Fix update_property() in particle material editor

This commit is contained in:
kobewi 2024-03-01 16:03:53 +01:00
parent 8e951fd0a9
commit 24b210d1c8

View file

@ -386,7 +386,7 @@ void ParticleProcessMaterialMinMaxPropertyEditor::setup(float p_min, float p_max
}
void ParticleProcessMaterialMinMaxPropertyEditor::update_property() {
const Vector2i value = get_edited_property_value();
const Vector2 value = get_edited_property_value();
min_range->set_value(value.x);
max_range->set_value(value.y);
_update_slider_values();