diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index ce8fe25625bf..c517fcb8ae73 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -587,6 +587,9 @@ void main() { if (normal_used || (using_light && bool(read_draw_data_flags & FLAGS_DEFAULT_NORMAL_MAP_USED))) { normal.xy = texture(normal_texture, uv).xy * vec2(2.0, -2.0) - vec2(1.0, -1.0); + if (bool(read_draw_data_flags & FLAGS_TRANSPOSE_RECT)) { + normal.xy = normal.yx; + } if (bool(read_draw_data_flags & FLAGS_FLIP_H)) { normal.x = -normal.x; } diff --git a/servers/rendering/renderer_rd/shaders/canvas.glsl b/servers/rendering/renderer_rd/shaders/canvas.glsl index 7a13ac720796..a234798e77bd 100644 --- a/servers/rendering/renderer_rd/shaders/canvas.glsl +++ b/servers/rendering/renderer_rd/shaders/canvas.glsl @@ -516,6 +516,9 @@ void main() { if (normal_used || (using_light && bool(draw_data.flags & FLAGS_DEFAULT_NORMAL_MAP_USED))) { normal.xy = texture(sampler2D(normal_texture, texture_sampler), uv).xy * vec2(2.0, -2.0) - vec2(1.0, -1.0); + if (bool(draw_data.flags & FLAGS_TRANSPOSE_RECT)) { + normal.xy = normal.yx; + } if (bool(draw_data.flags & FLAGS_FLIP_H)) { normal.x = -normal.x; }