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Fix gizmo handles in GLES2 backend
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@ -4229,7 +4229,11 @@ void RasterizerStorageGLES2::initialize() {
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}
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#ifdef GLES_OVER_GL
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//this needs to be enabled manually in OpenGL 2.1
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glEnable(_EXT_TEXTURE_CUBE_MAP_SEAMLESS);
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glEnable(GL_POINT_SPRITE);
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glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
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#endif
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config.force_vertex_shading = GLOBAL_GET("rendering/quality/shading/force_vertex_shading");
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