From 594567e1e080ff54d7efa07a2425bd6fe1cdb614 Mon Sep 17 00:00:00 2001 From: kobewi Date: Tue, 2 Apr 2024 16:17:14 +0200 Subject: [PATCH] Update scene tabs after marking as unsaved --- editor/editor_interface.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/editor_interface.cpp b/editor/editor_interface.cpp index 35e846b34468..46113ab2cbeb 100644 --- a/editor/editor_interface.cpp +++ b/editor/editor_interface.cpp @@ -39,6 +39,7 @@ #include "editor/editor_undo_redo_manager.h" #include "editor/filesystem_dock.h" #include "editor/gui/editor_run_bar.h" +#include "editor/gui/editor_scene_tabs.h" #include "editor/gui/scene_tree_editor.h" #include "editor/inspector_dock.h" #include "editor/plugins/node_3d_editor_plugin.h" @@ -452,6 +453,7 @@ void EditorInterface::save_scene_as(const String &p_scene, bool p_with_preview) void EditorInterface::mark_scene_as_unsaved() { EditorUndoRedoManager::get_singleton()->set_history_as_unsaved(EditorNode::get_editor_data().get_current_edited_scene_history_id()); + EditorSceneTabs::get_singleton()->update_scene_tabs(); } void EditorInterface::save_all_scenes() {