Merge pull request #90340 from KoBeWi/FixJoint2D

Fix PinJoint2D deferred call error
This commit is contained in:
Rémi Verschelde 2024-04-08 11:21:54 +02:00
commit 2e1f33793f
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@ -136,7 +136,7 @@ void Joint2D::set_node_a(const NodePath &p_node_a) {
if (Engine::get_singleton()->is_editor_hint()) {
// When in editor, the setter may be called as a result of node rename.
// It happens before the node actually changes its name, which triggers false warning.
callable_mp(this, &Joint2D::_update_joint).call_deferred();
callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
} else {
_update_joint();
}
@ -157,7 +157,7 @@ void Joint2D::set_node_b(const NodePath &p_node_b) {
b = p_node_b;
if (Engine::get_singleton()->is_editor_hint()) {
callable_mp(this, &Joint2D::_update_joint).call_deferred();
callable_mp(this, &Joint2D::_update_joint).call_deferred(false);
} else {
_update_joint();
}