mirror of
https://github.com/godotengine/godot
synced 2024-09-05 23:34:11 +00:00
Add missing script_type
nullptr
check
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
This commit is contained in:
parent
6a65597569
commit
1236302388
|
@ -4129,7 +4129,7 @@ String GDScriptParser::DataType::to_string() const {
|
|||
return class_type->fqcn;
|
||||
case SCRIPT: {
|
||||
if (is_meta_type) {
|
||||
return script_type->get_class_name().operator String();
|
||||
return script_type != nullptr ? script_type->get_class_name().operator String() : "";
|
||||
}
|
||||
String name = script_type != nullptr ? script_type->get_name() : "";
|
||||
if (!name.is_empty()) {
|
||||
|
|
Loading…
Reference in a new issue