diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 8e03796d3381..0c95301402e4 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -510,7 +510,7 @@ Vector RenderingDevice::buffer_get_data(RID p_buffer, uint32_t p_offset _flush(true); uint8_t *buffer_mem = driver->buffer_map(tmp_buffer); - ERR_FAIL_COND_V(!buffer_mem, Vector()); + ERR_FAIL_NULL_V(buffer_mem, Vector()); Vector buffer_data; { @@ -773,12 +773,12 @@ RID RenderingDevice::texture_create_shared(const TextureView &p_view, RID p_with _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.get_or_null(p_with_texture); - ERR_FAIL_COND_V(!src_texture, RID()); + ERR_FAIL_NULL_V(src_texture, RID()); if (src_texture->owner.is_valid()) { // Ahh this is a share. The RenderingDeviceDriver needs the actual owner. p_with_texture = src_texture->owner; src_texture = texture_owner.get_or_null(src_texture->owner); - ERR_FAIL_COND_V(!src_texture, RID()); // This is a bug. + ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug. } // Create view. @@ -866,12 +866,12 @@ RID RenderingDevice::texture_create_shared_from_slice(const TextureView &p_view, _THREAD_SAFE_METHOD_ Texture *src_texture = texture_owner.get_or_null(p_with_texture); - ERR_FAIL_COND_V(!src_texture, RID()); + ERR_FAIL_NULL_V(src_texture, RID()); if (src_texture->owner.is_valid()) { // // Ahh this is a share. The RenderingDeviceDriver needs the actual owner. p_with_texture = src_texture->owner; src_texture = texture_owner.get_or_null(src_texture->owner); - ERR_FAIL_COND_V(!src_texture, RID()); // This is a bug. + ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug. } ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(), @@ -1247,7 +1247,7 @@ Vector RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye _THREAD_SAFE_METHOD_ Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!tex, Vector()); + ERR_FAIL_NULL_V(tex, Vector()); ERR_FAIL_COND_V_MSG(tex->bound, Vector(), "Texture can't be retrieved while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to retrieve this texture."); @@ -1362,7 +1362,7 @@ bool RenderingDevice::texture_is_shared(RID p_texture) { _THREAD_SAFE_METHOD_ Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!tex, false); + ERR_FAIL_NULL_V(tex, false); return tex->owner.is_valid(); } @@ -1374,7 +1374,7 @@ RD::TextureFormat RenderingDevice::texture_get_format(RID p_texture) { _THREAD_SAFE_METHOD_ Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!tex, TextureFormat()); + ERR_FAIL_NULL_V(tex, TextureFormat()); TextureFormat tf; @@ -1397,7 +1397,7 @@ Size2i RenderingDevice::texture_size(RID p_texture) { _THREAD_SAFE_METHOD_ Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!tex, Size2i()); + ERR_FAIL_NULL_V(tex, Size2i()); return Size2i(tex->width, tex->height); } @@ -2041,7 +2041,7 @@ void RenderingDevice::framebuffer_set_invalidation_callback(RID p_framebuffer, I _THREAD_SAFE_METHOD_ Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer); - ERR_FAIL_COND(!framebuffer); + ERR_FAIL_NULL(framebuffer); framebuffer->invalidated_callback = p_callback; framebuffer->invalidated_callback_userdata = p_userdata; @@ -2522,7 +2522,7 @@ RID RenderingDevice::uniform_set_create(const Vector &p_uniforms, RID p for (uint32_t j = 0; j < uniform.get_id_count(); j++) { RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j)); - ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler."); + ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler."); driver_uniform.ids.push_back(*sampler_driver_id); } @@ -2538,7 +2538,7 @@ RID RenderingDevice::uniform_set_create(const Vector &p_uniforms, RID p for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j + 0)); - ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); + ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); RID texture_id = uniform.get_id(j + 1); Texture *texture = texture_owner.get_or_null(texture_id); @@ -2687,7 +2687,7 @@ RID RenderingDevice::uniform_set_create(const Vector &p_uniforms, RID p for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j + 0)); - ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); + ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); RID buffer_id = uniform.get_id(j + 1); Buffer *buffer = texture_buffer_owner.get_or_null(buffer_id); @@ -3748,7 +3748,7 @@ uint32_t RenderingDevice::draw_list_get_current_pass() { RenderingDevice::DrawListID RenderingDevice::draw_list_switch_to_next_pass() { _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V(draw_list == nullptr, INVALID_ID); + ERR_FAIL_NULL_V(draw_list, INVALID_ID); ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID); draw_list_current_subpass++; @@ -3795,7 +3795,7 @@ void RenderingDevice::_draw_list_free(Rect2i *r_last_viewport) { void RenderingDevice::draw_list_end() { _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive."); + ERR_FAIL_NULL_MSG(draw_list, "Immediate draw list is already inactive."); draw_graph.add_draw_list_end(); @@ -4090,7 +4090,7 @@ void RenderingDevice::compute_list_dispatch_indirect(ComputeListID p_list, RID p ComputeList *cl = compute_list; Buffer *buffer = storage_buffer_owner.get_or_null(p_buffer); - ERR_FAIL_COND(!buffer); + ERR_FAIL_NULL(buffer); ERR_FAIL_COND_MSG(!buffer->usage.has_flag(RDD::BUFFER_USAGE_INDIRECT_BIT), "Buffer provided was not created to do indirect dispatch."); @@ -4210,7 +4210,7 @@ bool RenderingDevice::_texture_make_mutable(Texture *p_texture, RID p_texture_id if (p_texture->owner.is_valid()) { // Texture has an owner. Texture *owner_texture = texture_owner.get_or_null(p_texture->owner); - ERR_FAIL_COND_V(!owner_texture, false); + ERR_FAIL_NULL_V(owner_texture, false); if (owner_texture->draw_tracker != nullptr) { // Create a tracker for this dependency in particular.