Merge pull request #84167 from SaracenOne/cache_mode_replace_fixes

Fix behavior of ResourceFormatLoader `CACHE_MODE_REPLACE`
This commit is contained in:
Yuri Sizov 2023-12-08 15:23:13 +01:00
commit 2e94be2ea4
2 changed files with 15 additions and 6 deletions

View file

@ -340,7 +340,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
if (load_task.resource.is_valid()) {
if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
load_task.resource->set_path(load_task.local_path);
load_task.resource->set_path(load_task.local_path, load_task.cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
} else if (!load_task.local_path.is_resource_file()) {
load_task.resource->set_path_cache(load_task.local_path);
}
@ -361,6 +361,17 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
if (_loaded_callback) {
_loaded_callback(load_task.resource, load_task.local_path);
}
} else if (load_task.cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
Ref<Resource> existing = ResourceCache::get_ref(load_task.local_path);
if (existing.is_valid()) {
load_task.resource = existing;
load_task.status = THREAD_LOAD_LOADED;
load_task.progress = 1.0;
if (_loaded_callback) {
_loaded_callback(load_task.resource, load_task.local_path);
}
}
}
thread_load_mutex.unlock();
@ -463,7 +474,7 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
load_task.type_hint = p_type_hint;
load_task.cache_mode = p_cache_mode;
load_task.use_sub_threads = p_thread_mode == LOAD_THREAD_DISTRIBUTE;
if (p_cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
if (p_cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE) {
Ref<Resource> existing = ResourceCache::get_ref(local_path);
if (existing.is_valid()) {
//referencing is fine

View file

@ -6146,8 +6146,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
if (edited_scene_map.size() > 0) {
// Reload the new instance.
Error err;
Ref<PackedScene> instance_scene_packed_scene = ResourceLoader::load(p_instance_path, "", ResourceFormatLoader::CACHE_MODE_IGNORE, &err);
instance_scene_packed_scene->set_path(p_instance_path, true);
Ref<PackedScene> instance_scene_packed_scene = ResourceLoader::load(p_instance_path, "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
ERR_FAIL_COND(err != OK);
ERR_FAIL_COND(instance_scene_packed_scene.is_null());
@ -6254,8 +6253,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
// be properly updated.
for (String path : required_load_paths) {
if (!local_scene_cache.find(path)) {
current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_IGNORE, &err);
current_packed_scene->set_path(path, true);
current_packed_scene = ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REPLACE, &err);
local_scene_cache[path] = current_packed_scene;
} else {
current_packed_scene = local_scene_cache[path];