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Merge pull request #26023 from RomanAkberov/quat-equals
C#: fix Quat.Equals.
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commit
07498d313c
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@ -347,9 +347,9 @@ namespace Godot
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public override bool Equals(object obj)
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{
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if (obj is Vector2)
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if (obj is Quat)
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{
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return Equals((Vector2)obj);
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return Equals((Quat)obj);
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}
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return false;
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