Fix bool varying's generated code will be modified with flat

This commit is contained in:
jsjtxietian 2023-10-12 19:42:18 +08:00
parent b1371806ad
commit 0f7a97eba0

View file

@ -2454,9 +2454,6 @@ void VisualShader::_update_shader() const {
global_code += "vec4 ";
break;
case VaryingType::VARYING_TYPE_BOOLEAN:
if (E.value.mode == VaryingMode::VARYING_MODE_VERTEX_TO_FRAG_LIGHT) {
global_code += "flat ";
}
global_code += "bool ";
break;
case VaryingType::VARYING_TYPE_TRANSFORM: