From 089dbecef4083d8b4c06f05632a24c242810b36d Mon Sep 17 00:00:00 2001 From: sakrel <2487152+sakrel@users.noreply.github.com> Date: Fri, 10 Feb 2023 21:27:31 +0100 Subject: [PATCH] Make draw command labels thread safe --- drivers/vulkan/rendering_device_vulkan.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index 327f067e65e9..91a746636ae1 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -8462,14 +8462,17 @@ void RenderingDeviceVulkan::set_resource_name(RID p_id, const String p_name) { } void RenderingDeviceVulkan::draw_command_begin_label(String p_label_name, const Color p_color) { + _THREAD_SAFE_METHOD_ context->command_begin_label(frames[frame].draw_command_buffer, p_label_name, p_color); } void RenderingDeviceVulkan::draw_command_insert_label(String p_label_name, const Color p_color) { + _THREAD_SAFE_METHOD_ context->command_insert_label(frames[frame].draw_command_buffer, p_label_name, p_color); } void RenderingDeviceVulkan::draw_command_end_label() { + _THREAD_SAFE_METHOD_ context->command_end_label(frames[frame].draw_command_buffer); }