mirror of
https://github.com/godotengine/godot
synced 2024-09-05 06:18:39 +00:00
CI: Disable debug_symbols for Linux + all sanitizers build
We're running out of disk space so builds are failing...
This commit is contained in:
parent
37589edf17
commit
17da86eb7b
3
.github/workflows/linux_builds.yml
vendored
3
.github/workflows/linux_builds.yml
vendored
|
@ -36,7 +36,8 @@ jobs:
|
|||
cache-name: linux-editor-double-sanitizers
|
||||
target: editor
|
||||
tests: true
|
||||
sconsflags: dev_build=yes precision=double use_asan=yes use_ubsan=yes linker=gold
|
||||
# Debug symbols disabled as they're huge on this build and we hit the 14 GB limit for runners.
|
||||
sconsflags: dev_build=yes debug_symbols=no precision=double use_asan=yes use_ubsan=yes linker=gold
|
||||
proj-test: true
|
||||
# Can be turned off for PRs that intentionally break compat with godot-cpp,
|
||||
# until both the upstream PR and the matching godot-cpp changes are merged.
|
||||
|
|
Loading…
Reference in a new issue