diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp index 82e0737ecf58..962531c866b3 100644 --- a/servers/rendering/rendering_device.cpp +++ b/servers/rendering/rendering_device.cpp @@ -1350,6 +1350,9 @@ Vector RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye thread_local LocalVector command_buffer_texture_copy_regions_vector; command_buffer_texture_copy_regions_vector.clear(); + uint32_t block_w = 0, block_h = 0; + get_compressed_image_format_block_dimensions(tex->format, block_w, block_h); + uint32_t w = tex->width; uint32_t h = tex->height; uint32_t d = tex->depth; @@ -1365,8 +1368,8 @@ Vector RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye copy_region.texture_region_size.z = d; command_buffer_texture_copy_regions_vector.push_back(copy_region); - w = MAX(1u, w >> 1); - h = MAX(1u, h >> 1); + w = MAX(block_w, w >> 1); + h = MAX(block_h, h >> 1); d = MAX(1u, d >> 1); } @@ -1395,8 +1398,6 @@ Vector RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye for (uint32_t i = 0; i < tex->mipmaps; i++) { uint32_t width = 0, height = 0, depth = 0; uint32_t tight_mip_size = get_image_format_required_size(tex->format, w, h, d, 1, &width, &height, &depth); - uint32_t block_w = 0, block_h = 0; - get_compressed_image_format_block_dimensions(tex->format, block_w, block_h); uint32_t tight_row_pitch = tight_mip_size / ((height / block_h) * depth); // Copy row-by-row to erase padding due to alignments. @@ -1408,8 +1409,8 @@ Vector RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye wp += tight_row_pitch; } - w = MAX(1u, w >> 1); - h = MAX(1u, h >> 1); + w = MAX(block_w, w >> 1); + h = MAX(block_h, h >> 1); d = MAX(1u, d >> 1); read_ptr += mip_layouts[i].size; write_ptr += tight_mip_size;