1
0
mirror of https://github.com/godotengine/godot synced 2024-07-08 17:30:45 +00:00

GDScript: Fix accessing static function as Callable in static context

This commit is contained in:
Danil Alexeev 2023-12-12 22:15:16 +03:00
parent 84692c6252
commit 10dcb21d8b
No known key found for this signature in database
GPG Key ID: 124453E157DA8DC7
3 changed files with 15 additions and 3 deletions

View File

@ -322,9 +322,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
GDScriptCodeGenerator::Address base(GDScriptCodeGenerator::Address::SELF);
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION && member.function->is_static) {
base = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS);
}
gen->write_get_named(temp, identifier, base);
return temp;
}
}

View File

@ -1,12 +1,18 @@
# GH-79521
# GH-79521, GH-86032
class_name TestStaticMethodAsCallable
static func static_func() -> String:
return "Test"
static func another_static_func():
prints("another_static_func:", static_func.call(), static_func.is_valid())
func test():
var a: Callable = TestStaticMethodAsCallable.static_func
var b: Callable = static_func
prints(a.call(), a.is_valid())
prints(b.call(), b.is_valid())
@warning_ignore("static_called_on_instance")
another_static_func()
TestStaticMethodAsCallable.another_static_func()

View File

@ -1,3 +1,5 @@
GDTEST_OK
Test true
Test true
another_static_func: Test true
another_static_func: Test true