diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index b8af4c3f79d9..f7eae2b772f7 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -1861,6 +1861,9 @@ bool CodeEdit::is_line_code_region_start(int p_line) const { if (code_region_start_string.is_empty()) { return false; } + if (is_in_string(p_line) != -1) { + return false; + } return get_line(p_line).strip_edges().begins_with(code_region_start_string); } @@ -1869,6 +1872,9 @@ bool CodeEdit::is_line_code_region_end(int p_line) const { if (code_region_start_string.is_empty()) { return false; } + if (is_in_string(p_line) != -1) { + return false; + } return get_line(p_line).strip_edges().begins_with(code_region_end_string); } diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index 7d983723271b..bc2f7f51b100 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -3048,6 +3048,28 @@ TEST_CASE("[SceneTree][CodeEdit] region folding") { CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4); code_edit->unfold_line(1); CHECK_FALSE(code_edit->is_line_folded(0)); + + // Region start and end tags are ignored if in a string and at the start of the line. + code_edit->clear_comment_delimiters(); + code_edit->add_comment_delimiter("#", ""); + code_edit->clear_string_delimiters(); + code_edit->add_string_delimiter("\"", "\""); + code_edit->set_text("#region region_name1\nline2\n\"\n#region region_name2\n#endregion\n\"\n#endregion\nvisible"); + CHECK(code_edit->is_line_code_region_start(0)); + CHECK(code_edit->is_line_code_region_end(6)); + CHECK(code_edit->can_fold_line(0)); + for (int i = 1; i < 7; i++) { + if (i == 2) { + continue; + } + CHECK_FALSE(code_edit->can_fold_line(i)); + } + for (int i = 0; i < 7; i++) { + CHECK_FALSE(code_edit->is_line_folded(i)); + } + code_edit->fold_line(0); + CHECK(code_edit->is_line_folded(0)); + CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 7); } memdelete(code_edit);