Merged iphone and osx audio drivers into drivers/coreaudio

This commit is contained in:
Marcelo Fernandez 2017-09-29 15:22:42 -03:00 committed by Marcelo
parent 2c5fa0947d
commit 12d40fa03f
15 changed files with 68 additions and 301 deletions

1
drivers/SCsub vendored
View file

@ -13,6 +13,7 @@ SConscript('windows/SCsub')
# Sounds drivers
SConscript('alsa/SCsub')
SConscript('coreaudio/SCsub')
SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("rtaudio/SCsub")

8
drivers/coreaudio/SCsub Normal file
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@ -0,0 +1,8 @@
#!/usr/bin/env python
Import('env')
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")
Export('env')

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@ -1,5 +1,5 @@
/*************************************************************************/
/* audio_driver_osx.cpp */
/* audio_driver_coreaudio.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -27,27 +27,33 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef OSX_ENABLED
#ifdef COREAUDIO_ENABLED
#include "audio_driver_osx.h"
#include "audio_driver_coreaudio.h"
#include "core/project_settings.h"
#include "os/os.h"
#define kOutputBus 0
#ifdef OSX_ENABLED
static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *__nullable inClientData) {
AudioDriverOSX *driver = (AudioDriverOSX *)inClientData;
AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData;
driver->reopen();
return noErr;
}
#endif
Error AudioDriverOSX::initDevice() {
Error AudioDriverCoreAudio::initDevice() {
AudioComponentDescription desc;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
#ifdef OSX_ENABLED
desc.componentSubType = kAudioUnitSubType_HALOutput;
#else
desc.componentSubType = kAudioUnitSubType_RemoteIO;
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
@ -96,8 +102,10 @@ Error AudioDriverOSX::initDevice() {
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
#ifdef OSX_ENABLED
result = AudioUnitSetProperty(audio_unit, kAudioDevicePropertyBufferFrameSize, kAudioUnitScope_Global, kOutputBus, &buffer_frames, sizeof(UInt32));
ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
buffer_size = buffer_frames * channels;
samples_in.resize(buffer_size);
@ -109,7 +117,7 @@ Error AudioDriverOSX::initDevice() {
AURenderCallbackStruct callback;
zeromem(&callback, sizeof(AURenderCallbackStruct));
callback.inputProc = &AudioDriverOSX::output_callback;
callback.inputProc = &AudioDriverCoreAudio::output_callback;
callback.inputProcRefCon = this;
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
ERR_FAIL_COND_V(result != noErr, FAILED);
@ -120,7 +128,7 @@ Error AudioDriverOSX::initDevice() {
return OK;
}
Error AudioDriverOSX::finishDevice() {
Error AudioDriverCoreAudio::finishDevice() {
OSStatus result;
if (active) {
@ -136,24 +144,26 @@ Error AudioDriverOSX::finishDevice() {
return OK;
}
Error AudioDriverOSX::init() {
Error AudioDriverCoreAudio::init() {
OSStatus result;
mutex = Mutex::create();
active = false;
channels = 2;
#ifdef OSX_ENABLED
outputDeviceAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
outputDeviceAddress.mScope = kAudioObjectPropertyScopeGlobal;
outputDeviceAddress.mElement = kAudioObjectPropertyElementMaster;
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
ERR_FAIL_COND_V(result != noErr, FAILED);
#endif
return initDevice();
};
Error AudioDriverOSX::reopen() {
Error AudioDriverCoreAudio::reopen() {
bool restart = false;
lock();
@ -185,13 +195,13 @@ Error AudioDriverOSX::reopen() {
return OK;
}
OSStatus AudioDriverOSX::output_callback(void *inRefCon,
OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData) {
AudioDriverOSX *ad = (AudioDriverOSX *)inRefCon;
AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon;
if (!ad->active || !ad->try_lock()) {
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
@ -227,7 +237,7 @@ OSStatus AudioDriverOSX::output_callback(void *inRefCon,
return 0;
};
void AudioDriverOSX::start() {
void AudioDriverCoreAudio::start() {
if (!active) {
OSStatus result = AudioOutputUnitStart(audio_unit);
if (result != noErr) {
@ -238,37 +248,41 @@ void AudioDriverOSX::start() {
}
};
int AudioDriverOSX::get_mix_rate() const {
int AudioDriverCoreAudio::get_mix_rate() const {
return mix_rate;
};
AudioDriver::SpeakerMode AudioDriverOSX::get_speaker_mode() const {
AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
};
void AudioDriverOSX::lock() {
void AudioDriverCoreAudio::lock() {
if (mutex)
mutex->lock();
};
void AudioDriverOSX::unlock() {
void AudioDriverCoreAudio::unlock() {
if (mutex)
mutex->unlock();
};
bool AudioDriverOSX::try_lock() {
bool AudioDriverCoreAudio::try_lock() {
if (mutex)
return mutex->try_lock() == OK;
return true;
}
void AudioDriverOSX::finish() {
void AudioDriverCoreAudio::finish() {
OSStatus result;
finishDevice();
OSStatus result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
#ifdef OSX_ENABLED
result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
if (result != noErr) {
ERR_PRINT("AudioObjectRemovePropertyListener failed");
}
#endif
AURenderCallbackStruct callback;
zeromem(&callback, sizeof(AURenderCallbackStruct));
@ -283,7 +297,7 @@ void AudioDriverOSX::finish() {
}
};
AudioDriverOSX::AudioDriverOSX() {
AudioDriverCoreAudio::AudioDriverCoreAudio() {
active = false;
mutex = NULL;
@ -296,6 +310,6 @@ AudioDriverOSX::AudioDriverOSX() {
samples_in.clear();
};
AudioDriverOSX::~AudioDriverOSX(){};
AudioDriverCoreAudio::~AudioDriverCoreAudio(){};
#endif

View file

@ -1,5 +1,5 @@
/*************************************************************************/
/* audio_driver_osx.h */
/* audio_driver_coreaudio.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -27,20 +27,24 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef OSX_ENABLED
#ifdef COREAUDIO_ENABLED
#ifndef AUDIO_DRIVER_OSX_H
#define AUDIO_DRIVER_OSX_H
#ifndef AUDIO_DRIVER_COREAUDIO_H
#define AUDIO_DRIVER_COREAUDIO_H
#include "servers/audio_server.h"
#include <AudioUnit/AudioUnit.h>
#ifdef OSX_ENABLED
#include <CoreAudio/AudioHardware.h>
#endif
class AudioDriverOSX : public AudioDriver {
class AudioDriverCoreAudio : public AudioDriver {
AudioComponentInstance audio_unit;
#ifdef OSX_ENABLED
AudioObjectPropertyAddress outputDeviceAddress;
#endif
bool active;
Mutex *mutex;
@ -62,7 +66,7 @@ class AudioDriverOSX : public AudioDriver {
public:
const char *get_name() const {
return "AudioUnit";
return "CoreAudio";
};
virtual Error init();
@ -76,8 +80,8 @@ public:
bool try_lock();
Error reopen();
AudioDriverOSX();
~AudioDriverOSX();
AudioDriverCoreAudio();
~AudioDriverCoreAudio();
};
#endif

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@ -5,7 +5,6 @@ Import('env')
iphone_lib = [
'os_iphone.cpp',
'audio_driver_iphone.cpp',
'sem_iphone.cpp',
'gl_view.mm',
'main.m',

View file

@ -29,8 +29,8 @@
/*************************************************************************/
#import "app_delegate.h"
#include "audio_driver_iphone.h"
#include "core/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#import "gl_view.h"
#include "main/main.h"
#include "os_iphone.h"
@ -736,8 +736,8 @@ static int frame_count = 0;
};
// Fixed audio can not resume if it is interrupted cause by an incoming phone call
if (AudioDriverIphone::get_singleton() != NULL)
AudioDriverIphone::get_singleton()->start();
if (AudioDriverCoreAudio::get_singleton() != NULL)
AudioDriverCoreAudio::get_singleton()->start();
}
- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url {

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@ -1,187 +0,0 @@
/*************************************************************************/
/* audio_driver_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_driver_iphone.h"
Error AudioDriverIphone::init() {
active = false;
channels = 2;
AudioStreamBasicDescription strdesc;
strdesc.mFormatID = kAudioFormatLinearPCM;
strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
strdesc.mChannelsPerFrame = channels;
strdesc.mSampleRate = 44100;
strdesc.mFramesPerPacket = 1;
strdesc.mBitsPerChannel = 16;
strdesc.mBytesPerFrame =
strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
strdesc.mBytesPerPacket =
strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
AURenderCallbackStruct callback;
AudioComponentDescription desc;
const AudioUnitElement output_bus = 0;
const AudioUnitElement bus = output_bus;
const AudioUnitScope scope = kAudioUnitScope_Input;
zeromem(&desc, sizeof(desc));
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO; /* !!! FIXME: ? */
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
ERR_FAIL_COND_V(comp == NULL, FAILED);
result = AudioUnitSetProperty(audio_unit,
kAudioUnitProperty_StreamFormat,
scope, bus, &strdesc, sizeof(strdesc));
ERR_FAIL_COND_V(result != noErr, FAILED);
zeromem(&callback, sizeof(AURenderCallbackStruct));
callback.inputProc = &AudioDriverIphone::output_callback;
callback.inputProcRefCon = this;
result = AudioUnitSetProperty(audio_unit,
kAudioUnitProperty_SetRenderCallback,
scope, bus, &callback, sizeof(callback));
ERR_FAIL_COND_V(result != noErr, FAILED);
result = AudioUnitInitialize(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
result = AudioOutputUnitStart(audio_unit);
ERR_FAIL_COND_V(result != noErr, FAILED);
const int samples = 1024;
samples_in = memnew_arr(int32_t, samples); // whatever
buffer_frames = samples / channels;
return FAILED;
};
OSStatus AudioDriverIphone::output_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData) {
AudioBuffer *abuf;
AudioDriverIphone *ad = (AudioDriverIphone *)inRefCon;
bool mix = true;
if (!ad->active)
mix = false;
else if (ad->mutex) {
mix = ad->mutex->try_lock() == OK;
};
if (!mix) {
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
abuf = &ioData->mBuffers[i];
zeromem(abuf->mData, abuf->mDataByteSize);
};
return 0;
};
int frames_left;
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++) {
abuf = &ioData->mBuffers[i];
frames_left = inNumberFrames;
int16_t *out = (int16_t *)abuf->mData;
while (frames_left) {
int frames = MIN(frames_left, ad->buffer_frames);
//ad->lock();
ad->audio_server_process(frames, ad->samples_in);
//ad->unlock();
for (int i = 0; i < frames * ad->channels; i++) {
out[i] = ad->samples_in[i] >> 16;
}
frames_left -= frames;
out += frames * ad->channels;
};
};
if (ad->mutex)
ad->mutex->unlock();
return 0;
};
void AudioDriverIphone::start() {
active = true;
// Resume audio
// iOS audio-thread stoped if it is interrupted cause by an incoming phone call
// Use AudioOutputUnitStart to re-create audio-thread
OSStatus result = AudioOutputUnitStart(audio_unit);
ERR_FAIL_COND(result != noErr);
};
int AudioDriverIphone::get_mix_rate() const {
return 44100;
};
AudioDriver::SpeakerMode AudioDriverIphone::get_speaker_mode() const {
return SPEAKER_MODE_STEREO;
};
void AudioDriverIphone::lock() {
if (active && mutex)
mutex->lock();
};
void AudioDriverIphone::unlock() {
if (active && mutex)
mutex->unlock();
};
void AudioDriverIphone::finish() {
memdelete_arr(samples_in);
};
AudioDriverIphone::AudioDriverIphone() {
mutex = Mutex::create(); //NULL;
};
AudioDriverIphone::~AudioDriverIphone(){
};

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@ -1,66 +0,0 @@
/*************************************************************************/
/* audio_driver_iphone.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "servers/audio_server.h"
#include <AudioUnit/AudioUnit.h>
class AudioDriverIphone : public AudioDriver {
AudioComponentInstance audio_unit;
bool active;
Mutex *mutex;
int channels;
int32_t *samples_in;
int buffer_frames;
static OSStatus output_callback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
public:
const char *get_name() const {
return "IPhone";
};
virtual Error init();
virtual void start();
virtual int get_mix_rate() const;
virtual SpeakerMode get_speaker_mode() const;
virtual void lock();
virtual void unlock();
virtual void finish();
AudioDriverIphone();
~AudioDriverIphone();
};

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@ -148,7 +148,7 @@ def configure(env):
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPPATH=['#platform/iphone'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
# TODO: Move that to opus module's config
if 'module_opus_enabled' in env and env['module_opus_enabled']:

View file

@ -35,7 +35,6 @@
#include "servers/visual/visual_server_raster.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include "audio_driver_iphone.h"
#include "main/main.h"
#include "core/io/file_access_pack.h"
@ -124,9 +123,8 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
audio_driver = memnew(AudioDriverIphone);
audio_driver->set_singleton();
audio_driver->init();
AudioDriverManager::add_driver(&audio_driver);
AudioDriverManager::initialize(p_audio_driver);
// init physics servers
physics_server = memnew(PhysicsServerSW);

View file

@ -32,6 +32,7 @@
#ifndef OS_IPHONE_H
#define OS_IPHONE_H
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
#include "os/input.h"
@ -46,8 +47,6 @@
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
class AudioDriverIphone;
class OSIPhone : public OS_Unix {
public:
@ -70,7 +69,7 @@ private:
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
AudioDriverIphone *audio_driver;
AudioDriverCoreAudio audio_driver;
#ifdef GAME_CENTER_ENABLED
GameCenter *game_center;

View file

@ -10,7 +10,6 @@ files = [
'crash_handler_osx.mm',
'os_osx.mm',
'godot_main_osx.mm',
'audio_driver_osx.cpp',
'sem_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',

View file

@ -103,7 +103,7 @@ def configure(env):
## Flags
env.Append(CPPPATH=['#platform/osx'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS', '-DCOREAUDIO_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
env.Append(LIBS=['pthread'])

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@ -31,13 +31,11 @@
#define OS_OSX_H
#include "crash_handler_osx.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
#include "joypad_osx.h"
#include "main/input_default.h"
#include "os/input.h"
#include "platform/osx/audio_driver_osx.h"
#include "power_osx.h"
#include "servers/audio_server.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
@ -69,7 +67,7 @@ public:
IP_Unix *ip_unix;
AudioDriverOSX audio_driver_osx;
AudioDriverCoreAudio audio_driver;
InputDefault *input;
JoypadOSX *joypad_osx;

View file

@ -1071,7 +1071,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au
bool use_gl2 = p_video_driver != 1;
AudioDriverManager::add_driver(&audio_driver_osx);
AudioDriverManager::add_driver(&audio_driver);
// only opengl support here...
RasterizerGLES3::register_config();