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Mono: Fix build errors with tools=no
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parent
dd22cc7527
commit
069af23bdb
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@ -876,13 +876,17 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
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const StringName &class_namespace = script->tied_class_namespace_for_reload;
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const StringName &class_name = script->tied_class_name_for_reload;
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GDMonoAssembly *project_assembly = gdmono->get_project_assembly();
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GDMonoAssembly *tools_assembly = gdmono->get_tools_assembly();
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// Search in project and tools assemblies first as those are the most likely to have the class
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GDMonoClass *script_class = (project_assembly ? project_assembly->get_class(class_namespace, class_name) : NULL);
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#ifdef TOOLS_ENABLED
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if (!script_class) {
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GDMonoAssembly *tools_assembly = gdmono->get_tools_assembly();
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script_class = (tools_assembly ? tools_assembly->get_class(class_namespace, class_name) : NULL);
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}
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#endif
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if (!script_class) {
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script_class = gdmono->get_class(class_namespace, class_name);
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}
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@ -1202,7 +1206,9 @@ CSharpLanguage::CSharpLanguage() {
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scripts_metadata_invalidated = true;
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#ifdef TOOLS_ENABLED
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godotsharp_editor = NULL;
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#endif
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}
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CSharpLanguage::~CSharpLanguage() {
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@ -2143,7 +2149,6 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
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propnames.push_back(E->get());
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}
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}
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#endif
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void CSharpScript::_update_member_info_no_exports() {
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@ -2190,6 +2195,7 @@ void CSharpScript::_update_member_info_no_exports() {
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}
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}
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}
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#endif
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bool CSharpScript::_update_exports() {
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@ -2743,7 +2749,9 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
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}
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p_script->load_script_signals(p_script->script_class, p_script->native);
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#ifdef TOOLS_ENABLED
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p_script->_update_member_info_no_exports();
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#endif
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}
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bool CSharpScript::can_instance() const {
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@ -121,6 +121,7 @@ class CSharpScript : public Script {
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bool placeholder_fallback_enabled;
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bool exports_invalidated;
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void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
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void _update_member_info_no_exports();
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virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
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#endif
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@ -131,7 +132,6 @@ class CSharpScript : public Script {
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void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
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bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> ¶ms);
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void _update_member_info_no_exports();
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bool _update_exports();
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#ifdef TOOLS_ENABLED
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bool _get_member_export(IMonoClassMember *p_member, bool p_inspect_export, PropertyInfo &r_prop_info, bool &r_exported);
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@ -355,7 +355,9 @@ public:
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_FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
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#ifdef TOOLS_ENABLED
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_FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
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#endif
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static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle);
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static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle);
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@ -564,6 +564,7 @@ bool GDMono::_load_corlib_assembly() {
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return success;
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}
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#ifdef TOOLS_ENABLED
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static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir, const String &p_assembly_name, APIAssembly::Type p_api_type) {
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// Create destination directory if needed
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@ -607,6 +608,7 @@ static bool copy_api_assembly(const String &p_src_dir, const String &p_dst_dir,
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return true;
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}
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#endif
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bool GDMono::_load_core_api_assembly() {
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