Merge pull request #42703 from RandomShaper/fix_anim_backwards

Fix premature end of animation playing backwards
This commit is contained in:
Rémi Verschelde 2020-11-01 15:47:39 +01:00 committed by GitHub
commit 223e361c4e
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@ -762,12 +762,10 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f
next_pos = len;
}
// fix delta
delta = next_pos - cd.pos;
bool backwards = signbit(delta); // Negative zero means playing backwards too
delta = next_pos - cd.pos; // Fix delta (after determination of backwards because negative zero is lost here)
if (&cd == &playback.current) {
bool backwards = delta < 0;
if (!backwards && cd.pos <= len && next_pos == len /*&& playback.blend.empty()*/) {
//playback finished
end_reached = true;