 +25628,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Lettertypes" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25642,11 +25959,6 @@ msgstr "Verborgen Bestanden Omschakelen" msgid "Panel Disabled" msgstr "Clippen Uitgeschakeld" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Afzondering:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25702,11 +26014,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "Breekpunten" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Afzondering:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26449,15 +26756,6 @@ msgstr "Afzondering:" msgid "Color Correction" msgstr "Kleur functie." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Waarschuwingen" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26496,11 +26794,6 @@ msgstr "Diepte" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Prioriteit Inschakelen" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26520,10 +26813,6 @@ msgstr "Weergave Zonder Shading" msgid "Vertex Lighting" msgstr "Directe verlichting" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26533,11 +26822,6 @@ msgstr "Vooraanzicht" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vooraanzicht" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26556,6 +26840,10 @@ msgstr "Rechts Inspringen" msgid "Ensure Correct Normals" msgstr "Transformatie Afgebroken." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26622,10 +26910,6 @@ msgstr "Hoeveelheid:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26649,27 +26933,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emissiebron: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Verwijder Textuur" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26677,24 +26944,8 @@ msgid "Emission" msgstr "Emissiemasker" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emissiekleuren" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emissiekleuren" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emissiemasker" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emissiebron: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26704,37 +26955,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Willekeurige Tilt:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Verwijder Textuur" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Wissen" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Houding wissen" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Bewerk Thema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26742,15 +26977,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Occlusie" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26783,11 +27009,6 @@ msgstr "" msgid "Transmission" msgstr "Overgang: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Overgang: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26839,15 +27060,20 @@ msgstr "Verschuifmodus" msgid "Lightmap Size Hint" msgstr "Bak Lichtmappen" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "2-Overgangsknoop" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformatie" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transform wissen" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26871,26 +27097,6 @@ msgstr "Instantie" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformatie Afgebroken." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformeer UV-Map" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Array Grootte Wijzigen" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Array Grootte Wijzigen" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -27085,6 +27291,11 @@ msgstr "Rechtsboves" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Split Curve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -27093,15 +27304,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Speel aangepaste scène af" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Voeg invoerpoort toe" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Binding" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Botten" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27180,10 +27401,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27207,6 +27424,21 @@ msgstr "Verwijder Textuur" msgid "Image Size" msgstr "Pagina: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Toon gidsen" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vooraanzicht" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Ga Terug" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27219,13 +27451,13 @@ msgstr "Vastleggen" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Afspeelmodus:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Afspeelmodus:" +msgid "To" +msgstr "Boven" #: scene/resources/texture.cpp #, fuzzy @@ -27262,8 +27494,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Initialiseren" +msgid "Depth Draw" +msgstr "Interpolatiemodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Meetlatmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Verschuifmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Verschuifmodus" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Verschuifmodus" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27707,6 +27959,11 @@ msgstr "Botsingsmodus" msgid "Collision Unsafe Fraction" msgstr "Botsingsmodus" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Physics Frame %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27723,13 +27980,13 @@ msgstr "Varyings kunnen alleen worden toegewezenin vertex functies." #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/or.po b/editor/translations/or.po index 017887625667..e1a949e5afc1 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -193,14 +193,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -514,13 +508,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -569,7 +565,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -698,7 +694,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -708,7 +705,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -738,9 +735,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -859,10 +855,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -928,7 +920,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -977,13 +970,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1077,6 +1071,88 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1272,16 +1348,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2676,7 +2742,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2950,11 +3016,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3083,7 +3149,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3274,11 +3340,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4608,12 +4675,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4988,7 +5049,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5017,13 +5079,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6413,9 +6468,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6558,10 +6613,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6610,17 +6661,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6711,7 +6763,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6741,12 +6794,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7479,7 +7526,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7656,7 +7704,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8051,7 +8099,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8898,13 +8946,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9007,7 +9077,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9536,12 +9607,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9620,8 +9690,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9876,8 +9944,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10103,7 +10169,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11586,7 +11653,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11891,12 +11958,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12141,6 +12202,119 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Snap Options" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13201,7 +13375,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13257,12 +13431,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13488,6 +13656,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13576,10 +13756,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13628,10 +13804,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13970,7 +14142,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14096,12 +14269,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14512,10 +14679,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14851,11 +15014,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15433,10 +15591,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15462,11 +15616,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15532,11 +15686,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15966,7 +16115,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -15982,12 +16131,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16094,7 +16237,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16122,7 +16264,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16545,10 +16687,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17004,10 +17142,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17060,10 +17194,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17083,7 +17213,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17098,7 +17228,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17197,10 +17327,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17217,10 +17343,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17381,6 +17503,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17413,6 +17551,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17441,7 +17583,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17846,6 +17988,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17911,7 +18105,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18834,11 +19028,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18854,18 +19043,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18937,8 +19114,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -18978,7 +19154,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19001,17 +19178,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19059,8 +19237,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19093,11 +19271,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19119,10 +19292,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19268,16 +19437,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19369,8 +19528,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19491,7 +19651,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19500,7 +19660,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19536,7 +19696,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19650,7 +19811,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19684,8 +19845,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19698,14 +19864,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20059,7 +20217,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20304,27 +20462,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20427,7 +20569,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20587,22 +20729,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20628,6 +20754,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20636,7 +20832,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20729,7 +20926,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20738,7 +20936,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20856,15 +21054,144 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20903,10 +21230,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20919,10 +21242,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -20975,14 +21294,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21007,10 +21318,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21209,8 +21516,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21311,6 +21619,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21386,30 +21718,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21540,36 +21852,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21599,11 +21881,23 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21615,10 +21909,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21679,10 +21969,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -21998,10 +22284,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22557,7 +22839,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22683,10 +22965,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22699,10 +22977,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22751,7 +23025,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23028,11 +23303,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23311,10 +23581,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23359,10 +23625,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -23991,14 +24253,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24031,10 +24285,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24051,10 +24301,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24063,10 +24309,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24083,6 +24325,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24139,10 +24385,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24164,23 +24406,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24188,19 +24414,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24211,24 +24425,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24236,21 +24438,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24279,10 +24473,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24327,14 +24517,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24355,22 +24549,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24543,6 +24721,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24551,14 +24733,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24627,10 +24817,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24651,6 +24837,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24660,11 +24858,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24696,7 +24894,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25099,6 +25313,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25113,13 +25331,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 9f087146df5c..d995f44d366e 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -254,14 +254,8 @@ msgstr "Rozmiar kolejki wielowątkowej (KB)" msgid "Function" msgstr "Funkcja" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Dane" @@ -576,13 +570,15 @@ msgid "Project Settings Override" msgstr "Nadpisanie ustawień projektu" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nazwa" @@ -632,7 +628,7 @@ msgstr "Pokaż wszystko" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Szerokość" @@ -765,7 +761,8 @@ msgstr "UI Koniec" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Fizyka" @@ -775,7 +772,7 @@ msgstr "Fizyka" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -805,9 +802,8 @@ msgstr "Renderowanie" msgid "Quality" msgstr "Jakość" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtry" @@ -927,10 +923,6 @@ msgstr "Ścieżka" msgid "Source Code" msgstr "Kod źródłowy" -#: core/translation.cpp -msgid "Messages" -msgstr "Wiadomości" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Ustawienia regionalne" @@ -996,7 +988,8 @@ msgstr "Rozmiar bufora indeksu wielokąta płutna (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1045,13 +1038,14 @@ msgstr "Maksymalna liczba świateł na obiekt" msgid "Subsurface Scattering" msgstr "Rozpraszanie podpowierzchniowe" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1145,6 +1139,97 @@ msgstr "Animacja Zmień wartość klatki kluczowej" msgid "Anim Change Call" msgstr "Animacja Wywołanie funkcji" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Klatka %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Czas" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalizacja" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Krok obrotu:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Wartość" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Ilośc:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Typ" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Ustaw uchwyt" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Ustaw uchwyt" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Offset siatki:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Przesunięcie:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animacja" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Łagodne wejście-wyjście" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animacja Zmień czas wielu klatek" @@ -1340,16 +1425,6 @@ msgstr "Usuń ścieżkę animacji" msgid "Editors" msgstr "Edytory" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animacja" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Potwierdź wstawienie ścieżki" @@ -2800,7 +2875,7 @@ msgid "Script Editor" msgstr "Edytor skryptów" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteka zasobów" @@ -3082,11 +3157,11 @@ msgstr "Tryb odtwarzania:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3221,7 +3296,7 @@ msgstr "Zaimportuj ponownie brakujące importowane pliki" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Góra" @@ -3418,12 +3493,13 @@ msgstr "Wartość" msgid "Read Only" msgstr "Tylko metody" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Element wyboru" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Zaznaczony element wyboru" @@ -4886,12 +4962,6 @@ msgstr "" msgid "Frame #:" msgstr "Klatka #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Czas" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Wywołania" @@ -5308,7 +5378,8 @@ msgstr "Zasoby" msgid "Color Theme" msgstr "Motyw edytora" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Odstępy między liniami" @@ -5340,13 +5411,6 @@ msgstr "" msgid "Indent" msgstr "Wcięcie w lewo" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Typ" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatyczne wcięcie" @@ -6863,9 +6927,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7025,11 +7089,6 @@ msgstr "" msgid "Materials" msgstr "Zmiany materiału:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalizacja" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7088,17 +7147,18 @@ msgstr "Przekształcanie" msgid "Optimizer" msgstr "Zoptymalizuj" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Włącz" @@ -7200,7 +7260,8 @@ msgstr "Tryb zaznaczenia" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7234,12 +7295,6 @@ msgstr "Wierzchołki" msgid "Normal Map Invert Y" msgstr "Losowa skala:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8008,7 +8063,8 @@ msgstr "Przyszłe" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Głębia" @@ -8190,7 +8246,7 @@ msgid "Fade Out (s):" msgstr "Zanikanie z (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Mieszanie" @@ -8603,7 +8659,7 @@ msgid "Select lightmap bake file:" msgstr "Wybierz plik wypalenia mapy światła:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Podgląd" @@ -9477,13 +9533,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Przełącz tryb" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Tekst" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikona" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separacja:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Element %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Elementy" @@ -9589,7 +9668,8 @@ msgstr "Utwórz obrys" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Siatka" @@ -10146,12 +10226,11 @@ msgstr "UV" msgid "Points" msgstr "Punkty" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Wielokąt" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Kości" @@ -10232,8 +10311,6 @@ msgid "Grid Settings" msgstr "Ustawienia siatki" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Przyciągaj" @@ -10490,8 +10567,6 @@ msgid "Previous Script" msgstr "Poprzedni skrypt" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Plik" @@ -10729,7 +10804,8 @@ msgid "Convert Case" msgstr "Zmień wielkość liter" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Wielkie litery" @@ -12247,7 +12323,7 @@ msgstr "Przełączany przycisk" msgid "Disabled Button" msgstr "Wyłączony przycisk" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Element" @@ -12569,12 +12645,6 @@ msgstr "Maska bitowa" msgid "Priority" msgstr "Priorytet" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikona" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Indeks Z" @@ -12837,6 +12907,141 @@ msgstr "Utwórz wielokąt okluzji" msgid "This property can't be changed." msgstr "Ta właściwość nie może zostać zmieniona." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opcje przyciągania" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Przesunięcie:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Krok" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separacja:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Zaznacz" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Tekst" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Offset siatki:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Zmiany materiału:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Zapełnij" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Przełącz tryb" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Tryb maski bitowej" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Rozmiar zarysu:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Odstępy między liniami" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Utwórz wielokąt przesłaniający" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Tryb nawigacji" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Przesunięcie:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Przekształcanie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Kolizja" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Tylko zaznaczenie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Tryb kolizji" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Widoczna nawigacja" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Zaznacz" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtruj skrypty" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13977,7 +14182,7 @@ msgstr "" "Kiedy zaznaczone, profil będzie dostępny do szybkiego wdrażania.\n" "Tylko jeden profil na platformę może być zaznaczony jako uruchamiany." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Zasoby" @@ -14037,12 +14242,6 @@ msgstr "Skrypt" msgid "GDScript Export Mode:" msgstr "Tryb eksportu GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Tekst" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Skompilowany kod bajtowy (szybsze ładowanie)" @@ -14283,6 +14482,18 @@ msgstr "Brakujący projekt" msgid "Error: Project is missing on the filesystem." msgstr "Błąd: Projekt nieobecny w systemie plików." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Lokalny" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Lokalne projekty" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Projekty Biblioteki Zasobów" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Nie można otworzyć projektu w \"%s\"." @@ -14403,10 +14614,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Menedżer projektów" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Lokalne projekty" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Wczytywanie, proszę czekać..." @@ -14455,10 +14662,6 @@ msgstr "Usuń brakujące" msgid "About" msgstr "O silniku" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Projekty Biblioteki Zasobów" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Uruchom ponownie" @@ -14806,7 +15009,8 @@ msgstr "Lokalizacje:" msgid "AutoLoad" msgstr "Autoładowanie" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Wtyczki" @@ -14934,12 +15138,6 @@ msgstr "Gdy ustawione, licznik restartuje dla każdej grupy węzłów potomnych. msgid "Initial value for the counter" msgstr "Początkowa wartość dla licznika" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Krok" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Liczba, o którą licznik jest zwiększany dla każdego węzła" @@ -15388,10 +15586,6 @@ msgstr "" "każdym razem, gdy się aktualizuje.\n" "Zmień z powrotem na drzewo lokalne, by zwiększyć wydajność." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Lokalny" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Wyczyścić dziedziczenie? (Nie można cofnąć!)" @@ -15746,11 +15940,6 @@ msgstr "Profiler sieci" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Wartość" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitory" @@ -16377,10 +16566,6 @@ msgstr "Debugger" msgid "Wait Timeout" msgstr "Przekroczenie czasu." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16409,11 +16594,11 @@ msgstr "Inspektor" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Wróć" @@ -16486,12 +16671,6 @@ msgstr "Tryb kolizji" msgid "Invert Faces" msgstr "Zmień wielkość liter" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Zmiany materiału:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16973,7 +17152,7 @@ msgstr "Stwórz Lightmaps" msgid "Instance Materials" msgstr "Zmiany materiału:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Zmień nadrzędny" @@ -16992,13 +17171,6 @@ msgstr "" msgid "Translation" msgstr "Tłumaczenia" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Krok obrotu:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17118,7 +17290,6 @@ msgstr "Nazwa korzenia" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Funkcje" @@ -17151,7 +17322,7 @@ msgstr "Szkielet" msgid "Skeleton To Node" msgstr "Wybierz węzeł" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacje:" @@ -17599,11 +17770,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Zmień wartość wejściową" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18080,11 +18246,6 @@ msgstr "Zmień typ podstawowy" msgid "Node Path" msgstr "Skopiuj ścieżkę węzła" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Zmień nazwę argumentu" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18141,11 +18302,6 @@ msgstr "BitoweXor %s" msgid "Set Mode" msgstr "Tryb zaznaczenia" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Narzucenie typu" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18166,7 +18322,8 @@ msgid "Base object is not a Node!" msgstr "Obiekt bazowy nie jest węzłem!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Ścieżka nie prowadzi do węzła!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18181,7 +18338,7 @@ msgstr "Emituj %s" msgid "Compose Array" msgstr "Utwórz Tablicę" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18285,11 +18442,6 @@ msgstr "" msgid "Construct %s" msgstr "Zbuduj %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Zbuduj %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Użyj zmiennej lokalnej" @@ -18306,10 +18458,6 @@ msgstr "Akcja %s" msgid "Deconstruct %s" msgstr "Dekonstruuj %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Przeszukaj VisualScript" @@ -18487,6 +18635,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Brakuje nazwy paczki." @@ -18521,6 +18685,11 @@ msgstr "Użyj niestandardowego katalogu użytkownika" msgid "Export Format" msgstr "Ścieżka eksportu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Dodaj pole architektury" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18555,7 +18724,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Sprawdź poprzednią instancję" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19023,6 +19192,58 @@ msgstr "Brakuje identyfikatora." msgid "The character '%s' is not allowed in Identifier." msgstr "Znak \"%s\" nie jest dozwolony w identyfikatorze." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19097,7 +19318,7 @@ msgstr "Sukces!" msgid "Push Notifications" msgstr "Obrót losowy:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interfejs użytkownika" @@ -20144,12 +20365,6 @@ msgstr "" "Właściwość \"Frames\" musi zawierać odpowiedni zasób SpriteFrames, aby " "AnimatedSprite wyświetlał klatki." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Klatka %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20168,19 +20383,6 @@ msgstr "Uruchom" msgid "Centered" msgstr "Wyśrodkowane" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Przesunięcie:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20264,8 +20466,7 @@ msgid "Pitch Scale" msgstr "Skaluj" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Ustaw automatycznie" @@ -20312,7 +20513,8 @@ msgstr "Tryb ikon" msgid "Rotating" msgstr "Krok obrotu:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Bieżący:" @@ -20339,19 +20541,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "UI Lewo" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Światło" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Lewy dolny róg" @@ -20410,8 +20613,8 @@ msgstr "Wywołania rysowania:" msgid "Draw Drag Margin" msgstr "Ustaw margines" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Węzeł Blend2" @@ -20450,12 +20653,6 @@ msgstr "Przełącz widoczność" msgid "Visible" msgstr "Przełącz widoczność" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Zapełnij" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20480,10 +20677,6 @@ msgstr "Światło" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20666,17 +20859,6 @@ msgstr "Lokalne projekty" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Tekst" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20781,8 +20963,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20918,7 +21101,7 @@ msgid "Node B" msgstr "Węzeł" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20928,7 +21111,7 @@ msgstr "" msgid "Disable Collision" msgstr "Wyłączony przycisk" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20969,7 +21152,8 @@ msgid "Texture Scale" msgstr "Obszar tekstury" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21104,7 +21288,7 @@ msgstr "Inicjuj" msgid "Multimesh" msgstr "Pomnóż %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21142,8 +21326,15 @@ msgstr "Szybkość:" msgid "Path Max Distance" msgstr "Wybierz odległość:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Włącz" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D może zostać użyty tylko pod węzłem Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21159,16 +21350,6 @@ msgstr "" "NavigationObstacle2D służy jedynie do zapewnienia unikania kolizji obiektowi " "Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Wierzchołki:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Rozmiar zarysu:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21589,7 +21770,7 @@ msgstr "Usuń punkt" msgid "Use Global Coordinates" msgstr "Następny koordynat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Uruchom ponownie" @@ -21878,29 +22059,11 @@ msgstr "Włącz Dopplera" msgid "Tracking" msgstr "Pakowanie" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Wyczyść przekształcenie" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Poddrzewo" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Szukanie siatek i świateł" @@ -22017,7 +22180,7 @@ msgstr "" msgid "Light Data" msgstr "z danymi" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nazwa węzła:" @@ -22214,24 +22377,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Włącz priorytety" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Biblioteka dynamiczna" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Biblioteka dynamiczna" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Kreślenie siatek" @@ -22262,6 +22407,88 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Biblioteka dynamiczna" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Przyciągaj do pikseli" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Podwójne kliknięcie" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Widok z przodu" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Włącz priorytety" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Włącz priorytety" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Wymuś białe cieniowanie" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fonty" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Poziomo:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtruj sygnały" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Autoładowanie" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22272,7 +22499,8 @@ msgstr "Kolory emisji" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Tryb linijki" @@ -22383,7 +22611,9 @@ msgid "Ignore Y" msgstr "[Ignoruj]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent może być stosowane wyłącznie pod węzłem przestrzennym." #: scene/3d/navigation_mesh_instance.cpp @@ -22394,7 +22624,7 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Przygotuj NavMesh" @@ -22545,18 +22775,170 @@ msgstr "Akcja" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Przesuń węzeł" +msgid "Joint Constraints" +msgstr "Stałe" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Zapisywanie sceny" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Separacja:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Przesuń węzeł" +msgid "Angular Limit Enabled" +msgstr "Filtruj sygnały" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Przesuń węzeł" +msgid "Angular Limit Upper" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. błąd kątowy:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacja" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacja" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacja" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacja" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Opis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Liniowy" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Opis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacja" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtruj sygnały" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22597,10 +22979,6 @@ msgstr "Usuń węzły" msgid "Params" msgstr "Parametr zmieniony:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22615,11 +22993,6 @@ msgstr "Wielkie litery" msgid "Lower" msgstr "Małe litery" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separacja:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22684,15 +23057,6 @@ msgstr "Animacja" msgid "Angular Ortho" msgstr "Maks. błąd kątowy:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Zapisywanie sceny" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22721,10 +23085,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22949,8 +23309,9 @@ msgstr "Powinien być tylko jeden RoomManager w drzewie sceny." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23076,6 +23437,35 @@ msgstr "" "Błąd liczenia granic pokoju.\n" "Upewnij się, że wszystkie pokoje zawierają geometrię lub ręczne granice." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Skopiuj pozę" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Edytowalne dzieci" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Przypięto %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Uchwyty" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Weź indeks" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23160,34 +23550,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Przyciągaj do pikseli" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transpozycja" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Podwójne kliknięcie" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23343,40 +23710,6 @@ msgstr "" "Ten WorldEnvironment jest ignorowany. Dodaj Camera (dla scen 3D) lub ustaw " "Background Mode tego środowiska na Canvas (dla scen 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Scena główna" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Wartość" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Przełącz automatyczne trójkąty" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Przełącz automatyczne trójkąty" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "W węźle BlendTree '%s', animacja nie znaleziona: '%s'" @@ -23411,13 +23744,28 @@ msgid "Autorestart" msgstr "Automatyczny Restart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automatyczny Restart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Losowe nachylenie:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Ilośc:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Ilośc:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Ustaw punkt kontrolny wchodzący z krzywej" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23430,11 +23778,6 @@ msgstr "Dodaj port wejściowy" msgid "Xfade Time" msgstr "Czas X-Fade (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Offset siatki:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23504,11 +23847,6 @@ msgstr "Nieprawidłowa animacja: \"%s\"." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nic nie podłączono do wejścia \"%s\" węzła \"%s\"." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtruj sygnały" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Nie ustawiono korzenia AnimationNode dla grafu." @@ -23879,11 +24217,6 @@ msgstr "Okno dialogowe XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Autoładowanie" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alarm!" @@ -24537,7 +24870,7 @@ msgstr "" msgid "Fill Mode" msgstr "Tryb odtwarzania:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24684,11 +25017,6 @@ msgstr "" msgid "Editor Description" msgstr "Opis" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Ścieżka eksportu" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24704,11 +25032,6 @@ msgstr "Sposób interpolacji" msgid "Display Folded" msgstr "Widok bezcieniowy" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nazwa węzła:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24767,7 +25090,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Pomnóż %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25092,12 +25416,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fonty" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25429,11 +25747,6 @@ msgstr "Przełącz ukryte pliki" msgid "Panel Disabled" msgstr "Wyłącz przycinanie" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separacja:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25489,11 +25802,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "Punkty wstrzymania" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separacja:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26239,15 +26547,6 @@ msgstr "Separacja:" msgid "Color Correction" msgstr "Funkcja koloru." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Ostrzeżenia" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26286,11 +26585,6 @@ msgstr "Głębia" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Włącz priorytety" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26310,10 +26604,6 @@ msgstr "Widok bezcieniowy" msgid "Vertex Lighting" msgstr "Oświetlenie bezpośrednie" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26323,11 +26613,6 @@ msgstr "Widok z przodu" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Widok z przodu" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26346,6 +26631,10 @@ msgstr "Wcięcie w prawo" msgid "Ensure Correct Normals" msgstr "Transformacja Zaniechana." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26412,10 +26701,6 @@ msgstr "Ilośc:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26439,27 +26724,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Źródła emisji: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Usuń teksturę" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Obszar tekstury" #: scene/resources/material.cpp #, fuzzy @@ -26467,24 +26735,8 @@ msgid "Emission" msgstr "Maska emisji" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Kolory emisji" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Kolory emisji" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Maska emisji" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Źródła emisji: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26494,37 +26746,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Losowe nachylenie:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Usuń teksturę" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Wyczyść" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Wyczyść pozę" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Motyw edytora" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26532,15 +26768,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Okluzja" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Obszar tekstury" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26573,11 +26800,6 @@ msgstr "" msgid "Transmission" msgstr "Przejście: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Przejście: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26629,15 +26851,20 @@ msgstr "Tryb przesuwania" msgid "Lightmap Size Hint" msgstr "Stwórz Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Węzeł Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Przekształcanie" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Wyczyść przekształcenie" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26661,26 +26888,6 @@ msgstr "Instancja" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformacja Zaniechana." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Przekształć Mapę UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Utwórz Tablicę" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Utwórz Tablicę" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26876,6 +27083,11 @@ msgstr "Prawy górny róg" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Podziel krzywą" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26884,15 +27096,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Uruchom niestandardową scenę" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Dodaj port wejściowy" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Wiązanie" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Kości" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26971,10 +27193,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26998,6 +27216,21 @@ msgstr "Usuń teksturę" msgid "Image Size" msgstr "Strona: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Pokaż prowadnice" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Widok z przodu" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Wróć" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27010,13 +27243,13 @@ msgstr "Przechwyć" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Tryb odtwarzania:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Tryb odtwarzania:" +msgid "To" +msgstr "Góra" #: scene/resources/texture.cpp #, fuzzy @@ -27053,8 +27286,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicjuj" +msgid "Depth Draw" +msgstr "Sposób interpolacji" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Tryb linijki" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Tryb przesuwania" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Tryb przesuwania" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Tryb przesuwania" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27500,6 +27753,11 @@ msgstr "Tryb kolizji" msgid "Collision Unsafe Fraction" msgstr "Tryb kolizji" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Klatka fizyki %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27514,16 +27772,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying nie może zostać przypisane w funkcji \"%s\"." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Varyings przypisane w funkcji \"vertex\" nie mogą zostać przypisane ponownie " "we \"fragment\" ani \"light\"." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Varyings przypisane w funkcji \"fragment\" nie mogą zostać przypisane " diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 3b097a5b8b4e..29256da02523 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -211,14 +211,8 @@ msgstr "" msgid "Function" msgstr "Yer functions:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -550,13 +544,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -608,7 +604,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -741,7 +737,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -751,7 +748,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -781,9 +778,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Paste yer Node" @@ -906,11 +902,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Change" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -976,7 +967,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1026,13 +1018,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1135,6 +1128,93 @@ msgstr "Change yer Anim Value" msgid "Anim Change Call" msgstr "Change yer Anim Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Add Function" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Add Signal" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Slit th' Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1340,16 +1420,6 @@ msgstr "" msgid "Editors" msgstr "Edit" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2785,7 +2855,7 @@ msgid "Script Editor" msgstr "Edit" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3075,11 +3145,11 @@ msgstr "Slit th' Node" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3215,7 +3285,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3413,11 +3483,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Yar, Blow th' Selected Down!" @@ -4782,12 +4853,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp #, fuzzy msgid "Calls" @@ -5179,7 +5244,8 @@ msgstr "" msgid "Color Theme" msgstr "th' Members:" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5209,13 +5275,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6689,9 +6748,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6847,11 +6906,6 @@ msgstr "" msgid "Materials" msgstr "Change" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Add Function" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6905,17 +6959,18 @@ msgstr "Change yer Anim Transform" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -7011,7 +7066,8 @@ msgstr "Slit th' Node" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7043,12 +7099,6 @@ msgstr "Discharge ye' Variable" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7825,7 +7875,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8008,7 +8059,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8407,7 +8458,7 @@ msgid "Select lightmap bake file:" msgstr "Slit th' Node" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9293,13 +9344,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Toggle ye Breakpoint" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Yer functions:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9402,7 +9476,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9946,13 +10021,12 @@ msgstr "" msgid "Points" msgstr "Discharge ye' Signal" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Ye be fixin' Signal:" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10033,8 +10107,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10302,8 +10374,6 @@ msgid "Previous Script" msgstr "Slit th' Node" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10540,7 +10610,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12106,7 +12177,7 @@ msgstr "Toggle ye Breakpoint" msgid "Disabled Button" msgstr "Cursed" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12426,12 +12497,6 @@ msgstr "" msgid "Priority" msgstr "Edit yer Variable:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12706,6 +12771,139 @@ msgstr "Yar, Blow th' Selected Down!" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Yer functions:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Discharge ye' Variable" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Slit th' Node" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Change" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Paste yer Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Edit yer Variable:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Edit" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Discharge ye' Variable" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Change yer Anim Transform" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Ye be fixin' Signal:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Yar, Blow th' Selected Down!" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Paste yer Node" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13804,7 +14002,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13860,12 +14058,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14094,6 +14286,19 @@ msgstr "Rename Function" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Rename Function" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14183,11 +14388,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Yer functions:" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Rename Function" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -14242,10 +14442,6 @@ msgstr "Discharge ye' Signal" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14590,7 +14786,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14720,12 +14917,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15150,10 +15341,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15513,11 +15700,6 @@ msgstr "Slit th' Node" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16118,10 +16300,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16148,11 +16326,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16223,12 +16401,6 @@ msgstr "Ye be fixin' Signal:" msgid "Invert Faces" msgstr "Discharge ye' Function" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Change" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16687,7 +16859,7 @@ msgstr "Slit th' Node" msgid "Instance Materials" msgstr "Change" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16704,12 +16876,6 @@ msgstr "" msgid "Translation" msgstr "Add Function" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16821,7 +16987,6 @@ msgstr "Slit th' Node" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Discharge ye' Variable" @@ -16853,7 +17018,7 @@ msgstr "Yar, Blow th' Selected Down!" msgid "Skeleton To Node" msgstr "Slit th' Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Yer functions:" @@ -17298,10 +17463,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17814,10 +17975,6 @@ msgstr "th' Base Type:" msgid "Node Path" msgstr "Forge yer Node!" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17873,11 +18030,6 @@ msgstr "" msgid "Set Mode" msgstr "Slit th' Node" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "th' Base Type:" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17897,7 +18049,8 @@ msgid "Base object is not a Node!" msgstr "Yer Base object aint' a Node!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "There be no Node at ye path's end!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17912,7 +18065,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18021,10 +18174,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18042,10 +18191,6 @@ msgstr "Add Function" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18214,6 +18359,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18247,6 +18408,10 @@ msgstr "" msgid "Export Format" msgstr "Change yer Anim Transform" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18278,7 +18443,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18703,6 +18868,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "Yer name's got no valid identifier:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18773,7 +18990,7 @@ msgstr "" msgid "Push Notifications" msgstr "Slit th' Node" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Slit th' Node" @@ -19764,12 +19981,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Slit th' Node" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19787,18 +19998,6 @@ msgstr "" msgid "Centered" msgstr "Slit th' Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19873,8 +20072,7 @@ msgid "Pitch Scale" msgstr "Slit th' Node" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19918,7 +20116,8 @@ msgstr "Slit th' Node" msgid "Rotating" msgstr "Slit th' Node" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Slit th' Node" @@ -19943,18 +20142,19 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Yar, Blow th' Selected Down!" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Discharge ye' Variable" @@ -20005,8 +20205,8 @@ msgstr "Call" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Slit th' Node" @@ -20043,11 +20243,6 @@ msgstr "" msgid "Visible" msgstr "Toggle ye Breakpoint" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20070,10 +20265,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20227,17 +20418,6 @@ msgstr "Rename Function" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Discharge ye' Variable" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20332,8 +20512,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20466,7 +20647,7 @@ msgid "Node B" msgstr "Slit th' Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20476,7 +20657,7 @@ msgstr "" msgid "Disable Collision" msgstr "Cursed" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20513,7 +20694,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20634,7 +20816,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20669,8 +20851,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Paste yer Node" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20683,14 +20871,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21060,7 +21240,7 @@ msgstr "Discharge ye' Signal" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21324,28 +21504,11 @@ msgstr "Change" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Change yer Anim Transform" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21457,7 +21620,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Discharge ye' Signal" @@ -21623,22 +21786,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Edit yer Variable:" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21664,6 +21811,83 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Change" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Edit" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Edit yer Variable:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Edit yer Variable:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Slit th' Node" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Paste yer Node" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Paste yer Node" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21672,7 +21896,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Slit th' Node" @@ -21775,7 +22000,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21784,7 +22010,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21913,18 +22139,167 @@ msgstr "Add Function" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Forge yer Node!" +msgid "Joint Constraints" +msgstr "Slit th' Node" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Yer functions:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Forge yer Node!" +msgid "Angular Limit Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Forge yer Node!" +msgid "Angular Limit Lower" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Yar, Blow th' Selected Down!" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Yer functions:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Paste yer Node" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21964,10 +22339,6 @@ msgstr "Slit th' Node" msgid "Params" msgstr "Change" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21980,11 +22351,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Yer functions:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22046,14 +22412,6 @@ msgstr "Yer functions:" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -22079,10 +22437,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22291,8 +22645,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22400,6 +22755,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Yer background color be evil!" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Discharge ye' Signal" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Edit" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22477,32 +22859,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Add Function" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Change" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22640,38 +23001,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Add Variable" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Add Variable" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22701,13 +23030,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Add Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Add Signal" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Discharge ye' Signal" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22718,10 +23062,6 @@ msgstr "Add Signal" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22792,11 +23132,6 @@ msgstr "Yer Calligraphy be wrongly sized." msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Paste yer Node" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23134,10 +23469,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23735,7 +24066,7 @@ msgstr "" msgid "Fill Mode" msgstr "Slit th' Node" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23874,11 +24205,6 @@ msgstr "" msgid "Editor Description" msgstr "Yar, Blow th' Selected Down!" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Rename Function" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23893,11 +24219,6 @@ msgstr "Yer functions:" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Discharge ye' Signal" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23950,7 +24271,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24243,11 +24565,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24567,11 +24884,6 @@ msgstr "Toggle ye Breakpoint" msgid "Panel Disabled" msgstr "Cursed" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Yer functions:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24623,11 +24935,6 @@ msgstr "" msgid "Breakpoint" msgstr "Yar, Blow th' Selected Down!" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Yer functions:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -25339,14 +25646,6 @@ msgstr "Yer functions:" msgid "Color Correction" msgstr "Add Function" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -25379,11 +25678,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Edit yer Variable:" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25402,10 +25696,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Yer functions:" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25415,11 +25705,6 @@ msgstr "Edit" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Edit" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25438,6 +25723,10 @@ msgstr "Cursed" msgid "Ensure Correct Normals" msgstr "Slit th' Node" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25503,10 +25792,6 @@ msgstr "Discharge ye' Variable" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25529,27 +25814,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Discharge ye' Variable" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Slit th' Node" #: scene/resources/material.cpp #, fuzzy @@ -25557,23 +25825,9 @@ msgid "Emission" msgstr "Swap yer Expression" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Swap yer Expression" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Discharge ye' Variable" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25582,36 +25836,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Discharge ye' Variable" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Change yer Anim Transform" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Change yer Anim Transform" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "th' Members:" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25619,15 +25858,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Ye be fixin' Signal:" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Slit th' Node" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25659,11 +25889,6 @@ msgstr "" msgid "Transmission" msgstr "Add Function" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Add Function" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25710,15 +25935,20 @@ msgstr "Slit th' Node" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Slit th' Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Change yer Anim Transform" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Change yer Anim Transform" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25740,24 +25970,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Change yer Anim Transform" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Change yer Anim Transform" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25942,6 +26154,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Slit th' Node" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25950,14 +26167,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Add Signal" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Discharge ye' Signal" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26030,10 +26257,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26056,6 +26279,18 @@ msgstr "Discharge ye' Variable" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26067,13 +26302,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Slit th' Node" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Slit th' Node" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -26108,8 +26342,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Ye be fixin' Signal:" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Slit th' Node" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Slit th' Node" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26535,6 +26790,11 @@ msgstr "Ye be fixin' Signal:" msgid "Collision Unsafe Fraction" msgstr "Ye be fixin' Signal:" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Paste yer Node" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26549,13 +26809,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/pt.po b/editor/translations/pt.po index 0f00e31cfe26..f1b5615da4f1 100644 --- a/editor/translations/pt.po +++ b/editor/translations/pt.po @@ -220,14 +220,8 @@ msgstr "Tamanho da Fila Multilinha (KB)" msgid "Function" msgstr "Função" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "Com Dados" @@ -556,13 +550,15 @@ msgid "Project Settings Override" msgstr "Sobreposição das Configurações do Projeto" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -614,7 +610,7 @@ msgstr "Mostrar Tudo" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -755,7 +751,8 @@ msgstr "No Fim" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Física" @@ -765,7 +762,7 @@ msgstr "Física" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -796,9 +793,8 @@ msgstr "Renderizar" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtros" @@ -922,11 +918,6 @@ msgstr "Caminho" msgid "Source Code" msgstr "Fonte" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Gravar Mensagem" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Localização" @@ -993,7 +984,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1046,13 +1038,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1147,6 +1140,97 @@ msgstr "Anim Mudar Valor do Keyframe" msgid "Anim Change Call" msgstr "Anim Mudar Chamada" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Frame %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Localização" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Passo da rotação:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Valor:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Definir Manipulador" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Definir Manipulador" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Compensação da grelha:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Compensação:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animação" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Easing In-Out" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Multi Mudar Tempo do Keyframe" @@ -1343,16 +1427,6 @@ msgstr "Remover Pista de Animação" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animação" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2810,7 +2884,7 @@ msgid "Script Editor" msgstr "Editor de Script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Recursos" @@ -3090,11 +3164,11 @@ msgstr "Modo de Visualização" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3227,7 +3301,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Topo" @@ -3424,12 +3498,13 @@ msgstr "Valor" msgid "Read Only" msgstr "Apenas Métodos" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Marcar item" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Item Marcado" @@ -4889,12 +4964,6 @@ msgstr "" msgid "Frame #:" msgstr "Frame #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chamadas" @@ -5306,7 +5375,8 @@ msgstr "Sub-recursos" msgid "Color Theme" msgstr "Editor de Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5338,13 +5408,6 @@ msgstr "" msgid "Indent" msgstr "Indentar à esquerda" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentação Automática" @@ -6840,9 +6903,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6995,11 +7058,6 @@ msgstr "" msgid "Materials" msgstr "Materiais" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Localização" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7058,17 +7116,18 @@ msgstr "Transformar" msgid "Optimizer" msgstr "Otimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Ativar" @@ -7165,7 +7224,8 @@ msgstr "Modo Seleção" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7198,12 +7258,6 @@ msgstr "Vértice" msgid "Normal Map Invert Y" msgstr "Mapa Normal Inverter Y" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Limite do Tamanho" @@ -7969,7 +8023,8 @@ msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidade" @@ -8150,7 +8205,7 @@ msgid "Fade Out (s):" msgstr "Desvanecer (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Misturar" @@ -8559,7 +8614,7 @@ msgid "Select lightmap bake file:" msgstr "Selecionar ficheiro de consolidação de lightmap:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Pré-visualização" @@ -9432,13 +9487,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Alternar Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ícone" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separação:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Itens" @@ -9542,7 +9620,8 @@ msgstr "Criar contorno" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malha" @@ -10095,12 +10174,11 @@ msgstr "UV" msgid "Points" msgstr "Pontos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ossos" @@ -10183,8 +10261,6 @@ msgid "Grid Settings" msgstr "Configurações da Grelha" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Ajustar" @@ -10441,8 +10517,6 @@ msgid "Previous Script" msgstr "Script Anterior" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Ficheiro" @@ -10676,7 +10750,8 @@ msgid "Convert Case" msgstr "Converter maiúsculas/minúsculas" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiúsculas" @@ -12194,7 +12269,7 @@ msgstr "Alternar Botão" msgid "Disabled Button" msgstr "Desativar Botão" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12513,12 +12588,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Prioridade" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ícone" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Índice Z" @@ -12781,6 +12850,141 @@ msgstr "Criar Polígono de Oclusão" msgid "This property can't be changed." msgstr "Esta propriedade não pode ser alterada." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opções de Ajuste" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Compensação:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Passo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separação:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Selecionar" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Compensação da grelha:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Mudanças de Material:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Povoar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Alternar Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Modo Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Tamanho do contorno:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Loop da Animação" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Criar Polígono Oclusor" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Modo Navegação" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Compensação:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisão" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Apenas seleção" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Modo Colisão" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegação Visível" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Selecionar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Scripts de filtro" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13916,7 +14120,7 @@ msgstr "" "clique.\n" "Apenas uma predefinição por plataforma pode ser marcada como executável." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -13976,12 +14180,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Modo de Exportação GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bytecode compilado (Carregamento mais Rápido)" @@ -14222,6 +14420,18 @@ msgstr "Projeto Inexistente" msgid "Error: Project is missing on the filesystem." msgstr "Erro: Projeto inexistente no sistema de ficheiros." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Projetos Locais" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Projetos Biblioteca de Recursos" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Incapaz de abrir projeto em '%s'." @@ -14342,10 +14552,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gestor de Projetos" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Projetos Locais" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "A carregar, espere por favor..." @@ -14394,10 +14600,6 @@ msgstr "Remover Ausente" msgid "About" msgstr "Sobre" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Projetos Biblioteca de Recursos" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar agora" @@ -14746,7 +14948,8 @@ msgstr "Localizações:" msgid "AutoLoad" msgstr "Carregamento automático" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -14874,12 +15077,6 @@ msgstr "Se definido, o contador reinicia para cada grupo de nós filhos." msgid "Initial value for the counter" msgstr "Valor inicial do contador" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Passo" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Valor pelo qual cada contador é incrementado para cada nó" @@ -15328,10 +15525,6 @@ msgstr "" "vez que atualiza.\n" "Volte para a doca de árvore da cena Local para melhorar o desempenho." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Limpar herança? (Definitivo!)" @@ -15686,11 +15879,6 @@ msgstr "Analisador de Rede" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16316,10 +16504,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Timeout de Espera" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16348,11 +16532,11 @@ msgstr "Inspetor" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Voltar" @@ -16425,12 +16609,6 @@ msgstr "Modo Colisão" msgid "Invert Faces" msgstr "Converter maiúsculas/minúsculas" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Mudanças de Material:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16911,7 +17089,7 @@ msgstr "Consolidar Lightmaps" msgid "Instance Materials" msgstr "Mudanças de Material:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Reassociar" @@ -16930,13 +17108,6 @@ msgstr "" msgid "Translation" msgstr "Traduções" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Passo da rotação:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17055,7 +17226,6 @@ msgstr "Nome do nó raiz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Funcionalidades" @@ -17088,7 +17258,7 @@ msgstr "Esqueleto" msgid "Skeleton To Node" msgstr "Selecione um Nó" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animações:" @@ -17535,11 +17705,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Mudar valor de entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18016,11 +18181,6 @@ msgstr "Mudar tipo base" msgid "Node Path" msgstr "Copiar Caminho do Nó" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Mudar nome do argumento" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18077,11 +18237,6 @@ msgstr "BitXor %s" msgid "Set Mode" msgstr "Modo Seleção" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Conversão de Tipo" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18102,7 +18257,8 @@ msgid "Base object is not a Node!" msgstr "Objeto de base não é um Nó!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Caminho não conduz Nó!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18117,7 +18273,7 @@ msgstr "Emitir %s" msgid "Compose Array" msgstr "Compor Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18221,11 +18377,6 @@ msgstr "" msgid "Construct %s" msgstr "Construir %s" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Construir %s" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Obter Var Local" @@ -18242,10 +18393,6 @@ msgstr "Ação %s" msgid "Deconstruct %s" msgstr "Desconstruir %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Procurar VisualScript" @@ -18421,6 +18568,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Falta o nome do pacote." @@ -18456,6 +18619,11 @@ msgstr "" msgid "Export Format" msgstr "Exportar Caminho" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Adicionar uma entrada arquitetura" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18490,7 +18658,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspecionar instância anterior" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18960,6 +19128,58 @@ msgstr "Falta o identificador." msgid "The character '%s' is not allowed in Identifier." msgstr "O carácter \"%s\" não é permitido no Identificador." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19033,7 +19253,7 @@ msgstr "Acesso Wi-Fi" msgid "Push Notifications" msgstr "Rotação aleatória:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Interface do Utilizador" @@ -20046,12 +20266,6 @@ msgstr "" "Um recurso SpriteFrames tem de ser criado ou definido na Propriedade " "\"Frames\" para que AnimatedSprite mostre frames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Frame %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20070,19 +20284,6 @@ msgstr "Executar" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Compensação:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20166,8 +20367,7 @@ msgid "Pitch Scale" msgstr "Escala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Alternar reprodução automática" @@ -20214,7 +20414,8 @@ msgstr "Modo Ícone" msgid "Rotating" msgstr "Passo da rotação:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Atual:" @@ -20241,19 +20442,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Topo Esquerda" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Luz" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Fundo Esquerda" @@ -20312,8 +20514,8 @@ msgstr "Chamadas de Desenho:" msgid "Draw Drag Margin" msgstr "Definir Margem" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nó Blend2" @@ -20352,12 +20554,6 @@ msgstr "Alternar visibilidade" msgid "Visible" msgstr "Alternar visibilidade" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Povoar" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20382,10 +20578,6 @@ msgstr "Luz" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20564,17 +20756,6 @@ msgstr "Projetos Locais" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20677,8 +20858,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20814,7 +20996,7 @@ msgid "Node B" msgstr "Nó" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20824,7 +21006,7 @@ msgstr "" msgid "Disable Collision" msgstr "Desativar Botão" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20865,7 +21047,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20999,7 +21182,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "Multiplicar %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21037,8 +21220,15 @@ msgstr "Velocidade:" msgid "Path Max Distance" msgstr "Distância de escolha:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Ativar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "O NavigationAgent2D pode ser apenas usado dentro de um nó Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21054,16 +21244,6 @@ msgstr "" "NavigationObstacle2D serve apenas para fornecer prevenção de colisão a um " "objeto Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vértices:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Tamanho do contorno:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21484,7 +21664,7 @@ msgstr "Remover Ponto" msgid "Use Global Coordinates" msgstr "Próxima Coordenada" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21768,29 +21948,11 @@ msgstr "Ativar Doppler" msgid "Tracking" msgstr "Empacotamento" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Limpar Transformação" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Sub-árvore" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "A procurar malhas e luzes" @@ -21906,7 +22068,7 @@ msgstr "" msgid "Light Data" msgstr "Com Dados" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nome do Nó:" @@ -22099,24 +22261,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Ativar Prioridade" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Biblioteca Dinâmica" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Biblioteca Dinâmica" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "A Traçar Malhas" @@ -22147,6 +22291,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Biblioteca Dinâmica" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Ajuste de Pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vista de Frente" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Ativar Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Ativar Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forçar modulação branca" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fontes" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar sinais" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Carregamento automático" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22157,7 +22382,8 @@ msgstr "Cores de Emissão" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo Régua" @@ -22267,7 +22493,9 @@ msgid "Ignore Y" msgstr "[Ignorar]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "O NavigationAgent pode ser apenas usado dentro de um nó espacial." #: scene/3d/navigation_mesh_instance.cpp @@ -22278,7 +22506,7 @@ msgstr "" "NavigationMeshInstance tem de ser filho ou neto de um nó Navigation. Apenas " "fornece dados de navegação." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Consolidar NavMesh" @@ -22429,18 +22657,170 @@ msgstr "Ação" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nó" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "A guardar Cena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Separação:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nó" +msgid "Angular Limit Enabled" +msgstr "Filtrar sinais" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nó" +msgid "Angular Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Máximo de Erros Angulares:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrição" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrição" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animação" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar sinais" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22481,10 +22861,6 @@ msgstr "Apagar Nós" msgid "Params" msgstr "Parâmetro Alterado:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22499,11 +22875,6 @@ msgstr "Maiúsculas" msgid "Lower" msgstr "Minúsculas" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Separação:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22568,15 +22939,6 @@ msgstr "Animação" msgid "Angular Ortho" msgstr "Máximo de Erros Angulares:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "A guardar Cena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22605,10 +22967,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22832,8 +23190,9 @@ msgstr "Só deve existir um RoomManager na SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22958,6 +23317,35 @@ msgstr "" "Erro ao calcular limites do room.\n" "Garanta que todos os rooms contêm geometria ou limites manuais." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Filhos editáveis" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Fixado %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Bugigangas" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Obter Índice" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23041,33 +23429,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Ajuste de Pixel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transpor" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23222,40 +23588,6 @@ msgstr "" "Este WorldEnvironment é ignorado. Pode adicionar uma Câmara (para cenas 3D) " "ou definir o Modo Background deste ambiente como Canvas (para cenas 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Cena Principal" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Alternar Triângulos Auto" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Alternar Triângulos Auto" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "No nó BlendTree '%s', animação não encontrada: '%s'" @@ -23290,13 +23622,28 @@ msgid "Autorestart" msgstr "Reinício automático:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Reinício automático:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinação aleatória:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Quantidade" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Valor:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Definir curva na posição" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23309,11 +23656,6 @@ msgstr "Adicionar Porta de Entrada" msgid "Xfade Time" msgstr "Tempo X-Fade (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Compensação da grelha:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23383,11 +23725,6 @@ msgstr "Animação inválida: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado à entrada '%s' do nó '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar sinais" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Não foi definida uma raiz AnimationNode para o gráfico." @@ -23758,11 +24095,6 @@ msgstr "Diálogo XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Carregamento automático" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24414,7 +24746,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo Jogo:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24561,11 +24893,6 @@ msgstr "" msgid "Editor Description" msgstr "Descrição" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Exportar Caminho" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24581,11 +24908,6 @@ msgstr "Modo de Interpolação" msgid "Display Folded" msgstr "Vista sem sombras" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome do Nó:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24644,7 +24966,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Multiplicar %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24970,12 +25293,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fontes" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25307,11 +25624,6 @@ msgstr "Alternar Ficheiros Escondidos" msgid "Panel Disabled" msgstr "Recorte desativado" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separação:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25367,11 +25679,6 @@ msgstr "Gravar" msgid "Breakpoint" msgstr "Pontos de paragem" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separação:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26113,15 +26420,6 @@ msgstr "Separação:" msgid "Color Correction" msgstr "Função Cor." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26160,11 +26458,6 @@ msgstr "Profundidade" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Ativar Prioridade" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26184,10 +26477,6 @@ msgstr "Vista sem sombras" msgid "Vertex Lighting" msgstr "Iluminação direta" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26197,11 +26486,6 @@ msgstr "Vista de Frente" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vista de Frente" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26220,6 +26504,10 @@ msgstr "Indentar à direita" msgid "Ensure Correct Normals" msgstr "Transformação Abortada." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26286,10 +26574,6 @@ msgstr "Valor:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26313,26 +26597,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "Textura Metálica" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Remover Textura" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26340,23 +26608,8 @@ msgid "Emission" msgstr "Máscara de Emissão" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Cores de Emissão" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Cores de Emissão" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Máscara de Emissão" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Textura de Emissão" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26366,37 +26619,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinação aleatória:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Remover Textura" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Limpar Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editor de Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26404,15 +26641,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oclusão" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26444,10 +26672,6 @@ msgstr "" msgid "Transmission" msgstr "Transmissão" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "Textura de Transmissão" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26499,15 +26723,20 @@ msgstr "Modo deslocamento" msgid "Lightmap Size Hint" msgstr "Consolidar Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nó Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformar" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Limpar Transformação" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26531,26 +26760,6 @@ msgstr "Instância" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformação Abortada." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Compor Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Compor Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26745,6 +26954,11 @@ msgstr "Topo Direita" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Dividir Curva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26753,15 +26967,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Executar Cena Personalizada" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Adicionar Porta de Entrada" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Ligação" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ossos" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26840,10 +27064,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26866,6 +27086,21 @@ msgstr "Remover Textura" msgid "Image Size" msgstr "Tamanho da Imagem" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Mostrar Guias" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vista de Frente" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Voltar" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26878,13 +27113,13 @@ msgstr "Capturar" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo Jogo:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo Jogo:" +msgid "To" +msgstr "Topo" #: scene/resources/texture.cpp #, fuzzy @@ -26921,8 +27156,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolação" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo Régua" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo deslocamento" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo deslocamento" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modo deslocamento" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27368,6 +27623,11 @@ msgstr "Modo Colisão" msgid "Collision Unsafe Fraction" msgstr "Modo Colisão" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Frame de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27382,16 +27642,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Variações não podem ser atribuídas na função '%s'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Variantes atribuídas na função 'vertex' não podem ser reatribuídas em " "'fragment' ou 'light'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Variantes atribuídas na função 'fragment' não podem ser reatribuídas em " diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 06f450b222ce..bc9bce4ea274 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -331,14 +331,8 @@ msgstr "Tamanho da Fila de Multithreading (KB)" msgid "Function" msgstr "Função" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Dados" @@ -652,13 +646,15 @@ msgid "Project Settings Override" msgstr "Substituição de Configurações do Projeto" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nome" @@ -708,7 +704,7 @@ msgstr "Exibir Tudo" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -840,7 +836,8 @@ msgstr "End (UI)" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Física" @@ -850,7 +847,7 @@ msgstr "Física" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -880,9 +877,8 @@ msgstr "Renderização" msgid "Quality" msgstr "Qualidade" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Filtros" @@ -1001,10 +997,6 @@ msgstr "Caminho" msgid "Source Code" msgstr "Código fonte" -#: core/translation.cpp -msgid "Messages" -msgstr "Mensagens" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Localidade" @@ -1070,7 +1062,8 @@ msgstr "Tamanho do buffer do índice do polígono da tela (KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1122,13 +1115,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1222,6 +1216,96 @@ msgstr "Alterar Valor de Quadro-Chave da Anim" msgid "Anim Change Call" msgstr "Alterar Chamada da Animação" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Frame %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tempo" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Localização" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Rotação" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Valor" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Quantidade" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tipo" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Definir Manipulador" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Definir Manipulador" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Deslocamento da Grade:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Deslocamento H" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animação" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Facilitar Entrada-Saída" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Alterar Tempo de Quadro-Chave da Anim Multi" @@ -1417,16 +1501,6 @@ msgstr "Remover Trilha da Anim" msgid "Editors" msgstr "Editores" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animação" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2880,7 +2954,7 @@ msgid "Script Editor" msgstr "Editor de Script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Biblioteca de Assets" @@ -3162,11 +3236,11 @@ msgstr "Modo de Exibição" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Modo" @@ -3297,7 +3371,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Início" @@ -3493,11 +3567,12 @@ msgstr "Valor" msgid "Read Only" msgstr "Apenas Leitura" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Checável" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Checado" @@ -4956,12 +5031,6 @@ msgstr "" msgid "Frame #:" msgstr "Frame nº:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tempo" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Chamadas" @@ -5374,7 +5443,8 @@ msgstr "Sub-Recursos" msgid "Color Theme" msgstr "Tema do Editor" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5406,13 +5476,6 @@ msgstr "" msgid "Indent" msgstr "Recuar Esquerda" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tipo" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Recuar" @@ -6915,9 +6978,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7070,11 +7133,6 @@ msgstr "" msgid "Materials" msgstr "Materiais" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Localização" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7133,17 +7191,18 @@ msgstr "Transformação" msgid "Optimizer" msgstr "Otimizar" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Habilitar" @@ -7240,7 +7299,8 @@ msgstr "Modo de Seleção" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7273,12 +7333,6 @@ msgstr "Vértice" msgid "Normal Map Invert Y" msgstr "Inverter Y do Mapa Normal" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8051,7 +8105,8 @@ msgstr "Futuro" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Profundidade" @@ -8233,7 +8288,7 @@ msgid "Fade Out (s):" msgstr "[i]Fade Out[/i](s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Misturar" @@ -8645,7 +8700,7 @@ msgid "Select lightmap bake file:" msgstr "Selecione o arquivo de lightmap bake:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Visualização" @@ -9519,13 +9574,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Alternar Modo" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Texto" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ícone" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Separação:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Item %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Itens" @@ -9628,7 +9706,8 @@ msgstr "Criar Contorno" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Malha" @@ -10186,12 +10265,11 @@ msgstr "UV" msgid "Points" msgstr "Pontos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Polígonos" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Ossos" @@ -10274,8 +10352,6 @@ msgid "Grid Settings" msgstr "Configurações da grade" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Snap" @@ -10532,8 +10608,6 @@ msgid "Previous Script" msgstr "Script anterior" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Arquivo" @@ -10767,7 +10841,8 @@ msgid "Convert Case" msgstr "Converter Maíusculas/Minúsculas" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Maiúscula" @@ -12286,7 +12361,7 @@ msgstr "Alternar Botão" msgid "Disabled Button" msgstr "Botão Desativado" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Item" @@ -12605,12 +12680,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Prioridade" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ícone" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Índice Z" @@ -12872,6 +12941,139 @@ msgstr "Criar Polígono de Oclusão" msgid "This property can't be changed." msgstr "Esta propriedade não pode ser alterada." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opções de encaixe" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Deslocamento" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Passo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Separação:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Selecionar" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Texto" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Deslocamento do Byte" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Material" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Popular" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Alternar Modo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Modo Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Tamanho do Contorno:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Loop da Animação" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Criar Polígono de Oclusão" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Modo Navegação" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Deslocamento Base" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformação" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Colisão" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Selecionar Apenas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Modo Colisão" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navegação Visível" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Selecionar" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrar scripts" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Conjunto de Telha" @@ -14013,7 +14215,7 @@ msgstr "" "clique.\n" "Somente uma predefinição por plataforma pode ser marcada como executável." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Recursos" @@ -14073,12 +14275,6 @@ msgstr "Script" msgid "GDScript Export Mode:" msgstr "Modo de Exportação do GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Texto" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Bytecode Compilado (Carregamento Mais Rápido)" @@ -14318,6 +14514,18 @@ msgstr "Projeto ausente" msgid "Error: Project is missing on the filesystem." msgstr "Erro: Projeto não encontrado no sistema de arquivos." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Local" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Projetos Locais" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Projetos da Biblioteca de Recursos" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Não é possível abrir o projeto em '%s'." @@ -14439,10 +14647,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Gerenciador de Projetos" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Projetos Locais" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Carregando, por favor aguarde." @@ -14491,10 +14695,6 @@ msgstr "Remover Ausente" msgid "About" msgstr "Sobre" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Projetos da Biblioteca de Recursos" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Reiniciar Agora" @@ -14842,7 +15042,8 @@ msgstr "Idiomas:" msgid "AutoLoad" msgstr "AutoLoad" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugins" @@ -14970,12 +15171,6 @@ msgstr "Se definido, o contador será reiniciado para cada grupo de nós filhos. msgid "Initial value for the counter" msgstr "Valor inicial para o contador" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Passo" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Quantidade pela qual o contador é incrementado para cada nó" @@ -15427,10 +15622,6 @@ msgstr "" "toda vez que atualizar.\n" "Volte para o painel da árvore de cena Local para melhorar o desempenho." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Local" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Limpar Herança? (Irreversível!)" @@ -15785,11 +15976,6 @@ msgstr "Perfis de rede" msgid "Monitor" msgstr "Monitor" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Valor" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitores" @@ -16412,10 +16598,6 @@ msgstr "Depurador" msgid "Wait Timeout" msgstr "Tempo Limite de Espera" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16444,11 +16626,11 @@ msgstr "Inspetor" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Voltar" @@ -16521,11 +16703,6 @@ msgstr "Modo Colisão" msgid "Invert Faces" msgstr "Converter Maíusculas/Minúsculas" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Material" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16992,7 +17169,7 @@ msgstr "Faça mapas de luz" msgid "Instance Materials" msgstr "Materiais da Instância" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Reparentar" @@ -17011,12 +17188,6 @@ msgstr "" msgid "Translation" msgstr "Traduções" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Rotação" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17134,7 +17305,6 @@ msgstr "Nome do nó raiz" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Funcionalidades" @@ -17165,7 +17335,7 @@ msgstr "Esqueletos" msgid "Skeleton To Node" msgstr "Selecione um Nó" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Animações" @@ -17607,11 +17777,6 @@ msgstr "" msgid "IGD Status" msgstr "Estado" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Alterar Valor da Entrada" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18091,11 +18256,6 @@ msgstr "Mudar Tipo Base" msgid "Node Path" msgstr "Copiar Caminho do Nó" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Alterar Nome do Argumento" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18155,11 +18315,6 @@ msgstr "" msgid "Set Mode" msgstr "Modo de Seleção" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tipo de Projeção" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18180,7 +18335,8 @@ msgid "Base object is not a Node!" msgstr "Objeto base não é um Nó!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Caminho não leva a um Nó!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18197,7 +18353,7 @@ msgstr "Conjunto %s" msgid "Compose Array" msgstr "Redimensionar Vetor" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18316,11 +18472,6 @@ msgstr "" msgid "Construct %s" msgstr "Constantes" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Constantes" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18340,10 +18491,6 @@ msgstr "Ação" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Buscar VisualScript" @@ -18523,6 +18670,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nome do pacote está faltando." @@ -18560,6 +18723,11 @@ msgstr "Usar Diretório de Usuário Personalizado" msgid "Export Format" msgstr "Caminho de Exportação" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Arquitetura" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18594,7 +18762,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Inspecionar a Instância Anterior" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19070,6 +19238,58 @@ msgstr "Identificador está ausente." msgid "The character '%s' is not allowed in Identifier." msgstr "O caractere '%s' não é permitido no identificador." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19141,7 +19361,7 @@ msgstr "Acesso" msgid "Push Notifications" msgstr "Notificações Push" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Dados do Usuário" @@ -20150,12 +20370,6 @@ msgstr "" "Um recurso do tipo SpriteFrames deve ser criado ou definido na propriedade " "\"Frames\" para que o AnimatedSprite mostre quadros." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Frame %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20174,18 +20388,6 @@ msgstr "Rodar" msgid "Centered" msgstr "Centro" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Deslocamento" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20269,8 +20471,7 @@ msgid "Pitch Scale" msgstr "Escala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Alternar Início Automático" @@ -20315,7 +20516,8 @@ msgstr "Modo Ícone" msgid "Rotating" msgstr "Rotacionando" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Atual" @@ -20341,19 +20543,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Esquerda (UI)" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Luz" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Inferior Esquerda" @@ -20410,8 +20613,8 @@ msgstr "Limites de Desenho" msgid "Draw Drag Margin" msgstr "Definir Margem" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nó Blend2" @@ -20450,12 +20653,6 @@ msgstr "Alternar Visibilidade" msgid "Visible" msgstr "Alternar Visibilidade" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Popular" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20480,10 +20677,6 @@ msgstr "Luz" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20660,17 +20853,6 @@ msgstr "Projetos Locais" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Texto" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20774,8 +20956,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20903,7 +21086,7 @@ msgid "Node B" msgstr "Nó B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20913,7 +21096,7 @@ msgstr "" msgid "Disable Collision" msgstr "Botão Desativado" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20953,7 +21136,8 @@ msgid "Texture Scale" msgstr "Região da Textura" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21085,7 +21269,7 @@ msgstr "Inicializar" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21120,8 +21304,14 @@ msgstr "Velocidade Máxima" msgid "Path Max Distance" msgstr "Distância Máxima do Caminho" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Habilitar" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21134,14 +21324,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Vértices" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Contornos" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21544,7 +21726,7 @@ msgstr "Remover Ponto" msgid "Use Global Coordinates" msgstr "Próxima Coordenada" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reiniciar" @@ -21821,29 +22003,11 @@ msgstr "Ativar Doppler" msgid "Tracking" msgstr "Empacotando" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "Limites" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Limpar Transformação" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Subárvore" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Encontrando malhas e luzes" @@ -21956,7 +22120,7 @@ msgstr "Caminho da Imagem" msgid "Light Data" msgstr "Com Dados" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Nome do Osso" @@ -22147,23 +22311,6 @@ msgstr "Permitir Junção" msgid "Autoplace Priority" msgstr "Ativar Prioridade" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Biblioteca Dinâmica" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "Alcance Dinâmico" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Planejando Malhas" @@ -22194,6 +22341,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "Alcance Dinâmico" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Snap de Pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Clique Duplo" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Visão Frontal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Ativar Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Ativar Prioridade" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forçar Módulo Branco" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Fontes" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Horizontal:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrar sinais" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "AutoLoad" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22203,7 +22431,8 @@ msgstr "Cores de Emissão" msgid "Negative" msgstr "Negativo" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Modo de Régua" @@ -22306,7 +22535,8 @@ msgid "Ignore Y" msgstr "(Ignore)" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22317,7 +22547,7 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Bake NavMesh" @@ -22458,18 +22688,169 @@ msgstr "Ação" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mover Nó" +msgid "Joint Constraints" +msgstr "Constantes" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Salvando Cena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "Relaxamento" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mover Nó" +msgid "Angular Limit Enabled" +msgstr "Filtrar sinais" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mover Nó" +msgid "Angular Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Orto Angular" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animação" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descrição" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descrição" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animação" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrar sinais" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22508,10 +22889,6 @@ msgstr "Excluir Nós" msgid "Params" msgstr "Parâmetros" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22526,10 +22903,6 @@ msgstr "Maiúscula" msgid "Lower" msgstr "Minúscula" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "Relaxamento" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22590,15 +22963,6 @@ msgstr "Animação" msgid "Angular Ortho" msgstr "Orto Angular" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Salvando Cena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22626,10 +22990,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22850,8 +23210,9 @@ msgstr "Só Deve existir um RoomManager na SceneTree." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22977,6 +23338,35 @@ msgstr "" "Erro ao calcular os limites da sala.\n" "Certifique-se de que todos os quartos contenham geometria ou limites manuais." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiar Pose" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Filhos Editáveis" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "%s fixado" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Ajustamentos" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Índice Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23059,33 +23449,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Snap de Pixel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "Transparente" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Clique Duplo" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23238,40 +23605,6 @@ msgstr "" "Este WorldEnvironment está sendo ignorado. Adicione uma Camera (para cenas " "3D) ou defina o Background Mode deste ambiente para Canvas (para cenas 2D)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Cena Principal" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Valor" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Alternar Triângulos Automáticos" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Alternar Triângulos Automáticos" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "No nó do BlendTree '%s', animação não encontrada: '%s'" @@ -23306,13 +23639,28 @@ msgid "Autorestart" msgstr "Reinício Automático:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Reinício Automático:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Inclinação aleatória:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Quantidade" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Quantidade da Escala" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Colocar a Curva na Posição" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23325,11 +23673,6 @@ msgstr "Adicionar porta de entrada" msgid "Xfade Time" msgstr "Tempo do X-Fade (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Deslocamento da Grade:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23399,11 +23742,6 @@ msgstr "Animação inválida: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada está ligado à entrada '%s' do nó '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrar sinais" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Nenhuma raiz AnimationNode para o gráfico está definida." @@ -23774,11 +24112,6 @@ msgstr "Diálogo XForm" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "AutoLoad" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Alerta!" @@ -24431,7 +24764,7 @@ msgstr "" msgid "Fill Mode" msgstr "Modo Panorâmico:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24576,11 +24909,6 @@ msgstr "" msgid "Editor Description" msgstr "Descrição" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Caminho de Exportação" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24596,11 +24924,6 @@ msgstr "Modo de Interpolação" msgid "Display Folded" msgstr "Exibir Sem Sombreamento" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nome Único" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24659,7 +24982,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Definir Múltiplos:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24985,12 +25309,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Fontes" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25322,11 +25640,6 @@ msgstr "Alternar Arquivos Ocultos" msgid "Panel Disabled" msgstr "Corte Desabilitado" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Separação:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25381,11 +25694,6 @@ msgstr "Confirmação" msgid "Breakpoint" msgstr "Breakpoints" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Separação:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26126,15 +26434,6 @@ msgstr "Separação:" msgid "Color Correction" msgstr "Correção de Cor" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avisos" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26173,11 +26472,6 @@ msgstr "Profundidade" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Ativar Prioridade" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26196,10 +26490,6 @@ msgstr "Sem sombra" msgid "Vertex Lighting" msgstr "Iluminação direta" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26209,11 +26499,6 @@ msgstr "Visão Frontal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Visão Frontal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26232,6 +26517,10 @@ msgstr "Recuar Direita" msgid "Ensure Correct Normals" msgstr "Normais de Transformação" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26297,10 +26586,6 @@ msgstr "Quantidade:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26324,50 +26609,18 @@ msgstr "Albedo" msgid "Metallic" msgstr "Metálico" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Textura Normal" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Remover textura" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Região da Textura" #: scene/resources/material.cpp msgid "Emission" msgstr "Emissão" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Cores de Emissão" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Cores de Emissão" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Máscara de Emissão" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Textura de Emissão" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26377,37 +26630,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Inclinação aleatória:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Remover textura" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Limpar" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Limpar Pose" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Tema do Editor" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "Anisotrópico" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26415,15 +26652,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Oclusão" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Região da Textura" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26455,11 +26683,6 @@ msgstr "" msgid "Transmission" msgstr "Transmissão" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transmissão" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Refração" @@ -26510,15 +26733,20 @@ msgstr "Modo Panorâmico" msgid "Lightmap Size Hint" msgstr "Faça mapas de luz" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nó Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformação" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Limpar Transformação" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Formato de Cor" @@ -26540,25 +26768,6 @@ msgstr "Instância" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Matriz de Transformação" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformar Mapa UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensionar Vetor" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Redimensionar Vetor" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26751,6 +26960,11 @@ msgstr "Superior Direita" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Dvidir Curva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26759,15 +26973,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Rodar Outra Cena" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Adicionar porta de entrada" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "VInculamento" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ossos" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26846,10 +27070,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26872,6 +27092,21 @@ msgstr "Remover textura" msgid "Image Size" msgstr "Tamanho da Imagem" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Mostrar Guias" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Visão Frontal" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Voltar" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26884,13 +27119,13 @@ msgstr "Capturar" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Modo Panorâmico:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Modo Panorâmico:" +msgid "To" +msgstr "Início" #: scene/resources/texture.cpp #, fuzzy @@ -26927,8 +27162,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Inicializar" +msgid "Depth Draw" +msgstr "Modo de Interpolação" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Modo de Régua" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Modo Panorâmico" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Modo Panorâmico" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Modo" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27373,6 +27628,11 @@ msgstr "Modo Colisão" msgid "Collision Unsafe Fraction" msgstr "Modo Colisão" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Frame de Física %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27387,16 +27647,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "A variação não pode ser atribuída na função '%s'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "As variações atribuídas na função 'vertex' não podem ser reatribuídas em " "'fragment' ou 'light'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Variações atribuídas na função 'fragment' não podem ser reatribuídas em " diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 908a718dba56..85768585dad4 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -217,14 +217,8 @@ msgstr "" msgid "Function" msgstr "Funcție" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -557,13 +551,15 @@ msgid "Project Settings Override" msgstr "Setări proiect..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Nume" @@ -615,7 +611,7 @@ msgstr "Afișează Tot" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -755,7 +751,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Cadru Fizic %" @@ -766,7 +763,7 @@ msgstr "Cadru Fizic %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -797,9 +794,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtre:" @@ -926,11 +922,6 @@ msgstr "Cale" msgid "Source Code" msgstr "Resursă" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Sincronizează Modificările Scriptului" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -997,7 +988,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1050,13 +1042,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1152,6 +1145,96 @@ msgstr "Anim Schimbare valoare Keyframe" msgid "Anim Change Call" msgstr "Anim Schimbare apelare" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Cadru %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Timp" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Pas Rotație:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Pas Rotație:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Cantitate:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Setează Mâner" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Setează Mâner" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Compensare Grilă:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Compensare Grilă:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animație" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Timpul multifuncțional pentru modificarea cheii" @@ -1349,16 +1432,6 @@ msgstr "Elimină Pista Anim" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animație" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2823,7 +2896,7 @@ msgid "Script Editor" msgstr "Editor de scripturi" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Librăria de Resurse" @@ -3106,11 +3179,11 @@ msgstr "Mod redare:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3246,7 +3319,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Sus" @@ -3445,11 +3518,12 @@ msgstr "" msgid "Read Only" msgstr "Doar Metode" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Selectează" @@ -4909,12 +4983,6 @@ msgstr "" msgid "Frame #:" msgstr "Cadru #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Timp" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Apeluri" @@ -5318,7 +5386,8 @@ msgstr "Nu s-a găsit nici o sub-resursă." msgid "Color Theme" msgstr "Membri" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5349,13 +5418,6 @@ msgstr "" msgid "Indent" msgstr "Mod În Jur" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6853,9 +6915,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7013,11 +7075,6 @@ msgstr "" msgid "Materials" msgstr "Modificări ale Actualizării" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Pas Rotație:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7076,17 +7133,18 @@ msgstr "Anim Schimbare transformare" msgid "Optimizer" msgstr "Optimizați" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Activați" @@ -7185,7 +7243,8 @@ msgstr "Selectare mod" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7219,12 +7278,6 @@ msgstr "Culori de Emisie" msgid "Normal Map Invert Y" msgstr "Dimensiune Aleatorie:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8010,7 +8063,8 @@ msgstr "Viitor" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Adâncime" @@ -8194,7 +8248,7 @@ msgid "Fade Out (s):" msgstr "Reliefează (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Amestec" @@ -8607,7 +8661,7 @@ msgid "Select lightmap bake file:" msgstr "Selectare fișier șablon pentru harta de lumină:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Previzualizare" @@ -9543,13 +9597,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Comutare mod" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Enumerări:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Obiect %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Obiecte" @@ -9657,7 +9734,8 @@ msgstr "Creează Contur" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10214,13 +10292,12 @@ msgstr "" msgid "Points" msgstr "Deplasare punct" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Poligon->UV" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Bones" msgstr "Creează Oase" @@ -10306,8 +10383,6 @@ msgid "Grid Settings" msgstr "Setări ale Editorului" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Aliniere" @@ -10578,8 +10653,6 @@ msgid "Previous Script" msgstr "Fila anterioară" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10822,7 +10895,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12430,7 +12504,7 @@ msgstr "Comutează Auto-Execuție" msgid "Disabled Button" msgstr "Dezactivat" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12761,12 +12835,6 @@ msgstr "Mod Rotație" msgid "Priority" msgstr "Exportă Proiectul" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13044,6 +13112,141 @@ msgstr "Creează Poligon de Ocluziune" msgid "This property can't be changed." msgstr "Această operație nu se poate face fără o scenă." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Opțiuni Snapping" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Compensare Grilă:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Pas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Enumerări:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Selectează" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Elimină Șablon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Compensare Grilă:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Modificări ale Actualizării" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Populare" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Comutare mod" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Mod Rotație" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Dimensiunea Conturului:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Zoom Animație" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Creează Poligon de Ocluziune" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Creează un Mesh de Navigare" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Compensare Grilă:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Schimbare transformare" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Nod de Animație" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Numai Selecția" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Nod de Animație" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigare Vizibilă" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Selectează" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrare scripturi" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Set de dale" @@ -14148,7 +14351,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14206,12 +14409,6 @@ msgstr "Execută Scriptul" msgid "GDScript Export Mode:" msgstr "Mod export script:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14443,6 +14640,20 @@ msgstr "Proiect" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Proiect" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Librăria de Resurse" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14541,11 +14752,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Manager de Proiect" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Proiect" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14601,11 +14807,6 @@ msgstr "Elimină punct" msgid "About" msgstr "Despre" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Librăria de Resurse" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14953,7 +15154,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Plugin-uri" @@ -15083,12 +15285,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Pas" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15518,10 +15714,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Curăță Derivarea? (Fără Întoarcere)" @@ -15876,11 +16068,6 @@ msgstr "Analizator Network" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16504,10 +16691,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Pauză." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16535,11 +16718,11 @@ msgstr "Inspector" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Înapoi" @@ -16615,12 +16798,6 @@ msgstr "Nod de Animație" msgid "Invert Faces" msgstr "Conversie în Mesh2D" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Modificări ale Actualizării" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17091,7 +17268,7 @@ msgstr "Procesează Lightmaps" msgid "Instance Materials" msgstr "Modificări ale Actualizării" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Snap către părinte" @@ -17109,13 +17286,6 @@ msgstr "" msgid "Translation" msgstr "Tradu Snap:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Pas Rotație:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17232,7 +17402,6 @@ msgstr "Redenumește" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Elimină Șablon" @@ -17265,7 +17434,7 @@ msgstr "Singleton (Unicat)" msgid "Skeleton To Node" msgstr "Singleton (Unicat)" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animaţii:" @@ -17717,11 +17886,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Șterge Intrare(Input)" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18208,10 +18372,6 @@ msgstr "Modificare tip bază:" msgid "Node Path" msgstr "Încarcă presetare" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18272,11 +18432,6 @@ msgstr "" msgid "Set Mode" msgstr "Selectare mod" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Schimbați" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18296,7 +18451,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18313,7 +18468,7 @@ msgstr "Setați %s" msgid "Compose Array" msgstr "Redimensionați Array-ul" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18425,11 +18580,6 @@ msgstr "" msgid "Construct %s" msgstr "Constante" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Constante" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18449,10 +18599,6 @@ msgstr "Acțiune" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18631,6 +18777,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18664,6 +18826,10 @@ msgstr "" msgid "Export Format" msgstr "Exportă Proiectul" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18694,7 +18860,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Fila anterioară" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19138,6 +19304,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19212,7 +19430,7 @@ msgstr "Succes!" msgid "Push Notifications" msgstr "Rotație aleatorie:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Curăță Derivarea" @@ -20220,12 +20438,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Cadru %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20244,19 +20456,6 @@ msgstr "Rulează" msgid "Centered" msgstr "Centrează Selecția" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Compensare Grilă:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20337,8 +20536,7 @@ msgid "Pitch Scale" msgstr "Dimensiune:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Comutează Auto-Execuție" @@ -20385,7 +20583,8 @@ msgstr "Mod În Jur" msgid "Rotating" msgstr "Pas Rotație:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Curent:" @@ -20412,19 +20611,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Mod Rotație" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Rotație poligon" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Mod Rotație" @@ -20482,8 +20682,8 @@ msgstr "Apeluri" msgid "Draw Drag Margin" msgstr "Setează Mâner" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nod Amestec2" @@ -20521,12 +20721,6 @@ msgstr "Vizibilitate" msgid "Visible" msgstr "Comutați Fișiere Ascunse" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Populare" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20550,10 +20744,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20708,17 +20898,6 @@ msgstr "Proiect" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Elimină Șablon" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20817,8 +20996,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20953,7 +21133,7 @@ msgid "Node B" msgstr "Nod" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20963,7 +21143,7 @@ msgstr "" msgid "Disable Collision" msgstr "Dezactivat" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21001,7 +21181,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21127,7 +21308,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21162,8 +21343,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Activați" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21177,16 +21364,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Particule" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dimensiunea Conturului:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21573,7 +21750,7 @@ msgstr "Elimină punct" msgid "Use Global Coordinates" msgstr "Permanent" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Restart" @@ -21848,28 +22025,11 @@ msgstr "Schimbați Lung Anim" msgid "Tracking" msgstr "Ambalare" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Schimbare transformare" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21986,7 +22146,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Nume Nod:" @@ -22162,22 +22322,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Editează Filtrele" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22203,6 +22347,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Conectare prin pixeli" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Schimbați" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Conectare prin pixeli" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Editează Filtrele" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Editează Filtrele" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Forțează Modulare Albă" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrare semne" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrare semne" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Comutează Auto-Execuție" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22212,7 +22435,8 @@ msgstr "Culori de Emisie" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Mod riglă" @@ -22322,7 +22546,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22331,7 +22556,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Mesh" @@ -22461,18 +22686,170 @@ msgstr "Acțiune" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Mod Mutare" +msgid "Joint Constraints" +msgstr "Constante" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Salvând Scena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumerări:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Mod Mutare" +msgid "Angular Limit Enabled" +msgstr "Filtrare semne" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Mod Mutare" +msgid "Angular Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Eroare Angulară Max:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animație" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animație" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animație" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animație" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Descriere" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linear" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Descriere" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animație" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrare semne" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22513,10 +22890,6 @@ msgstr "Creează Nod" msgid "Params" msgstr "Modificări ale Actualizării" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22529,11 +22902,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Enumerări:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "Motor" @@ -22596,15 +22964,6 @@ msgstr "Animație" msgid "Angular Ortho" msgstr "Eroare Angulară Max:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Salvând Scena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22633,10 +22992,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22854,8 +23209,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22967,6 +23323,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Copiază Postura" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Nume nevalid." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Deplasare punct" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Conținut:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Mod În Jur" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "Fizicii Activate" @@ -23045,33 +23430,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Conectare prin pixeli" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tradu Snap:" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Schimbați" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23211,38 +23574,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "Spațiul Minim" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "Spațiul Maxim" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Comutați Globale AutoLoad" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Comutați Globale AutoLoad" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23278,13 +23609,28 @@ msgid "Autorestart" msgstr "Restartare Automată:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Restartare Automată:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Înclinare aleatorie:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Cantitate:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Cantitate:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Setare Curbă În Poziție" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23297,11 +23643,6 @@ msgstr "Adaugă Intrare(Input)" msgid "Xfade Time" msgstr "Timp X-Decolorare (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Compensare Grilă:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23370,11 +23711,6 @@ msgstr "Animație nevalidă: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nimic conectat la intrarea '%s' a nodului '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrare semne" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23735,11 +24071,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Comutează Auto-Execuție" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -24370,7 +24701,7 @@ msgstr "" msgid "Fill Mode" msgstr "Mod redare:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24516,11 +24847,6 @@ msgstr "" msgid "Editor Description" msgstr "Descriere" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Exportă Proiectul" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24536,11 +24862,6 @@ msgstr "Mod Intercalare" msgid "Display Folded" msgstr "Afișează Tot" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Nume Nod:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24599,7 +24920,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Seteaza Multiple:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24905,11 +25227,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25237,11 +25554,6 @@ msgstr "Comutați Fișiere Ascunse" msgid "Panel Disabled" msgstr "Dezactivat" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Enumerări:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25294,11 +25606,6 @@ msgstr "Comunitate" msgid "Breakpoint" msgstr "Șterge puncte" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Enumerări:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26034,15 +26341,6 @@ msgstr "Enumerări:" msgid "Color Correction" msgstr "Funcția de culoare." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Avertismente" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26081,11 +26379,6 @@ msgstr "Adâncime" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Editează Filtrele" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26104,10 +26397,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Direcții" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26117,11 +26406,6 @@ msgstr "Dimensiunea Conturului:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Conectare prin pixeli" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26140,6 +26424,10 @@ msgstr "Rotație poligon" msgid "Ensure Correct Normals" msgstr "Transformare uniformă." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26205,10 +26493,6 @@ msgstr "Cantitate:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26232,26 +26516,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "Textura Metalica" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Roughness Texture" -msgstr "Elimină Șablon" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Mod riglă" #: scene/resources/material.cpp #, fuzzy @@ -26259,23 +26527,8 @@ msgid "Emission" msgstr "Mască de Emisie" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Culori de Emisie" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Culori de Emisie" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Mască de Emisie" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Textura Emisiei" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26285,37 +26538,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Înclinare aleatorie:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Elimină Șablon" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Curăță" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Curăță Postura" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Membri" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26323,15 +26560,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Editează Poligon" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Mod riglă" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26362,10 +26590,6 @@ msgstr "" msgid "Transmission" msgstr "Transmisie" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "Textura Transmisie" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26414,15 +26638,20 @@ msgstr "Mod În Jur" msgid "Lightmap Size Hint" msgstr "Procesează Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nod Amestec2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim Schimbare transformare" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Schimbare transformare" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26446,26 +26675,6 @@ msgstr "Instanță" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformare uniformă." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformare hartă UV" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Redimensionați Array-ul" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Redimensionați Array-ul" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26655,6 +26864,11 @@ msgstr "Rotație poligon" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Închidere curbă" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26663,15 +26877,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Rulează Scena Personalizată" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Adaugă Intrare(Input)" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Creează Oase" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26749,10 +26972,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26776,6 +26995,20 @@ msgstr "Elimină Șablon" msgid "Image Size" msgstr "Dimensiunea Conturului:" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Afișare ghiduri" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Înapoi" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26788,13 +27021,13 @@ msgstr "Capturează" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Mod redare:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Mod redare:" +msgid "To" +msgstr "Sus" #: scene/resources/texture.cpp #, fuzzy @@ -26829,8 +27062,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Mod Intercalare" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Mod riglă" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Mod În Jur" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Mod În Jur" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Mod În Jur" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27267,6 +27521,11 @@ msgstr "Nod de Animație" msgid "Collision Unsafe Fraction" msgstr "Nod de Animație" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizicii Activate" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27282,13 +27541,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 66d8befc4913..da0a31e1086b 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -112,13 +112,15 @@ # MRSEEO , 2022. # Ortje , 2022. # Павел , 2022. +# Deleted User , 2022. +# Bozhko Artyom Dmitrievich , 2022. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-17 21:38+0000\n" -"Last-Translator: MRSEEO \n" +"PO-Revision-Date: 2022-05-23 21:52+0000\n" +"Last-Translator: Bozhko Artyom Dmitrievich \n" "Language-Team: Russian \n" "Language: ru\n" @@ -305,14 +307,8 @@ msgstr "Размер многопоточной очереди (КБ)" msgid "Function" msgstr "Функция" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Данные" @@ -629,13 +625,15 @@ msgid "Project Settings Override" msgstr "Переопределение Настроек проекта" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Название" @@ -684,7 +682,7 @@ msgstr "Дисплей" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Ширина" @@ -813,7 +811,8 @@ msgstr "UI В конец" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Физика" @@ -823,7 +822,7 @@ msgstr "Физика" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -853,9 +852,8 @@ msgstr "Рендеринг" msgid "Quality" msgstr "Качество" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Фильтры" @@ -974,10 +972,6 @@ msgstr "Путь" msgid "Source Code" msgstr "Исходный код" -#: core/translation.cpp -msgid "Messages" -msgstr "Сообщения" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Локаль" @@ -1043,7 +1037,8 @@ msgstr "Размер буфера индекса полигонов холста #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1092,13 +1087,14 @@ msgstr "Максимум источников света на объект" msgid "Subsurface Scattering" msgstr "Подповерхностное рассеяние" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1192,6 +1188,94 @@ msgstr "Измененить значение ключевого кадра" msgid "Anim Change Call" msgstr "Изменить вызов анимации" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "Кадр" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Время" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Расположение" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Поворот" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Значение" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Количество" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "Аргументы" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Тип" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Задать обработчик" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Задать обработчик" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "Поток" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Смещение поворота" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Г смещение" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Анимация" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Переход В-ИЗ" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Время смены ключевых кадров анимации" @@ -1387,16 +1471,6 @@ msgstr "Удалить дорожку" msgid "Editors" msgstr "Редакторы" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Анимация" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Подтверждение вставки дорожки" @@ -2842,7 +2916,7 @@ msgid "Script Editor" msgstr "Редактор скриптов" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Библиотека ресурсов" @@ -3126,11 +3200,11 @@ msgstr "Режим отображения" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Режим" @@ -3261,7 +3335,7 @@ msgstr "Реимпорт недостающих импортированных #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Верх" @@ -3456,11 +3530,12 @@ msgstr "Надпись" msgid "Read Only" msgstr "Только чтение" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Отмечаемый" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Отмеченный" @@ -4908,12 +4983,6 @@ msgstr "" msgid "Frame #:" msgstr "Кадр #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Время" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Вызовы" @@ -5300,7 +5369,8 @@ msgstr "Менять оттенок подресурсов" msgid "Color Theme" msgstr "Цветовая тема" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Межстрочный интервал" @@ -5329,13 +5399,6 @@ msgstr "Подсвечивать типобезопасные строки" msgid "Indent" msgstr "Отступ" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Тип" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Автоотступ" @@ -6046,9 +6109,8 @@ msgid "Flat" msgstr "Плоская" #: editor/editor_spin_slider.cpp -#, fuzzy msgid "Hide Slider" -msgstr "Коллайдер" +msgstr "Скрыть Slider" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" @@ -6758,9 +6820,9 @@ msgstr "Без BPTC если RGB" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "Флаги" @@ -6903,10 +6965,6 @@ msgstr "Использовать унаследованные имена" msgid "Materials" msgstr "Материалы" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "Расположение" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "Продолжить пересылку" @@ -6955,17 +7013,18 @@ msgstr "Использовать пользовательские дорожки msgid "Optimizer" msgstr "Оптимизировать" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "Включено" @@ -7056,7 +7115,8 @@ msgstr "Режим HDR" msgid "BPTC LDR" msgstr "BPTC LDR" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7086,12 +7146,6 @@ msgstr "Обращенный цвет" msgid "Normal Map Invert Y" msgstr "Инвестирование карты нормалей по Y" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "Поток" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Размер лимита" @@ -7848,7 +7902,8 @@ msgstr "Будущие" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Глубина" @@ -8030,7 +8085,7 @@ msgid "Fade Out (s):" msgstr "Исчезновение (сек.):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Смешивание" @@ -8308,22 +8363,22 @@ msgstr "Загрузка..." #: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "First" -msgstr "Начальная" +msgstr "Первая" #: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "Previous" -msgstr "Предшествующая" +msgstr "Предыдущая" #: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "Next" -msgstr "Последующая" +msgstr "Следующая" #: editor/plugins/asset_library_editor_plugin.cpp msgctxt "Pagination" msgid "Last" -msgstr "крайняя" +msgstr "Последняя" #: editor/plugins/asset_library_editor_plugin.cpp msgid "All" @@ -8436,7 +8491,7 @@ msgid "Select lightmap bake file:" msgstr "Выберите файл запекания карты освещения:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Предпросмотр" @@ -9301,15 +9356,37 @@ msgstr "Поменять местами точки градиентной зал #: editor/plugins/gradient_texture_2d_editor_plugin.cpp msgid "Toggle Grid Snap" -msgstr "Переключить привязки сетки" +msgstr "Переключить сетку привязки" + +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Текстовый" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Иконка" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "Разделитель" #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Элемент %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Элементы" @@ -9413,7 +9490,8 @@ msgstr "Создать контур" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Меш" @@ -9965,12 +10043,11 @@ msgstr "UV" msgid "Points" msgstr "Точки" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Полигоны" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Кости" @@ -10052,8 +10129,6 @@ msgid "Grid Settings" msgstr "Параметры сетки" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Привязка" @@ -10310,8 +10385,6 @@ msgid "Previous Script" msgstr "Предыдущий скрипт" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Файл" @@ -10543,7 +10616,8 @@ msgid "Convert Case" msgstr "Преобразовать регистр" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "ВЕРХНИЙ РЕГИСТР" @@ -12062,7 +12136,7 @@ msgstr "Кнопка-переключатель" msgid "Disabled Button" msgstr "Заблокированная кнопка" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Элемент" @@ -12373,12 +12447,6 @@ msgstr "Битовая маска" msgid "Priority" msgstr "Приоритет" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Иконка" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z-индекс" @@ -12641,6 +12709,136 @@ msgstr "Создать полигон перекрытия" msgid "This property can't be changed." msgstr "Это свойство не может быть изменено." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Параметры привязки" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Смещение" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Шаг" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "Разделение" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Выделение" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "Текстура" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Смещение байтов" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Материал" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "Модуляция" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Режим отображения" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Режим битовой маски" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Размер контура" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Межстрочный интервал" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Отверстие окклюдера" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Чувствительность навигации" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Базовое смещение" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Преобразование" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Использовать столкновение" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Только выделенное" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Отступ столкновения BVH" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Видимая навигация" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Выделение" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Фильтр сценариев" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Набор тайлов" @@ -13779,7 +13977,7 @@ msgstr "" "использования в развертывании одним щелчком мыши.\n" "Только одна предустановка на платформу может быть помечена как работающая." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ресурсы" @@ -13839,12 +14037,6 @@ msgstr "Скрипт" msgid "GDScript Export Mode:" msgstr "Режим экспорта GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Текстовый" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Скомпилированный байткод (более быстрая загрузка)" @@ -14085,6 +14277,18 @@ msgstr "Отсутствующий проект" msgid "Error: Project is missing on the filesystem." msgstr "Ошибка: Проект отсутствует в файловой системе." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Локальный" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Локальные проекты" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Проекты Библиотеки ресурсов" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Не удаётся открыть проект в «%s»." @@ -14202,10 +14406,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Менеджер проектов" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Локальные проекты" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Загрузка, пожалуйста, ждите..." @@ -14254,10 +14454,6 @@ msgstr "Удалить отсутствующие" msgid "About" msgstr "О Godot Engine" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Проекты Библиотеки ресурсов" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Перезапустить сейчас" @@ -14605,7 +14801,8 @@ msgstr "Локали:" msgid "AutoLoad" msgstr "Автозагрузка" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Плагины" @@ -14734,12 +14931,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Начальное значение для счетчика" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Шаг" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15196,10 +15387,6 @@ msgstr "" "Для повышения производительности переключитесь обратно в панель локального " "дерева сцены." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Локальный" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Очистить наследование? (Нельзя отменить!)" @@ -15553,11 +15740,6 @@ msgstr "Сетевой профайлер" msgid "Monitor" msgstr "Параметр" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Значение" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Мониторинг" @@ -16136,10 +16318,6 @@ msgstr "Ждать отладчик" msgid "Wait Timeout" msgstr "Ждать таймаут" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "Аргументы" - #: main/main.cpp msgid "Runtime" msgstr "Среда выполнения" @@ -16165,11 +16343,11 @@ msgstr "Соотношение" msgid "Shrink" msgstr "Сжатие" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "Автоподтверждение выхода" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "Выходить на Назад" @@ -16235,11 +16413,6 @@ msgstr "Маска столкновения" msgid "Invert Faces" msgstr "Инвертировать грани" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Материал" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16600,8 +16773,9 @@ msgid "Sparse Indices Component Type" msgstr "Тип компонента разреженных индексов" #: modules/gltf/gltf_accessor.cpp +#, fuzzy msgid "Sparse Values Buffer View" -msgstr "" +msgstr "Просмотр буфера разреженных значений" #: modules/gltf/gltf_accessor.cpp msgid "Sparse Values Byte Offset" @@ -16656,17 +16830,14 @@ msgid "Range" msgstr "Диапазон" #: modules/gltf/gltf_light.cpp -#, fuzzy msgid "Inner Cone Angle" msgstr "Угол внутреннего конуса" #: modules/gltf/gltf_light.cpp -#, fuzzy msgid "Outer Cone Angle" msgstr "Угол внешнего конуса" #: modules/gltf/gltf_mesh.cpp -#, fuzzy msgid "Blend Weights" msgstr "Веса смешивания" @@ -16675,13 +16846,14 @@ msgstr "Веса смешивания" msgid "Instance Materials" msgstr "Материалы экземпляра" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "Родитель" #: modules/gltf/gltf_node.cpp +#, fuzzy msgid "Xform" -msgstr "" +msgstr "Трансформация" #: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp msgid "Skin" @@ -16691,12 +16863,6 @@ msgstr "Скин" msgid "Translation" msgstr "Смещение" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Поворот" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "Дети" @@ -16746,7 +16912,7 @@ msgstr "" #: modules/gltf/gltf_skin.cpp msgid "Godot Skin" -msgstr "Godot костюм" +msgstr "Скин Godot" #: modules/gltf/gltf_spec_gloss.cpp msgid "Diffuse Img" @@ -16809,7 +16975,6 @@ msgstr "Корневые узлы" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Текстуры" @@ -16838,7 +17003,7 @@ msgstr "Скелеты" msgid "Skeleton To Node" msgstr "Выбрать узел" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Анимации" @@ -17273,10 +17438,6 @@ msgstr "" msgid "IGD Status" msgstr "Статус" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "Входные значения по умолчанию" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17746,10 +17907,6 @@ msgstr "Базовый тип" msgid "Node Path" msgstr "Путь узла" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "Кэш аргументов" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "Использовать аргументы по умолчанию" @@ -17803,10 +17960,6 @@ msgstr "Побитовое Исключающее ИЛИ %s" msgid "Set Mode" msgstr "Режим выделения" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "Кеш типов" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17827,7 +17980,8 @@ msgid "Base object is not a Node!" msgstr "Базовый объект не является узлом!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Путь не приводит к узлу!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17842,7 +17996,7 @@ msgstr "Излучить %s" msgid "Compose Array" msgstr "Создать массив" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "Оператор" @@ -17944,10 +18098,6 @@ msgstr "Заголовок" msgid "Construct %s" msgstr "Составить %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "Конструктор" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Получить локальную переменную" @@ -17964,10 +18114,6 @@ msgstr "Действие %s" msgid "Deconstruct %s" msgstr "Разобрать %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "Кеш элемента" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Искать VisualScript" @@ -18140,6 +18286,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Отсутствует имя пакета." @@ -18174,6 +18336,11 @@ msgstr "Использовать собственную директорию д msgid "Export Format" msgstr "Путь экспорта" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Добавить поле архитектуры" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18208,7 +18375,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Осмотреть предыдущий экземпляр" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Код" @@ -18682,6 +18849,58 @@ msgstr "Отсутствует определитель." msgid "The character '%s' is not allowed in Identifier." msgstr "Символ «%s» в идентификаторе не допускается." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18754,7 +18973,7 @@ msgstr "Доступ" msgid "Push Notifications" msgstr "Вращение пути" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Пользовательский интерфейс" @@ -19785,11 +20004,6 @@ msgstr "" "Чтобы AnimatedSprite отображал кадры, ресурс SpriteFrames должен быть создан " "или задан в свойстве «Frames»." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "Кадр" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19805,18 +20019,6 @@ msgstr "Проигрывается" msgid "Centered" msgstr "Центрированный" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Смещение" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19900,8 +20102,7 @@ msgid "Pitch Scale" msgstr "Масштабировать" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Переключить автовоспроизведение" @@ -19944,7 +20145,8 @@ msgstr "Режим якорей" msgid "Rotating" msgstr "Вращающийся" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Текущая" @@ -19970,19 +20172,20 @@ msgid "Limit" msgstr "Лимит" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "UI Влево" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Свет" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Слева внизу" @@ -20040,8 +20243,8 @@ msgstr "Рисовать лимиты" msgid "Draw Drag Margin" msgstr "Задать отступ" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 узел" @@ -20078,11 +20281,6 @@ msgstr "Видимость" msgid "Visible" msgstr "Видимый" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "Модуляция" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20106,10 +20304,6 @@ msgstr "Маска света" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "Верхний уровень" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20282,16 +20476,6 @@ msgstr "Локальные проекты" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "Текстура" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20390,8 +20574,9 @@ msgid "Tangential Accel" msgstr "Тангенциальное ускорение" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20529,7 +20714,7 @@ msgid "Node B" msgstr "Узел" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20539,7 +20724,7 @@ msgstr "" msgid "Disable Collision" msgstr "Заблокированная кнопка" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20578,7 +20763,8 @@ msgid "Texture Scale" msgstr "Область текстуры" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "Энергия" @@ -20704,7 +20890,7 @@ msgstr "Сглаженный" msgid "Multimesh" msgstr "Умножить %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20741,8 +20927,15 @@ msgstr "Макс скорость" msgid "Path Max Distance" msgstr "Максимальное расстояние пути" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Включить" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D можно использовать только под узлом Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20758,14 +20951,6 @@ msgstr "" "NavigationObstacle2D служит только для предотвращения столкновений с " "объектом Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Вершины" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Контуры" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21166,7 +21351,7 @@ msgstr "Удалить точку" msgid "Use Global Coordinates" msgstr "Следующая координата" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Перезапустить" @@ -21450,29 +21635,11 @@ msgstr "Включить эффект Доплера" msgid "Tracking" msgstr "Упаковывание" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Очистить преобразование" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Поддерево" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Поиск полисеток и источников света" @@ -21581,7 +21748,7 @@ msgstr "" msgid "Light Data" msgstr "С данными" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Имя кости" @@ -21774,24 +21941,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Включить приоритет" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Динамическая библиотека" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Динамическая библиотека" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Построение полисетки" @@ -21822,6 +21971,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Динамическая библиотека" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Попиксельная привязка" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Шейдер" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Double Sided" +msgstr "Двойной щелчок" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "Фиксированный размер" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Приоритет рендеринга" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Приоритет рендеринга" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Принудительно раскрашивание белым" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "Шрифт" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Горизонтальная включена" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Выравнивание" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "Автоперенос" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21832,7 +22060,8 @@ msgstr "Цвета излучения" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Режим измерения" @@ -21943,7 +22172,9 @@ msgid "Ignore Y" msgstr "[Игнорировать]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent можно использовать только под узлом Spatial." #: scene/3d/navigation_mesh_instance.cpp @@ -21954,7 +22185,7 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Запечь NavMesh" @@ -22108,18 +22339,170 @@ msgstr "Движение" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Переместить узел" +msgid "Joint Constraints" +msgstr "Константы" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Сохранение сцены" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Расслабление" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Переместить узел" +msgid "Angular Limit Enabled" +msgstr "Фильтр сигналов" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Переместить узел" +msgid "Angular Limit Upper" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Межстрочный интервал" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Межстрочный интервал" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Межстрочный интервал" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Описание" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Линейный" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Описание" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Угловая скорость" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Фильтр сигналов" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22160,10 +22543,6 @@ msgstr "Удалить узлы" msgid "Params" msgstr "Параметры" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22178,11 +22557,6 @@ msgstr "ВЕРХНИЙ РЕГИСТР" msgid "Lower" msgstr "нижний регистр" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Расслабление" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22247,15 +22621,6 @@ msgstr "Угловая скорость" msgid "Angular Ortho" msgstr "Угловая прямость" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Сохранение сцены" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22284,10 +22649,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Angular Motor X" @@ -22513,8 +22874,9 @@ msgstr "В SceneTree должен быть только один RoomManager." msgid "Main" msgstr "Главная" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22641,6 +23003,35 @@ msgstr "" "Ошибка при вычислении границ комнаты.\n" "Убедитесь, что все комнаты содержат геометрию или границы заданы вручную." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Копировать позу" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Дети" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Закреплено %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Гизмо" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Получить индекс" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22724,34 +23115,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Попиксельная привязка" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Транспонировать" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Шейдер" - -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Double Sided" -msgstr "Двойной щелчок" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22906,40 +23274,6 @@ msgstr "" "Этот WorldEnvironment игнорируется. Либо добавьте Camera (для 3D-сцен), либо " "установите в Environment ресурсе Background режим в Canvas (для 2D сцен)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Главная сцена" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Значение" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Переключить автоматические треугольники" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Переключить автоматические треугольники" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "На узле BlendTree «%s» анимация не найдена: «%s»" @@ -22972,13 +23306,30 @@ msgid "Autorestart" msgstr "Автоперезапуск" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "Задержка автоперезапуска" +#, fuzzy +msgid "Delay" +msgstr "Задержка (мс)" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +#, fuzzy +msgid "Random Delay" msgstr "Случайная задержка автоперезапуска" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Количество" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Количество солнц" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Установить позицию входа кривой" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22990,11 +23341,6 @@ msgstr "Добавить входной порт" msgid "Xfade Time" msgstr "Время затухания" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Смещение графа" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23064,10 +23410,6 @@ msgstr "Неверная анимация: «%s»." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Ничего не подключено к входу «%s» узла «%s»." -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "Фильтр включён" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Не задан корневой AnimationNode для графа." @@ -23430,10 +23772,6 @@ msgstr "Диалог" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "Автоперенос" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Внимание!" @@ -24061,7 +24399,7 @@ msgstr "" msgid "Fill Mode" msgstr "Режим заполнения" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24203,11 +24541,6 @@ msgstr "" msgid "Editor Description" msgstr "Описание" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Путь экспорта" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24223,11 +24556,6 @@ msgstr "физическая интерполяции" msgid "Display Folded" msgstr "Режим без теней" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Уникальные имена" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24285,7 +24613,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Умножить %s" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24600,11 +24929,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "Шрифт" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24934,10 +25258,6 @@ msgstr "Переключение скрытых файлов" msgid "Panel Disabled" msgstr "Отключить обрезку" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "Разделитель" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -24992,10 +25312,6 @@ msgstr "Комментарий" msgid "Breakpoint" msgstr "Точки останова" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "Разделение" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25730,15 +26046,6 @@ msgstr "Насыщенность" msgid "Color Correction" msgstr "Цветовая коррекция" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "Символы" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Предупреждения" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -25774,11 +26081,6 @@ msgstr "Данные карты" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Приоритет рендеринга" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "Следующий проход" @@ -25797,10 +26099,6 @@ msgstr "Режим без теней" msgid "Vertex Lighting" msgstr "Прямое освещение" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "Использовать размер точки" @@ -25809,10 +26107,6 @@ msgstr "Использовать размер точки" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "Фиксированный размер" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25831,6 +26125,10 @@ msgstr "Отступ вправо" msgid "Ensure Correct Normals" msgstr "Преобразование нормалей" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -25894,10 +26192,6 @@ msgstr "Сумма роста" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -25921,27 +26215,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Обычная текстура" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Удалить текстуру" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Область текстуры" #: scene/resources/material.cpp #, fuzzy @@ -25949,23 +26226,8 @@ msgid "Emission" msgstr "Маска излучения" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Цвета излучения" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Цвета излучения" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Маска излучения" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Источник излучения" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -25975,37 +26237,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Оттенок обода" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Удалить текстуру" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Очистить" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Очистить позу" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Тема редактора" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26013,15 +26259,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Перекрытие" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Область текстуры" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26053,11 +26290,6 @@ msgstr "" msgid "Transmission" msgstr "Пропускание света" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Пропускание света" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26109,15 +26341,20 @@ msgstr "Режим осмотра" msgid "Lightmap Size Hint" msgstr "Запекание LightMap" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend2 узел" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Преобразование" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Очистить преобразование" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26141,26 +26378,6 @@ msgstr "Добавить экземпляр" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Массив преобразования" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Преобразовать UV карту" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Создать массив" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Создать массив" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26354,6 +26571,11 @@ msgstr "Справа вверху" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Кривая" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26362,15 +26584,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Запустить произвольную сцену" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Добавить входной порт" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Привязка" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Кости" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26443,10 +26675,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26468,6 +26696,21 @@ msgstr "Базовая текстура" msgid "Image Size" msgstr "Размер изображения" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Стороны" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Вид спереди" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Назад" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26480,13 +26723,13 @@ msgstr "Захват" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Заполнить от" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Заполнить до" +msgid "To" +msgstr "Верх" #: scene/resources/texture.cpp #, fuzzy @@ -26518,8 +26761,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "Инициализировано" +#, fuzzy +msgid "Depth Draw" +msgstr "Режим интерполяции" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Режим измерения" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Режим осмотра" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Режим осмотра" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Режим" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26944,6 +27208,11 @@ msgstr "Режим столкновения" msgid "Collision Unsafe Fraction" msgstr "Режим столкновения" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Кадр физики %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "Центр масс" @@ -26957,16 +27226,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying не может быть задано в функции «%s»." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Вариации, назначенные в функции 'vertex', не могут быть переназначены в " "'fragment' или 'light'." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Вариации, назначенные в функции 'fragment', не могут быть переназначены в " @@ -27299,6 +27570,5 @@ msgid "Log Active Async Compiles Count" msgstr "" #: servers/visual_server.cpp -#, fuzzy msgid "Shader Cache Size (MB)" -msgstr "Изменить размер камеры" +msgstr "Размер Кэша Шейдера (МБ)" diff --git a/editor/translations/si.po b/editor/translations/si.po index 5738f29eb976..315d16abe758 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -201,14 +201,8 @@ msgstr "" msgid "Function" msgstr "ශ්‍රිත:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -530,13 +524,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -585,7 +581,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -716,7 +712,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -726,7 +723,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -756,9 +753,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -879,10 +875,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -948,7 +940,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -997,13 +990,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1097,6 +1091,92 @@ msgstr "Anim කීෆ්‍රේම් අගය වෙනස් කරන් msgid "Anim Change Call" msgstr "Anim කැදවීම් වෙනස් කරන්න" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "ශ්‍රිත:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "සජීවීකරණ පුනරාවර්ථනය" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "නිවේශන මාදිලිය" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "යතුරු මකා දමන්න" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1302,16 +1382,6 @@ msgstr "Anim ලුහුබදින්නා ඉවත් කරන්න" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2725,7 +2795,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3003,11 +3073,11 @@ msgstr "නිවේශන මාදිලිය" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3137,7 +3207,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3329,11 +3399,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4673,12 +4744,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5060,7 +5125,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5089,13 +5155,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6508,9 +6567,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6662,11 +6721,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "ශ්‍රිත:" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6718,17 +6772,18 @@ msgstr "Anim පරිවර්තනය වෙනස් කරන්න" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6825,7 +6880,8 @@ msgstr "නිවේශන මාදිලිය" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6856,12 +6912,6 @@ msgstr "ශ්‍රිත:" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7614,7 +7664,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7794,7 +7845,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8189,7 +8240,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9056,13 +9107,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9165,7 +9238,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9696,12 +9770,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9780,8 +9853,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10038,8 +10109,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10266,7 +10335,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11766,7 +11836,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12074,12 +12144,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12330,6 +12394,136 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "ශ්‍රිත:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "ශ්‍රිත:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "තෝරාගත් යතුරු මකා දමන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "යතුරු මකා දමන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "ලුහුබදින්නෙක් එක් කරන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "සජීවීකරණ පුනරාවර්ථනය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "යතුරු මකා දමන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim පරිවර්තනය වෙනස් කරන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "නිවේශන මාදිලිය" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "තෝරාගත් යතුරු මකා දමන්න" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "නිවේශන මාදිලිය" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13405,7 +13599,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13461,12 +13655,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13692,6 +13880,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13780,10 +13980,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13833,10 +14029,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14176,7 +14368,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14302,12 +14495,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14726,10 +14913,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15066,11 +15249,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15657,10 +15835,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15687,11 +15861,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15762,11 +15936,6 @@ msgstr "නිවේශන මාදිලිය" msgid "Invert Faces" msgstr "යතුර ඇතුලත් කරන්න" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16208,7 +16377,7 @@ msgstr "නිවේශන මාදිලිය" msgid "Instance Materials" msgstr "මෙහි යතුර ඇතුලත් කරන්න" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16225,12 +16394,6 @@ msgstr "" msgid "Translation" msgstr "Anim සංක්රමණය වෙනස් කරන්න" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16341,7 +16504,6 @@ msgstr "යතුරු මකා දමන්න" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16371,7 +16533,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "යතුරු මකා දමන්න" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "ශ්‍රිත:" @@ -16801,10 +16963,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17276,10 +17434,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17334,10 +17488,6 @@ msgstr "" msgid "Set Mode" msgstr "නිවේශන මාදිලිය" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17357,7 +17507,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17372,7 +17522,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17474,10 +17624,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17495,10 +17641,6 @@ msgstr "ශ්‍රිත:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17661,6 +17803,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17694,6 +17852,10 @@ msgstr "" msgid "Export Format" msgstr "Anim පරිවර්තනය වෙනස් කරන්න" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17722,7 +17884,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18136,6 +18298,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18203,7 +18417,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19145,11 +19359,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19166,18 +19375,6 @@ msgstr "" msgid "Centered" msgstr "යතුරු මකා දමන්න" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19251,8 +19448,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19295,7 +19491,8 @@ msgstr "" msgid "Rotating" msgstr "නිවේශන මාදිලිය" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "ලක්ෂණය ලුහුබදින්න" @@ -19319,19 +19516,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "රේඛීය" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "රේඛීය" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "ශ්‍රිත:" @@ -19380,8 +19578,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "නිවේශන මාදිලිය" @@ -19418,11 +19616,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19445,10 +19638,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19596,16 +19785,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19698,8 +19877,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19827,7 +20007,7 @@ msgid "Node B" msgstr "යතුරු පිටපත් කරන්න" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19837,7 +20017,7 @@ msgstr "" msgid "Disable Collision" msgstr "නිවේශන මාදිලිය" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19873,7 +20053,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19992,7 +20173,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20027,8 +20208,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20041,14 +20228,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20412,7 +20591,7 @@ msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20668,28 +20847,11 @@ msgstr "" msgid "Tracking" msgstr "ලක්ෂණය ලුහුබදින්න" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim පරිවර්තනය වෙනස් කරන්න" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20796,7 +20958,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20962,22 +21124,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21003,6 +21149,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "ලුහුබදින්නෙක් එක් කරන්න" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "නිවේශන මාදිලිය" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21011,7 +21230,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "නිවේශන මාදිලිය" @@ -21109,7 +21329,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21118,7 +21339,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21243,15 +21464,169 @@ msgid "Motion Z" msgstr "ශ්‍රිත:" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "සජීවීකරණ පුනරාවර්ථනය" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Anim පරිවර්තනය වෙනස් කරන්න" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "රේඛීය" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "ශ්‍රිත:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Anim පරිවර්තනය වෙනස් කරන්න" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21291,10 +21666,6 @@ msgstr "යතුරු මකා දමන්න" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21307,11 +21678,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "ශ්‍රිත:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21371,14 +21737,6 @@ msgstr "ශ්‍රිත:" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21406,10 +21764,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21617,8 +21971,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21721,6 +22076,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න." + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "ලුහුබදින්නෙක් එක් කරන්න" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21797,31 +22178,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Anim සංක්රමණය වෙනස් කරන්න" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21955,38 +22316,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "ලුහුබදින්නෙක් එක් කරන්න" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "ලුහුබදින්නෙක් එක් කරන්න" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22020,14 +22349,28 @@ msgid "Autorestart" msgstr "Anim යතුරක් ඇතුලත් කරන්න" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Anim යතුරක් ඇතුලත් කරන්න" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "සජීවීකරණ පුනරාවර්ථනය" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "මෙහි යතුර ඇතුලත් කරන්න" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "ශ්‍රිත:" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22038,10 +22381,6 @@ msgstr "සජීවීකරණ පුනරාවර්ථනය" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22108,10 +22447,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22440,10 +22775,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23019,7 +23350,7 @@ msgstr "" msgid "Fill Mode" msgstr "නිවේශන මාදිලිය" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23153,11 +23484,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "තෝරාගත් යතුරු මකා දමන්න" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23172,11 +23498,6 @@ msgstr "නිවේශන මාදිලිය" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "සජීවීකරණ පුනරාවර්ථනය" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -23227,7 +23548,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23514,11 +23836,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23822,10 +24139,6 @@ msgstr "ලුහුබදින්නා සක්‍රිය/අක්‍ර msgid "Panel Disabled" msgstr "නිවේශන මාදිලිය" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23876,11 +24189,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "ශ්‍රිත:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24568,14 +24876,6 @@ msgstr "ශ්‍රිත:" msgid "Color Correction" msgstr "ශ්‍රිත:" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24608,10 +24908,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24628,10 +24924,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24641,11 +24933,6 @@ msgstr "ලුහුබදින්නෙක් එක් කරන්න" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "ලුහුබදින්නෙක් එක් කරන්න" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24663,6 +24950,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "3D රූපාන්තරණය ලුහුබදින්න" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24727,10 +25018,6 @@ msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24751,49 +25038,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "ශ්‍රිත:" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "ශ්‍රිත:" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "නිවේශන මාදිලිය" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "ශ්‍රිත:" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24802,51 +25059,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "ශ්‍රිත:" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Anim පරිවර්තනය වෙනස් කරන්න" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Anim පරිවර්තනය වෙනස් කරන්න" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "ශ්‍රිත:" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "නිවේශන මාදිලිය" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24878,11 +25111,6 @@ msgstr "" msgid "Transmission" msgstr "Anim සංක්රමණය වෙනස් කරන්න" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Anim සංක්රමණය වෙනස් කරන්න" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24928,14 +25156,20 @@ msgstr "නිවේශන මාදිලිය" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Anim පරිවර්තනය වෙනස් කරන්න" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim පරිවර්තනය වෙනස් කරන්න" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -24959,25 +25193,6 @@ msgstr "මෙහි යතුර ඇතුලත් කරන්න" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "3D රූපාන්තරණය ලුහුබදින්න" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "3D රූපාන්තරණය ලුහුබදින්න" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Anim පරිවර්තනය වෙනස් කරන්න" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25156,6 +25371,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "යතුරු පිටපත් කරන්න" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25164,14 +25384,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "සජීවීකරණ පුනරාවර්ථනය" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "යතුරු මකා දමන්න" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25243,10 +25473,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25267,6 +25493,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25278,13 +25516,12 @@ msgstr "ග්‍රහණය" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "නිවේශන මාදිලිය" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "නිවේශන මාදිලිය" +msgid "To" +msgstr "" #: scene/resources/texture.cpp msgid "Base" @@ -25316,8 +25553,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "නිවේශන මාදිලිය" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "නිවේශන මාදිලිය" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "නිවේශන මාදිලිය" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "නිවේශන මාදිලිය" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "යතුරු පිටපත් කරන්න" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -25733,6 +25991,11 @@ msgstr "නිවේශන මාදිලිය" msgid "Collision Unsafe Fraction" msgstr "නිවේශන මාදිලිය" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "නිවේශන මාදිලිය" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25747,13 +26010,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index e6faff29b1a8..f7ec6adf89f0 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -224,14 +224,8 @@ msgstr "" msgid "Function" msgstr "Funkcie" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -577,13 +571,15 @@ msgid "Project Settings Override" msgstr "Nastavenia Projektu..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Meno" @@ -635,7 +631,7 @@ msgstr "Zobraziť Všetko" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -778,7 +774,8 @@ msgstr "Na Konci" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fyzická Snímka %" @@ -789,7 +786,7 @@ msgstr "Fyzická Snímka %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -819,9 +816,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtre:" @@ -948,11 +944,6 @@ msgstr "Cesta" msgid "Source Code" msgstr "Prostriedok" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Zmeniť" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1019,7 +1010,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1072,13 +1064,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1173,6 +1166,96 @@ msgstr "Anim Zmeniť Hodnotu Keyframe" msgid "Anim Change Call" msgstr "Anim Change Call" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Snímka %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Čas" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Krok Rotácie:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Krok Rotácie:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Množstvo:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Nastaviť Rukoväť" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Nastaviť Rukoväť" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Odchýlka Mriežky:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Odchýlka Mriežky:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animácie" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Zmeniť čas Keyframe-u" @@ -1369,16 +1452,6 @@ msgstr "Vymazať Track Animácie" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animácie" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2840,7 +2913,7 @@ msgid "Script Editor" msgstr "Script Editor" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Asset Library" @@ -3129,11 +3202,11 @@ msgstr "Prehrať Mód:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3269,7 +3342,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Top" @@ -3467,11 +3540,12 @@ msgstr "" msgid "Read Only" msgstr "Iba Metódy" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Zamknúť Označené" @@ -4929,12 +5003,6 @@ msgstr "" msgid "Frame #:" msgstr "Snímka #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Čas" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Volania" @@ -5345,7 +5413,8 @@ msgstr "Nenašli sa žiadne \"sub-resources\"." msgid "Color Theme" msgstr "Súbor:" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5375,13 +5444,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6887,9 +6949,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7049,11 +7111,6 @@ msgstr "" msgid "Materials" msgstr "Parameter sa Zmenil" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Krok Rotácie:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7111,17 +7168,18 @@ msgstr "Súbor:" msgid "Optimizer" msgstr "Optimalizácia" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Povoliť" @@ -7221,7 +7279,8 @@ msgstr "Vybrať Režim" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7254,12 +7313,6 @@ msgstr "Popis:" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8026,7 +8079,8 @@ msgstr "Budúcnosť" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Hĺbka" @@ -8207,7 +8261,7 @@ msgid "Fade Out (s):" msgstr "Miznutie Von (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Blend" @@ -8617,7 +8671,7 @@ msgid "Select lightmap bake file:" msgstr "Vybrať Súbor Šablóny" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Predzobraziť" @@ -9512,13 +9566,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Prepnúť Mode" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Popis:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Predmet %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Predmety" @@ -9625,7 +9702,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10174,13 +10252,12 @@ msgstr "" msgid "Points" msgstr "Všetky vybrané" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Signály:" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10262,8 +10339,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Prichytiť" @@ -10529,8 +10604,6 @@ msgid "Previous Script" msgstr "Minulá karta" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10771,7 +10844,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12365,7 +12439,7 @@ msgstr "Tlačidlo" msgid "Disabled Button" msgstr "Vypnuté" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12694,12 +12768,6 @@ msgstr "" msgid "Priority" msgstr "Súbor:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12983,6 +13051,140 @@ msgstr "Vytvoriť adresár" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Možnosti Prichytávania" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Odchýlka Mriežky:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Popis:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Zvoliť" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Všetky vybrané" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Odchýlka Mriežky:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Parameter sa Zmenil" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Prepnúť Mode" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Súbor:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "\"Thumbnail\"..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Opakovanie Animácie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Vytvoriť Occluder Polygon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Signály:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Odchýlka Mriežky:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Anim Zmeniť Veľkosť" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Režim Interpolácie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Iba Výber" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Režim Interpolácie" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Viditeľná Navigácia" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Zvoliť" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filter:" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14093,7 +14295,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14150,12 +14352,6 @@ msgstr "Popis:" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14389,6 +14585,20 @@ msgstr "Všetky vybrané" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Zakladatelia Projektu" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Asset Library" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14478,11 +14688,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Manažér Projektu " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Zakladatelia Projektu" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14538,11 +14743,6 @@ msgstr "Všetky vybrané" msgid "About" msgstr "O nás" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Asset Library" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14890,7 +15090,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Pluginy" @@ -15018,12 +15219,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15445,10 +15640,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15806,11 +15997,6 @@ msgstr "Vytvoriť adresár" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16431,10 +16617,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Čas vypršal." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16462,11 +16644,11 @@ msgstr "Inšpektor" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Ísť Naspäť" @@ -16539,12 +16721,6 @@ msgstr "Režim Interpolácie" msgid "Invert Faces" msgstr "Konvertovať Do %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Parameter sa Zmenil" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17016,7 +17192,7 @@ msgstr "Bake Lightmaps" msgid "Instance Materials" msgstr "Parameter sa Zmenil" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Prichytiť na Rodiča" @@ -17034,13 +17210,6 @@ msgstr "" msgid "Translation" msgstr "Preložiť Preloženie:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Krok Rotácie:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17155,7 +17324,6 @@ msgstr "Vytvoriť adresár" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Všetky vybrané" @@ -17188,7 +17356,7 @@ msgstr "Nastavenia Kostry" msgid "Skeleton To Node" msgstr "Zmazať Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Popis:" @@ -17640,11 +17808,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Zmazať Vstup" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18137,10 +18300,6 @@ msgstr "Zmeniť %s Typ" msgid "Node Path" msgstr "Načítať Predvoľbu" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18199,11 +18358,6 @@ msgstr "" msgid "Set Mode" msgstr "Vybrať Režim" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Zmeniť" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18224,7 +18378,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18240,7 +18394,7 @@ msgstr "" msgid "Compose Array" msgstr "Zmeniť veľkosť Array-u" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18352,11 +18506,6 @@ msgstr "" msgid "Construct %s" msgstr "Konštanty" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konštanty" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18374,10 +18523,6 @@ msgstr "Všetky vybrané" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18555,6 +18700,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18588,6 +18749,10 @@ msgstr "" msgid "Export Format" msgstr "Konštanty:" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18618,7 +18783,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Minulá karta" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19062,6 +19227,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19136,7 +19353,7 @@ msgstr "Úspech!" msgid "Push Notifications" msgstr "Prilepiť Animáciu" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Otvoriť priečinok Editor Data" @@ -20144,12 +20361,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Snímka %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20168,19 +20379,6 @@ msgstr "Spustiť" msgid "Centered" msgstr "V Strede" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Odchýlka Mriežky:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20261,8 +20459,7 @@ msgid "Pitch Scale" msgstr "Veľkosť:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Prepnúť Autoplay" @@ -20309,7 +20506,8 @@ msgstr "Iba Kovadliny" msgid "Rotating" msgstr "Krok Rotácie:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Aktuálny:" @@ -20336,19 +20534,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Vľavo Hore" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Vpravo Hore" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Vľavo Dole" @@ -20402,8 +20601,8 @@ msgstr "Volania" msgid "Draw Drag Margin" msgstr "Extra Call Argumenty:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 Node" @@ -20440,11 +20639,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20468,10 +20662,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20632,17 +20822,6 @@ msgstr "Zakladatelia Projektu" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Všetky vybrané" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20742,8 +20921,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20878,7 +21058,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20888,7 +21068,7 @@ msgstr "" msgid "Disable Collision" msgstr "Vypnuté" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20927,7 +21107,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21057,7 +21238,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21092,8 +21273,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Povoliť" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21107,16 +21294,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Particly" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Online Dokumentácie" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21500,7 +21677,7 @@ msgstr "Vymazať Bod" msgid "Use Global Coordinates" msgstr "Popis:" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Reštartovať" @@ -21777,28 +21954,11 @@ msgstr "Filter:" msgid "Tracking" msgstr "Zabalovanie" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Anim Zmeniť Veľkosť" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21915,7 +22075,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Meno Node-u:" @@ -22092,22 +22252,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Súbor:" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22133,6 +22277,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Prichytenie Pixelov" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Zmeniť" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Prichytenie Pixelov" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Súbor:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Súbor:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Force White Modulate" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Signály Filtru" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Signály Filtru" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Prepnúť Autoplay" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22142,7 +22365,8 @@ msgstr "Emisné Farby" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Pravítko" @@ -22252,7 +22476,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22261,7 +22486,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22390,18 +22615,170 @@ msgstr "Všetky vybrané" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Premiestniť Node" +msgid "Joint Constraints" +msgstr "Konštanty" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Ukladanie Scény" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Popis:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Premiestniť Node" +msgid "Angular Limit Enabled" +msgstr "Signály Filtru" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Premiestniť Node" +msgid "Angular Limit Upper" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Angular Error:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animácie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animácie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animácie" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animácie" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Popis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Lineárne" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Popis" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animácie" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Signály Filtru" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22442,10 +22819,6 @@ msgstr "Všetky vybrané" msgid "Params" msgstr "Parameter sa Zmenil" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22458,11 +22831,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Popis:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22525,15 +22893,6 @@ msgstr "Animácie" msgid "Angular Ortho" msgstr "Max. Angular Error:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Ukladanie Scény" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22562,10 +22921,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22783,8 +23138,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22896,6 +23252,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Kopírovať Pozíciu" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Nesprávna veľkosť písma." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Všetky vybrané" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Obsah:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Nastaviť Rukoväť" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22975,33 +23360,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Prichytenie Pixelov" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Preložiť Preloženie:" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Zmeniť" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23143,38 +23506,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Prepnúť Automatické Trojuholníky" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Prepnúť Automatické Trojuholníky" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23209,13 +23540,28 @@ msgid "Autorestart" msgstr "Auto Reštart:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Auto Reštart:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Náhodný Reštart (s):" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Množstvo:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Množstvo:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Všetky vybrané" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23228,11 +23574,6 @@ msgstr "Signály:" msgid "Xfade Time" msgstr "Čas X-Miznutia (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Odchýlka Mriežky:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23303,11 +23644,6 @@ msgstr "Nesprávna veľkosť písma." msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Signály Filtru" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23663,11 +23999,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Prepnúť Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -24297,7 +24628,7 @@ msgstr "" msgid "Fill Mode" msgstr "Prehrať Mód:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24443,11 +24774,6 @@ msgstr "" msgid "Editor Description" msgstr "Popis" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Import" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24463,11 +24789,6 @@ msgstr "Režim Interpolácie" msgid "Display Folded" msgstr "Zobraziť Všetko" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Meno Node-u:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24525,7 +24846,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Nastaviť Viac:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24829,11 +25151,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25160,11 +25477,6 @@ msgstr "Prepnúť Skryté Súbory" msgid "Panel Disabled" msgstr "Vypnuté" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Popis:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25219,11 +25531,6 @@ msgstr "Komunita" msgid "Breakpoint" msgstr "Všetky vybrané" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Popis:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25957,15 +26264,6 @@ msgstr "Popis:" msgid "Color Correction" msgstr "Všetky vybrané" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Varovania" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26004,11 +26302,6 @@ msgstr "Hĺbka" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Súbor:" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26027,10 +26320,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Smery" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26040,11 +26329,6 @@ msgstr "Veľkosť: " msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Prichytenie Pixelov" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26063,6 +26347,10 @@ msgstr "Od Stredu Vpravo" msgid "Ensure Correct Normals" msgstr "Vytvoriť adresár" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26128,10 +26416,6 @@ msgstr "Množstvo:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26155,27 +26439,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emisné Farby" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Všetky vybrané" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Pravítko" #: scene/resources/material.cpp #, fuzzy @@ -26183,24 +26450,8 @@ msgid "Emission" msgstr "Emisná Maska" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisné Farby" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisné Farby" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisná Maska" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emisné Farby" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26210,36 +26461,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Všetky vybrané" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Vyčistiť" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Zmazať Pozíciu" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Súbor:" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26247,15 +26483,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Signály:" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Pravítko" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26287,11 +26514,6 @@ msgstr "" msgid "Transmission" msgstr "Prechody: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Prechody: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26340,15 +26562,20 @@ msgstr "Pohyb Mód" msgid "Lightmap Size Hint" msgstr "Bake Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend2 Node" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Súbor:" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Anim Zmeniť Veľkosť" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26372,26 +26599,6 @@ msgstr "Inštancie" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Vytvoriť adresár" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Vytvoriť adresár" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Zmeniť veľkosť Array-u" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Zmeniť veľkosť Array-u" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26580,6 +26787,11 @@ msgstr "Vpravo Hore" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Vložiť" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26588,15 +26800,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Spustiť Vlastnú Scénu" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Signály:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Meno Node-u:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26671,10 +26892,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26698,6 +26915,20 @@ msgstr "Všetky vybrané" msgid "Image Size" msgstr "Strana: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Zobraziť Návody" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Ísť Naspäť" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26710,13 +26941,13 @@ msgstr "Zachytiť" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Prehrať Mód:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Prehrať Mód:" +msgid "To" +msgstr "Top" #: scene/resources/texture.cpp #, fuzzy @@ -26752,8 +26983,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Režim Interpolácie" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Pravítko" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Pohyb Mód" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Pohyb Mód" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Pohyb Mód" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27189,6 +27441,11 @@ msgstr "Režim Interpolácie" msgid "Collision Unsafe Fraction" msgstr "Režim Interpolácie" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fyzická Snímka %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27204,13 +27461,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 0d6d15a5a217..24aa6e07398e 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -223,14 +223,8 @@ msgstr "" msgid "Function" msgstr "Funkcije:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -576,13 +570,15 @@ msgid "Project Settings Override" msgstr "Nastavitve Projekta" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Ime" @@ -635,7 +631,7 @@ msgstr "Zamenjaj Vse" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -777,7 +773,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fizikalni Okvir %" @@ -788,7 +785,7 @@ msgstr "Fizikalni Okvir %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -818,9 +815,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtri..." @@ -947,11 +943,6 @@ msgstr "Pot" msgid "Source Code" msgstr "Viri" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Usklajuj Spremembe Skript" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1018,7 +1009,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1071,13 +1063,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1172,6 +1165,94 @@ msgstr "Animacija Spremeni vrednost ključne slike" msgid "Anim Change Call" msgstr "Animacija Spremeni klic" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Okvir %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Čas" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Rotacijski Korak:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Rotacijski Korak:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Količina:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Mrežni Zamik:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Mrežni Zamik:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animacija" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1389,16 +1470,6 @@ msgstr "Odstrani animacijsko sled" msgid "Editors" msgstr "Urejevalnik" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animacija" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2890,7 +2961,7 @@ msgid "Script Editor" msgstr "Odpri Urejevalnik Skript" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Odpri Knjižnico Dodatkov" @@ -3198,11 +3269,11 @@ msgstr "Način Plošče" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3344,7 +3415,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Vrh" @@ -3562,11 +3633,12 @@ msgstr "" msgid "Read Only" msgstr "Metode" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Izbira Orodja" @@ -5035,12 +5107,6 @@ msgstr "" msgid "Frame #:" msgstr "Okvir #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Čas" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Klici" @@ -5447,7 +5513,8 @@ msgstr "" msgid "Color Theme" msgstr "Člani" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5478,13 +5545,6 @@ msgstr "" msgid "Indent" msgstr "Način Plošče" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -7011,9 +7071,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7171,11 +7231,6 @@ msgstr "" msgid "Materials" msgstr "Spremebe v Shader" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Rotacijski Korak:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7232,17 +7287,18 @@ msgstr "Preoblikovanje" msgid "Optimizer" msgstr "Optimiziraj" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Omogoči" @@ -7341,7 +7397,8 @@ msgstr "Izberi Način" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7374,12 +7431,6 @@ msgstr "Odstrani Vse Stvari" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8192,7 +8243,8 @@ msgstr "Prihodnost" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Globina" @@ -8381,7 +8433,7 @@ msgid "Fade Out (s):" msgstr "Postopno Izginevanje (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Zmešaj" @@ -8803,7 +8855,7 @@ msgid "Select lightmap bake file:" msgstr "Izberi datoteko predloge" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Predogled" @@ -9739,13 +9791,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Preklopi Način" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Oštevilčenja:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9852,7 +9927,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10398,13 +10474,12 @@ msgstr "" msgid "Points" msgstr "Odstrani točko" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Uredi Poligon" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10488,8 +10563,6 @@ msgid "Grid Settings" msgstr "Nastavitve Urejevalnika" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10768,8 +10841,6 @@ msgid "Previous Script" msgstr "Prejšnji zavihek" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -11015,7 +11086,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12622,7 +12694,7 @@ msgstr "Preklop funkcije Samodejno Predvajanje" msgid "Disabled Button" msgstr "Onemogočen" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12954,12 +13026,6 @@ msgstr "Način Vrtenja" msgid "Priority" msgstr "Izvozi Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13244,6 +13310,141 @@ msgstr "Ustvarite Poligon" msgid "This property can't be changed." msgstr "Ta operacija ni mogoča brez scene." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Možnosti pripenjanja" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Mrežni Zamik:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Korak (s):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Oštevilčenja:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Izberi" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Odstrani Predlogo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Mrežni Zamik:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Spremebe v Shader" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Preklopi Način" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Način Vrtenja" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Sličica..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Približaj animacijo." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Uredi Poligon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Animacijski Gradnik" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Mrežni Zamik:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Preoblikovanje" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Animacijski Gradnik" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Samo Izbira" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Animacijski Gradnik" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Vidna Navigacija" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Izberi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Lastnosti objekta." + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14366,7 +14567,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14424,12 +14625,6 @@ msgstr "Zaženi Skripto" msgid "GDScript Export Mode:" msgstr "Izvozi Projekt" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14667,6 +14862,20 @@ msgstr "Uvoz Obstoječega Projekta" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Odpri Knjižnico Dodatkov" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14763,11 +14972,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Upravljalnik Projekta" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekt" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14823,11 +15027,6 @@ msgstr "Odstrani točko" msgid "About" msgstr "O Programu" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Odpri Knjižnico Dodatkov" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -15174,7 +15373,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Vtičniki" @@ -15308,13 +15508,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Korak (s):" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15748,10 +15941,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -16122,11 +16311,6 @@ msgstr "Izvozi Projekt" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16744,10 +16928,6 @@ msgstr "Razhroščevalnik" msgid "Wait Timeout" msgstr "Čas" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16775,11 +16955,11 @@ msgstr "Nadzornik" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Pojdi Nazaj" @@ -16855,12 +17035,6 @@ msgstr "Animacijski Gradnik" msgid "Invert Faces" msgstr "Pretvori V..." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Spremebe v Shader" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17328,7 +17502,7 @@ msgstr "Zapeči Svetlobne karte" msgid "Instance Materials" msgstr "Spremebe v Shader" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Pripni na Predhodnika" @@ -17346,13 +17520,6 @@ msgstr "" msgid "Translation" msgstr "Prestavi Zaskočenje:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Rotacijski Korak:" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17467,7 +17634,6 @@ msgstr "Preimenuj" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Odstrani Predlogo" @@ -17500,7 +17666,7 @@ msgstr "Posameznik" msgid "Skeleton To Node" msgstr "Izberi Gradnik" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacija" @@ -17952,11 +18118,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Izbriši Vnos" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18458,10 +18619,6 @@ msgstr "Spremeni Osnovni Tip" msgid "Node Path" msgstr "Napake pri Nalaganju" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18519,11 +18676,6 @@ msgstr "" msgid "Set Mode" msgstr "Izberi Način" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Osnovni Tip:" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18543,7 +18695,8 @@ msgid "Base object is not a Node!" msgstr "Začetni objekt ni vozlišče!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Pot ne vodi do vozlišča!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18559,7 +18712,7 @@ msgstr "" msgid "Compose Array" msgstr "Povečaj Niz" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18674,11 +18827,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstante" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstante" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18698,10 +18846,6 @@ msgstr "Premakni Dejanje" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18879,6 +19023,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18912,6 +19072,10 @@ msgstr "" msgid "Export Format" msgstr "Izvozi Projekt" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18943,7 +19107,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Prejšnji zavihek" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19389,6 +19553,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "Ime ni pravilen identifikator:" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19463,7 +19679,7 @@ msgstr "Uspelo je!" msgid "Push Notifications" msgstr "Prilepi animacijo" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Odprem Upravljalnik Projekta?" @@ -20477,12 +20693,6 @@ msgstr "" "Vir SpriteFrame mora biti ustvarjen ali nastavljen v 'Frames' lastnosti z " "namenom, da AnimatedSprite prikaže sličice." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Okvir %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20501,19 +20711,6 @@ msgstr "Zaženi" msgid "Centered" msgstr "Način Vrtenja" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Mrežni Zamik:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20593,8 +20790,7 @@ msgid "Pitch Scale" msgstr "Prilagodi Velikost:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Preklop funkcije Samodejno Predvajanje" @@ -20641,7 +20837,8 @@ msgstr "Način Plošče" msgid "Rotating" msgstr "Rotacijski Korak:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Trenutno:" @@ -20667,19 +20864,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Način Vrtenja" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Način Vrtenja" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Način Vrtenja" @@ -20731,8 +20929,8 @@ msgstr "Klici" msgid "Draw Drag Margin" msgstr "Dodatni Klicni Argumenti:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Gradnik Zmešaj2" @@ -20770,11 +20968,6 @@ msgstr "" msgid "Visible" msgstr "Preklopi na Skrite Datoteke" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20797,10 +20990,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20965,17 +21154,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Odstrani Predlogo" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -21074,8 +21252,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21210,7 +21389,7 @@ msgid "Node B" msgstr "Gradnik" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21220,7 +21399,7 @@ msgstr "" msgid "Disable Collision" msgstr "Onemogočen" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21258,7 +21437,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21384,7 +21564,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21419,8 +21599,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Omogoči" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21434,16 +21620,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Lastnosti" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Spletna Dokumentacija" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21828,7 +22004,7 @@ msgstr "Odstrani točko" msgid "Use Global Coordinates" msgstr "Konstanta" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Znova Zaženi (s):" @@ -22106,28 +22282,11 @@ msgstr "Spremeni Dolžino Animacije" msgid "Tracking" msgstr "Pakiranje" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Preoblikovanje" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22244,7 +22403,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Ime Gradnika:" @@ -22418,22 +22577,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Uredi Filtre" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22459,6 +22602,84 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Spremebe v Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Zaženi Skripto" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Uredi Filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Uredi Filtre" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Sile Bele Modulacije" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtriraj datoteke..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtriraj datoteke..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Preklop funkcije Samodejno Predvajanje" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22468,7 +22689,8 @@ msgstr "Način Vrtenja" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Način Obsega (R)" @@ -22578,7 +22800,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22587,7 +22810,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22716,18 +22939,170 @@ msgstr "Premakni Dejanje" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Način Premika" +msgid "Joint Constraints" +msgstr "Konstante" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Shranjevanje Scene" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Oštevilčenja:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Način Premika" +msgid "Angular Limit Enabled" +msgstr "Filtriraj datoteke..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Način Premika" +msgid "Angular Limit Upper" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Opis:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linearno" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Opis:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacija" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtriraj datoteke..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22768,10 +23143,6 @@ msgstr "Izberi Gradnik" msgid "Params" msgstr "Spremebe v Shader" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22784,11 +23155,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Oštevilčenja:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22850,15 +23216,6 @@ msgstr "Animacija" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Shranjevanje Scene" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22887,10 +23244,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -23108,8 +23461,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23220,6 +23574,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Neveljavno ime." + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Odstrani točko" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Vsebina:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Način Plošče" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23299,32 +23681,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Prestavi Zaskočenje:" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Spremebe v Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -23470,38 +23831,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Preklopi na Globalno SamodejnoNalaganje" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Preklopi na Globalno SamodejnoNalaganje" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23537,13 +23866,28 @@ msgid "Autorestart" msgstr "Samodejni Ponovni Zagon:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Samodejni Ponovni Zagon:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Naključno Zaženi (s):" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Količina:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Količina:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Nastavi Krivuljo na Položaj" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23556,11 +23900,6 @@ msgstr "Dodaj Vnos" msgid "Xfade Time" msgstr "Čas X-Bledenja (s):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Mrežni Zamik:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23632,11 +23971,6 @@ msgstr "Napaka: Neveljavno ime animacije!" msgid "Nothing connected to input '%s' of node '%s'." msgstr "Odklopite '%s' iz '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtriraj datoteke..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23995,11 +24329,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Preklop funkcije Samodejno Predvajanje" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Opozorilo!" @@ -24627,7 +24956,7 @@ msgstr "" msgid "Fill Mode" msgstr "Način Plošče" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24772,11 +25101,6 @@ msgstr "" msgid "Editor Description" msgstr "Opis:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Izvozi Projekt" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24792,11 +25116,6 @@ msgstr "Animacijski Gradnik" msgid "Display Folded" msgstr "Zamenjaj Vse" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Ime Gradnika:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24852,7 +25171,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25155,11 +25475,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25486,11 +25801,6 @@ msgstr "Preklopi na Skrite Datoteke" msgid "Panel Disabled" msgstr "Onemogočen" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Oštevilčenja:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25543,11 +25853,6 @@ msgstr "Skupnost" msgid "Breakpoint" msgstr "Izbriši točke" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Oštevilčenja:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26281,15 +26586,6 @@ msgstr "Oštevilčenja:" msgid "Color Correction" msgstr "Dodaj Funkcijo" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Nastavitve Zaskočenja" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26328,11 +26624,6 @@ msgstr "Globina" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Uredi Filtre" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26351,10 +26642,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Smeri" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26364,11 +26651,6 @@ msgstr "Zaženi Skripto" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Zaženi Skripto" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26387,6 +26669,10 @@ msgstr "Način Vrtenja" msgid "Ensure Correct Normals" msgstr "Preoblikovanje Dialoga..." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26452,10 +26738,6 @@ msgstr "Količina:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26479,27 +26761,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Odstrani Predlogo" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Odstrani Predlogo" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Način Obsega (R)" #: scene/resources/material.cpp #, fuzzy @@ -26507,23 +26772,9 @@ msgid "Emission" msgstr "Trenutna Različica:" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Trenutna Različica:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Odstrani Predlogo" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26532,36 +26783,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Odstrani Predlogo" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Počisti" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Zaženi Prizor po Meri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Člani" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26569,15 +26805,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Uredi Poligon" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Način Obsega (R)" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26609,11 +26836,6 @@ msgstr "" msgid "Transmission" msgstr "Prehod" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Prehod" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26662,15 +26884,20 @@ msgstr "Način Plošče" msgid "Lightmap Size Hint" msgstr "Zapeči Svetlobne karte" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Gradnik Zmešaj2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Preoblikovanje" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Preoblikovanje" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26694,26 +26921,6 @@ msgstr "Primer" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Preoblikovanje Dialoga..." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Preoblikovanje Dialoga..." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Povečaj Niz" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Povečaj Niz" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26902,6 +27109,11 @@ msgstr "Način Vrtenja" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Uredi krivuljo vozlišča" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26910,15 +27122,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Zaženi Prizor po Meri" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Dodaj Vnos" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Ime Gradnika:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26995,10 +27216,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27021,6 +27238,19 @@ msgstr "Odstrani Predlogo" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Pojdi Nazaj" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27033,13 +27263,13 @@ msgstr "Prihodnost" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Način Plošče" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Način Plošče" +msgid "To" +msgstr "Vrh" #: scene/resources/texture.cpp #, fuzzy @@ -27075,8 +27305,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Animacijski Gradnik" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Način Obsega (R)" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Način Plošče" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Način Plošče" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Način Plošče" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27511,6 +27762,11 @@ msgstr "Animacijski Gradnik" msgid "Collision Unsafe Fraction" msgstr "Animacijski Gradnik" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizikalni Okvir %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27526,13 +27782,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index bb92b3e21f0c..303946334ef7 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -209,14 +209,8 @@ msgstr "" msgid "Function" msgstr "Funksionet:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -556,13 +550,15 @@ msgid "Project Settings Override" msgstr "Opsionet e Projektit" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Emri" @@ -614,7 +610,7 @@ msgstr "Shfaqi të Gjitha" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -752,7 +748,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Hapi i Fizikës %" @@ -763,7 +760,7 @@ msgstr "Hapi i Fizikës %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -793,9 +790,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtrat:" @@ -922,11 +918,6 @@ msgstr "Rrugë" msgid "Source Code" msgstr "Resursi" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Sinkronizo Ndryshimet e Shkrimit" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -992,7 +983,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1041,13 +1033,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1142,6 +1135,93 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Hapi %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Koha" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Animacionet:" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Shto te të preferuarat" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Ndrysho Mënyrën" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Fshi Nyjen" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1340,16 +1420,6 @@ msgstr "" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2821,7 +2891,7 @@ msgid "Script Editor" msgstr "Hap Editorin e Shkrimit" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Hap Editorin e Aseteve" @@ -3123,11 +3193,11 @@ msgstr "Luaj Skenën" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3265,7 +3335,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Siper" @@ -3472,11 +3542,12 @@ msgstr "" msgid "Read Only" msgstr "Vetëm Metodat" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Zgjidh" @@ -4943,12 +5014,6 @@ msgstr "" msgid "Frame #:" msgstr "Nr i Hapit:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Koha" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Thërritjet" @@ -5359,7 +5424,8 @@ msgstr "" msgid "Color Theme" msgstr "Editor" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5388,13 +5454,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6887,9 +6946,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7047,11 +7106,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Animacionet:" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7107,17 +7161,18 @@ msgstr "Binari i Transformimeve 3D" msgid "Optimizer" msgstr "Përmirëso" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Lejo" @@ -7215,7 +7270,8 @@ msgstr "Ndrysho Mënyrën" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7247,12 +7303,6 @@ msgstr "Hiq Artikullin" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8018,7 +8068,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8196,7 +8247,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8605,7 +8656,7 @@ msgid "Select lightmap bake file:" msgstr "Zgjidh skedarin e shabllonit" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9480,13 +9531,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Ndrysho Mënyrën" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Enumeracionet:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9590,7 +9664,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10126,12 +10201,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10211,8 +10285,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10477,8 +10549,6 @@ msgid "Previous Script" msgstr "Tabi i mëparshëm" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10714,7 +10784,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12283,7 +12354,7 @@ msgstr "Ndrysho Mënyrën" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12597,12 +12668,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12854,6 +12919,135 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Përshkrimi i Klasës" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Enumeracionet:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Zgjidh" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Fshi Nyjen" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Ndrysho Mënyrën" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Korniza..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Përsëritje Animacioni" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Fshi Nyjen" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Metoda Pa Shpërqëndrime" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Ndrysho Tipin e %s" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Binari i Transformimeve 3D" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Format e Përplasjes të Dukshme" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Krijo një Poligon" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Navigim i Dukshëm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Zgjidh" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtro vetitë." + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13953,7 +14147,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -14009,12 +14203,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14247,6 +14435,20 @@ msgstr "Projekti" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekti" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Hap Editorin e Aseteve" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14342,11 +14544,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Menaxheri Projektit " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekti" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14402,11 +14599,6 @@ msgstr "Fshi një Pllakë" msgid "About" msgstr "Rreth" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Hap Editorin e Aseteve" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14748,7 +14940,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14876,12 +15069,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15306,10 +15493,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15670,11 +15853,6 @@ msgstr "Eksporto Projektin" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16271,10 +16449,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Koha" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16302,11 +16476,11 @@ msgstr "Inspektori" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Shko Pas" @@ -16378,11 +16552,6 @@ msgstr "Format e Përplasjes të Dukshme" msgid "Invert Faces" msgstr "Konverto në %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16841,7 +17010,7 @@ msgstr "Ndrysho Mënyrën" msgid "Instance Materials" msgstr "Hapi i Fizikës %" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16858,12 +17027,6 @@ msgstr "" msgid "Translation" msgstr "Shto Animacion" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16977,7 +17140,6 @@ msgstr "Fshi Nyjen" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -17007,7 +17169,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Fshi Nyjen" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacionet:" @@ -17451,10 +17613,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17940,10 +18098,6 @@ msgstr "Ndrysho Tipin e %s" msgid "Node Path" msgstr "Ngarko Gabimet" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18001,11 +18155,6 @@ msgstr "" msgid "Set Mode" msgstr "Ndrysho Mënyrën" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Ndrysho" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18026,7 +18175,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18041,7 +18190,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18151,11 +18300,6 @@ msgstr "" msgid "Construct %s" msgstr "Konstantet" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Konstantet" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18173,10 +18317,6 @@ msgstr "Funksionet:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -18350,6 +18490,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18383,6 +18539,10 @@ msgstr "" msgid "Export Format" msgstr "Konstantet" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18413,7 +18573,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Tabi i mëparshëm" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18855,6 +19015,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18927,7 +19139,7 @@ msgstr "Sukses!" msgid "Push Notifications" msgstr "Konstantet" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Hap Folderin e të Dhënave të Editorit" @@ -19924,12 +20136,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Hapi %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19947,18 +20153,6 @@ msgstr "Luaj" msgid "Centered" msgstr "Fshi Nyjen" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20037,8 +20231,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -20083,7 +20276,8 @@ msgstr "Ndrysho Mënyrën" msgid "Rotating" msgstr "Konstantet" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Versioni Aktual:" @@ -20109,18 +20303,19 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Koha" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Hiq Artikullin" @@ -20171,8 +20366,8 @@ msgstr "Thërritjet" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Ndrysho Mënyrën" @@ -20209,11 +20404,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20236,10 +20426,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20390,16 +20576,6 @@ msgstr "Projekti" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20496,8 +20672,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20626,7 +20803,7 @@ msgid "Node B" msgstr "Nyje" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20636,7 +20813,7 @@ msgstr "" msgid "Disable Collision" msgstr "Çaktivizo Rrotulluesin e Përditësimit" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20673,7 +20850,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20798,7 +20976,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20833,8 +21011,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Lejo" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20847,16 +21031,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Vetitë:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dokumentimi Online" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21231,7 +21405,7 @@ msgstr "Hiq Artikullin" msgid "Use Global Coordinates" msgstr "Konstantet" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Ruaj & Rifillo" @@ -21494,28 +21668,11 @@ msgstr "Vetitë:" msgid "Tracking" msgstr "Duke Paketuar" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Binari i Transformimeve 3D" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21630,7 +21787,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Emri i Nyjes:" @@ -21796,22 +21953,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21837,6 +21978,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Ndrysho" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Madhësia: " + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Ndrysho Mënyrën" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtro Skedarët..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtro Skedarët..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21845,7 +22061,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Ndrysho Mënyrën" @@ -21948,7 +22165,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21957,7 +22175,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22081,15 +22299,168 @@ msgid "Motion Z" msgstr "Animacionet:" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Konstantet" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Duke Ruajtur Skenën" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Enumeracionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Filtro Skedarët..." + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Lejo" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Enumeracionet:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Shfaqi të Gjitha" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Përshkrimi:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "E Parazgjedhur" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Përshkrimi:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacionet:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtro Skedarët..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -22130,10 +22501,6 @@ msgstr "Fshi Nyjen" msgid "Params" msgstr "Ngjit Parametrat" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22146,11 +22513,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Enumeracionet:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22212,15 +22574,6 @@ msgstr "Animacionet:" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Duke Ruajtur Skenën" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -22246,10 +22599,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22456,8 +22805,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22567,6 +22917,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Hiq Poligonin Dhe Pikën" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Shto te Grupi" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22645,32 +23021,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Shto Animacion" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Ndrysho" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22810,36 +23165,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22872,14 +23197,28 @@ msgid "Autorestart" msgstr "Ruaj & Rifillo" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Vendos Key" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Shto Pikë në Animacion" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Instanco" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Pozicioni i Dokut" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22890,10 +23229,6 @@ msgstr "Shto te të preferuarat" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22963,11 +23298,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtro Skedarët..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23311,10 +23641,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23927,7 +24253,7 @@ msgstr "" msgid "Fill Mode" msgstr "Luaj Skenën" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24068,11 +24394,6 @@ msgstr "" msgid "Editor Description" msgstr "Përshkrimi:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Importo" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24088,11 +24409,6 @@ msgstr "Hapi i Fizikës %" msgid "Display Folded" msgstr "Shfaqi të Gjitha" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Emri i Nyjes:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24149,7 +24465,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Vendos të Shumëfishta:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24448,11 +24765,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24773,11 +25085,6 @@ msgstr "Ndrysho Skedarët e Fshehur" msgid "Panel Disabled" msgstr "Çaktivizo Rrotulluesin e Përditësimit" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Enumeracionet:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24830,11 +25137,6 @@ msgstr "Komuniteti" msgid "Breakpoint" msgstr "Krijo pika." -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Enumeracionet:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -25553,15 +25855,6 @@ msgstr "Enumeracionet:" msgid "Color Correction" msgstr "Konstantet" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Duke u lidhur..." - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25596,10 +25889,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25618,10 +25907,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Duke Gjeneruar Hartat e Dritës" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25631,11 +25916,6 @@ msgstr "Madhësia: " msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Madhësia: " - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25654,6 +25934,10 @@ msgstr "Çaktivizo Rrotulluesin e Përditësimit" msgid "Ensure Correct Normals" msgstr "Binari i Transformimeve 3D" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25718,10 +26002,6 @@ msgstr "Krijo një Folder" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25744,27 +26024,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Ndrysho Tipin e %s" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Ndrysho Tipin e %s" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Ndrysho Mënyrën" #: scene/resources/material.cpp #, fuzzy @@ -25772,23 +26035,9 @@ msgid "Emission" msgstr "Versioni Aktual:" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Versioni Aktual:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Ndrysho Tipin e %s" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25797,51 +26046,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Ndrysho Tipin e %s" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Pastro" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Pastro" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editor" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Ndrysho Mënyrën" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25872,11 +26097,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Ndrysho Tipin e %s" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25924,15 +26144,20 @@ msgstr "Ndrysho Mënyrën" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Ndrysho metodën e ndarjes" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Binari i Transformimeve 3D" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Binari i Transformimeve 3D" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25956,25 +26181,6 @@ msgstr "Instanco" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Binari i Transformimeve 3D" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Binari i Transformimeve 3D" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Konstantet" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26159,6 +26365,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Dyfisho Nyjet" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26167,15 +26378,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Luaj Skenë të Zgjedhur" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Shto te të preferuarat" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Emri i Nyjes:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26249,10 +26469,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26276,6 +26492,19 @@ msgstr "Ndrysho Tipin e %s" msgid "Image Size" msgstr "Faqja: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Shko Pas" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26287,13 +26516,13 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Luaj Skenën" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Luaj Skenën" +msgid "To" +msgstr "Siper" #: scene/resources/texture.cpp #, fuzzy @@ -26329,8 +26558,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Metoda Pa Shpërqëndrime" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Ndrysho Mënyrën" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Luaj Skenën" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Ndrysho Mënyrën" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Ndrysho Mënyrën" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26758,6 +27008,11 @@ msgstr "Format e Përplasjes të Dukshme" msgid "Collision Unsafe Fraction" msgstr "Format e Përplasjes të Dukshme" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Hapi i Fizikës %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26772,13 +27027,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index d41f43403384..6a4fdf1f7ec6 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -222,14 +222,8 @@ msgstr "" msgid "Function" msgstr "Промени векторску функцију" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -580,13 +574,15 @@ msgid "Project Settings Override" msgstr "Поставке пројекта" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Име" @@ -639,7 +635,7 @@ msgstr "Прикажи нормалу" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -786,7 +782,8 @@ msgstr "На Крај" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Слика физике %" @@ -797,7 +794,7 @@ msgstr "Слика физике %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -829,9 +826,8 @@ msgstr "Цртач:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Филтери..." @@ -960,11 +956,6 @@ msgstr "Пут" msgid "Source Code" msgstr "Извор" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Синхронизуј промене скриптица" - #: core/translation.cpp editor/project_settings_editor.cpp #, fuzzy msgid "Locale" @@ -1032,7 +1023,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1085,13 +1077,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1191,6 +1184,100 @@ msgstr "Промени вредност" msgid "Anim Change Call" msgstr "Промени позив анимације" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Слика %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Time" +msgstr "Време:" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Локализација" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Ротације корака:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +#, fuzzy +msgid "Value" +msgstr "Вредност" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Количина:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Type" +msgstr "Врста" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Постави дршку" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Постави дршку" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Офсет мреже:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Офсет:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Анимација" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Ублажавање У-Од" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1424,16 +1511,6 @@ msgstr "Обриши траку анимације" msgid "Editors" msgstr "Уредник" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Анимација" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2997,7 +3074,7 @@ msgid "Script Editor" msgstr "Отвори уредник скриптица" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "Отвори библиотеку средства" @@ -3310,11 +3387,11 @@ msgstr "Режим Игре:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3459,7 +3536,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Врх" @@ -3684,12 +3761,13 @@ msgstr "Вредност" msgid "Read Only" msgstr "Методе" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Провери Предмет" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Предмет проверен" @@ -5214,13 +5292,6 @@ msgstr "" msgid "Frame #:" msgstr "Слика број:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -#, fuzzy -msgid "Time" -msgstr "Време:" - #: editor/editor_profiler.cpp #, fuzzy msgid "Calls" @@ -5659,7 +5730,8 @@ msgstr "Под-Ресурси" msgid "Color Theme" msgstr "Измени тему..." -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5691,14 +5763,6 @@ msgstr "" msgid "Indent" msgstr "Увучи лево" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Type" -msgstr "Врста" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Аутоматско увлачење" @@ -7286,9 +7350,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7448,11 +7512,6 @@ msgstr "" msgid "Materials" msgstr "Промене материјала" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Локализација" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7511,17 +7570,18 @@ msgstr "Трансформација" msgid "Optimizer" msgstr "Оптимизуј" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Укључи" @@ -7623,7 +7683,8 @@ msgstr "Одабери режим" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7657,12 +7718,6 @@ msgstr "Тачке" msgid "Normal Map Invert Y" msgstr "Насумична величина:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8512,7 +8567,8 @@ msgstr "Будућност" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Дубина" @@ -8718,7 +8774,7 @@ msgid "Fade Out (s):" msgstr "Нестанак (сек.):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Мешање" @@ -9148,7 +9204,7 @@ msgid "Select lightmap bake file:" msgstr "Одабери шаблонску датотеку" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Преглед" @@ -10128,13 +10184,37 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Промени режим" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Text" +msgstr "Текст" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Икона" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Одвојеност:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Ствар %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Ствари" @@ -10251,7 +10331,8 @@ msgstr "Направи ивице" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Мрежа" @@ -10843,13 +10924,12 @@ msgstr "UV" msgid "Points" msgstr "Помери тачку" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Полигон->UV" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Bones" msgstr "Направи кости" @@ -10943,8 +11023,6 @@ msgid "Grid Settings" msgstr "Поставке" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Залепи" @@ -11241,8 +11319,6 @@ msgid "Previous Script" msgstr "Претходна скриптица" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Датотека" @@ -11495,7 +11571,8 @@ msgid "Convert Case" msgstr "Конвертуј слова" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Велика слова" @@ -13181,7 +13258,7 @@ msgstr "Укљ./Искљ. аутоматско покретање" msgid "Disabled Button" msgstr "Онемогућено" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Ставка" @@ -13546,12 +13623,6 @@ msgstr "Режим ротације" msgid "Priority" msgstr "Режим извоза:" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Икона" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp #, fuzzy msgid "Z Index" @@ -13861,6 +13932,142 @@ msgstr "Направи осенчен полигон" msgid "This property can't be changed." msgstr "Ова операција се не може обавити без сцене." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Поставке Залепљавања" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Офсет:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +#, fuzzy +msgid "Step" +msgstr "Корак:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Одвојеност:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Одабери" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Текст" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Офсет мреже:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Промене материјала" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Попуни" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Промени режим" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Режим ротације" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Величина ивице:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Скала анимације." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Направи осенчен полигон" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Направи навигациону мрежу" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Офсет:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Трансформација" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Анимациони чвор" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Само одабрано" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Анимациони чвор" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Видљива навигација" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Одабери" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Филтрирај скрипте" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -15216,7 +15423,7 @@ msgid "" msgstr "" "Ако је означено, поставке ће бити омогућене за коришћење у један-клик развој." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ресурси" @@ -15280,13 +15487,6 @@ msgstr "Покрени скриптицу" msgid "GDScript Export Mode:" msgstr "Режим извоза:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -#, fuzzy -msgid "Text" -msgstr "Текст" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -15568,6 +15768,21 @@ msgstr "Недостаје Пројекат" msgid "Error: Project is missing on the filesystem." msgstr "Грешка: Пројекат недостаје у фајл систему." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +#, fuzzy +msgid "Local" +msgstr "Локално" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Пројекти" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Отвори библиотеку средства" + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -15701,11 +15916,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Менаџер пројекта" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Пројекти" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -15765,11 +15975,6 @@ msgstr "Обриши Изгубњено" msgid "About" msgstr "О" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Отвори библиотеку средства" - #: editor/project_manager.cpp #, fuzzy msgid "Restart Now" @@ -16194,7 +16399,8 @@ msgstr "Локал:" msgid "AutoLoad" msgstr "Ауто-Учитавање" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Прикључци" @@ -16349,13 +16555,6 @@ msgstr "Ако је постављен, бројач се рестартује msgid "Initial value for the counter" msgstr "Иницијална вредност бројача" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -#, fuzzy -msgid "Step" -msgstr "Корак:" - #: editor/rename_dialog.cpp #, fuzzy msgid "Amount by which counter is incremented for each node" @@ -16861,11 +17060,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -#, fuzzy -msgid "Local" -msgstr "Локално" - #: editor/scene_tree_dock.cpp #, fuzzy msgid "Clear Inheritance? (No Undo!)" @@ -17285,12 +17479,6 @@ msgstr "Мрежни Осматрач" msgid "Monitor" msgstr "Монитор" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -#, fuzzy -msgid "Value" -msgstr "Вредност" - #: editor/script_editor_debugger.cpp #, fuzzy msgid "Monitors" @@ -17953,10 +18141,6 @@ msgstr "Дебагер" msgid "Wait Timeout" msgstr "Време:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -17984,11 +18168,11 @@ msgstr "Инспектор" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Натраг" @@ -18065,12 +18249,6 @@ msgstr "Анимациони чвор" msgid "Invert Faces" msgstr "Конвертуј слова" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Промене материјала" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -18576,7 +18754,7 @@ msgstr "Изпеци МапеСенчења" msgid "Instance Materials" msgstr "Промене материјала" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Промени оца" @@ -18595,13 +18773,6 @@ msgstr "" msgid "Translation" msgstr "Превод" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Ротације корака:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -18721,7 +18892,6 @@ msgstr "Име кореног нода" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Карактеристике" @@ -18754,7 +18924,7 @@ msgstr "Синглетон" msgid "Skeleton To Node" msgstr "Одабери Чвор" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Анимације" @@ -19242,11 +19412,6 @@ msgstr "" msgid "IGD Status" msgstr "Статус" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Обриши улаз" - #: modules/visual_script/visual_script.cpp #, fuzzy msgid "" @@ -19771,11 +19936,6 @@ msgstr "Промени Тип" msgid "Node Path" msgstr "Копирај Путању Чвора" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Измени име Аргумента" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -19836,11 +19996,6 @@ msgstr "" msgid "Set Mode" msgstr "Одабери режим" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Тип:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -19862,7 +20017,8 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Путања не води ка чвору!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -19879,7 +20035,7 @@ msgstr "Постави %s" msgid "Compose Array" msgstr "Промени величину низа" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -19999,11 +20155,6 @@ msgstr "" msgid "Construct %s" msgstr "Непроменљиве" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Непроменљиве" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -20023,10 +20174,6 @@ msgstr "Радња" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -20206,6 +20353,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Package name is missing." @@ -20245,6 +20408,11 @@ msgstr "" msgid "Export Format" msgstr "Извези пројекат" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Додај архитектуру унос" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -20278,7 +20446,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Истражи Претходну Инстанцу" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -20757,6 +20925,58 @@ msgstr "Идентификатор недостаје." msgid "The character '%s' is not allowed in Identifier." msgstr "Карактер '%s' није дозвољен као идентификатор." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -20831,7 +21051,7 @@ msgstr "Успех!" msgid "Push Notifications" msgstr "Насумична ротација:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Кориснички Интерфејс" @@ -21866,12 +22086,6 @@ msgstr "" "СпрајтРамови ресурс мора бити креиран или поставњен у \"Рамови\" особини да " "би АнимациониСпрајт приказао фрејмове." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Слика %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -21890,19 +22104,6 @@ msgstr "Покрени" msgid "Centered" msgstr "Средина" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Офсет:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -21986,8 +22187,7 @@ msgid "Pitch Scale" msgstr "Скала:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Укљ./Искљ. аутоматско покретање" @@ -22034,7 +22234,8 @@ msgstr "Режим инспекције" msgid "Rotating" msgstr "Ротације корака:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Тренутно:" @@ -22061,19 +22262,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Горе Лево" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "десно" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Доле Лево" @@ -22132,8 +22334,8 @@ msgstr "Позиви цртања" msgid "Draw Drag Margin" msgstr "Постави дршку" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Мешање2 чвор" @@ -22172,12 +22374,6 @@ msgstr "Укљ/Искљ Видљивост" msgid "Visible" msgstr "Укљ/Искљ Видљивост" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Попуни" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -22202,10 +22398,6 @@ msgstr "десно" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp #, fuzzy msgid "" @@ -22384,17 +22576,6 @@ msgstr "Пројекти" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Текст" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -22498,8 +22679,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -22635,7 +22817,7 @@ msgid "Node B" msgstr "Чвор" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -22645,7 +22827,7 @@ msgstr "" msgid "Disable Collision" msgstr "Онемогућено" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -22686,7 +22868,8 @@ msgid "Texture Scale" msgstr "Регион текстуре" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -22822,7 +23005,7 @@ msgstr "Велика слова" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -22860,8 +23043,14 @@ msgstr "Брзина (FPS):" msgid "Path Max Distance" msgstr "Одабери Одстојање:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Укључи" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -22875,16 +23064,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Тачке" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Величина ивице:" - #: scene/2d/navigation_polygon.cpp #, fuzzy msgid "" @@ -23306,7 +23485,7 @@ msgstr "Обриши тачку" msgid "Use Global Coordinates" msgstr "Следећа скриптица" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Рестартовање (сек.):" @@ -23604,29 +23783,11 @@ msgstr "Измени дужину анимације" msgid "Tracking" msgstr "Паковање" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Очисти Трансформацију" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Под-стабло" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -23748,7 +23909,7 @@ msgstr "" msgid "Light Data" msgstr "десно" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Име чвора:" @@ -23952,24 +24113,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Уреди филтере" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Динамичка Библиотека" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Динамичка Библиотека" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp #, fuzzy msgid "Plotting Meshes" @@ -24001,6 +24144,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Динамичка Библиотека" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Лепљење по пикселу" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Шејдер" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Поглед испред" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Уреди филтере" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Уреди филтере" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Принудно бојење белом" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Фонт" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Хоризонтално:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Филтрирај датотеке..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Ауто-Учитавање" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -24011,7 +24235,8 @@ msgstr "Боје емисије" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Режим Мерења" @@ -24123,7 +24348,8 @@ msgid "Ignore Y" msgstr "(игнориши)" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -24135,7 +24361,7 @@ msgstr "" "НавМрежнаИнстанца мора бити дете или прадете Навигационог чвора. Само " "обезбећује навигационе податке." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Испеци НавМрежу" @@ -24278,18 +24504,170 @@ msgstr "Радња" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Помери Чвор" +msgid "Joint Constraints" +msgstr "Непроменљиве" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Чување сцене" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Одвојеност:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Помери Чвор" +msgid "Angular Limit Enabled" +msgstr "Филтрирај датотеке..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Помери Чвор" +msgid "Angular Limit Upper" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Максимална угаона грешка:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Анимација" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Анимација" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Анимација" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Анимација" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Опис" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Линеаран" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Опис" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Анимација" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Филтрирај датотеке..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -24330,10 +24708,6 @@ msgstr "Обриши Чворове" msgid "Params" msgstr "Промене материјала" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -24348,11 +24722,6 @@ msgstr "Велика слова" msgid "Lower" msgstr "Мала слова" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Одвојеност:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -24417,15 +24786,6 @@ msgstr "Анимација" msgid "Angular Ortho" msgstr "Максимална угаона грешка:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Чување сцене" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -24454,10 +24814,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -24679,8 +25035,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -24793,6 +25150,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Копирај позу" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Измењиа Деца" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Помери тачку" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Прикажи справице" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Режим инспекције" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -24878,33 +25264,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Лепљење по пикселу" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Преокрени" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Шејдер" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp #, fuzzy msgid "" @@ -25063,40 +25427,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "СветскоОкружење је занемарено." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Главна Сцена" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Вредност" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Укљ./Искљ. Троуглове" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Укљ./Искљ. Троуглове" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "On BlendTree node '%s', animation not found: '%s'" @@ -25133,13 +25463,28 @@ msgid "Autorestart" msgstr "Аутоматско рестартовање:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Аутоматско рестартовање:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Насумичан нагиб:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Количина:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Количина:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Постави почетну позицију криве" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -25152,11 +25497,6 @@ msgstr "Додај улазни порт" msgid "Xfade Time" msgstr "X-Fade време (сек.):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Офсет мреже:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -25229,11 +25569,6 @@ msgstr "Неважећа анимација: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Ништа није позевано са улазом '%s' од чвора '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Филтрирај датотеке..." - #: scene/animation/animation_tree.cpp #, fuzzy msgid "No root AnimationNode for the graph is set." @@ -25616,11 +25951,6 @@ msgstr "XForm дијалог" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Ауто-Учитавање" - #: scene/gui/dialogs.cpp #, fuzzy msgid "Alert!" @@ -26277,7 +26607,7 @@ msgstr "" msgid "Fill Mode" msgstr "Режим Игре:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -26425,11 +26755,6 @@ msgstr "" msgid "Editor Description" msgstr "Опис" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Извези пројекат" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -26445,11 +26770,6 @@ msgstr "Анимациони чвор" msgid "Display Folded" msgstr "Прикажи неосенчен" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Име чвора:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -26508,7 +26828,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Постави Више:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -26829,12 +27150,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Фонт" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -27166,11 +27481,6 @@ msgstr "Прикажи сакривене датотеке" msgid "Panel Disabled" msgstr "Клип Онемогућен" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Одвојеност:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -27226,11 +27536,6 @@ msgstr "Заједница" msgid "Breakpoint" msgstr "Тачке прекида" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Одвојеност:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -27973,15 +28278,6 @@ msgstr "Одвојеност:" msgid "Color Correction" msgstr "Иди на функцију..." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Упозорење" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -28020,11 +28316,6 @@ msgstr "Дубина" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Уреди филтере" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -28044,10 +28335,6 @@ msgstr "Прикажи неосенчен" msgid "Vertex Lighting" msgstr "Смерови" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -28057,11 +28344,6 @@ msgstr "Поглед испред" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Поглед испред" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -28080,6 +28362,10 @@ msgstr "Увучи десно" msgid "Ensure Correct Normals" msgstr "Трансформација прекинута." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -28146,10 +28432,6 @@ msgstr "Количина:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -28173,27 +28455,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Извор емисије: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Обриши шаблон" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Регион текстуре" #: scene/resources/material.cpp #, fuzzy @@ -28201,24 +28466,8 @@ msgid "Emission" msgstr "Маска емисије" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Боје емисије" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Боје емисије" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Маска емисије" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Извор емисије: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -28228,37 +28477,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Насумичан нагиб:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Обриши шаблон" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Обриши" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Обриши позу" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Измени тему..." +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -28266,15 +28499,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Измени полигон" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Регион текстуре" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -28307,11 +28531,6 @@ msgstr "" msgid "Transmission" msgstr "Прелаз:" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Прелаз:" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -28363,15 +28582,20 @@ msgstr "Режим инспекције" msgid "Lightmap Size Hint" msgstr "Изпеци МапеСенчења" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Мешање2 чвор" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Трансформација" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Очисти Трансформацију" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -28395,26 +28619,6 @@ msgstr "Додај инстанцу" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Трансформација прекинута." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Трансформиши UV мапу" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Промени величину низа" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Промени величину низа" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -28609,6 +28813,11 @@ msgstr "Горе Десно" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Подели Криву" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -28617,15 +28826,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Покрени специфичну сцену" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Додај улазни порт" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Спојеви" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Направи кости" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -28704,10 +28923,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -28731,6 +28946,21 @@ msgstr "Обриши шаблон" msgid "Image Size" msgstr "Страна:" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Покажи водиче" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Поглед испред" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Натраг" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -28743,13 +28973,13 @@ msgstr "Карактеристике" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Режим Игре:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Режим Игре:" +msgid "To" +msgstr "Врх" #: scene/resources/texture.cpp #, fuzzy @@ -28786,8 +29016,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Велика слова" +msgid "Depth Draw" +msgstr "Анимациони чвор" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Режим Мерења" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Режим инспекције" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Режим инспекције" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Режим инспекције" #: scene/resources/visual_shader.cpp #, fuzzy @@ -29234,6 +29484,11 @@ msgstr "Анимациони чвор" msgid "Collision Unsafe Fraction" msgstr "Анимациони чвор" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Слика физике %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -29250,13 +29505,13 @@ msgstr "Варијације могу само бити одређене у фу #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 977a01df403c..5aa1b98d49f1 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -207,14 +207,8 @@ msgstr "" msgid "Function" msgstr "Funkcija" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -544,13 +538,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -601,7 +597,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -732,7 +728,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -742,7 +739,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -772,9 +769,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filtriraj signale" @@ -898,11 +894,6 @@ msgstr "Putanja" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Zajednica" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -968,7 +959,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1018,13 +1010,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1118,6 +1111,92 @@ msgstr "Animacija Promeni Vrednost Ključnog Kadra" msgid "Anim Change Call" msgstr "Anim Promjeni Poziv" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Sve sekcije" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Optimizuj Animaciju" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Napravi" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Centriraj Čvor" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Promeni Vremena Ključnih Kadrova" @@ -1314,16 +1393,6 @@ msgstr "Ukloni Anim Traku" msgid "Editors" msgstr "Uredi" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2747,7 +2816,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3022,11 +3091,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3155,7 +3224,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3346,11 +3415,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4686,12 +4756,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5076,7 +5140,8 @@ msgstr "" msgid "Color Theme" msgstr "Izmjeni Selekciju Krivulje" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5105,13 +5170,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6537,9 +6595,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6693,11 +6751,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Sve sekcije" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6751,17 +6804,18 @@ msgstr "Animacija Promjeni Transformaciju" msgid "Optimizer" msgstr "Optimizuj" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6858,7 +6912,8 @@ msgstr "Napravi" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6889,12 +6944,6 @@ msgstr "Promeni %s Tip" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7636,7 +7685,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7813,7 +7863,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8209,7 +8259,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9058,13 +9108,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Umogući/Onemogući Traku" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Odvajanje:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9167,7 +9240,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9701,12 +9775,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Poligoni" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9785,8 +9858,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10041,8 +10112,6 @@ msgid "Previous Script" msgstr "Prethodna Skripta" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10270,7 +10339,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11768,7 +11838,7 @@ msgstr "" msgid "Disabled Button" msgstr "Onemogućeno" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12081,12 +12151,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12348,6 +12412,137 @@ msgstr "Napravi" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Kačenje:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Odvajanje:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Grupiši Označeno" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Obriši Selekciju" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Razdeli Krivu" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Centriraj Čvor" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Animacija Dodaj Kanal" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Ponavljanje Animacije" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Obriši Selekciju" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Animacija Promjeni Transformaciju" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Samo Obeleženo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Napravi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Grupiši Označeno" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtriraj signale" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13428,7 +13623,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13484,12 +13679,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13715,6 +13904,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13804,10 +14005,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Izmjeni Selekciju Krivulje" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13859,10 +14056,6 @@ msgstr "Obriši Selekciju" msgid "About" msgstr "O Godot-u" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14203,7 +14396,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14330,12 +14524,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14752,10 +14940,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15093,11 +15277,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15692,10 +15871,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Istek vremena." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15722,11 +15897,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15797,11 +15972,6 @@ msgstr "Napravi" msgid "Invert Faces" msgstr "Konvertuj u %s" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16250,7 +16420,7 @@ msgstr "" msgid "Instance Materials" msgstr "Instanciraj Scenu Ovde" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16267,12 +16437,6 @@ msgstr "" msgid "Translation" msgstr "Tranzicija: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16383,7 +16547,6 @@ msgstr "Animacija Obriši Ključeve" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Obriši Selekciju" @@ -16414,7 +16577,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "Ukloni Čvor" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animacije:" @@ -16852,10 +17015,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17329,10 +17488,6 @@ msgstr "Promeni %s Tip" msgid "Node Path" msgstr "Putanja" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17386,10 +17541,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17409,7 +17560,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17424,7 +17575,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17531,11 +17682,6 @@ msgstr "" msgid "Construct %s" msgstr "Kontanta" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Kontanta" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17553,10 +17699,6 @@ msgstr "Sve sekcije" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17719,6 +17861,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17752,6 +17910,10 @@ msgstr "" msgid "Export Format" msgstr "Homogenost Boje." +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17780,7 +17942,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18199,6 +18361,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18268,7 +18482,7 @@ msgstr "" msgid "Push Notifications" msgstr "Kontanta" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19224,11 +19438,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19246,18 +19455,6 @@ msgstr "" msgid "Centered" msgstr "Centriraj Čvor" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19333,8 +19530,7 @@ msgid "Pitch Scale" msgstr "Razmera" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19377,7 +19573,8 @@ msgstr "" msgid "Rotating" msgstr "Kontanta" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Obeleži Trenutno" @@ -19402,19 +19599,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Leva Široka" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Desna Široka" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Tačke Prekida" @@ -19464,8 +19662,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Dodatni Argumenti Poziva:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19501,11 +19699,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19527,10 +19720,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19681,17 +19870,6 @@ msgstr "Cele Reči" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Obriši Selekciju" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19787,8 +19965,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19922,7 +20101,7 @@ msgid "Node B" msgstr "Animacija Uduplaj Ključeve" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19932,7 +20111,7 @@ msgstr "" msgid "Disable Collision" msgstr "Onemogućeno" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19969,7 +20148,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20089,7 +20269,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20124,8 +20304,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Filtriraj signale" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20138,14 +20324,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20517,7 +20695,7 @@ msgstr "Ukloni Tačku" msgid "Use Global Coordinates" msgstr "Kontanta" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20776,28 +20954,11 @@ msgstr "" msgid "Tracking" msgstr "Osobine Trake" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Animacija Promjeni Transformaciju" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20906,7 +21067,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Obriši Selekciju" @@ -21075,22 +21236,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21116,6 +21261,80 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Animacija Dodaj Kanal" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Funkcija" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtriraj signale" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtriraj signale" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21124,7 +21343,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Napravi" @@ -21228,7 +21448,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21237,7 +21458,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21362,15 +21583,169 @@ msgid "Motion Z" msgstr "Sve sekcije" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Kontanta" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Odvajanje:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Filtriraj signale" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Ugaona Greška:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +msgid "X" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Y" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linearna" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animacije:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtriraj signale" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -21410,10 +21785,6 @@ msgstr "Animacija Obriši Ključeve" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21426,11 +21797,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Odvajanje:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21491,14 +21857,6 @@ msgstr "Animacije:" msgid "Angular Ortho" msgstr "Max. Ugaona Greška:" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21526,10 +21884,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21739,8 +22093,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -21845,6 +22200,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Poligoni" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Animacija Dodaj Kanal" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -21922,31 +22303,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tranzicija: " -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22082,38 +22443,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Dodaj Trougao" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Dodaj Trougao" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22146,14 +22475,28 @@ msgid "Autorestart" msgstr "Automatski Ubaci Ključ" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Automatski Ubaci Ključ" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Dodaj Tačku" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Instanciraj Scenu Ovde" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Napravi" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22164,10 +22507,6 @@ msgstr "Optimizuj Animaciju" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22234,11 +22573,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtriraj signale" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22573,10 +22907,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23173,7 +23503,7 @@ msgstr "" msgid "Fill Mode" msgstr "Napravi" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23309,11 +23639,6 @@ msgstr "" msgid "Editor Description" msgstr "Opis:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Putanja" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -23327,11 +23652,6 @@ msgstr "Način Interpolacije" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Obriši Selekciju" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23384,7 +23704,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23675,11 +23996,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23988,11 +24304,6 @@ msgstr "Umogući/Onemogući Traku" msgid "Panel Disabled" msgstr "Onemogućeno" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Odvajanje:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24045,11 +24356,6 @@ msgstr "Zajednica" msgid "Breakpoint" msgstr "Tačke Prekida" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Odvajanje:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -24758,15 +25064,6 @@ msgstr "Odvajanje:" msgid "Color Correction" msgstr "Napravi" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Upozorenja" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -24800,10 +25097,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24821,10 +25114,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Generiši Tačke" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24834,11 +25123,6 @@ msgstr "Animacija Dodaj Kanal" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Animacija Dodaj Kanal" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24857,6 +25141,10 @@ msgstr "Onemogućeno" msgid "Ensure Correct Normals" msgstr "Transformacija homogenosti." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24921,10 +25209,6 @@ msgstr "Ukloni Horizontalni Vodič" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24945,49 +25229,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Obriši Selekciju" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Obriši Selekciju" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "(Uređivač Onemogućen)" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Obriši Selekciju" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24996,36 +25250,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Obriši Selekciju" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Očisti Kosti" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Očisti Kosti" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Izmjeni Selekciju Krivulje" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25033,15 +25272,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Napravi" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "(Uređivač Onemogućen)" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25073,11 +25303,6 @@ msgstr "" msgid "Transmission" msgstr "Tranzicija: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Tranzicija: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25123,14 +25348,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Animacija Promjeni Transformaciju" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Animacija Promjeni Transformaciju" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -25154,25 +25385,6 @@ msgstr "Instanciraj Scenu Ovde" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformacija homogenosti." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformacija homogenosti." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Homogenost Boje." - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25355,6 +25567,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Razdeli Krivu" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25363,14 +25580,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Optimizuj Animaciju" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Obriši Selekciju" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25443,10 +25670,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25469,6 +25692,18 @@ msgstr "Obriši Selekciju" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25480,13 +25715,12 @@ msgstr "Ulovi" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Napravi" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "Napravi" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -25518,9 +25752,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "Način Interpolacije" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Napravi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Napravi" + +#: scene/resources/visual_shader.cpp +msgid "Async" msgstr "" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Animacija Uduplaj Ključeve" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25938,6 +26192,11 @@ msgstr "Napravi" msgid "Collision Unsafe Fraction" msgstr "Napravi" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Filtriraj signale" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25952,13 +26211,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index c02b1b32b23d..585d210a06aa 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -237,14 +237,8 @@ msgstr "" msgid "Function" msgstr "Funktioner" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -588,13 +582,15 @@ msgid "Project Settings Override" msgstr "Projektinställningar..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Namn" @@ -646,7 +642,7 @@ msgstr "Ersätt Alla" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -788,7 +784,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "Fysik Bildruta %" @@ -799,7 +796,7 @@ msgstr "Fysik Bildruta %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -830,9 +827,8 @@ msgstr "Renderare:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Filter:" @@ -959,11 +955,6 @@ msgstr "Sökväg" msgid "Source Code" msgstr "Källa" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "Synkronisera Skript-ändringar" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -1029,7 +1020,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1079,13 +1071,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1179,6 +1172,94 @@ msgstr "Anim Ändra Värdet På Tidsnyckeln" msgid "Anim Change Call" msgstr "Anim Ändra Anrop" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Bildruta %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Tid" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Lokalisering" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Ctrl: Rotera" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Värde" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Välj Färg" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Typ" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Icon Läge" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Skapa Node" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animation" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Anim Fler-Ändra Nyckelbildstid" @@ -1375,16 +1456,6 @@ msgstr "Ta bort Anim spår" msgid "Editors" msgstr "Öppna 3D-redigeraren" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animation" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2841,7 +2912,7 @@ msgid "Script Editor" msgstr "Öppna Skript-Redigeraren" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Tillgångsbibliotek" @@ -3139,11 +3210,11 @@ msgstr "Spel Läge:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3279,7 +3350,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Topp" @@ -3498,11 +3569,12 @@ msgstr "Värde" msgid "Read Only" msgstr "Metoder" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Välj" @@ -4953,12 +5025,6 @@ msgstr "" msgid "Frame #:" msgstr "Bildruta #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Tid" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5364,7 +5430,8 @@ msgstr "Resurser" msgid "Color Theme" msgstr "Redigera Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5395,13 +5462,6 @@ msgstr "" msgid "Indent" msgstr "Automatisk Indentering" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Typ" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatisk Indentering" @@ -6927,9 +6987,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7088,11 +7148,6 @@ msgstr "" msgid "Materials" msgstr "Materialförändringar:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Lokalisering" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7148,17 +7203,18 @@ msgstr "Transformera" msgid "Optimizer" msgstr "Optimera" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Aktivera" @@ -7257,7 +7313,8 @@ msgstr "Växla Läge" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7291,12 +7348,6 @@ msgstr "Nästa Skript" msgid "Normal Map Invert Y" msgstr "Slumpmässig Skala:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8087,7 +8138,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8271,7 +8323,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8675,7 +8727,7 @@ msgid "Select lightmap bake file:" msgstr "Välj mall-fil" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Förhandsgranska" @@ -9582,13 +9634,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Växla Läge" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Ikon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Sektioner:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9696,7 +9771,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10245,13 +10321,12 @@ msgstr "" msgid "Points" msgstr "Flytta Ner" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "Redigera Polygon" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10335,8 +10410,6 @@ msgid "Grid Settings" msgstr "Inställningar" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10608,8 +10681,6 @@ msgid "Previous Script" msgstr "Föregående Skript" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Fil" @@ -10849,7 +10920,8 @@ msgid "Convert Case" msgstr "Konvertera gemener/versaler" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Versaler" @@ -12453,7 +12525,7 @@ msgstr "Musknapp" msgid "Disabled Button" msgstr "Avaktiverad" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12781,12 +12853,6 @@ msgstr "Raw-Läge" msgid "Priority" msgstr "Exportera Projekt" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Ikon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13065,6 +13131,139 @@ msgstr "Skapa Prenumeration" msgid "This property can't be changed." msgstr "Åtgärden kan inte göras utan en scen." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Alternativ" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Steg" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Sektioner:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Välj" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Ta Bort Mall" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Redigera Nodkurva" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materialförändringar:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Växla Läge" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmaskläge" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Miniatyr..." + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animationslooping" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Redigera Polygon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Ta Bort Mall" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Transformera" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Endast Urval" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Animations-Node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Synlig Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Välj" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filtrera noder" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -14163,7 +14362,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Resurser" @@ -14221,12 +14420,6 @@ msgstr "Nytt Skript" msgid "GDScript Export Mode:" msgstr "Skript Exporterings Läge:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14470,6 +14663,20 @@ msgstr "Importera Befintligt Projekt" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Projekt" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Tillgångsbibliotek" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Kan inte öppna projekt vid '%s'." @@ -14563,11 +14770,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Projektledare" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Projekt" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14623,11 +14825,6 @@ msgstr "Ta bort Animation" msgid "About" msgstr "Om" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Tillgångsbibliotek" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Starta om nu" @@ -14973,7 +15170,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -15104,12 +15302,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Steg" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15540,10 +15732,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15900,11 +16088,6 @@ msgstr "Nätverksprofilerare" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Värde" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16515,10 +16698,6 @@ msgstr "" msgid "Wait Timeout" msgstr "Tidsgräns." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16546,11 +16725,11 @@ msgstr "Inspektör" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Gå Tillbaka" @@ -16622,12 +16801,6 @@ msgstr "Animations-Node" msgid "Invert Faces" msgstr "Konvertera gemener/versaler" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materialförändringar:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17097,7 +17270,7 @@ msgstr "Höger" msgid "Instance Materials" msgstr "Materialförändringar:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17114,13 +17287,6 @@ msgstr "" msgid "Translation" msgstr "Översättningar" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Ctrl: Rotera" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17238,7 +17404,6 @@ msgstr "Byt namn" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Ta Bort Mall" @@ -17271,7 +17436,7 @@ msgstr "Skelett" msgid "Skeleton To Node" msgstr "Välj en Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animationer:" @@ -17722,10 +17887,6 @@ msgstr "" msgid "IGD Status" msgstr "Status" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18210,10 +18371,6 @@ msgstr "Ändra Typ" msgid "Node Path" msgstr "Kopiera Nod-Sökväg" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18273,11 +18430,6 @@ msgstr "" msgid "Set Mode" msgstr "Växla Läge" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Typ:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18298,7 +18450,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18314,7 +18466,7 @@ msgstr "" msgid "Compose Array" msgstr "Ändra storlek på Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18426,11 +18578,6 @@ msgstr "" msgid "Construct %s" msgstr "Begränsningar" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Begränsningar" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18450,10 +18597,6 @@ msgstr "Åtgärd" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18629,6 +18772,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18662,6 +18821,10 @@ msgstr "" msgid "Export Format" msgstr "Exportera Projekt" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18692,7 +18855,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Föregående flik" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19135,6 +19298,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19209,7 +19424,7 @@ msgstr "Klart!" msgid "Push Notifications" msgstr "Slumpmässig Rotation:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Öppna Projekthanteraren" @@ -20214,12 +20429,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Bildruta %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20238,18 +20447,6 @@ msgstr "Spela" msgid "Centered" msgstr "Skapa Node" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20331,8 +20528,7 @@ msgid "Pitch Scale" msgstr "Skala" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Slå på/av Autoplay" @@ -20379,7 +20575,8 @@ msgstr "Icon Läge" msgid "Rotating" msgstr "Ctrl: Rotera" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nuvarande:" @@ -20406,19 +20603,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Vänster" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Höger" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Vy underifrån" @@ -20469,8 +20667,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Extra Call Argument:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Växla Läge" @@ -20508,11 +20706,6 @@ msgstr "" msgid "Visible" msgstr "Växla Dolda Filer" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20536,10 +20729,6 @@ msgstr "Höger" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20702,17 +20891,6 @@ msgstr "Projekt" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Ta Bort Mall" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20813,8 +20991,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20949,7 +21128,7 @@ msgid "Node B" msgstr "Nod" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20959,7 +21138,7 @@ msgstr "" msgid "Disable Collision" msgstr "Avaktiverad" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20996,7 +21175,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21123,7 +21303,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21158,8 +21338,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Aktivera" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21173,16 +21359,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Partiklar" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dokumentation Online" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21574,7 +21750,7 @@ msgstr "Flytta Ner" msgid "Use Global Coordinates" msgstr "Nästa Skript" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Starta om nu" @@ -21850,28 +22026,11 @@ msgstr "Redigerbara Barn" msgid "Tracking" msgstr "Packar" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Transformera" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21989,7 +22148,7 @@ msgstr "" msgid "Light Data" msgstr "Höger" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node Namn:" @@ -22168,24 +22327,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Redigera Filter" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Bibliotek" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Bibliotek" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22211,6 +22352,86 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Bibliotek" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader Ändringar:" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Vy framifrån" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Redigera Filter" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Redigera Filter" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Växla Läge" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Font" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Filtrera signaler" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Filtrera signaler" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Slå på/av Autoplay" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22220,7 +22441,8 @@ msgstr "" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Växla Läge" @@ -22329,7 +22551,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22338,7 +22561,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22468,18 +22691,170 @@ msgstr "Åtgärd" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Flytta Nod(er)" +msgid "Joint Constraints" +msgstr "Begränsningar" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sparar Scen" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Sektioner:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Flytta Nod(er)" +msgid "Angular Limit Enabled" +msgstr "Filtrera signaler" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Flytta Nod(er)" +msgid "Angular Limit Upper" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Max. Vinkel-fel:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Beskrivning" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Linjär" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Beskrivning" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animation" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Filtrera signaler" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22519,10 +22894,6 @@ msgstr "Ta bort Nod(er)" msgid "Params" msgstr "Parameter ändrad:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22537,11 +22908,6 @@ msgstr "Versaler" msgid "Lower" msgstr "Gemener" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Sektioner:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22606,15 +22972,6 @@ msgstr "Animation" msgid "Angular Ortho" msgstr "Max. Vinkel-fel:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Sparar Scen" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22642,10 +22999,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22863,8 +23216,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22975,6 +23329,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Redigerbara Barn" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Flytta Ner" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Innehåll:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Automatisk Indentering" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23054,32 +23436,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Översättningar" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader Ändringar:" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23222,39 +23583,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Värde" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Växla AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Växla AutoLoad Globals" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23289,13 +23617,28 @@ msgid "Autorestart" msgstr "Starta om nu" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Anim Infoga Nyckel" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Slumpmässig Skala:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Lägg Till Node" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Instans" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Dockposition" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23307,10 +23650,6 @@ msgstr "Lägg till Ingångsport" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23380,11 +23719,6 @@ msgstr "Ogiltig animation: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Inget anslutet till inmatning '%s' av nod '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Filtrera signaler" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23740,11 +24074,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Slå på/av Autoplay" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Varning!" @@ -24373,7 +24702,7 @@ msgstr "" msgid "Fill Mode" msgstr "Spel Läge:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24517,11 +24846,6 @@ msgstr "" msgid "Editor Description" msgstr "Beskrivning" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Exportera Projekt" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24537,11 +24861,6 @@ msgstr "Interpolationsläge" msgid "Display Folded" msgstr "Ersätt Alla" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Node Namn:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24600,7 +24919,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Sätt Flera:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24906,12 +25226,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Font" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25234,11 +25548,6 @@ msgstr "Växla Dolda Filer" msgid "Panel Disabled" msgstr "Avaktiverad" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Sektioner:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25291,11 +25600,6 @@ msgstr "Community" msgid "Breakpoint" msgstr "Radera punkter" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Sektioner:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26027,15 +26331,6 @@ msgstr "Sektioner:" msgid "Color Correction" msgstr "Färg funktion." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Varningar" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26071,11 +26366,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Redigera Filter" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26094,10 +26384,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Direkt ljus" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26107,11 +26393,6 @@ msgstr "Vy framifrån" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Vy framifrån" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26130,6 +26411,10 @@ msgstr "Avaktiverad" msgid "Ensure Correct Normals" msgstr "Transformera uniform." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26195,10 +26480,6 @@ msgstr "Skapa Node" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26222,27 +26503,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Ta Bort Mall" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Växla Läge" #: scene/resources/material.cpp #, fuzzy @@ -26250,23 +26514,9 @@ msgid "Emission" msgstr "Ställ in uttryck" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Ställ in uttryck" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Ta Bort Mall" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26275,36 +26525,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Ta Bort Mall" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Rensa" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Rensa" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Redigera Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26312,15 +26547,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Redigera Polygon" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Växla Läge" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26352,11 +26578,6 @@ msgstr "" msgid "Transmission" msgstr "Övergång: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Övergång: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26405,15 +26626,20 @@ msgstr "Icon Läge" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Växla Läge" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Transformera" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Transformera" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26437,26 +26663,6 @@ msgstr "Instans" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Transformera uniform." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Transformera uniform." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ändra storlek på Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ändra storlek på Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26646,6 +26852,11 @@ msgstr "Höger" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Redigera Nodkurva" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26654,14 +26865,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Lägg till Ingångsport" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node Namn:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26737,10 +26958,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26764,6 +26981,20 @@ msgstr "Ta Bort Mall" msgid "Image Size" msgstr "Sida: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Vy framifrån" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Gå Tillbaka" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26776,13 +27007,13 @@ msgstr "Fånga" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Spel Läge:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Spel Läge:" +msgid "To" +msgstr "Topp" #: scene/resources/texture.cpp #, fuzzy @@ -26818,8 +27049,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "Interpolationsläge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Växla Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Växla Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Icon Läge" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Icon Läge" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27259,6 +27511,11 @@ msgstr "Animations-Node" msgid "Collision Unsafe Fraction" msgstr "Animations-Node" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fysik Bildruta %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27273,13 +27530,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index e51596cbfadf..ff2036fb6d16 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -203,14 +203,8 @@ msgstr "" msgid "Function" msgstr "அனைத்து தேர்வுகள்" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -535,13 +529,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -592,7 +588,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -722,7 +718,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -732,7 +729,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -762,9 +759,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -885,10 +881,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -954,7 +946,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1003,13 +996,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1106,6 +1100,93 @@ msgstr "மாற்ற மதிப்பு அசைவூட்டு" msgid "Anim Change Call" msgstr "மாற்ற அழைப்பு அசைவூட்டு" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1311,16 +1392,6 @@ msgstr "அசைவூட்டு பாதையை நீக்கு" msgid "Editors" msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2729,7 +2800,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3007,11 +3078,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3140,7 +3211,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3331,11 +3402,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4677,12 +4749,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5062,7 +5128,8 @@ msgstr "" msgid "Color Theme" msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5091,13 +5158,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6507,9 +6567,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6659,11 +6719,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "அனைத்து தேர்வுகள்" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6714,17 +6769,18 @@ msgstr "உருமாற்றம் அசைவூட்டு" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6818,7 +6874,8 @@ msgstr "அசைவூட்டு போலிபச்சாவிகள்" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6849,12 +6906,6 @@ msgstr "அனைத்து தேர்வுகள்" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7598,7 +7649,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7780,7 +7832,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8176,7 +8228,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9037,13 +9089,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "மாற்றங்களை இதற்கு அமை:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9146,7 +9221,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9679,12 +9755,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9763,8 +9838,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10021,8 +10094,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10249,7 +10320,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11755,7 +11827,7 @@ msgstr "" msgid "Disabled Button" msgstr "முடக்கப்பட்டது" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12066,12 +12138,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12320,6 +12386,133 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "அசைவூட்டு பாதை சேர்" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "அனைத்து தேர்வுகள்" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13392,7 +13585,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13448,12 +13641,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13679,6 +13866,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13768,10 +13967,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13822,10 +14017,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14165,7 +14356,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14292,12 +14484,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14716,10 +14902,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15056,11 +15238,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15641,10 +15818,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15671,11 +15844,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15743,11 +15916,6 @@ msgstr "" msgid "Invert Faces" msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16183,7 +16351,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16200,12 +16368,6 @@ msgstr "" msgid "Translation" msgstr "மாற்றங்களை இதற்கு அமை:" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16317,7 +16479,6 @@ msgstr "சேர் முக்கியப்புள்ளியை நக #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16347,7 +16508,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "அனைத்து தேர்வுகள்" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "மாற்றங்களை இதற்கு அமை:" @@ -16784,10 +16945,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17254,10 +17411,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17310,10 +17463,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17333,7 +17482,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17348,7 +17497,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17449,10 +17598,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17470,10 +17615,6 @@ msgstr "அனைத்து தேர்வுகள்" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17635,6 +17776,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17668,6 +17825,10 @@ msgstr "" msgid "Export Format" msgstr "உருமாற்றம் அசைவூட்டு" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17696,7 +17857,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18109,6 +18270,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18175,7 +18388,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -19125,12 +19338,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19147,18 +19354,6 @@ msgstr "" msgid "Centered" msgstr "அனைத்து தேர்வுகள்" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19231,8 +19426,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19275,7 +19469,8 @@ msgstr "" msgid "Rotating" msgstr "மாற்றங்களை இதற்கு அமை:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" @@ -19299,17 +19494,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "அனைத்து தேர்வுகள்" @@ -19358,8 +19554,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19393,11 +19589,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19419,10 +19610,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19570,16 +19757,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19674,8 +19851,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19808,7 +19986,7 @@ msgid "Node B" msgstr "அசைவூட்டு போலிபச்சாவிகள்" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19818,7 +19996,7 @@ msgstr "" msgid "Disable Collision" msgstr "முடக்கப்பட்டது" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19855,7 +20033,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19972,7 +20151,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20007,8 +20186,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "அசைவூட்டு பாதையை நீக்கு" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20021,14 +20206,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20388,7 +20565,7 @@ msgstr "அசைவூட்டு பாதையை நீக்கு" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20640,28 +20817,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "உருமாற்றம் அசைவூட்டு" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20768,7 +20928,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20931,22 +21091,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20972,6 +21116,79 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "அசைவூட்டு பாதை சேர்" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "அனைத்து தேர்வுகள்" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "அசைவூட்டு பாதையை நீக்கு" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20980,7 +21197,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -21079,7 +21297,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21088,7 +21307,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21210,18 +21429,163 @@ msgstr "அனைத்து தேர்வுகள்" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" +msgid "Joint Constraints" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "மாற்றங்களை இதற்கு அமை:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" +msgid "Angular Limit Enabled" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" +msgid "Angular Limit Lower" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "அனைத்து தேர்வுகள்" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "அனைத்து தேர்வுகள்" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21260,10 +21624,6 @@ msgstr "அனைத்து தேர்வுகள்" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21276,11 +21636,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "மாற்றங்களை இதற்கு அமை:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21337,14 +21692,6 @@ msgstr "மாற்றங்களை இதற்கு அமை:" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21369,10 +21716,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21574,8 +21917,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -21679,6 +22023,32 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "அனைத்து தேர்வுகள்" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "அசைவூட்டு பாதை சேர்" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21754,31 +22124,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "மாற்றங்களை இதற்கு அமை:" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21911,38 +22261,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "அசைவூட்டு பாதை சேர்" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "அசைவூட்டு பாதை சேர்" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21972,13 +22290,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "மாற்றங்களை இதற்கு அமை:" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -21989,10 +22322,6 @@ msgstr "மாற்றங்களை இதற்கு அமை:" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -22059,10 +22388,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22388,10 +22713,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22964,7 +23285,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23098,11 +23419,6 @@ msgstr "" msgid "Editor Description" msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "அனைத்து தேர்வுகள்" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -23116,11 +23432,6 @@ msgstr "அசைவூட்டு பாதை [interpolation]யை மாற msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "மாற்றம் அசைவூட்டு" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23170,7 +23481,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23458,11 +23770,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -23765,11 +24072,6 @@ msgstr "" msgid "Panel Disabled" msgstr "முடக்கப்பட்டது" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "மாற்றங்களை இதற்கு அமை:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23820,11 +24122,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "மாற்றங்களை இதற்கு அமை:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24511,15 +24808,6 @@ msgstr "மாற்றங்களை இதற்கு அமை:" msgid "Color Correction" msgstr "உருமாற்றம் அசைவூட்டு" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "மாற்றங்களை இதற்கு அமை:" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24552,10 +24840,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -24573,10 +24857,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -24586,11 +24866,6 @@ msgstr "அசைவூட்டு பாதை சேர்" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "அசைவூட்டு பாதை சேர்" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24608,6 +24883,10 @@ msgstr "முடக்கப்பட்டது" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24669,10 +24948,6 @@ msgstr "அசைவூட்டு பாதையை நீக்கு" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24695,49 +24970,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "முடக்கப்பட்டது" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -24746,51 +24991,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "உருமாற்றம் அசைவூட்டு" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "உருமாற்றம் அசைவூட்டு" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "தேர்வு வளைவை [Selection Curve] திருத்து" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "முடக்கப்பட்டது" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24820,11 +25041,6 @@ msgstr "" msgid "Transmission" msgstr "மாற்றங்களை இதற்கு அமை:" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "மாற்றங்களை இதற்கு அமை:" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -24870,14 +25086,20 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "உருமாற்றம் அசைவூட்டு" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "உருமாற்றம் அசைவூட்டு" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -24899,24 +25121,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "உருமாற்றம் அசைவூட்டு" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "உருமாற்றம் அசைவூட்டு" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -25096,6 +25300,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "கணு வளைவை[Node Curve] திருத்து" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25104,14 +25313,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "மாற்றங்களை இதற்கு அமை:" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25184,10 +25403,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25208,6 +25423,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -25217,11 +25444,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -25254,9 +25481,28 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +#, fuzzy +msgid "Depth Draw" +msgstr "கணு வளைவை[Node Curve] திருத்து" + +#: scene/resources/visual_shader.cpp +msgid "Cull" msgstr "" +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "அனைத்து தேர்வுகள்" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "அசைவூட்டு போலிபச்சாவிகள்" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25661,6 +25907,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "அசைவூட்டு பாதை [interpolation]யை மாற்று" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25675,13 +25926,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 8fbfa32f91d7..c770937fe644 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -194,14 +194,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -521,13 +515,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -576,7 +572,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -705,7 +701,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -715,7 +712,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -745,9 +742,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -866,11 +862,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "సంఘం" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -936,7 +927,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -985,13 +977,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1085,6 +1078,89 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "స్థిరాంకాలు" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1280,16 +1356,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2684,7 +2750,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2958,11 +3024,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3091,7 +3157,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3282,11 +3348,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4617,12 +4684,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4997,7 +5058,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5026,13 +5088,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6424,9 +6479,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6574,11 +6629,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "స్థిరాంకాలు" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6628,17 +6678,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6729,7 +6780,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6759,12 +6811,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7498,7 +7544,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7675,7 +7722,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8070,7 +8117,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8917,13 +8964,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9026,7 +9095,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9555,12 +9625,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9639,8 +9708,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9895,8 +9962,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10122,7 +10187,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11606,7 +11672,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11911,12 +11977,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12161,6 +12221,121 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "గణనలు" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "గణనలు" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13225,7 +13400,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13281,12 +13456,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13512,6 +13681,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13600,10 +13781,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13652,10 +13829,6 @@ msgstr "" msgid "About" msgstr "గురించి" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13994,7 +14167,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14120,12 +14294,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14536,10 +14704,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14875,11 +15039,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15458,10 +15617,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15487,11 +15642,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15558,11 +15713,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15997,7 +16147,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16014,12 +16164,6 @@ msgstr "" msgid "Translation" msgstr "గణనలు" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16127,7 +16271,6 @@ msgstr "నోడ్" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16155,7 +16298,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "గణనలు" @@ -16579,10 +16722,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17039,10 +17178,6 @@ msgstr "" msgid "Node Path" msgstr "నోడ్" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17095,10 +17230,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17118,7 +17249,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17133,7 +17264,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17237,11 +17368,6 @@ msgstr "" msgid "Construct %s" msgstr "స్థిరాంకాలు" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "స్థిరాంకాలు" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17258,10 +17384,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17423,6 +17545,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17455,6 +17593,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17483,7 +17625,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17891,6 +18033,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17958,7 +18152,7 @@ msgstr "" msgid "Push Notifications" msgstr "స్థిరాంకాలు" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18885,11 +19079,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18905,18 +19094,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18988,8 +19165,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19031,7 +19207,8 @@ msgstr "" msgid "Rotating" msgstr "స్థిరాంకాలు" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19054,17 +19231,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19112,8 +19290,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19147,11 +19325,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19173,10 +19346,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19322,16 +19491,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19423,8 +19582,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19551,7 +19711,7 @@ msgid "Node B" msgstr "నోడ్" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19560,7 +19720,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19596,7 +19756,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19710,7 +19871,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19744,8 +19905,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19758,14 +19924,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20121,7 +20279,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "స్థిరాంకాలు" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20368,27 +20526,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20491,7 +20633,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20652,22 +20794,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20693,6 +20819,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20701,7 +20897,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20795,7 +20992,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20804,7 +21002,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20922,15 +21120,159 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +#, fuzzy +msgid "Joint Constraints" +msgstr "స్థిరాంకాలు" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Upper" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +#, fuzzy +msgid "Angular Limit Lower" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "గణనలు" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20969,10 +21311,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20985,11 +21323,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "గణనలు" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21046,14 +21379,6 @@ msgstr "గణనలు" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21078,10 +21403,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21280,8 +21601,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21382,6 +21704,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21457,31 +21803,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "గణనలు" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21613,36 +21939,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21672,13 +21968,26 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "స్థిరాంకాలు" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "" @@ -21688,10 +21997,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21752,10 +22057,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22078,10 +22379,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22638,7 +22935,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22768,11 +23065,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "దిగుమతి" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22786,10 +23078,6 @@ msgstr "గణనలు" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22838,7 +23126,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23116,11 +23405,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23401,10 +23685,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23452,11 +23732,6 @@ msgstr "సంఘం" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "గణనలు" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24097,14 +24372,6 @@ msgstr "గణనలు" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24137,10 +24404,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24157,10 +24420,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24169,10 +24428,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24189,6 +24444,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24245,10 +24504,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24270,23 +24525,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24294,19 +24533,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24317,24 +24544,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24342,21 +24557,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24385,11 +24592,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "గణనలు" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -24435,14 +24637,19 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "స్థిరాంకాలు" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24463,22 +24670,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24651,6 +24842,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24659,14 +24854,23 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "నోడ్" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24735,10 +24939,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24759,6 +24959,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24768,11 +24980,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24804,9 +25016,26 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" msgstr "" +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "నోడ్" + #: scene/resources/visual_shader.cpp msgid "Input Name" msgstr "" @@ -25208,6 +25437,11 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "గణనలు" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25222,13 +25456,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index aafef8492beb..6f89ff607167 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -229,14 +229,8 @@ msgstr "" msgid "Function" msgstr "ฟังก์ชัน" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -585,13 +579,15 @@ msgid "Project Settings Override" msgstr "ตั้งค่าโปรเจกต์" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "ชื่อ" @@ -643,7 +639,7 @@ msgstr "แสดงทั้งหมด" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -788,7 +784,8 @@ msgstr "ในตอนท้าย" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "% ของเฟรมฟิสิกส์" @@ -799,7 +796,7 @@ msgstr "% ของเฟรมฟิสิกส์" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -831,9 +828,8 @@ msgstr "ตัวเรนเดอร์:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "ตัวกรอง:" @@ -961,11 +957,6 @@ msgstr "ตำแหน่ง" msgid "Source Code" msgstr "ต้นฉบับ" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "การเปลี่ยนแปลง commit" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "ภูมิภาค" @@ -1032,7 +1023,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1085,13 +1077,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1192,6 +1185,97 @@ msgstr "แก้ไขค่าคีย์เฟรมแอนิเมชั msgid "Anim Change Call" msgstr "แก้ไขการเรียกฟังก์ชันแอนิเมชัน" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "เฟรม %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "เวลา" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "การแปล" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "ช่วงองศา:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "ค่า" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "จำนวน:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "ประเภท" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "ปรับขนาดรูปร่าง" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "ปรับขนาดรูปร่าง" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "จุดกำเนิดตาราง:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "เลื่อน:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "แอนิเมชัน" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "เข้า-ออกนุ่มนวล" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "แก้ไขเวลาคีย์เฟรมแอนิเมชันแบบหลายครั้ง" @@ -1390,16 +1474,6 @@ msgstr "ลบแทร็กแอนิเมชัน" msgid "Editors" msgstr "ตัวแก้ไข" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "แอนิเมชัน" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2851,7 +2925,7 @@ msgid "Script Editor" msgstr "ตัวแก้ไขสคริปต์" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "ไลบรารีทรัพยากร" @@ -3140,11 +3214,11 @@ msgstr "โหมดการเล่น:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3278,7 +3352,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "บนสุด" @@ -3477,12 +3551,13 @@ msgstr "ค่า" msgid "Read Only" msgstr "เมท็อดเท่านั้น" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "ทำเครื่องหมายไอเทม" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "ไอเทมมีเครื่องหมาย" @@ -4916,12 +4991,6 @@ msgstr "" msgid "Frame #:" msgstr "เฟรมที่:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "เวลา" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "จำนวนครั้ง" @@ -5332,7 +5401,8 @@ msgstr "รีซอร์สย่อย" msgid "Color Theme" msgstr "แก้ไขธีม" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5364,13 +5434,6 @@ msgstr "" msgid "Indent" msgstr "ย่อหน้าซ้าย" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "ประเภท" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "ย่อหน้าอัตโนมัติ" @@ -6897,9 +6960,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7059,11 +7122,6 @@ msgstr "" msgid "Materials" msgstr "จำนวนครั้งที่เปลี่ยนวัสดุ" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "การแปล" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7122,17 +7180,18 @@ msgstr "การแปลง" msgid "Optimizer" msgstr "เพิ่มประสิทธิภาพ" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "เปิด" @@ -7232,7 +7291,8 @@ msgstr "โหมดเลือก" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7266,12 +7326,6 @@ msgstr "เวอร์เทกซ์" msgid "Normal Map Invert Y" msgstr "สุ่มขนาด:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8033,7 +8087,8 @@ msgstr "อนาคต" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "ความลึก" @@ -8213,7 +8268,7 @@ msgid "Fade Out (s):" msgstr "เฟดออก (วิ):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "ผสม" @@ -8619,7 +8674,7 @@ msgid "Select lightmap bake file:" msgstr "เลือกไฟล์ bake ของ lightmap :" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "ตัวอย่าง" @@ -9498,13 +9553,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "สลับโหมด" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "ตัวอักษร" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "รูปย่อ" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "เว้น:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "ไอเทม %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "ไอเทม" @@ -9609,7 +9687,8 @@ msgstr "สร้างเส้นรอบรูป" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Mesh" @@ -10159,12 +10238,11 @@ msgstr "UV" msgid "Points" msgstr "จุด" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "โพลีกอน" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "โครง" @@ -10245,8 +10323,6 @@ msgid "Grid Settings" msgstr "ตั้งค่าเส้นกริด" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "จำกัดการเคลื่อนย้าย" @@ -10510,8 +10586,6 @@ msgid "Previous Script" msgstr "สคริปต์ก่อนหน้า" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "ไฟล์" @@ -10746,7 +10820,8 @@ msgid "Convert Case" msgstr "แปลงตัวพิมพ์ใหญ่-เล็ก" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "ตัวพิมพ์ใหญ่" @@ -12350,7 +12425,7 @@ msgstr "สลับปุ่ม" msgid "Disabled Button" msgstr "ปิดการทำงานปุ่ม" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "รายการ" @@ -12670,12 +12745,6 @@ msgstr "บิทมาร์ก" msgid "Priority" msgstr "การจัดลำดับความสำคัญ" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "รูปย่อ" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z Index" @@ -12934,6 +13003,141 @@ msgstr "สร้างโพลีกอนตัวบังแสง" msgid "This property can't be changed." msgstr "ไม่สามารถเปลี่ยนแปลงคุณสมบัติได้" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "ตัวเลือกการสแนป" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "เลื่อน:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "ช่วง" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "เว้น:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "เลือก" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "ตัวอักษร" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "จุดกำเนิดตาราง:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "จำนวนครั้งที่เปลี่ยนวัสดุ" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "สร้าง" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "สลับโหมด" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "โหมดบิทมาร์ก" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "ขนาดเส้นรอบรูป:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "การวนซ้ำแอนิเมชัน" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "สร้างรูปหลายเหลี่ยมกั้นแสง" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "โหมด Navigation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "เลื่อน:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "การแปลง" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "ขอบเขตการชน" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "เฉพาะที่กำลังเลือก" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "โหมดขอบเขตการชน" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "แสดงการนำทาง" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "เลือก" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "ตัวกรองสคริปต์" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "ไทล์เซต" @@ -14066,7 +14270,7 @@ msgstr "" "ถ้าเลือก พรีเซ็ตจะสามารถใช้สำหรับ deploy ในหนึ่งคลิก\n" "สามารถใช้พรีเซ็ตได้เพียงหนึ่งอันต่อแพลตฟอร์มเพื่อให้สามารถทำงานได้" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "ทรัพยากร" @@ -14127,12 +14331,6 @@ msgstr "สคริปต์" msgid "GDScript Export Mode:" msgstr "โหมดส่งออกสคริปต์:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "ตัวอักษร" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14371,6 +14569,20 @@ msgstr "โปรเจกต์หายไป" msgid "Error: Project is missing on the filesystem." msgstr "Error:โปรเจกต์หายไปจากระบบไฟล์" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "ระยะใกล้" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "โปรเจกต์" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "ไลบรารีทรัพยากร" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "ไม่สามารถเปิดโปรเจกต์ที่ '%s'" @@ -14485,11 +14697,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "ตัวจัดการโปรเจกต์" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "โปรเจกต์" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "กำลังโหลด โปรดรอ..." @@ -14543,11 +14750,6 @@ msgstr "ลบที่หายไป" msgid "About" msgstr "เกี่ยวกับ" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "ไลบรารีทรัพยากร" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "เริ่มใหม่ทันที" @@ -14895,7 +15097,8 @@ msgstr "ภูมิภาค:" msgid "AutoLoad" msgstr "ออโต้โหลด" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "ปลั๊กอิน" @@ -15023,12 +15226,6 @@ msgstr "หากตั้ง ตัวนับจะรีเริ่มใ msgid "Initial value for the counter" msgstr "ค่าเริ่มต้นในการนับ" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "ช่วง" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "ขนาดของการเพิ่มขึ้นในการนับของแต่ละโหนด" @@ -15452,10 +15649,6 @@ msgstr "" "หากเลือกไว้ แผงผังฉากจากระยะไกลจะทำให้โปรเจกต์เกิดการกระตุกทุกครั้งที่อัปเดต\n" "สลับกลับไปยัง แผงผังฉากจากระยะใกล้เพื่อเพิ่มประสิทธิภาพในการใช้งาน" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "ระยะใกล้" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "ลบการสืบทอด? (ย้อนกลับไม่ได้!)" @@ -15806,11 +15999,6 @@ msgstr "โปรไฟล์เน็ตเวิร์ก" msgid "Monitor" msgstr "ข้อมูล" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "ค่า" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "มอนิเตอร์" @@ -16440,10 +16628,6 @@ msgstr "ตัวดีบัก" msgid "Wait Timeout" msgstr "หมดเวลา" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16471,11 +16655,11 @@ msgstr "คุณสมบัติ" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "ย้อนกลับ" @@ -16548,12 +16732,6 @@ msgstr "โหมดขอบเขตการชน" msgid "Invert Faces" msgstr "แปลงตัวพิมพ์ใหญ่-เล็ก" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "จำนวนครั้งที่เปลี่ยนวัสดุ" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17035,7 +17213,7 @@ msgstr "สร้าง Lightmaps" msgid "Instance Materials" msgstr "จำนวนครั้งที่เปลี่ยนวัสดุ" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "เลือกโหนดแม่ใหม่" @@ -17054,13 +17232,6 @@ msgstr "" msgid "Translation" msgstr "การแปลง" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "ช่วงองศา:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17180,7 +17351,6 @@ msgstr "ชื่อโหนดแม่" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "ฟีเจอร์" @@ -17213,7 +17383,7 @@ msgstr "โครงหลัก" msgid "Skeleton To Node" msgstr "เลือกโหนด" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "แอนิเมชัน:" @@ -17660,11 +17830,6 @@ msgstr "" msgid "IGD Status" msgstr "สถานะ" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "แก้ไขค่าอินพุต" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18140,11 +18305,6 @@ msgstr "เปลี่ยนประเภท" msgid "Node Path" msgstr "คัดลอกตำแหน่งโหนด" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "เปลี่ยนชื่อตัวแปร" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18205,11 +18365,6 @@ msgstr "" msgid "Set Mode" msgstr "โหมดเลือก" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "ประเภท:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18230,7 +18385,8 @@ msgid "Base object is not a Node!" msgstr "ออบเจกต์นี้ไม่ใช่โหนด!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "ตำแหน่งที่ระบุไม่ได้นำไปยังโหนด!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18247,7 +18403,7 @@ msgstr "ตั้ง %s" msgid "Compose Array" msgstr "ปรับขนาดอาร์เรย์" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18362,11 +18518,6 @@ msgstr "" msgid "Construct %s" msgstr "ค่าคงที่" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "ค่าคงที่" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18386,10 +18537,6 @@ msgstr "การกระทำ" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "ค้นหาโหนด VisualScript" @@ -18568,6 +18715,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "ชื่อแพ็คเกจหายไป" @@ -18601,6 +18764,11 @@ msgstr "" msgid "Export Format" msgstr "ไดเรกทอรีส่งออก" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "เพิ่มรายการแพลตฟอร์ม" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18634,7 +18802,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "ตรวจสอบอินสแตนซ์ก่อนหน้า" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19092,6 +19260,58 @@ msgstr "ไม่มีตัวระบุ" msgid "The character '%s' is not allowed in Identifier." msgstr "ไม่อนุญาตให้ใช้อักขระ '% s' ในตัวระบุ" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19166,7 +19386,7 @@ msgstr "สำเร็จ!" msgid "Push Notifications" msgstr "สุ่มการหมุน:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "อินเตอร์เฟส" @@ -20180,12 +20400,6 @@ msgstr "" "ทรัพยากร SpriteFrames จำเป็นต้องสร้างหรือตั้งค่าคุณสมบัติ 'Frames' เพื่อให้ AnimatedSprite " "แสดงผล" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "เฟรม %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20204,19 +20418,6 @@ msgstr "เล่น" msgid "Centered" msgstr "กลาง" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "เลื่อน:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20300,8 +20501,7 @@ msgid "Pitch Scale" msgstr "อัตราส่วน:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "เปิดปิดการเล่นอัตโนมัติ" @@ -20348,7 +20548,8 @@ msgstr "โหมดไอคอน" msgid "Rotating" msgstr "ช่วงองศา:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "ปัจจุบัน:" @@ -20375,19 +20576,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "บนซ้าย" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "แสง" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "ซ้ายล่าง" @@ -20446,8 +20648,8 @@ msgstr "จำนวนครั้งในการวาด" msgid "Draw Drag Margin" msgstr "ตั้งระยะขอบ" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "โหนด Blend2" @@ -20486,12 +20688,6 @@ msgstr "ซ่อน/แสดง" msgid "Visible" msgstr "ซ่อน/แสดง" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "สร้าง" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20516,10 +20712,6 @@ msgstr "แสง" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20691,17 +20883,6 @@ msgstr "โปรเจกต์" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "ตัวอักษร" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20805,8 +20986,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20942,7 +21124,7 @@ msgid "Node B" msgstr "โนด" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20952,7 +21134,7 @@ msgstr "" msgid "Disable Collision" msgstr "ปิดการทำงานปุ่ม" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20991,7 +21173,8 @@ msgid "Texture Scale" msgstr "ขอบเขตเทกเจอร์" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21122,7 +21305,7 @@ msgstr "เริ่มต้น" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21160,8 +21343,14 @@ msgstr "ความเร็ว:" msgid "Path Max Distance" msgstr "ระยะการเลือก:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "เปิด" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21175,16 +21364,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "มุมรูปทรง" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "ขนาดเส้นรอบรูป:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21594,7 +21773,7 @@ msgstr "ลบจุด" msgid "Use Global Coordinates" msgstr "พิกัดถัดไป" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "เริ่มใหม่" @@ -21873,29 +22052,11 @@ msgstr "เปิดการใช้งานดอปเลอร์" msgid "Tracking" msgstr "กำลังรวบรวม" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "เคลียร์การแปลง" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "ผังย่อย" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "กำลังหา meshes และ lights" @@ -22012,7 +22173,7 @@ msgstr "" msgid "Light Data" msgstr "แสง" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "ชื่อโนด:" @@ -22198,24 +22359,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "เปิดการจัดลำดับความสำคัญ" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "ไดนามิกไลบรารี" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "ไดนามิกไลบรารี" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "วางแนว meshes" @@ -22243,6 +22386,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "ไดนามิกไลบรารี" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "สแแนปพิกเซล" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "มุมหน้า" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "เปิดการจัดลำดับความสำคัญ" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "เปิดการจัดลำดับความสำคัญ" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "บังคับระดับสีขาว" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "ฟอนต์" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "แนวนอน:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "กรองสัญญาณ" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "ออโต้โหลด" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22253,7 +22477,8 @@ msgstr "สีการปะทุ" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "โหมดไม้บรรทัด" @@ -22364,7 +22589,8 @@ msgid "Ignore Y" msgstr "[ละเว้น]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22375,7 +22601,7 @@ msgstr "" "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation " "โดยจะให้ข้อมูลการนำทางเท่านั้น" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Bake NavMesh" @@ -22516,18 +22742,170 @@ msgstr "การกระทำ" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "เคลื่อนย้ายโหนด" +msgid "Joint Constraints" +msgstr "ค่าคงที่" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "บันทึกฉาก" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "เว้น:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "เคลื่อนย้ายโหนด" +msgid "Angular Limit Enabled" +msgstr "กรองสัญญาณ" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "เคลื่อนย้ายโหนด" +msgid "Angular Limit Upper" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "คลาดเคลื่อนเชิงมุมมากที่สุด:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "แอนิเมชัน" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "แอนิเมชัน" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "แอนิเมชัน" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "แอนิเมชัน" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "รายละเอียด" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "เส้นตรง" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "รายละเอียด" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "แอนิเมชัน" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "กรองสัญญาณ" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22568,10 +22946,6 @@ msgstr "ลบโหนด" msgid "Params" msgstr "เปลี่ยนพารามิเตอร์" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22586,11 +22960,6 @@ msgstr "ตัวพิมพ์ใหญ่" msgid "Lower" msgstr "ตัวพิมพ์เล็ก" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "เว้น:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22655,15 +23024,6 @@ msgstr "แอนิเมชัน" msgid "Angular Ortho" msgstr "คลาดเคลื่อนเชิงมุมมากที่สุด:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "บันทึกฉาก" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22692,10 +23052,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22916,8 +23272,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23030,6 +23387,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "คัดลอกท่าทาง" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "แก้ไขโหนดลูกได้" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "ย้ายจุด" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "กิสโม" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z Index" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23113,33 +23499,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "สแแนปพิกเซล" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "สลับแกน" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23289,40 +23653,6 @@ msgstr "" "WorldEnvironment นี้จะถูกละเว้น เพิ่มกล้อง (สำหรับฉาก 3 มิติ) หรือตั้งโหมด environment's " "Background ไปยังแคนวาส (สำหรับฉาก 2 มิติ)" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "ฉากหลัก" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "ค่า" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "เปิด/ปิดสามเหลี่ยมอัตโนมัติ" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "เปิด/ปิดสามเหลี่ยมอัตโนมัติ" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "ที่โหนด BlendTree '%s' ไม่พบแอนิเมชัน '%s'" @@ -23357,13 +23687,28 @@ msgid "Autorestart" msgstr "เริ่มใหม่อัตโนมัติ:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "เริ่มใหม่อัตโนมัติ:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "สุ่มการเอียง:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "จำนวน:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "จำนวน:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "กำหนดเส้นโค้งขาเข้า" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23376,11 +23721,6 @@ msgstr "เพิ่มพอร์ตอินพุต" msgid "Xfade Time" msgstr "ระยะเวลาเฟด (วิ):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "จุดกำเนิดตาราง:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23450,11 +23790,6 @@ msgstr "แอนิเมชันผิดพลาด: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "ไม่มีการเชื่อมต่อไปที่อินพุต '%s' ของโหนด '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "กรองสัญญาณ" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "ไม่มีรากสำหรับ AnimationNode สำหรับกราฟที่่ได้ถูกตั้งไว้" @@ -23823,11 +24158,6 @@ msgstr "เครื่องมือเคลื่อนย้าย" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "ออโต้โหลด" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "แจ้งเตือน!" @@ -24475,7 +24805,7 @@ msgstr "" msgid "Fill Mode" msgstr "โหมดการเล่น:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24622,11 +24952,6 @@ msgstr "" msgid "Editor Description" msgstr "รายละเอียด" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "ไดเรกทอรีส่งออก" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24642,11 +24967,6 @@ msgstr "โหมดการแก้ไข" msgid "Display Folded" msgstr "แสดงแบบไร้เงา" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "ชื่อโนด:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24705,7 +25025,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "กำหนด หลายอย่าง:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25024,12 +25345,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "ฟอนต์" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25361,11 +25676,6 @@ msgstr "เปิด/ปิดไฟล์ที่ซ่อน" msgid "Panel Disabled" msgstr "ปิดการตัด" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "เว้น:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25421,11 +25731,6 @@ msgstr "Commit" msgid "Breakpoint" msgstr "เบรกพอยต์" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "เว้น:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26168,15 +26473,6 @@ msgstr "เว้น:" msgid "Color Correction" msgstr "ฟังก์ชันสี" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "คำเตือน" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26215,11 +26511,6 @@ msgstr "ความลึก" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "เปิดการจัดลำดับความสำคัญ" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26239,10 +26530,6 @@ msgstr "แสดงแบบไร้เงา" msgid "Vertex Lighting" msgstr "lighting แบบตรง" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26252,11 +26539,6 @@ msgstr "มุมหน้า" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "มุมหน้า" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26275,6 +26557,10 @@ msgstr "ย่อหน้าขวา" msgid "Ensure Correct Normals" msgstr "ยกเลิกการเคลื่อนย้าย" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26341,10 +26627,6 @@ msgstr "จำนวน:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26368,27 +26650,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "แหล่งปะทุ: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "ลบเทกเจอร์" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "ขอบเขตเทกเจอร์" #: scene/resources/material.cpp #, fuzzy @@ -26396,24 +26661,8 @@ msgid "Emission" msgstr "Mask การปะทุ" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "สีการปะทุ" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "สีการปะทุ" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Mask การปะทุ" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "แหล่งปะทุ: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26423,37 +26672,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "สุ่มการเอียง:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "ลบเทกเจอร์" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "เคลียร์" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "ลบท่าทาง" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "แก้ไขธีม" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26461,15 +26694,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "ตัวบังแสง" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "ขอบเขตเทกเจอร์" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26502,11 +26726,6 @@ msgstr "" msgid "Transmission" msgstr "ทรานสิชัน: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "ทรานสิชัน: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26558,15 +26777,20 @@ msgstr "โหมดมุมมอง" msgid "Lightmap Size Hint" msgstr "สร้าง Lightmaps" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "โหนด Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "การแปลง" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "เคลียร์การแปลง" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26590,26 +26814,6 @@ msgstr "อินสแตนซ์" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "ยกเลิกการเคลื่อนย้าย" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "เคลื่อนย้าย UV Map" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "ปรับขนาดอาร์เรย์" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "ปรับขนาดอาร์เรย์" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26804,6 +27008,11 @@ msgstr "บนขวา" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "แยกเส้นโค้ง" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26812,15 +27021,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "เลือกเล่นฉาก" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "เพิ่มพอร์ตอินพุต" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "ปุ่มลัด" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "โครง" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26899,10 +27118,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26926,6 +27141,21 @@ msgstr "ลบเทกเจอร์" msgid "Image Size" msgstr "หน้า: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "แสดงเส้นไกด์" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "มุมหน้า" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "ย้อนกลับ" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26938,13 +27168,13 @@ msgstr "จับ" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "โหมดการเล่น:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "โหมดการเล่น:" +msgid "To" +msgstr "บนสุด" #: scene/resources/texture.cpp #, fuzzy @@ -26981,8 +27211,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "เริ่มต้น" +msgid "Depth Draw" +msgstr "โหมดการแก้ไข" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "โหมดไม้บรรทัด" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "โหมดมุมมอง" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "โหมดมุมมอง" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "โหมดมุมมอง" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27426,6 +27676,11 @@ msgstr "โหมดขอบเขตการชน" msgid "Collision Unsafe Fraction" msgstr "โหมดขอบเขตการชน" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "% ของเฟรมฟิสิกส์" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27442,13 +27697,13 @@ msgstr "Varyings สามารถกำหนดในังก์ชันเ #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/tl.po b/editor/translations/tl.po index 7aa93a5aff8d..58c11d1cec07 100644 --- a/editor/translations/tl.po +++ b/editor/translations/tl.po @@ -209,14 +209,8 @@ msgstr "" msgid "Function" msgstr "Mga Punsyon:" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -559,13 +553,15 @@ msgid "Project Settings Override" msgstr "Kaayusan ng Proyekto..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Pangalan" @@ -615,7 +611,7 @@ msgstr "Ipakita Lahat" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -754,7 +750,8 @@ msgstr "Sa Huli" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -764,7 +761,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -794,9 +791,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Salain ang mga node" @@ -921,11 +917,6 @@ msgstr "Kinaroroonan" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "I-commit Lahat ng Pagbabago" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -992,7 +983,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1043,13 +1035,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1143,6 +1136,94 @@ msgstr "Pagbago ng Nilalaman ng Keyframe ng Animation" msgid "Anim Change Call" msgstr "Pagbago ng Pagtawag sa Animation" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Susunod na tab" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Oras" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Mag-ikot" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Mag-ikot" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Bilang:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Usog:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Usog:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasyon" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Pagbago ng Oras ng Maraming Keyframe ng Animation" @@ -1341,16 +1422,6 @@ msgstr "Alisin ang Anim Track" msgid "Editors" msgstr "Editor" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasyon" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2786,7 +2857,7 @@ msgid "Script Editor" msgstr "Editor ng Script" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3066,11 +3137,11 @@ msgstr "Paraan sa Pagpapalabas:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3204,7 +3275,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Nasaitaas" @@ -3401,11 +3472,12 @@ msgstr "" msgid "Read Only" msgstr "Mga Method Lang" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Nakakandado" @@ -4763,12 +4835,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Oras" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Mga Tawag" @@ -5165,7 +5231,8 @@ msgstr "" msgid "Color Theme" msgstr "Iangkat ang Tema" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5195,13 +5262,6 @@ msgstr "" msgid "Indent" msgstr "I-urong Pakaliwa" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6659,9 +6719,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6818,11 +6878,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Mag-ikot" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6879,17 +6934,18 @@ msgstr "Kopyahin ang mga Node" msgid "Optimizer" msgstr "Pabilisin ang takbo" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Paganahin" @@ -6988,7 +7044,8 @@ msgstr "Paraan ng Pagpili" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7021,12 +7078,6 @@ msgstr "Susunod na Koordinayt" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7775,7 +7826,8 @@ msgstr "Hinaharap" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Lalim" @@ -7956,7 +8008,7 @@ msgid "Fade Out (s):" msgstr "(Mga) Palabong Paglabas:" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Halo" @@ -8355,7 +8407,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Pasilip" @@ -9216,13 +9268,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Tignan ang Grid" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Icon" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9325,7 +9399,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9857,12 +9932,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9941,8 +10015,6 @@ msgid "Grid Settings" msgstr "Kaayusan ng Grid" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10197,8 +10269,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10428,7 +10498,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11924,7 +11995,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12237,12 +12308,6 @@ msgstr "" msgid "Priority" msgstr "Pagpapahalaga" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Icon" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Index ng Z" @@ -12487,6 +12552,138 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Pagsasaayos ng Kalansay" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Usog:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Animasyon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Magpili" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Mga Tampok" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Usog:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Salain ang mga node" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Ayusin ang Bitmask ng Tile" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Paguurong na Pa-pixel" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Paguulit ng Animation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Usog:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Nabigasyon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Usog:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Pagbago ng Transform ng Animation" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Nakikitang Collision Shapes" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Napili lang" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Nabigasyon" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Magpili" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Salain ang mga skrip" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13566,7 +13763,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13622,12 +13819,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13854,6 +14045,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Mga Proyekto" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Mga Proyekto mula sa Asset Library" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13946,10 +14149,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Tagapangasiwa ng Proyekto " -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Mga Proyekto" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13998,10 +14197,6 @@ msgstr "Alisin ang Nawawala" msgid "About" msgstr "Tungkol dito" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Mga Proyekto mula sa Asset Library" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "I-restart" @@ -14347,7 +14542,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Mga Plugin" @@ -14473,12 +14669,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14891,10 +15081,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15234,11 +15420,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Mga Tagasubaybay" @@ -15837,10 +16018,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15868,11 +16045,11 @@ msgstr "Tagasuri" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Bumalik" @@ -15944,11 +16121,6 @@ msgstr "Nakikitang Collision Shapes" msgid "Invert Faces" msgstr "Ayusin ang Y Axis" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16413,7 +16585,7 @@ msgstr "Magpalaki" msgid "Instance Materials" msgstr "Instance:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16430,13 +16602,6 @@ msgstr "" msgid "Translation" msgstr "Transisyon: " -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Mag-ikot" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -16552,7 +16717,6 @@ msgstr "Ilipat Ang Node" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Mga Tampok" @@ -16584,7 +16748,7 @@ msgstr "Pagsasaayos ng Kalansay" msgid "Skeleton To Node" msgstr "Burahin ang Node" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasyon" @@ -17023,11 +17187,6 @@ msgstr "" msgid "IGD Status" msgstr "Kalagayan" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Ibahin ang Halaga ng Input" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17493,10 +17652,6 @@ msgstr "Ibahin ang Punong-Uri" msgid "Node Path" msgstr "I-load ang Karaniwan" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17554,11 +17709,6 @@ msgstr "" msgid "Set Mode" msgstr "Paraan ng Pagpili" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Mga Uri:" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17578,7 +17728,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17595,7 +17745,7 @@ msgstr "Itakda ang %s" msgid "Compose Array" msgstr "Ibahin Ang Sukat ng Array" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17707,11 +17857,6 @@ msgstr "" msgid "Construct %s" msgstr "Mga Konstant" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Mga Konstant" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17729,10 +17874,6 @@ msgstr "Mga Punsyon:" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Maghanap ng VisualScript" @@ -17904,6 +18045,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Nawawala ang pangalan ng pakete." @@ -17937,6 +18094,10 @@ msgstr "" msgid "Export Format" msgstr "Iluwas ang Library" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17967,7 +18128,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Nakaraang tab" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18399,6 +18560,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18471,7 +18684,7 @@ msgstr "Tagumpay!" msgid "Push Notifications" msgstr "Constant" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Buksan ang User Data Folder ng Proyekto" @@ -19456,12 +19669,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Susunod na tab" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19479,19 +19686,6 @@ msgstr "Patakbuhin" msgid "Centered" msgstr "Gitna" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Usog:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19570,8 +19764,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "I-toggle ang Kusang Pagpapalabas" @@ -19617,7 +19810,8 @@ msgstr "Mga angkla lang" msgid "Rotating" msgstr "Mag-ikot" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Nakatutok na Profile:" @@ -19644,19 +19838,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "I-urong Pakaliwa" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "I-urong Pakanan" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Pumili ng Kulay" @@ -19707,8 +19902,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "Mga Dagdag na Argumento ng Tawag:" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Magpalaki" @@ -19745,11 +19940,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19772,10 +19962,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19926,17 +20112,6 @@ msgstr "Mga Proyekto" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Mga Tampok" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20037,8 +20212,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20173,7 +20349,7 @@ msgid "Node B" msgstr "Node" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20183,7 +20359,7 @@ msgstr "" msgid "Disable Collision" msgstr "Nakikitang Collision Shapes" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20221,7 +20397,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20346,7 +20523,7 @@ msgstr "Simulan" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20382,8 +20559,14 @@ msgstr "Bilis:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Paganahin" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20396,16 +20579,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Mga Katangian" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Dokumentasyong Online" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20784,7 +20957,7 @@ msgstr "Magalis ng Punto" msgid "Use Global Coordinates" msgstr "Susunod na Koordinayt" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Simulan muli" @@ -21051,28 +21224,11 @@ msgstr "" msgid "Tracking" msgstr "Iniimpake" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Pagbago ng Transform ng Animation" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21186,7 +21342,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Pangalan ng Node:" @@ -21360,22 +21516,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Pagpapahalaga" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21401,6 +21541,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Paguurong na Pa-pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Paguurong na Pa-pixel" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Pagpapahalaga" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Pagpapahalaga" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Piliting Magmodulate ng Paputi" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Mga Font" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Salain ang mga hudyat" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Salain ang mga hudyat" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "I-toggle ang Kusang Pagpapalabas" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -21411,7 +21630,8 @@ msgstr "I-urong Pakanan" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Paraan ng Pag-sukat" @@ -21520,7 +21740,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21529,7 +21750,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21655,18 +21876,170 @@ msgstr "Kondisyon" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Ilipat Ang Node" +msgid "Joint Constraints" +msgstr "Mga Konstant" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sinasalba ang Eksena" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Ibahin ang Pangalan ng Punsyon" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Ilipat Ang Node" +msgid "Angular Limit Enabled" +msgstr "Salain ang mga hudyat" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Ilipat Ang Node" +msgid "Angular Limit Upper" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Paglalarawan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Pahanay" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Paglalarawan" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Salain ang mga hudyat" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -21706,10 +22079,6 @@ msgstr "" msgid "Params" msgstr "I-pasta ang mga Params" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21722,11 +22091,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Ibahin ang Pangalan ng Punsyon" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21788,15 +22152,6 @@ msgstr "Animasyon" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Sinasalba ang Eksena" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -21824,10 +22179,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22045,8 +22396,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22158,6 +22510,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Mababagong mga Anak" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Alisin ang Polygon At Punto" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Mga Gizmo" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Index ng Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22236,32 +22616,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Paguurong na Pa-pixel" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Transisyon: " -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22401,38 +22760,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Magdagdag ng Tatsulok" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Magdagdag ng Tatsulok" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22466,13 +22793,28 @@ msgid "Autorestart" msgstr "Kusa Muling Pagumpisa:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Kusa Muling Pagumpisa:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Alinmang (Mga) Kusa Muling-Pagsisimula:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Bilang:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Bilang:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Idaong Ang Posisyon" #: scene/animation/animation_blend_tree.cpp msgid "Input Count" @@ -22483,11 +22825,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Usog:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22557,11 +22894,6 @@ msgstr "Di-tugmang animasyon: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Salain ang mga hudyat" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22916,11 +23248,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "I-toggle ang Kusang Pagpapalabas" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23542,7 +23869,7 @@ msgstr "" msgid "Fill Mode" msgstr "Paraan sa Pagpapalabas:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23684,11 +24011,6 @@ msgstr "" msgid "Editor Description" msgstr "Paglalarawan" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Umangkat" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23704,11 +24026,6 @@ msgstr "Paraang Interpolasyon" msgid "Display Folded" msgstr "Ipakita Lahat" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Pangalan ng Node:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23765,7 +24082,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Magtakda ng Marami:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24066,12 +24384,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Mga Font" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24396,10 +24708,6 @@ msgstr "Tignan ang Grid" msgid "Panel Disabled" msgstr "(Hindi Pinapagana Ang Editor)" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24452,11 +24760,6 @@ msgstr "Magcommit" msgid "Breakpoint" msgstr "Lumikha ng mga punto." -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Animasyon" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25187,15 +25490,6 @@ msgstr "Animasyon" msgid "Color Correction" msgstr "Ikabit" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Mga Babala" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25234,11 +25528,6 @@ msgstr "Lalim" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Pagpapahalaga" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25257,10 +25546,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "I-urong Pakanan" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25270,11 +25555,6 @@ msgstr "Pangunahing Skrip:" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Paguurong na Pa-pixel" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25293,6 +25573,10 @@ msgstr "I-urong Pakanan" msgid "Ensure Correct Normals" msgstr "Track na Pang-3D Transform" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25357,10 +25641,6 @@ msgstr "Bilang:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25383,27 +25663,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Ibahin ang Punong-Uri" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Gumawa ng mga Punto ng Bugahan Galing sa Mesh" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Paraan ng Pag-sukat" #: scene/resources/material.cpp #, fuzzy @@ -25411,23 +25674,9 @@ msgid "Emission" msgstr "Ekspresyon" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Ekspresyon" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Gumawa ng mga Punto ng Bugahan Galing sa Mesh" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25436,51 +25685,27 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Mga Tampok" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Linisin" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Alisin Ang Mga Buto" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Iangkat ang Tema" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "Paraan ng Pag-sukat" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25512,11 +25737,6 @@ msgstr "" msgid "Transmission" msgstr "Transisyon: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Transisyon: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25563,15 +25783,20 @@ msgstr "Paraan ng Pag-pan" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Magpalaki" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Kopyahin ang mga Node" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Pagbago ng Transform ng Animation" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -25594,26 +25819,6 @@ msgstr "Instance:" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Track na Pang-3D Transform" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Track na Pang-3D Transform" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Ibahin Ang Sukat ng Array" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Ibahin Ang Sukat ng Array" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25803,6 +26008,11 @@ msgstr "I-urong Pakanan" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Kopyahin ang mga Node" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25811,15 +26021,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Patakbuhin ang Pinasadyang Eksena" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Gumawa ng mga Punto ng Bugahan Galing sa Mesh" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Pangalan ng Node:" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25895,10 +26114,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25922,6 +26137,19 @@ msgstr "Ibahin ang Punong-Uri" msgid "Image Size" msgstr "Pahina: " +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Bumalik" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -25934,13 +26162,13 @@ msgstr "Pagkuha" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Paraan sa Pagpapalabas:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Paraan sa Pagpapalabas:" +msgid "To" +msgstr "Nasaitaas" #: scene/resources/texture.cpp #, fuzzy @@ -25977,8 +26205,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Simulan" +msgid "Depth Draw" +msgstr "Paraang Interpolasyon" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Paraan ng Pag-sukat" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Paraan ng Pag-pan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Paraan ng Pag-pan" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Paraan ng Pag-pan" #: scene/resources/visual_shader.cpp #, fuzzy @@ -26408,6 +26656,11 @@ msgstr "Nakikitang Collision Shapes" msgid "Collision Unsafe Fraction" msgstr "Nakikitang Collision Shapes" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Paganahin" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -26423,13 +26676,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index cd0beeeb001c..3bc7b25058d3 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -285,14 +285,8 @@ msgstr "" msgid "Function" msgstr "Fonksiyon" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp #, fuzzy msgid "Data" msgstr "Veri ile" @@ -642,13 +636,15 @@ msgid "Project Settings Override" msgstr "Proje Ayarları..." #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "İsim" @@ -700,7 +696,7 @@ msgstr "Hepsini Görüntüle" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -845,7 +841,8 @@ msgstr "Sonunda" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr " (Fiziksel)" @@ -856,7 +853,7 @@ msgstr " (Fiziksel)" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -888,9 +885,8 @@ msgstr "Oluşturucu:" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "Süzgeçler:" @@ -1018,11 +1014,6 @@ msgstr "Yol" msgid "Source Code" msgstr "Kaynak" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "İşleme Mesajı" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Yerel" @@ -1089,7 +1080,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1142,13 +1134,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1243,6 +1236,97 @@ msgstr "Anim Anahtar-kare Değerini Değiştir" msgid "Anim Change Call" msgstr "Animasyon Değişikliği Çağrısı" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Kare %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Zaman" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Yerelleştirme" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Dönme Adımı:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Değer" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Değer:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Tür" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Tutamacı Ayarla" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Kaydırma:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Animasyon" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Açılma Kararma" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Animasyon Anahtar-Çerçeve Zamanını Değiştir" @@ -1439,16 +1523,6 @@ msgstr "Animasyon İzini Kaldır" msgid "Editors" msgstr "Düzenleyici" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Animasyon" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2902,7 +2976,7 @@ msgid "Script Editor" msgstr "Kod Düzenleyici" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Varlık Kütüphanesi" @@ -3188,11 +3262,11 @@ msgstr "Oynatma Modu:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3328,7 +3402,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Üst" @@ -3527,12 +3601,13 @@ msgstr "Değer" msgid "Read Only" msgstr "Sadece Metotlar" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "Öğeyi Denetle" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "Denetlenen Öğe" @@ -4998,12 +5073,6 @@ msgstr "" msgid "Frame #:" msgstr "Kare #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Zaman" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Çağrılar" @@ -5419,7 +5488,8 @@ msgstr "Alt Kaynaklar" msgid "Color Theme" msgstr "Editör Teması" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5451,13 +5521,6 @@ msgstr "" msgid "Indent" msgstr "Sola Girintile" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Tür" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Kendinden Girintili" @@ -6971,9 +7034,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7133,11 +7196,6 @@ msgstr "" msgid "Materials" msgstr "Materyal Değişiklikleri:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Yerelleştirme" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7196,17 +7254,18 @@ msgstr "Dönüşüm" msgid "Optimizer" msgstr "İyileştir" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "Etkin" @@ -7308,7 +7367,8 @@ msgstr "Kip Seç" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7342,12 +7402,6 @@ msgstr "Köşe" msgid "Normal Map Invert Y" msgstr "Rastgele Ölçek:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8115,7 +8169,8 @@ msgstr "Gelecek" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Derinlik" @@ -8299,7 +8354,7 @@ msgid "Fade Out (s):" msgstr "Karartma (sn):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Karıştır" @@ -8710,7 +8765,7 @@ msgid "Select lightmap bake file:" msgstr "Işık Haritası pişirme dosyası seçiniz:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Önizleme" @@ -9582,13 +9637,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Aç / Kapat Biçimi" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Yazı" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Simge" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Ayrım:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Öğe%d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Öğeler" @@ -9691,7 +9769,8 @@ msgstr "Anahat Oluştur" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Örgü" @@ -10246,12 +10325,11 @@ msgstr "UV" msgid "Points" msgstr "Noktalar" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Çokgenler" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Kemikler" @@ -10332,8 +10410,6 @@ msgid "Grid Settings" msgstr "Izgara Ayarları" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Tutunma" @@ -10590,8 +10666,6 @@ msgid "Previous Script" msgstr "Önceki betik" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Dosya" @@ -10828,7 +10902,8 @@ msgid "Convert Case" msgstr "Büyük/Küçük Harf Dönüştür" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Büyük harf" @@ -12345,7 +12420,7 @@ msgstr "Geçiş Düğmesi" msgid "Disabled Button" msgstr "Pasif Düğme" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Öğe" @@ -12665,12 +12740,6 @@ msgstr "Bitmaskesi" msgid "Priority" msgstr "Öncelik" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Simge" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Derinlik İndeksi" @@ -12936,6 +13005,141 @@ msgstr "Engelleyici Çokgeni Oluştur" msgid "This property can't be changed." msgstr "Bu nitelik değiştirilemez." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Hizalama Ayarları" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Adım" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Ayrım:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Yazı" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Izgarayı Kaydır:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Materyal Değişiklikleri:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Doldur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Aç / Kapat Biçimi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Bitmask Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Kontur Boyutu:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Animasyon Döngüsü" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Engelleyici Çokgeni Oluştur" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Gezinim Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Kaydırma:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Dönüşüm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Temas" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Yalnızca Seçim" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Temas Kipi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Görünür Yönlendirici" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Seç" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Betikleri Süz" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "DöşemeTakımı" @@ -14068,7 +14272,7 @@ msgstr "" "Her platform için sadece tek bir önayar çalıştırılabilir olarak " "işaretlenebilir." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Kaynaklar" @@ -14128,12 +14332,6 @@ msgstr "Betik" msgid "GDScript Export Mode:" msgstr "GDScript Dışa Aktarım Modu:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Yazı" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Derlenmiş Bayt Kodu (Daha Hızlı Yükleme)" @@ -14374,6 +14572,18 @@ msgstr "Eksik Proje" msgid "Error: Project is missing on the filesystem." msgstr "Hata: Proje dosya sisteminde mevcut değil.." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Yerel" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Yerel Projeler" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Kaynak Kütüphanesi Projeleri" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "'%s' adresindeki proje açılamıyor." @@ -14493,10 +14703,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Proje Yöneticisi" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Yerel Projeler" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Yükleniyor, lütfen bekleyin..." @@ -14545,10 +14751,6 @@ msgstr "Eksikleri Kaldır" msgid "About" msgstr "Hakkında" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Kaynak Kütüphanesi Projeleri" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Şimdi Yeniden Başlat" @@ -14896,7 +15098,8 @@ msgstr "Yereller:" msgid "AutoLoad" msgstr "Otomatik Yükle" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Eklentiler" @@ -15024,12 +15227,6 @@ msgstr "Ayarlanmış sa, her alt düğüm grubu için sayaç yeniden başlatıl msgid "Initial value for the counter" msgstr "Sayaç için başlangıç değeri" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Adım" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Her düğüm için sayacın artırılacağı miktar" @@ -15474,10 +15671,6 @@ msgstr "" "neden olur.\n" "Performansı artırmak için Yerel sahne ağacı dok-una geri dönün." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Yerel" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Miras Silinsin mi? (Geri Alınamaz!)" @@ -15831,11 +16024,6 @@ msgstr "Ağ Profilcisi" msgid "Monitor" msgstr "Görüntülük" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Değer" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Monitörler" @@ -16462,10 +16650,6 @@ msgstr "Hata Ayıklayıcı" msgid "Wait Timeout" msgstr "Zaman aşımı." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16494,11 +16678,11 @@ msgstr "Denetçi" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Geri dön" @@ -16571,12 +16755,6 @@ msgstr "Temas Kipi" msgid "Invert Faces" msgstr "Büyük/Küçük Harf Dönüştür" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Materyal Değişiklikleri:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17056,7 +17234,7 @@ msgstr "Işık-Haritalarını Pişir" msgid "Instance Materials" msgstr "Materyal Değişiklikleri:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Ebeveynlik Değiştir" @@ -17075,13 +17253,6 @@ msgstr "" msgid "Translation" msgstr "Çeviriler" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Dönme Adımı:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17201,7 +17372,6 @@ msgstr "Kök düğüm adı" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "Özellikler" @@ -17234,7 +17404,7 @@ msgstr "İskelet" msgid "Skeleton To Node" msgstr "Bir Düğüm Seç" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "Animasyonlar:" @@ -17681,11 +17851,6 @@ msgstr "" msgid "IGD Status" msgstr "Durum" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Girdi Değerini Değiştir" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18164,11 +18329,6 @@ msgstr "Temel Tipi Değiştir" msgid "Node Path" msgstr "Düğüm Yolunu Kopyala" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Argüman ismini değiştir" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18226,11 +18386,6 @@ msgstr "%s'ın BitXor'unu Al" msgid "Set Mode" msgstr "Kip Seç" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Tür Değişimi" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18251,7 +18406,8 @@ msgid "Base object is not a Node!" msgstr "Taban nesne bir Düğüm değil!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Yol bir düğüme çıkmıyor!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18268,7 +18424,7 @@ msgstr "Ayarla %s" msgid "Compose Array" msgstr "Diziyi Yeniden Boyutlandır" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18373,11 +18529,6 @@ msgstr "" msgid "Construct %s" msgstr "%s'ı Oluştur" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "%s'ı Oluştur" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Yerel Değişkeni Al" @@ -18395,10 +18546,6 @@ msgstr "Eylem" msgid "Deconstruct %s" msgstr "%s'ı Yapısını Ayır" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Görsel Betikte Ara" @@ -18574,6 +18721,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Paket ismi eksik." @@ -18607,6 +18770,11 @@ msgstr "" msgid "Export Format" msgstr "Dışa aktarım Yolu" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Bir yapı girdisi ekle" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18641,7 +18809,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Önceki Örneği İncele" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19112,6 +19280,58 @@ msgstr "Tanımlayıcı eksik." msgid "The character '%s' is not allowed in Identifier." msgstr "Tanımlayıcı'da '%s' karakterine izin verilmiyor." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19186,7 +19406,7 @@ msgstr "Başarılı!" msgid "Push Notifications" msgstr "Rastgele Döndürme:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Kullanıcı Arayüzü" @@ -20200,12 +20420,6 @@ msgstr "" "AnimatedSprite öğesinin çerçeveleri görüntülemesi için \"Çerçeveler\" " "özelliğinde bir SpriteFrames kaynağı oluşturulmalı veya ayarlanmalıdır." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Kare %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20224,19 +20438,6 @@ msgstr "Oynat" msgid "Centered" msgstr "Merkez" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Kaydırma:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20320,8 +20521,7 @@ msgid "Pitch Scale" msgstr "Ölçekle" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Otomatik Oynatmayı Aç/Kapat" @@ -20368,7 +20568,8 @@ msgstr "Simge Kipi" msgid "Rotating" msgstr "Dönme Adımı:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Geçerli:" @@ -20395,19 +20596,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Sol Üst" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Işık" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Alt Sol" @@ -20466,8 +20668,8 @@ msgstr "Çizim Çağrıları:" msgid "Draw Drag Margin" msgstr "Kenar Boşluk Belirle" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Karıştır2 Düğümü" @@ -20506,12 +20708,6 @@ msgstr "Görünebilirliği Aç/Kapa" msgid "Visible" msgstr "Görünebilirliği Aç/Kapa" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Doldur" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20536,10 +20732,6 @@ msgstr "Işık" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20719,17 +20911,6 @@ msgstr "Yerel Projeler" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Yazı" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20834,8 +21015,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20971,7 +21153,7 @@ msgid "Node B" msgstr "Düğüm" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20981,7 +21163,7 @@ msgstr "" msgid "Disable Collision" msgstr "Pasif Düğme" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21020,7 +21202,8 @@ msgid "Texture Scale" msgstr "DokuBölgesi" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21154,7 +21337,7 @@ msgstr "Etkinleştir" msgid "Multimesh" msgstr "%s'ı Çarp" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21192,8 +21375,15 @@ msgstr "Hız:" msgid "Path Max Distance" msgstr "Uzaklık Seç:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Etkin" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D sadece Node2D düğümünün altında kullanılabilir." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21207,16 +21397,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Köşenoktalar:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Kontur Boyutu:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21634,7 +21814,7 @@ msgstr "Noktayı kaldır" msgid "Use Global Coordinates" msgstr "Sonraki Koordinat" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Yeniden Başlat" @@ -21923,29 +22103,11 @@ msgstr "Doppler'i etkinleştir" msgid "Tracking" msgstr "Çıkınla" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Dönüşümü Temizle" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Altağaç" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "Örgü ve ışıkları bulmak" @@ -22062,7 +22224,7 @@ msgstr "" msgid "Light Data" msgstr "Veri ile" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Düğüm adı:" @@ -22257,24 +22419,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Önceliklemeyi Etkinleştir" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Dinamik Kütüphane" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Örüntüler Haritalanıyor" @@ -22306,6 +22450,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Dinamik Kütüphane" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Nokta Yapışması" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Gölgelendirici" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Önden Görünüm" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Önceliklemeyi Etkinleştir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Önceliklemeyi Etkinleştir" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Beyaz Modüle Etme Kuvveti" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Yazı Tipleri" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Yatay:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Sinyalleri filtrele" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Otomatik Yükle" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22316,7 +22541,8 @@ msgstr "Emisyon Renkleri" msgid "Negative" msgstr "GDYerel" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Cetvel Şekli" @@ -22427,7 +22653,9 @@ msgid "Ignore Y" msgstr "[Gözardı et]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent sadece Spatial düğümünün altında kullanılabilir." #: scene/3d/navigation_mesh_instance.cpp @@ -22438,7 +22666,7 @@ msgstr "" "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu " "olmalıdır. O yalnızca yönlendirme verisi sağlar." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "NavMesh'i Sabitle" @@ -22582,18 +22810,170 @@ msgstr "Eylem" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Düğümü Taşı" +msgid "Joint Constraints" +msgstr "Sabitler" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Sahne Kaydediliyor" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Ayrım:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Düğümü Taşı" +msgid "Angular Limit Enabled" +msgstr "Sinyalleri filtrele" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Düğümü Taşı" +msgid "Angular Limit Upper" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Maks. Açısal Hata:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Doğrusal" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Açıklama" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Animasyon" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Sinyalleri filtrele" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22634,10 +23014,6 @@ msgstr "Düğümleri Sil" msgid "Params" msgstr "Parametre Değiştirildi:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22652,11 +23028,6 @@ msgstr "Büyük harf" msgid "Lower" msgstr "Küçük harf" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Ayrım:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22721,15 +23092,6 @@ msgstr "Animasyon" msgid "Angular Ortho" msgstr "Maks. Açısal Hata:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Sahne Kaydediliyor" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22758,10 +23120,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22986,8 +23344,9 @@ msgstr "SceneTree'de yalnızca bir RoomManager olmalıdır." msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23113,6 +23472,35 @@ msgstr "" "Oda sınırları hesaplanırken hata oluştu.\n" "Tüm odaların geometri veya manuel sınırlar içerdiğinden emin olun." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Duruşu Tıpkıla" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Düzenlenebilir Çocuklar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "% Sabitlenmişler" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmolar" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "İndeksi Al" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23197,33 +23585,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Nokta Yapışması" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Tersine Çevir" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Gölgelendirici" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23379,40 +23745,6 @@ msgstr "" "Bu WorldEnvironment yoksayıldı. (3B sahneler için) Bir Kamera ekleyin veya " "(2B sahneler için) bu ortamın Arkaplan Kipini Canvas olarak ayarlayın." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Ana Sahne" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Değer" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Otomatik Üçgenleri Aç / Kapat" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "'%s' BlendTree düğümünde, animasyon bulunamadı: '% s'" @@ -23447,13 +23779,28 @@ msgid "Autorestart" msgstr "Kendiliğinden Yeniden Başlat:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Kendiliğinden Yeniden Başlat:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Rastgele Eğilme:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Değer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Değer:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Eğriyi Konumda Ayarla" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23466,11 +23813,6 @@ msgstr "Giriş Portu Ekle" msgid "Xfade Time" msgstr "X-Sönülme Süresi (sn):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Izgarayı Kaydır:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23540,11 +23882,6 @@ msgstr "Geçersiz animasyon: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' düğümünün '%s' girişine hiçbir şey bağlı değil." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Sinyalleri filtrele" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Grafik için hiçbir kök AnimationNode ayarlanmadı." @@ -23918,11 +24255,6 @@ msgstr "XForm İletişim Kutusu" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Otomatik Yükle" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Uyarı!" @@ -24576,7 +24908,7 @@ msgstr "" msgid "Fill Mode" msgstr "Oynatma Modu:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24723,11 +25055,6 @@ msgstr "" msgid "Editor Description" msgstr "Açıklama" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Dışa aktarım Yolu" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24743,11 +25070,6 @@ msgstr "Ara Değerleme Kipi" msgid "Display Folded" msgstr "Gölgesiz Görüntüle" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Düğüm adı:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24806,7 +25128,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "%s'ı Çarp" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -25131,12 +25454,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Yazı Tipleri" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25468,11 +25785,6 @@ msgstr "Gizli Dosyalari Aç / Kapat" msgid "Panel Disabled" msgstr "Klip Devre dışı" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Ayrım:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25528,11 +25840,6 @@ msgstr "İşle" msgid "Breakpoint" msgstr "Hata ayıklama noktaları" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Ayrım:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -26275,15 +26582,6 @@ msgstr "Ayrım:" msgid "Color Correction" msgstr "Renk işlevi." -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Uyarılar" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26322,11 +26620,6 @@ msgstr "Derinlik" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Önceliklemeyi Etkinleştir" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26346,10 +26639,6 @@ msgstr "Gölgesiz Görüntüle" msgid "Vertex Lighting" msgstr "Doğrudan aydınlatma" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26359,11 +26648,6 @@ msgstr "Önden Görünüm" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Önden Görünüm" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26382,6 +26666,10 @@ msgstr "Sağa Girintile" msgid "Ensure Correct Normals" msgstr "Dönüşüm Durduruldu." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26448,10 +26736,6 @@ msgstr "Değer:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26475,27 +26759,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Emisyon Kaynağı: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Dokuyu Kaldır" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "DokuBölgesi" #: scene/resources/material.cpp #, fuzzy @@ -26503,24 +26770,8 @@ msgid "Emission" msgstr "Emisyon Maskesi" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Emisyon Renkleri" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Emisyon Maskesi" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Emisyon Kaynağı: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26530,37 +26781,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Rastgele Eğilme:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Dokuyu Kaldır" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Temizle" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Duruşu Temizle" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Editör Teması" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26568,15 +26803,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Engel" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "DokuBölgesi" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26609,11 +26835,6 @@ msgstr "" msgid "Transmission" msgstr "Geçiş: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Geçiş: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26665,15 +26886,20 @@ msgstr "Kaydırma Biçimi" msgid "Lightmap Size Hint" msgstr "Işık-Haritalarını Pişir" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Karıştır2 Düğümü" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Dönüşüm" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Dönüşümü Temizle" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26697,26 +26923,6 @@ msgstr "Örnek" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Dönüşüm Durduruldu." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "UV Haritasını Dönüştür" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Diziyi Yeniden Boyutlandır" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Diziyi Yeniden Boyutlandır" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26912,6 +27118,11 @@ msgstr "Sağ Üst" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Eğriyi Böl" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26920,15 +27131,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Özel Sahneyi Oynat" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Giriş Portu Ekle" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Bağlayıcı" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Kemikler" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -27007,10 +27228,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -27034,6 +27251,21 @@ msgstr "Dokuyu Kaldır" msgid "Image Size" msgstr "Sayfa: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Kılavuz çizgilerini göster" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Önden Görünüm" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Geri dön" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -27046,13 +27278,13 @@ msgstr "Yakala" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Oynatma Modu:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Oynatma Modu:" +msgid "To" +msgstr "Üst" #: scene/resources/texture.cpp #, fuzzy @@ -27089,8 +27321,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Etkinleştir" +msgid "Depth Draw" +msgstr "Ara Değerleme Kipi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Cetvel Şekli" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Kaydırma Biçimi" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Kaydırma Biçimi" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27536,6 +27788,11 @@ msgstr "Temas Kipi" msgid "Collision Unsafe Fraction" msgstr "Temas Kipi" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Fizik Kare %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27550,16 +27807,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "'%s' işlevinde farklılıklar atanamayabilir." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "'Köşe' işlevinde atanan varyasyonlar, 'parça' veya 'ışık' olarak yeniden " "atanamaz." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "'Parça' işlevinde atanan varyasyonlar, 'köşe' veya 'ışık'ta yeniden atanamaz." diff --git a/editor/translations/tt.po b/editor/translations/tt.po index c880c08ace37..0e416ff24648 100644 --- a/editor/translations/tt.po +++ b/editor/translations/tt.po @@ -194,14 +194,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -518,13 +512,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -573,7 +569,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -702,7 +698,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -712,7 +709,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -742,9 +739,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -863,10 +859,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -932,7 +924,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -981,13 +974,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1081,6 +1075,88 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1276,16 +1352,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2680,7 +2746,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2954,11 +3020,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3087,7 +3153,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3278,11 +3344,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4612,12 +4679,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4992,7 +5053,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5021,13 +5083,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6418,9 +6473,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6564,10 +6619,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6616,17 +6667,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6717,7 +6769,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6747,12 +6800,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7485,7 +7532,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7662,7 +7710,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8057,7 +8105,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8904,13 +8952,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9013,7 +9083,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9542,12 +9613,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9626,8 +9696,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9882,8 +9950,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10109,7 +10175,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11592,7 +11659,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11897,12 +11964,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12147,6 +12208,119 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Snap Options" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13209,7 +13383,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13265,12 +13439,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13496,6 +13664,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13584,10 +13764,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13636,10 +13812,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13978,7 +14150,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14104,12 +14277,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14520,10 +14687,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14859,11 +15022,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15442,10 +15600,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15471,11 +15625,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15541,11 +15695,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15975,7 +16124,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -15991,12 +16140,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16103,7 +16246,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16131,7 +16273,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16554,10 +16696,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17013,10 +17151,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17069,10 +17203,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17092,7 +17222,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17107,7 +17237,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17206,10 +17336,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17226,10 +17352,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17390,6 +17512,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17422,6 +17560,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17450,7 +17592,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17856,6 +17998,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17921,7 +18115,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18844,11 +19038,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18864,18 +19053,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18947,8 +19124,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -18988,7 +19164,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19011,17 +19188,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19069,8 +19247,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19103,11 +19281,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19129,10 +19302,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19278,16 +19447,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19379,8 +19538,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19501,7 +19661,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19510,7 +19670,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19546,7 +19706,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19660,7 +19821,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19694,8 +19855,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19708,14 +19874,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20069,7 +20227,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20314,27 +20472,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20438,7 +20580,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20598,22 +20740,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20639,6 +20765,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20647,7 +20843,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20740,7 +20937,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20749,7 +20947,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20867,15 +21065,144 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20914,10 +21241,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20930,10 +21253,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -20986,14 +21305,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21018,10 +21329,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21220,8 +21527,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21322,6 +21630,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21397,30 +21729,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21551,36 +21863,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21610,11 +21892,23 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21626,10 +21920,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21690,10 +21980,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22009,10 +22295,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22569,7 +22851,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22695,10 +22977,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22711,10 +22989,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22763,7 +23037,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23040,11 +23315,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23324,10 +23594,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23373,10 +23639,6 @@ msgstr "Җәмәгать" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24005,14 +24267,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24045,10 +24299,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24065,10 +24315,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24077,10 +24323,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24097,6 +24339,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24153,10 +24399,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24178,23 +24420,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24202,19 +24428,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24225,24 +24439,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24250,21 +24452,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24293,10 +24487,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24341,14 +24531,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24369,22 +24563,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24557,6 +24735,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24565,14 +24747,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24641,10 +24831,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24665,6 +24851,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24674,11 +24872,11 @@ msgid "Lossy Storage Quality" msgstr "" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24710,7 +24908,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25113,6 +25327,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25127,13 +25345,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po index 46c5660298f6..9c4f11e7eb12 100644 --- a/editor/translations/tzm.po +++ b/editor/translations/tzm.po @@ -194,14 +194,8 @@ msgstr "" msgid "Function" msgstr "" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -516,13 +510,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -571,7 +567,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -700,7 +696,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -710,7 +707,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -740,9 +737,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "" @@ -861,10 +857,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -msgid "Messages" -msgstr "" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -930,7 +922,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -979,13 +972,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1079,6 +1073,88 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Arg Count" +msgstr "" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Start Offset" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "End Offset" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1274,16 +1350,6 @@ msgstr "" msgid "Editors" msgstr "" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2678,7 +2744,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -2952,11 +3018,11 @@ msgstr "" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "" @@ -3085,7 +3151,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3276,11 +3342,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "" @@ -4610,12 +4677,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -4990,7 +5051,8 @@ msgstr "" msgid "Color Theme" msgstr "" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5019,13 +5081,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6416,9 +6471,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6561,10 +6616,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6613,17 +6664,18 @@ msgstr "" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6715,7 +6767,8 @@ msgstr "" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6745,12 +6798,6 @@ msgstr "" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "" @@ -7485,7 +7532,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7662,7 +7710,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8057,7 +8105,7 @@ msgid "Select lightmap bake file:" msgstr "" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -8904,13 +8952,35 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9013,7 +9083,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9542,12 +9613,11 @@ msgstr "" msgid "Points" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9626,8 +9696,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -9882,8 +9950,6 @@ msgid "Previous Script" msgstr "" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10109,7 +10175,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11592,7 +11659,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -11897,12 +11964,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12147,6 +12208,119 @@ msgstr "" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Snap Options" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Tile" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tex Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tile Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Autotile Bitmask Mode" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Size" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Subtile Spacing" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Occluder Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Navigation Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Shape Transform" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Collision One Way Margin" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Navigation" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Selected Occlusion" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +msgid "Tileset Script" +msgstr "" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13207,7 +13381,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13263,12 +13437,6 @@ msgstr "" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13494,6 +13662,18 @@ msgstr "" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -13582,10 +13762,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -13634,10 +13810,6 @@ msgstr "" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -13976,7 +14148,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14102,12 +14275,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -14518,10 +14685,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -14857,11 +15020,6 @@ msgstr "" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15439,10 +15597,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -15468,11 +15622,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -15538,11 +15692,6 @@ msgstr "" msgid "Invert Faces" msgstr "" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -15972,7 +16121,7 @@ msgstr "" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -15988,12 +16137,6 @@ msgstr "" msgid "Translation" msgstr "" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16100,7 +16243,6 @@ msgstr "" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "" @@ -16128,7 +16270,7 @@ msgstr "" msgid "Skeleton To Node" msgstr "" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "" @@ -16551,10 +16693,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17010,10 +17148,6 @@ msgstr "" msgid "Node Path" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "" @@ -17066,10 +17200,6 @@ msgstr "" msgid "Set Mode" msgstr "" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17089,7 +17219,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17104,7 +17234,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17203,10 +17333,6 @@ msgstr "" msgid "Construct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17223,10 +17349,6 @@ msgstr "" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "" @@ -17387,6 +17509,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -17419,6 +17557,10 @@ msgstr "" msgid "Export Format" msgstr "" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -17447,7 +17589,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -17852,6 +17994,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -17918,7 +18112,7 @@ msgstr "" msgid "Push Notifications" msgstr "" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "" @@ -18842,11 +19036,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -18862,18 +19051,6 @@ msgstr "" msgid "Centered" msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -18945,8 +19122,7 @@ msgid "Pitch Scale" msgstr "" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -18986,7 +19162,8 @@ msgstr "" msgid "Rotating" msgstr "" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "" @@ -19009,17 +19186,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "" @@ -19067,8 +19245,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "" @@ -19101,11 +19279,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "" @@ -19127,10 +19300,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19276,16 +19445,6 @@ msgstr "" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19377,8 +19536,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -19499,7 +19659,7 @@ msgid "Node B" msgstr "" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -19508,7 +19668,7 @@ msgstr "" msgid "Disable Collision" msgstr "" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -19544,7 +19704,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -19658,7 +19819,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -19692,8 +19853,13 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +msgid "Avoidance Enabled" +msgstr "" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -19706,14 +19872,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20067,7 +20225,7 @@ msgstr "" msgid "Use Global Coordinates" msgstr "" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -20312,27 +20470,11 @@ msgstr "" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -20435,7 +20577,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "" @@ -20596,22 +20738,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -20637,6 +20763,76 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Modulate" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +msgid "Horizontal Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Vertical Alignment" +msgstr "" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -20645,7 +20841,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "" @@ -20738,7 +20935,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -20747,7 +20945,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -20865,15 +21063,144 @@ msgid "Motion Z" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" +msgid "Angular Limit Enabled" msgstr "" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Bias" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Relaxation" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Restitution" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Damping" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Enabled" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" msgstr "" #: scene/3d/physics_body.cpp @@ -20912,10 +21239,6 @@ msgstr "" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -20928,10 +21251,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -20985,14 +21304,6 @@ msgstr "" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21017,10 +21328,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -21219,8 +21526,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "" @@ -21321,6 +21629,30 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Pinned Points" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Attachments" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Point Index" +msgstr "" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "" @@ -21396,30 +21728,10 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -21550,36 +21862,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -21609,11 +21891,23 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Add Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Blend Amount" +msgstr "" + +#: scene/animation/animation_blend_tree.cpp +msgid "Seek Position" msgstr "" #: scene/animation/animation_blend_tree.cpp @@ -21625,10 +21919,6 @@ msgstr "" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "" @@ -21689,10 +21979,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22008,10 +22294,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -22570,7 +22852,7 @@ msgstr "" msgid "Fill Mode" msgstr "" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -22697,10 +22979,6 @@ msgstr "" msgid "Editor Description" msgstr "" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "" @@ -22713,10 +22991,6 @@ msgstr "" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "" - #: scene/main/node.cpp msgid "Filename" msgstr "" @@ -22765,7 +23039,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -23042,11 +23317,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "" @@ -23325,10 +23595,6 @@ msgstr "" msgid "Panel Disabled" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -23375,10 +23641,6 @@ msgstr "" msgid "Breakpoint" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -24007,14 +24269,6 @@ msgstr "" msgid "Color Correction" msgstr "" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -24047,10 +24301,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "" @@ -24067,10 +24317,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "" @@ -24079,10 +24325,6 @@ msgstr "" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -24099,6 +24341,10 @@ msgstr "" msgid "Ensure Correct Normals" msgstr "" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -24155,10 +24401,6 @@ msgstr "" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -24180,23 +24422,7 @@ msgid "Metallic" msgstr "" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" +msgid "Texture Channel" msgstr "" #: scene/resources/material.cpp @@ -24204,19 +24430,7 @@ msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission Texture" +msgid "On UV2" msgstr "" #: scene/resources/material.cpp @@ -24227,24 +24441,12 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" +msgid "Gloss" msgstr "" #: scene/resources/material.cpp @@ -24252,21 +24454,13 @@ msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -24297,10 +24491,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "" - #: scene/resources/material.cpp msgid "Refraction" msgstr "" @@ -24345,14 +24535,18 @@ msgstr "" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +msgid "Mesh Transform" +msgstr "" + +#: scene/resources/mesh_library.cpp +msgid "NavMesh Transform" +msgstr "" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -24373,22 +24567,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "" @@ -24561,6 +24739,10 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +msgid "Curve Step" +msgstr "" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -24569,14 +24751,22 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +msgid "Bind Count" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +msgid "Bone" +msgstr "" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -24645,10 +24835,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -24669,6 +24855,18 @@ msgstr "" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "" @@ -24679,11 +24877,11 @@ msgid "Lossy Storage Quality" msgstr "Amẓ" #: scene/resources/texture.cpp -msgid "Fill From" +msgid "From" msgstr "" #: scene/resources/texture.cpp -msgid "Fill To" +msgid "To" msgstr "" #: scene/resources/texture.cpp @@ -24715,7 +24913,23 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" +msgid "Depth Draw" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Cull" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Diffuse" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Async" +msgstr "" + +#: scene/resources/visual_shader.cpp +msgid "Modes" msgstr "" #: scene/resources/visual_shader.cpp @@ -25120,6 +25334,10 @@ msgstr "" msgid "Collision Unsafe Fraction" msgstr "" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +msgid "Physics Engine" +msgstr "" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -25134,13 +25352,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 6a1f0396e5a7..44531951cc6a 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -28,7 +28,7 @@ msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2022-05-17 17:18+0000\n" +"PO-Revision-Date: 2022-05-23 21:52+0000\n" "Last-Translator: Мирослав \n" "Language-Team: Ukrainian \n" @@ -216,14 +216,8 @@ msgstr "Розмір багатопотокової черги (кБ)" msgid "Function" msgstr "Функція" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Дані" @@ -541,13 +535,15 @@ msgid "Project Settings Override" msgstr "Перевизначення параметрів проєкту" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Назва" @@ -596,7 +592,7 @@ msgstr "Показ" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Ширина" @@ -725,7 +721,8 @@ msgstr "Кінець" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Фізика" @@ -735,7 +732,7 @@ msgstr "Фізика" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "Просторова графіка" @@ -765,9 +762,8 @@ msgstr "Обробка" msgid "Quality" msgstr "Якість" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Фільтри" @@ -886,10 +882,6 @@ msgstr "Шлях" msgid "Source Code" msgstr "Початковий код" -#: core/translation.cpp -msgid "Messages" -msgstr "Повідомлення" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Мова" @@ -955,7 +947,8 @@ msgstr "Розмір буфера індексів багатокутника н #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "Двовимірна графіка" @@ -1004,13 +997,14 @@ msgstr "Макс. світла на об'єкт" msgid "Subsurface Scattering" msgstr "Підповерхневе розсіювання" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1104,6 +1098,94 @@ msgstr "Змінити значення ключового кадру аніма msgid "Anim Change Call" msgstr "Змінити виклик анімації" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "Кадр" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Час" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "Розташування" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "Обертання" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Значення" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Кількість" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "[АРГУМЕНТИ...]" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Тип" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Встановити обробник" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Встановити обробник" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "Потік" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Відступ точки обертання" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Гор. зміщення" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Анімація" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "Перейти у-з" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "Змінити час ключового кадру анімації" @@ -1299,16 +1381,6 @@ msgstr "Видалити доріжку" msgid "Editors" msgstr "Редактори" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Анімація" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Підтвердження вставлення доріжки" @@ -2761,7 +2833,7 @@ msgid "Script Editor" msgstr "Редактор скриптів" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Бібліотека пакунків" @@ -3047,11 +3119,11 @@ msgstr "Режим показу" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Режим" @@ -3182,7 +3254,7 @@ msgstr "Повторно імпортувати пропущені імпорт #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Верхівка" @@ -3377,11 +3449,12 @@ msgstr "Мітка" msgid "Read Only" msgstr "Лише для читання" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Можна позначати" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Позначено" @@ -4830,12 +4903,6 @@ msgstr "" msgid "Frame #:" msgstr "Кадр #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Час" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Виклики" @@ -5225,7 +5292,8 @@ msgstr "Ухил відтінку підресурсів" msgid "Color Theme" msgstr "Тема кольорів" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "Інтервал між рядками" @@ -5254,13 +5322,6 @@ msgstr "Підсвічувати рядки із безпечними типам msgid "Indent" msgstr "Відступ" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Тип" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Автовідступ" @@ -5971,9 +6032,8 @@ msgid "Flat" msgstr "Плоска" #: editor/editor_spin_slider.cpp -#, fuzzy msgid "Hide Slider" -msgstr "Повзунок" +msgstr "Приховати повзунок" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" @@ -6675,7 +6735,6 @@ msgid "Delimiter" msgstr "Роздільник" #: editor/import/resource_importer_layered_texture.cpp -#, fuzzy msgid "ColorCorrect" msgstr "Кольорова компенсація" @@ -6685,9 +6744,9 @@ msgstr "Без BPTC, якщо RGB" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "Прапорці" @@ -6830,10 +6889,6 @@ msgstr "Застарілі назви" msgid "Materials" msgstr "Матеріали" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "Розташування" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "Зберігати при повторному імпортуванні" @@ -6856,7 +6911,7 @@ msgstr "Розмір текселів карти освітлення" #: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp msgid "Skins" -msgstr "" +msgstr "Оболонки" #: editor/import/resource_importer_scene.cpp msgid "Use Named Skins" @@ -6882,17 +6937,18 @@ msgstr "Зберігати нетипові доріжки" msgid "Optimizer" msgstr "Optimizer (Оптимізатор)" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "Увімкнено" @@ -6964,14 +7020,12 @@ msgid "Saving..." msgstr "Збереження..." #: editor/import/resource_importer_texture.cpp -#, fuzzy msgid "2D, Detect 3D" -msgstr "Виявити 3D (Detect 3D)" +msgstr "2D, виявити 3D" #: editor/import/resource_importer_texture.cpp -#, fuzzy msgid "2D Pixel" -msgstr "Суцільні пікселі" +msgstr "2D-піксель" #: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp msgid "Lossy Quality" @@ -6985,7 +7039,8 @@ msgstr "Режим HDR" msgid "BPTC LDR" msgstr "BPTC LDR" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6997,7 +7052,7 @@ msgstr "Обробка" #: editor/import/resource_importer_texture.cpp msgid "Fix Alpha Border" -msgstr "" +msgstr "Виправити прозору рамку" #: editor/import/resource_importer_texture.cpp msgid "Premult Alpha" @@ -7015,12 +7070,6 @@ msgstr "Invert Color (Інвертувати колір)" msgid "Normal Map Invert Y" msgstr "Інвертування Y нормальної карти" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "Потік" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "Обмеження розміру" @@ -7055,7 +7104,7 @@ msgstr "Обрізати до області" #: editor/import/resource_importer_texture_atlas.cpp msgid "Trim Alpha Border From Region" -msgstr "" +msgstr "Обрізати прозору рамку з області" #: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp msgid "Force" @@ -7195,7 +7244,7 @@ msgstr "Рідною мовою" #: editor/inspector_dock.cpp msgid "Localization not available for current language." -msgstr "" +msgstr "Локалізацію поточною мовою не реалізовано." #: editor/inspector_dock.cpp msgid "Copy Properties" @@ -7369,7 +7418,7 @@ msgstr "Вилучити полігон та точку" #: editor/plugins/animation_state_machine_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Add Animation" -msgstr "Додавання анімації" +msgstr "Додати анімацію" #: editor/plugins/animation_blend_space_1d_editor.cpp #: editor/plugins/animation_blend_space_2d_editor.cpp @@ -7782,7 +7831,8 @@ msgstr "Майбутні" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Глибина" @@ -7964,7 +8014,7 @@ msgid "Fade Out (s):" msgstr "Затухання (с):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Змішати" @@ -8305,7 +8355,7 @@ msgstr "Тестування" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed to get repository configuration." -msgstr "" +msgstr "Не вдалося отримати налаштування сховища." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" @@ -8372,7 +8422,7 @@ msgid "Select lightmap bake file:" msgstr "Виберіть файл приготування карти освітлення:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Попередній перегляд" @@ -9232,23 +9282,46 @@ msgstr "Змінено градієнт" #: editor/plugins/gradient_texture_2d_editor_plugin.cpp msgid "Swap GradientTexture2D Fill Points" -msgstr "" +msgstr "Поміняти точки заповнення GradientTexture2D" #: editor/plugins/gradient_texture_2d_editor_plugin.cpp msgid "Swap Gradient Fill Points" -msgstr "" +msgstr "Поміняти точки заповнення градієнта" #: editor/plugins/gradient_texture_2d_editor_plugin.cpp msgid "Toggle Grid Snap" msgstr "Перемкнути прилипання до ґратки" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Текст" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Піктограма" + +#: editor/plugins/item_list_editor_plugin.cpp +#, fuzzy +msgid "ID" +msgstr "IOD" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "Роздільник" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Елемент %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Елементи" @@ -9351,7 +9424,8 @@ msgstr "Створити контур" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Сітка" @@ -9904,12 +9978,11 @@ msgstr "UV" msgid "Points" msgstr "Точки" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Полігони" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Кістки" @@ -9991,8 +10064,6 @@ msgid "Grid Settings" msgstr "Параметри сітки" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Прилипання" @@ -10031,7 +10102,7 @@ msgstr "Синхронізувати кістки з полігоном" #: editor/plugins/ray_cast_2d_editor_plugin.cpp msgid "Set cast_to" -msgstr "" +msgstr "Встановити cast_to" #: editor/plugins/resource_preloader_editor_plugin.cpp msgid "ERROR: Couldn't load resource!" @@ -10251,8 +10322,6 @@ msgid "Previous Script" msgstr "Попередній скрипт" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Файл" @@ -10484,7 +10553,8 @@ msgid "Convert Case" msgstr "Перемкнути регістр" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "ВЕРХНІЙ РЕГІСТР" @@ -12001,7 +12071,7 @@ msgstr "Кнопка-перемикач" msgid "Disabled Button" msgstr "Вимкнена кнопка" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Елемент" @@ -12313,12 +12383,6 @@ msgstr "Бітова маска" msgid "Priority" msgstr "Пріоритетність" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Піктограма" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z-індекс" @@ -12585,6 +12649,136 @@ msgstr "Створити полігон перешкоди" msgid "This property can't be changed." msgstr "Значення цієї властивості не можна змінювати." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Параметри прив'язки" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "Зміщення" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Крок" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "Розділення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Позначено" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "Текстура" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Відступ заголовка" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "Матеріал" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "модуляція" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Перемкнути режим" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Режим бітової маски" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Розмір обведення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Інтервал між рядками" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Створено затінювальний полігон" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Поведінка навігації" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Базове зміщення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Перетворення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Зіткнення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Тільки виділити" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Поле зіткнення BVH" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Видимі навігації" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Фокус позначення" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Filter Script (Фільтрувальний скрипт)" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "Набір плиток" @@ -13726,7 +13920,7 @@ msgstr "" "Якщо позначено, набором можна буде скористатися в одне клацання.\n" "Придатним до запуску можна визначати лише один набір на одну платформу." -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Ресурси" @@ -13786,12 +13980,6 @@ msgstr "Скрипт" msgid "GDScript Export Mode:" msgstr "Режим експортування GDScript:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Текст" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "Зібраний байткод (швидше завантаження)" @@ -14032,6 +14220,18 @@ msgstr "Не вистачає проєкту" msgid "Error: Project is missing on the filesystem." msgstr "Помилка: у файловій системі немає проєкту." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Локальний" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "Локальні проєкти" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "Проєкти бібліотеки пакунків" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Не вдалося відкрити проєкт у «%s»." @@ -14152,10 +14352,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Керування проєктами" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "Локальні проєкти" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Завантаження. Будь ласка, зачекайте..." @@ -14204,10 +14400,6 @@ msgstr "Вилучити пропущене" msgid "About" msgstr "Відомості" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "Проєкти бібліотеки пакунків" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Перезавантажити зараз" @@ -14556,7 +14748,8 @@ msgstr "Мови:" msgid "AutoLoad" msgstr "Автозавантаження" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Плаґіни (додатки)" @@ -14686,12 +14879,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "Початкове значення для лічильника" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Крок" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Величина, на яку збільшується значення лічильника для кожного вузла" @@ -14965,17 +15152,15 @@ msgstr "Зробити локальним" #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp msgid "Another node already uses this unique name in the scene." -msgstr "" +msgstr "Цю унікальну назву у сцені вже використано іншим вузлом." #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Enable Scene Unique Name" -msgstr "Унікальна назва" +msgstr "Увімкнути унікальну назву сцени" #: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp -#, fuzzy msgid "Disable Scene Unique Name" -msgstr "Унікальна назва" +msgstr "Вимкнути унікальна назва сцени" #: editor/scene_tree_dock.cpp msgid "New Scene Root" @@ -15051,7 +15236,7 @@ msgstr "Підресурси" #: editor/scene_tree_dock.cpp msgid "Access as Scene Unique Name" -msgstr "" +msgstr "Отримати доступ як до унікальної назви сцени" #: editor/scene_tree_dock.cpp msgid "Clear Inheritance" @@ -15146,10 +15331,6 @@ msgstr "" "Перемкніться назад на бічну панель ієрархії локальної сцени, щоб пришвидшити " "роботу." -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Локальний" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Вилучити успадковування? (Без можливості скасувати!)" @@ -15192,6 +15373,9 @@ msgid "" "with the '%s' prefix in a node path.\n" "Click to disable this." msgstr "" +"Доступ до цього вузла можна отримати з будь-якого місця сцени додаванням " +"його з префіксом «%s» у шляху до вузла.\n" +"Клацніть, щоб вимкнути." #: editor/scene_tree_editor.cpp msgid "" @@ -15501,11 +15685,6 @@ msgstr "Засіб профілювання мережі" msgid "Monitor" msgstr "Монітор" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Значення" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "Монітори" @@ -15931,7 +16110,7 @@ msgstr "Інтерфейс" #: main/main.cpp msgid "Drop Mouse On GUI Input Disabled" -msgstr "" +msgstr "Скидання мишею на вхід інтерфейсу вимкнено" #: main/main.cpp msgid "stdout" @@ -15950,9 +16129,8 @@ msgid "Physics Interpolation" msgstr "Режим інтерполяції" #: main/main.cpp -#, fuzzy msgid "Enable Warnings" -msgstr "Увімкнути фільтрування" +msgstr "Увімкнути попередження" #: main/main.cpp msgid "Frame Delay Msec" @@ -16046,7 +16224,7 @@ msgstr "Буферизація" #: main/main.cpp msgid "Agile Event Flushing" -msgstr "" +msgstr "Зріле витирання подій" #: main/main.cpp msgid "Emulate Touch From Mouse" @@ -16066,7 +16244,7 @@ msgstr "Нетиповий вузол" #: main/main.cpp msgid "Custom Image Hotspot" -msgstr "" +msgstr "Нетипова активна ділянка зображення" #: main/main.cpp msgid "Tooltip Position Offset" @@ -16084,17 +16262,13 @@ msgstr "Зневаджувач" msgid "Wait Timeout" msgstr "Час очікування на відповідь" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "[АРГУМЕНТИ...]" - #: main/main.cpp msgid "Runtime" msgstr "Середовище виконання" #: main/main.cpp msgid "Unhandled Exception Policy" -msgstr "" +msgstr "Правила для непридатних до обробки виключень" #: main/main.cpp msgid "Main Loop Type" @@ -16113,11 +16287,11 @@ msgstr "Аспект" msgid "Shrink" msgstr "Зменшити" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "Автоматично виходити" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "Повернутися назад" @@ -16131,15 +16305,15 @@ msgstr "Динамічні шрифти" #: main/main.cpp msgid "Use Oversampling" -msgstr "" +msgstr "Передискретизація" #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp msgid "Active Soft World" -msgstr "" +msgstr "Активний м'який світ" #: modules/csg/csg_gizmos.cpp msgid "CSG" -msgstr "" +msgstr "CSG" #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" @@ -16163,7 +16337,7 @@ msgstr "Дія" #: modules/csg/csg_shape.cpp msgid "Calculate Tangents" -msgstr "" +msgstr "Обчислити дотичні" #: modules/csg/csg_shape.cpp msgid "Use Collision" @@ -16183,11 +16357,6 @@ msgstr "Режим перешкоди" msgid "Invert Faces" msgstr "Інвертувати поверхні" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "Матеріал" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16229,7 +16398,7 @@ msgstr "Зовнішній радіус" #: modules/csg/csg_shape.cpp msgid "Ring Sides" -msgstr "" +msgstr "Сторони Кільця" #: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp #: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp @@ -16239,11 +16408,11 @@ msgstr "Багатокутник" #: modules/csg/csg_shape.cpp msgid "Spin Degrees" -msgstr "" +msgstr "Градуси обертання" #: modules/csg/csg_shape.cpp msgid "Spin Sides" -msgstr "" +msgstr "Сторони обертання" #: modules/csg/csg_shape.cpp msgid "Path Node" @@ -16255,11 +16424,11 @@ msgstr "Створити внутрішню вершину" #: modules/csg/csg_shape.cpp msgid "Path Interval" -msgstr "" +msgstr "Інтервал контуру" #: modules/csg/csg_shape.cpp msgid "Path Simplify Angle" -msgstr "" +msgstr "Кут спрощення контуру" #: modules/csg/csg_shape.cpp msgid "Path Rotation" @@ -16299,7 +16468,7 @@ msgstr "Завжди упорядковані" #: modules/enet/networked_multiplayer_enet.cpp msgid "Server Relay" -msgstr "" +msgstr "Перемикання сервера" #: modules/enet/networked_multiplayer_enet.cpp msgid "DTLS Verify" @@ -16315,7 +16484,7 @@ msgstr "DTLS" #: modules/fbx/editor_scene_importer_fbx.cpp msgid "FBX" -msgstr "" +msgstr "FBX" #: modules/fbx/editor_scene_importer_fbx.cpp msgid "Use FBX" @@ -16605,11 +16774,11 @@ msgstr "Діапазон" #: modules/gltf/gltf_light.cpp msgid "Inner Cone Angle" -msgstr "" +msgstr "Внутрішній кут конуса" #: modules/gltf/gltf_light.cpp msgid "Outer Cone Angle" -msgstr "" +msgstr "Зовнішній кут конуса" #: modules/gltf/gltf_mesh.cpp msgid "Blend Weights" @@ -16619,7 +16788,7 @@ msgstr "Ваги злиття" msgid "Instance Materials" msgstr "Матеріали екземпляра" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "Батьківський" @@ -16635,12 +16804,6 @@ msgstr "Оболонка" msgid "Translation" msgstr "Перенесення" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "Обертання" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "Дочірні" @@ -16655,7 +16818,7 @@ msgstr "Корені" #: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp msgid "Unique Names" -msgstr "" +msgstr "Унікальні імена" #: modules/gltf/gltf_skeleton.cpp msgid "Godot Bone Node" @@ -16747,7 +16910,6 @@ msgstr "Кореневі вузли" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Текстури" @@ -16775,7 +16937,7 @@ msgstr "Каркас" msgid "Skeleton To Node" msgstr "Виберіть вузол" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Анімації" @@ -17201,10 +17363,6 @@ msgstr "" msgid "IGD Status" msgstr "Стан IGD" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "Зміна вхідного значення" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17675,10 +17833,6 @@ msgstr "Базовий тип" msgid "Node Path" msgstr "Шлях до вузла" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "Змінити назву аргументу" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "Типові параметри" @@ -17731,10 +17885,6 @@ msgstr "Побітове «Виключне АБО» %s" msgid "Set Mode" msgstr "Режим виділення" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "Виклик типу" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "Призначити" @@ -17754,7 +17904,8 @@ msgid "Base object is not a Node!" msgstr "Базовий об'єкт не є вузлом!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Шлях не веде до вузла!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17769,7 +17920,7 @@ msgstr "Надіслати %s" msgid "Compose Array" msgstr "Композитний масив" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "Оператор" @@ -17870,10 +18021,6 @@ msgstr "Заголовок" msgid "Construct %s" msgstr "Побудувати %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "Конструктор" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "Отримати локальну змінну" @@ -17890,10 +18037,6 @@ msgstr "Дія %s" msgid "Deconstruct %s" msgstr "Деконструювати %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Шукати VisualScript" @@ -17940,7 +18083,7 @@ msgstr "Режим пріоритетності" #: modules/webrtc/webrtc_data_channel.h msgid "WebRTC" -msgstr "" +msgstr "WebRTC" #: modules/webrtc/webrtc_data_channel.h msgid "Max Channel In Buffer (KB)" @@ -18054,6 +18197,23 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Main 192 X 192" +msgstr "iPhone 120 X 120" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Не вказано назви пакунка." @@ -18088,6 +18248,11 @@ msgstr "Нетипова збірка" msgid "Export Format" msgstr "Формат експортування" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Архітектура" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "Сховище ключів" @@ -18116,7 +18281,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Вилучити попередньо встановлене" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "Код" @@ -18579,6 +18744,69 @@ msgstr "Не вказано ідентифікатор." msgid "The character '%s' is not allowed in Identifier." msgstr "У назві ідентифікатора не можна використовувати символи «%s»." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2436 X 1125" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2208 X 1242" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1024 X 768" +msgstr "iPad 76 X 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 2048 X 1536" +msgstr "iPad 152 X 152" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 960" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 1136" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 750 X 1334" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1125 X 2436" +msgstr "iPhone 120 X 120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 768 X 1024" +msgstr "iPad 76 X 76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1536 X 2048" +msgstr "iPad 152 X 152" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1242 X 2208" +msgstr "iPhone 120 X 120" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18644,7 +18872,7 @@ msgstr "Доступ до Wi-Fi" msgid "Push Notifications" msgstr "Імпульсні сповіщення" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "Дані користувача" @@ -18783,11 +19011,11 @@ msgstr "Стискання текстур у VRAM" #: platform/javascript/export/export.cpp msgid "For Desktop" -msgstr "" +msgstr "Для комп'ютера" #: platform/javascript/export/export.cpp msgid "For Mobile" -msgstr "" +msgstr "Для мобільного пристрою" #: platform/javascript/export/export.cpp msgid "HTML" @@ -18823,7 +19051,7 @@ msgstr "" #: platform/javascript/export/export.cpp msgid "Offline Page" -msgstr "" +msgstr "Позамережева сторінка" #: platform/javascript/export/export.cpp msgid "Icon 144 X 144" @@ -18855,7 +19083,7 @@ msgstr "Інтернет" #: platform/javascript/export/export.cpp msgid "HTTP Host" -msgstr "" +msgstr "Вузол HTTP" #: platform/javascript/export/export.cpp msgid "HTTP Port" @@ -19544,16 +19772,15 @@ msgstr "Тип профілю" #: platform/windows/export/export.cpp msgid "Timestamp Server URL" -msgstr "" +msgstr "Адреса сервера часових позначок" #: platform/windows/export/export.cpp msgid "Digest Algorithm" msgstr "Алгоритм контрольної суми" #: platform/windows/export/export.cpp -#, fuzzy msgid "Modify Resources" -msgstr "Копіювати ресурс" +msgstr "Змінити ресурси" #: platform/windows/export/export.cpp msgid "File Version" @@ -19629,11 +19856,6 @@ msgstr "" "Щоб AnimatedSprite могла показувати кадри, має бути створено або встановлено " "у властивості «Frames» ресурс SpriteFrames." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "Кадр" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19649,18 +19871,6 @@ msgstr "Відтворення" msgid "Centered" msgstr "За центром" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "Зміщення" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19710,7 +19920,7 @@ msgstr "Лінійний" #: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Angular Damp" -msgstr "" +msgstr "Кутове уповільнення" #: scene/2d/area_2d.cpp scene/3d/area.cpp msgid "Audio Bus" @@ -19732,8 +19942,7 @@ msgid "Pitch Scale" msgstr "Масштаб" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "Перемкнути автовідтворення" @@ -19759,7 +19968,7 @@ msgstr "Автобус" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp msgid "Area Mask" -msgstr "" +msgstr "Маска області" #: scene/2d/back_buffer_copy.cpp msgid "Copy Mode" @@ -19773,7 +19982,8 @@ msgstr "Режим піктограм" msgid "Rotating" msgstr "Обертання" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "Поточний" @@ -19796,17 +20006,18 @@ msgid "Limit" msgstr "Обмеження" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "Ліворуч" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "Праворуч" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "Внизу" @@ -19854,8 +20065,8 @@ msgstr "Обмеження малювання" msgid "Draw Drag Margin" msgstr "Малювати поле перетягування" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "Режим змішування" @@ -19888,11 +20099,6 @@ msgstr "Видимість" msgid "Visible" msgstr "Видимий" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "модуляція" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "Самомодуляція" @@ -19912,11 +20118,7 @@ msgstr "Приготування карти освітлення" #: scene/2d/canvas_item.cpp msgid "Use Parent Material" -msgstr "" - -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "TopLevel" +msgstr "Батьківський матеріал" #: scene/2d/canvas_modulate.cpp msgid "" @@ -20047,7 +20249,7 @@ msgstr "preprocess()" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Explosiveness" -msgstr "" +msgstr "Вибуховість" #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp @@ -20084,16 +20286,6 @@ msgstr "Локальні координати" msgid "Draw Order" msgstr "Порядок малювання" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "Текстура" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20185,8 +20377,9 @@ msgid "Tangential Accel" msgstr "Дотичне прискорення" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "В’язкість" @@ -20307,7 +20500,7 @@ msgid "Node B" msgstr "Вузол B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "Нахил" @@ -20316,7 +20509,7 @@ msgstr "Нахил" msgid "Disable Collision" msgstr "Вимкнути зіткнення" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "М’якість" @@ -20352,7 +20545,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "Енергія" @@ -20459,7 +20653,7 @@ msgstr "Обмеження різкості" #: scene/2d/line_2d.cpp msgid "Round Precision" -msgstr "" +msgstr "Точність округлення" #: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp #: scene/resources/dynamic_font.cpp @@ -20470,7 +20664,7 @@ msgstr "Згладжена" msgid "Multimesh" msgstr "Помножити на %s" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20504,8 +20698,15 @@ msgstr "Макс. швидкість" msgid "Path Max Distance" msgstr "Макс. відстань контуру" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Приховування увімкнено" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D можна використовувати лише під вузлом Node2D." #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20520,14 +20721,6 @@ msgstr "" "NavigationObstacle2D призначено лише для надання засобів уникнення зіткнення " "для об'єкта Node2D." -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "Вершини" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "Контури" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20597,7 +20790,7 @@ msgstr "Кінець обмеження" #: scene/2d/parallax_background.cpp msgid "Ignore Camera Zoom" -msgstr "" +msgstr "Ігнорувати масштабування камери" #: scene/2d/parallax_layer.cpp msgid "" @@ -20664,7 +20857,7 @@ msgstr "Прямокутник видимості" #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "Process Material" -msgstr "" +msgstr "Обробляти матеріал" #: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp #: scene/resources/texture.cpp @@ -20807,7 +21000,7 @@ msgstr "Рухома платформа" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Apply Velocity On Leave" -msgstr "" +msgstr "Застосувати швидкість при полишенні" #: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp #: scene/3d/physics_body.cpp scene/gui/texture_button.cpp @@ -20855,7 +21048,7 @@ msgstr "Швидкість перешкоди" #: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp msgid "Collider Metadata" -msgstr "" +msgstr "Метадані засобу зіткнення" #: scene/2d/polygon_2d.cpp msgid "Invert" @@ -20883,7 +21076,7 @@ msgstr "Приведення" #: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp msgid "Collide With" -msgstr "" +msgstr "Об'єкт зіткнення" #: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp msgid "Areas" @@ -20891,7 +21084,7 @@ msgstr "Області" #: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp msgid "Bodies" -msgstr "" +msgstr "Тіла" #: scene/2d/remote_transform_2d.cpp msgid "Path property must point to a valid Node2D node to work." @@ -20907,7 +21100,7 @@ msgstr "Віддалений шлях" msgid "Use Global Coordinates" msgstr "Глобальні координати" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "Відпочинок" @@ -21046,9 +21239,8 @@ msgid "Pause Animated Sprites" msgstr "Призупинити спрайти анімації" #: scene/2d/visibility_notifier_2d.cpp -#, fuzzy msgid "Process Parent" -msgstr "Пріоритетність процесу" +msgstr "Обробити батьківський" #: scene/2d/visibility_notifier_2d.cpp msgid "Physics Process Parent" @@ -21165,26 +21357,10 @@ msgstr "Доплер" msgid "Tracking" msgstr "Стеження" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr ": межі" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "Зняти перетворення" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "Дерево октантів" +msgstr "Зсередини" #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" @@ -21222,11 +21398,11 @@ msgstr "Коригування" #: scene/3d/baked_lightmap.cpp msgid "Bounces" -msgstr "" +msgstr "Відскоки" #: scene/3d/baked_lightmap.cpp msgid "Bounce Indirect Energy" -msgstr "" +msgstr "Опосередкована енергія відскоку" #: scene/3d/baked_lightmap.cpp msgid "Use Denoiser" @@ -21234,7 +21410,7 @@ msgstr "Використати усування шуму" #: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp msgid "Use HDR" -msgstr "" +msgstr "HDR" #: scene/3d/baked_lightmap.cpp msgid "Use Color" @@ -21288,13 +21464,13 @@ msgstr "Адреса зображення" msgid "Light Data" msgstr "З даними" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "Назва кістки" #: scene/3d/camera.cpp msgid "Keep Aspect" -msgstr "" +msgstr "Зберегти пропорції" #: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp msgid "Cull Mask" @@ -21456,7 +21632,7 @@ msgstr "Режим пріоритетності" #: scene/3d/cull_instance.cpp msgid "Include In Bound" -msgstr "" +msgstr "Включити у межі" #: scene/3d/cull_instance.cpp msgid "Allow Merging" @@ -21466,22 +21642,6 @@ msgstr "Дозволити об’єднання" msgid "Autoplace Priority" msgstr "Увімкнути пріоритетність" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "Динамічні дані" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "Динамічний діапазон" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "Побудова сітки" @@ -21510,8 +21670,82 @@ msgstr "" #: scene/3d/gi_probe.cpp msgid "Subdiv" +msgstr "Підподіл" + +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "Динамічний діапазон" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "Нормальний ухил" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "Розмір у пікселях" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" msgstr "" +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "Відтінено" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "Двобічний" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "Без перевірки глибини" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "Незмінний розмір" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "Обрізання альфи" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "Увімкнути пріоритетність" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Увімкнути пріоритетність" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Примусово розфарбовування білим" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "Шрифт" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Увімкнено горизонтально" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Вирівнювання" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "Автозацикленість" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "Опосередкована енергія" @@ -21520,7 +21754,8 @@ msgstr "Опосередкована енергія" msgid "Negative" msgstr "Від'ємний" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "Відбите" @@ -21614,7 +21849,9 @@ msgid "Ignore Y" msgstr "Ігнорувати Y" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent можна використовувати лише під просторовим вузлом." #: scene/3d/navigation_mesh_instance.cpp @@ -21625,19 +21862,17 @@ msgstr "" "NavigationMeshInstance має бути дочірнім елементом вузла Navigation або " "елементом ще нижчої підпорядкованості. Він надає лише навігаційні дані." -#: scene/3d/navigation_mesh_instance.cpp -#, fuzzy +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" -msgstr "Запекти NavMesh" +msgstr "NavMesh" #: scene/3d/navigation_obstacle.cpp -#, fuzzy msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " "Spatial inheriting parent object." msgstr "" "NavigationObstacle призначено лише для забезпечення засобів уникнення " -"зіткнення для просторового об'єкта." +"зіткнення для просторового успадкованого батьківського об'єкта." #: scene/3d/occluder.cpp msgid "No shape is set." @@ -21765,16 +22000,172 @@ msgid "Motion Z" msgstr "Рух за Z" #: scene/3d/physics_body.cpp -msgid "Move Lock X" -msgstr "Блокування руху за X" +#, fuzzy +msgid "Joint Constraints" +msgstr "Константи" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "Діапазон гойдання" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "Діапазон обертання" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "Релаксація" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" -msgstr "Блокування руху за Y" +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "Кутове обмеження за X" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" -msgstr "Блокування руху за Z" +#, fuzzy +msgid "Angular Limit Upper" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Кутове обмеження за X" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Лінійне обмеження за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Лінійна пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Лінійна пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Лінійна пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Точка рівноваги" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Відновлення" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Лінійний" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Відновлення" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Кутове уповільнення" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "ERP" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Кутова пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Stiffness" +msgstr "Кутова пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Damping" +msgstr "Кутова пружина за X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Equilibrium Point" +msgstr "Точка рівноваги" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21812,13 +22203,9 @@ msgstr "Виключити вузли" msgid "Params" msgstr "Параметри" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" -msgstr "" +msgstr "Кутове обмеження" #: scene/3d/physics_joint.cpp msgid "Upper" @@ -21828,10 +22215,6 @@ msgstr "Верхня" msgid "Lower" msgstr "Опустити" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "Релаксація" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "Рушій" @@ -21884,14 +22267,6 @@ msgstr "Кутовий рух" msgid "Angular Ortho" msgstr "Кутове орто" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "Діапазон гойдання" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "Діапазон обертання" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "Лінійне обмеження за X" @@ -21916,10 +22291,6 @@ msgstr "Точка рівноваги" msgid "Angular Limit X" msgstr "Кутове обмеження за X" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "Кутовий рушій за X" @@ -22016,7 +22387,7 @@ msgstr "Назва групи" #: scene/3d/proximity_group.cpp msgid "Dispatch Mode" -msgstr "" +msgstr "Режим розподілу" #: scene/3d/proximity_group.cpp msgid "Grid Radius" @@ -22098,7 +22469,7 @@ msgstr "Спрощення кімнати" #: scene/3d/room.cpp msgid "Bound" -msgstr "" +msgstr "Межа" #: scene/3d/room_group.cpp msgid "Roomgroup Priority" @@ -22132,15 +22503,16 @@ msgstr "У SceneTree має бути лише один запис RoomManager." msgid "Main" msgstr "Основний" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "Активний" #: scene/3d/room_manager.cpp msgid "Roomlist" -msgstr "" +msgstr "Список кімнат" #: scene/3d/room_manager.cpp servers/visual_server.cpp msgid "PVS" @@ -22163,22 +22535,20 @@ msgid "Gameplay Monitor" msgstr "Монітор ігрового процесу" #: scene/3d/room_manager.cpp -#, fuzzy msgid "Use Secondary PVS" -msgstr "Використати прив'язування масштабу" +msgstr "Використати вторинний PVS" #: scene/3d/room_manager.cpp msgid "Merge Meshes" -msgstr "Об'єднати сітки" +msgstr "Об'єднати меші" #: scene/3d/room_manager.cpp msgid "Show Margins" msgstr "Показувати поля" #: scene/3d/room_manager.cpp -#, fuzzy msgid "Debug Sprawl" -msgstr "Діагностика" +msgstr "Налагодження розлогих об'єктів" #: scene/3d/room_manager.cpp msgid "Overlap Warning Threshold" @@ -22251,6 +22621,35 @@ msgstr "" "Помилка під час спроби обчислити межі кімнат.\n" "Переконайтеся, що для усіх кімнат вказано межі вручну або геометричні межі." +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Копіювати позу" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Дочірні" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Пришпилено %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Коригування" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Отримати індекс" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "Фізику увімкнено" @@ -22328,30 +22727,10 @@ msgstr "Довжина пружини" msgid "Opacity" msgstr "Непрозорість" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "Розмір у пікселях" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "Прозорість" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "Відтінено" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "Двобічний" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "Обрізання альфи" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22493,36 +22872,6 @@ msgstr "" "просторових сцен) або встановіть для Background Mode цього середовища " "значення Canvas (для двовимірних сцен)." -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "Головна сцена" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "Мітка значення" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "Увімкнути або вимкнути автоматичні трикутники" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "Трикутники" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "Мітка X" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "Мітка Y" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "У вузлі BlendTree «%s» не знайдено анімації: «%s»" @@ -22552,12 +22901,29 @@ msgid "Autorestart" msgstr "Автоматичний перезапуск" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "Затримка автоматичного перезапуску" +#, fuzzy +msgid "Delay" +msgstr "Затримка торкання" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Випадковий нахил:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Кількість" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Величина масштабування" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Встановити криву в позиції" #: scene/animation/animation_blend_tree.cpp msgid "Input Count" @@ -22568,10 +22934,6 @@ msgstr "Додати вхідний порт" msgid "Xfade Time" msgstr "Час X-Fade" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "Зсув графіки" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "Перемкнути режим" @@ -22632,10 +22994,6 @@ msgstr "Некоректна анімація: «%s»." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Нічого не з'єднано із входом «%s» вузла «%s»." -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "Фільтрувати сигнали" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "Кореневий елемент AnimationNode для графу не встановлено." @@ -22787,7 +23145,7 @@ msgstr "Вирівнювання" #: scene/gui/button.cpp msgid "Icon Align" -msgstr "" +msgstr "Вирівнювання піктограми" #: scene/gui/button.cpp msgid "Expand Icon" @@ -22905,20 +23263,19 @@ msgstr "Фокусування" #: scene/gui/control.cpp msgid "Neighbour Left" -msgstr "" +msgstr "Ліво сусіднього" #: scene/gui/control.cpp msgid "Neighbour Top" -msgstr "" +msgstr "Верх сусіднього" #: scene/gui/control.cpp msgid "Neighbour Right" -msgstr "" +msgstr "Право сусіднього" #: scene/gui/control.cpp -#, fuzzy msgid "Neighbour Bottom" -msgstr "За центром внизу" +msgstr "Низ сусіднього" #: scene/gui/control.cpp msgid "Next" @@ -22938,7 +23295,7 @@ msgstr "Типова форма курсора" #: scene/gui/control.cpp msgid "Pass On Modal Close Click" -msgstr "" +msgstr "Передавати клацання при модальному закритті" #: scene/gui/control.cpp msgid "Size Flags" @@ -22964,10 +23321,6 @@ msgstr "Діалогове вікно" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "Автозацикленість" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Увага!" @@ -23061,7 +23414,7 @@ msgstr "Дозволити позначення правою кнопкою" #: scene/gui/item_list.cpp msgid "Max Text Lines" -msgstr "" +msgstr "Макс. к-то рядків тексту" #: scene/gui/item_list.cpp msgid "Auto Height" @@ -23101,11 +23454,11 @@ msgstr "Перемкнути видимість" #: scene/gui/label.cpp msgid "Lines Skipped" -msgstr "" +msgstr "Рядки пропущено" #: scene/gui/label.cpp msgid "Max Lines Visible" -msgstr "" +msgstr "Макс. к-то видимих рядків" #: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp msgid "Max Length" @@ -23121,7 +23474,7 @@ msgstr "Символ пароля" #: scene/gui/line_edit.cpp msgid "Expand To Text Length" -msgstr "" +msgstr "Розширити до довжини тексту" #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Context Menu Enabled" @@ -23150,7 +23503,7 @@ msgstr "Увімкнено позначення" #: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp #: scene/gui/text_edit.cpp msgid "Deselect On Focus Loss Enabled" -msgstr "" +msgstr "Увімкнено зняття позначення при втраті фокусування" #: scene/gui/line_edit.cpp msgid "Right Icon" @@ -23528,13 +23881,13 @@ msgstr "Поступ" #: scene/gui/texture_progress.cpp msgid "Progress Offset" -msgstr "" +msgstr "Відступ поступу" #: scene/gui/texture_progress.cpp msgid "Fill Mode" msgstr "Режим заповнення" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "Затінення" @@ -23559,24 +23912,20 @@ msgid "Nine Patch Stretch" msgstr "Розтягування за дев'ятьма позиціями" #: scene/gui/texture_progress.cpp -#, fuzzy msgid "Stretch Margin Left" -msgstr "Встановити поле" +msgstr "Розтягнути поле ліворуч" #: scene/gui/texture_progress.cpp -#, fuzzy msgid "Stretch Margin Top" -msgstr "Встановити поле" +msgstr "Розтягнути поле вгору" #: scene/gui/texture_progress.cpp -#, fuzzy msgid "Stretch Margin Right" -msgstr "Встановити поле" +msgstr "Розтягнути поле праворуч" #: scene/gui/texture_progress.cpp -#, fuzzy msgid "Stretch Margin Bottom" -msgstr "Співвідношення розтягування" +msgstr "Розтягнути поле вниз" #: scene/gui/tree.cpp msgid "Custom Minimum Height" @@ -23664,28 +24013,18 @@ msgstr "Регістр назв" msgid "Editor Description" msgstr "Опис" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "Шлях імпорту" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "Режим панорамування" #: scene/main/node.cpp -#, fuzzy msgid "Physics Interpolation Mode" -msgstr "Режим інтерполяції" +msgstr "Режим інтерполяції фізики" #: scene/main/node.cpp msgid "Display Folded" msgstr "Перегляд без тіней" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Унікальна назва" - #: scene/main/node.cpp msgid "Filename" msgstr "Назва файла" @@ -23734,7 +24073,8 @@ msgstr "Корінь" msgid "Multiplayer Poll" msgstr "Опитування щодо декількох гравців" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "Форми" @@ -24024,11 +24364,6 @@ msgstr "Інтервал запікання" msgid "Panel" msgstr "Панель" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "Шрифт" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "Колір шрифту" @@ -24106,9 +24441,8 @@ msgid "Check V Adjust" msgstr "" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "On Disabled" -msgstr "Вимкнено" +msgstr "При вимкненні" #: scene/resources/default_theme/default_theme.cpp msgid "Off" @@ -24208,9 +24542,8 @@ msgid "Completion Scroll Width" msgstr "Колір гортання доповнення" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Scroll Focus" -msgstr "Слідувати за фокусом" +msgstr "Фокус гортання" #: scene/resources/default_theme/default_theme.cpp msgid "Grabber" @@ -24322,10 +24655,6 @@ msgstr "Перемкнути приховані файли" msgid "Panel Disabled" msgstr "Панель вимкнено" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "Роздільник" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -24337,9 +24666,8 @@ msgid "Labeled Separator Right" msgstr "Іменований роздільник" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Font Separator" -msgstr "Колір шрифту роздільника" +msgstr "Роздільник шрифтів" #: scene/resources/default_theme/default_theme.cpp #, fuzzy @@ -24367,18 +24695,13 @@ msgid "Default Focus" msgstr "Типовий фокус" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Comment Focus" -msgstr "Коментар" +msgstr "Фокус коментування" #: scene/resources/default_theme/default_theme.cpp msgid "Breakpoint" msgstr "Точка зупинки" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "Розділення" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "Засіб зміни розміру" @@ -24394,9 +24717,8 @@ msgid "Resizer Color" msgstr "Використати колір" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Title Offset" -msgstr "Відступ у байтах" +msgstr "Відступ заголовка" #: scene/resources/default_theme/default_theme.cpp #, fuzzy @@ -24409,14 +24731,12 @@ msgid "Port Offset" msgstr "Відступ точки обертання" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "BG Focus" -msgstr "Фокусування" +msgstr "Фокус тла" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Selected Focus" -msgstr "Позначено" +msgstr "Фокус позначення" #: scene/resources/default_theme/default_theme.cpp msgid "Cursor Unfocused" @@ -24451,9 +24771,8 @@ msgid "Custom Button Hover" msgstr "Наведення на нетипову кнопку" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Select Arrow" -msgstr "Виділити все" +msgstr "Стрілка позначення" #: scene/resources/default_theme/default_theme.cpp msgid "Arrow Collapsed" @@ -25030,14 +25349,6 @@ msgstr "Насиченість" msgid "Color Correction" msgstr "Кольорова компенсація" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "Символи" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "Кернінґи" - #: scene/resources/font.cpp msgid "Ascent" msgstr "Підйом" @@ -25047,9 +25358,8 @@ msgid "Distance Field" msgstr "Поле відстані" #: scene/resources/gradient.cpp -#, fuzzy msgid "Raw Data" -msgstr "Дані карти" +msgstr "Необроблені дані" #: scene/resources/gradient.cpp msgid "Offsets" @@ -25071,10 +25381,6 @@ msgstr "Дані карти" msgid "D" msgstr "D" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "Увімкнути пріоритетність" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "Наступна площина" @@ -25092,10 +25398,6 @@ msgstr "Без тіней" msgid "Vertex Lighting" msgstr "Безпосереднє освітлення" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "Без перевірки глибини" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "Розмір крапки" @@ -25104,10 +25406,6 @@ msgstr "Розмір крапки" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "Незмінний розмір" - #: scene/resources/material.cpp #, fuzzy msgid "Albedo Tex Force sRGB" @@ -25125,6 +25423,11 @@ msgstr "Вимкнути розсіяне світло" msgid "Ensure Correct Normals" msgstr "Забезпечити коректні нормалі" +#: scene/resources/material.cpp +#, fuzzy +msgid "Albedo Tex MSDF" +msgstr "Застосовані сили" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "Вершина" @@ -25181,10 +25484,6 @@ msgstr "Величина росту" msgid "Use Alpha Scissor" msgstr "Використання альфа-ножиць" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "Частинки" @@ -25206,45 +25505,16 @@ msgid "Metallic" msgstr "Метал" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "Металічна текстура" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "Канал металічної текстури" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "Текстура шорсткості" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "Канал текстур" #: scene/resources/material.cpp msgid "Emission" msgstr "Випромінювання" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "Кольори випромінювання" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "Кольори випромінювання" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Маска випромінювання" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "Текстура випромінювання" +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -25254,49 +25524,26 @@ msgstr "" msgid "Rim" msgstr "Обідок" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "Нахил краю" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Вилучити текстуру" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "Очистити" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "Очистити позу" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Кольорова текстура" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "Анізотропія" #: scene/resources/material.cpp -#, fuzzy -msgid "Anisotropy Flowmap" -msgstr "Анізотропія" +msgid "Flowmap" +msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "Навколишня оклюзія" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "Канал текстур" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25325,10 +25572,6 @@ msgstr "" msgid "Transmission" msgstr "Перехід" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "Текстура переходу" - #: scene/resources/material.cpp msgid "Refraction" msgstr "Заломлення" @@ -25373,14 +25616,20 @@ msgstr "Режим панорамування" msgid "Lightmap Size Hint" msgstr "Підказка розміру карти освітлення" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "Вузол Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Перетворення" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Перетворення полотна" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Формат кольору" @@ -25401,22 +25650,6 @@ msgstr "Екземпляр" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Масив перетворення" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "Двовимірний масив перетворення" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "Масив кольорів" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "Нетиповий масив даних" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "Встановити базовий тип змінної" @@ -25589,6 +25822,11 @@ msgstr "Зліва праворуч" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Крива" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25597,14 +25835,25 @@ msgstr "" msgid "A" msgstr "A" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "Відтворити вибіркову сцену" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "Нетиповий нахил розв'язування" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Кількість точок" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "Палітурка" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Кістки" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "Розмір сяйва" @@ -25673,10 +25922,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "Згладжування" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25697,6 +25942,21 @@ msgstr "Вилучити текстуру" msgid "Image Size" msgstr "Розмір зображення" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Сторони" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Вигляд спереду" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Перейти назад" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "Режим зберігання" @@ -25706,12 +25966,14 @@ msgid "Lossy Storage Quality" msgstr "Якість зберігання із втратами" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "Джерело заповнення" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "Призначення заповнення" +#, fuzzy +msgid "To" +msgstr "Верхівка" #: scene/resources/texture.cpp msgid "Base" @@ -25742,8 +26004,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "Ініціалізувати" +#, fuzzy +msgid "Depth Draw" +msgstr "Режим малювання глибини" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Режим вибракування" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Режим розсіювання" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Режим панорамування" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Режим" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26147,6 +26430,11 @@ msgstr "Безпечна частка зіткнення" msgid "Collision Unsafe Fraction" msgstr "Небезпечна частка зіткнення" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Фізику увімкнено" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "Центр мас" @@ -26160,16 +26448,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "У функції «%s» не може бути надано змінне значення." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "Змінним, яким надано значення у функції «vertex», не можна повторно надавати " "значення у «fragment» або «light»." #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "Змінним, яким надано значення у функції «fragment», не можна повторно " diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 45876f3cd6e2..550e7786518e 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -206,14 +206,8 @@ msgstr "" msgid "Function" msgstr ".تمام کا انتخاب" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -545,13 +539,15 @@ msgid "Project Settings Override" msgstr "" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "" @@ -601,7 +597,7 @@ msgstr "" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -732,7 +728,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "" @@ -742,7 +739,7 @@ msgstr "" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -772,9 +769,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "سب سکریپشن بنائیں" @@ -898,11 +894,6 @@ msgstr "" msgid "Source Code" msgstr "" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "کمیونٹی" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -968,7 +959,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1018,13 +1010,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1120,6 +1113,93 @@ msgstr "" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "ایکشن منتقل کریں" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "ایکشن منتقل کریں" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr ".تمام کا انتخاب" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "ایکشن منتقل کریں" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1318,16 +1398,6 @@ msgstr "انیم ٹریک ہٹائیں" msgid "Editors" msgstr "سب سکریپشن بنائیں" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "" @@ -2748,7 +2818,7 @@ msgid "Script Editor" msgstr "سب سکریپشن بنائیں" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "" @@ -3034,11 +3104,11 @@ msgstr "ایکشن منتقل کریں" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3176,7 +3246,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "" @@ -3373,11 +3443,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr ".تمام کا انتخاب" @@ -4736,12 +4807,6 @@ msgstr "" msgid "Frame #:" msgstr "" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5132,7 +5197,8 @@ msgstr "" msgid "Color Theme" msgstr ".تمام کا انتخاب" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5162,13 +5228,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6617,9 +6676,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6774,11 +6833,6 @@ msgstr "" msgid "Materials" msgstr "" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "ایکشن منتقل کریں" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "" @@ -6832,17 +6886,18 @@ msgstr ".تمام کا انتخاب" msgid "Optimizer" msgstr "" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "" @@ -6935,7 +6990,8 @@ msgstr "ایکشن منتقل کریں" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6967,12 +7023,6 @@ msgstr "سب سکریپشن بنائیں" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7741,7 +7791,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -7923,7 +7974,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8324,7 +8375,7 @@ msgid "Select lightmap bake file:" msgstr ".تمام کا انتخاب" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9205,13 +9256,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr ".تمام کا انتخاب" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9319,7 +9393,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -9862,13 +9937,12 @@ msgstr "" msgid "Points" msgstr ".تمام کا انتخاب" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "سب سکریپشن بنائیں" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -9949,8 +10023,6 @@ msgid "Grid Settings" msgstr "" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10213,8 +10285,6 @@ msgid "Previous Script" msgstr "سب سکریپشن بنائیں" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "" @@ -10448,7 +10518,8 @@ msgid "Convert Case" msgstr "" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -11996,7 +12067,7 @@ msgstr "" msgid "Disabled Button" msgstr "" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12311,12 +12382,6 @@ msgstr "" msgid "Priority" msgstr "" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -12589,6 +12654,138 @@ msgstr "سب سکریپشن بنائیں" msgid "This property can't be changed." msgstr "" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "ایکشن منتقل کریں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "سب سکریپشن بنائیں" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "سب سکریپشن بنائیں" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "" @@ -13682,7 +13879,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "" @@ -13739,12 +13936,6 @@ msgstr "سب سکریپشن بنائیں" msgid "GDScript Export Mode:" msgstr "" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -13975,6 +14166,19 @@ msgstr ".تمام کا انتخاب" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr ".تمام کا انتخاب" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "" @@ -14064,11 +14268,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "سب سکریپشن بنائیں" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr ".تمام کا انتخاب" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "" @@ -14123,10 +14322,6 @@ msgstr ".تمام کا انتخاب" msgid "About" msgstr "" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -14469,7 +14664,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "" @@ -14595,12 +14791,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15022,10 +15212,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -15374,11 +15560,6 @@ msgstr ".تمام کا انتخاب" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -15982,10 +16163,6 @@ msgstr "" msgid "Wait Timeout" msgstr "" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16012,11 +16189,11 @@ msgstr "" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "" @@ -16087,11 +16264,6 @@ msgstr "سب سکریپشن بنائیں" msgid "Invert Faces" msgstr ".تمام کا انتخاب" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16544,7 +16716,7 @@ msgstr "ایکشن منتقل کریں" msgid "Instance Materials" msgstr "" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -16561,12 +16733,6 @@ msgstr "" msgid "Translation" msgstr "سب سکریپشن بنائیں" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -16678,7 +16844,6 @@ msgstr "سب سکریپشن بنائیں" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr ".تمام کا انتخاب" @@ -16709,7 +16874,7 @@ msgstr ".تمام کا انتخاب" msgid "Skeleton To Node" msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "سب سکریپشن بنائیں" @@ -17152,10 +17317,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17640,10 +17801,6 @@ msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" msgid "Node Path" msgstr "نوڈ" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17699,10 +17856,6 @@ msgstr "" msgid "Set Mode" msgstr "ایکشن منتقل کریں" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -17722,7 +17875,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17737,7 +17890,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -17844,11 +17997,6 @@ msgstr "" msgid "Construct %s" msgstr "مستقل" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "مستقل" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -17866,10 +18014,6 @@ msgstr "ایکشن منتقل کریں" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18038,6 +18182,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18071,6 +18231,10 @@ msgstr "" msgid "Export Format" msgstr "سب سکریپشن بنائیں" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18099,7 +18263,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18527,6 +18691,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18595,7 +18811,7 @@ msgstr "" msgid "Push Notifications" msgstr "مستقل" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "سب سکریپشن بنائیں" @@ -19570,12 +19786,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "ایکشن منتقل کریں" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19593,18 +19803,6 @@ msgstr "" msgid "Centered" msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19679,8 +19877,7 @@ msgid "Pitch Scale" msgstr "ایکشن منتقل کریں" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "" @@ -19724,7 +19921,8 @@ msgstr "ایکشن منتقل کریں" msgid "Rotating" msgstr "مستقل" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr ".تمام کا انتخاب" @@ -19749,17 +19947,18 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr ".تمام کا انتخاب" @@ -19808,8 +20007,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "ایکشن منتقل کریں" @@ -19845,11 +20044,6 @@ msgstr "" msgid "Visible" msgstr "" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -19872,10 +20066,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20027,17 +20217,6 @@ msgstr ".تمام کا انتخاب" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr ".تمام کا انتخاب" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -20132,8 +20311,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20266,7 +20446,7 @@ msgid "Node B" msgstr "نوڈ" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20276,7 +20456,7 @@ msgstr "" msgid "Disable Collision" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20313,7 +20493,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20434,7 +20615,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20469,8 +20650,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "سب سکریپشن بنائیں" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20483,14 +20670,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20858,7 +21037,7 @@ msgstr ".تمام کا انتخاب" msgid "Use Global Coordinates" msgstr "سب سکریپشن بنائیں" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "" @@ -21118,27 +21297,11 @@ msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21251,7 +21414,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "ریموٹ " @@ -21416,22 +21579,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -21457,6 +21604,81 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +msgid "Outline Render Priority" +msgstr "" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "ایکشن منتقل کریں" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -21465,7 +21687,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "ایکشن منتقل کریں" @@ -21568,7 +21791,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -21577,7 +21801,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -21700,18 +21924,163 @@ msgstr "ایکشن منتقل کریں" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" +msgid "Joint Constraints" +msgstr "مستقل" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr ".تمام کا انتخاب" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +msgid "Angular Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Upper" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Lower" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Linear Limit Softness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" msgstr "ایکشن منتقل کریں" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "ایکشن منتقل کریں" +msgid "Angular Limit Restitution" +msgstr "گنتی" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "ایکشن منتقل کریں" +msgid "Angular Limit Damping" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +msgid "Linear Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr ".تمام کا انتخاب" + +#: scene/3d/physics_body.cpp +msgid "Linear Equilibrium Point" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "گنتی" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21750,10 +22119,6 @@ msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو" msgid "Params" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -21766,11 +22131,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr ".تمام کا انتخاب" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -21830,14 +22190,6 @@ msgstr "گنتی" msgid "Angular Ortho" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "" @@ -21862,10 +22214,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22072,8 +22420,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22180,6 +22529,33 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +msgid "Bound Children" +msgstr "" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr ".تمام کا انتخاب" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "سب سکریپشن بنائیں" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22257,32 +22633,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "سب سکریپشن بنائیں" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22418,36 +22773,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -22478,13 +22803,28 @@ msgid "Autorestart" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" +msgid "Delay" msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr ".تمام کا انتخاب" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr ".تمام کا انتخاب" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr ".تمام کا انتخاب" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -22495,10 +22835,6 @@ msgstr ".تمام کا انتخاب" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -22565,11 +22901,6 @@ msgstr "" msgid "Nothing connected to input '%s' of node '%s'." msgstr "" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "سب سکریپشن بنائیں" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -22908,10 +23239,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "" @@ -23502,7 +23829,7 @@ msgstr "" msgid "Fill Mode" msgstr "ایکشن منتقل کریں" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -23640,11 +23967,6 @@ msgstr "" msgid "Editor Description" msgstr "سب سکریپشن بنائیں" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "درآمد" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -23659,11 +23981,6 @@ msgstr "گنتی" msgid "Display Folded" msgstr "" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "ریموٹ " - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -23716,7 +24033,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24005,11 +24323,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -24325,11 +24638,6 @@ msgstr "" msgid "Panel Disabled" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr ".تمام کا انتخاب" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -24382,11 +24690,6 @@ msgstr "کمیونٹی" msgid "Breakpoint" msgstr ".تمام کا انتخاب" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr ".تمام کا انتخاب" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -25091,14 +25394,6 @@ msgstr ".تمام کا انتخاب" msgid "Color Correction" msgstr ".تمام کا انتخاب" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "" - #: scene/resources/font.cpp msgid "Ascent" msgstr "" @@ -25131,10 +25426,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -25153,10 +25444,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "سب سکریپشن بنائیں" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -25166,11 +25453,6 @@ msgstr "سب سکریپشن بنائیں" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "سب سکریپشن بنائیں" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -25189,6 +25471,10 @@ msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" msgid "Ensure Correct Normals" msgstr "سب سکریپشن بنائیں" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -25252,10 +25538,6 @@ msgstr ".تمام کا انتخاب" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "" @@ -25278,49 +25560,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr ".تمام کا انتخاب" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr ".تمام کا انتخاب" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "ایکشن منتقل کریں" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr ".تمام کا انتخاب" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -25329,36 +25581,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr ".تمام کا انتخاب" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr ".تمام کا انتخاب" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr ".تمام کا انتخاب" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr ".تمام کا انتخاب" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -25366,15 +25603,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "سب سکریپشن بنائیں" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "ایکشن منتقل کریں" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -25404,11 +25632,6 @@ msgstr "" msgid "Transmission" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr ".تمام کا انتخاب" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -25455,15 +25678,20 @@ msgstr "ایکشن منتقل کریں" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "ایکشن منتقل کریں" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr ".تمام کا انتخاب" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr ".تمام کا انتخاب" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "" @@ -25485,24 +25713,6 @@ msgstr "" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "سب سکریپشن بنائیں" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "سب سکریپشن بنائیں" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -25687,6 +25897,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "ایکشن منتقل کریں" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -25695,14 +25910,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr ".تمام کا انتخاب" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "ریموٹ " + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -25775,10 +26000,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -25800,6 +26021,18 @@ msgstr ".تمام کا انتخاب" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Back" +msgstr "" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -25811,13 +26044,12 @@ msgstr "" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "ایکشن منتقل کریں" #: scene/resources/texture.cpp -#, fuzzy -msgid "Fill To" -msgstr "ایکشن منتقل کریں" +msgid "To" +msgstr "" #: scene/resources/texture.cpp #, fuzzy @@ -25852,8 +26084,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "سب سکریپشن بنائیں" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "ایکشن منتقل کریں" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "ایکشن منتقل کریں" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "ایکشن منتقل کریں" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "ایکشن منتقل کریں" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -26273,6 +26526,11 @@ msgstr "سب سکریپشن بنائیں" msgid "Collision Unsafe Fraction" msgstr "سب سکریپشن بنائیں" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "سب سکریپشن بنائیں" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -26287,13 +26545,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 276dbc7b3a21..a2b7fd269cd5 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -216,14 +216,8 @@ msgstr "Kích cỡ hàng chờ đa luồng (KB)" msgid "Function" msgstr "Hàm" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "Dữ liệu" @@ -544,13 +538,15 @@ msgid "Project Settings Override" msgstr "Ghi đè thiết đặt dự án" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "Tên" @@ -600,7 +596,7 @@ msgstr "Hiển thị tất cả" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "Chiều rộng" @@ -737,7 +733,8 @@ msgstr "Ở cuối" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "Vật lí" @@ -747,7 +744,7 @@ msgstr "Vật lí" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -777,9 +774,8 @@ msgstr "Kết xuất" msgid "Quality" msgstr "Chất lượng" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "Bộ lọc" @@ -900,10 +896,6 @@ msgstr "Đường dẫn" msgid "Source Code" msgstr "Mã nguồn" -#: core/translation.cpp -msgid "Messages" -msgstr "Thông điệp" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "Vùng vị trí" @@ -969,7 +961,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1019,13 +1012,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1119,6 +1113,96 @@ msgstr "Đổi giá trị khung hình Animation" msgid "Anim Change Call" msgstr "Đổi Function Gọi Animation" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "Khung hình %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "Thời gian" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "Bản địa hoá" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "Bước xoay:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "Giá trị" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "Số lượng:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "Kiểu" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "Đặt tay nắm" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "Đặt tay nắm" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "Độ lệch lưới:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "Độ dời:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "Hoạt hình" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "" @@ -1315,16 +1399,6 @@ msgstr "Xóa Anim Track" msgid "Editors" msgstr "Trình chỉnh sửa" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "Hoạt hình" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "Xác nhận chèn rãnh" @@ -2771,7 +2845,7 @@ msgid "Script Editor" msgstr "Trình soạn tập lệnh" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "Thư viện tài nguyên" @@ -3046,11 +3120,11 @@ msgstr "Chế độ hiển thị" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "Chế đ" @@ -3181,7 +3255,7 @@ msgstr "Nhập lại các tệp đã được nhập bị thiếu" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "Trên đầu" @@ -3376,11 +3450,12 @@ msgstr "Nhãn" msgid "Read Only" msgstr "Chỉ đọc" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "Tích được" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "Đã được tích" @@ -4796,12 +4871,6 @@ msgstr "" msgid "Frame #:" msgstr "Khung hình #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "Thời gian" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "Lượt gọi" @@ -5187,7 +5256,8 @@ msgstr "Tài nguyên phụ" msgid "Color Theme" msgstr "Chỉnh Tông màu" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5216,13 +5286,6 @@ msgstr "" msgid "Indent" msgstr "Thụt lề" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "Kiểu" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Thụt lề Tự động" @@ -6734,9 +6797,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6894,11 +6957,6 @@ msgstr "" msgid "Materials" msgstr "Đối số đã thay đổi" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "Bản địa hoá" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -6956,17 +7014,18 @@ msgstr "Biến đổi" msgid "Optimizer" msgstr "Tối ưu" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "Bật" @@ -7066,7 +7125,8 @@ msgstr "Chế độ chọn" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7100,12 +7160,6 @@ msgstr "Đỉnh" msgid "Normal Map Invert Y" msgstr "Thu phóng ngẫu nhiên:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7867,7 +7921,8 @@ msgstr "Tương lai" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "Chiều sâu" @@ -8049,7 +8104,7 @@ msgid "Fade Out (s):" msgstr "Giảm dần (s):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "Hoà" @@ -8450,7 +8505,7 @@ msgid "Select lightmap bake file:" msgstr "Chọn tệp bake lightmap:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "Xem thử" @@ -9334,13 +9389,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "Bật tắt Chức năng" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "Văn bản" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "Biểu tượng" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "Thu phóng (theo tỉ lệ):" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "Mục %d" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "Mục" @@ -9446,7 +9524,8 @@ msgstr "Tạo đường viền" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "Lưới" @@ -10002,12 +10081,11 @@ msgstr "UV" msgid "Points" msgstr "Các Điểm" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "Đa giác" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "Xương" @@ -10087,8 +10165,6 @@ msgid "Grid Settings" msgstr "Thiết lập lưới" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "Dính" @@ -10351,8 +10427,6 @@ msgid "Previous Script" msgstr "Tệp lệnh trước đó" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "Tệp" @@ -10589,7 +10663,8 @@ msgid "Convert Case" msgstr "Chuyển đổi Hoa thường" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "Chữ hoa" @@ -12193,7 +12268,7 @@ msgstr "Bật tắt Chức năng" msgid "Disabled Button" msgstr "Tắt" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "Mục" @@ -12511,12 +12586,6 @@ msgstr "Bitmask" msgid "Priority" msgstr "Ưu tiên" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "Biểu tượng" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Chỉ số Z" @@ -12773,6 +12842,141 @@ msgstr "Tạo" msgid "This property can't be changed." msgstr "Không thể thay đổi thuộc tính này." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "Tùy chọn Dính" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "Độ dời:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "Bước" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "Thu phóng (theo tỉ lệ):" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "Chọn" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "Văn bản" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "Độ lệch lưới:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "Đối số đã thay đổi" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "Điền" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "Bật tắt Chức năng" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "Chế độ Bitmask" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "Kích cỡ viền:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "Khoảng cách bổ sung" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "Tạo" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "Chế độ di chuyển" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "Độ dời:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "Biến đổi" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "Va chạm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "Chỉ chọn" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "Chế độ va chạm" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "Điều hướng nhìn thấy được" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "Chọn" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "Lọc tập lệnh" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "TileSet" @@ -13886,7 +14090,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "Tài nguyên" @@ -13947,12 +14151,6 @@ msgstr "Tệp lệnh" msgid "GDScript Export Mode:" msgstr "Chế độ xuất tệp lệnh:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "Văn bản" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14194,6 +14392,20 @@ msgstr "Dự án bị lỗi" msgid "Error: Project is missing on the filesystem." msgstr "Lỗi: Dự án bị thiếu trên hệ thống tệp tin." +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "Cục bộ" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "Dự án" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "Thư viện tài nguyên" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "Không thể mở dự án tại '%s'." @@ -14312,11 +14524,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "Trình quản lý Dự án" -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "Dự án" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "Đang tải, đợi xíu..." @@ -14371,11 +14578,6 @@ msgstr "Xóa Animation" msgid "About" msgstr "Về chúng tôi" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "Thư viện tài nguyên" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "Restart ngay" @@ -14724,7 +14926,8 @@ msgstr "Khu vực:" msgid "AutoLoad" msgstr "Tự nạp" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "Tiện ích" @@ -14854,12 +15057,6 @@ msgstr "Nếu được đặt, bộ đếm sẽ khởi động lại với từn msgid "Initial value for the counter" msgstr "Giá trị đếm ban đầu" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "Bước" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "Giá trị mà bộ đếm tăng lên cho mỗi nút" @@ -15293,10 +15490,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "Cục bộ" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "Xóa Kế thừa? (Mất tăm luôn đấy!)" @@ -15663,11 +15856,6 @@ msgstr "Xuất hồ sơ" msgid "Monitor" msgstr "Màn hình" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "Giá trị" - #: editor/script_editor_debugger.cpp #, fuzzy msgid "Monitors" @@ -16294,10 +16482,6 @@ msgstr "Trình gỡ lỗi" msgid "Wait Timeout" msgstr "Quá giờ." -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16324,11 +16508,11 @@ msgstr "Tỉ lệ" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "Trở lại" @@ -16400,12 +16584,6 @@ msgstr "Chế độ va chạm" msgid "Invert Faces" msgstr "Chuyển đổi Hoa thường" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "Đối số đã thay đổi" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16883,7 +17061,7 @@ msgstr "Ánh sáng" msgid "Instance Materials" msgstr "Đối số đã thay đổi" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "Đổi nút mẹ" @@ -16902,13 +17080,6 @@ msgstr "" msgid "Translation" msgstr "Bản dịch" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "Bước xoay:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -17028,7 +17199,6 @@ msgstr "Tên nút gốc" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "Hình kết cấu" @@ -17058,7 +17228,7 @@ msgstr "Khung xương" msgid "Skeleton To Node" msgstr "Chọn một Nút" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "Hoạt hình" @@ -17509,11 +17679,6 @@ msgstr "" msgid "IGD Status" msgstr "Trạng thái" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "Thay đổi giá trị đầu vào" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17989,11 +18154,6 @@ msgstr "Thay đổi loại cơ sở" msgid "Node Path" msgstr "Sao chép đường dẫn nút" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "Thay đổi tên đối số" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18054,11 +18214,6 @@ msgstr "" msgid "Set Mode" msgstr "Chế độ chọn" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "Kiểu:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -18079,7 +18234,8 @@ msgid "Base object is not a Node!" msgstr "Đối tượng cơ sở không phải một nút!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "Đường dẫn không chỉ đến Nút!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18096,7 +18252,7 @@ msgstr "Gán %s" msgid "Compose Array" msgstr "Thay đổi kích thước mảng" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18213,11 +18369,6 @@ msgstr "" msgid "Construct %s" msgstr "Hằng số" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "Hằng số" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18237,10 +18388,6 @@ msgstr "Chọn tất cả" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "Tìm VisualScript" @@ -18419,6 +18566,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "Thiếu tên gói." @@ -18452,6 +18615,11 @@ msgstr "" msgid "Export Format" msgstr "Đường dẫn xuất" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "Thêm mục kiến trúc máy" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18485,7 +18653,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "Cửa sổ trước" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18956,6 +19124,58 @@ msgstr "Thiếu định danh." msgid "The character '%s' is not allowed in Identifier." msgstr "Không được phép có kí tự '%s' trong Định danh." +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19030,7 +19250,7 @@ msgstr "Thành công!" msgid "Push Notifications" msgstr "Xoay ngẫu nhiên:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "Giao diện người dùng" @@ -20044,12 +20264,6 @@ msgstr "" "Tài nguyên SpriteFrames phải được tạo hoặc đặt trong thuộc tính \"Khung " "hình\" thì AnimatedSprite mới hiển thị các khung hình được." -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "Khung hình %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20068,19 +20282,6 @@ msgstr "Chạy" msgid "Centered" msgstr "Giữa" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "Độ dời:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20164,8 +20365,7 @@ msgid "Pitch Scale" msgstr "Tỷ lệ:" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "Chuyển đổi Tự động chạy" @@ -20212,7 +20412,8 @@ msgstr "Bật tắt Chức năng" msgid "Rotating" msgstr "Bước xoay:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "Hiện tại:" @@ -20239,19 +20440,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "Góc trên trái" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "Ánh sáng" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "Góc dưới trái" @@ -20308,8 +20510,8 @@ msgstr "Lượt gọi" msgid "Draw Drag Margin" msgstr "Đặt Lề" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Nút Blend2" @@ -20346,12 +20548,6 @@ msgstr "" msgid "Visible" msgstr "Xóa lịch sử Tệp gần đây" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "Điền" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20376,10 +20572,6 @@ msgstr "Ánh sáng" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20553,17 +20745,6 @@ msgstr "Dự án" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "Văn bản" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20666,8 +20847,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20803,7 +20985,7 @@ msgid "Node B" msgstr "Nút" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20813,7 +20995,7 @@ msgstr "" msgid "Disable Collision" msgstr "Tắt" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20852,7 +21034,8 @@ msgid "Texture Scale" msgstr "TextureRegion" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20983,7 +21166,7 @@ msgstr "Khởi tạo" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21020,8 +21203,14 @@ msgstr "Tốc độ:" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "Mở" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21035,16 +21224,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "Đỉnh" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "Kích cỡ viền:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21457,7 +21636,7 @@ msgstr "Xoá điểm" msgid "Use Global Coordinates" msgstr "Tọa độ tiếp theo" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "Khởi động lại" @@ -21735,29 +21914,11 @@ msgstr "Kích hoạt lọc" msgid "Tracking" msgstr "Đóng gói" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "Xóa biến đổi" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "Cây con" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -21875,7 +22036,7 @@ msgstr "" msgid "Light Data" msgstr "Ánh sáng" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Tên Node:" @@ -22067,24 +22228,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "Chỉnh độ ưu tiên của ô" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "Thư viện động" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "Thư viện động" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22110,6 +22253,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "Thư viện động" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "Dính Điểm ảnh" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "Shader" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "Góc nhìn trực diện" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "Ưu tiên" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "Ưu tiên" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "Bắt buộc Modulate trắng" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "Phông chữ" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "Ngang:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "Lọc tín hiệu" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Tự nạp" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22120,7 +22344,8 @@ msgstr "Nguồn phát ra: " msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "Chế độ thước" @@ -22230,7 +22455,8 @@ msgid "Ignore Y" msgstr "[Bỏ qua]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22241,7 +22467,7 @@ msgstr "" "NavigationMeshInstance phải là nút con hoặc cháu một nút Navigation. Nó chỉ " "cung cấp dữ liệu điều hướng." -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "Lưới" @@ -22379,18 +22605,170 @@ msgstr "Chọn tất cả" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "Di chuyển Nút" +msgid "Joint Constraints" +msgstr "Hằng" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "Lưu cảnh" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "Thu phóng (theo tỉ lệ):" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "Di chuyển Nút" +msgid "Angular Limit Enabled" +msgstr "Lọc tín hiệu" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "Di chuyển Nút" +msgid "Angular Limit Upper" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "Sai lệch góc lớn nhất:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "Hoạt ảnh" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "Hoạt ảnh" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "Hoạt ảnh" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "Hoạt ảnh" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "Nội dung" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "Tịnh tuyến" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "Nội dung" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "Hoạt ảnh" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "Lọc tín hiệu" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22431,10 +22809,6 @@ msgstr "Xoá các nút" msgid "Params" msgstr "Đối số đã thay đổi" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22449,11 +22823,6 @@ msgstr "Chữ hoa" msgid "Lower" msgstr "Chữ thường" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "Thu phóng (theo tỉ lệ):" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22518,15 +22887,6 @@ msgstr "Hoạt ảnh" msgid "Angular Ortho" msgstr "Sai lệch góc lớn nhất:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "Lưu cảnh" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22555,10 +22915,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22776,8 +23132,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22890,6 +23247,35 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "Sao chép Tư thế" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "Các nút Con có thể sửa" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "Đã ghim %s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Nội dung:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Chỉ số Z" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22972,33 +23358,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "Dính Điểm ảnh" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "Chuyển vị" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "Shader" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23144,40 +23508,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "Cảnh chính" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "Giá trị" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "Bật tắt Tự động tạo tam giác" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "Bật tắt Tự động tạo tam giác" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23211,13 +23541,28 @@ msgid "Autorestart" msgstr "Tự khởi động lại:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "Tự khởi động lại:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "Nghiêng ngẫu nhiên:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "Số lượng:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Số lượng:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "Đặt vị trí điểm uốn" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23229,11 +23574,6 @@ msgstr "Thêm cổng vào" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "Độ lệch lưới:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23302,11 +23642,6 @@ msgstr "Animation vô hiệu: '%s'." msgid "Nothing connected to input '%s' of node '%s'." msgstr "Không có kết nối đến input '%s' của node '%s'." -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "Lọc tín hiệu" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23665,11 +24000,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Tự nạp" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "Cảnh báo!" @@ -24312,7 +24642,7 @@ msgstr "" msgid "Fill Mode" msgstr "Chế độ chơi:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24456,11 +24786,6 @@ msgstr "" msgid "Editor Description" msgstr "Nội dung" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "Đường dẫn xuất" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24476,11 +24801,6 @@ msgstr "Nội suy" msgid "Display Folded" msgstr "Hiển thị tất cả" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Tên Node:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24539,7 +24859,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "Gán nhiều:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24854,12 +25175,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "Phông chữ" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25190,11 +25505,6 @@ msgstr "Bật tắt File ẩn" msgid "Panel Disabled" msgstr "Các mục tắt" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "Thu phóng (theo tỉ lệ):" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25247,11 +25557,6 @@ msgstr "Cộng đồng" msgid "Breakpoint" msgstr "Điểm dừng" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "Thu phóng (theo tỉ lệ):" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25989,15 +26294,6 @@ msgstr "Thu phóng (theo tỉ lệ):" msgid "Color Correction" msgstr "hàm màu" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "Cảnh báo" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26036,11 +26332,6 @@ msgstr "Chiều sâu" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "Ưu tiên" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26059,10 +26350,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "Hướng đi" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26072,11 +26359,6 @@ msgstr "Góc nhìn trực diện" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "Góc nhìn trực diện" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26095,6 +26377,10 @@ msgstr "Thụt lề phải" msgid "Ensure Correct Normals" msgstr "Hủy Biến đổi." +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26161,10 +26447,6 @@ msgstr "Số lượng:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26188,27 +26470,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "Nguồn phát ra: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "Xóa Họa tiết" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "TextureRegion" #: scene/resources/material.cpp #, fuzzy @@ -26216,24 +26481,8 @@ msgid "Emission" msgstr "Đặt phép diễn đạt" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "Nguồn phát ra: " - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "Nguồn phát ra: " - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "Đặt phép diễn đạt" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "Nguồn phát ra: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26243,37 +26492,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "Nghiêng ngẫu nhiên:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "Xóa Họa tiết" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "Xoá" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "Xoá sạch tư thế" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "Chỉnh Tông màu" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26281,15 +26514,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "Tạo" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "TextureRegion" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26322,11 +26546,6 @@ msgstr "" msgid "Transmission" msgstr "Chuyển tiếp: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "Chuyển tiếp: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26377,15 +26596,20 @@ msgstr "Chế độ Xoay" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Nút Blend2" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "Biến đổi" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "Xóa biến đổi" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "Định dạng màu" @@ -26408,26 +26632,6 @@ msgstr "Thêm vào Cảnh" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "Hủy Biến đổi." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "Hủy Biến đổi." - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "Thay đổi kích thước mảng" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "Thay đổi kích thước mảng" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26619,6 +26823,11 @@ msgstr "Góc trên phải" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "Chia đường Curve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26627,15 +26836,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "Chạy Cảnh Tuỳ Chọn" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "Thêm cổng vào" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Xương" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26714,10 +26932,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26741,6 +26955,21 @@ msgstr "Xóa Họa tiết" msgid "Image Size" msgstr "Trang: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "Hiện đường căn" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "Góc nhìn trực diện" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "Trở lại" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26753,13 +26982,13 @@ msgstr "Chụp" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "Chế độ chơi:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "Chế độ chơi:" +msgid "To" +msgstr "Trên đầu" #: scene/resources/texture.cpp #, fuzzy @@ -26796,8 +27025,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "Khởi tạo" +msgid "Depth Draw" +msgstr "Nội suy" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "Chế độ thước" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "Chế độ Xoay" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "Chế độ Xoay" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "Chế đ" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27241,6 +27490,11 @@ msgstr "Chế độ va chạm" msgid "Collision Unsafe Fraction" msgstr "Chế độ va chạm" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "Khung hình Vật lý %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27256,13 +27510,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 71413f612071..9a3398462751 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -89,7 +89,7 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2022-05-07 05:11+0000\n" +"PO-Revision-Date: 2022-05-23 21:52+0000\n" "Last-Translator: Haoyu Qiu \n" "Language-Team: Chinese (Simplified) \n" @@ -98,7 +98,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.12.1\n" +"X-Generator: Weblate 4.13-dev\n" #: core/bind/core_bind.cpp main/main.cpp msgid "Tablet Driver" @@ -276,14 +276,8 @@ msgstr "多线程队列大小(KB)" msgid "Function" msgstr "函数" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "数据" @@ -597,13 +591,15 @@ msgid "Project Settings Override" msgstr "项目设置覆盖" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "名称" @@ -652,7 +648,7 @@ msgstr "显示" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "宽度" @@ -781,7 +777,8 @@ msgstr "UI 行尾" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "物理" @@ -791,7 +788,7 @@ msgstr "物理" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -821,9 +818,8 @@ msgstr "渲染" msgid "Quality" msgstr "质量" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp msgid "Filters" msgstr "过滤" @@ -929,7 +925,7 @@ msgstr "资源" #: core/resource.cpp msgid "Local To Scene" -msgstr "对场景本地化" +msgstr "本地于场景" #: core/resource.cpp editor/dependency_editor.cpp #: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp @@ -942,10 +938,6 @@ msgstr "路径" msgid "Source Code" msgstr "源代码" -#: core/translation.cpp -msgid "Messages" -msgstr "消息" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "区域" @@ -1011,7 +1003,8 @@ msgstr "画布多边形索引缓冲大小(KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1060,13 +1053,14 @@ msgstr "单对象最大灯光数" msgid "Subsurface Scattering" msgstr "次表面散射" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1160,6 +1154,94 @@ msgstr "修改动画关键帧的值" msgid "Anim Change Call" msgstr "修改动画回调" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Frame" +msgstr "帧号" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "时间" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +msgid "Location" +msgstr "位置" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +msgid "Rotation" +msgstr "旋转" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "值" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "数量" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "参数" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "类型" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "设置处理程序" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "设置处理程序" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "流" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "端口偏移" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "水平偏移" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "动画" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "缓入缓出" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "修改多个动画关键帧的时间" @@ -1355,16 +1437,6 @@ msgstr "移除动画轨道" msgid "Editors" msgstr "各编辑器" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "动画" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp msgid "Confirm Insert Track" msgstr "确认插入轨道" @@ -2788,7 +2860,7 @@ msgid "Script Editor" msgstr "脚本编辑器" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "素材库" @@ -3062,11 +3134,11 @@ msgstr "显示模式" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp msgid "Mode" msgstr "模式" @@ -3195,7 +3267,7 @@ msgstr "重新导入缺失的已导入文件" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "顶部" @@ -3390,11 +3462,12 @@ msgstr "标签" msgid "Read Only" msgstr "只读" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "可勾选" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Checked" msgstr "已勾选" @@ -4786,12 +4859,6 @@ msgstr "" msgid "Frame #:" msgstr "帧 #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "时间" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "调用" @@ -5172,7 +5239,8 @@ msgstr "子资源彩色显示" msgid "Color Theme" msgstr "颜色主题" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "行间距" @@ -5201,13 +5269,6 @@ msgstr "高亮类型安全的行" msgid "Indent" msgstr "缩进" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "类型" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "自动缩进" @@ -5916,9 +5977,8 @@ msgid "Flat" msgstr "扁平" #: editor/editor_spin_slider.cpp -#, fuzzy msgid "Hide Slider" -msgstr "滑动条" +msgstr "隐藏滑动条" #: editor/editor_sub_scene.cpp msgid "Select Node(s) to Import" @@ -6612,9 +6672,9 @@ msgstr "RGB 时不使用 BPTC" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "标志" @@ -6757,10 +6817,6 @@ msgstr "使用旧有名称" msgid "Materials" msgstr "材质" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -msgid "Location" -msgstr "位置" - #: editor/import/resource_importer_scene.cpp msgid "Keep On Reimport" msgstr "重新导入时保留" @@ -6809,17 +6865,18 @@ msgstr "保留自定义轨道" msgid "Optimizer" msgstr "优化器" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp msgid "Enabled" msgstr "启用" @@ -6910,7 +6967,8 @@ msgstr "HDR 模式" msgid "BPTC LDR" msgstr "BPTC LDR" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -6940,12 +6998,6 @@ msgstr "反转颜色" msgid "Normal Map Invert Y" msgstr "法线贴图反转 Y" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "流" - #: editor/import/resource_importer_texture.cpp msgid "Size Limit" msgstr "大小限制" @@ -7687,7 +7739,8 @@ msgstr "未来" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "深度" @@ -7867,7 +7920,7 @@ msgid "Fade Out (s):" msgstr "淡出(秒):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "混合" @@ -8267,7 +8320,7 @@ msgid "Select lightmap bake file:" msgstr "选择光照贴图烘焙文件:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "预览" @@ -9125,13 +9178,36 @@ msgstr "交换 Gradient 填充点" msgid "Toggle Grid Snap" msgstr "切换网格吸附" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "文本" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "图标" + +#: editor/plugins/item_list_editor_plugin.cpp +#, fuzzy +msgid "ID" +msgstr "IOD" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separator" +msgstr "分隔线" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "第 %d 项" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "列表项" @@ -9234,7 +9310,8 @@ msgstr "创建轮廓" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "网格" @@ -9779,12 +9856,11 @@ msgstr "UV" msgid "Points" msgstr "点" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "多边形" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "骨骼" @@ -9863,8 +9939,6 @@ msgid "Grid Settings" msgstr "网格设置" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "吸附" @@ -10119,8 +10193,6 @@ msgid "Previous Script" msgstr "上一个脚本" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "文件" @@ -10348,7 +10420,8 @@ msgid "Convert Case" msgstr "转换大小写" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "大写" @@ -11847,7 +11920,7 @@ msgstr "切换按钮" msgid "Disabled Button" msgstr "不可用的按钮" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "项目" @@ -12156,12 +12229,6 @@ msgstr "掩码" msgid "Priority" msgstr "优先级" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "图标" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z 索引" @@ -12420,6 +12487,136 @@ msgstr "创建遮挡多边形" msgid "This property can't be changed." msgstr "不能修改该属性。" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "吸附选项" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "偏移" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "步长" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +msgid "Separation" +msgstr "间距" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "选中" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +msgid "Texture" +msgstr "纹理" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "标题偏移" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +msgid "Material" +msgstr "材质" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "调制" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "切换模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "位掩码模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "轮廓大小" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "行间距" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "遮挡器空洞" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "导航体验" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "基础偏移" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "变换" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "使用碰撞" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "仅选中" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "BVH 碰撞边距" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "显示导航" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "选中项聚焦" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "筛选脚本" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "图块集" @@ -13518,7 +13715,7 @@ msgstr "" "选中时,可以在一键部署中使用该预设。\n" "每个平台只可以有一个可执行的预设。" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "资源" @@ -13578,12 +13775,6 @@ msgstr "脚本" msgid "GDScript Export Mode:" msgstr "GDScript 导出模式:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "文本" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "编译后的字节码(加载更快)" @@ -13820,6 +14011,18 @@ msgstr "缺失项目" msgid "Error: Project is missing on the filesystem." msgstr "错误:文件系统上缺失项目。" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "本地" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "本地项目" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "素材库项目" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "无法打开位于“%s”的项目。" @@ -13930,10 +14133,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "项目管理器" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "本地项目" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "正在加载,请稍候……" @@ -13982,10 +14181,6 @@ msgstr "移除缺失项" msgid "About" msgstr "关于" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "素材库项目" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "立即重启" @@ -14328,7 +14523,8 @@ msgstr "区域:" msgid "AutoLoad" msgstr "自动加载" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "插件" @@ -14456,12 +14652,6 @@ msgstr "如果启用,计数器将为每组子节点重置。" msgid "Initial value for the counter" msgstr "计数器初始值" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "步长" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "由计数器增量得到的每个节点的总量" @@ -14892,10 +15082,6 @@ msgstr "" "选中后,远程场景树面板在更新时会造成项目的卡顿。\n" "切回本地场景树面板可以提升性能。" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "本地" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "是否清除继承?(无法撤销!)" @@ -15245,11 +15431,6 @@ msgstr "网络分析器" msgid "Monitor" msgstr "监视" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "值" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "监视" @@ -15827,10 +16008,6 @@ msgstr "等待调试器" msgid "Wait Timeout" msgstr "等待超时" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "参数" - #: main/main.cpp msgid "Runtime" msgstr "运行时" @@ -15856,11 +16033,11 @@ msgstr "比例" msgid "Shrink" msgstr "收缩" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "自动接受退出" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Quit On Go Back" msgstr "返回时退出" @@ -15926,11 +16103,6 @@ msgstr "碰撞遮罩" msgid "Invert Faces" msgstr "翻转表面" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -msgid "Material" -msgstr "材质" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16360,7 +16532,7 @@ msgstr "混合权重" msgid "Instance Materials" msgstr "实例材质" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "父节点" @@ -16376,12 +16548,6 @@ msgstr "蒙皮" msgid "Translation" msgstr "平移" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -msgid "Rotation" -msgstr "旋转" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "子节点" @@ -16488,7 +16654,6 @@ msgstr "根节点" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp msgid "Textures" msgstr "纹理" @@ -16516,7 +16681,7 @@ msgstr "骨架" msgid "Skeleton To Node" msgstr "骨架至节点" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp msgid "Animations" msgstr "动画" @@ -16939,10 +17104,6 @@ msgstr "IGD 我方地址" msgid "IGD Status" msgstr "IGD 状态" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -msgid "Default Input Values" -msgstr "默认输入值" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17402,10 +17563,6 @@ msgstr "基本类型" msgid "Node Path" msgstr "节点路径" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "参数缓存" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Use Default Args" msgstr "使用默认参数" @@ -17458,10 +17615,6 @@ msgstr "将 %s 按位异或" msgid "Set Mode" msgstr "设置模式" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Type Cache" -msgstr "类型缓存" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "赋值操作" @@ -17481,7 +17634,8 @@ msgid "Base object is not a Node!" msgstr "基础对象不是一个节点!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "路径必须指向节点!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -17496,7 +17650,7 @@ msgstr "触发 %s" msgid "Compose Array" msgstr "组成数组" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "操作符" @@ -17595,10 +17749,6 @@ msgstr "标题" msgid "Construct %s" msgstr "构造 %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Constructor" -msgstr "构造函数" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "获取局部变量" @@ -17615,10 +17765,6 @@ msgstr "动作 %s" msgid "Deconstruct %s" msgstr "解构 %s" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "元素缓冲" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "搜索 VisualScript" @@ -17779,6 +17925,23 @@ msgstr "强制系统用户" msgid "Shutdown ADB On Exit" msgstr "退出时关闭 ADB" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +#, fuzzy +msgid "Main 192 X 192" +msgstr "iPhone 120×120" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "包名缺失。" @@ -17811,6 +17974,11 @@ msgstr "使用自定义构建" msgid "Export Format" msgstr "导出格式" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "架构" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "密钥库" @@ -17839,7 +18007,7 @@ msgstr "一键部署" msgid "Clear Previous Install" msgstr "清除上次安装" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "代码" @@ -18263,6 +18431,70 @@ msgstr "缺少标识符。" msgid "The character '%s' is not allowed in Identifier." msgstr "标识符中不允许使用字符“%s”。" +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "Landscape Launch Screens" +msgstr "使用启动屏幕 Storyboard" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2436 X 1125" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 2208 X 1242" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1024 X 768" +msgstr "iPad 76×76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 2048 X 1536" +msgstr "iPad 152×152" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 960" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 640 X 1136" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 750 X 1334" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1125 X 2436" +msgstr "iPhone 120×120" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 768 X 1024" +msgstr "iPad 76×76" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPad 1536 X 2048" +msgstr "iPad 152×152" + +#: platform/iphone/export/export.cpp +#, fuzzy +msgid "iPhone 1242 X 2208" +msgstr "iPhone 120×120" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "App Store 团队 ID" @@ -18328,7 +18560,7 @@ msgstr "访问 Wi-Fi" msgid "Push Notifications" msgstr "推送通知" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp msgid "User Data" msgstr "用户数据" @@ -19264,11 +19496,6 @@ msgstr "" "必须创建 SpriteFrames 资源,或在 “Frames” 属性中设置 SpriteFrames 资源,以便 " "AnimatedSprite 显示帧。" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -msgid "Frame" -msgstr "帧号" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp msgid "Speed Scale" @@ -19284,18 +19511,6 @@ msgstr "正在播放" msgid "Centered" msgstr "居中" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "偏移" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -19367,8 +19582,7 @@ msgid "Pitch Scale" msgstr "音高缩放" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp msgid "Autoplay" msgstr "自动播放" @@ -19408,7 +19622,8 @@ msgstr "锚点模式" msgid "Rotating" msgstr "旋转" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp msgid "Current" msgstr "当前" @@ -19431,17 +19646,18 @@ msgid "Limit" msgstr "限制" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Left" msgstr "左侧" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Right" msgstr "右侧" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp msgid "Bottom" msgstr "底部" @@ -19489,8 +19705,8 @@ msgstr "绘制限制" msgid "Draw Drag Margin" msgstr "绘制拖拽边距" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp msgid "Blend Mode" msgstr "混合模式" @@ -19523,11 +19739,6 @@ msgstr "可见性" msgid "Visible" msgstr "可见" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "调制" - #: scene/2d/canvas_item.cpp msgid "Self Modulate" msgstr "自我调制" @@ -19549,10 +19760,6 @@ msgstr "光线遮罩" msgid "Use Parent Material" msgstr "使用父级材质" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "顶级" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -19599,7 +19806,7 @@ msgstr "多边形无效。“Segments”构建模式需要至少两个点。" #: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp msgid "" "The One Way Collision property will be ignored when the parent is an Area2D." -msgstr "" +msgstr "父节点为 Area2D 时将忽略 One Way Collision 属性。" #: scene/2d/collision_polygon_2d.cpp msgid "Build Mode" @@ -19711,16 +19918,6 @@ msgstr "本地坐标" msgid "Draw Order" msgstr "绘制顺序" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Texture" -msgstr "纹理" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp msgid "Emission Shape" @@ -19812,8 +20009,9 @@ msgid "Tangential Accel" msgstr "切向加速度" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "阻尼" @@ -19934,7 +20132,7 @@ msgid "Node B" msgstr "节点 B" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "偏倚" @@ -19943,7 +20141,7 @@ msgstr "偏倚" msgid "Disable Collision" msgstr "禁用碰撞" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "软度" @@ -19979,7 +20177,8 @@ msgid "Texture Scale" msgstr "纹理缩放" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "能量" @@ -20093,7 +20292,7 @@ msgstr "抗锯齿" msgid "Multimesh" msgstr "MultiMesh" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20127,8 +20326,15 @@ msgstr "最大速度" msgid "Path Max Distance" msgstr "路径最大距离" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "启用隐藏" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +#, fuzzy +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "NavigationAgent2D 只能在 Node2D 节点下使用。" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20141,14 +20347,6 @@ msgid "" "Node2D object." msgstr "NavigationObstacle2D 只能用于为 Node2D 对象避免碰撞。" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -msgid "Vertices" -msgstr "顶点" - -#: scene/2d/navigation_polygon.cpp -msgid "Outlines" -msgstr "轮廓" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -20517,7 +20715,7 @@ msgstr "远程路径" msgid "Use Global Coordinates" msgstr "使用全局坐标" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp msgid "Rest" msgstr "放松" @@ -20766,27 +20964,11 @@ msgstr "多普勒" msgid "Tracking" msgstr "跟踪" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "界限" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Space Transform" -msgstr "单元格空间变换" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "单元格细分" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "内部" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "八叉树" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "正在查找网格和灯光" @@ -20889,7 +21071,7 @@ msgstr "图像路径" msgid "Light Data" msgstr "光照数据" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp msgid "Bone Name" msgstr "骨骼名称" @@ -21058,22 +21240,6 @@ msgstr "允许合并" msgid "Autoplace Priority" msgstr "自动放置优先级" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "至单元格变换" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Data" -msgstr "动态数据" - -#: scene/3d/gi_probe.cpp -msgid "Dynamic Range" -msgstr "动态范围" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "法线偏倚" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "正在绘制网格" @@ -21103,6 +21269,80 @@ msgstr "" msgid "Subdiv" msgstr "细分" +#: scene/3d/gi_probe.cpp +msgid "Dynamic Range" +msgstr "动态范围" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "法线偏倚" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "像素大小" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "公告板" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Shaded" +msgstr "着色" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "双面" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "无深度测试" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Fixed Size" +msgstr "固定大小" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "Alpha 切除" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "Alpha 裁剪阈值" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "Render Priority" +msgstr "渲染优先级" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "渲染优先级" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "字体轮廓调制" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "字体" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "启用水平" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "对齐" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +msgid "Autowrap" +msgstr "自动换行" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "间接能量" @@ -21111,7 +21351,8 @@ msgstr "间接能量" msgid "Negative" msgstr "逆转" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp msgid "Specular" msgstr "镜面反射" @@ -21204,7 +21445,9 @@ msgid "Ignore Y" msgstr "忽略 Y" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +#, fuzzy +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "NavigationAgent 只能在 Spatial 节点下使用。" #: scene/3d/navigation_mesh_instance.cpp @@ -21215,16 +21458,15 @@ msgstr "" "NavigationMeshInstance 类型节点必须作为 Navigation 节点的子节点或子孙节点才能" "提供导航数据。" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "导航网格" #: scene/3d/navigation_obstacle.cpp -#, fuzzy msgid "" "The NavigationObstacle only serves to provide collision avoidance to a " "Spatial inheriting parent object." -msgstr "NavigationObstacle 只能用于为 Spatial 对象避免碰撞。" +msgstr "NavigationObstacle 只能用于为继承自 Spatial 的父级对象避免碰撞。" #: scene/3d/occluder.cpp msgid "No shape is set." @@ -21348,16 +21590,172 @@ msgid "Motion Z" msgstr "运动 Z" #: scene/3d/physics_body.cpp -msgid "Move Lock X" -msgstr "移动锁定 X" +#, fuzzy +msgid "Joint Constraints" +msgstr "常量" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "冲量限制" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Swing Span" +msgstr "摆动范围" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "扭转范围" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +msgid "Relaxation" +msgstr "松驰" #: scene/3d/physics_body.cpp -msgid "Move Lock Y" -msgstr "移动锁定 Y" +#, fuzzy +msgid "Angular Limit Enabled" +msgstr "角度限制 X" #: scene/3d/physics_body.cpp -msgid "Move Lock Z" -msgstr "移动锁定 Z" +#, fuzzy +msgid "Angular Limit Upper" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "角度限制 X" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "线性限制 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "线性弹簧 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "线性硬度" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "线性弹簧 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "平衡点" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "复原" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "线性阻尼" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "复原" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "角度阻尼" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "ERP" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "角度弹簧 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Stiffness" +msgstr "区域角硬度" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Damping" +msgstr "角度弹簧 X" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Equilibrium Point" +msgstr "平衡点" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -21395,10 +21793,6 @@ msgstr "排除节点" msgid "Params" msgstr "参数" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "冲量限制" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "角度限制" @@ -21411,10 +21805,6 @@ msgstr "上端" msgid "Lower" msgstr "下端" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -msgid "Relaxation" -msgstr "松驰" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "电机" @@ -21467,14 +21857,6 @@ msgstr "角度运动" msgid "Angular Ortho" msgstr "角度正交" -#: scene/3d/physics_joint.cpp -msgid "Swing Span" -msgstr "摆动范围" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "扭转范围" - #: scene/3d/physics_joint.cpp msgid "Linear Limit X" msgstr "线性限制 X" @@ -21499,10 +21881,6 @@ msgstr "平衡点" msgid "Angular Limit X" msgstr "角度限制 X" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "ERP" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "角度电机 X" @@ -21706,8 +22084,9 @@ msgstr "场景树中仅能存在一个 RoomManager。" msgid "Main" msgstr "主要" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp msgid "Active" msgstr "激活" @@ -21816,6 +22195,35 @@ msgstr "" "计算房间边界时出错。\n" "请确保所有房间都包含几何结构,或者包含手动边界。" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "复制姿势" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "子节点" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "将 %s 固定" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "调整" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "获取索引" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp msgid "Physics Enabled" msgstr "启用物理" @@ -21893,30 +22301,10 @@ msgstr "弹簧长度" msgid "Opacity" msgstr "不透明度" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "像素大小" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "公告板" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp msgid "Transparent" msgstr "透明" -#: scene/3d/sprite_3d.cpp -msgid "Shaded" -msgstr "着色" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "双面" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "Alpha 切除" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -22055,36 +22443,6 @@ msgstr "" "这个 WorldEnvironment 被忽略。添加摄像头(用于 3D 场景)或将此环境的背景模式" "设置为画布(用于 2D 场景)。" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "最小空间" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "最大空间" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "值标签" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Auto Triangles" -msgstr "自动三角形" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Triangles" -msgstr "三角形" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "X 标签" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "Y 标签" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "在 BlendTree 节点 “%s” 上没有发现动画: “%s”" @@ -22114,13 +22472,30 @@ msgid "Autorestart" msgstr "自动重启" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Delay" -msgstr "自动重启延迟" +#, fuzzy +msgid "Delay" +msgstr "延迟(毫秒)" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +#, fuzzy +msgid "Random Delay" msgstr "自动重启随机延迟" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "数量" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "缩放量" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "流位置" + #: scene/animation/animation_blend_tree.cpp msgid "Input Count" msgstr "输入数量" @@ -22130,10 +22505,6 @@ msgstr "输入数量" msgid "Xfade Time" msgstr "淡入淡出时间" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "图表偏移" - #: scene/animation/animation_node_state_machine.cpp msgid "Switch Mode" msgstr "切换模式" @@ -22194,10 +22565,6 @@ msgstr "无效动画: “%s” 。" msgid "Nothing connected to input '%s' of node '%s'." msgstr "没有任何物体连接到节点 “%s” 的输入 “%s” 。" -#: scene/animation/animation_tree.cpp -msgid "Filter Enabled" -msgstr "启用筛选" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "没有为图设置根 AnimationNode。" @@ -22520,10 +22887,6 @@ msgstr "对话框" msgid "Hide On OK" msgstr "确定时隐藏" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -msgid "Autowrap" -msgstr "自动换行" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "警告!" @@ -23086,7 +23449,7 @@ msgstr "进度偏移" msgid "Fill Mode" msgstr "填充模式" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "染色" @@ -23214,27 +23577,18 @@ msgstr "名称大小写" msgid "Editor Description" msgstr "编辑器描述" -#: scene/main/node.cpp -msgid "Import Path" -msgstr "导入路径" - #: scene/main/node.cpp msgid "Pause Mode" msgstr "暂停模式" #: scene/main/node.cpp -#, fuzzy msgid "Physics Interpolation Mode" -msgstr "物理插值" +msgstr "物理插值模式" #: scene/main/node.cpp msgid "Display Folded" msgstr "显示折叠" -#: scene/main/node.cpp -msgid "Unique Name In Owner" -msgstr "所有者唯一名称" - #: scene/main/node.cpp msgid "Filename" msgstr "文件名" @@ -23283,7 +23637,8 @@ msgstr "根" msgid "Multiplayer Poll" msgstr "多人轮询" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "形状" @@ -23566,11 +23921,6 @@ msgstr "烘焙间隔" msgid "Panel" msgstr "面板" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "字体" - #: scene/resources/default_theme/default_theme.cpp msgid "Font Color" msgstr "字体颜色" @@ -23719,7 +24069,7 @@ msgstr "选项卡" #: scene/resources/dynamic_font.cpp scene/resources/world.cpp #: scene/resources/world_2d.cpp msgid "Space" -msgstr "空间" +msgstr "空格" #: scene/resources/default_theme/default_theme.cpp msgid "Folded" @@ -23849,10 +24199,6 @@ msgstr "切换隐藏" msgid "Panel Disabled" msgstr "面板禁用" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separator" -msgstr "分隔线" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "带名称分隔线左侧" @@ -23862,9 +24208,8 @@ msgid "Labeled Separator Right" msgstr "带名称分隔线右侧" #: scene/resources/default_theme/default_theme.cpp -#, fuzzy msgid "Font Separator" -msgstr "分隔线字体颜色" +msgstr "分隔线字体" #: scene/resources/default_theme/default_theme.cpp msgid "Font Color Accel" @@ -23898,10 +24243,6 @@ msgstr "注释聚焦" msgid "Breakpoint" msgstr "断点" -#: scene/resources/default_theme/default_theme.cpp -msgid "Separation" -msgstr "间距" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "大小调整器" @@ -24530,14 +24871,6 @@ msgstr "对比度" msgid "Color Correction" msgstr "颜色校正" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "字符" - -#: scene/resources/font.cpp -msgid "Kernings" -msgstr "字偶对" - #: scene/resources/font.cpp msgid "Ascent" msgstr "升部" @@ -24547,9 +24880,8 @@ msgid "Distance Field" msgstr "距离场" #: scene/resources/gradient.cpp -#, fuzzy msgid "Raw Data" -msgstr "地图数据" +msgstr "原始数据" #: scene/resources/gradient.cpp msgid "Offsets" @@ -24571,10 +24903,6 @@ msgstr "地图数据" msgid "D" msgstr "距离" -#: scene/resources/material.cpp -msgid "Render Priority" -msgstr "渲染优先级" - #: scene/resources/material.cpp msgid "Next Pass" msgstr "下一阶段" @@ -24591,10 +24919,6 @@ msgstr "不着色" msgid "Vertex Lighting" msgstr "顶点光照" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "无深度测试" - #: scene/resources/material.cpp msgid "Use Point Size" msgstr "使用点大小" @@ -24603,10 +24927,6 @@ msgstr "使用点大小" msgid "World Triplanar" msgstr "世界三平面" -#: scene/resources/material.cpp -msgid "Fixed Size" -msgstr "固定大小" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "反照率纹理强制 sRGB" @@ -24623,6 +24943,11 @@ msgstr "禁用环境光" msgid "Ensure Correct Normals" msgstr "确保正确法线" +#: scene/resources/material.cpp +#, fuzzy +msgid "Albedo Tex MSDF" +msgstr "反照率纹理强制 sRGB" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "顶点颜色" @@ -24679,10 +25004,6 @@ msgstr "发光量" msgid "Use Alpha Scissor" msgstr "使用 Alpha 裁剪" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "Alpha 裁剪阈值" - #: scene/resources/material.cpp msgid "Particles Anim" msgstr "粒子动画" @@ -24704,44 +25025,16 @@ msgid "Metallic" msgstr "金属性" #: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "金属性镜面反射" - -#: scene/resources/material.cpp -msgid "Metallic Texture" -msgstr "金属性纹理" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "金属性纹理通道" - -#: scene/resources/material.cpp -msgid "Roughness Texture" -msgstr "粗糙度纹理" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "粗糙度纹理通道" +msgid "Texture Channel" +msgstr "纹理通道" #: scene/resources/material.cpp msgid "Emission" msgstr "自发光" #: scene/resources/material.cpp -msgid "Emission Energy" -msgstr "自发光能量" - -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "自发光操作" - -#: scene/resources/material.cpp -msgid "Emission On UV2" -msgstr "自发光使用 UV2" - -#: scene/resources/material.cpp -msgid "Emission Texture" -msgstr "自发光纹理" +msgid "On UV2" +msgstr "使用 UV2" #: scene/resources/material.cpp msgid "NormalMap" @@ -24751,46 +25044,26 @@ msgstr "法线贴图" msgid "Rim" msgstr "边缘" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "边缘染色" - -#: scene/resources/material.cpp -msgid "Rim Texture" -msgstr "边缘纹理" - #: scene/resources/material.cpp msgid "Clearcoat" msgstr "清漆" #: scene/resources/material.cpp -msgid "Clearcoat Gloss" -msgstr "清漆光泽" - -#: scene/resources/material.cpp -msgid "Clearcoat Texture" -msgstr "清漆纹理" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "各向异性" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" -msgstr "各向异性流动图" +msgid "Flowmap" +msgstr "" #: scene/resources/material.cpp msgid "Ambient Occlusion" msgstr "环境光遮蔽" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "使用 UV2" - -#: scene/resources/material.cpp -msgid "Texture Channel" -msgstr "纹理通道" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "深度视差" @@ -24819,10 +25092,6 @@ msgstr "次表面散射" msgid "Transmission" msgstr "传递" -#: scene/resources/material.cpp -msgid "Transmission Texture" -msgstr "传递纹理" - #: scene/resources/material.cpp msgid "Refraction" msgstr "折射" @@ -24867,14 +25136,20 @@ msgstr "异步模式" msgid "Lightmap Size Hint" msgstr "光照贴图大小提示" -#: scene/resources/mesh.cpp -msgid "Blend Shape Mode" -msgstr "形状混合模式" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "自定义 AABB" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "变换" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "画布变换" + #: scene/resources/multimesh.cpp msgid "Color Format" msgstr "颜色格式" @@ -24895,22 +25170,6 @@ msgstr "实例数" msgid "Visible Instance Count" msgstr "可见实例数" -#: scene/resources/multimesh.cpp -msgid "Transform Array" -msgstr "Transform 数组" - -#: scene/resources/multimesh.cpp -msgid "Transform 2D Array" -msgstr "Transform2D 数组" - -#: scene/resources/multimesh.cpp -msgid "Color Array" -msgstr "Color 数组" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "自定义数据数组" - #: scene/resources/navigation_mesh.cpp msgid "Sample Partition Type" msgstr "采样分区类型" @@ -25083,6 +25342,11 @@ msgstr "从左到右" msgid "Is Hemisphere" msgstr "是否半球" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "曲线" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "斜坡滑动" @@ -25091,14 +25355,25 @@ msgstr "斜坡滑动" msgid "A" msgstr "A" -#: scene/resources/shader.cpp -msgid "Custom Defines" -msgstr "自定义定义" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "自定义求解器偏倚" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "点数" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "绑定" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "骨骼" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "辐射大小" @@ -25167,10 +25442,6 @@ msgstr "圆角细节" msgid "Anti Aliasing" msgstr "抗锯齿" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "抗锯齿大小" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "向前伸长" @@ -25191,6 +25462,21 @@ msgstr "基础纹理" msgid "Image Size" msgstr "图像大小" +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "边数" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "前视图" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "后退" + #: scene/resources/texture.cpp msgid "Storage Mode" msgstr "存储模式" @@ -25200,12 +25486,14 @@ msgid "Lossy Storage Quality" msgstr "有损存储质量" #: scene/resources/texture.cpp -msgid "Fill From" +#, fuzzy +msgid "From" msgstr "填充起点" #: scene/resources/texture.cpp -msgid "Fill To" -msgstr "填充终点" +#, fuzzy +msgid "To" +msgstr "顶部" #: scene/resources/texture.cpp msgid "Base" @@ -25236,8 +25524,29 @@ msgid "Output Port For Preview" msgstr "输出端口预览" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "已初始化" +#, fuzzy +msgid "Depth Draw" +msgstr "深度绘制模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "剔除模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "漫反射图像" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "异步模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "模式" #: scene/resources/visual_shader.cpp msgid "Input Name" @@ -25639,6 +25948,11 @@ msgstr "碰撞安全小数" msgid "Collision Unsafe Fraction" msgstr "碰撞不安全小数" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "启用物理" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "质量中心" @@ -25652,14 +25966,16 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying 不能在“%s”函数中赋值。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "已在“vertex”函数中赋值的 varying 不能在“fragment”或“light”中重新赋值。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "已在“fragment”函数中赋值的 varying 不能在“vertex”或“light”中重新赋值。" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 5d38b9842723..40e03fc7d756 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -214,14 +214,8 @@ msgstr "" msgid "Function" msgstr "行為" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "" @@ -561,13 +555,15 @@ msgid "Project Settings Override" msgstr "專案設定" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "名稱" @@ -620,7 +616,7 @@ msgstr "全部取代" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -757,7 +753,8 @@ msgstr "" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp #, fuzzy msgid "Physics" msgstr "物理幀 %" @@ -768,7 +765,7 @@ msgstr "物理幀 %" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "" @@ -798,9 +795,8 @@ msgstr "" msgid "Quality" msgstr "" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "篩選:" @@ -927,11 +923,6 @@ msgstr "路徑" msgid "Source Code" msgstr "來源:" -#: core/translation.cpp -#, fuzzy -msgid "Messages" -msgstr "同步更新腳本" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "" @@ -998,7 +989,8 @@ msgstr "" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "" @@ -1049,13 +1041,14 @@ msgstr "" msgid "Subsurface Scattering" msgstr "" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp #, fuzzy @@ -1153,6 +1146,95 @@ msgstr "動畫變化關鍵幀數值" msgid "Anim Change Call" msgstr "" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "幀 %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +#, fuzzy +msgid "Time" +msgstr "時間:" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "本地化" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "本地化" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "新增訊號" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "In Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Out Handle" +msgstr "" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "移動模式" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "不選" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "" + +#: editor/animation_track_editor.cpp +msgid "Easing" +msgstr "" + #: editor/animation_track_editor.cpp #, fuzzy msgid "Anim Multi Change Keyframe Time" @@ -1368,16 +1450,6 @@ msgstr "移除動畫軌跡" msgid "Editors" msgstr "編輯器" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2865,7 +2937,7 @@ msgid "Script Editor" msgstr "" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp #, fuzzy msgid "Asset Library" msgstr "MeshLibrary..." @@ -3169,11 +3241,11 @@ msgstr "匯出" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3316,7 +3388,7 @@ msgstr "" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Top" msgstr "最頂" @@ -3521,11 +3593,12 @@ msgstr "" msgid "Read Only" msgstr "" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp msgid "Checkable" msgstr "" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "所有選項" @@ -4961,13 +5034,6 @@ msgstr "" msgid "Frame #:" msgstr "幀 #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -#, fuzzy -msgid "Time" -msgstr "時間:" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "" @@ -5373,7 +5439,8 @@ msgstr "資源" msgid "Color Theme" msgstr "檔案" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "" @@ -5403,13 +5470,6 @@ msgstr "" msgid "Indent" msgstr "" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -6944,9 +7004,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -7106,11 +7166,6 @@ msgstr "" msgid "Materials" msgstr "當改變時更新" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "本地化" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7166,17 +7221,18 @@ msgstr "檔案" msgid "Optimizer" msgstr "優化" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "啟用" @@ -7273,7 +7329,8 @@ msgstr "選擇模式" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7305,12 +7362,6 @@ msgstr "下一個腳本" msgid "Normal Map Invert Y" msgstr "" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -8120,7 +8171,8 @@ msgstr "" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "" @@ -8310,7 +8362,7 @@ msgid "Fade Out (s):" msgstr "" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "" @@ -8726,7 +8778,7 @@ msgid "Select lightmap bake file:" msgstr "選取Template檔案" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "" @@ -9634,13 +9686,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "(不)顯示最愛" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "文字" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "翻譯:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "" @@ -9748,7 +9823,8 @@ msgstr "" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "" @@ -10299,13 +10375,12 @@ msgstr "" msgid "Points" msgstr "下移" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp #, fuzzy msgid "Polygons" msgstr "插件" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "" @@ -10387,8 +10462,6 @@ msgid "Grid Settings" msgstr "設定" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "" @@ -10663,8 +10736,6 @@ msgid "Previous Script" msgstr "上一個tab" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "檔案" @@ -10916,7 +10987,8 @@ msgid "Convert Case" msgstr "轉為..." #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "" @@ -12531,7 +12603,7 @@ msgstr "開/關自動播放" msgid "Disabled Button" msgstr "已停用" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "" @@ -12861,12 +12933,6 @@ msgstr "" msgid "Priority" msgstr "匯出" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "" @@ -13148,6 +13214,139 @@ msgstr "縮放selection" msgid "This property can't be changed." msgstr "不能執行這個動作,因為沒有tree root." +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "選項" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +msgid "Offset" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "翻譯:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "選取" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "文字" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "編輯Node Curve" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "當改變時更新" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +msgid "Modulate" +msgstr "" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "篩選nodes:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "檔案" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "縮圖" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "動畫循環" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "插件" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "插件" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "移除選項" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "動畫變化過渡" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "無干擾模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "只限選中" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "無干擾模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "插件" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "選取" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "篩選:" + #: editor/plugins/tile_set_editor_plugin.cpp #, fuzzy msgid "TileSet" @@ -14268,7 +14467,7 @@ msgid "" "Only one preset per platform may be marked as runnable." msgstr "" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "資源" @@ -14327,12 +14526,6 @@ msgstr "下一個腳本" msgid "GDScript Export Mode:" msgstr "匯出" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "文字" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "" @@ -14571,6 +14764,20 @@ msgstr "專案" msgid "Error: Project is missing on the filesystem." msgstr "" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Local Projects" +msgstr "專案" + +#: editor/project_manager.cpp +#, fuzzy +msgid "Asset Library Projects" +msgstr "MeshLibrary..." + #: editor/project_manager.cpp #, fuzzy msgid "Can't open project at '%s'." @@ -14666,11 +14873,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "開啟 Project Manager " -#: editor/project_manager.cpp -#, fuzzy -msgid "Local Projects" -msgstr "專案" - #: editor/project_manager.cpp #, fuzzy msgid "Loading, please wait..." @@ -14726,11 +14928,6 @@ msgstr "只限選中" msgid "About" msgstr "關於" -#: editor/project_manager.cpp -#, fuzzy -msgid "Asset Library Projects" -msgstr "MeshLibrary..." - #: editor/project_manager.cpp msgid "Restart Now" msgstr "" @@ -15085,7 +15282,8 @@ msgstr "" msgid "AutoLoad" msgstr "" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "插件" @@ -15222,12 +15420,6 @@ msgstr "" msgid "Initial value for the counter" msgstr "" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "" @@ -15668,10 +15860,6 @@ msgid "" "Switch back to the Local scene tree dock to improve performance." msgstr "" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "" @@ -16043,11 +16231,6 @@ msgstr "匯出" msgid "Monitor" msgstr "" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "" @@ -16659,10 +16842,6 @@ msgstr "" msgid "Wait Timeout" msgstr "時間:" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16690,11 +16869,11 @@ msgstr "監視器" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "向後" @@ -16767,12 +16946,6 @@ msgstr "無干擾模式" msgid "Invert Faces" msgstr "轉為..." -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "當改變時更新" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -17240,7 +17413,7 @@ msgstr "選擇模式" msgid "Instance Materials" msgstr "當改變時更新" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp msgid "Parent" msgstr "" @@ -17257,13 +17430,6 @@ msgstr "" msgid "Translation" msgstr "翻譯" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "本地化" - #: modules/gltf/gltf_node.cpp msgid "Children" msgstr "" @@ -17378,7 +17544,6 @@ msgstr "重新命名..." #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "文字" @@ -17410,7 +17575,7 @@ msgstr "只限選中" msgid "Skeleton To Node" msgstr "不選" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "新增動畫" @@ -17865,11 +18030,6 @@ msgstr "" msgid "IGD Status" msgstr "" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "動畫變化數值" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -18368,10 +18528,6 @@ msgstr "更改動畫循環" msgid "Node Path" msgstr "複製路徑" -#: modules/visual_script/visual_script_func_nodes.cpp -msgid "Argument Cache" -msgstr "" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -18429,11 +18585,6 @@ msgstr "" msgid "Set Mode" msgstr "選擇模式" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "當改變時更新" - #: modules/visual_script/visual_script_func_nodes.cpp msgid "Assign Op" msgstr "" @@ -18453,7 +18604,7 @@ msgid "Base object is not a Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +msgid "Path does not lead to Node!" msgstr "" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18468,7 +18619,7 @@ msgstr "" msgid "Compose Array" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp msgid "Operator" msgstr "" @@ -18577,11 +18728,6 @@ msgstr "" msgid "Construct %s" msgstr "常數" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "常數" - #: modules/visual_script/visual_script_nodes.cpp msgid "Get Local Var" msgstr "" @@ -18599,10 +18745,6 @@ msgstr "行為" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp #, fuzzy msgid "Search VisualScript" @@ -18778,6 +18920,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "" @@ -18811,6 +18969,10 @@ msgstr "" msgid "Export Format" msgstr "匯出" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +msgid "Architectures" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Keystore" msgstr "" @@ -18841,7 +19003,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "上一個tab" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -19285,6 +19447,58 @@ msgstr "" msgid "The character '%s' is not allowed in Identifier." msgstr "" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -19359,7 +19573,7 @@ msgstr "成功!" msgid "Push Notifications" msgstr "貼上動畫" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "開啟 Project Manager?" @@ -20370,12 +20584,6 @@ msgid "" "order for AnimatedSprite to display frames." msgstr "" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "幀 %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -20394,18 +20602,6 @@ msgstr "運行" msgid "Centered" msgstr "不選" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -msgid "Offset" -msgstr "" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20486,8 +20682,7 @@ msgid "Pitch Scale" msgstr "選擇模式" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "開/關自動播放" @@ -20533,7 +20728,8 @@ msgstr "移動模式" msgid "Rotating" msgstr "本地化" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "當前版本:" @@ -20559,19 +20755,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "線性" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "線性" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "移除選項" @@ -20621,8 +20818,8 @@ msgstr "" msgid "Draw Drag Margin" msgstr "" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "選擇模式" @@ -20660,11 +20857,6 @@ msgstr "" msgid "Visible" msgstr "(不)顯示隱藏的文件" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -msgid "Modulate" -msgstr "" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20687,10 +20879,6 @@ msgstr "" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20844,17 +21032,6 @@ msgstr "專案" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "文字" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20952,8 +21129,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -21087,7 +21265,7 @@ msgid "Node B" msgstr "貼上" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -21097,7 +21275,7 @@ msgstr "" msgid "Disable Collision" msgstr "已停用" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -21134,7 +21312,8 @@ msgid "Texture Scale" msgstr "" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -21259,7 +21438,7 @@ msgstr "" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -21294,8 +21473,14 @@ msgstr "" msgid "Path Max Distance" msgstr "" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "啟用" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -21308,16 +21493,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "內客" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "關閉場景" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21696,7 +21871,7 @@ msgstr "只限選中" msgid "Use Global Coordinates" msgstr "下一個腳本" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "儲存檔案" @@ -21964,28 +22139,11 @@ msgstr "更改動畫長度" msgid "Tracking" msgstr "" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "動畫變化過渡" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -msgid "Octree" -msgstr "" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "" @@ -22100,7 +22258,7 @@ msgstr "" msgid "Light Data" msgstr "" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "Node名稱" @@ -22272,24 +22430,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "檔案" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "MeshLibrary..." - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "MeshLibrary..." - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "" @@ -22315,6 +22455,85 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "MeshLibrary..." + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Pixel Size" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "當改變時更新" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "下一個腳本" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "檔案" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "檔案" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "選擇模式" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +msgid "Font" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "篩選檔案..." + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "篩選檔案..." + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "開/關自動播放" + #: scene/3d/light.cpp msgid "Indirect Energy" msgstr "" @@ -22323,7 +22542,8 @@ msgstr "" msgid "Negative" msgstr "" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "選擇模式" @@ -22432,7 +22652,8 @@ msgid "Ignore Y" msgstr "" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22441,7 +22662,7 @@ msgid "" "It only provides navigation data." msgstr "" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp msgid "NavMesh" msgstr "" @@ -22569,18 +22790,170 @@ msgstr "行為" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "移動模式" +msgid "Joint Constraints" +msgstr "常數" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "場景儲存中" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "翻譯:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "移動模式" +msgid "Angular Limit Enabled" +msgstr "篩選檔案..." #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "移動模式" +msgid "Angular Limit Upper" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "最大的角度錯誤:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "新增動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "新增動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "新增動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "新增動畫" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "描述:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "描述:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "新增動畫" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "篩選檔案..." + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp msgid "Body Offset" @@ -22620,10 +22993,6 @@ msgstr "不選" msgid "Params" msgstr "當改變時更新" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22636,11 +23005,6 @@ msgstr "" msgid "Lower" msgstr "" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "翻譯:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22703,15 +23067,6 @@ msgstr "新增動畫" msgid "Angular Ortho" msgstr "最大的角度錯誤:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "場景儲存中" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22739,10 +23094,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22957,8 +23308,9 @@ msgstr "" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -23068,6 +23420,34 @@ msgid "" "Ensure all rooms contain geometry or manual bounds." msgstr "" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +msgid "Pose" +msgstr "" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "無效名稱" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "下移" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "內容:" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "按鍵" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -23146,32 +23526,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -msgid "Pixel Size" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "翻譯" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "當改變時更新" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23312,38 +23671,6 @@ msgid "" "this environment's Background Mode to Canvas (for 2D scenes)." msgstr "" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Min Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -msgid "Value Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "開/關自動播放" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "開/關自動播放" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "" @@ -23378,14 +23705,28 @@ msgid "Autorestart" msgstr "儲存檔案" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "動晝插入關鍵幀?" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" +msgid "Random Delay" msgstr "" +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "新增訊號" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "Instance" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "只限選中" + #: scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Input Count" @@ -23396,10 +23737,6 @@ msgstr "新增訊號" msgid "Xfade Time" msgstr "" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -msgid "Graph Offset" -msgstr "" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23471,11 +23808,6 @@ msgstr "錯誤:無效的動畫名稱!" msgid "Nothing connected to input '%s' of node '%s'." msgstr "由 '%s' 連到 '%s'" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "篩選檔案..." - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "" @@ -23827,11 +24159,6 @@ msgstr "" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "開/關自動播放" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "警告!" @@ -24449,7 +24776,7 @@ msgstr "" msgid "Fill Mode" msgstr "匯出" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24593,11 +24920,6 @@ msgstr "" msgid "Editor Description" msgstr "描述:" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "匯出" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24613,11 +24935,6 @@ msgstr "模式" msgid "Display Folded" msgstr "全部取代" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "Node名稱" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24672,7 +24989,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24976,11 +25294,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -msgid "Font" -msgstr "" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25302,11 +25615,6 @@ msgstr "(不)顯示隱藏的文件" msgid "Panel Disabled" msgstr "已停用" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "翻譯:" - #: scene/resources/default_theme/default_theme.cpp msgid "Labeled Separator Left" msgstr "" @@ -25359,11 +25667,6 @@ msgstr "社群" msgid "Breakpoint" msgstr "刪除" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "翻譯:" - #: scene/resources/default_theme/default_theme.cpp msgid "Resizer" msgstr "" @@ -26092,15 +26395,6 @@ msgstr "翻譯:" msgid "Color Correction" msgstr "行為" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "警告" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -26136,11 +26430,6 @@ msgstr "" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "檔案" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26159,10 +26448,6 @@ msgstr "" msgid "Vertex Lighting" msgstr "描述:" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26172,11 +26457,6 @@ msgstr "下一個腳本" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "下一個腳本" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26195,6 +26475,10 @@ msgstr "已停用" msgid "Ensure Correct Normals" msgstr "縮放selection" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp msgid "Vertex Color" msgstr "" @@ -26260,10 +26544,6 @@ msgstr "只限選中" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26287,50 +26567,19 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "移除選項" - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "移除選項" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "選擇模式" #: scene/resources/material.cpp msgid "Emission" msgstr "" #: scene/resources/material.cpp -msgid "Emission Energy" +msgid "On UV2" msgstr "" -#: scene/resources/material.cpp -msgid "Emission Operator" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "可見碰撞圖形" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "文字" - #: scene/resources/material.cpp msgid "NormalMap" msgstr "" @@ -26339,36 +26588,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -msgid "Rim Tint" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "移除選項" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "清空" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "運行場景" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "檔案" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26376,15 +26610,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "插件" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "選擇模式" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26415,11 +26640,6 @@ msgstr "" msgid "Transmission" msgstr "過渡" -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "過渡" - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26467,15 +26687,20 @@ msgstr "移動模式" msgid "Lightmap Size Hint" msgstr "" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "選擇模式" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "檔案" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "動畫變化過渡" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26499,25 +26724,6 @@ msgstr "Instance" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "縮放selection" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "縮放selection" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "常數" - -#: scene/resources/multimesh.cpp -msgid "Custom Data Array" -msgstr "" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26704,6 +26910,11 @@ msgstr "" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "編輯Node Curve" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26712,15 +26923,24 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "運行場景" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "新增訊號" + +#: scene/resources/skin.cpp +msgid "Bind" +msgstr "" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "Node名稱" + #: scene/resources/sky.cpp msgid "Radiance Size" msgstr "" @@ -26796,10 +27016,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26822,6 +27038,19 @@ msgstr "移除選項" msgid "Image Size" msgstr "" +#: scene/resources/texture.cpp +msgid "Side" +msgstr "" + +#: scene/resources/texture.cpp +msgid "Front" +msgstr "" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "向後" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26834,13 +27063,13 @@ msgstr "捕捉" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "匯出" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "匯出" +msgid "To" +msgstr "最頂" #: scene/resources/texture.cpp #, fuzzy @@ -26876,8 +27105,29 @@ msgid "Output Port For Preview" msgstr "" #: scene/resources/visual_shader.cpp -msgid "Initialized" -msgstr "" +#, fuzzy +msgid "Depth Draw" +msgstr "模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "選擇模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "選擇模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "移動模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "移動模式" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27310,6 +27560,11 @@ msgstr "無干擾模式" msgid "Collision Unsafe Fraction" msgstr "無干擾模式" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "物理幀 %" + #: servers/physics_server.cpp msgid "Center Of Mass" msgstr "" @@ -27324,13 +27579,13 @@ msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" #: servers/visual/shader_language.cpp msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 703348c019c9..aa6a0fe37462 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -233,14 +233,8 @@ msgstr "多執行緒佇列大小(KB)" msgid "Function" msgstr "函式" -#: core/image.cpp core/packed_data_container.cpp -#: modules/minimp3/audio_stream_mp3.cpp -#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp -#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp +#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp -#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp -#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp msgid "Data" msgstr "資料" @@ -570,13 +564,15 @@ msgid "Project Settings Override" msgstr "覆寫專案設定" #: core/project_settings.cpp core/resource.cpp -#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp -#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp +#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp +#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp +#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp #: editor/project_manager.cpp editor/settings_config_dialog.cpp #: modules/gdnative/nativescript/nativescript.cpp #: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp #: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp -#: scene/main/node.cpp +#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp +#: scene/resources/skin.cpp msgid "Name" msgstr "名稱" @@ -628,7 +624,7 @@ msgstr "全部顯示" #: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp #: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp -#: scene/gui/text_edit.cpp scene/resources/texture.cpp +#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp msgid "Width" msgstr "" @@ -770,7 +766,8 @@ msgstr "UI結尾" #: scene/resources/world.cpp scene/resources/world_2d.cpp #: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp msgid "Physics" msgstr "物理" @@ -780,7 +777,7 @@ msgstr "物理" #: editor/plugins/spatial_editor_plugin.cpp main/main.cpp #: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp #: scene/3d/physics_body.cpp scene/resources/world.cpp -#: servers/physics/space_sw.cpp +#: servers/physics/space_sw.cpp servers/physics_server.cpp msgid "3D" msgstr "3D" @@ -811,9 +808,8 @@ msgstr "算繪" msgid "Quality" msgstr "品質" -#: core/project_settings.cpp scene/animation/animation_tree.cpp -#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp -#: servers/visual_server.cpp +#: core/project_settings.cpp scene/gui/file_dialog.cpp +#: scene/main/scene_tree.cpp servers/visual_server.cpp #, fuzzy msgid "Filters" msgstr "篩選器" @@ -941,10 +937,6 @@ msgstr "路徑" msgid "Source Code" msgstr "原始碼" -#: core/translation.cpp -msgid "Messages" -msgstr "訊息" - #: core/translation.cpp editor/project_settings_editor.cpp msgid "Locale" msgstr "地區" @@ -1012,7 +1004,8 @@ msgstr "畫布多邊形索引緩衝區大小(KB)" #: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp #: servers/physics_2d/physics_2d_server_sw.cpp #: servers/physics_2d/physics_2d_server_wrap_mt.h -#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp +#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp +#: servers/visual_server.cpp msgid "2D" msgstr "2D" @@ -1065,13 +1058,14 @@ msgstr "單一物件最大燈光數" msgid "Subsurface Scattering" msgstr "次表面散射" -#: drivers/gles3/rasterizer_scene_gles3.cpp +#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp #: editor/import/resource_importer_texture.cpp #: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp #: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp #: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp +#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp #: scene/main/canvas_layer.cpp scene/resources/environment.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp msgid "Scale" @@ -1166,6 +1160,97 @@ msgstr "更改動畫關鍵畫格數值" msgid "Anim Change Call" msgstr "更改動畫呼叫" +#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp +#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Frame" +msgstr "影格 %" + +#: editor/animation_track_editor.cpp editor/editor_profiler.cpp +#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp +#: scene/resources/particles_material.cpp servers/visual_server.cpp +msgid "Time" +msgstr "時間" + +#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp +#: platform/osx/export/export.cpp +#, fuzzy +msgid "Location" +msgstr "本地化" + +#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp +#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp +#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp +#, fuzzy +msgid "Rotation" +msgstr "旋轉步長:" + +#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp +msgid "Value" +msgstr "數值" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Arg Count" +msgstr "數量:" + +#: editor/animation_track_editor.cpp main/main.cpp +#: modules/mono/mono_gd/gd_mono.cpp +msgid "Args" +msgstr "" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp +#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp +#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp +msgid "Type" +msgstr "型別" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "In Handle" +msgstr "設定處理程式" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Out Handle" +msgstr "設定處理程式" + +#: editor/animation_track_editor.cpp +#: editor/import/resource_importer_texture.cpp +#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp +msgid "Stream" +msgstr "" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Start Offset" +msgstr "網格偏移量:" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "End Offset" +msgstr "偏移:" + +#: editor/animation_track_editor.cpp editor/editor_settings.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp +#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/animation/animation_blend_tree.cpp +#: scene/resources/particles_material.cpp +msgid "Animation" +msgstr "動畫" + +#: editor/animation_track_editor.cpp +#, fuzzy +msgid "Easing" +msgstr "緩入緩出" + #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Time" msgstr "更改多個動畫的關鍵畫格時間" @@ -1363,16 +1448,6 @@ msgstr "刪除動畫軌" msgid "Editors" msgstr "編輯器" -#: editor/animation_track_editor.cpp editor/editor_settings.cpp -#: editor/import/resource_importer_scene.cpp -#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp -#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp -#: scene/animation/animation_blend_tree.cpp -#: scene/resources/particles_material.cpp -msgid "Animation" -msgstr "動畫" - #: editor/animation_track_editor.cpp editor/editor_settings.cpp #, fuzzy msgid "Confirm Insert Track" @@ -2808,7 +2883,7 @@ msgid "Script Editor" msgstr "腳本編輯器" #: editor/editor_feature_profile.cpp -#: editor/plugins/asset_library_editor_plugin.cpp +#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp msgid "Asset Library" msgstr "素材庫" @@ -3085,11 +3160,11 @@ msgstr "播放模式:" #: editor/import/resource_importer_texture.cpp #: editor/import/resource_importer_wav.cpp main/main.cpp #: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp -#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp -#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp +#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp #: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp #: scene/gui/control.cpp scene/gui/file_dialog.cpp #: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #: servers/audio/effects/audio_effect_distortion.cpp #, fuzzy msgid "Mode" @@ -3223,7 +3298,7 @@ msgstr "重新匯入已匯入的遺失檔案" #: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp #: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp msgid "Top" msgstr "頂端" @@ -3419,12 +3494,13 @@ msgstr "數值" msgid "Read Only" msgstr "僅顯示方法" -#: editor/editor_inspector.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp #, fuzzy msgid "Checkable" msgstr "檢查項目" -#: editor/editor_inspector.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Checked" msgstr "已檢查的項目" @@ -4849,12 +4925,6 @@ msgstr "" msgid "Frame #:" msgstr "幀 #:" -#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp -#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp -#: scene/resources/particles_material.cpp servers/visual_server.cpp -msgid "Time" -msgstr "時間" - #: editor/editor_profiler.cpp msgid "Calls" msgstr "呼叫" @@ -5273,7 +5343,8 @@ msgstr "子資源" msgid "Color Theme" msgstr "編輯器主題" -#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp +#: editor/editor_settings.cpp scene/3d/label_3d.cpp +#: scene/resources/default_theme/default_theme.cpp msgid "Line Spacing" msgstr "行間距" @@ -5307,13 +5378,6 @@ msgstr "凸顯型別安全的行" msgid "Indent" msgstr "向左縮排" -#: editor/editor_settings.cpp editor/script_editor_debugger.cpp -#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_light.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp -#: scene/resources/visual_shader_nodes.cpp -msgid "Type" -msgstr "型別" - #: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "自動縮排" @@ -6821,9 +6885,9 @@ msgstr "" #: editor/import/resource_importer_layered_texture.cpp #: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp #: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/texture.cpp +#: scene/resources/texture.cpp scene/resources/visual_shader.cpp msgid "Flags" msgstr "" @@ -6983,11 +7047,6 @@ msgstr "" msgid "Materials" msgstr "材質變更:" -#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp -#, fuzzy -msgid "Location" -msgstr "本地化" - #: editor/import/resource_importer_scene.cpp #, fuzzy msgid "Keep On Reimport" @@ -7046,17 +7105,18 @@ msgstr "變換" msgid "Optimizer" msgstr "最佳化" -#: editor/import/resource_importer_scene.cpp main/main.cpp +#: editor/import/resource_importer_scene.cpp +#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp #: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp #: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp #: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp #: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp #: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp #: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp -#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp -#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp -#: scene/resources/curve.cpp scene/resources/environment.cpp -#: scene/resources/material.cpp +#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp +#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp +#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp +#: scene/resources/environment.cpp scene/resources/material.cpp #, fuzzy msgid "Enabled" msgstr "啟用" @@ -7156,7 +7216,8 @@ msgstr "選擇模式" msgid "BPTC LDR" msgstr "" -#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp +#: editor/import/resource_importer_texture.cpp +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp msgid "Normal Map" @@ -7190,12 +7251,6 @@ msgstr "頂點" msgid "Normal Map Invert Y" msgstr "隨機縮放:" -#: editor/import/resource_importer_texture.cpp -#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp -msgid "Stream" -msgstr "" - #: editor/import/resource_importer_texture.cpp #, fuzzy msgid "Size Limit" @@ -7952,7 +8007,8 @@ msgstr "未來" #: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp #: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp -#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp +#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp +#: servers/audio/effects/audio_effect_phaser.cpp msgid "Depth" msgstr "深度" @@ -8132,7 +8188,7 @@ msgid "Fade Out (s):" msgstr "淡出(秒):" #: editor/plugins/animation_tree_player_editor_plugin.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp msgid "Blend" msgstr "混合 (Blend)" @@ -8536,7 +8592,7 @@ msgid "Select lightmap bake file:" msgstr "選擇光照圖烘焙檔案:" #: editor/plugins/camera_editor_plugin.cpp -#: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp msgid "Preview" msgstr "預覽" @@ -9403,13 +9459,36 @@ msgstr "" msgid "Toggle Grid Snap" msgstr "切換模式" +#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp +#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp +#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp +#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp +#: scene/resources/primitive_meshes.cpp +msgid "Text" +msgstr "純文字" + +#: editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp +#: platform/osx/export/export.cpp platform/windows/export/export.cpp +#: scene/gui/button.cpp scene/gui/item_list.cpp +msgid "Icon" +msgstr "圖示" + +#: editor/plugins/item_list_editor_plugin.cpp +msgid "ID" +msgstr "" + +#: editor/plugins/item_list_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separator" +msgstr "分隔:" + #: editor/plugins/item_list_editor_plugin.cpp msgid "Item %d" msgstr "第 %d 項" -#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp -#: scene/gui/menu_button.cpp scene/gui/option_button.cpp -#: scene/gui/popup_menu.cpp +#: editor/plugins/item_list_editor_plugin.cpp msgid "Items" msgstr "項目" @@ -9512,7 +9591,8 @@ msgstr "建立輪廓" #: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp #: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp #: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp -#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp +#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp +#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp #: scene/resources/texture.cpp msgid "Mesh" msgstr "網格" @@ -10060,12 +10140,11 @@ msgstr "UV" msgid "Points" msgstr "點" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp -#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp msgid "Polygons" msgstr "多邊形" -#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp +#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp msgid "Bones" msgstr "骨骼" @@ -10144,8 +10223,6 @@ msgid "Grid Settings" msgstr "網格設定" #: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp #: scene/resources/default_theme/default_theme.cpp msgid "Snap" msgstr "吸附" @@ -10400,8 +10477,6 @@ msgid "Previous Script" msgstr "上一個腳本" #: editor/plugins/script_editor_plugin.cpp -#: modules/gdnative/videodecoder/video_stream_gdnative.cpp -#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp #: scene/resources/default_theme/default_theme.cpp msgid "File" msgstr "檔案" @@ -10636,7 +10711,8 @@ msgid "Convert Case" msgstr "轉換大小寫" #: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp -#: scene/gui/label.cpp +#: scene/3d/label_3d.cpp scene/gui/label.cpp +#: scene/resources/primitive_meshes.cpp msgid "Uppercase" msgstr "大寫" @@ -12148,7 +12224,7 @@ msgstr "開啟/關閉按鈕" msgid "Disabled Button" msgstr "已停用的按鈕" -#: editor/plugins/theme_editor_preview.cpp +#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp msgid "Item" msgstr "項目" @@ -12466,12 +12542,6 @@ msgstr "遮罩" msgid "Priority" msgstr "優先級" -#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp -#: platform/osx/export/export.cpp platform/windows/export/export.cpp -#: scene/gui/button.cpp scene/gui/item_list.cpp -msgid "Icon" -msgstr "圖示" - #: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp msgid "Z Index" msgstr "Z 索引" @@ -12730,6 +12800,141 @@ msgstr "建立遮擋多邊形" msgid "This property can't be changed." msgstr "該屬性無法修改。" +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Snap Options" +msgstr "吸附選項" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp +#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp +#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp +#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp +#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp +#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp +#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp +#: scene/main/canvas_layer.cpp scene/resources/material.cpp +#: scene/resources/particles_material.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Offset" +msgstr "偏移:" + +#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp +#: scene/gui/range.cpp scene/resources/animation.cpp +#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp +#: servers/physics_server.cpp +msgid "Step" +msgstr "步長" + +#: editor/plugins/tile_set_editor_plugin.cpp +#: scene/resources/default_theme/default_theme.cpp +#, fuzzy +msgid "Separation" +msgstr "分隔:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Tile" +msgstr "選擇" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp +#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp +#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp +#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp +#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp +#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Texture" +msgstr "純文字" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tex Offset" +msgstr "網格偏移量:" + +#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp +#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp +#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Material" +msgstr "材質變更:" + +#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp +#, fuzzy +msgid "Modulate" +msgstr "填充" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tile Mode" +msgstr "切換模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Autotile Bitmask Mode" +msgstr "優先模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Size" +msgstr "輪廓尺寸:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Subtile Spacing" +msgstr "行間距" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Occluder Offset" +msgstr "建立遮光多邊形" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Navigation Offset" +msgstr "導航模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Offset" +msgstr "偏移:" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Shape Transform" +msgstr "變換" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision" +msgstr "碰撞" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way" +msgstr "僅搜尋所選區域" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Collision One Way Margin" +msgstr "碰撞模式" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Navigation" +msgstr "顯示導航" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Selected Occlusion" +msgstr "選擇" + +#: editor/plugins/tile_set_editor_plugin.cpp +#, fuzzy +msgid "Tileset Script" +msgstr "篩選腳本" + #: editor/plugins/tile_set_editor_plugin.cpp msgid "TileSet" msgstr "圖塊集" @@ -13855,7 +14060,7 @@ msgstr "" "若選中,則預設設定將可使用單鍵部署。\n" "每個平台只可將一個預設設定設為可執行。" -#: editor/project_export.cpp scene/main/resource_preloader.cpp +#: editor/project_export.cpp msgid "Resources" msgstr "資源" @@ -13915,12 +14120,6 @@ msgstr "腳本" msgid "GDScript Export Mode:" msgstr "GDScript匯出模式:" -#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp -#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp -#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp -msgid "Text" -msgstr "純文字" - #: editor/project_export.cpp msgid "Compiled Bytecode (Faster Loading)" msgstr "已編譯的位元組碼(載入速度較快)" @@ -14155,6 +14354,18 @@ msgstr "遺失專案" msgid "Error: Project is missing on the filesystem." msgstr "錯誤:專案在檔案系統上遺失。" +#: editor/project_manager.cpp editor/scene_tree_dock.cpp +msgid "Local" +msgstr "本機" + +#: editor/project_manager.cpp +msgid "Local Projects" +msgstr "本地專案" + +#: editor/project_manager.cpp +msgid "Asset Library Projects" +msgstr "素材庫專案" + #: editor/project_manager.cpp msgid "Can't open project at '%s'." msgstr "無法於「%s」打開專案。" @@ -14267,10 +14478,6 @@ msgctxt "Application" msgid "Project Manager" msgstr "專案管理員" -#: editor/project_manager.cpp -msgid "Local Projects" -msgstr "本地專案" - #: editor/project_manager.cpp msgid "Loading, please wait..." msgstr "載入中,請稍後..." @@ -14319,10 +14526,6 @@ msgstr "刪除遺失" msgid "About" msgstr "關於" -#: editor/project_manager.cpp -msgid "Asset Library Projects" -msgstr "素材庫專案" - #: editor/project_manager.cpp msgid "Restart Now" msgstr "立即重新啟動" @@ -14665,7 +14868,8 @@ msgstr "地區:" msgid "AutoLoad" msgstr "Autoload" -#: editor/project_settings_editor.cpp +#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp +#: platform/iphone/export/export.cpp msgid "Plugins" msgstr "外掛" @@ -14793,12 +14997,6 @@ msgstr "若啟用則計數器將依據每組子節點重新啟動。" msgid "Initial value for the counter" msgstr "計數器起始值" -#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp -#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp -#: servers/physics_server.cpp -msgid "Step" -msgstr "步長" - #: editor/rename_dialog.cpp msgid "Amount by which counter is incremented for each node" msgstr "各節點的計數器的增加量" @@ -15225,10 +15423,6 @@ msgstr "" "選擇後,每當專案更新時遠端場景樹狀停佇列將使其反覆停頓。\n" "切換回本地場景樹狀停佇列以改善效能。" -#: editor/scene_tree_dock.cpp -msgid "Local" -msgstr "本機" - #: editor/scene_tree_dock.cpp msgid "Clear Inheritance? (No Undo!)" msgstr "確定要清除繼承嗎?(無法復原!)" @@ -15579,11 +15773,6 @@ msgstr "網路分析工具" msgid "Monitor" msgstr "檢視程式" -#: editor/script_editor_debugger.cpp -#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp -msgid "Value" -msgstr "數值" - #: editor/script_editor_debugger.cpp msgid "Monitors" msgstr "監視器" @@ -16209,10 +16398,6 @@ msgstr "除錯工具" msgid "Wait Timeout" msgstr "逾時。" -#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp -msgid "Args" -msgstr "" - #: main/main.cpp msgid "Runtime" msgstr "" @@ -16240,11 +16425,11 @@ msgstr "屬性面板" msgid "Shrink" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp msgid "Auto Accept Quit" msgstr "" -#: main/main.cpp +#: main/main.cpp scene/main/scene_tree.cpp #, fuzzy msgid "Quit On Go Back" msgstr "上一頁" @@ -16317,12 +16502,6 @@ msgstr "碰撞模式" msgid "Invert Faces" msgstr "轉換大小寫" -#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp -#: scene/resources/primitive_meshes.cpp -#, fuzzy -msgid "Material" -msgstr "材質變更:" - #: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp #: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp @@ -16802,7 +16981,7 @@ msgstr "烘焙光照圖" msgid "Instance Materials" msgstr "材質變更:" -#: modules/gltf/gltf_node.cpp +#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Parent" msgstr "重設母節點" @@ -16821,13 +17000,6 @@ msgstr "" msgid "Translation" msgstr "翻譯" -#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp -#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp -#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp -#, fuzzy -msgid "Rotation" -msgstr "旋轉步長:" - #: modules/gltf/gltf_node.cpp #, fuzzy msgid "Children" @@ -16947,7 +17119,6 @@ msgstr "根節點名稱" #: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp -#: scene/resources/font.cpp #, fuzzy msgid "Textures" msgstr "功能" @@ -16980,7 +17151,7 @@ msgstr "骨架" msgid "Skeleton To Node" msgstr "選擇一個節點" -#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp +#: modules/gltf/gltf_state.cpp #, fuzzy msgid "Animations" msgstr "動畫:" @@ -17425,11 +17596,6 @@ msgstr "" msgid "IGD Status" msgstr "狀態" -#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Default Input Values" -msgstr "更改輸入值" - #: modules/visual_script/visual_script.cpp msgid "" "A node yielded without working memory, please read the docs on how to yield " @@ -17902,11 +18068,6 @@ msgstr "更改基礎型別" msgid "Node Path" msgstr "複製節點路徑" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Argument Cache" -msgstr "更改引數名稱" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Use Default Args" @@ -17967,11 +18128,6 @@ msgstr "" msgid "Set Mode" msgstr "選擇模式" -#: modules/visual_script/visual_script_func_nodes.cpp -#, fuzzy -msgid "Type Cache" -msgstr "類別:" - #: modules/visual_script/visual_script_func_nodes.cpp #, fuzzy msgid "Assign Op" @@ -17992,7 +18148,8 @@ msgid "Base object is not a Node!" msgstr "基礎物件並非節點!" #: modules/visual_script/visual_script_func_nodes.cpp -msgid "Path does not lead Node!" +#, fuzzy +msgid "Path does not lead to Node!" msgstr "路徑未指向節點!" #: modules/visual_script/visual_script_func_nodes.cpp @@ -18009,7 +18166,7 @@ msgstr "設定 %s" msgid "Compose Array" msgstr "調整陣列大小" -#: modules/visual_script/visual_script_nodes.cpp +#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp #: scene/resources/visual_shader_nodes.cpp #, fuzzy msgid "Operator" @@ -18124,11 +18281,6 @@ msgstr "" msgid "Construct %s" msgstr "常數" -#: modules/visual_script/visual_script_nodes.cpp -#, fuzzy -msgid "Constructor" -msgstr "常數" - #: modules/visual_script/visual_script_nodes.cpp #, fuzzy msgid "Get Local Var" @@ -18148,10 +18300,6 @@ msgstr "操作" msgid "Deconstruct %s" msgstr "" -#: modules/visual_script/visual_script_nodes.cpp -msgid "Elem Cache" -msgstr "" - #: modules/visual_script/visual_script_property_selector.cpp msgid "Search VisualScript" msgstr "搜尋視覺腳本 (VisualScript)" @@ -18334,6 +18482,22 @@ msgstr "" msgid "Shutdown ADB On Exit" msgstr "" +#: platform/android/export/export_plugin.cpp +msgid "Launcher Icons" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Main 192 X 192" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Foreground 432 X 432" +msgstr "" + +#: platform/android/export/export_plugin.cpp +msgid "Adaptive Background 432 X 432" +msgstr "" + #: platform/android/export/export_plugin.cpp msgid "Package name is missing." msgstr "缺少套件名稱。" @@ -18367,6 +18531,11 @@ msgstr "" msgid "Export Format" msgstr "匯出路徑" +#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp +#, fuzzy +msgid "Architectures" +msgstr "新增一個架構項目" + #: platform/android/export/export_plugin.cpp #, fuzzy msgid "Keystore" @@ -18400,7 +18569,7 @@ msgstr "" msgid "Clear Previous Install" msgstr "偵查前一個實體" -#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp +#: platform/android/export/export_plugin.cpp msgid "Code" msgstr "" @@ -18846,6 +19015,58 @@ msgstr "缺少識別符。" msgid "The character '%s' is not allowed in Identifier." msgstr "字元「%s」不可用於識別符中。" +#: platform/iphone/export/export.cpp +msgid "Landscape Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2436 X 1125" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 2208 X 1242" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1024 X 768" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 2048 X 1536" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "Portrait Launch Screens" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 960" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 640 X 1136" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 750 X 1334" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1125 X 2436" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 768 X 1024" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPad 1536 X 2048" +msgstr "" + +#: platform/iphone/export/export.cpp +msgid "iPhone 1242 X 2208" +msgstr "" + #: platform/iphone/export/export.cpp msgid "App Store Team ID" msgstr "" @@ -18920,7 +19141,7 @@ msgstr "成功!" msgid "Push Notifications" msgstr "隨機旋轉:" -#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp +#: platform/iphone/export/export.cpp #, fuzzy msgid "User Data" msgstr "使用者界面" @@ -19933,12 +20154,6 @@ msgstr "" "必須先為「Frames」屬性建立或設定 SpriteFrames 資源以令 AnimatedSprite 顯示影" "格。" -#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Frame" -msgstr "影格 %" - #: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp #: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp #, fuzzy @@ -19957,19 +20172,6 @@ msgstr "執行" msgid "Centered" msgstr "中央" -#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp -#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp -#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp -#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp -#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp -#: scene/resources/material.cpp scene/resources/particles_material.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Offset" -msgstr "偏移:" - #: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp #: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp msgid "Flip H" @@ -20053,8 +20255,7 @@ msgid "Pitch Scale" msgstr "縮放" #: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp -#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp -#: scene/gui/video_player.cpp +#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp #, fuzzy msgid "Autoplay" msgstr "開啟/關閉自動播放" @@ -20101,7 +20302,8 @@ msgstr "圖示模式" msgid "Rotating" msgstr "旋轉步長:" -#: scene/2d/camera_2d.cpp scene/3d/camera.cpp +#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp +#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp #, fuzzy msgid "Current" msgstr "目前:" @@ -20128,19 +20330,20 @@ msgid "Limit" msgstr "" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Left" msgstr "左上" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp -#: scene/resources/style_box.cpp +#: scene/resources/style_box.cpp scene/resources/texture.cpp #, fuzzy msgid "Right" msgstr "燈光" #: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp #: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp +#: scene/resources/texture.cpp #, fuzzy msgid "Bottom" msgstr "左下" @@ -20199,8 +20402,8 @@ msgstr "繪製呼叫:" msgid "Draw Drag Margin" msgstr "設定外邊距" -#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp -#: scene/resources/environment.cpp scene/resources/material.cpp +#: scene/2d/canvas_item.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp #, fuzzy msgid "Blend Mode" msgstr "Blend2 節點" @@ -20239,12 +20442,6 @@ msgstr "切換可見/隱藏" msgid "Visible" msgstr "切換可見/隱藏" -#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp -#: scene/resources/style_box.cpp -#, fuzzy -msgid "Modulate" -msgstr "填充" - #: scene/2d/canvas_item.cpp #, fuzzy msgid "Self Modulate" @@ -20269,10 +20466,6 @@ msgstr "燈光" msgid "Use Parent Material" msgstr "" -#: scene/2d/canvas_item.cpp -msgid "Toplevel" -msgstr "" - #: scene/2d/canvas_modulate.cpp msgid "" "Only one visible CanvasModulate is allowed per scene (or set of instanced " @@ -20443,17 +20636,6 @@ msgstr "本地專案" msgid "Draw Order" msgstr "" -#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp -#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp -#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp -#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp -#: scene/gui/texture_rect.cpp scene/resources/material.cpp -#: scene/resources/sky.cpp scene/resources/style_box.cpp -#: scene/resources/visual_shader_nodes.cpp -#, fuzzy -msgid "Texture" -msgstr "純文字" - #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp #: scene/resources/particles_material.cpp #, fuzzy @@ -20558,8 +20740,9 @@ msgid "Tangential Accel" msgstr "" #: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp -#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp -#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp +#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp +#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp +#: scene/resources/particles_material.cpp #: servers/audio/effects/audio_effect_reverb.cpp msgid "Damping" msgstr "" @@ -20695,7 +20878,7 @@ msgid "Node B" msgstr "節點" #: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/3d/physics_joint.cpp +#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp #: scene/resources/environment.cpp msgid "Bias" msgstr "" @@ -20705,7 +20888,7 @@ msgstr "" msgid "Disable Collision" msgstr "已停用的按鈕" -#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp +#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp msgid "Softness" msgstr "" @@ -20744,7 +20927,8 @@ msgid "Texture Scale" msgstr "紋理貼圖區域" #: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp +#: scene/3d/light.cpp scene/resources/environment.cpp +#: scene/resources/material.cpp scene/resources/sky.cpp msgid "Energy" msgstr "" @@ -20875,7 +21059,7 @@ msgstr "初始化" msgid "Multimesh" msgstr "" -#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp +#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp #: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp #: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp msgid "Cell Size" @@ -20913,8 +21097,14 @@ msgstr "速度:" msgid "Path Max Distance" msgstr "選擇距離:" +#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp +#, fuzzy +msgid "Avoidance Enabled" +msgstr "啟用" + #: scene/2d/navigation_agent_2d.cpp -msgid "The NavigationAgent2D can be used only under a Node2D node." +msgid "" +"The NavigationAgent2D can be used only under a Node2D inheriting parent node." msgstr "" #: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp @@ -20928,16 +21118,6 @@ msgid "" "Node2D object." msgstr "" -#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp -#, fuzzy -msgid "Vertices" -msgstr "頂點:" - -#: scene/2d/navigation_polygon.cpp -#, fuzzy -msgid "Outlines" -msgstr "輪廓尺寸:" - #: scene/2d/navigation_polygon.cpp msgid "" "A NavigationPolygon resource must be set or created for this node to work. " @@ -21348,7 +21528,7 @@ msgstr "移除控制點" msgid "Use Global Coordinates" msgstr "下一個座標" -#: scene/2d/skeleton_2d.cpp +#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp #, fuzzy msgid "Rest" msgstr "重新啟動" @@ -21626,29 +21806,11 @@ msgstr "啟用都卜勒效應" msgid "Tracking" msgstr "正在打包" -#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp -msgid "Bounds" -msgstr "" - -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Cell Space Transform" -msgstr "清除變換" - -#: scene/3d/baked_lightmap.cpp -msgid "Cell Subdiv" -msgstr "" - #: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp #: scene/3d/reflection_probe.cpp msgid "Interior" msgstr "" -#: scene/3d/baked_lightmap.cpp -#, fuzzy -msgid "Octree" -msgstr "子樹" - #: scene/3d/baked_lightmap.cpp msgid "Finding meshes and lights" msgstr "正在尋找網格與光照" @@ -21765,7 +21927,7 @@ msgstr "" msgid "Light Data" msgstr "包含數據" -#: scene/3d/bone_attachment.cpp +#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp #, fuzzy msgid "Bone Name" msgstr "節點名稱:" @@ -21951,24 +22113,6 @@ msgstr "" msgid "Autoplace Priority" msgstr "啟用優先級" -#: scene/3d/gi_probe.cpp -msgid "To Cell Xform" -msgstr "" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Data" -msgstr "動態函式庫" - -#: scene/3d/gi_probe.cpp -#, fuzzy -msgid "Dynamic Range" -msgstr "動態函式庫" - -#: scene/3d/gi_probe.cpp scene/3d/light.cpp -msgid "Normal Bias" -msgstr "" - #: scene/3d/gi_probe.cpp msgid "Plotting Meshes" msgstr "正在繪製網格" @@ -21998,6 +22142,87 @@ msgstr "" msgid "Subdiv" msgstr "" +#: scene/3d/gi_probe.cpp +#, fuzzy +msgid "Dynamic Range" +msgstr "動態函式庫" + +#: scene/3d/gi_probe.cpp scene/3d/light.cpp +msgid "Normal Bias" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Pixel Size" +msgstr "像素吸附" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Billboard" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +#, fuzzy +msgid "Shaded" +msgstr "著色器" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Double Sided" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +msgid "No Depth Test" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Fixed Size" +msgstr "前視圖" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp +msgid "Alpha Cut" +msgstr "" + +#: scene/3d/label_3d.cpp scene/resources/material.cpp +msgid "Alpha Scissor Threshold" +msgstr "" + +#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp +#, fuzzy +msgid "Render Priority" +msgstr "啟用優先級" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Render Priority" +msgstr "啟用優先級" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Outline Modulate" +msgstr "強制使用白色調變" + +#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp +#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Font" +msgstr "字體" + +#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Horizontal Alignment" +msgstr "水平:" + +#: scene/3d/label_3d.cpp +#, fuzzy +msgid "Vertical Alignment" +msgstr "篩選訊號" + +#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp +#, fuzzy +msgid "Autowrap" +msgstr "Autoload" + #: scene/3d/light.cpp #, fuzzy msgid "Indirect Energy" @@ -22008,7 +22233,8 @@ msgstr "發射色彩" msgid "Negative" msgstr "GDNative" -#: scene/3d/light.cpp +#: scene/3d/light.cpp scene/resources/material.cpp +#: scene/resources/visual_shader.cpp #, fuzzy msgid "Specular" msgstr "尺規模式" @@ -22119,7 +22345,8 @@ msgid "Ignore Y" msgstr "[忽略]" #: scene/3d/navigation_agent.cpp -msgid "The NavigationAgent can be used only under a spatial node." +msgid "" +"The NavigationAgent can be used only under a Spatial inheriting parent node." msgstr "" #: scene/3d/navigation_mesh_instance.cpp @@ -22130,7 +22357,7 @@ msgstr "" "NavigationMeshInstance 必須為 Navigation 節點的子節點或次級子節點。其僅提供導" "航資料。" -#: scene/3d/navigation_mesh_instance.cpp +#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp #, fuzzy msgid "NavMesh" msgstr "製作 NavMesh" @@ -22271,18 +22498,170 @@ msgstr "操作" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock X" -msgstr "移動節點" +msgid "Joint Constraints" +msgstr "常數" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Impulse Clamp" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#, fuzzy +msgid "Swing Span" +msgstr "正在保存場景" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "Twist Span" +msgstr "" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +#: scene/3d/vehicle_body.cpp +#, fuzzy +msgid "Relaxation" +msgstr "分隔:" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Y" -msgstr "移動節點" +msgid "Angular Limit Enabled" +msgstr "篩選訊號" #: scene/3d/physics_body.cpp #, fuzzy -msgid "Move Lock Z" -msgstr "移動節點" +msgid "Angular Limit Upper" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Lower" +msgstr "最大角度誤差:" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Bias" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Softness" +msgstr "動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Relaxation" +msgstr "動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Upper" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Lower" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Softness" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Restitution" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Restitution" +msgstr "動畫" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Limit Damping" +msgstr "動畫" + +#: scene/3d/physics_body.cpp +msgid "X" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Y" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Z" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Limit Enabled" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Enabled" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Stiffness" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Spring Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Equilibrium Point" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Restitution" +msgstr "說明" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Linear Damping" +msgstr "線性" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Restitution" +msgstr "說明" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Damping" +msgstr "動畫" + +#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp +msgid "ERP" +msgstr "" + +#: scene/3d/physics_body.cpp +#, fuzzy +msgid "Angular Spring Enabled" +msgstr "篩選訊號" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Stiffness" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Spring Damping" +msgstr "" + +#: scene/3d/physics_body.cpp +msgid "Angular Equilibrium Point" +msgstr "" #: scene/3d/physics_body.cpp #, fuzzy @@ -22323,10 +22702,6 @@ msgstr "刪除節點" msgid "Params" msgstr "已更改參數:" -#: scene/3d/physics_joint.cpp -msgid "Impulse Clamp" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Limit" msgstr "" @@ -22341,11 +22716,6 @@ msgstr "大寫" msgid "Lower" msgstr "小寫" -#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp -#, fuzzy -msgid "Relaxation" -msgstr "分隔:" - #: scene/3d/physics_joint.cpp msgid "Motor" msgstr "" @@ -22410,15 +22780,6 @@ msgstr "動畫" msgid "Angular Ortho" msgstr "最大角度誤差:" -#: scene/3d/physics_joint.cpp -#, fuzzy -msgid "Swing Span" -msgstr "正在保存場景" - -#: scene/3d/physics_joint.cpp -msgid "Twist Span" -msgstr "" - #: scene/3d/physics_joint.cpp #, fuzzy msgid "Linear Limit X" @@ -22447,10 +22808,6 @@ msgstr "" msgid "Angular Limit X" msgstr "" -#: scene/3d/physics_joint.cpp -msgid "ERP" -msgstr "" - #: scene/3d/physics_joint.cpp msgid "Angular Motor X" msgstr "" @@ -22673,8 +23030,9 @@ msgstr "在SceneTree中僅能有一個RoomManager。" msgid "Main" msgstr "" -#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp -#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp +#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp +#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp +#: scene/animation/animation_tree_player.cpp #: servers/audio/effects/audio_effect_delay.cpp #, fuzzy msgid "Active" @@ -22795,6 +23153,35 @@ msgstr "" "在計算空間邊界時發生錯誤。\n" "請確保所有的空間都包含幾何體或手動邊界。" +#: scene/3d/skeleton.cpp scene/resources/skin.cpp +#, fuzzy +msgid "Pose" +msgstr "複製姿勢" + +#: scene/3d/skeleton.cpp +#, fuzzy +msgid "Bound Children" +msgstr "可編輯子節點" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Pinned Points" +msgstr "已釘選%s" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Attachments" +msgstr "Gizmo" + +#: scene/3d/soft_body.cpp +#, fuzzy +msgid "Point Index" +msgstr "Z 索引" + +#: scene/3d/soft_body.cpp +msgid "Spatial Attachment Path" +msgstr "" + #: scene/3d/soft_body.cpp #, fuzzy msgid "Physics Enabled" @@ -22878,33 +23265,11 @@ msgstr "" msgid "Opacity" msgstr "" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Pixel Size" -msgstr "像素吸附" - -#: scene/3d/sprite_3d.cpp -msgid "Billboard" -msgstr "" - #: scene/3d/sprite_3d.cpp scene/resources/material.cpp #, fuzzy msgid "Transparent" msgstr "切換行列(縱橫)顯示" -#: scene/3d/sprite_3d.cpp -#, fuzzy -msgid "Shaded" -msgstr "著色器" - -#: scene/3d/sprite_3d.cpp -msgid "Double Sided" -msgstr "" - -#: scene/3d/sprite_3d.cpp -msgid "Alpha Cut" -msgstr "" - #: scene/3d/sprite_3d.cpp msgid "" "A SpriteFrames resource must be created or set in the \"Frames\" property in " @@ -23058,40 +23423,6 @@ msgstr "" "已忽略該 WorldEnvironment。請(為 3D 場景)新增一個相機或(為 2D 場景)將 " "Environment 之 Background Mode 設為 Canvas。" -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Min Space" -msgstr "主場景" - -#: scene/animation/animation_blend_space_1d.cpp -#: scene/animation/animation_blend_space_2d.cpp -msgid "Max Space" -msgstr "" - -#: scene/animation/animation_blend_space_1d.cpp -#, fuzzy -msgid "Value Label" -msgstr "數值" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Auto Triangles" -msgstr "開啟/取消自動三角形" - -#: scene/animation/animation_blend_space_2d.cpp -#, fuzzy -msgid "Triangles" -msgstr "開啟/取消自動三角形" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "X Label" -msgstr "" - -#: scene/animation/animation_blend_space_2d.cpp -msgid "Y Label" -msgstr "" - #: scene/animation/animation_blend_tree.cpp msgid "On BlendTree node '%s', animation not found: '%s'" msgstr "於 BlendTree 節點「%s」上未找到動畫:「%s」" @@ -23126,13 +23457,28 @@ msgid "Autorestart" msgstr "自動重新開始:" #: scene/animation/animation_blend_tree.cpp -#, fuzzy -msgid "Autorestart Delay" -msgstr "自動重新開始:" +msgid "Delay" +msgstr "" #: scene/animation/animation_blend_tree.cpp -msgid "Autorestart Random Delay" -msgstr "" +#, fuzzy +msgid "Random Delay" +msgstr "隨機傾斜:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Add Amount" +msgstr "數量:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Blend Amount" +msgstr "數量:" + +#: scene/animation/animation_blend_tree.cpp +#, fuzzy +msgid "Seek Position" +msgstr "設定曲線內控制點位置" #: scene/animation/animation_blend_tree.cpp #, fuzzy @@ -23145,11 +23491,6 @@ msgstr "新增輸入埠口" msgid "Xfade Time" msgstr "淡入與淡出時間(秒):" -#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp -#, fuzzy -msgid "Graph Offset" -msgstr "網格偏移量:" - #: scene/animation/animation_node_state_machine.cpp #, fuzzy msgid "Switch Mode" @@ -23219,11 +23560,6 @@ msgstr "無效的動畫:「%s」。" msgid "Nothing connected to input '%s' of node '%s'." msgstr "節點「%s」的輸入「%s」未有任何連接。" -#: scene/animation/animation_tree.cpp -#, fuzzy -msgid "Filter Enabled" -msgstr "篩選訊號" - #: scene/animation/animation_tree.cpp msgid "No root AnimationNode for the graph is set." msgstr "尚未為圖表設定根 AnimationNode。" @@ -23593,11 +23929,6 @@ msgstr "XForm 對話框" msgid "Hide On OK" msgstr "" -#: scene/gui/dialogs.cpp scene/gui/label.cpp -#, fuzzy -msgid "Autowrap" -msgstr "Autoload" - #: scene/gui/dialogs.cpp msgid "Alert!" msgstr "警告!" @@ -24249,7 +24580,7 @@ msgstr "" msgid "Fill Mode" msgstr "播放模式:" -#: scene/gui/texture_progress.cpp +#: scene/gui/texture_progress.cpp scene/resources/material.cpp msgid "Tint" msgstr "" @@ -24396,11 +24727,6 @@ msgstr "" msgid "Editor Description" msgstr "說明" -#: scene/main/node.cpp -#, fuzzy -msgid "Import Path" -msgstr "匯出路徑" - #: scene/main/node.cpp #, fuzzy msgid "Pause Mode" @@ -24416,11 +24742,6 @@ msgstr "插值模式" msgid "Display Folded" msgstr "顯示無陰影" -#: scene/main/node.cpp -#, fuzzy -msgid "Unique Name In Owner" -msgstr "節點名稱:" - #: scene/main/node.cpp #, fuzzy msgid "Filename" @@ -24479,7 +24800,8 @@ msgstr "" msgid "Multiplayer Poll" msgstr "設定多個:" -#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp +#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp +#: scene/resources/shape_2d.cpp msgid "Shapes" msgstr "" @@ -24800,12 +25122,6 @@ msgstr "" msgid "Panel" msgstr "" -#: scene/resources/default_theme/default_theme.cpp -#: scene/resources/dynamic_font.cpp -#, fuzzy -msgid "Font" -msgstr "字體" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Font Color" @@ -25137,11 +25453,6 @@ msgstr "顯示/取消顯示隱藏檔案" msgid "Panel Disabled" msgstr "剪裁已禁用" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separator" -msgstr "分隔:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Labeled Separator Left" @@ -25197,11 +25508,6 @@ msgstr "提交" msgid "Breakpoint" msgstr "中斷點" -#: scene/resources/default_theme/default_theme.cpp -#, fuzzy -msgid "Separation" -msgstr "分隔:" - #: scene/resources/default_theme/default_theme.cpp #, fuzzy msgid "Resizer" @@ -25946,15 +26252,6 @@ msgstr "分隔:" msgid "Color Correction" msgstr "顏色函式。" -#: scene/resources/font.cpp -msgid "Chars" -msgstr "" - -#: scene/resources/font.cpp -#, fuzzy -msgid "Kernings" -msgstr "警告" - #: scene/resources/font.cpp #, fuzzy msgid "Ascent" @@ -25993,11 +26290,6 @@ msgstr "深度" msgid "D" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Render Priority" -msgstr "啟用優先級" - #: scene/resources/material.cpp #, fuzzy msgid "Next Pass" @@ -26017,10 +26309,6 @@ msgstr "顯示無陰影" msgid "Vertex Lighting" msgstr "向性光照" -#: scene/resources/material.cpp -msgid "No Depth Test" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Use Point Size" @@ -26030,11 +26318,6 @@ msgstr "前視圖" msgid "World Triplanar" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Fixed Size" -msgstr "前視圖" - #: scene/resources/material.cpp msgid "Albedo Tex Force sRGB" msgstr "" @@ -26053,6 +26336,10 @@ msgstr "向右縮排" msgid "Ensure Correct Normals" msgstr "已中止變換。" +#: scene/resources/material.cpp +msgid "Albedo Tex MSDF" +msgstr "" + #: scene/resources/material.cpp #, fuzzy msgid "Vertex Color" @@ -26119,10 +26406,6 @@ msgstr "數量:" msgid "Use Alpha Scissor" msgstr "" -#: scene/resources/material.cpp -msgid "Alpha Scissor Threshold" -msgstr "" - #: scene/resources/material.cpp #, fuzzy msgid "Particles Anim" @@ -26146,27 +26429,10 @@ msgstr "" msgid "Metallic" msgstr "" -#: scene/resources/material.cpp -msgid "Metallic Specular" -msgstr "" - #: scene/resources/material.cpp #, fuzzy -msgid "Metallic Texture" -msgstr "發射源: " - -#: scene/resources/material.cpp -msgid "Metallic Texture Channel" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Roughness Texture" -msgstr "移除紋理" - -#: scene/resources/material.cpp -msgid "Roughness Texture Channel" -msgstr "" +msgid "Texture Channel" +msgstr "紋理貼圖區域" #: scene/resources/material.cpp #, fuzzy @@ -26174,24 +26440,8 @@ msgid "Emission" msgstr "發射遮罩" #: scene/resources/material.cpp -#, fuzzy -msgid "Emission Energy" -msgstr "發射色彩" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Operator" -msgstr "發射色彩" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission On UV2" -msgstr "發射遮罩" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Emission Texture" -msgstr "發射源: " +msgid "On UV2" +msgstr "" #: scene/resources/material.cpp msgid "NormalMap" @@ -26201,37 +26451,21 @@ msgstr "" msgid "Rim" msgstr "" -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Tint" -msgstr "隨機傾斜:" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Rim Texture" -msgstr "移除紋理" - #: scene/resources/material.cpp #, fuzzy msgid "Clearcoat" msgstr "清除" #: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Gloss" -msgstr "清除姿勢" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Clearcoat Texture" -msgstr "編輯器主題" +msgid "Gloss" +msgstr "" #: scene/resources/material.cpp msgid "Anisotropy" msgstr "" #: scene/resources/material.cpp -msgid "Anisotropy Flowmap" +msgid "Flowmap" msgstr "" #: scene/resources/material.cpp @@ -26239,15 +26473,6 @@ msgstr "" msgid "Ambient Occlusion" msgstr "遮擋" -#: scene/resources/material.cpp -msgid "On UV2" -msgstr "" - -#: scene/resources/material.cpp -#, fuzzy -msgid "Texture Channel" -msgstr "紋理貼圖區域" - #: scene/resources/material.cpp msgid "Deep Parallax" msgstr "" @@ -26280,11 +26505,6 @@ msgstr "" msgid "Transmission" msgstr "轉場: " -#: scene/resources/material.cpp -#, fuzzy -msgid "Transmission Texture" -msgstr "轉場: " - #: scene/resources/material.cpp #, fuzzy msgid "Refraction" @@ -26336,15 +26556,20 @@ msgstr "平移模式" msgid "Lightmap Size Hint" msgstr "烘焙光照圖" -#: scene/resources/mesh.cpp -#, fuzzy -msgid "Blend Shape Mode" -msgstr "Blend2 節點" - #: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp msgid "Custom AABB" msgstr "" +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "Mesh Transform" +msgstr "變換" + +#: scene/resources/mesh_library.cpp +#, fuzzy +msgid "NavMesh Transform" +msgstr "清除變換" + #: scene/resources/multimesh.cpp #, fuzzy msgid "Color Format" @@ -26368,26 +26593,6 @@ msgstr "實體" msgid "Visible Instance Count" msgstr "" -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform Array" -msgstr "已中止變換。" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Transform 2D Array" -msgstr "轉換 UV Map" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Color Array" -msgstr "調整陣列大小" - -#: scene/resources/multimesh.cpp -#, fuzzy -msgid "Custom Data Array" -msgstr "調整陣列大小" - #: scene/resources/navigation_mesh.cpp #, fuzzy msgid "Sample Partition Type" @@ -26582,6 +26787,11 @@ msgstr "右上" msgid "Is Hemisphere" msgstr "" +#: scene/resources/primitive_meshes.cpp +#, fuzzy +msgid "Curve Step" +msgstr "拆分控制點" + #: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp msgid "Slips On Slope" msgstr "" @@ -26590,15 +26800,25 @@ msgstr "" msgid "A" msgstr "" -#: scene/resources/shader.cpp -#, fuzzy -msgid "Custom Defines" -msgstr "執行自定義場景" - #: scene/resources/shape_2d.cpp msgid "Custom Solver Bias" msgstr "" +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind Count" +msgstr "新增輸入埠口" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bind" +msgstr "綁定" + +#: scene/resources/skin.cpp +#, fuzzy +msgid "Bone" +msgstr "骨骼" + #: scene/resources/sky.cpp #, fuzzy msgid "Radiance Size" @@ -26677,10 +26897,6 @@ msgstr "" msgid "Anti Aliasing" msgstr "" -#: scene/resources/style_box.cpp -msgid "Anti Aliasing Size" -msgstr "" - #: scene/resources/style_box.cpp msgid "Grow Begin" msgstr "" @@ -26704,6 +26920,21 @@ msgstr "移除紋理" msgid "Image Size" msgstr "頁: " +#: scene/resources/texture.cpp +#, fuzzy +msgid "Side" +msgstr "顯示參考線" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Front" +msgstr "前視圖" + +#: scene/resources/texture.cpp +#, fuzzy +msgid "Back" +msgstr "上一頁" + #: scene/resources/texture.cpp #, fuzzy msgid "Storage Mode" @@ -26716,13 +26947,13 @@ msgstr "截取" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill From" +msgid "From" msgstr "播放模式:" #: scene/resources/texture.cpp #, fuzzy -msgid "Fill To" -msgstr "播放模式:" +msgid "To" +msgstr "頂端" #: scene/resources/texture.cpp #, fuzzy @@ -26759,8 +26990,28 @@ msgstr "" #: scene/resources/visual_shader.cpp #, fuzzy -msgid "Initialized" -msgstr "初始化" +msgid "Depth Draw" +msgstr "插值模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Cull" +msgstr "尺規模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Diffuse" +msgstr "平移模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Async" +msgstr "平移模式" + +#: scene/resources/visual_shader.cpp +#, fuzzy +msgid "Modes" +msgstr "平移模式" #: scene/resources/visual_shader.cpp #, fuzzy @@ -27204,6 +27455,11 @@ msgstr "碰撞模式" msgid "Collision Unsafe Fraction" msgstr "碰撞模式" +#: servers/physics_2d_server.cpp servers/physics_server.cpp +#, fuzzy +msgid "Physics Engine" +msgstr "物理影格 %" + #: servers/physics_server.cpp #, fuzzy msgid "Center Of Mass" @@ -27218,16 +27474,18 @@ msgid "Varying may not be assigned in the '%s' function." msgstr "Varying 變數不可在函式「%s」中被指派。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'vertex' function may not be reassigned in " +"Varyings which were assigned in 'vertex' function may not be reassigned in " "'fragment' or 'light'." msgstr "" "在「vertex」函數中已被指派的Varying變數不能在「fragment」或是「light」中再被" "指派。" #: servers/visual/shader_language.cpp +#, fuzzy msgid "" -"Varyings which assigned in 'fragment' function may not be reassigned in " +"Varyings which were assigned in 'fragment' function may not be reassigned in " "'vertex' or 'light'." msgstr "" "在「fragment」函數中已被指派的Varying變數不能在「vertex」或是「light」中再被"