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mirror of https://github.com/godotengine/godot synced 2024-07-05 17:18:46 +00:00

thorvg: Update to 0.13.5

Includes https://github.com/thorvg/thorvg/pull/2338 hotfix.
This commit is contained in:
Rémi Verschelde 2024-05-30 21:45:25 +02:00
parent e7dd6f11ed
commit 2518d169af
No known key found for this signature in database
GPG Key ID: C3336907360768E1
20 changed files with 160 additions and 71 deletions

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@ -13,5 +13,5 @@
// For internal debugging:
//#define THORVG_LOG_ENABLED
#define THORVG_VERSION_STRING "0.13.3"
#define THORVG_VERSION_STRING "0.13.5"
#endif

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@ -649,6 +649,30 @@ public:
*/
virtual Result draw() noexcept;
/**
* @brief Sets the drawing region in the canvas.
*
* This function defines the rectangular area of the canvas that will be used for drawing operations.
* The specified viewport is used to clip the rendering output to the boundaries of the rectangle.
*
* @param[in] x The x-coordinate of the upper-left corner of the rectangle.
* @param[in] y The y-coordinate of the upper-left corner of the rectangle.
* @param[in] w The width of the rectangle.
* @param[in] h The height of the rectangle.
*
* @retval Result::Success when succeed, Result::InsufficientCondition otherwise.
*
* @see SwCanvas::target()
* @see GlCanvas::target()
* @see WgCanvas::target()
*
* @warning It's not allowed to change the viewport during Canvas::push() - Canvas::sync() or Canvas::update() - Canvas::sync().
*
* @note When resetting the target, the viewport will also be reset to the target size.
* @note Experimental API
*/
virtual Result viewport(int32_t x, int32_t y, int32_t w, int32_t h) noexcept;
/**
* @brief Guarantees that drawing task is finished.
*
@ -1660,7 +1684,9 @@ public:
* @retval Result::InvalidArguments In case no valid pointer is provided or the width, or the height or the stride is zero.
* @retval Result::NonSupport In case the software engine is not supported.
*
* @warning Do not access @p buffer during Canvas::draw() - Canvas::sync(). It should not be accessed while TVG is writing on it.
* @warning Do not access @p buffer during Canvas::push() - Canvas::sync(). It should not be accessed while the engine is writing on it.
*
* @see Canvas::viewport()
*/
Result target(uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h, Colorspace cs) noexcept;
@ -1726,6 +1752,8 @@ public:
* @warning This API is experimental and not officially supported. It may be modified or removed in future versions.
* @warning Drawing on the main surface is currently not permitted. If the identifier (@p id) is set to @c 0, the operation will be aborted.
*
* @see Canvas::viewport()
*
* @note Currently, this only allows the GL_RGBA8 color space format.
* @note Experimental API
*/
@ -1764,6 +1792,7 @@ public:
* @warning Please do not use it, this API is not official one. It could be modified in the next version.
*
* @note Experimental API
* @see Canvas::viewport()
*/
Result target(void* window, uint32_t w, uint32_t h) noexcept;
@ -1856,6 +1885,7 @@ public:
*
* @note For efficiency, ThorVG ignores updates to the new frame value if the difference from the current frame value
* is less than 0.001. In such cases, it returns @c Result::InsufficientCondition.
* Values less than 0.001 may be disregarded and may not be accurately retained by the Animation.
*
* @see totalFrame()
*

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@ -31,6 +31,7 @@
#define MATH_PI 3.14159265358979323846f
#define MATH_PI2 1.57079632679489661923f
#define FLOAT_EPSILON 1.0e-06f //1.192092896e-07f
#define PATH_KAPPA 0.552284f
#define mathMin(x, y) (((x) < (y)) ? (x) : (y))
@ -58,13 +59,19 @@ static inline float mathRad2Deg(float radian)
static inline bool mathZero(float a)
{
return (fabsf(a) < FLT_EPSILON) ? true : false;
return (fabsf(a) <= FLOAT_EPSILON) ? true : false;
}
static inline bool mathZero(const Point& p)
{
return mathZero(p.x) && mathZero(p.y);
}
static inline bool mathEqual(float a, float b)
{
return (fabsf(a - b) < FLT_EPSILON);
return mathZero(a - b);
}
@ -82,14 +89,14 @@ static inline bool mathEqual(const Matrix& a, const Matrix& b)
static inline bool mathRightAngle(const Matrix* m)
{
auto radian = fabsf(atan2f(m->e21, m->e11));
if (radian < FLT_EPSILON || mathEqual(radian, MATH_PI2) || mathEqual(radian, MATH_PI)) return true;
if (radian < FLOAT_EPSILON || mathEqual(radian, MATH_PI2) || mathEqual(radian, MATH_PI)) return true;
return false;
}
static inline bool mathSkewed(const Matrix* m)
{
return (fabsf(m->e21 + m->e12) > FLT_EPSILON);
return !mathZero(m->e21 + m->e12);
}
@ -169,6 +176,12 @@ static inline float mathLength(const Point* a, const Point* b)
}
static inline float mathLength(const Point& a)
{
return sqrtf(a.x * a.x + a.y * a.y);
}
static inline Point operator-(const Point& lhs, const Point& rhs)
{
return {lhs.x - rhs.x, lhs.y - rhs.y};

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@ -709,7 +709,7 @@ static bool _toColor(const char* str, uint8_t* r, uint8_t* g, uint8_t* b, char**
*ref = _idFromUrl((const char*)(str + 3));
return true;
} else if (len >= 10 && (str[0] == 'h' || str[0] == 'H') && (str[1] == 's' || str[1] == 'S') && (str[2] == 'l' || str[2] == 'L') && str[3] == '(' && str[len - 1] == ')') {
float_t th, ts, tb;
float th, ts, tb;
const char *content, *hue, *satuation, *brightness;
content = str + 4;
content = _skipSpace(content, nullptr);
@ -988,7 +988,7 @@ static bool _attrParseSvgNode(void* data, const char* key, const char* value)
} else if (!strcmp(key, "style")) {
return simpleXmlParseW3CAttribute(value, strlen(value), _parseStyleAttr, loader);
#ifdef THORVG_LOG_ENABLED
} else if ((!strcmp(key, "x") || !strcmp(key, "y")) && fabsf(strToFloat(value, nullptr)) > FLT_EPSILON) {
} else if ((!strcmp(key, "x") || !strcmp(key, "y")) && fabsf(strToFloat(value, nullptr)) > FLOAT_EPSILON) {
TVGLOG("SVG", "Unsupported attributes used [Elements type: Svg][Attribute: %s][Value: %s]", key, value);
#endif
} else {
@ -1824,8 +1824,8 @@ static bool _attrParseRectNode(void* data, const char* key, const char* value)
if (!strncmp(rectTags[i].tag, "rx", sz)) rect->hasRx = true;
if (!strncmp(rectTags[i].tag, "ry", sz)) rect->hasRy = true;
if ((rect->rx >= FLT_EPSILON) && (rect->ry < FLT_EPSILON) && rect->hasRx && !rect->hasRy) rect->ry = rect->rx;
if ((rect->ry >= FLT_EPSILON) && (rect->rx < FLT_EPSILON) && !rect->hasRx && rect->hasRy) rect->rx = rect->ry;
if ((rect->rx >= FLOAT_EPSILON) && (rect->ry < FLOAT_EPSILON) && rect->hasRx && !rect->hasRy) rect->ry = rect->rx;
if ((rect->ry >= FLOAT_EPSILON) && (rect->rx < FLOAT_EPSILON) && !rect->hasRx && rect->hasRy) rect->rx = rect->ry;
return ret;
}
}
@ -3708,7 +3708,7 @@ SvgLoader::~SvgLoader()
void SvgLoader::run(unsigned tid)
{
//According to the SVG standard the value of the width/height of the viewbox set to 0 disables rendering
if ((viewFlag & SvgViewFlag::Viewbox) && (fabsf(vw) <= FLT_EPSILON || fabsf(vh) <= FLT_EPSILON)) {
if ((viewFlag & SvgViewFlag::Viewbox) && (fabsf(vw) <= FLOAT_EPSILON || fabsf(vh) <= FLOAT_EPSILON)) {
TVGLOG("SVG", "The <viewBox> width and/or height set to 0 - rendering disabled.");
root = Scene::gen().release();
return;

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@ -25,9 +25,9 @@
#include "tvgSvgLoaderCommon.h"
#define NUMBER_OF_XML_ENTITIES 8
const char* const xmlEntity[] = {"&quot;", "&nbsp;", "&apos;", "&amp;", "&lt;", "&gt;", "&#035;", "&#039;"};
const int xmlEntityLength[] = {6, 6, 6, 5, 4, 4, 6, 6};
#define NUMBER_OF_XML_ENTITIES 9
const char* const xmlEntity[] = {"&#10;", "&quot;", "&nbsp;", "&apos;", "&amp;", "&lt;", "&gt;", "&#035;", "&#039;"};
const int xmlEntityLength[] = {5, 6, 6, 6, 5, 4, 4, 6, 6};
enum class SimpleXMLType
{

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@ -140,7 +140,7 @@ bool _prepareLinear(SwFill* fill, const LinearGradient* linear, const Matrix* tr
fill->linear.dy = y2 - y1;
fill->linear.len = fill->linear.dx * fill->linear.dx + fill->linear.dy * fill->linear.dy;
if (fill->linear.len < FLT_EPSILON) return true;
if (fill->linear.len < FLOAT_EPSILON) return true;
fill->linear.dx /= fill->linear.len;
fill->linear.dy /= fill->linear.len;
@ -182,7 +182,7 @@ bool _prepareRadial(SwFill* fill, const RadialGradient* radial, const Matrix* tr
auto fy = P(radial)->fy;
auto fr = P(radial)->fr;
if (r < FLT_EPSILON) return true;
if (r < FLOAT_EPSILON) return true;
fill->radial.dr = r - fr;
fill->radial.dx = cx - fx;

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@ -1553,7 +1553,7 @@ static bool _rasterSolidGradientRect(SwSurface* surface, const SwBBox& region, c
static bool _rasterLinearGradientRect(SwSurface* surface, const SwBBox& region, const SwFill* fill)
{
if (fill->linear.len < FLT_EPSILON) return false;
if (fill->linear.len < FLOAT_EPSILON) return false;
if (_compositing(surface)) {
if (_matting(surface)) return _rasterGradientMattedRect<FillLinear>(surface, region, fill);

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@ -434,10 +434,6 @@ bool SwRenderer::target(pixel_t* data, uint32_t stride, uint32_t w, uint32_t h,
surface->channelSize = CHANNEL_SIZE(cs);
surface->premultiplied = true;
vport.x = vport.y = 0;
vport.w = surface->w;
vport.h = surface->h;
return rasterCompositor(surface);
}
@ -607,6 +603,12 @@ bool SwRenderer::mempool(bool shared)
}
const Surface* SwRenderer::mainSurface()
{
return surface;
}
Compositor* SwRenderer::target(const RenderRegion& region, ColorSpace cs)
{
auto x = region.x;

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@ -49,6 +49,7 @@ public:
bool viewport(const RenderRegion& vp) override;
bool blend(BlendMethod method) override;
ColorSpace colorSpace() override;
const Surface* mainSurface() override;
bool clear() override;
bool sync() override;

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@ -124,7 +124,7 @@ static void _dashLineTo(SwDashStroke& dash, const Point* to, const Matrix* trans
len -= dash.curLen;
lineSplitAt(cur, dash.curLen, left, right);
if (!dash.curOpGap) {
if (dash.move || dash.pattern[dash.curIdx] - dash.curLen < FLT_EPSILON) {
if (dash.move || dash.pattern[dash.curIdx] - dash.curLen < FLOAT_EPSILON) {
_outlineMoveTo(*dash.outline, &left.pt1, transform);
dash.move = false;
}
@ -185,7 +185,7 @@ static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ct
len -= dash.curLen;
bezSplitAt(cur, dash.curLen, left, right);
if (!dash.curOpGap) {
if (dash.move || dash.pattern[dash.curIdx] - dash.curLen < FLT_EPSILON) {
if (dash.move || dash.pattern[dash.curIdx] - dash.curLen < FLOAT_EPSILON) {
_outlineMoveTo(*dash.outline, &left.start, transform);
dash.move = false;
}

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@ -81,6 +81,12 @@ Result Canvas::update(Paint* paint) noexcept
}
Result Canvas::viewport(int32_t x, int32_t y, int32_t w, int32_t h) noexcept
{
return pImpl->viewport(x, y, w, h);
}
Result Canvas::sync() noexcept
{
return pImpl->sync();

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@ -28,10 +28,14 @@
struct Canvas::Impl
{
enum Status : uint8_t {Synced = 0, Updating, Drawing};
list<Paint*> paints;
RenderMethod* renderer;
RenderRegion vport = {0, 0, INT32_MAX, INT32_MAX};
Status status = Status::Synced;
bool refresh = false; //if all paints should be updated by force.
bool drawing = false; //on drawing condition?
Impl(RenderMethod* pRenderer) : renderer(pRenderer)
{
@ -41,14 +45,12 @@ struct Canvas::Impl
~Impl()
{
//make it sure any deffered jobs
if (renderer) {
renderer->sync();
renderer->clear();
}
renderer->sync();
renderer->clear();
clearPaints();
if (renderer && (renderer->unref() == 0)) delete(renderer);
if (renderer->unref() == 0) delete(renderer);
}
void clearPaints()
@ -62,7 +64,7 @@ struct Canvas::Impl
Result push(unique_ptr<Paint> paint)
{
//You can not push paints during rendering.
if (drawing) return Result::InsufficientCondition;
if (status == Status::Drawing) return Result::InsufficientCondition;
auto p = paint.release();
if (!p) return Result::MemoryCorruption;
@ -75,12 +77,12 @@ struct Canvas::Impl
Result clear(bool free)
{
//Clear render target before drawing
if (!renderer || !renderer->clear()) return Result::InsufficientCondition;
if (!renderer->clear()) return Result::InsufficientCondition;
//Free paints
if (free) clearPaints();
drawing = false;
status = Status::Synced;
return Result::Success;
}
@ -92,7 +94,7 @@ struct Canvas::Impl
Result update(Paint* paint, bool force)
{
if (paints.empty() || drawing || !renderer) return Result::InsufficientCondition;
if (paints.empty() || status == Status::Drawing) return Result::InsufficientCondition;
Array<RenderData> clips;
auto flag = RenderUpdateFlag::None;
@ -106,12 +108,13 @@ struct Canvas::Impl
}
refresh = false;
}
status = Status::Updating;
return Result::Success;
}
Result draw()
{
if (drawing || paints.empty() || !renderer || !renderer->preRender()) return Result::InsufficientCondition;
if (status == Status::Drawing || paints.empty() || !renderer->preRender()) return Result::InsufficientCondition;
bool rendered = false;
for (auto paint : paints) {
@ -120,22 +123,37 @@ struct Canvas::Impl
if (!rendered || !renderer->postRender()) return Result::InsufficientCondition;
drawing = true;
status = Status::Drawing;
return Result::Success;
}
Result sync()
{
if (!drawing) return Result::InsufficientCondition;
if (status == Status::Synced) return Result::InsufficientCondition;
if (renderer->sync()) {
drawing = false;
status = Status::Synced;
return Result::Success;
}
return Result::InsufficientCondition;
}
Result viewport(int32_t x, int32_t y, int32_t w, int32_t h)
{
if (status != Status::Synced) return Result::InsufficientCondition;
RenderRegion val = {x, y, w, h};
//intersect if the target buffer is already set.
auto surface = renderer->mainSurface();
if (surface && surface->w > 0 && surface->h > 0) {
val.intersect({0, 0, (int32_t)surface->w, (int32_t)surface->h});
}
if (vport == val) return Result::Success;
renderer->viewport(val);
vport = val;
needRefresh();
return Result::Success;
}
};
#endif /* _TVG_CANVAS_H_ */

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@ -68,6 +68,8 @@ Result GlCanvas::target(int32_t id, uint32_t w, uint32_t h) noexcept
if (!renderer) return Result::MemoryCorruption;
if (!renderer->target(id, w, h)) return Result::Unknown;
Canvas::pImpl->vport = {0, 0, (int32_t)w, (int32_t)h};
renderer->viewport(Canvas::pImpl->vport);
//Paints must be updated again with this new target.
Canvas::pImpl->needRefresh();

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@ -29,7 +29,9 @@
RenderUpdateFlag Picture::Impl::load()
{
if (loader) {
if (!paint) {
if (paint) {
loader->sync();
} else {
paint = loader->paint();
if (paint) {
if (w != loader->w || h != loader->h) {
@ -42,8 +44,7 @@ RenderUpdateFlag Picture::Impl::load()
}
return RenderUpdateFlag::None;
}
} else loader->sync();
}
if (!surface) {
if ((surface = loader->bitmap())) {
return RenderUpdateFlag::Image;

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@ -60,3 +60,35 @@ RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransfo
else if (rhs) m = rhs->m;
else mathIdentity(&m);
}
void RenderRegion::intersect(const RenderRegion& rhs)
{
auto x1 = x + w;
auto y1 = y + h;
auto x2 = rhs.x + rhs.w;
auto y2 = rhs.y + rhs.h;
x = (x > rhs.x) ? x : rhs.x;
y = (y > rhs.y) ? y : rhs.y;
w = ((x1 < x2) ? x1 : x2) - x;
h = ((y1 < y2) ? y1 : y2) - y;
if (w < 0) w = 0;
if (h < 0) h = 0;
}
void RenderRegion::add(const RenderRegion& rhs)
{
if (rhs.x < x) {
w += (x - rhs.x);
x = rhs.x;
}
if (rhs.y < y) {
h += (y - rhs.y);
y = rhs.y;
}
if (rhs.x + rhs.w > x + w) w = (rhs.x + rhs.w) - x;
if (rhs.y + rhs.h > y + h) h = (rhs.y + rhs.h) - y;
}

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@ -100,34 +100,13 @@ struct RenderRegion
{
int32_t x, y, w, h;
void intersect(const RenderRegion& rhs)
void intersect(const RenderRegion& rhs);
void add(const RenderRegion& rhs);
bool operator==(const RenderRegion& rhs)
{
auto x1 = x + w;
auto y1 = y + h;
auto x2 = rhs.x + rhs.w;
auto y2 = rhs.y + rhs.h;
x = (x > rhs.x) ? x : rhs.x;
y = (y > rhs.y) ? y : rhs.y;
w = ((x1 < x2) ? x1 : x2) - x;
h = ((y1 < y2) ? y1 : y2) - y;
if (w < 0) w = 0;
if (h < 0) h = 0;
}
void add(const RenderRegion& rhs)
{
if (rhs.x < x) {
w += (x - rhs.x);
x = rhs.x;
}
if (rhs.y < y) {
h += (y - rhs.y);
y = rhs.y;
}
if (rhs.x + rhs.w > x + w) w = (rhs.x + rhs.w) - x;
if (rhs.y + rhs.h > y + h) h = (rhs.y + rhs.h) - y;
if (x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h) return true;
return false;
}
};
@ -293,6 +272,7 @@ public:
virtual bool viewport(const RenderRegion& vp) = 0;
virtual bool blend(BlendMethod method) = 0;
virtual ColorSpace colorSpace() = 0;
virtual const Surface* mainSurface() = 0;
virtual bool clear() = 0;
virtual bool sync() = 0;

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@ -67,7 +67,7 @@ struct Shape::Impl
if (opacity == 0) return false;
//Shape composition is only necessary when stroking & fill are valid.
if (!rs.stroke || rs.stroke->width < FLT_EPSILON || (!rs.stroke->fill && rs.stroke->color[3] == 0)) return false;
if (!rs.stroke || rs.stroke->width < FLOAT_EPSILON || (!rs.stroke->fill && rs.stroke->color[3] == 0)) return false;
if (!rs.fill && rs.color[3] == 0) return false;
//translucent fill & stroke
@ -301,7 +301,7 @@ struct Shape::Impl
}
for (uint32_t i = 0; i < cnt; i++) {
if (pattern[i] < FLT_EPSILON) return Result::InvalidArguments;
if (pattern[i] < FLOAT_EPSILON) return Result::InvalidArguments;
}
//Reset dash

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@ -87,6 +87,8 @@ Result SwCanvas::target(uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t
if (!renderer) return Result::MemoryCorruption;
if (!renderer->target(buffer, stride, w, h, static_cast<ColorSpace>(cs))) return Result::InvalidArguments;
Canvas::pImpl->vport = {0, 0, (int32_t)w, (int32_t)h};
renderer->viewport(Canvas::pImpl->vport);
//Paints must be updated again with this new target.
Canvas::pImpl->needRefresh();

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@ -63,6 +63,8 @@ Result WgCanvas::target(void* window, uint32_t w, uint32_t h) noexcept
if (!renderer) return Result::MemoryCorruption;
if (!renderer->target(window, w, h)) return Result::Unknown;
Canvas::pImpl->vport = {0, 0, (int32_t)w, (int32_t)h};
renderer->viewport(Canvas::pImpl->vport);
//Paints must be updated again with this new target.
Canvas::pImpl->needRefresh();

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@ -1,6 +1,6 @@
#!/bin/bash -e
VERSION=0.13.3
VERSION=0.13.5
cd thirdparty/thorvg/ || true
rm -rf AUTHORS LICENSE inc/ src/ *.zip *.tar.gz tmp/