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https://github.com/godotengine/godot
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Merge pull request #69712 from bruvzg/real_size
Rename `window_get_real_size`, add position counterpart.
This commit is contained in:
commit
0a3f66471e
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@ -1155,14 +1155,14 @@
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<return type="Vector2i" />
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<param index="0" name="window_id" type="int" default="0" />
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<description>
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Returns the position of the given window to on the screen.
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Returns the position of the client area of the given window on the screen.
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</description>
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</method>
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<method name="window_get_real_size" qualifiers="const">
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<method name="window_get_position_with_decorations" qualifiers="const">
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<return type="Vector2i" />
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<param index="0" name="window_id" type="int" default="0" />
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<description>
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Returns the size of the window specified by [param window_id] (in pixels), including the borders drawn by the operating system. See also [method window_get_size].
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Returns the position of the given window on the screen including the borders drawn by the operating system. See also [method window_get_position].
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</description>
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</method>
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<method name="window_get_safe_title_margins" qualifiers="const">
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@ -1176,7 +1176,14 @@
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<return type="Vector2i" />
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<param index="0" name="window_id" type="int" default="0" />
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<description>
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Returns the size of the window specified by [param window_id] (in pixels), excluding the borders drawn by the operating system. This is also called the "client area". See also [method window_get_real_size], [method window_set_size] and [method window_get_position].
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Returns the size of the window specified by [param window_id] (in pixels), excluding the borders drawn by the operating system. This is also called the "client area". See also [method window_get_size_with_decorations], [method window_set_size] and [method window_get_position].
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</description>
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</method>
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<method name="window_get_size_with_decorations" qualifiers="const">
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<return type="Vector2i" />
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<param index="0" name="window_id" type="int" default="0" />
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<description>
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Returns the size of the window specified by [param window_id] (in pixels), including the borders drawn by the operating system. See also [method window_get_size].
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</description>
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</method>
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<method name="window_get_vsync_mode" qualifiers="const">
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@ -41,7 +41,13 @@
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Returns layout direction and text writing direction.
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</description>
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</method>
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<method name="get_real_size" qualifiers="const">
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<method name="get_position_with_decorations" qualifiers="const">
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<return type="Vector2i" />
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<description>
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Returns the window's position including its border.
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</description>
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</method>
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<method name="get_size_with_decorations" qualifiers="const">
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<return type="Vector2i" />
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<description>
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Returns the window's size including its border.
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@ -366,6 +366,10 @@ Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_wind
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return Point2i();
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}
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Point2i DisplayServerAndroid::window_get_position_with_decorations(DisplayServer::WindowID p_window) const {
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return Point2i();
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}
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void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
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// Not supported on Android.
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}
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@ -398,7 +402,7 @@ Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) c
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return OS_Android::get_singleton()->get_display_size();
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}
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Size2i DisplayServerAndroid::window_get_real_size(DisplayServer::WindowID p_window) const {
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Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::WindowID p_window) const {
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return OS_Android::get_singleton()->get_display_size();
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}
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@ -150,6 +150,7 @@ public:
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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@ -162,7 +163,7 @@ public:
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -162,6 +162,7 @@ public:
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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@ -174,7 +175,7 @@ public:
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -496,6 +496,10 @@ Point2i DisplayServerIOS::window_get_position(WindowID p_window) const {
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return Point2i();
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}
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Point2i DisplayServerIOS::window_get_position_with_decorations(WindowID p_window) const {
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return Point2i();
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}
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void DisplayServerIOS::window_set_position(const Point2i &p_position, WindowID p_window) {
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// Probably not supported for single window iOS app
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}
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@ -529,7 +533,7 @@ Size2i DisplayServerIOS::window_get_size(WindowID p_window) const {
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return Size2i(screenBounds.size.width, screenBounds.size.height) * screen_get_max_scale();
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}
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Size2i DisplayServerIOS::window_get_real_size(WindowID p_window) const {
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Size2i DisplayServerIOS::window_get_size_with_decorations(WindowID p_window) const {
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return window_get_size(p_window);
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}
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@ -1397,8 +1397,8 @@ void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_reg
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XRectangle rect;
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rect.x = 0;
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rect.y = 0;
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rect.width = window_get_real_size(p_window).x;
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rect.height = window_get_real_size(p_window).y;
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rect.width = window_get_size_with_decorations(p_window).x;
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rect.height = window_get_size_with_decorations(p_window).y;
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XUnionRectWithRegion(&rect, region, region);
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} else {
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XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
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@ -1618,6 +1618,40 @@ Point2i DisplayServerX11::window_get_position(WindowID p_window) const {
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return wd.position;
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}
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Point2i DisplayServerX11::window_get_position_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
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const WindowData &wd = windows[p_window];
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if (wd.fullscreen) {
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return wd.position;
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}
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XWindowAttributes xwa;
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XSync(x11_display, False);
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XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
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int x = wd.position.x;
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int y = wd.position.y;
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Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True);
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if (prop != None) {
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Atom type;
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int format;
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unsigned long len;
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unsigned long remaining;
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unsigned char *data = nullptr;
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if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
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if (format == 32 && len == 4 && data) {
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long *extents = (long *)data;
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x -= extents[0]; // left
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y -= extents[2]; // top
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}
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XFree(data);
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}
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}
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return Size2i(x, y);
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}
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void DisplayServerX11::window_set_position(const Point2i &p_position, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -1762,12 +1796,16 @@ Size2i DisplayServerX11::window_get_size(WindowID p_window) const {
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return wd.size;
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}
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Size2i DisplayServerX11::window_get_real_size(WindowID p_window) const {
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Size2i DisplayServerX11::window_get_size_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
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const WindowData &wd = windows[p_window];
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if (wd.fullscreen) {
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return wd.size;
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}
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XWindowAttributes xwa;
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XSync(x11_display, False);
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XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
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@ -393,6 +393,7 @@ public:
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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@ -406,7 +407,7 @@ public:
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -355,6 +355,7 @@ public:
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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@ -368,7 +369,7 @@ public:
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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@ -2414,6 +2414,27 @@ Point2i DisplayServerMacOS::window_get_position(WindowID p_window) const {
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return pos;
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}
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Point2i DisplayServerMacOS::window_get_position_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
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const WindowData &wd = windows[p_window];
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const NSRect nsrect = [wd.window_object frame];
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Point2i pos;
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// Return the position of the top-left corner, for OS X the y starts at the bottom.
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const float scale = screen_get_max_scale();
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pos.x = nsrect.origin.x;
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pos.y = (nsrect.origin.y + nsrect.size.height);
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pos *= scale;
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pos -= _get_screens_origin();
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// OS X native y-coordinate relative to _get_screens_origin() is negative,
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// Godot expects a positive value.
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pos.y *= -1;
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return pos;
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}
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void DisplayServerMacOS::window_set_position(const Point2i &p_position, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -2573,7 +2594,7 @@ Size2i DisplayServerMacOS::window_get_size(WindowID p_window) const {
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return wd.size;
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}
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Size2i DisplayServerMacOS::window_get_real_size(WindowID p_window) const {
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Size2i DisplayServerMacOS::window_get_size_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
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@ -943,7 +943,11 @@ void DisplayServerWeb::window_set_current_screen(int p_screen, WindowID p_window
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}
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Point2i DisplayServerWeb::window_get_position(WindowID p_window) const {
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return Point2i(); // TODO Does this need implementation?
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return Point2i();
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}
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Point2i DisplayServerWeb::window_get_position_with_decorations(WindowID p_window) const {
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return Point2i();
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}
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void DisplayServerWeb::window_set_position(const Point2i &p_position, WindowID p_window) {
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@ -980,7 +984,7 @@ Size2i DisplayServerWeb::window_get_size(WindowID p_window) const {
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return Size2i(size[0], size[1]);
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}
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Size2i DisplayServerWeb::window_get_real_size(WindowID p_window) const {
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Size2i DisplayServerWeb::window_get_size_with_decorations(WindowID p_window) const {
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return window_get_size(p_window);
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}
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|
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@ -182,6 +182,7 @@ public:
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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@ -194,7 +195,7 @@ public:
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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|
|
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@ -909,6 +909,24 @@ Point2i DisplayServerWindows::window_get_position(WindowID p_window) const {
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return Point2i(point.x, point.y);
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}
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Point2i DisplayServerWindows::window_get_position_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
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const WindowData &wd = windows[p_window];
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|
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if (wd.minimized) {
|
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return wd.last_pos;
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}
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||||
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RECT r;
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if (GetWindowRect(wd.hWnd, &r)) {
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return Point2i(r.left, r.top);
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}
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return Point2i();
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}
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||||
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void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) {
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ERR_FAIL_COND(!windows.has(p_window));
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@ -1124,7 +1142,7 @@ Size2i DisplayServerWindows::window_get_size(WindowID p_window) const {
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return Size2();
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}
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Size2i DisplayServerWindows::window_get_real_size(WindowID p_window) const {
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Size2i DisplayServerWindows::window_get_size_with_decorations(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
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@ -2414,7 +2432,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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case WM_GETMINMAXINFO: {
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if (windows[window_id].resizable && !windows[window_id].fullscreen) {
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// Size of window decorations.
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Size2 decor = window_get_real_size(window_id) - window_get_size(window_id);
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Size2 decor = window_get_size_with_decorations(window_id) - window_get_size(window_id);
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||||
MINMAXINFO *min_max_info = (MINMAXINFO *)lParam;
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if (windows[window_id].min_size != Size2()) {
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|
|
|
@ -555,6 +555,7 @@ public:
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|||
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||
|
||||
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||
|
||||
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
|
||||
|
@ -568,7 +569,7 @@ public:
|
|||
|
||||
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override; //wtf is this? should probable use proper name
|
||||
virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
|
||||
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
|
||||
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
|
|
|
@ -106,9 +106,16 @@ void Window::reset_size() {
|
|||
set_size(Size2i());
|
||||
}
|
||||
|
||||
Size2i Window::get_real_size() const {
|
||||
Point2i Window::get_position_with_decorations() const {
|
||||
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
|
||||
return DisplayServer::get_singleton()->window_get_real_size(window_id);
|
||||
return DisplayServer::get_singleton()->window_get_position_with_decorations(window_id);
|
||||
}
|
||||
return position;
|
||||
}
|
||||
|
||||
Size2i Window::get_size_with_decorations() const {
|
||||
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
|
||||
return DisplayServer::get_singleton()->window_get_size_with_decorations(window_id);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
@ -1655,7 +1662,8 @@ void Window::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
|
||||
ClassDB::bind_method(D_METHOD("reset_size"), &Window::reset_size);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size);
|
||||
ClassDB::bind_method(D_METHOD("get_position_with_decorations"), &Window::get_position_with_decorations);
|
||||
ClassDB::bind_method(D_METHOD("get_size_with_decorations"), &Window::get_size_with_decorations);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_max_size", "max_size"), &Window::set_max_size);
|
||||
ClassDB::bind_method(D_METHOD("get_max_size"), &Window::get_max_size);
|
||||
|
|
|
@ -198,7 +198,8 @@ public:
|
|||
Size2i get_size() const;
|
||||
void reset_size();
|
||||
|
||||
Size2i get_real_size() const;
|
||||
Point2i get_position_with_decorations() const;
|
||||
Size2i get_size_with_decorations() const;
|
||||
|
||||
void set_max_size(const Size2i &p_max_size);
|
||||
Size2i get_max_size() const;
|
||||
|
|
|
@ -642,6 +642,7 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_get_position_with_decorations", "window_id"), &DisplayServer::window_get_position_with_decorations, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
@ -660,7 +661,7 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_get_size_with_decorations", "window_id"), &DisplayServer::window_get_size_with_decorations, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
|
|
@ -353,6 +353,7 @@ public:
|
|||
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
|
||||
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
|
||||
virtual void window_set_transient(WindowID p_window, WindowID p_parent) = 0;
|
||||
|
@ -366,7 +367,7 @@ public:
|
|||
|
||||
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const = 0; // FIXME: Find clearer name for this.
|
||||
virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
|
||||
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
|
|
|
@ -90,6 +90,7 @@ public:
|
|||
void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override {}
|
||||
|
||||
Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }
|
||||
Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); }
|
||||
void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override {}
|
||||
|
||||
void window_set_transient(WindowID p_window, WindowID p_parent) override {}
|
||||
|
@ -102,7 +103,7 @@ public:
|
|||
|
||||
void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {}
|
||||
Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
|
||||
Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
|
||||
Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); }
|
||||
|
||||
void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {}
|
||||
WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; }
|
||||
|
|
Loading…
Reference in a new issue