Merge pull request #91174 from Calinou/editor-gizmo-icons-tweak-rendering

Tweak appearance of 3D editor gizmo icons
This commit is contained in:
Rémi Verschelde 2024-05-08 18:22:55 +02:00
commit 15d20000fa
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@ -912,7 +912,9 @@ void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const R
Color color = instantiated ? instantiated_color : p_albedo;
if (!selected) {
color.a *= 0.85;
color.r *= 0.6;
color.g *= 0.6;
color.b *= 0.6;
}
icon->set_albedo(color);
@ -921,9 +923,8 @@ void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const R
icon->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
icon->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
icon->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
icon->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
icon->set_depth_draw_mode(StandardMaterial3D::DEPTH_DRAW_DISABLED);
icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA_SCISSOR);
icon->set_alpha_scissor_threshold(0.1);
icon->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, p_texture);
icon->set_flag(StandardMaterial3D::FLAG_FIXED_SIZE, true);
icon->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);