mirror of
https://github.com/godotengine/godot
synced 2024-09-05 20:19:49 +00:00
Mono/C#: Optimize the way we store GC handles for scripts
Don't store GC handles for C# script instances and instance bindings as 'Ref<MonoGCHandle>'; store the raw data instead. Initially this was not possible as we needed to store a Variant, but this had not been the case for a looong time yet the stored type was never updated.
This commit is contained in:
parent
989a223c5a
commit
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@ -150,8 +150,8 @@ void CSharpLanguage::finish() {
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for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
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CSharpScriptBinding &script_binding = E->value();
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if (script_binding.gchandle.is_valid()) {
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script_binding.gchandle->release();
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if (!script_binding.gchandle.is_released()) {
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script_binding.gchandle.release();
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script_binding.inited = false;
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}
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}
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@ -676,7 +676,7 @@ void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
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void CSharpLanguage::frame() {
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if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) {
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const Ref<MonoGCHandle> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
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const Ref<MonoGCHandleRef> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
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if (task_scheduler_handle.is_valid()) {
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MonoObject *task_scheduler = task_scheduler_handle->get_target();
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@ -804,7 +804,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
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for (SelfList<ManagedCallable> *elem = ManagedCallable::instances.first(); elem; elem = elem->next()) {
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ManagedCallable *managed_callable = elem->self();
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MonoDelegate *delegate = (MonoDelegate *)managed_callable->delegate_handle->get_target();
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MonoDelegate *delegate = (MonoDelegate *)managed_callable->delegate_handle.get_target();
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Array serialized_data;
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MonoObject *managed_serialized_data = GDMonoMarshal::variant_to_mono_object(serialized_data);
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@ -1278,6 +1278,7 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) {
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void CSharpLanguage::_on_scripts_domain_unloaded() {
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for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
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CSharpScriptBinding &script_binding = E->value();
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script_binding.gchandle.release();
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script_binding.inited = false;
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}
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@ -1286,7 +1287,7 @@ void CSharpLanguage::_on_scripts_domain_unloaded() {
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for (SelfList<ManagedCallable> *elem = ManagedCallable::instances.first(); elem; elem = elem->next()) {
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ManagedCallable *managed_callable = elem->self();
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managed_callable->delegate_handle.unref();
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managed_callable->delegate_handle.release();
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managed_callable->delegate_invoke = NULL;
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}
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}
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@ -1328,33 +1329,33 @@ void CSharpLanguage::set_language_index(int p_idx) {
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lang_idx = p_idx;
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}
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void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) {
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void CSharpLanguage::release_script_gchandle(MonoGCHandleData &p_gchandle) {
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if (!p_gchandle->is_released()) { // Do not lock unnecessarily
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if (!p_gchandle.is_released()) { // Do not lock unnecessarily
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MutexLock lock(get_singleton()->script_gchandle_release_mutex);
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p_gchandle->release();
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p_gchandle.release();
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}
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}
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void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle) {
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void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, MonoGCHandleData &p_gchandle) {
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uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
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uint32_t pinned_gchandle = GDMonoUtils::new_strong_gchandle_pinned(p_expected_obj); // We might lock after this, so pin it
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if (!p_gchandle->is_released()) { // Do not lock unnecessarily
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if (!p_gchandle.is_released()) { // Do not lock unnecessarily
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MutexLock lock(get_singleton()->script_gchandle_release_mutex);
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MonoObject *target = p_gchandle->get_target();
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MonoObject *target = p_gchandle.get_target();
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// We release the gchandle if it points to the MonoObject* we expect (otherwise it was
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// already released and could have been replaced) or if we can't get its target MonoObject*
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// (which doesn't necessarily mean it was released, and we want it released in order to
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// avoid locking other threads unnecessarily).
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if (target == p_expected_obj || target == NULL) {
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p_gchandle->release();
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p_gchandle.release();
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}
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}
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MonoGCHandle::free_handle(pinned_gchandle);
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GDMonoUtils::free_gchandle(pinned_gchandle);
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}
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CSharpLanguage::CSharpLanguage() {
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@ -1399,7 +1400,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
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r_script_binding.inited = true;
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r_script_binding.type_name = type_name;
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r_script_binding.wrapper_class = type_class; // cache
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r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
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r_script_binding.gchandle = MonoGCHandleData::new_strong_handle(mono_object);
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r_script_binding.owner = p_object;
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// Tie managed to unmanaged
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@ -1464,10 +1465,11 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
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if (script_binding.inited) {
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// Set the native instance field to IntPtr.Zero, if not yet garbage collected.
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// This is done to avoid trying to dispose the native instance from Dispose(bool).
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MonoObject *mono_object = script_binding.gchandle->get_target();
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MonoObject *mono_object = script_binding.gchandle.get_target();
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if (mono_object) {
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CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
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}
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script_binding.gchandle.release();
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}
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script_bindings.erase(data);
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@ -1487,26 +1489,26 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
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CRASH_COND(!data);
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CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
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Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
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MonoGCHandleData &gchandle = script_binding.gchandle;
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if (!script_binding.inited)
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return;
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if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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GD_MONO_SCOPE_THREAD_ATTACH;
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// The reference count was increased after the managed side was the only one referencing our owner.
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// This means the owner is being referenced again by the unmanaged side,
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// so the owner must hold the managed side alive again to avoid it from being GCed.
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MonoObject *target = gchandle->get_target();
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MonoObject *target = gchandle.get_target();
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if (!target)
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return; // Called after the managed side was collected, so nothing to do here
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// Release the current weak handle and replace it with a strong handle.
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uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(target);
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gchandle->release();
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gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
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MonoGCHandleData strong_gchandle = MonoGCHandleData::new_strong_handle(target);
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gchandle.release();
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gchandle = strong_gchandle;
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}
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}
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@ -1523,27 +1525,27 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
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CRASH_COND(!data);
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CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
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Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
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MonoGCHandleData &gchandle = script_binding.gchandle;
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int refcount = ref_owner->reference_get_count();
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if (!script_binding.inited)
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return refcount == 0;
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if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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if (refcount == 1 && !gchandle.is_released() && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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GD_MONO_SCOPE_THREAD_ATTACH;
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// If owner owner is no longer referenced by the unmanaged side,
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// the managed instance takes responsibility of deleting the owner when GCed.
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MonoObject *target = gchandle->get_target();
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MonoObject *target = gchandle.get_target();
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if (!target)
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return refcount == 0; // Called after the managed side was collected, so nothing to do here
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// Release the current strong handle and replace it with a weak handle.
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uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(target);
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gchandle->release();
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gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
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MonoGCHandleData weak_gchandle = MonoGCHandleData::new_weak_handle(target);
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gchandle.release();
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gchandle = weak_gchandle;
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return false;
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}
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@ -1551,7 +1553,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
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return refcount == 0;
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}
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CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle) {
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CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle) {
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CSharpInstance *instance = memnew(CSharpInstance(Ref<CSharpScript>(p_script)));
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@ -1571,8 +1573,8 @@ CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpS
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MonoObject *CSharpInstance::get_mono_object() const {
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ERR_FAIL_COND_V(gchandle.is_null(), NULL);
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return gchandle->get_target();
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ERR_FAIL_COND_V(gchandle.is_released(), NULL);
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return gchandle.get_target();
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}
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Object *CSharpInstance::get_owner() {
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@ -1945,10 +1947,6 @@ bool CSharpInstance::_unreference_owner_unsafe() {
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}
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MonoObject *CSharpInstance::_internal_new_managed() {
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#ifdef DEBUG_ENABLED
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CRASH_COND(!gchandle.is_valid());
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#endif
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// Search the constructor first, to fail with an error if it's not found before allocating anything else.
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GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
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ERR_FAIL_NULL_V_MSG(ctor, NULL,
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@ -1975,7 +1973,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
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}
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// Tie managed to unmanaged
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gchandle = MonoGCHandle::create_strong(mono_object);
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gchandle = MonoGCHandleData::new_strong_handle(mono_object);
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if (base_ref)
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_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
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@ -1994,7 +1992,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
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#ifdef DEBUG_ENABLED
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CRASH_COND(base_ref);
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CRASH_COND(gchandle.is_null());
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CRASH_COND(gchandle.is_released());
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#endif
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CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
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}
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@ -2003,7 +2001,7 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
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#ifdef DEBUG_ENABLED
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CRASH_COND(!base_ref);
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CRASH_COND(gchandle.is_null());
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CRASH_COND(gchandle.is_released());
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#endif
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r_remove_script_instance = false;
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@ -2069,7 +2067,7 @@ void CSharpInstance::refcount_incremented() {
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Reference *ref_owner = Object::cast_to<Reference>(owner);
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if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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GD_MONO_SCOPE_THREAD_ATTACH;
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// The reference count was increased after the managed side was the only one referencing our owner.
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@ -2077,9 +2075,9 @@ void CSharpInstance::refcount_incremented() {
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// so the owner must hold the managed side alive again to avoid it from being GCed.
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// Release the current weak handle and replace it with a strong handle.
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uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(gchandle->get_target());
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gchandle->release();
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gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
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MonoGCHandleData strong_gchandle = MonoGCHandleData::new_strong_handle(gchandle.get_target());
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gchandle.release();
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gchandle = strong_gchandle;
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}
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}
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@ -2094,16 +2092,16 @@ bool CSharpInstance::refcount_decremented() {
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int refcount = ref_owner->reference_get_count();
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if (refcount == 1 && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
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GD_MONO_SCOPE_THREAD_ATTACH;
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// If owner owner is no longer referenced by the unmanaged side,
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// the managed instance takes responsibility of deleting the owner when GCed.
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// Release the current strong handle and replace it with a weak handle.
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uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(gchandle->get_target());
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gchandle->release();
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gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
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MonoGCHandleData weak_gchandle = MonoGCHandleData::new_weak_handle(gchandle.get_target());
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gchandle.release();
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gchandle = weak_gchandle;
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return false;
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}
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@ -2269,7 +2267,7 @@ CSharpInstance::~CSharpInstance() {
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destructing_script_instance = true;
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if (gchandle.is_valid()) {
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if (!gchandle.is_released()) {
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if (!predelete_notified && !ref_dying) {
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// This destructor is not called from the owners destructor.
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// This could be being called from the owner's set_script_instance method,
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@ -2277,7 +2275,7 @@ CSharpInstance::~CSharpInstance() {
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// we must call Dispose here, because Dispose calls owner->set_script_instance(NULL)
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// and that would mess up with the new script instance if called later.
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MonoObject *mono_object = gchandle->get_target();
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MonoObject *mono_object = gchandle.get_target();
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if (mono_object) {
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MonoException *exc = NULL;
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@ -2289,7 +2287,7 @@ CSharpInstance::~CSharpInstance() {
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}
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}
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gchandle->release(); // Make sure the gchandle is released
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gchandle.release(); // Make sure the gchandle is released
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}
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// If not being called from the owner's destructor, and we still hold a reference to the owner
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@ -2449,7 +2447,7 @@ bool CSharpScript::_update_exports() {
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return false;
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}
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uint32_t tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
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uint32_t tmp_pinned_gchandle = GDMonoUtils::new_strong_gchandle_pinned(tmp_object); // pin it (not sure if needed)
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GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
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@ -2464,7 +2462,7 @@ bool CSharpScript::_update_exports() {
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if (ctor_exc) {
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// TODO: Should we free 'tmp_native' if the exception was thrown after its creation?
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MonoGCHandle::free_handle(tmp_pinned_gchandle);
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GDMonoUtils::free_gchandle(tmp_pinned_gchandle);
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tmp_object = NULL;
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ERR_PRINT("Exception thrown from constructor of temporary MonoObject:");
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@ -2543,7 +2541,7 @@ bool CSharpScript::_update_exports() {
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GDMonoUtils::debug_print_unhandled_exception(exc);
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}
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MonoGCHandle::free_handle(tmp_pinned_gchandle);
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GDMonoUtils::free_gchandle(tmp_pinned_gchandle);
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tmp_object = NULL;
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if (tmp_native && !base_ref) {
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@ -3109,8 +3107,8 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
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CRASH_COND(data == NULL);
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CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
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if (script_binding.inited && script_binding.gchandle.is_valid()) {
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MonoObject *mono_object = script_binding.gchandle->get_target();
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if (script_binding.inited && !script_binding.gchandle.is_released()) {
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MonoObject *mono_object = script_binding.gchandle.get_target();
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if (mono_object) {
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MonoException *exc = NULL;
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GDMonoUtils::dispose(mono_object, &exc);
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@ -3120,6 +3118,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
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}
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}
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script_binding.gchandle.release(); // Just in case
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script_binding.inited = false;
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}
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}
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@ -3148,7 +3147,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
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}
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// Tie managed to unmanaged
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instance->gchandle = MonoGCHandle::create_strong(mono_object);
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instance->gchandle = MonoGCHandleData::new_strong_handle(mono_object);
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if (instance->base_ref)
|
||||
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
|
||||
|
|
|
@ -240,7 +240,7 @@ class CSharpInstance : public ScriptInstance {
|
|||
bool destructing_script_instance = false;
|
||||
|
||||
Ref<CSharpScript> script;
|
||||
Ref<MonoGCHandle> gchandle;
|
||||
MonoGCHandleData gchandle;
|
||||
|
||||
Vector<Callable> event_signal_callables;
|
||||
|
||||
|
@ -258,7 +258,7 @@ class CSharpInstance : public ScriptInstance {
|
|||
|
||||
// Do not use unless you know what you are doing
|
||||
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
|
||||
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle);
|
||||
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
|
||||
|
||||
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
|
||||
|
||||
|
@ -326,8 +326,14 @@ struct CSharpScriptBinding {
|
|||
bool inited;
|
||||
StringName type_name;
|
||||
GDMonoClass *wrapper_class;
|
||||
Ref<MonoGCHandle> gchandle;
|
||||
MonoGCHandleData gchandle;
|
||||
Object *owner;
|
||||
|
||||
CSharpScriptBinding() :
|
||||
inited(false),
|
||||
wrapper_class(NULL),
|
||||
owner(NULL) {
|
||||
}
|
||||
};
|
||||
|
||||
class ManagedCallableMiddleman : public Object {
|
||||
|
@ -414,8 +420,8 @@ public:
|
|||
_FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
|
||||
#endif
|
||||
|
||||
static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle);
|
||||
static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle);
|
||||
static void release_script_gchandle(MonoGCHandleData &p_gchandle);
|
||||
static void release_script_gchandle(MonoObject *p_expected_obj, MonoGCHandleData &p_gchandle);
|
||||
|
||||
bool debug_break(const String &p_error, bool p_allow_continue = true);
|
||||
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
|
||||
|
|
|
@ -70,8 +70,8 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
|
|||
if (data) {
|
||||
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
|
||||
if (script_binding.inited) {
|
||||
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
|
||||
if (gchandle.is_valid()) {
|
||||
MonoGCHandleData &gchandle = script_binding.gchandle;
|
||||
if (!gchandle.is_released()) {
|
||||
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
|
||||
}
|
||||
}
|
||||
|
@ -117,8 +117,8 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
|
|||
if (data) {
|
||||
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
|
||||
if (script_binding.inited) {
|
||||
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
|
||||
if (gchandle.is_valid()) {
|
||||
MonoGCHandleData &gchandle = script_binding.gchandle;
|
||||
if (!gchandle.is_released()) {
|
||||
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -44,8 +44,8 @@ bool ManagedCallable::compare_equal(const CallableCustom *p_a, const CallableCus
|
|||
const ManagedCallable *a = static_cast<const ManagedCallable *>(p_a);
|
||||
const ManagedCallable *b = static_cast<const ManagedCallable *>(p_b);
|
||||
|
||||
MonoDelegate *delegate_a = (MonoDelegate *)a->delegate_handle->get_target();
|
||||
MonoDelegate *delegate_b = (MonoDelegate *)b->delegate_handle->get_target();
|
||||
MonoDelegate *delegate_a = (MonoDelegate *)a->delegate_handle.get_target();
|
||||
MonoDelegate *delegate_b = (MonoDelegate *)b->delegate_handle.get_target();
|
||||
|
||||
if (!delegate_a || !delegate_b) {
|
||||
if (!delegate_a && !delegate_b)
|
||||
|
@ -66,7 +66,7 @@ bool ManagedCallable::compare_less(const CallableCustom *p_a, const CallableCust
|
|||
uint32_t ManagedCallable::hash() const {
|
||||
// hmm
|
||||
uint32_t hash = delegate_invoke->get_name().hash();
|
||||
return hash_djb2_one_64(delegate_handle.ptr()->handle, hash);
|
||||
return hash_djb2_one_64(delegate_handle.handle, hash);
|
||||
}
|
||||
|
||||
String ManagedCallable::get_as_text() const {
|
||||
|
@ -92,12 +92,12 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
|
|||
#ifdef GD_MONO_HOT_RELOAD
|
||||
// Lost during hot-reload
|
||||
ERR_FAIL_NULL(delegate_invoke);
|
||||
ERR_FAIL_COND(delegate_handle.is_null());
|
||||
ERR_FAIL_COND(delegate_handle.is_released());
|
||||
#endif
|
||||
|
||||
ERR_FAIL_COND(delegate_invoke->get_parameters_count() < p_argcount);
|
||||
|
||||
MonoObject *delegate = delegate_handle->get_target();
|
||||
MonoObject *delegate = delegate_handle.get_target();
|
||||
|
||||
MonoException *exc = NULL;
|
||||
MonoObject *ret = delegate_invoke->invoke(delegate, p_arguments, &exc);
|
||||
|
@ -111,7 +111,7 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
|
|||
}
|
||||
|
||||
void ManagedCallable::set_delegate(MonoDelegate *p_delegate) {
|
||||
delegate_handle = MonoGCHandle::create_strong((MonoObject *)p_delegate);
|
||||
delegate_handle = MonoGCHandleData::new_strong_handle((MonoObject *)p_delegate);
|
||||
MonoMethod *delegate_invoke_raw = mono_get_delegate_invoke(mono_object_get_class((MonoObject *)p_delegate));
|
||||
const StringName &delegate_invoke_name = CSharpLanguage::get_singleton()->get_string_names().delegate_invoke_method_name;
|
||||
delegate_invoke = memnew(GDMonoMethod(delegate_invoke_name, delegate_invoke_raw)); // TODO: Use pooling for this GDMonoMethod instances
|
||||
|
@ -132,12 +132,14 @@ ManagedCallable::ManagedCallable(MonoDelegate *p_delegate) {
|
|||
#endif
|
||||
}
|
||||
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
ManagedCallable::~ManagedCallable() {
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
{
|
||||
MutexLock lock(instances_mutex);
|
||||
instances.remove(&self_instance);
|
||||
instances_pending_reload.erase(this);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
delegate_handle.release();
|
||||
}
|
||||
|
|
|
@ -42,7 +42,7 @@
|
|||
|
||||
class ManagedCallable : public CallableCustom {
|
||||
friend class CSharpLanguage;
|
||||
Ref<MonoGCHandle> delegate_handle;
|
||||
MonoGCHandleData delegate_handle;
|
||||
GDMonoMethod *delegate_invoke;
|
||||
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
|
@ -60,7 +60,7 @@ public:
|
|||
ObjectID get_object() const override;
|
||||
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
|
||||
|
||||
_FORCE_INLINE_ MonoDelegate *get_delegate() { return (MonoDelegate *)delegate_handle->get_target(); }
|
||||
_FORCE_INLINE_ MonoDelegate *get_delegate() { return (MonoDelegate *)delegate_handle.get_target(); }
|
||||
|
||||
void set_delegate(MonoDelegate *p_delegate);
|
||||
|
||||
|
@ -71,9 +71,7 @@ public:
|
|||
static constexpr CompareEqualFunc compare_less_func_ptr = &ManagedCallable::compare_less;
|
||||
|
||||
ManagedCallable(MonoDelegate *p_delegate);
|
||||
#ifdef GD_MONO_HOT_RELOAD
|
||||
~ManagedCallable();
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif // MANAGED_CALLABLE_H
|
||||
|
|
|
@ -32,56 +32,35 @@
|
|||
|
||||
#include "mono_gd/gd_mono.h"
|
||||
|
||||
uint32_t MonoGCHandle::new_strong_handle(MonoObject *p_object) {
|
||||
|
||||
return mono_gchandle_new(p_object, /* pinned: */ false);
|
||||
}
|
||||
|
||||
uint32_t MonoGCHandle::new_strong_handle_pinned(MonoObject *p_object) {
|
||||
|
||||
return mono_gchandle_new(p_object, /* pinned: */ true);
|
||||
}
|
||||
|
||||
uint32_t MonoGCHandle::new_weak_handle(MonoObject *p_object) {
|
||||
|
||||
return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
|
||||
}
|
||||
|
||||
void MonoGCHandle::free_handle(uint32_t p_gchandle) {
|
||||
|
||||
mono_gchandle_free(p_gchandle);
|
||||
}
|
||||
|
||||
Ref<MonoGCHandle> MonoGCHandle::create_strong(MonoObject *p_object) {
|
||||
|
||||
return memnew(MonoGCHandle(new_strong_handle(p_object), STRONG_HANDLE));
|
||||
}
|
||||
|
||||
Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
|
||||
|
||||
return memnew(MonoGCHandle(new_weak_handle(p_object), WEAK_HANDLE));
|
||||
}
|
||||
|
||||
void MonoGCHandle::release() {
|
||||
|
||||
void MonoGCHandleData::release() {
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(!released && GDMono::get_singleton() == NULL);
|
||||
CRASH_COND(handle && GDMono::get_singleton() == NULL);
|
||||
#endif
|
||||
|
||||
if (!released && GDMono::get_singleton()->is_runtime_initialized()) {
|
||||
free_handle(handle);
|
||||
released = true;
|
||||
if (handle && GDMono::get_singleton()->is_runtime_initialized()) {
|
||||
GDMonoUtils::free_gchandle(handle);
|
||||
handle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
MonoGCHandle::MonoGCHandle(uint32_t p_handle, HandleType p_handle_type) {
|
||||
|
||||
released = false;
|
||||
weak = p_handle_type == WEAK_HANDLE;
|
||||
handle = p_handle;
|
||||
MonoGCHandleData MonoGCHandleData::new_strong_handle(MonoObject *p_object) {
|
||||
return MonoGCHandleData(GDMonoUtils::new_strong_gchandle(p_object), gdmono::GCHandleType::STRONG_HANDLE);
|
||||
}
|
||||
|
||||
MonoGCHandle::~MonoGCHandle() {
|
||||
|
||||
release();
|
||||
MonoGCHandleData MonoGCHandleData::new_strong_handle_pinned(MonoObject *p_object) {
|
||||
return MonoGCHandleData(GDMonoUtils::new_strong_gchandle_pinned(p_object), gdmono::GCHandleType::STRONG_HANDLE);
|
||||
}
|
||||
|
||||
MonoGCHandleData MonoGCHandleData::new_weak_handle(MonoObject *p_object) {
|
||||
return MonoGCHandleData(GDMonoUtils::new_weak_gchandle(p_object), gdmono::GCHandleType::WEAK_HANDLE);
|
||||
}
|
||||
|
||||
Ref<MonoGCHandleRef> MonoGCHandleRef::create_strong(MonoObject *p_object) {
|
||||
|
||||
return memnew(MonoGCHandleRef(MonoGCHandleData::new_strong_handle(p_object)));
|
||||
}
|
||||
|
||||
Ref<MonoGCHandleRef> MonoGCHandleRef::create_weak(MonoObject *p_object) {
|
||||
|
||||
return memnew(MonoGCHandleRef(MonoGCHandleData::new_weak_handle(p_object)));
|
||||
}
|
||||
|
|
|
@ -35,44 +35,79 @@
|
|||
|
||||
#include "core/reference.h"
|
||||
|
||||
class MonoGCHandle : public Reference {
|
||||
namespace gdmono {
|
||||
|
||||
GDCLASS(MonoGCHandle, Reference);
|
||||
enum class GCHandleType : char {
|
||||
NIL,
|
||||
STRONG_HANDLE,
|
||||
WEAK_HANDLE
|
||||
};
|
||||
|
||||
bool released;
|
||||
bool weak;
|
||||
}
|
||||
|
||||
friend class ManagedCallable;
|
||||
// Manual release of the GC handle must be done when using this struct
|
||||
struct MonoGCHandleData {
|
||||
uint32_t handle;
|
||||
gdmono::GCHandleType type;
|
||||
|
||||
public:
|
||||
enum HandleType {
|
||||
STRONG_HANDLE,
|
||||
WEAK_HANDLE
|
||||
};
|
||||
_FORCE_INLINE_ bool is_released() const { return !handle; }
|
||||
_FORCE_INLINE_ bool is_weak() const { return type == gdmono::GCHandleType::WEAK_HANDLE; }
|
||||
|
||||
static uint32_t new_strong_handle(MonoObject *p_object);
|
||||
static uint32_t new_strong_handle_pinned(MonoObject *p_object);
|
||||
static uint32_t new_weak_handle(MonoObject *p_object);
|
||||
static void free_handle(uint32_t p_gchandle);
|
||||
_FORCE_INLINE_ MonoObject *get_target() const { return handle ? mono_gchandle_get_target(handle) : NULL; }
|
||||
|
||||
static Ref<MonoGCHandle> create_strong(MonoObject *p_object);
|
||||
static Ref<MonoGCHandle> create_weak(MonoObject *p_object);
|
||||
|
||||
_FORCE_INLINE_ bool is_released() { return released; }
|
||||
_FORCE_INLINE_ bool is_weak() { return weak; }
|
||||
|
||||
_FORCE_INLINE_ MonoObject *get_target() const { return released ? NULL : mono_gchandle_get_target(handle); }
|
||||
|
||||
_FORCE_INLINE_ void set_handle(uint32_t p_handle, HandleType p_handle_type) {
|
||||
released = false;
|
||||
weak = p_handle_type == WEAK_HANDLE;
|
||||
handle = p_handle;
|
||||
}
|
||||
void release();
|
||||
|
||||
MonoGCHandle(uint32_t p_handle, HandleType p_handle_type);
|
||||
~MonoGCHandle();
|
||||
MonoGCHandleData &operator=(const MonoGCHandleData &p_other) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(!is_released());
|
||||
#endif
|
||||
handle = p_other.handle;
|
||||
type = p_other.type;
|
||||
return *this;
|
||||
}
|
||||
|
||||
MonoGCHandleData(const MonoGCHandleData &) = default;
|
||||
|
||||
MonoGCHandleData() :
|
||||
handle(0),
|
||||
type(gdmono::GCHandleType::NIL) {
|
||||
}
|
||||
|
||||
MonoGCHandleData(uint32_t p_handle, gdmono::GCHandleType p_type) :
|
||||
handle(p_handle),
|
||||
type(p_type) {
|
||||
}
|
||||
|
||||
static MonoGCHandleData new_strong_handle(MonoObject *p_object);
|
||||
static MonoGCHandleData new_strong_handle_pinned(MonoObject *p_object);
|
||||
static MonoGCHandleData new_weak_handle(MonoObject *p_object);
|
||||
};
|
||||
|
||||
class MonoGCHandleRef : public Reference {
|
||||
|
||||
GDCLASS(MonoGCHandleRef, Reference);
|
||||
|
||||
MonoGCHandleData data;
|
||||
|
||||
public:
|
||||
static Ref<MonoGCHandleRef> create_strong(MonoObject *p_object);
|
||||
static Ref<MonoGCHandleRef> create_weak(MonoObject *p_object);
|
||||
|
||||
_FORCE_INLINE_ bool is_released() const { return data.is_released(); }
|
||||
_FORCE_INLINE_ bool is_weak() const { return data.is_weak(); }
|
||||
|
||||
_FORCE_INLINE_ MonoObject *get_target() const { return data.get_target(); }
|
||||
|
||||
void release() { data.release(); }
|
||||
|
||||
_FORCE_INLINE_ void set_handle(uint32_t p_handle, gdmono::GCHandleType p_handle_type) {
|
||||
data = MonoGCHandleData(p_handle, p_handle_type);
|
||||
}
|
||||
|
||||
MonoGCHandleRef(const MonoGCHandleData &p_gc_handle_data) :
|
||||
data(p_gc_handle_data) {
|
||||
}
|
||||
~MonoGCHandleRef() { release(); }
|
||||
};
|
||||
|
||||
#endif // CSHARP_GC_HANDLE_H
|
||||
|
|
|
@ -186,7 +186,7 @@ void CachedData::clear_godot_api_cache() {
|
|||
|
||||
// End of MarshalUtils methods
|
||||
|
||||
task_scheduler_handle = Ref<MonoGCHandle>();
|
||||
task_scheduler_handle = Ref<MonoGCHandleRef>();
|
||||
}
|
||||
|
||||
#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
|
||||
|
@ -316,7 +316,7 @@ void update_godot_api_cache() {
|
|||
// TODO Move to CSharpLanguage::init() and do handle disposal
|
||||
MonoObject *task_scheduler = mono_object_new(mono_domain_get(), GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
|
||||
GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler));
|
||||
cached_data.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
|
||||
cached_data.task_scheduler_handle = MonoGCHandleRef::create_strong(task_scheduler);
|
||||
|
||||
cached_data.godot_api_cache_updated = true;
|
||||
}
|
||||
|
|
|
@ -156,7 +156,7 @@ struct CachedData {
|
|||
|
||||
// End of MarshalUtils methods
|
||||
|
||||
Ref<MonoGCHandle> task_scheduler_handle;
|
||||
Ref<MonoGCHandleRef> task_scheduler_handle;
|
||||
|
||||
bool corlib_cache_updated;
|
||||
bool godot_api_cache_updated;
|
||||
|
|
|
@ -75,7 +75,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
|
|||
script_binding.inited = true;
|
||||
script_binding.type_name = NATIVE_GDMONOCLASS_NAME(klass);
|
||||
script_binding.wrapper_class = klass;
|
||||
script_binding.gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
|
||||
script_binding.gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
|
||||
script_binding.owner = unmanaged;
|
||||
|
||||
if (ref) {
|
||||
|
@ -101,7 +101,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
|
|||
return;
|
||||
}
|
||||
|
||||
Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
|
||||
MonoGCHandleData gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
|
||||
|
||||
Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native);
|
||||
|
||||
|
|
|
@ -86,10 +86,9 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
|
|||
}
|
||||
}
|
||||
|
||||
Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
|
||||
ERR_FAIL_COND_V(gchandle.is_null(), NULL);
|
||||
MonoGCHandleData &gchandle = script_binding.gchandle;
|
||||
|
||||
MonoObject *target = gchandle->get_target();
|
||||
MonoObject *target = gchandle.get_target();
|
||||
|
||||
if (target)
|
||||
return target;
|
||||
|
@ -106,7 +105,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
|
|||
MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
|
||||
ERR_FAIL_NULL_V(mono_object, NULL);
|
||||
|
||||
gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
|
||||
gchandle = MonoGCHandleData::new_strong_handle(mono_object);
|
||||
|
||||
// Tie managed to unmanaged
|
||||
Reference *ref = Object::cast_to<Reference>(unmanaged);
|
||||
|
@ -156,6 +155,22 @@ bool is_thread_attached() {
|
|||
return mono_domain_get() != NULL;
|
||||
}
|
||||
|
||||
uint32_t new_strong_gchandle(MonoObject *p_object) {
|
||||
return mono_gchandle_new(p_object, /* pinned: */ false);
|
||||
}
|
||||
|
||||
uint32_t new_strong_gchandle_pinned(MonoObject *p_object) {
|
||||
return mono_gchandle_new(p_object, /* pinned: */ true);
|
||||
}
|
||||
|
||||
uint32_t new_weak_gchandle(MonoObject *p_object) {
|
||||
return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
|
||||
}
|
||||
|
||||
void free_gchandle(uint32_t p_gchandle) {
|
||||
mono_gchandle_free(p_gchandle);
|
||||
}
|
||||
|
||||
void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc) {
|
||||
GDMonoMethod *ctor = p_class->get_method(".ctor", 0);
|
||||
ERR_FAIL_NULL(ctor);
|
||||
|
|
|
@ -92,6 +92,11 @@ _FORCE_INLINE_ bool is_main_thread() {
|
|||
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
|
||||
}
|
||||
|
||||
uint32_t new_strong_gchandle(MonoObject *p_object);
|
||||
uint32_t new_strong_gchandle_pinned(MonoObject *p_object);
|
||||
uint32_t new_weak_gchandle(MonoObject *p_object);
|
||||
void free_gchandle(uint32_t p_gchandle);
|
||||
|
||||
void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc = NULL);
|
||||
|
||||
bool mono_delegate_equal(MonoDelegate *p_a, MonoDelegate *p_b);
|
||||
|
|
|
@ -114,8 +114,15 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
|
|||
mono_array_setref(signal_args, i, boxed);
|
||||
}
|
||||
|
||||
MonoObject *awaiter = awaiter_handle.get_target();
|
||||
|
||||
if (!awaiter) {
|
||||
r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
MonoException *exc = NULL;
|
||||
CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback).invoke(awaiter_handle->get_target(), signal_args, &exc);
|
||||
CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback).invoke(awaiter, signal_args, &exc);
|
||||
|
||||
if (exc) {
|
||||
GDMonoUtils::set_pending_exception(exc);
|
||||
|
@ -127,10 +134,14 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
|
|||
|
||||
SignalAwaiterCallable::SignalAwaiterCallable(Object *p_target, MonoObject *p_awaiter, const StringName &p_signal) :
|
||||
target_id(p_target->get_instance_id()),
|
||||
awaiter_handle(MonoGCHandle::create_strong(p_awaiter)),
|
||||
awaiter_handle(MonoGCHandleData::new_strong_handle(p_awaiter)),
|
||||
signal(p_signal) {
|
||||
}
|
||||
|
||||
SignalAwaiterCallable::~SignalAwaiterCallable() {
|
||||
awaiter_handle.release();
|
||||
}
|
||||
|
||||
bool EventSignalCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
|
||||
const EventSignalCallable *a = static_cast<const EventSignalCallable *>(p_a);
|
||||
const EventSignalCallable *b = static_cast<const EventSignalCallable *>(p_b);
|
||||
|
@ -159,7 +170,6 @@ String EventSignalCallable::get_as_text() const {
|
|||
String class_name = owner->get_class();
|
||||
Ref<Script> script = owner->get_script();
|
||||
if (script.is_valid() && script->get_path().is_resource_file()) {
|
||||
|
||||
class_name += "(" + script->get_path().get_file() + ")";
|
||||
}
|
||||
StringName signal = event_signal->field->get_name();
|
||||
|
|
|
@ -40,7 +40,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
|
|||
|
||||
class SignalAwaiterCallable : public CallableCustom {
|
||||
ObjectID target_id;
|
||||
Ref<MonoGCHandle> awaiter_handle;
|
||||
MonoGCHandleData awaiter_handle;
|
||||
StringName signal;
|
||||
|
||||
public:
|
||||
|
@ -64,6 +64,7 @@ public:
|
|||
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
|
||||
|
||||
SignalAwaiterCallable(Object *p_target, MonoObject *p_awaiter, const StringName &p_signal);
|
||||
~SignalAwaiterCallable();
|
||||
};
|
||||
|
||||
class EventSignalCallable : public CallableCustom {
|
||||
|
|
Loading…
Reference in a new issue