Fixed GDScript crashed when two consecutive unary operators are analysed

This commit is contained in:
stmSi 2022-12-16 04:45:53 +06:30
parent 15631e24f7
commit 2a341a6321

View file

@ -3875,7 +3875,6 @@ void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternar
void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op) {
reduce_expression(p_unary_op->operand);
GDScriptParser::DataType operand_type = p_unary_op->operand->get_datatype();
GDScriptParser::DataType result;
if (p_unary_op->operand == nullptr) {
@ -3884,6 +3883,8 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
return;
}
GDScriptParser::DataType operand_type = p_unary_op->operand->get_datatype();
if (p_unary_op->operand->is_constant) {
p_unary_op->is_constant = true;
p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());