From 7b346258a991d205fb203034af99c8cf80b301ee Mon Sep 17 00:00:00 2001 From: backwardspy Date: Wed, 31 Mar 2021 14:45:13 +0100 Subject: [PATCH] set StartupWMClass in linux `.desktop` file this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot. it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar --- misc/dist/linux/org.godotengine.Godot.desktop | 1 + 1 file changed, 1 insertion(+) diff --git a/misc/dist/linux/org.godotengine.Godot.desktop b/misc/dist/linux/org.godotengine.Godot.desktop index 8b74234174cc..4d23c965456a 100644 --- a/misc/dist/linux/org.godotengine.Godot.desktop +++ b/misc/dist/linux/org.godotengine.Godot.desktop @@ -9,3 +9,4 @@ PrefersNonDefaultGPU=true Type=Application MimeType=application/x-godot-project; Categories=Development;IDE; +StartupWMClass=Godot