Merge pull request #68292 from Faless/web/4.x_editor_fixes

[Web] Fix shutdown, force WebGL2, fix editor run args.
This commit is contained in:
Rémi Verschelde 2022-11-05 21:59:31 +01:00 committed by GitHub
commit 13f1d80960
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 34 additions and 36 deletions

View file

@ -57,8 +57,11 @@ Error EditorRun::run(const String &p_scene, const String &p_write_movie) {
args.push_back(resource_path.replace(" ", "%20"));
}
args.push_back("--remote-debug");
args.push_back(EditorDebuggerNode::get_singleton()->get_server_uri());
const String debug_uri = EditorDebuggerNode::get_singleton()->get_server_uri();
if (debug_uri.size()) {
args.push_back("--remote-debug");
args.push_back(debug_uri);
}
args.push_back("--editor-pid");
args.push_back(itos(OS::get_singleton()->get_process_id()));

View file

@ -758,10 +758,8 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
godot_js_os_request_quit_cb(request_quit_callback);
#ifdef GLES3_ENABLED
// TODO "vulkan" defaults to webgl2 for now.
bool wants_webgl2 = p_rendering_driver == "opengl3" || p_rendering_driver == "vulkan";
bool webgl2_init_failed = wants_webgl2 && !godot_js_display_has_webgl(2);
if (wants_webgl2 && !webgl2_init_failed) {
bool webgl2_inited = false;
if (godot_js_display_has_webgl(2)) {
EmscriptenWebGLContextAttributes attributes;
emscripten_webgl_init_context_attributes(&attributes);
attributes.alpha = OS::get_singleton()->is_layered_allowed();
@ -770,20 +768,17 @@ DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode
attributes.explicitSwapControl = true;
webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
webgl2_init_failed = true;
} else {
if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
// @todo Should we log this?
}
RasterizerGLES3::make_current();
}
webgl2_inited = webgl_ctx && emscripten_webgl_make_context_current(webgl_ctx) == EMSCRIPTEN_RESULT_SUCCESS;
}
if (webgl2_init_failed) {
if (webgl2_inited) {
if (!emscripten_webgl_enable_extension(webgl_ctx, "OVR_multiview2")) {
print_verbose("Failed to enable WebXR extension.");
}
RasterizerGLES3::make_current();
} else {
OS::get_singleton()->alert("Your browser does not seem to support WebGL2. Please update your browser version.",
"Unable to initialize video driver");
}
if (!wants_webgl2 || webgl2_init_failed) {
RasterizerDummy::make_current();
}
#else

View file

@ -275,7 +275,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
'print': this.onPrint,
'printErr': this.onPrintError,
'thisProgram': this.executable,
'noExitRuntime': true,
'noExitRuntime': false,
'dynamicLibraries': [`${loadPath}.side.wasm`],
'instantiateWasm': function (imports, onSuccess) {
function done(result) {

View file

@ -41,30 +41,25 @@
static OS_Web *os = nullptr;
static uint64_t target_ticks = 0;
static bool main_started = false;
static bool shutdown_complete = false;
void exit_callback() {
emscripten_cancel_main_loop(); // After this, we can exit!
Main::cleanup();
if (!shutdown_complete) {
return; // Still waiting.
}
if (main_started) {
Main::cleanup();
main_started = false;
}
int exit_code = OS_Web::get_singleton()->get_exit_code();
memdelete(os);
os = nullptr;
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
emscripten_force_exit(exit_code); // Exit runtime.
}
void cleanup_after_sync() {
emscripten_set_main_loop(exit_callback, -1, false);
}
void early_cleanup() {
emscripten_cancel_main_loop(); // After this, we can exit!
int exit_code = OS_Web::get_singleton()->get_exit_code();
memdelete(os);
os = nullptr;
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
}
void early_cleanup_sync() {
emscripten_set_main_loop(early_cleanup, -1, false);
shutdown_complete = true;
}
void main_loop_callback() {
@ -87,7 +82,8 @@ void main_loop_callback() {
target_ticks += (uint64_t)(1000000 / max_fps);
}
if (os->main_loop_iterate()) {
emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
emscripten_cancel_main_loop(); // Cancel current loop and set the cleanup one.
emscripten_set_main_loop(exit_callback, -1, false);
godot_js_os_finish_async(cleanup_after_sync);
}
}
@ -109,10 +105,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_web_main(int argc, char *argv[]) {
}
os->set_exit_code(exit_code);
// Will only exit after sync.
godot_js_os_finish_async(early_cleanup_sync);
emscripten_set_main_loop(exit_callback, -1, false);
godot_js_os_finish_async(cleanup_after_sync);
return exit_code;
}
os->set_exit_code(0);
main_started = true;
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);