Merge pull request #90752 from groud/fix_tilemap_y_sort

Fix TileMap enabling Y-sort on child nodes
This commit is contained in:
Rémi Verschelde 2024-04-17 10:59:04 +02:00
commit 01eb81ba48
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@ -429,6 +429,7 @@ Color TileMap::get_layer_modulate(int p_layer) const {
void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_enabled, p_y_sort_enabled);
update_configuration_warnings();
}
bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
@ -437,6 +438,7 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_origin, p_y_sort_origin);
update_configuration_warnings();
}
int TileMap::get_layer_y_sort_origin(int p_layer) const {
@ -518,9 +520,6 @@ void TileMap::set_y_sort_enabled(bool p_enable) {
return;
}
Node2D::set_y_sort_enabled(p_enable);
for (TileMapLayer *layer : layers) {
layer->set_y_sort_enabled(p_enable);
}
_emit_changed();
update_configuration_warnings();
}