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https://github.com/godotengine/godot
synced 2024-11-02 09:38:07 +00:00
Merge pull request #25810 from TheYokai/mixer_improvements
New Nonlinear Audio Bus Fader
This commit is contained in:
commit
1415dd4e90
2 changed files with 216 additions and 12 deletions
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@ -34,6 +34,7 @@
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#include "core/os/keyboard.h"
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#include "editor_node.h"
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#include "filesystem_dock.h"
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#include "scene/resources/font.h"
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#include "servers/audio_server.h"
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void EditorAudioBus::_update_visible_channels() {
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@ -71,7 +72,6 @@ void EditorAudioBus::_notification(int p_what) {
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channel[i].vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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channel[i].prev_active = true;
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}
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scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
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disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
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@ -167,7 +167,6 @@ void EditorAudioBus::_notification(int p_what) {
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channel[i].vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
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channel[i].prev_active = true;
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}
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scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
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disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
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@ -211,7 +210,8 @@ void EditorAudioBus::update_bus() {
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int index = get_index();
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slider->set_value(AudioServer::get_singleton()->get_bus_volume_db(index));
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float db_value = AudioServer::get_singleton()->get_bus_volume_db(index);
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slider->set_value(_scaled_db_to_normalized_volume(db_value));
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track_name->set_text(AudioServer::get_singleton()->get_bus_name(index));
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if (is_master)
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track_name->set_editable(false);
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@ -300,13 +300,15 @@ void EditorAudioBus::_name_changed(const String &p_new_name) {
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track_name->release_focus();
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}
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void EditorAudioBus::_volume_db_changed(float p_db) {
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void EditorAudioBus::_volume_changed(float p_normalized) {
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if (updating_bus)
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return;
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updating_bus = true;
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float p_db = this->_normalized_volume_to_scaled_db(p_normalized);
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UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
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ur->create_action(TTR("Change Audio Bus Volume"), UndoRedo::MERGE_ENDS);
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ur->add_do_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), p_db);
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@ -317,6 +319,69 @@ void EditorAudioBus::_volume_db_changed(float p_db) {
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updating_bus = false;
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}
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float EditorAudioBus::_normalized_volume_to_scaled_db(float normalized) {
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/* There are three different formulas for the conversion from normalized
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* values to relative decibal values.
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* One formula is an exponential graph which intends to counteract
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* the logorithmic nature of human hearing. This is an approximation
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* of the behaviour of a 'logarithmic potentiometer' found on most
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* musical instruments and also emulated in popular software.
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* The other two equations are hand-tuned linear tapers that intend to
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* try to ease the exponential equation in areas where it makes sense.*/
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if (normalized > 0.6f) {
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return 22.22f * normalized - 16.2f;
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} else if (normalized < 0.05f) {
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return 830.72 * normalized - 80.0f;
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} else {
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return 45.0f * Math::pow(normalized - 1.0, 3);
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}
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}
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float EditorAudioBus::_scaled_db_to_normalized_volume(float db) {
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/* Inversion of equations found in _normalized_volume_to_scaled_db.
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* IMPORTANT: If one function changes, the other much change to reflect it. */
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if (db > -2.88) {
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return (db + 16.2f) / 22.22f;
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} else if (db < -38.602f) {
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return (db + 80.00f) / 830.72f;
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} else {
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if (db < 0.0) {
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/* To acommodate for NaN on negative numbers for root, we will mirror the
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* results of the postive db range in order to get the desired numerical
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* value on the negative side. */
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float positive_x = Math::pow(Math::abs(db) / 45.0f, 1.0f / 3.0f) + 1.0f;
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Vector2 translation = Vector2(1.0f, 0.0f) - Vector2(positive_x, Math::abs(db));
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Vector2 reflected_position = Vector2(1.0, 0.0f) + translation;
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return reflected_position.x;
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} else {
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return Math::pow(db / 45.0f, 1.0f / 3.0f) + 1.0f;
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}
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}
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}
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void EditorAudioBus::_show_value(float slider_value) {
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String text = vformat("%10.1f dB", _normalized_volume_to_scaled_db(slider_value));
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audio_value_preview_label->set_text(text);
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Vector2 slider_size = slider->get_size();
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Vector2 slider_position = slider->get_global_position();
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float left_padding = 5.0f;
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float vert_padding = 10.0f;
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Vector2 box_position = Vector2(slider_size.x + left_padding, (slider_size.y - vert_padding) * (1.0f - slider_value) - vert_padding);
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audio_value_preview_box->set_position(slider_position + box_position);
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audio_value_preview_box->set_size(audio_value_preview_label->get_size());
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if (slider->has_focus() && !audio_value_preview_box->is_visible()) {
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audio_value_preview_box->show();
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}
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preview_timer->start();
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}
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void EditorAudioBus::_hide_value_preview() {
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audio_value_preview_box->hide();
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}
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void EditorAudioBus::_solo_toggled() {
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updating_bus = true;
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@ -653,7 +718,9 @@ void EditorAudioBus::_bind_methods() {
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ClassDB::bind_method("update_bus", &EditorAudioBus::update_bus);
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ClassDB::bind_method("update_send", &EditorAudioBus::update_send);
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ClassDB::bind_method("_name_changed", &EditorAudioBus::_name_changed);
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ClassDB::bind_method("_volume_db_changed", &EditorAudioBus::_volume_db_changed);
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ClassDB::bind_method("_volume_changed", &EditorAudioBus::_volume_changed);
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ClassDB::bind_method("_show_value", &EditorAudioBus::_show_value);
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ClassDB::bind_method("_hide_value_preview", &EditorAudioBus::_hide_value_preview);
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ClassDB::bind_method("_solo_toggled", &EditorAudioBus::_solo_toggled);
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ClassDB::bind_method("_mute_toggled", &EditorAudioBus::_mute_toggled);
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ClassDB::bind_method("_bypass_toggled", &EditorAudioBus::_bypass_toggled);
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@ -738,11 +805,42 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
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HBoxContainer *hb = memnew(HBoxContainer);
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vb->add_child(hb);
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slider = memnew(VSlider);
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slider->set_min(-80);
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slider->set_max(24);
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slider->set_step(0.1);
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slider->set_min(0.0);
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slider->set_max(1.0);
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slider->set_step(0.0001);
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slider->set_clip_contents(false);
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slider->connect("value_changed", this, "_volume_db_changed");
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audio_value_preview_box = memnew(Panel);
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{
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HBoxContainer *audioprev_hbc = memnew(HBoxContainer);
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audioprev_hbc->set_v_size_flags(SIZE_EXPAND_FILL);
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audioprev_hbc->set_h_size_flags(SIZE_EXPAND_FILL);
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audioprev_hbc->set_mouse_filter(MOUSE_FILTER_PASS);
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audio_value_preview_box->add_child(audioprev_hbc);
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audio_value_preview_label = memnew(Label);
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audio_value_preview_label->set_v_size_flags(SIZE_EXPAND_FILL);
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audio_value_preview_label->set_h_size_flags(SIZE_EXPAND_FILL);
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audio_value_preview_label->set_mouse_filter(MOUSE_FILTER_PASS);
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audioprev_hbc->add_child(audio_value_preview_label);
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}
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slider->add_child(audio_value_preview_box);
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audio_value_preview_box->set_as_toplevel(true);
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Ref<StyleBoxFlat> panel_style = memnew(StyleBoxFlat);
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panel_style->set_bg_color(Color(0.0f, 0.0f, 0.0f, 0.8f));
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audio_value_preview_box->add_style_override("panel", panel_style);
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audio_value_preview_box->set_mouse_filter(MOUSE_FILTER_PASS);
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audio_value_preview_box->hide();
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preview_timer = memnew(Timer);
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preview_timer->set_wait_time(0.8f);
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preview_timer->set_one_shot(true);
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add_child(preview_timer);
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slider->connect("value_changed", this, "_volume_changed");
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slider->connect("value_changed", this, "_show_value");
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preview_timer->connect("timeout", this, "_hide_value_preview");
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hb->add_child(slider);
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cc = 0;
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@ -765,7 +863,12 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
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channel[i].peak_r = 0.0f;
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}
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scale = memnew(TextureRect);
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scale = memnew(EditorAudioMeterNotches);
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for (float db = 6.0f; db >= -80.0f; db -= 6.0f) {
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bool renderNotch = (db >= -6.0f || db == -24.0f || db == -72.0f);
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scale->add_notch(_scaled_db_to_normalized_volume(db), db, renderNotch);
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}
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hb->add_child(scale);
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effects = memnew(Tree);
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@ -1226,6 +1329,7 @@ EditorAudioBuses::EditorAudioBuses() {
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set_process(true);
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}
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void EditorAudioBuses::open_layout(const String &p_path) {
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EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
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@ -1270,3 +1374,50 @@ AudioBusesEditorPlugin::AudioBusesEditorPlugin(EditorAudioBuses *p_node) {
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AudioBusesEditorPlugin::~AudioBusesEditorPlugin() {
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}
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void EditorAudioMeterNotches::add_notch(float normalized_offset, float db_value, bool render_value) {
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notches.push_back(AudioNotch(normalized_offset, db_value, render_value));
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}
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void EditorAudioMeterNotches::_bind_methods() {
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ClassDB::bind_method("add_notch", &EditorAudioMeterNotches::add_notch);
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ClassDB::bind_method("_draw_audio_notches", &EditorAudioMeterNotches::_draw_audio_notches);
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}
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void EditorAudioMeterNotches::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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notch_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1.0f, 1.0f, 1.0f, 0.8f) : Color(0.0f, 0.0f, 0.0f, 0.8f);
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_draw_audio_notches();
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}
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}
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void EditorAudioMeterNotches::_draw_audio_notches() {
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Ref<Font> font = get_font("source", "EditorFonts");
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float font_height = font->get_height();
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for (uint8_t i = 0; i < notches.size(); i++) {
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AudioNotch n = notches[i];
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draw_line(Vector2(0.0f, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + top_padding),
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Vector2(line_length, (1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + top_padding),
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notch_color,
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1.0f);
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if (n.render_db_value) {
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draw_string(font,
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Vector2(line_length + label_space,
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(1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + (font_height / 4) + top_padding),
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String("{0}dB").format(varray(Math::abs(n.db_value))),
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notch_color);
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}
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}
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}
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EditorAudioMeterNotches::EditorAudioMeterNotches() :
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line_length(5.0f),
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label_space(2.0f),
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btm_padding(9.0f),
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top_padding(5.0f) {
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this->set_v_size_flags(SIZE_EXPAND_FILL);
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this->set_h_size_flags(SIZE_EXPAND_FILL);
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notch_color = EditorSettings::get_singleton()->is_dark_theme() ? Color(1.0f, 1.0f, 1.0f, 0.8f) : Color(0.0f, 0.0f, 0.0f, 0.8f);
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}
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@ -35,6 +35,7 @@
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#include "editor_plugin.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/gui/control.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/menu_button.h"
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#include "scene/gui/option_button.h"
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@ -71,13 +72,17 @@ class EditorAudioBus : public PanelContainer {
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TextureProgress *vu_r;
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} channel[CHANNELS_MAX];
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TextureRect *scale;
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class EditorAudioMeterNotches *scale;
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OptionButton *send;
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PopupMenu *effect_options;
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PopupMenu *bus_popup;
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PopupMenu *delete_effect_popup;
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Panel *audio_value_preview_box;
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Label *audio_value_preview_label;
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Timer *preview_timer;
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Button *solo;
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Button *mute;
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Button *bypass;
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@ -93,7 +98,11 @@ class EditorAudioBus : public PanelContainer {
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void _name_changed(const String &p_new_name);
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void _name_focus_exit() { _name_changed(track_name->get_text()); }
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void _volume_db_changed(float p_db);
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void _volume_changed(float p_normalized);
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float _normalized_volume_to_scaled_db(float normalized);
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float _scaled_db_to_normalized_volume(float db);
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void _show_value(float slider_value);
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void _hide_value_preview();
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void _solo_toggled();
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void _mute_toggled();
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void _bypass_toggled();
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@ -200,6 +209,50 @@ public:
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EditorAudioBuses();
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};
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class EditorAudioMeterNotches : public Control {
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GDCLASS(EditorAudioMeterNotches, Control);
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private:
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struct AudioNotch {
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float relative_position;
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float db_value;
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bool render_db_value;
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_FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) {
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relative_position = r_pos;
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db_value = db_v;
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render_db_value = rndr_val;
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}
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_FORCE_INLINE_ AudioNotch(const AudioNotch &n) {
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relative_position = n.relative_position;
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db_value = n.db_value;
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render_db_value = n.render_db_value;
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}
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_FORCE_INLINE_ AudioNotch() {}
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};
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List<AudioNotch> notches;
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public:
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float line_length;
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float label_space;
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float btm_padding;
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float top_padding;
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Color notch_color;
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void add_notch(float normalized_offset, float db_value, bool render_value = false);
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private:
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static void _bind_methods();
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void _notification(int p_what);
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void _draw_audio_notches();
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public:
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EditorAudioMeterNotches();
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};
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class AudioBusesEditorPlugin : public EditorPlugin {
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GDCLASS(AudioBusesEditorPlugin, EditorPlugin);
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