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https://github.com/godotengine/godot
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Add deprecation notice to a duplicate method of class Window
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@ -357,10 +357,11 @@
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Centers a native window on the current screen and an embedded window on its embedder [Viewport].
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</description>
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</method>
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<method name="move_to_foreground">
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<method name="move_to_foreground" is_deprecated="true">
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<return type="void" />
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<description>
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Moves the [Window] on top of other windows and focuses it.
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[i]Deprecated.[/i] Use [method Window.grab_focus] instead.
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</description>
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</method>
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<method name="popup">
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@ -2350,7 +2350,7 @@ void ProjectConverter3To4::process_gdscript_line(String &line, const RegExContai
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line = line.replace("OS.is_window_focused", "get_window().has_focus");
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}
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if (line.contains("OS.move_window_to_foreground")) {
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line = line.replace("OS.move_window_to_foreground", "get_window().move_to_foreground");
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line = line.replace("OS.move_window_to_foreground", "get_window().grab_focus");
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}
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if (line.contains("OS.request_attention")) {
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line = line.replace("OS.request_attention", "get_window().request_attention");
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@ -520,15 +520,12 @@ void Window::request_attention() {
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}
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}
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#ifndef DISABLE_DEPRECATED
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void Window::move_to_foreground() {
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ERR_MAIN_THREAD_GUARD;
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if (embedder) {
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embedder->_sub_window_grab_focus(this);
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} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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DisplayServer::get_singleton()->window_move_to_foreground(window_id);
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}
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WARN_DEPRECATED_MSG(R"*(The "move_to_foreground()" method is deprecated, use "grab_focus()" instead.)*");
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grab_focus();
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}
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#endif // DISABLE_DEPRECATED
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bool Window::can_draw() const {
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ERR_READ_THREAD_GUARD_V(false);
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@ -2745,7 +2742,9 @@ void Window::_bind_methods() {
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ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention);
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#ifndef DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground);
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#endif // DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible);
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ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible);
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@ -301,7 +301,9 @@ public:
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bool is_maximize_allowed() const;
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void request_attention();
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#ifndef DISABLE_DEPRECATED
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void move_to_foreground();
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#endif // DISABLE_DEPRECATED
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virtual void set_visible(bool p_visible);
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bool is_visible() const;
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