GDScript: Allow empty files to be valid scripts

This commit is contained in:
George Marques 2020-08-17 21:32:49 -03:00
parent 3abb3c0d6e
commit 0f9923e67f
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@ -482,12 +482,6 @@ void GDScriptParser::end_statement(const String &p_context) {
}
void GDScriptParser::parse_program() {
if (current.type == GDScriptTokenizer::Token::TK_EOF) {
// Empty file.
push_error("Source file is empty.");
return;
}
head = alloc_node<ClassNode>();
current_class = head;