diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml index f49f4231ef36..f538d78750c1 100644 --- a/doc/classes/Generic6DOFJoint.xml +++ b/doc/classes/Generic6DOFJoint.xml @@ -167,6 +167,33 @@ The maximum difference between the pivot points' z-axis. + + If [code]true[/code] then there is a linear motor on the x-axis. It will attempt to reach the target velocity while staying within the force limits. + + + The maximum force the linear motor can apply on the x-axis while trying to reach the target velocity. + + + The speed that the linear motor will attempt to reach on the x-axis. + + + If [code]true[/code] then there is a linear motor on the y-axis. It will attempt to reach the target velocity while staying within the force limits. + + + The maximum force the linear motor can apply on the y-axis while trying to reach the target velocity. + + + The speed that the linear motor will attempt to reach on the y-axis. + + + If [code]true[/code] then there is a linear motor on the z-axis. It will attempt to reach the target velocity while staying within the force limits. + + + The maximum force the linear motor can apply on the z-axis while trying to reach the target velocity. + + + The speed that the linear motor will attempt to reach on the z-axis. + @@ -184,34 +211,40 @@ The amount of damping that happens at the linear motion across the axes. - + + The velocity the linear motor will try to reach. + + + The maximum force the linear motor will apply while trying to reach the velocity target. + + The minimum rotation in negative direction to break loose and rotate around the axes. - + The minimum rotation in positive direction to break loose and rotate around the axes. - + The speed of all rotations across the axes. - + The amount of rotational damping across the axes. The lower, the more dampening occurs. - + The amount of rotational restitution across the axes. The lower, the more restitution occurs. - + The maximum amount of force that can occur, when rotating around the axes. - + When rotating across the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. - + Target speed for the motor at the axes. - + Maximum acceleration for the motor at the axes. - + End flag of PARAM_* constants, used internally. @@ -223,7 +256,9 @@ If [code]set[/code] there is a rotational motor across these axes. - + + + End flag of FLAG_* constants, used internally. diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index 6c3a4353600f..dd2c322ee3cc 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1331,31 +1331,37 @@ The amount of damping that happens at the linear motion across the axes. - + + The velocity that the joint's linear motor will attempt to reach. + + + The maximum force that the linear motor can apply while trying to reach the target velocity. + + The minimum rotation in negative direction to break loose and rotate around the axes. - + The minimum rotation in positive direction to break loose and rotate around the axes. - + A factor that gets multiplied onto all rotations across the axes. - + The amount of rotational damping across the axes. The lower, the more dampening occurs. - + The amount of rotational restitution across the axes. The lower, the more restitution occurs. - + The maximum amount of force that can occur, when rotating around the axes. - + When correcting the crossing of limits in rotation across the axes, this error tolerance factor defines how much the correction gets slowed down. The lower, the slower. - + Target speed for the motor at the axes. - + Maximum acceleration for the motor at the axes. @@ -1367,6 +1373,9 @@ If [code]set[/code] there is a rotational motor across these axes. + + If [code]set[/code] there is a linear motor on this axis that targets a specific velocity. + The [Shape] is a [PlaneShape]. diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index 151a79a69ffb..adfad7803f05 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -138,6 +138,12 @@ void Generic6DOFJointBullet::set_param(Vector3::Axis p_axis, PhysicsServer::G6DO case PhysicsServer::G6DOF_JOINT_LINEAR_DAMPING: sixDOFConstraint->getTranslationalLimitMotor()->m_damping = p_value; break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: + sixDOFConstraint->getTranslationalLimitMotor()->m_targetVelocity.m_floats[p_axis] = p_value; + break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: + sixDOFConstraint->getTranslationalLimitMotor()->m_maxMotorForce.m_floats[p_axis] = p_value; + break; case PhysicsServer::G6DOF_JOINT_ANGULAR_LOWER_LIMIT: limits_lower[1][p_axis] = p_value; set_flag(p_axis, PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, flags[p_axis][p_param]); // Reload bullet parameter @@ -185,6 +191,10 @@ real_t Generic6DOFJointBullet::get_param(Vector3::Axis p_axis, PhysicsServer::G6 return sixDOFConstraint->getTranslationalLimitMotor()->m_restitution; case PhysicsServer::G6DOF_JOINT_LINEAR_DAMPING: return sixDOFConstraint->getTranslationalLimitMotor()->m_damping; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: + return sixDOFConstraint->getTranslationalLimitMotor()->m_targetVelocity.m_floats[p_axis]; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: + return sixDOFConstraint->getTranslationalLimitMotor()->m_maxMotorForce.m_floats[p_axis]; case PhysicsServer::G6DOF_JOINT_ANGULAR_LOWER_LIMIT: return limits_lower[1][p_axis]; case PhysicsServer::G6DOF_JOINT_ANGULAR_UPPER_LIMIT: @@ -232,6 +242,9 @@ void Generic6DOFJointBullet::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOF case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_MOTOR: sixDOFConstraint->getRotationalLimitMotor(p_axis)->m_enableMotor = flags[p_axis][p_flag]; break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: + sixDOFConstraint->getTranslationalLimitMotor()->m_enableMotor[p_axis] = flags[p_axis][p_flag]; + break; default: WARN_PRINT("This flag is not supported by Bullet engine"); return; diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 2e9f1a241a67..b2d10006f73c 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -716,6 +716,9 @@ void Generic6DOFJoint::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_x", "get_param_x", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_MOTOR); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/target_velocity"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_x/force_limit"), "set_param_x", "get_param_x", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_ANGULAR_LIMIT); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_x", "_get_angular_hi_limit_x"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_x/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_x", "_get_angular_lo_limit_x"); @@ -734,6 +737,9 @@ void Generic6DOFJoint::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_y/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_y", "get_param_y", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_LINEAR_MOTOR); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/target_velocity"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_y/force_limit"), "set_param_y", "get_param_y", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_y/enabled"), "set_flag_y", "get_flag_y", FLAG_ENABLE_ANGULAR_LIMIT); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_y", "_get_angular_hi_limit_y"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_y/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_y", "_get_angular_lo_limit_y"); @@ -752,6 +758,9 @@ void Generic6DOFJoint::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/softness", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_LIMIT_SOFTNESS); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/restitution", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_RESTITUTION); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_z/damping", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_param_z", "get_param_z", PARAM_LINEAR_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_motor_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_MOTOR); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "angular_limit_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_ANGULAR_LIMIT); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/upper_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_hi_limit_z", "_get_angular_hi_limit_z"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_limit_z/lower_angle", PROPERTY_HINT_RANGE, "-180,180,0.01"), "_set_angular_lo_limit_z", "_get_angular_lo_limit_z"); @@ -769,6 +778,8 @@ void Generic6DOFJoint::_bind_methods() { BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_SOFTNESS); BIND_ENUM_CONSTANT(PARAM_LINEAR_RESTITUTION); BIND_ENUM_CONSTANT(PARAM_LINEAR_DAMPING); + BIND_ENUM_CONSTANT(PARAM_LINEAR_MOTOR_TARGET_VELOCITY); + BIND_ENUM_CONSTANT(PARAM_LINEAR_MOTOR_FORCE_LIMIT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(PARAM_ANGULAR_LIMIT_SOFTNESS); @@ -783,6 +794,7 @@ void Generic6DOFJoint::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_ENABLE_LINEAR_LIMIT); BIND_ENUM_CONSTANT(FLAG_ENABLE_ANGULAR_LIMIT); BIND_ENUM_CONSTANT(FLAG_ENABLE_MOTOR); + BIND_ENUM_CONSTANT(FLAG_ENABLE_LINEAR_MOTOR); BIND_ENUM_CONSTANT(FLAG_MAX); } @@ -912,6 +924,8 @@ Generic6DOFJoint::Generic6DOFJoint() { set_param_x(PARAM_LINEAR_LIMIT_SOFTNESS, 0.7); set_param_x(PARAM_LINEAR_RESTITUTION, 0.5); set_param_x(PARAM_LINEAR_DAMPING, 1.0); + set_param_x(PARAM_LINEAR_MOTOR_TARGET_VELOCITY, 0); + set_param_x(PARAM_LINEAR_MOTOR_FORCE_LIMIT, 0); set_param_x(PARAM_ANGULAR_LOWER_LIMIT, 0); set_param_x(PARAM_ANGULAR_UPPER_LIMIT, 0); set_param_x(PARAM_ANGULAR_LIMIT_SOFTNESS, 0.5f); @@ -925,12 +939,15 @@ Generic6DOFJoint::Generic6DOFJoint() { set_flag_x(FLAG_ENABLE_ANGULAR_LIMIT, true); set_flag_x(FLAG_ENABLE_LINEAR_LIMIT, true); set_flag_x(FLAG_ENABLE_MOTOR, false); + set_flag_x(FLAG_ENABLE_LINEAR_MOTOR, false); set_param_y(PARAM_LINEAR_LOWER_LIMIT, 0); set_param_y(PARAM_LINEAR_UPPER_LIMIT, 0); set_param_y(PARAM_LINEAR_LIMIT_SOFTNESS, 0.7); set_param_y(PARAM_LINEAR_RESTITUTION, 0.5); set_param_y(PARAM_LINEAR_DAMPING, 1.0); + set_param_y(PARAM_LINEAR_MOTOR_TARGET_VELOCITY, 0); + set_param_y(PARAM_LINEAR_MOTOR_FORCE_LIMIT, 0); set_param_y(PARAM_ANGULAR_LOWER_LIMIT, 0); set_param_y(PARAM_ANGULAR_UPPER_LIMIT, 0); set_param_y(PARAM_ANGULAR_LIMIT_SOFTNESS, 0.5f); @@ -944,12 +961,15 @@ Generic6DOFJoint::Generic6DOFJoint() { set_flag_y(FLAG_ENABLE_ANGULAR_LIMIT, true); set_flag_y(FLAG_ENABLE_LINEAR_LIMIT, true); set_flag_y(FLAG_ENABLE_MOTOR, false); + set_flag_y(FLAG_ENABLE_LINEAR_MOTOR, false); set_param_z(PARAM_LINEAR_LOWER_LIMIT, 0); set_param_z(PARAM_LINEAR_UPPER_LIMIT, 0); set_param_z(PARAM_LINEAR_LIMIT_SOFTNESS, 0.7); set_param_z(PARAM_LINEAR_RESTITUTION, 0.5); set_param_z(PARAM_LINEAR_DAMPING, 1.0); + set_param_z(PARAM_LINEAR_MOTOR_TARGET_VELOCITY, 0); + set_param_z(PARAM_LINEAR_MOTOR_FORCE_LIMIT, 0); set_param_z(PARAM_ANGULAR_LOWER_LIMIT, 0); set_param_z(PARAM_ANGULAR_UPPER_LIMIT, 0); set_param_z(PARAM_ANGULAR_LIMIT_SOFTNESS, 0.5f); @@ -963,4 +983,5 @@ Generic6DOFJoint::Generic6DOFJoint() { set_flag_z(FLAG_ENABLE_ANGULAR_LIMIT, true); set_flag_z(FLAG_ENABLE_LINEAR_LIMIT, true); set_flag_z(FLAG_ENABLE_MOTOR, false); + set_flag_z(FLAG_ENABLE_LINEAR_MOTOR, false); } diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 000109ac55b9..37870d6f302e 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -249,6 +249,8 @@ public: PARAM_LINEAR_LIMIT_SOFTNESS = PhysicsServer::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS, PARAM_LINEAR_RESTITUTION = PhysicsServer::G6DOF_JOINT_LINEAR_RESTITUTION, PARAM_LINEAR_DAMPING = PhysicsServer::G6DOF_JOINT_LINEAR_DAMPING, + PARAM_LINEAR_MOTOR_TARGET_VELOCITY = PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY, + PARAM_LINEAR_MOTOR_FORCE_LIMIT = PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT, PARAM_ANGULAR_LOWER_LIMIT = PhysicsServer::G6DOF_JOINT_ANGULAR_LOWER_LIMIT, PARAM_ANGULAR_UPPER_LIMIT = PhysicsServer::G6DOF_JOINT_ANGULAR_UPPER_LIMIT, PARAM_ANGULAR_LIMIT_SOFTNESS = PhysicsServer::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS, @@ -265,6 +267,7 @@ public: FLAG_ENABLE_LINEAR_LIMIT = PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, FLAG_ENABLE_ANGULAR_LIMIT = PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, FLAG_ENABLE_MOTOR = PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_MOTOR, + FLAG_ENABLE_LINEAR_MOTOR = PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR, FLAG_MAX = PhysicsServer::G6DOF_JOINT_FLAG_MAX }; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index f01a4c2f64be..08af26c24bc8 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -603,6 +603,8 @@ void PhysicsServer::_bind_methods() { BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS); BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_RESTITUTION); BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_DAMPING); + BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY); + BIND_ENUM_CONSTANT(G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT); BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS); @@ -616,6 +618,7 @@ void PhysicsServer::_bind_methods() { BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT); BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT); BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_MOTOR); + BIND_ENUM_CONSTANT(G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR); ClassDB::bind_method(D_METHOD("joint_get_type", "joint"), &PhysicsServer::joint_get_type); diff --git a/servers/physics_server.h b/servers/physics_server.h index 6a342b36d4ab..6712bee8dc9e 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -594,6 +594,8 @@ public: G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS, G6DOF_JOINT_LINEAR_RESTITUTION, G6DOF_JOINT_LINEAR_DAMPING, + G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY, + G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT, G6DOF_JOINT_ANGULAR_LOWER_LIMIT, G6DOF_JOINT_ANGULAR_UPPER_LIMIT, G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS, @@ -611,6 +613,7 @@ public: G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, G6DOF_JOINT_FLAG_ENABLE_MOTOR, + G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR, G6DOF_JOINT_FLAG_MAX };