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https://github.com/godotengine/godot
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Fix shadowed variable build error
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parent
4ff84cbfb3
commit
0115d88072
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@ -47,7 +47,7 @@ StringName _scs_create(const char *p_chr) {
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}
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bool StringName::configured = false;
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Mutex StringName::lock;
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Mutex StringName::mutex;
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void StringName::setup() {
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@ -61,7 +61,7 @@ void StringName::setup() {
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void StringName::cleanup() {
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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int lost_strings = 0;
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for (int i = 0; i < STRING_TABLE_LEN; i++) {
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@ -93,7 +93,7 @@ void StringName::unref() {
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if (_data && _data->refcount.unref()) {
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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if (_data->prev) {
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_data->prev->next = _data->next;
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@ -178,7 +178,7 @@ StringName::StringName(const char *p_name) {
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if (!p_name || p_name[0] == 0)
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return; //empty, ignore
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
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@ -222,7 +222,7 @@ StringName::StringName(const StaticCString &p_static_string) {
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ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]);
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_static_string.ptr);
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@ -267,7 +267,7 @@ StringName::StringName(const String &p_name) {
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if (p_name == String())
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return;
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = p_name.hash();
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uint32_t idx = hash & STRING_TABLE_MASK;
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@ -309,7 +309,7 @@ StringName StringName::search(const char *p_name) {
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if (!p_name[0])
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return StringName();
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
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uint32_t idx = hash & STRING_TABLE_MASK;
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@ -339,7 +339,7 @@ StringName StringName::search(const CharType *p_name) {
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if (!p_name[0])
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return StringName();
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
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@ -365,7 +365,7 @@ StringName StringName::search(const String &p_name) {
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ERR_FAIL_COND_V(p_name == "", StringName());
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MutexLock lock(StringName::lock);
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MutexLock lock(mutex);
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uint32_t hash = p_name.hash();
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@ -82,7 +82,7 @@ class StringName {
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friend void register_core_types();
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friend void unregister_core_types();
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static Mutex lock;
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static Mutex mutex;
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static void setup();
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static void cleanup();
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static bool configured;
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