Adding search box to scene dock(file system tab)

This commit is contained in:
marynate 2014-05-16 19:48:23 +08:00
parent 40e32b1fca
commit 2c3d279c75
2 changed files with 165 additions and 32 deletions

View file

@ -37,12 +37,14 @@
bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
String search_term = tree_filter->get_search_term();
String file_filter = tree_filter->get_file_filter();
TreeItem *item = tree->create_item(p_parent);
item->set_text(0,p_dir->get_name()+"/");
item->set_icon(0,get_icon("Folder","EditorIcons"));
item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
bool has_items=false;
for(int i=0;i<p_dir->get_subdir_count();i++) {
@ -53,6 +55,15 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
for (int i=0;i<p_dir->get_file_count();i++) {
String file_name = p_dir->get_file(i);
String extension = file_name.extension();
if (search_term!="" && file_name.findn(search_term)==-1)
continue;
if (file_filter!="*" && extension != file_filter )
continue;
bool isfave = favorites.has(p_dir->get_file_path(i));
if (button_favorite->is_pressed() && !isfave)
continue;
@ -61,7 +72,7 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
fitem->set_editable(0,true);
fitem->set_checked(0,isfave);
fitem->set_text(0,p_dir->get_file(i));
fitem->set_text(0,file_name);
Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
fitem->set_icon(0, icon );
@ -251,45 +262,40 @@ ScenesDock::ScenesDock(EditorNode *p_editor) {
editor=p_editor;
tree = memnew( Tree );
add_child(tree);
tree->set_area_as_parent_rect();
tree->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,25);
tree->connect("item_edited",this,"_favorite_toggled");
HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
add_child(toolbar_hbc);
button_reload = memnew( Button );
button_reload->set_pos(Point2(3,2));
button_reload->set_size(Point2(20,5));
button_reload->set_flat(true);
add_child(button_reload);
button_reload->connect("pressed",this,"_rescan");
button_reload->connect("pressed",this,"_rescan");
toolbar_hbc->add_child(button_reload);
button_favorite = memnew( Button );
button_favorite->set_pos(Point2(28,2));
button_favorite->set_size(Point2(20,5));
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
add_child(button_favorite);
button_favorite->connect("toggled",this,"_favorites_toggled");
toolbar_hbc->add_child(button_favorite);
button_instance = memnew( Button );
button_instance->set_anchor(MARGIN_LEFT,ANCHOR_END);
button_instance->set_anchor(MARGIN_RIGHT,ANCHOR_END);
button_instance->set_begin(Point2(3+20,2));
button_instance->set_end(Point2(2+15,5));
button_instance->set_flat(true);
add_child(button_instance);
button_instance->connect("pressed",this,"_instance_pressed");
toolbar_hbc->add_spacer();
button_open = memnew( Button );
button_open->set_anchor(MARGIN_LEFT,ANCHOR_END);
button_open->set_anchor(MARGIN_RIGHT,ANCHOR_END);
button_open->set_begin(Point2(3+45,2));
button_open->set_end(Point2(2+34,5));
button_open->set_flat(true);
add_child(button_open);
button_open->connect("pressed",this,"_open_pressed");
toolbar_hbc->add_child(button_open);
button_instance = memnew( Button );
button_instance->set_flat(true);
button_instance->connect("pressed",this,"_instance_pressed");
toolbar_hbc->add_child(button_instance);
tree = memnew( Tree );
tree_filter=memnew( ScenesDockFilter(tree) );
tree_filter->connect("filter_changed", this, "_update_tree");
add_child(tree_filter);
add_child(tree);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->connect("item_edited",this,"_favorite_toggled");
timer = memnew( Timer );
timer->set_one_shot(true);
@ -300,10 +306,102 @@ ScenesDock::ScenesDock(EditorNode *p_editor) {
updating_tree=false;
}
ScenesDock::~ScenesDock() {
}
void ScenesDockFilter::_setup_filters() {
file_filter->clear();
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("",&extensions);
file_filter->add_item("All Files (*)");
filters.push_back("*");
List<String> filter_texts;
for(int i=0;i<extensions.size();i++) {
filter_texts.push_back("*."+extensions[i]+" ; "+extensions[i].to_upper());
filters.push_back(extensions[i]);
}
for(int i=0;i<filter_texts.size();i++) {
String flt=filter_texts[i].get_slice(";",0).strip_edges();
String desc=filter_texts[i].get_slice(";",1).strip_edges();
if (desc.length())
file_filter->add_item(desc+" ( "+flt+" )");
else
file_filter->add_item("( "+flt+" )");
}
}
void ScenesDockFilter::_command(int p_command) {
switch (p_command) {
case CMD_CLEAR_FILTER: {
if (search_box->get_text()!="") {
search_box->clear();
emit_signal("filter_changed");
}
}break;
}
}
void ScenesDockFilter::_search_text_changed(const String &p_newtext) {
emit_signal("filter_changed");
}
String ScenesDockFilter::get_search_term() {
return search_box->get_text().strip_edges();
}
String ScenesDockFilter::get_file_filter() {
return _current_filter;
}
void ScenesDockFilter::_file_filter_selected(int p_idx) {
String selected = filters[file_filter->get_selected()];
if (_current_filter != selected ) {
_current_filter = selected;
emit_signal("filter_changed");
}
}
void ScenesDockFilter::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_command"),&ScenesDockFilter::_command);
ObjectTypeDB::bind_method(_MD("_search_text_changed"), &ScenesDockFilter::_search_text_changed);
ObjectTypeDB::bind_method(_MD("_file_filter_selected"), &ScenesDockFilter::_file_filter_selected);
ADD_SIGNAL( MethodInfo("filter_changed") );
}
ScenesDockFilter::ScenesDockFilter(Tree *p_tree) {
_current_filter = "*";
tree = p_tree;
file_filter = memnew( OptionButton );
file_filter->set_custom_minimum_size(Size2(90,10));
file_filter->set_clip_text(true);
file_filter->connect("item_selected", this, "_file_filter_selected");
add_child(file_filter);
_setup_filters();
search_box = memnew( LineEdit );
search_box->connect("text_changed",this,"_search_text_changed");
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(search_box);
clear_search_button = memnew( Button );
clear_search_button->set_text("clear");
clear_search_button->connect("pressed",this,"_command",make_binds(CMD_CLEAR_FILTER));
add_child(clear_search_button);
}

View file

@ -34,6 +34,8 @@
#include "scene/gui/tree.h"
#include "scene/gui/label.h"
#include "scene/gui/button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/box_container.h"
#include "os/dir_access.h"
#include "os/thread.h"
@ -42,8 +44,9 @@
class EditorNode;
class ScenesDock : public Control {
OBJ_TYPE( ScenesDock, Control );
class ScenesDockFilter;
class ScenesDock : public VBoxContainer {
OBJ_TYPE( ScenesDock, VBoxContainer );
EditorNode *editor;
Set<String> favorites;
@ -54,6 +57,8 @@ class ScenesDock : public Control {
Button *button_open;
Timer *timer;
ScenesDockFilter *tree_filter;
bool updating_tree;
Tree * tree;
bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
@ -77,4 +82,34 @@ public:
~ScenesDock();
};
class ScenesDockFilter : public HBoxContainer {
OBJ_TYPE( ScenesDockFilter, HBoxContainer );
enum Command {
CMD_CLEAR_FILTER,
};
Tree *tree;
OptionButton *file_filter;
LineEdit *search_box;
Button *clear_search_button;
String _current_filter;
Vector<String> filters;
void _command(int p_command);
void _search_text_changed(const String& p_newtext);
void _setup_filters();
void _file_filter_selected(int p_idx);
protected:
static void _bind_methods();
public:
String get_search_term();
String get_file_filter();
ScenesDockFilter(Tree *p_tree);
};
#endif // SCENES_DOCK_H