Rename EditorInterface.get_editor_main_control to get_editor_main_screen

This commit is contained in:
Yuri Sizov 2022-09-07 02:30:54 +03:00
parent 432c4c40a9
commit 1459507ed2
21 changed files with 38 additions and 38 deletions

View file

@ -60,11 +60,10 @@
Returns the edited (current) scene's root [Node].
</description>
</method>
<method name="get_editor_main_control">
<return type="Control" />
<method name="get_editor_main_screen">
<return type="VBoxContainer" />
<description>
Returns the main editor control. Use this as a parent for main screens.
[b]Note:[/b] This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement [method EditorPlugin._has_main_screen].
[b]Warning:[/b] Removing and freeing this node will render a part of the editor useless and may cause a crash.
</description>
</method>

View file

@ -303,7 +303,7 @@
func _enter_tree():
plugin_control = preload("my_plugin_control.tscn").instantiate()
get_editor_interface().get_editor_main_control().add_child(plugin_control)
get_editor_interface().get_editor_main_screen().add_child(plugin_control)
plugin_control.hide()
func _has_main_screen():

View file

@ -3095,14 +3095,14 @@ void EditorNode::_screenshot(bool p_use_utc) {
}
void EditorNode::_save_screenshot(NodePath p_path) {
Control *editor_main_control = EditorInterface::get_singleton()->get_editor_main_control();
ERR_FAIL_COND_MSG(!editor_main_control, "Cannot get editor main control.");
Viewport *viewport = editor_main_control->get_viewport();
ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport.");
Control *editor_main_screen = EditorInterface::get_singleton()->get_editor_main_screen();
ERR_FAIL_COND_MSG(!editor_main_screen, "Cannot get the editor main screen control.");
Viewport *viewport = editor_main_screen->get_viewport();
ERR_FAIL_COND_MSG(!viewport, "Cannot get a viewport from the editor main screen.");
Ref<ViewportTexture> texture = viewport->get_texture();
ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture.");
ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get a viewport texture from the editor main screen.");
Ref<Image> img = texture->get_image();
ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image.");
ERR_FAIL_COND_MSG(img.is_null(), "Cannot get an image from a viewport texture of the editor main screen.");
Error error = img->save_png(p_path);
ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'.");
}
@ -3286,8 +3286,8 @@ void EditorNode::_update_file_menu_closed() {
file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
}
Control *EditorNode::get_main_control() {
return main_control;
VBoxContainer *EditorNode::get_main_screen_control() {
return main_screen_vbox;
}
void EditorNode::_editor_select(int p_which) {
@ -6583,10 +6583,11 @@ EditorNode::EditorNode() {
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);
main_control = memnew(VBoxContainer);
main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_control->add_theme_constant_override("separation", 0);
scene_root_parent->add_child(main_control);
main_screen_vbox = memnew(VBoxContainer);
main_screen_vbox->set_name("MainScreen");
main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_screen_vbox->add_theme_constant_override("separation", 0);
scene_root_parent->add_child(main_screen_vbox);
bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU);
bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);

View file

@ -323,7 +323,7 @@ private:
Control *vp_base = nullptr;
EditorTitleBar *menu_hb = nullptr;
Control *main_control = nullptr;
VBoxContainer *main_screen_vbox = nullptr;
MenuBar *main_menu = nullptr;
PopupMenu *file_menu = nullptr;
PopupMenu *project_menu = nullptr;
@ -788,7 +788,7 @@ public:
bool is_changing_scene() const;
Control *get_main_control();
VBoxContainer *get_main_screen_control();
SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited.
void set_edited_scene(Node *p_scene);

View file

@ -156,8 +156,8 @@ void EditorInterface::set_main_screen_editor(const String &p_name) {
EditorNode::get_singleton()->select_editor_by_name(p_name);
}
Control *EditorInterface::get_editor_main_control() {
return EditorNode::get_singleton()->get_main_control();
VBoxContainer *EditorInterface::get_editor_main_screen() {
return EditorNode::get_singleton()->get_main_screen_control();
}
void EditorInterface::edit_resource(const Ref<Resource> &p_resource) {
@ -352,7 +352,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
ClassDB::bind_method(D_METHOD("get_resource_filesystem"), &EditorInterface::get_resource_file_system);
ClassDB::bind_method(D_METHOD("get_editor_main_control"), &EditorInterface::get_editor_main_control);
ClassDB::bind_method(D_METHOD("get_editor_main_screen"), &EditorInterface::get_editor_main_screen);
ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews);
ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file);
ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);

View file

@ -72,7 +72,7 @@ protected:
public:
static EditorInterface *get_singleton() { return singleton; }
Control *get_editor_main_control();
VBoxContainer *get_editor_main_screen();
void edit_resource(const Ref<Resource> &p_resource);
void edit_node(Node *p_node);
void edit_script(const Ref<Script> &p_script, int p_line = -1, int p_col = 0, bool p_grab_focus = true);

View file

@ -287,7 +287,7 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata, const String &p_pat
Ref<ImageTexture> EditorExportPlatform::get_option_icon(int p_index) const {
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
ERR_FAIL_COND_V(theme.is_null(), Ref<ImageTexture>());
if (EditorNode::get_singleton()->get_main_control()->is_layout_rtl()) {
if (EditorNode::get_singleton()->get_main_screen_control()->is_layout_rtl()) {
return theme->get_icon(SNAME("PlayBackwards"), SNAME("EditorIcons"));
} else {
return theme->get_icon(SNAME("Play"), SNAME("EditorIcons"));

View file

@ -1617,7 +1617,7 @@ void AssetLibraryEditorPlugin::make_visible(bool p_visible) {
AssetLibraryEditorPlugin::AssetLibraryEditorPlugin() {
addon_library = memnew(EditorAssetLibrary);
addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL);
EditorNode::get_singleton()->get_main_control()->add_child(addon_library);
EditorNode::get_singleton()->get_main_screen_control()->add_child(addon_library);
addon_library->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
addon_library->hide();
}

View file

@ -98,7 +98,7 @@ void Camera3DEditorPlugin::make_visible(bool p_visible) {
Camera3DEditorPlugin::Camera3DEditorPlugin() {
/* camera_editor = memnew( CameraEditor );
EditorNode::get_singleton()->get_main_control()->add_child(camera_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(camera_editor);
camera_editor->set_anchor(SIDE_LEFT,Control::ANCHOR_END);
camera_editor->set_anchor(SIDE_RIGHT,Control::ANCHOR_END);

View file

@ -5459,7 +5459,7 @@ void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
CanvasItemEditorPlugin::CanvasItemEditorPlugin() {
canvas_item_editor = memnew(CanvasItemEditor);
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
EditorNode::get_singleton()->get_main_control()->add_child(canvas_item_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(canvas_item_editor);
canvas_item_editor->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
canvas_item_editor->hide();
}

View file

@ -126,7 +126,7 @@ void CPUParticles3DEditorPlugin::make_visible(bool p_visible) {
CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() {
particles_editor = memnew(CPUParticles3DEditor);
EditorNode::get_singleton()->get_main_control()->add_child(particles_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
particles_editor->hide();
}

View file

@ -454,7 +454,7 @@ void GPUParticles3DEditorPlugin::make_visible(bool p_visible) {
GPUParticles3DEditorPlugin::GPUParticles3DEditorPlugin() {
particles_editor = memnew(GPUParticles3DEditor);
EditorNode::get_singleton()->get_main_control()->add_child(particles_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(particles_editor);
particles_editor->hide();
}

View file

@ -567,7 +567,7 @@ void MeshInstance3DEditorPlugin::make_visible(bool p_visible) {
MeshInstance3DEditorPlugin::MeshInstance3DEditorPlugin() {
mesh_editor = memnew(MeshInstance3DEditor);
EditorNode::get_singleton()->get_main_control()->add_child(mesh_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_editor);
mesh_editor->options->hide();
}

View file

@ -319,7 +319,7 @@ void MeshLibraryEditorPlugin::make_visible(bool p_visible) {
MeshLibraryEditorPlugin::MeshLibraryEditorPlugin() {
mesh_library_editor = memnew(MeshLibraryEditor);
EditorNode::get_singleton()->get_main_control()->add_child(mesh_library_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(mesh_library_editor);
mesh_library_editor->set_anchors_and_offsets_preset(Control::PRESET_TOP_WIDE);
mesh_library_editor->set_end(Point2(0, 22));
mesh_library_editor->hide();

View file

@ -379,7 +379,7 @@ void MultiMeshEditorPlugin::make_visible(bool p_visible) {
MultiMeshEditorPlugin::MultiMeshEditorPlugin() {
multimesh_editor = memnew(MultiMeshEditor);
EditorNode::get_singleton()->get_main_control()->add_child(multimesh_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(multimesh_editor);
multimesh_editor->options->hide();
}

View file

@ -8449,7 +8449,7 @@ void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
Node3DEditorPlugin::Node3DEditorPlugin() {
spatial_editor = memnew(Node3DEditor);
spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
EditorNode::get_singleton()->get_main_control()->add_child(spatial_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(spatial_editor);
spatial_editor->hide();
}

View file

@ -4049,7 +4049,7 @@ void ScriptEditorPlugin::edited_scene_changed() {
ScriptEditorPlugin::ScriptEditorPlugin() {
script_editor = memnew(ScriptEditor);
EditorNode::get_singleton()->get_main_control()->add_child(script_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(script_editor);
script_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
script_editor->hide();

View file

@ -131,7 +131,7 @@ void Skeleton2DEditorPlugin::make_visible(bool p_visible) {
Skeleton2DEditorPlugin::Skeleton2DEditorPlugin() {
sprite_editor = memnew(Skeleton2DEditor);
EditorNode::get_singleton()->get_main_control()->add_child(sprite_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
make_visible(false);
//sprite_editor->options->hide();

View file

@ -604,7 +604,7 @@ void Sprite2DEditorPlugin::make_visible(bool p_visible) {
Sprite2DEditorPlugin::Sprite2DEditorPlugin() {
sprite_editor = memnew(Sprite2DEditor);
EditorNode::get_singleton()->get_main_control()->add_child(sprite_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(sprite_editor);
make_visible(false);
//sprite_editor->options->hide();

View file

@ -295,7 +295,7 @@ static const char *gdscript_function_renames[][2] = {
{ "get_d", "get_distance" }, // LineShape2D
{ "get_drag_data", "_get_drag_data" }, // Control
{ "get_drag_data_fw", "_get_drag_data_fw" }, // ScriptEditor
{ "get_editor_viewport", "get_viewport" }, // EditorPlugin
{ "get_editor_viewport", "get_editor_main_screen" }, // EditorPlugin
{ "get_enabled_focus_mode", "get_focus_mode" }, // BaseButton
{ "get_endian_swap", "is_big_endian" }, // File
{ "get_error_string", "get_error_message" }, // JSON

View file

@ -145,7 +145,7 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
navigation_mesh_editor = memnew(NavigationMeshEditor);
EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor);
EditorNode::get_singleton()->get_main_screen_control()->add_child(navigation_mesh_editor);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
navigation_mesh_editor->hide();
navigation_mesh_editor->bake_hbox->hide();