Disable scissor test after rendering batches in compatibility renderer

This commit is contained in:
clayjohn 2024-01-22 14:55:20 -08:00
parent 6fea273ed3
commit 062e8802b7

View file

@ -775,6 +775,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou
_render_batch(p_lights, i, r_render_info);
}
glDisable(GL_SCISSOR_TEST);
state.current_batch_index = 0;
state.canvas_instance_batches.clear();
state.last_item_index += index;